final fantasy ix walktrough
TRANSCRIPT
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FINAL FANTASY IX WALKTROUGH
Theater Ship
Enemies:
-
Masked Man (Bss!
After the FMV, you will have control of a boy with a tail. Walk past the canles an to the upper ri!ht
corner of the screen to pick up a "tin. Walk to the upper left "opposite sie# to receive #$ Gi%. $hen
li!ht the canle in the mile of the room. %omeone will yell &Who's there()& an you !et to select a
name for yourself. *hoose any name you want, but in this !uie + will refer to him as &iane&, his
efault name. $hree people will come in the canle room an chat with iane for a little bit. $hen a
person in a mask will ump out of the other sie of the room an attack you.
-------------------------------------------------------------------------------------------------------------------------------
oss /ame: Maske Man
01: 234
%teal: Ma&e Masher' Wrist' "tin
1arty: iane "2#, *inna "2#, Marcus "2#, lank "2#
5ifficulty: Very Easy
$his is one of the easiest boss fi!hts in the !ame. $he Maske Man only attacks for aroun 64 ama!e to
one character. %ometimes he trips up when he is attackin! an oesn't hit anyone for any ama!e at all(
0e tries to bounce aroun when hittin!, an oesn't !o after any one character. $his is !oo, because no
one "incluin! the main character# shoul !et even close to yin!. 7our part has a pretty basic role in this
battle. %ince he oes such little ama!e, have everyone steal until you !et all three items. $here is no
threat in this battle, besies *inna !ettin! knocke out, but we can live with that. After you !et the items,
start attackin! him. 7ou mi!ht notice that iane, lank, an Marcus o aroun 84 ama!e each, so he
shoul be history in ust a couple hits.
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After the fi!ht, everyone will look very tire. $he Maske Man, whose name is aku, will call a meetin!
in the ne9t room. Everyone will automatically run insie an aku will tell you the plan. +t is your ob,
alon! with lank, to kinap the most babe-ilicious beauty in all of Ale9anria, 1rincess arnet(
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A%eandria
Enemies:
--------
Kin& Le (Bss!
Steiner (Bss!
"%)t Kni&hts (*+ H"!
Le,s Hen-h.en (*+ H"!
After another beautiful FMV, we will see a pointy-hat ki walkin! alon! the street with a ticket. A little
!irl will bump into him, an his ticket will fall on the !roun. %he will pick it up, an !ive it back to you.
$hen you have control of pointy-hat ki. +t is avisable to !o south to the statue area an pick up the threecars an the 1otion there. ;ust !o aroun the perimeter, hu!!in! the houses, an lookin! to see if you !et
a &(& icon "fiel icon#. +f so, then press < an you will pick up a item. 7ou can fin three cars on the
perimeter, an a 1otion on the left sie of the statue.
/ow !o back to the previous screen, an !o up an own the street on both sies, lookin! for the fiel
icon alon! the way. 7ou shoul !et bumpe into by a rat ki, but that's no bi! eal. $here are two 1otions
on the left sie, an on the ri!ht sie you will fin a house with a open oor. o insie to see a woman
sewin! somethin!. =ook by the be "bottom floor# in the upper left corner to !et > il. =ook on theopposite sie, by the esk an chair, to receive a 1otion. $hen !o up the laer an look in the rawer to
!et another car. After that, slie own the laer an !o back to the street. $hen run north to the ne9t
area.
7ou'll see nobles from $reno !ettin! escorte to the play. After that, look on the bottom ri!ht an left
sies of the screen to receive a car an ?? il. $hen run into the bar, its entrance shoul be in the mile
of the screen. 7ou shoul fin a 1otion by the table to the bottom ri!ht, a car in the opposite sie, an ??
il by the stairs. $hen !o back outsie an west to the ne9t screen. o insie an inspect the +tem %hop"to the ri!ht# to fin some !il.$hen run north an to the town s@uare.
7ou can o a lot of nothin! in the town s@uare at the current time. +f you !o in to the Weapon%ynthesis
%hop to your ri!ht, you will fin out that they are close. "$hey're !oin! to the play.# +f you !o to the left,
you can fin some !irls ump ropin!. +f you feel up for the challen!e, you can ump rope teiously for a
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while. o to the sie @uests section to fin out what you will !et for oin! &< amount of umps.& orin!,
eh)
/ow onto items in this area... +f you !o north you will see two Ale9anrian soliers !uarin! the castle
oors. +f you look near the wa!on to the ri!ht, ust a little below the two !uars, you will fin a 1hoeni9
1inion. +f you talk to 0ippaul on the opposite sie, he will tell you that he hi his &three precious cars&
somewhere in Ale9anria. 5on't worry, we will !et to that...
$here is one more place you mi!ht want to see, an that's the inn to the left of the ticket booth. 7ou won't
fin any items in here, but you will !et to see a small shae of the characters personality. $hen !o over to
the mile of the s@uare an peek insie the ticket booth. 7ou will fin out some ba news. +t seems that
your ticket for &+ Want to e 7our *row& is a fake ticket. $he ticketmaster will !ive you three cars in an
attempt to compensate your fake ticket.
After this, !o own the alley in the bottom left of the screen. 0alfway own you will trip, an the
si!nmaker will blame you for missin! a nail. /o matter, he umps up two secons later an finishes the
ob. $hen he ecies to walk up the alley an leave his laer. $hen the rat ki that you ran into earlier
will have a little chat with you. $ell him that you ha a fake ticket, an he will say that if you a!ree to
bein! his slave, he will !et you into the show. "/ot &+ Want to e 7our *row&, min you.#
$ell him no, an he will run off. From here, run own the alley an to the ne9t screen, which seems to be
a resience of houses. Walk own to the bell tower "or steeple# about halfway own, an !o insie. o
aroun the outer wall of the steeple to fin a $ent an 1otion. $hen !o up the laer an to the top of the
steeple. 1ull the rope an three cars will rop from the bell. $his is 0ippaul's secret stash.
After this run back to the alley an to the towns@uare, then back to the alley a!ain. 7ou will see the rat ki
a!ain. $ell him &Alri!ht& this time an he will ask you to keep watch on one sie. $ell him it's all clear
an he will take the laer an !o south. efore you !o with him, you mi!ht want to talk to the four
arme man !oin! own the alley. $his is Alleyway ;ack, he will teach you all the basics about $etraMaster. "$he car !ame.#
Follow the rat ki back into the steeple an he will tell you to !o up first. "7ou slave, you(# Attempt to
an a moo!le will rop on you. Bupo will then chat a little with you, tellin! you how to save your !ame
an such. After that, the rat ki will !o up with the laer an yell at you some more. $hen %tiltCkin will
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come in an talk with Bupo. 7ou will fin out that he wants to travel. After this, talk to Bupo about
&Mo!net& an he will tell you how the mail system works. A!ree to eliverin! mail for Bupo, then save
your !ame an climb the laer.
Dn the rooftop, the pointy-hat ki will have to cross a couple woo planks.
%ince he is scare of hei!hts he will !o very slowly. Follow the rat ki to the
ne9t set of planks, which will almost be the pointy-hat ki's last step( After
that, the rat ki starts runnin! faster to !et to the play. 7ou have an infinite
amount of time to !et there thou!h, so you can look for il aroun here. For
some stran!e reason, it seems that the people of Ale9anria love to leave their
money on the rooftops. et the il stash on this rooftop, it shoul be on the
southwestern part of the roof. $hen !o up an the rat ki will ask for your
name. 0is efault name is Vivi, but you can choose whatever you want. "*hoose
1uck for a lau!h, but on't email me because you in't like the name(#
After this, look in every sin!le nook an cranny on the rooftop to fin more
il. $here shoul be two more stashes, an you can see them easily because they
are in ba!s. After this, make your way to the northeastern rooftop. 7ou will
fin out why 1uck neee the laer, even thou!h he coul have ust as easily
use one of the planks in the previous rooftops. Dh well. $hey will both run
insie an the play will then start up.
&+ Want $o e 7our *anary& is inee a love story, an somewhat preictable.
Watch as events unfol in the story. $hen there will be another easy boss
fi!ht...
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oss /ame: Bin! =eo
01: 644%teal: /A
1arty: iane "2#, *inna "2#, Marcus "2#, lank "2#
5ifficulty: Very Easy
An you thou!ht the first boss fi!ht was easy( $his fi!ht is even easier( %teal
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is replace with %F<, which is sta!e ma!ic that oesn't o any ama!e. 5on't use
it unless you really want to see it. 7ou on't nee to take out Bin! =eo's two
henchmen they are insi!nificant in this battle. ;ust hack away on Bin! =eo's
644 health, it shoul !o own @uiet fast. 5on't worry if *inna ies, that's the
only character that they can hit for more then 24 ama!e. $his fi!ht shoul only
last aroun hits. Bin! =eo an his two men often ust use ma!ic, so you mi!ht
fin yourself unscratche at the en of this uel.
