first 3d game | 1981 image courtesy 1.native 3d support 2. nvidia physx support 3. flash 9 support
TRANSCRIPT
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First 3D Game | 1981
Image Courtesy
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1.Native 3D Support2. NVIDIA PhysX Support3. Flash 9 Support
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1.Native 3D Support2.iPhone and Android Support3. NVIDIA Physx and Ragdoll Wizard4. Supports JS,C# and Boo
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1.3D Engine support from Balder and Kit3D (among others)
2. Windows Phone 7
Silverlight 4
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Silverlight 5
1. Releasing end of 2011
2. Native 3D Support, GPU Accelerated
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1. Native 3D support2. Windows, Mac,Linux,iPhone/Pad Android and WebOS3. Browser supoort, Mozilla, IE, Safari
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1. No Native robust 3D engine
2. 3D Support available from PV3D and Away3D among others like Coppercube ,Alternativa3D
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MOLEHILL
1. Low level GPU accelerated 3D APIs2. Molehill will rely on DirectX 9 on Windows and OpenGL 1.3 on Mac OS X and Linux3. Hundreds of thousands of z-buffered triangles to be rendered at HD resolution in full screen at around 60H