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After the fi!ht, Bin! =eo will run off an lank an iane will !et into an
ar!ument. $his will tell you a little about how this worl really is. $hen they
will have a swor fi!ht. =ook at the %ie Guests section for more etails on
this swor fi!ht. Beep tryin! until you !et aroun >4 out of 244, the crow will
!ive you more money that way. +f you on't !et what you want the first time, say
&7es& when the crow asks for an encore performance. After you are happy with
what you !ot, the screen will chan!e.
7ou come back with iane an lank in Ale9anrian armor, an two !uars
&sleepin!& on the floor. "As so to speak.# $hey will have some funny
conversation, an you will fin out how you two plan to capture 1rincess arnet.
$hen you will both walk into a mile corrior. efore you !o up the stairs,
e@uip the Ma!e Masher. $hen, !o up the stairs an you will see a hooe !irl.
iane will converse, an then you have the option of lettin! her pass or
e9aminin! her Either one will o. +n the en, we will fin out that she is
1rincess arnet(
$hen the comic relief will finally arrive, orn an $horn( Walk to the Gueen's
lookout, they will( Dh !reat, now + am talkin! like $horn... At any rate, ornan $horn will report that 1rincess arnet has run off, only after the *aptain
of the Bni!hts of 1luto !ets &Dne uppe& by eatri9. $hen Gueen rahne will
summon the *aptain of the Bni!hts of 1luto, whose efault name is %teiner. %he
will ask for you to fin 1rincess arnet.
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%teiner will ask for the Bni!hts of 1luto to assemble but it's to no avail., the
only two that are in the castle are in their... err... Anyway, it ens up in
%teiner yellin! at the two Bni!hts. "7ou alreay hate his personality, ri!ht)#
$hen you will have control of %teiner. o back up the stairs, ri!ht at the fork,
an back into the Gueen's lookout. $alk to the Gueen, an she will !ive you a
%ilk %hirt. 0owever, this is only if you !ot a !oo ratin! in the swor fi!ht.
$hen backtrack own to where the two 1luto Bni!hts &assemble,& an save you're
!ame in the room to the east.
After this, we have another small @uest to o. +f you fin all nine Bni!hts of
1luto, arnet will !ive you an Eli9ir. "Very useful item later in the !ame.#
=ook in the %ie Guests section for more etail on this. Eli9ir's are VEH7
useful at the en of the !ame, an it is hi!hly avisable that you o this.
After you fin them it is time to fin the 1rincess.
o north from the corrior with the stairs an it will brin! us to a very s@uare
room with the Gueen's "u!ly# paintin! in the mile. o over to it, own the
stairs, an south to reach the outsie of this castle. Walk own the ne9t screen
an we will see a small water fountain. o west from here an %teiner will
comment on the play almost bein! over. +n the ne9t screen, follow the path west
to the tower. $hen !o own the un!eon-like hall an all the way up the spiral
stairs.
%teiner will talk to himself some more "he loves oin! that# an we see the
1rincess bein! chase by a thief. $hen we have another beautiful an funny FMV.
After this, the 1rincess will fall on you an !o throu!h a oor. Follow her an
she will bump into Huby. $hey will talk a little bit, an you will have control
of iane a!ain. $alk to Huby an she will start lecturin! you about somethin!.
arnet then !oes by Huby an own the stairs. Follow her.
7ou mi!ht remember this ne9t room. $his is the room where you fou!ht the Maske
Man "aku#. Watch as events unfol 1rincess arnet WA/$% you to capture her.
$hen *inna will come in, an %teiner will finally fin out which room arnet is
in. *inna will then show you an escape hatch that leas own to en!ine room. $he
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three will ump in, an then %teiner an one of his &Bni!hts& will come in. $he
Bni!ht, who is really lank in is!uise, will !et &stuck& in the escape hatch.
0aha. %teiner will fin another way to !et own there, + can promise you that(
$hen we !o back to iane, arnet, an that u!ly !uy with a hammer. What was his
name a!ain) Dh, *inna( iane an arnet will have an ile conversation, which
ens in iane truthfully tellin! her that he is fallin! for her. /ow it is time
to !et some items before we procee to the ne9t room. o a little forwar from
where you are to the en!ine with a wheel. 7ou will !et a &)& icon. "Dr rather
known as a choices icon.# 1ress < an you will have two choices to either move
the wheel to the ri!ht, or to the left. Move it to the ri!ht, an *inna will
yell at you an tell you to turn it back. 7ou will automatically o so. $hen,
move it to the left, an yet a!ain *inna will yell at you, an you will turn it
back. $wo treasure chests will rop this time, however. $he first is in plain
view south ne9t to the en!ine on the bottom floor. 7ou shoul be able to see it.
Walk aroun an own the stairs, then collect the 1hoeni9 5own over there.
Afterwars, !o back over to the stairs an !o ri!ht of them to be behin the
en!ine. 7ou shoul fin a fiel icon. *ollect the 1hoeni9 1inion, an finally
procee to the ne9t room.
7ou will fin %teiner in the ne9t room an his &Bni!ht& on the other sie of the
room. %teiner will think it is one of his 1luto Bni!hts, but it really is lank(
$hen, with 0ammer Man an lank, you will fi!ht %teiner, *aptain of the 1luto
Bni!hts. "Dh !reat... the epic play rubbe off on me(#
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oss /ame: %teiner +
01: 2I
%teal: =eather 0at, %ilk %hirt1arty: iane "2#, *inna "2#, lank "2#
5ifficulty: Easy
Another "very# easy boss( 0e is almost as easy as aku. 0is attacks o aroun
the twenties in ama!e. 0e mi!ht focus on one character, but for the most part
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he attacks everyone evenly. 0ave all three of them steal from %teiner until you
!et the %ilk %hirt an =eather 0at. $hey can be use a little further in the
!ame, an sol after that. Dnce you have both of the items, hack away on
%teiner. +f iane's life !ets low "64 01 left#, have *inna throw a potion his
way to heal him. lank an *inna are not permanent characters, so we on't care
as much about them. $hey both can ie for all we care( After you have taken 2I
ama!e off of him, he will use Armor reak "you actually !et to use this useless
swor art later in the !ame# an breaks lank's armor. D!lop's will fly out an
on to the !roun.
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+n another comical scene, everyone hates D!lops( $he e9ception to everyone is
iane an arnet, who mana!e to narrowly escape. $hen the screen !oes back to
the play an we see that Bin! =eo is !oin! to kill Marcus. Meanwhile, we !o back
to iane an arnet. $hey say that this is a ea en, but *inna points them to
a lift. Afterwars, %teiner runs in an takes another one. $hen we see that they
both ene up in the play( $hey improvise an we see a hilarious scene. $he
Gueen is still at her lookout, an it seems she cannot connect the ots that
arnet is on sta!e(
$hen we !o back to Vivi an 1uck. $wo Bni!hts of 1luto, or shoul + say 5umb an
5umber ")#, finally see that Vivi an 1uck snuck in an !o runnin! after them.
+t all ens in them !oin! on sta!e, an Vivi usin! his black ma!ic. 0e
accientally hits arnet's hoo instea of the Bni!hts, an arnet throws her
hoo off. + ust hope that the Gueen can reco!niCe her now( Afterwars, %teiner
will finally !et over her fake eath "he thou!ht it was real)# an more yellin!
will occur. =astly, %teiner will not comply with arnet's wishes to stop
followin! her. Dr shoul + say stalkin! her) Another battle is comin! your way.
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oss /ame: %teiner ++
01: 234
%teal: /A
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1arty: iane "2#, Vivi "2#, arnet "2#, Marcus "2#
5ifficulty: Easy
$his is another very easy boss fi!ht. $his time %teiner has a little less 01,
but he has two of his Bni!hts with him. $ake the Bni!hts out first. $hey have
aroun 4 01, so they shoul be one hit kills for iane, since he shoul be
oin! aroun J4 ama!e now. "With the Ma!e Masher, of course.# Marcus, on the
other han, mi!ht nee arnet to !ive the other Bni!ht a &love tap& to finish
him off. After that, have Vivi cast fire on %teiner. $his will severely weaken
him, as Vivi oes aroun 244 ama!e. $hen have iane, or Marcus, or whoever you
can first finish off %teiner.
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After the fi!ht, you mi!ht here your 1laystation make weir noises, as it always
oes when a FMV comes up. oy is this one !oo, like all the others( /ow we !o
to battlin! a!ainst %teiner for a thir time. + know this is !ettin! borin! as
hell, these fi!hts are so easy. ;ust... watch.
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oss /ame: %teiner +++
01: /A
%teal: /A
1arty: iane "2#, Vivi "2#, arnet "2#, Marcus "2#
5ifficulty: /A
7ou mi!ht be wonerin! &Why oesn't %teiner have any 01)& %imple answer: +n this
boss fi!ht, all you have to o is survive three turns of the bomb !rowin!. After
that the fi!ht will en. Everyone will tell %teiner that there is a bomb ri!ht behin him, but %teiner ust thinks it's a trick. 0e's very ri!ht, that is
somethin! that iane woul o. "7ou'll see later in the !ame...# ;ust have
everyone o physical attacks on %teiner. 7ou can't steal because %F< is still
there "Why()# an there is no point in oin! fancy ma!ic or anythin!. After it
!rows three times, this &fi!ht& is over.
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Finally, after it !rows three times, an is bi!!er then rahne, %teiner will
notice it an the battle will be over. +t will e9ploe, an from the Gueen's
view it looks like the bomb completely obliberate the ship. +t looks ba for
you at that moment... you coul be playin! the role at the obese rahne.
0owever, the ship comes out of the smoke, fastly fallin!. +t's !oin! to crash(
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
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?.? - Evil Forest
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K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
oblin "? 01#
Fan! "I4 01#
5enobrium "2I 01#
1lant %piers "4 01#
aku "oss#
1rison *a!e "oss#
1lant rain "oss#
7ou see that iane fell off the ship, but he seems to be all ri!ht. /e9t we !o
insie the wrecke ship an it seems that everyone "at least all the maincharacters# are okay, but Vivi an arnet our missin!. While they are !ettin!
the woune out, have iane !o over an talk to *inna for information. After he
fins out that arnet an Vivi are missin!, the moo!le tells you about A$Es.
1ress select to see arnet an Vivi runnin! from some monster. $he monster will
make a shaow over arnet's hea. Do... spooky.
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7ou cannot !o insie the ship currently, one of the 'enero's tells you to look
outsie for arnet. %o, save at the moo!le then enter the forest by !oin!
throu!h the lo! on the bottom left han corner of the screen. 7ou will be in a
swamp-like place. +t is avisable that at this screen you !et to at least level
?. $he simple reason for this is because the ne9t boss will be har, an you
evelop a lot in those ? levels, even thou!h it oesn't take a while to !et the
e9perience. Also, you nee to know how ranom battles work, an how the battle
systems works. $hose first bosses were suppose to teach you, but you can sharpen
your skills more by levelin! up.
When you are reay, !o aroun the swamp screen an you will see %teiner tryin!
to take on the plant alone. $hen we have another boss battle...
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oss /ame: 1rison *a!e
01: 44
%teal: /A
1arty: iane "?#, %teiner "2#
5ifficulty: %emi-Meium
1rison *a!e can be a rather annoyin! boss if you let him be. 0e absorbs 01 from
arnet to heal himself. +f he absorbs all of her 01 then it's ame Dver. %o you
have to keep arnet alive throu!hout the entire fi!ht. 0e also uses Hi!ht an
=eft %tem, but that ama!e is minimal on iane an %teiner. /ow, you mi!ht
notice that iane has $rance. $his is very !oo because he can use Free Ener!y
on the 1rison *a!e for massive ama!e. %o iane's role in this battle is to use
Free Ener!y until he loses $rance. At that time, he will assume the role of
hittin! the 1rison *a!e an !ivin! arnet 1otions when she has one thir "2?#life left. %teiner's role in this battle is to attack an throw potions to
arnet when neee. Dnce iane !ets out of $rance, all %teiner nees to o is
hack away. Lse 1otions an 1hoeni9 5owns as neee, but Hi!ht an =eft %tem are
so pathetic you most likely won't even have to.
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-------------------------------------------------------------------------------
$he 1rison *a!e will then swin! up an out so he oesn't !et kille. %teiner
starts mournin! over arnet a!ain. Vivi says that he ust froCe, an !ot scare.
$hen, after the 1rison *a!e stashes arnet, he comes back for more. $his time,
however, he has Vivi in his ca!e.
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oss /ame: 1rison *a!e ++
01: 44
%teal: roaswor, =eather Wrist
1arty: iane "?#, %teiner "2#
5ifficulty: %emi-Meium
/ow he has Vivi in his ca!e( 7ou mi!ht think this fi!ht will be harer, because
iane is not in $rance, but it isn't. Vivi uses Fire on the 1rison *a!e for
aroun I ama!e per hit every turn. $his more then makes up for not bein! in
$rance. 0ave both %teiner an iane hack away with attacks. 7ou also must
remember, thou!h, that the 1rison *a!e can kill Vivi an !ive you a ame Dver(
7ou have to keep him alive, ust like arnet. $hrow potions with iane when
neee. $he reason not to have %teiner o it is because %teiner oes more ama!e
then iane.
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After the secon fi!ht, the 1rison *a!e will ie an Vivi will be free. efore
he ies, thou!h, he leaves a !oin! away present. 0e sprays everyone with venom(
/ow that they are sick, iane fi!ures he has to brin! them back to the ship to
cure them.
lank takes care of Vivi's venom. $hen they converse about how iane save him.
Vivi is then free of the venom an healthy. After this, enero imprisons %teiner
in a room an !ives him poison to rink. Dh... that's ust how %teiner saw it
as. What really happene was enero !ave him a Hemey. 0owever... the first part
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mi!ht be true. Anyway, %teiner ecies to rink the Hemey, still thinkin! that
it is poison.
$hen the screen !oes back to iane. 0e will be talkin! to aku about arnet. 0e
says that he wants to fin her but aku protests, sayin! that we nee to wait
for everyone to be heale before lookin! for her. $hey ar!ue some more, an then
you have control of iane. Dpen the chest on the bri!e to the ri!ht to receive
the ronCe loves. $hen !o own the stairs an talk to lank. 0e'll tell you
that Vivi is oin! better, an that Vivi wants to talk to you. o into the room
to the ri!ht.
Vivi an iane will talk a little. iane will try to the play the &father
role,& an promises Vivi that he will fin arnet. $his makes Vivi better,
because it was partially his fault the 1rison *a!e !ot away the first time. + am
sure between Vivi's Fire power, iane's Free Ener!ies, an %teiner's hits, the
plant woul of ie of shock. lah... +'m eviatin! off topic...
et the chest in the northern part of the room, then walk outsie the room.
iane will think that he shoul of never mae that promise to Vivi, as finin!
arnet in this forest is seriously like tryin! to fin a neele in a hay stack.
0e'll then o!le on her beauty some more, an ecies that since he nees to
stick to his promise, an maybe !et a hero kiss, he mi!ht as well !o out an
fin her.
$alk to lank about this, an he will avise you to talk to aku before leavin!.
o west to a new room. 7ou will see enero an enero !uarin! %teiner's prison,
or room. $hey won't allow you talk to %teiner at this current time, so !o own
the stairs. $hen !o east an to the ne9t room. aku will be there, an they will
talk a little while. $hen he will tell iane that he is !oin! to really o &anumber on him.& 0e will then tell you to !o to the car!o room. "+'m ust sayin!
what he sai politely.# $his is the room you were ust in. Dnce there, you will
en!a!e aku in a boss battle.
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oss /ame: aku
01: 644
%teal: +ron %wor, 0i-1otion
1arty: iane "?#
5ifficulty: Easy
aku is almost as easy as %teiner, an that's sayin! a lot( 0is attacks o
aroun 6 ama!e on iane. $his is ne9t to nothin!. Dn top of that, he trips up
sometimes an oesn't o any ama!e on iane( 7ou want to start off by stealin!
until you !et both the +ron %wor an 0i-1otion. $he +ron %wor is better then
the roaswor %teiner has e@uippe an the 0i-1otion can be sol or use when
you !et to hi!her levels. Dverall, both items are more then worth a little
punishment with aku. After you !et both items, hack away with iane. 0e only
has 644 01, so it won't take very lon!.
-------------------------------------------------------------------------------
aku will then let iane leave, so !o south of this room an you will meet
lank. *onverse "talk# with lank an he will tell you that the stora!e room is
unlocke to !o pick up %teiner. 0e will also tell you that aku was lau!hin!
when he was talkin! to lank. o back to the room that the 'enero's were
!uarin! an you will be able to !o insie. $alk to %teiner, an he will a!ree
"sort of# to !o with you. 0e then tells you that &Master& Vivi shoul come alon!
too, his lack Ma!ic mi!ht prove rather helpful.
o back into the stora!e room once more an pick up the ether, then !o back to
Vivi's beroom an converse with him. 0e will also oin the party. /ow we have a
threesome... all we nee is arnet an we... err... Anyway, %teiner asks Vivi
about somethin! to o with a ma!ic swor. /ow !o back to the car!o room "whereyou fou!ht aku# an !o south this time to another room. 7ou will fin lank,
an you two will talk a little. 0e will !ive you a note from aku about
abilities, then we have a tutorial on them. After that, it's time to leave for
Evil Forest.
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Dnce you are outsie, talk to *inna if you nee any supplies "7ou shouln't# an
talk to the moo!le to save. $hen, !o back to where the 1rison *a!e was. $his
time, !o past it an follow the path until you !et to a sprin!. $his will
completely restore your 01 an M1 if you rink it. Very useful, because you
won't have to use tents here. 7ou will also meet up with Monty. %ave a!ain, an
then !o to the followin! screen.
7ou will almost e9clusively fi!ht 5enorium here. $his is a flower type
creature. +t can use 1ollen an such on you, but it is pretty easy to efeat.
7ou can steal tents from it, an + avise you o so. $ents can sell for a lot,
an they can be use later in the !ame. $ry to level up maybe to at least ? for
everyone. 0ave %teiner an Vivi use spell, because you can walk back to the
sprin! an completely restore your 01 an M1 anytime you want. Dbviously have
iane steal tents. $his is a fantastic spot to level up at.
When you are reay, !o to the followin! screen an you will see a small FMV
about the ealy lookin! plants that lurk here. Follow the screens until you
reach the boss. $here is a spawn point ri!ht before you reach the boss' screen,
so you will always !et attacke by a 5enorium. +t oesn't matter much, but you
o want to be in your very best shape before you fi!ht the upcomin! boss. +t
oesn't matter if he uses 1ollen on you, ust make sure iane oesn't have
arkness or his physical attacks will be useless. Dnce reay, !o to the ne9t
area. 7ou will see that the 1lant rain is there, an she is !uarin! 1rincess
arnet. arnet is baly poisone, so she won't be able to move. =ooks like the
only way is to efeat the brain of the most feare forest in the entire mist
continent(
-------------------------------------------------------------------------------
oss /ame: 1lant rain01: >44
%teal: +ron 0elm, Eye 5rops
1arty: iane "8#, %teiner "?#, Vivi "?#, lank "?#
5ifficulty: %emi-Meium
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$he 1lant rain is a pretty easy boss battle if you use your skills correctly.
All his 01 makes him seem like he will be very har, but he isn't because of
that. 0e is because he is the first enemy you will fi!ht that oes &party&
ama!e. 0is $huner will attack everyone. 0is physical attacks aren't too
shabby, either. 0owever, 1lant rain has a weakness to fire. Vivi can cast Fire
an %teiner can o his Fire %wor for massive ama!e. 7ou will !et aroun 844
ama!e with %teiner, an 264 ama!e with Vivi. %o why even !ive it a %emi-
meium) $he reason for this is because you will want to steal the +ron 0elm from
him, so you mi!ht have to survive a lot of attacks. lank will come in after a
lot of his 01 is !one an help out. From here, 1lant rain is almost ea. 0ave
both iane an lank steal if you haven't !otten the +ron 0elm alreay. +f you
have, or when you o, !ive %teiner an Vivi the !reen li!ht to finish the 1lant
rain off. A bi! note here is that 1lant rain will often put arkness on you.
$his blins you when you attack. + woul like to say that this is only when you
attack him 107%+*A==7, not MA+*A==7. Ma!ic is not affecte by arkness. %o,
have %teiner an Vivi weaken the 1lant rain for lank to come. $hen lank an
iane steal until they !et the +ron 0elm, while %teiner an Vivi efen "press
left# or heal. After that, have Vivi or %teiner finish him off. 1retty easy,
huh)
-------------------------------------------------------------------------------
After the fi!ht, %teiner will pick up arnet an !ive her lank's meicine. $hen
all of the 1lant %piers in the forest will arrive. $he party will obviously
run. $hen you have control, the first two 1lant %piers you will have to efeat.
$hey are pretty easy, ust use your ma!ic an attacks respectively. $hey !ive
out pretty !oo <1, too. 7ou mi!ht want to fi!ht a couple more before you leave.
After the battles, lank an iane will !et a couple wors in with each other.$hen all of the 1lant %pier's start to !et to them. We then see another
beautiful FMV where lank !ets behin, throws a map to iane, an becomes
stone. $heir is a real woner to how he !ot behin, an how %teiner, who has to
be one of the slowest characters in the !ame, not to mention him holin! arnet,
is ahea of him. Movie ma!ic... they say.
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$here will be a lot of ialo!ue in the ne9t couple of minutes. Most of it bein!
funny. %ir Husta-- err... %teiner will start to ar!ue with iane. $hen arnet
will wake up an thank everyone. Finally, everyone !ets sleep besies the
*aptain of the 1luto Bni!hts, who stans !uar the whole kni!h-- ni!ht(
Worl Map
---------
7ou are now on the classic Final Fantasy worl map. $his time you have to call a
moo!le via s@uare to save an rest. 7ou want to !o to the +ce *avern ne9t. +t is
to the south. Dnce there, !o ri!ht, facin! the +ce *avern, until you reach a
!ate. $his will be %outh ate. +nsie you can fin a lay that will sell you
potions. +t is hi!hly avisable that you !et iane's level to I before you !o
into the +ce *avern. ;ust iane, thou!h, not everyone else. Billin! all the
enemies aroun here can easily o this. Lse an buy potions as neee. $hen !o
back to the +ce *avern.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
?.8 - +ce *avern
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
Fan! "I4 01#Flan "I 01#
*ave +mp "I 01#
Wyer "26 01#
lack WaltC 2 "oss#
%ealion "oss#
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When you first enter, everyone will start chattin! about the cave. Vivi will
talk about it an then say that his !ranpa tol him everythin! about it.
%teiner will say that they will have to thank him when they !et out of this
cave, but that is a touchy subect as Vivi says that he is ea. =eave it to
%teiner to say that. Anyway, arnet will run insie an look at a crystal,
sayin! that it is absolutely beautiful. Meanwhile, Husty-- err... %teiner will
yell at her not too. $hen we have control of iane.
+n the first room, o up aroun the crystal an above the treasure chest, then
press < on the fiel icon an ump own to the chest. *ollect the tent then !o
further into the cavern. $he enemies here are pretty easy, besies the Wyers.
$he Wyers are tou!h, but you only !et them when you run into the wins in this
area. $ry to !o aroun or @uickly !o throu!h the wins, as a couple of these
battles mi!ht very well be your last. Lse ma!ic, as the upcomin! boss fi!ht will
only be iane.
Dnce you are in the ne9t room, !o east an run up to the ice wall. 7ou will see
a &)& icon. 1ress < an Vivi will burn it with his ma!ic "at no cost to his M1#.
et the ether in the chest, then !o own an aroun an !et a potion in the
other chest. $hen !o north more an to the ne9t room. 5o!e the win as you !o
by, the Wyers can kill.
+n this area, !o east an open the treasure chest in plain view, then e9amine
the icicle after you !et it. Vivi will use his fire an the icicle will move to
the other chest. et the Ma!e Masher in it, then !o left an to the upper mile
of the room. =ook at the ice wall there an have Vivi burn it. $ake the Eli9ir
in it, then !o to the upper ri!ht of the room to procee to the ne9t area.
$his room looks even wyeirer( o northeastern an check the ice wall. After
Vivi oes his thin!, !o own the path an pick up the =eather Wrist there, then
!o all the way back to where you were. + avise healin! before you !o own,
because there are a couple wins in the path !oin! own an up. After this, !et
the other treasure chest in the room for a 1hoeni9 5own. $hen, !o up an we will
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fin a fork in the roa.
o left an you will fin a moo!le froCen in ice. 0ave Vivi burn it, an the
moo!le will be very ma that you burne him, but at the same time relieve
because he is free of his col entrapment. 7ou can save here, an look at the
A$E for all the basics on everythin! this !ame has to offer. After this, !o back
to the fork an hea ri!ht this time. Dn this path everyone will fall asleep.
iane will be the first to wake up. 0eal up with potions an then hea up the
path for another boss fi!ht.
-------------------------------------------------------------------------------
oss /ame: lack WaltC 2 N %ealion
01: 64 "lack WaltC 2#, 44 "%ealion#
%teal: %ilk %hirt, "lack WaltC 2#, Ether, Mythril 5a!!er "%ealion#
1arty: iane "I#
5ifficulty: %emi-Meium
At first, this seems like a hell of a battle, because you are only controllin!
iane, but it really isn't. iane will trance in this battle his !au!e !oes
bonkers when he !ets hit by an attack. When he oes, this battle will be easy.
ut first, let me e9plain the enemy. lack WaltC 2 heals the %ealion with his
liCCar spell when you try to attack it. 0e also fires liCCar at you for
aroun I ama!e. $he %ealion uses $sunami, which oes aroun I ama!e also.
$his may seem like too much, but it really isn't. When the battle starts, ust
have iane steal from the %ealion. $he Ether an Mythril 5a!!er are very
valuable to your party. 0eal when you !et low on health. When he trances, it is
finally time to kill. +f you haven't !otten the Mythril 5a!!er yet, then reset.
0ave iane use Free Ener!y on the %EA=+D/. +t will o aroun ?4 ama!e. /ow
you mi!ht be askin! &What) +t will !et heale with liCCar(& %imple answer isthat the lack WaltC will only be able to heal 24 01 back. $his means that you
make 644 01 in the process. An how much 01 oes the %ealion have) ;ust 44 01.
$hree Free Ener!ies an he is toast "or froCen#. lack WaltC is really easy to
efeat with him out of the picture. ;ust use re!ular attacks. /ow, if you han't
one that little trick an ene up killin! lack Walts first, %ealion will !o
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bonkers an o craCy attacks on you. %o, the only real easy way to make this
battle cake is to take out %ealion first.
-------------------------------------------------------------------------------
orn an $horn, our favorite comic relief, will tell you, in one orer or the
other, that you have efeate lack WaltC 2 but more are on the way. %o, this
was the plan Gueen rahne ha. After this, iane !ets back to the party an
they wake up. %teiner accuses iane of oin!... stuff to the princess. +'ll
ust leave it at that. 0ate this %teiner, we o. iane will hie the fi!ht with
the lack WaltC, for some stran!e reason.
/ow it is time to !et out of this 1opsicle. o back to where you fou!ht lack
WaltC 2 an %ealion, then !o all the way up an out. $he party will !et to
talkin! a!ain, an iane will teach arnet how to talk like a re!ular. $hen
iane ecies that we nee a new name for 1rincess arnet so no one is
suspicious. $he efault name for her is 5a!!er, because of iane's bi! blae.
"$hat in't come out ri!ht.# At any rate, you will see a town in the istance.
$he party ecies to !o there.
Worl Map
---------
We have a couple thin!s we can o before we !o to the city. $he first one is to
fin Mu, a frienly monster. 0e will ask you for one ore, which you shoul most
likely have. ive it to him, an he will !ive you 24 A1. $hat is 24 A1 towars
your anit ability, which is a nice support ability that will make stealin!
items a lot easier. $he Mu can be foun in the center of the forest that is
ri!ht ne9t to 5ali, not the one ne9t to the +ce *avern. +t mi!ht take a while to!et him.
+n the mean time it is hi!hly avisable that you !et aroun 28,444 il. Why) 7ou
nee to buy >> wrists. %o take this opportunity to level up until you !et that
amount of money. + know it mi!ht seem outra!eous but if you want to make this
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!ame a lot easier then o it. We can synthesis *otton Hobes for 2,444 il, an
you have to synthesis both Wrists an %teeple 0ats. +f you look at the numbers,
it costs 2?4 il per Wrist an 634 il per %teeple 0at. $hat means that, in
total, it costs 2,?>4 il to make a *otton Hobe. 7ou can sell these for 6,444
il( $hat means you make 324 il in the process. +f you o this >> times, that's
ust over 34,444 il. $his money will make your life a lot easier at $reno. y
the by, you can synthesis these at =inblum, an !et %teeple 0ats, but not
wrists, there.
+t's only optional, thou!h, but it will make everythin! a lot easier in the en.
Another thin! that you shoul o now is !o talk to the man in observatory. 0e is
ri!ht ne9t to 5ali an his house is on the bottom of the hill. =ook at the small
fi!ure of an air ship an he will tell you that he will !ive it to you if you
!ive him three rare coffee types. + will upate you on where these are as we
pro!ress in the !ame. "An you can fin it in the sie @uests section.#
/ow that you have all the optional stuff one, enter 5ali(
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
?. - 5ali
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
host "264 01#Vice "2?4 01#
lack WaltC 6 "oss#
lack WaltC ? "oss#
-----------------------------
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EVE'% +$EM %0D1
-----------------------------
5a!!er ?64
Ma!e Masher 44
roaswor ??4
+ron %wor 334
Ho 634
Ma!e %taff ?64
Wrist 2?4
=eather Wrist 644
ronCe loves 8J4
=eather 0at 24
Feather 0at 644
Hubber 0elm 64
ronCe 0elm ??4
=eather %hirt 6I4
%ilk %hirt 844
ronCe Armor 34
-----------------------------
$AVEH/ ME5+*+/E %0D1
-----------------------------
1otion 4
1hoeni9 5own 24
Antiote 4
Eye 5rops 4
$ent J44
When you enter the small town of 5ali, you will notice that it is @uite peaceful. At any rate, it has been a lon! ay for our party "in't they all
pass out a little while a!o)# an they ecie to !o to the inn to sleep. When
they !et insie, they will see that the innkeeper is asleep. iane will wake
him up, an he will stare at Vivi. /o bi! eal. 0e will point to the rooms.
Everyone will !o insie, an iane an %teiner will have another ar!ument. y
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the time they even look to see how Vivi is oin!, he is asleep. $hey finally
ecie to o the same.
When iane wakes up, he hears a pretty voice sin!in! a meloy. o aroun the
room an open the chests, then look at the hanful of A$Es. Dne is 5a!!er tryin!
to talk re!ular an the other is the kis bein! scare of Vivi. o outsie an
!o on over to Vivi. 0e will be ri!ht ne9t to the winmill. After they talk,
you'll !et another A$E of 5a!!er tryin! to talk normally. Hun on over to the
shop, which is opposite the inn at the entrance, an iane will !ive her a
couple tips to talkin! normally.
/ow, check the shop. uy all the new e@uipment that you want. Also, if you
ecie to synthesis *otton Hobes, buy as many Wrists as you can ">>#. $hen,
walk back to the inn an to the beroom. $alk to 5a!!er for a bit. $hen the
screen will chan!e to %teiner. 0e want's to !et information on where he can fin
a ship that will take him to Ale9anria. 0e will o all the chores for the lay,
ust to him to fin out that all he nees to o is talk to Mr. Morri, who owns
a air ship.
7ou then come back to 5a!!er an iane. $hey are startin! to !et worrie
because Vivi has not come back. o outsie to the main entrance an you will
here a *hocobo. o over to where Vivi was. 7ou will hear cryin!. iane will
check the hole an Vivi will tell him that he was !rabbe own there. iane
will then reassure Vivi an tell him that they will a way own there. o insie
the winmill now. o behin it in the room an you shoul fin Aries. A fiel
icon shoul pop up if you run aroun behin it. $hen, check the south of the
room to fin a manhole. iane will open it, an you will !o own uner!roun
via the laer.
*limb own the laer an !o over to the elevator. +t may not look like one, it
is ust a platform that will !o own. o own, an !et the 2 il aroun there.
$hen follow the tunnel to the ne9t screen. 7ou will see two men talkin! about
how they foun Vivi. $hen they will carry Vivi away. iane will make some
racket, but it seems that they in't care. 5a!!er will pull him back. %he will
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then tell him that they shouln't cause trouble yet. %he then reco!niCes the
markin!s on the barrels. o insie the little booth, where to men where, an
take the treasure.
+n the ne9t room, !o on top of the crates to !et the treasures. $hen !o onto the
ne9t room. %ave at the moo!le if you wish, then look at the wheel. A potion will
fall from it. *ollect it then climb the crates all the way up to the other
treasure. *ollect the ether then hop back own. o further an you will hear a
muffle cry by some bo9es. 7ou will fin out that Vivi is in one of them( 0ow...
weir...
At the northern part in this room, there is a ouble oor. When you open it,
mist will come in an you will fi!ht some !hosts. /o bi! eal. 5on't use ma!ic,
an focus on one at a time. o insie the room where the mist came from to fin
three chests. *ollect them an !o back to the room below. $hen follow the
corrior own.
7ou will see a ton of ma!es in this ne9t room. $hey look almost ientical to
Vivi, only they are much bi!!er. At first, we think that they are merely olls.
1oor Vivi. %omeone will come up from behin the threesome. iane will run into
one of the machines an the three of them will !et bo9e up. $hen we hit it back
to %teiner. 0e is talkin! to Morri, which is the coffee !uy. 0e espises
%teiner for some reason that we shoul all know... Any enemy of my enemy is my
frien. K#
Mr. Morri will !o back to his house. 7ou now have control of %teiner. Hun back
insie an you will see the two ar!uin!, almost like when %teiner ar!ues with
iane. After some ar!uin!, Mr. Morri will tell %teiner that there is a ship
!ettin! loae now. $hen !o back to 5ali. %teiner will be runnin! towars theloaers. $hey will freak out, thinkin! %teiner is some weiro with his rusty
armor, an run away from him. %teiner will then see a barrel. 7ou now have two
choices of what to o. 7ou can observe the barrel or poke in it with your swor.
Either option is funny if you hate %teiner. After this lack WaltC 6 will
arrive, reay to take 5a!!er.
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-------------------------------------------------------------------------------
oss /ame: lack WaltC 6
01: 2,444
%teal: =eather 1late, %teeple 0at
1arty: iane "I#, Vivi "I#, 5a!!er "I#, %teiner "I#
5ifficulty: %emi-Meium
$he secon lack WaltC is a lot more powerful then the first, but not as smart.
0e oesn't summon anythin! an make life miserable for you. All he oes is
attack. ut boy oes he attack( 0e oes three spells, them obviously bein! Fire,
$huner, an liCCar. After you take enou!h of his 01 away they will turn into
the 'ra forms, Fira, $hunara, an liCCara. 0e also uses Dsmoses to rain M1
from someone at this time. $he !oo thin! about this fi!ht is that, unlike the
previous battle, you have a full party with you. 0e has some !oo stuff to
steal, so have iane steal until he has at least the =eather 1late. $hen he can
start hackin! away. %teiner shoul use Fire %wor until the lack WaltC says
uncle, or until he runs out of M1. At which case, he shoul ust hack away with
iane. 5a!!er will take the role of a healer, since she is suppose to be a
healer, an has *ure. Lse *ure as neee. =astly, Vivi nees to attack an heal.
ut 5D /D$ use ma!ic on him. Why) +f he oes, the lack WaltC will counterattack
with the same ma!ic on the entire party. $his is very ba an not worth it. %o,
Vivi is a healer an attacker. With iane an %teiner hackin! away, an 5a!!er
*urin!, this battle shoul be pretty easy.
-------------------------------------------------------------------------------
After this battle, you have the option of restin! in the inn or boarin! the
car!o ship. + hi!hly avise that heal an save before you boar. Dnce you ecieto boar, iane will offer to !o ask the men if they can take a rie. %teiner
will say that he shoul !o, an iane alreay knows that the plane 'ain't !oin!
to =inblum. %teiner will make a lame e9cuse for !oin!. $hen they will talk a
little more, an iane says that the ship shoul be heain! towars Ale9anria
but to trust him. $he ship then boots up so they ecie to boar the ship. Vivi
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!oes first. $hen 5a!!er hesitantly !oes secon. iane !oes thir an
&accientally& !rabs 5a!!er's butt an says &Doo... soft.&
We then see a nice FMV of the ship leavin!. $hen we !o back to the one-perverte
mice. 0e e9plains that he in't o it on purpose. $hen we see that Vivi is
!ettin! sick an they ecie to !o insie. $hen 5a!!er says &+ trust you,
iane& an iane says to himself &+ !et the feelin! she oesn't trust me.& +
woner why...
$hen they see that the ship is bein! run by minless black ma!es. Vivi tries to
converse with them but it's to no avail. Vivi starts to cry, an then iane
!ets on one knee like he is proposin! to 5a!!er an tells Vivi that it is all
ri!ht. After that, we fin out that iane's plan is to take control of the ship
an rie it to =inblum. 7ou will then take control. Walk own the hall to the
laer an !o on up.
We will see %teiner mournin! over takin! off without 5a!!er. Walk a little
closer an iane will !ive him a reality check. +t seems that the scary man
mae the loaers fly in a hurry. $hen %teiner says that iane will be han!e
for his actions, an !uars the hatch leain! own to the en!ine room. Walk over
to the pilotin! room to the east. $hen %teiner will talk a little about his
&uty as a kni!ht.&
iane finally erks the ship an at the same time erks %teiner ima!ination
back to reality. $hen we see the FMV of another lack WaltC. + promise this is
the last one( More yellin! will occur back in the pilotin! room. %teiner will
try to !rab iane but he is as swift as a monkey( $hen all the black ma!es come
to the pilotin! room, they all look blankly pisse off. $hen they all !o to the
bow "front# of the ship. $hen we see the lack WaltC swoop own an sli!htlyelectrocute Vivi. $hen all the black ma!es come, protectin! Vivi for some
astounin! reason. $hen a !or!eous FMV will come in, an we will see the lack
WaltC estroy all the lack Ma!es but Vivi. $his is almost as sa as that
play... %peakin! of play, it's time to wrestle the final lack WaltC( efore you
run out EGL+1 $0E A/5+$ A+=+$7(
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-------------------------------------------------------------------------------
oss /ame: lack WaltC ?
01: 2,24
%teal: =inen *uirass, %ilver loves, %teeple 0at
1arty: iane "I#, Vivi "I#, %teiner "I#
5ifficulty: Easy
$here's only three, so there won't be another one of these thin!s. $he last one
is always the most powerful. 5oesn't matter much, as Vivi will trance. /ow he
has ouble black ma!ic, he will throw out two spells in one turn( Dh ri!ht, back
to the boss. $his lack WaltC uses Fira, liCCara, an $hunara at while, unlike
the other two. 0e also oes physical attacks sometimes. Dverall thou!h, they o
aroun 244-24 ama!e each. ack to the fi!hters. 7ou will see that the lack
WaltC has some pretty !oo stuff to steal. 0ave iane stick to stealin! an
healin! "as neee#. %teiner shoul use Fire %wor, not liCCar %wor, as the
first oes more ama!e to him. Vivi shoul stick with Fire all the way. %teiner
will o aroun 6J4 ama!e an Vivi shoul o aroun 22 ama!e. A up those
numbers to the total, an you will see that he shoul be toast in no time. + !ot
both the =inen *uirass an %ilver loves, but that was ust a combination of
luck an my banit skill, the latter bein! less useful.
-------------------------------------------------------------------------------
We then see lack WaltC ? basically surrener an fly off the ship. $hen iane
says to himself that 5a!!er is !oin! to %outh ate, so she is !oin! for
=inblum( After this, iane comforts Vivi an we !et back to our famous comic
relief, orn an $horn( $hey talk some nonsense an then ump off when they see
the lack WaltC !oin! ri!ht for them. /ot fret, thou!h, they will survive(
Meanwhile the lack WaltC will be malfunctionin! an takes control of orn an
$horns ship. $hen we see iane talk to 5a!!er about %outh ate, an how it
mi!ht close on them. $hen %ir Hustalot will run in an tell them the obvious,
that the lack WaltC is heain! strai!ht for them( %teiner punches the spee up
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an we see another beautiful FMV where thin!s happen opposite to what iane ha
preicte. Vivi fens the lack WaltC off as he is about to estroy him. $he
!ate closes an they are both throu!h. As the lack WaltC is about to estroy
them, he sets fire to his own ship an blows up( We then see the ship fly to
=inblum. $hey chat for a little while about everythin! that has happene, an
then we see a beautiful FMV of =inblum.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
?.3 - =inblum
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
Mu "J4 01#
$rick %parrow "644 01#
Fan! "644 01#
a!hnol "%emi-oss#
-----------------------------
A=+*E'% +$EM %0D1
-----------------------------
1otion 4
1hoeni9 5own 24
Echo %creen 4
%oft 244Antiote 4
Eye 5rops 4
$ent J44
-----------------------------
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5HADD%' AHMDH7
-----------------------------
5a!!er ?64
Ma!e Masher 44
Mythril 5a!!er >4
+ron %wor 334
;avelin JJ4
Ho 634
Fork 2244
=eather Wrist 644
lass Armlet 64
ronCe loves 8J4
%ilver loves I64
%teeple 0at 634
0ea!ear ??4
+ron 0elm 84
=eather 1late ?4
=inen *uirass J44
-----------------------------
$DHHE%' %7/$0E%+% %0D1
-----------------------------
utterfly %wor ?44 5a!!er, Ma!e Masher
$he D!re I44 Ma!e Masher, Ma!e Masher
*otton Hobe 2444 Wrist, %teeple 0at
5esert oots ?44 =eather 0at, =eather %hirt
7ellow %carf 844 Feather 0at, %teeple 0at
lass uckle 44 lass Armlet, =eather Wrist
When you enter, the castle looks so bi!( /ot, that's only what they say. $he
only thin! &bi!& about this place is the town. Anyway, after some more ile chat
two !uars walk over to the party. 5a!!er says that she is 1rincess arnet, but
the !uars on't believe her. %hows how much they know( Anyway, 5a!!er shows
them proof that she is the princess by showin! them a artifact that looks
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ientical to the &falcon claw.& $he !uars call a minister to come, while iane
an %teiner ar!ue about which one looks scruffier. $he minister comes, an
5a!!er aress's him as &Lncle& for some reason that + o not know. $hen he
tells them that the He!ent is waitin! for them.
+n the ne9t screen, follow the minister to the lift. $hen you will !o to the
upper level as they talk about =inblum a little. $hen they will finally meet
the re!ent. 0e is an o!lop( 0e will !o own to meet 5a!!er, but %teiner will
punch him ri!ht back to the throne( We then fin out that someone took 0ila,
He!ent *i's wife, an their ship, then turne the He!ent into a o!lop( $hat
souns suspicious. $his entire meetin! will en in the He!ent tellin! everyone
to !et some rest. $he Minister then offers foo.
iane, who oesn't like the finer thin!s in life, !oes over to a bar. +t seems
he has been there before, as obo an him converse in ile conversation. $hen
iane starts hittin! on a waiter. $he rat-face women will tell him that he is
ruinin! everyone's appetite an they will start ar!uin!. +t seems that they are
past friens, but iane can't remember because he has been out "or saw# to many
!irls. 0e finally remembers that it is Freya "Dr any other name you coul think
of# an iane starts talkin! va!uely with her about thin!s. + really like this
Freya... /ow if she woul only focus her an!er on Freya that woul be spleni(
We fin out that there is a festival hunt bein! hel here tomorrow. $hen he !ets
some shut-eye.
We then kick it back to the He!ent an 5a!!er. $hey talk about how Gueen rahne
has been actin! stran!e, an how she ecie to !o aboar the =inblum $heater
ship. We then fin out that He!ent *i aske aku an his ban to capture the
1rincess( +t seems that it is the He!ent's ob to protect the 1rincess. 0e then
talks about how aku an him !o &way back& an how the play was a &perfectcover.&
$hen 5a!!er tells the He!ent about what they saw in 5ali. $he He!ent, bein!
somewhat cocky, says that their air fleet coul obliterate anythin! that rahne
coul think up. $hen we move to the construction site for the He!ent's ships. We
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then fin out the real truth of how he came to be an o!lop, an how he lost the
ship. 1retty iane-like, eh) $hey will talk more. +t will en with the He!ent
sayin!, &+ ust woner why the ship crashe. aku has !oo men uner him.&
$he screen pulls up with one of those !oo men, iane. iane an Vivi will
talk for a bit. ;ust look at all the blue letters. $his !ame really thinks you
are completely i!norant an !ives you all the important irections in blue.
iane ens the conversation with &o !et a !irl& which is all he seems to be
thinkin! about...
We then !et one of those all-important A$Es that we cannot i!nore. $his one is
pretty informative, thou!h. 7ou can fin a lot of thin!s you in't know about.
=ook at all of them, an you will be !la you i so. At least look at the
%ynthesis one, it is very important. $hen select ¬hin!& an we will !o back
to iane.
Walk over to the ne9t room an talk to the moo!le about mo!net. 7ou will !et
some nice mail from Huby. $hen it is time to save. o ownstairs an check the
lower ri!ht corner of the screen to fin 23I il on the floor. $hen walk
outsie. 7ou will see another A$E which you mi!ht fin @uite funny. $hen we !o
back to iane.
o north an to the ne9t screen. $hen !o northeast an uner the bri!e to a
nice fountain circle. 7ou will fin an e@uipment shop here, a item shop, an a
synthesis shop. o to the e@uipment shop first, it shoul be on the eastern part
of the screen, an have a swor over its entrance. uy all the new an better
e@uipment the shop has to offer. uy another Ma!e Masher, then !o northeast an
to the synthesis shop. Make an D!re this weapon will help you severely when you
fi!ht the upcomin! bosses. 7ou o not nee to buy e@uipment for 5a!!er an%teiner if you are low on cash, but + o avise that you !et a cotton robe for
5a!!er because it has the %hell an *hemist abilities in it.
+f you !ot >> wrists like + optionally su!!este if you have more then 2,634 il
now "if you on't !o south outsie =inblum# then !o to the e@uipment shop an
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buy a %teeple 0at. $hen run over to the northwestern part of the area an you
will fin a synthesis shop. Make one *otton Hobe, then run back over to the
e@uipment shop an sell it for 6,444 il. $hen, buy another %teeple 0at an
repeat the process, pickin! up more %teeple 0ats when you !et more money. $his
is a sure fire way to !ettin! aroun 34,444 il( =eave ? cotton robes left in
your inventory for people to e@uip. /ow, you mi!ht be wonerin! what to o with
all this money) 7ou'll see when isc two rolls aroun. 7ou can o this trick
a!ain at the be!innin! of isc two( uy >> %teeple 0ats from the e@uipment
shop(
After you are one shoppin!, try to look all aroun the istricts thorou!hly.
$he air cab in the istrict you are in is opposite to the inn that you slept in.
When you enter to fly the cab, you will have an A$E of Vivi !ettin! a Bupo /ut
for free. 7ou will also fin out more about a &festival with animals.& /ow you
can !o e9plorin! istricts if you like. E9plore the $heater 5istrict last. When
you arrive at the $heater 5istrict, !o to the bottom of the screen an to the
ne9t area. 7ou shoul !et a A$E of %teiner talkin! to a man that looks familiar
to Mr. Morri. $hey will talk about steam powere en!ines.
After the A$E, run to the west part of the screen an own the stairs in the
northern part. $hen run passe the oor with the clock "it is the $antalus
0ieout# an !o own the stairs to iane's left. 7ou will see that four woman
are pushe up a!ainst some barrels an are waitin! for someone to come. $alk to
them to fin out more. When you talk to one of them, iane will introuce
himself as &the !reatest banit in the worl.& /oboy cares, an finally =owell
comes out. $he !irls yell thin!s like &+ love you& an &+ want to be a slave for
you.& $hen he runs back insie an an e9tra lar!e moo!le "it has to be a
costume# walks out.
Everyone is a hater towars the moo!le, an he !oes ri!ht throu!h the &four
person crow.& ;ust as iane is about to ientify him, the costume-!uy yells
&/o +'m not(& an runs off. iane then says it's tou!h bein! popular... how
shoul he know) Anyway, !o back up the two fli!hts of stairs an !o to the house
that is opposite of the air cab station. o own the stairs an talk to the blue
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haire man. 0e is =owell an will !ive you his auto!raph. $hen =owell an
Michael will ar!ue with each other. /ow, look in the chest to receive an ore.
$hen, look on the !roun by the re chair to !et a moo!le suit.
/ow !o back own the stairs an insie $antalus's hieout this time. +f you
for!ot, it is the bi! oor with the clock over it. iane will !o insie rather
leisurely an start talkin! to himself about what to o. $hen we !et an A$E of
5a!!er bein! trappe in the !uestroom. +t really is for her safety, thou!h, as
the hunt will !et blooy. $hen we !o back to iane. unce an =ucella, some of
aku's nephews an nieces, will come in the room an start talkin! to iane.
$hey talk about a few thin!s, namely !oin! to ask 5a!!er out. efore you !o
back, however, you nee to open all the chests in this room. $here are four
chests on the !roun, an a Mini-urmecia in the be up the laer.
/ow it is time to !o see how 5a!!er is oin!. o back to the air cab an over to
=inblum *astle. 7ou will see an A$E about $antalus makin! it out of the forest,
an talk about !ettin! lank's petrification status off without curin! the whole
forest. efore we continue, + woul like to point out that when you !et a A$E
that is optional by pressin! select, often times they are ust for comic relief.
When you !et a A$E automatically, one that you have to see, it is apart of the
story. An no, +'m tryin! my harest not to !ive away anythin! here(
Anyway, once you !et to =inblum *astle's air cab !o south an you will be in
the castle. $hen !o up the stairs an follow the re carpet to the room with the
fountain an lift. From here, !o up the stairs to iane's left an take the
first left into the !uestroom. Walk insie an you will see %teiner. 0e will
tell you that the 1rincess is missin!, an of course he blames it on you. $hen
he runs off an leaves you alone in the !uestroom.
Dpen the chest by the two blue sin!le bes to !et a lass Armlet. $hen, !o up to
the moo!le an collect the ether in the chest near there. $hen !ive Mo!ki the
letter from Bumop. After reain! it, select mo!net a!ain an you will !et
another letter. $hen, save your !ame an hea back to the statuelift room. 7ou
will hear someone sin!in! "the only time you hear a characters voice in this
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!ame(#. 5a!!er is sin!in!, an this is the same son! she sun! in 5ali. $ry to !o
on the lift but the !uar will prevent you.
/ow it is time for iane's skills to kick in. Hun back up the stairs that are
!oin! to 5a!!er's room, but this time !o own the stairs to the ri!ht. $hen take
a ri!ht an try to talk to the !uar. 0e is asleep, an iane will wake him up.
$hen he will make up a story about someone bein! in the !uestroom. Finally,
iane will beat him up an take his armor.
/ow it is time to !et on the lift. Dnce you are in it, iane will automatically
!o to the upper level. $hen, take a left before the bi! archway an !o up the
stairs. o aroun the en!ine an up circular stairs. 7ou will now be at the top
of the castle. o up the steps to the south an you will see another beautiful
FMV. $hen the two will talk a little an iane runs over to the telescope. =ook
at the *eebell Hiver, *hocobo Forest, %outh ate, Gu's Marsh, an the two Aerbs
Mountains. $hen 5a!!er will take a look.
5a!!er an iane then talk about everythin! that has happene so far. 5a!!er
then realiCes all the ruckus she cause. $hen she says that she has not been
!ettin! !oo sleep an iane, bein! himself, will ask her if she &nees
company.& We then fin out that 5a!!er oes not know what her son! is, she ust
sin!s it when she feels lonely. $hen we !o back to %teiner, who has seeme too
!iven up on 5a!!er an is lookin! in an armorshop. %teiner seems to still be in
enial about rahne bein! ba. We then see most of the maor characters
stru!!lin! to fin out thin!s.
oin! back to iane, he seeme to have mi9e up all the woman he has hit on in
this !ame. $hen iane says that if he wins the hunt tomorrow, they will !o out
on a ate. 5a!!er hesitantly a!rees an iane runs off. We then see all thevicious beasts that will be in the festival. 5on't worry, however, if you are at
level J or hi!her, an have $he D!re, most of the monsters won't even be able to
touch you.
$hen the screen chan!es back to the !uestroom, where we fin out that Vivi,
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Freya, an iane will all be competin! in the festival hunt( Vivi is because
iane &persuae& him to. $hen we fin out that they all will start off at
ifferent istricts. We fin out that if iane wins he will !et il, if Vivi
wins he will !et a car an if Freya wins she will !et a a on. iane will !et
,444 il, Freya will !et a *oral Hin!, an Vivi will !et some rare car "0ey, +
woul never let him win(#. Dbviously the *oral Hin! is the best item, il is the
mile, an the car is the worst. 7ou will, however, be able to control the
outcome of who wins(
%ave at the moo!le, ust in case you on't !et what you wante. o to the air
cab, an it will automatically take you the $heater 5istrict. $hen we see 5a!!er
an %teiner watchin! the competition. iane then !ets out of the air cab, an
the time starts tickin!. o outsie an you will see that a Mu is attackin! a
man. Bill it then continue. 7ou are !oin! to want to kill every animal in this
istrict, so look in every nook an cranny. +t's only optional, thou!h.
Why is it optional, you mi!ht ask) ecause when there is less then 8 minutes
left on the clock, a a!hnol will attack aku's niece an nephew in the usiness
5istrict. $he beast will be in the Fountain circle, where the %ynthesis,
E@uipment shop, an +tem shop are. Hemember, thou!h, that you have J minutes to
kill before you can fi!ht it. %o, if you want, you can !o on a killin! spree in
the other istricts. ;ust remember to !o to the a!hnol when they're aroun 8
minutes left. 0e is worth a towerin! 644 points, so even if you haven't kille
any monsters, you will still win.
/ow you mi!ht be askin! &%o how o + !et Oinsert name hereP to win)& Well, when
you start to fi!ht the a!hnol Freya will ump in an attack with you. 7ou will
then have control of both her an iane. $he a!hnol has aroun 2,44 01. Lse
this number to your avanta!e. 0ave both Freya an iane attack. When he !etslow on 01, if you want Freya to win have iane steal while Freya attacks. +f
you want iane to win have Freya efen an iane attack. +f you want Vivi to
win then have Freya kill iane, an have Freya efen while the a!hnol attacks
her.
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A!ain, + 0+0=7 A5V+%E that you have Freya win, unless you are really low on il
or are obsesse with the car !ame "+ hope not#. et there with aroun minutes
left so you have a little e9tra time to !et to the a!hnol. + hi!hly avise that
you have iane steal even if you want him to win, the a!hnol has both a
Mythril love an a /eele Fork. oth of these items are very !oo to have
e@uippe at this point in the !ame, an can sell for somethin!. Hemember to
%$EA= both items, even if you take some abuse an have to use up some potions,
it will be well worth it.
7ou will then !et reware with the appropriate item to whoever won, an a 0unt
Master title. Afterwars, however, somethin! very une9pecte happens. A
urmecian solier will come an ask for reinforcements, it seems that a !roup of
lack Ma!es is terroriCin! urmecia( $he He!ent an Minister will talk a bit
about the situation, an they finally ecie that there are no troops to brin!
over, they are all scattere about the re!ion lookin! over rahne( Freya, Vivi,
an iane ecie to !o as reinforcements. 5a!!er is tol that she cannot !o.
$hey all ecie to have a feast before they !o, for some stran!e reason. Another
weir part is why the He!ent oesn't !ive them a ship. +t woul take them ten
secons to !et to urmecia in an air ship( Anyway, in the feast 5a!!er uses
iane's sleepin! wee to knock everyone out besies her an %teiner. %teiner
feels... how can + say, left out that he wasn't poisone) Anyway, they both
leave for somewhere that we o not know.
$he rest of the party wakes up, an you are tol to !o to iCamaluke's rotto.
$hen the three of you, iane, Vivi, an Freya will team up. E@uip them with all
the new items you bou!ht an stole. $hen, if you have anythin! else you want to
o in =inblum, like !et some more e@uipment or play the car !ame, o it now.
Also buy one more set of e@uipment that Vivi wears. $his will be a %ilk %hirt"or *otton Hobe#, %teeple 0at, an lass Armlet. When you are reay to !o, take
the castle lift to the base level. e wary that you will not be able to come
back for a while once you leave. %o, !et everythin! you want to one before you
leave.
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When you reach the base level, take the west trolley to 5ra!on's ate. Hea
%tiltCkin's letter an save your !ame at the moo!le. uy items "meical# at the
other man in this room if you ever nee to. $hen walk throu!h the northern
archway to the worl map.
Worl Map
---------
7ou can o a total of two thin!s at this present time. 7ou can !o to *hocobo's
forest an i! up some *hoco!raph's if you like. +t's completely optional, an +
on't e9pect you to o it, but you can !et some !oo items from the
*hoco!raph's. %ee the %ie Guest section for more etail on how to play *hocobo
0ot an *ol.
Gu's Marsh
----------
After you have optionally one that, run north from 5ra!on's ate an you will
see a flat forest. $his is Gu's Marsh( o insie, an you shoul remember this
place from the A$E of Mo!ster. Follow the planks to the ne9t area an you will
see Mo!ster there. $alk to him if you are havin! any trouble fi!urin! out stuff
still. $hen, !o in the openin! in the !rass ri!ht behin him. o up an throu!h
the !rass an you will be at a small pon with a weir lookin!... thin!
wanerin! aroun the pon tryin! to !et fro!s. *atch a fro! an talk to she.
7ou will come to namin! she. $he efault name is &Guina.& Guina will ask for
the fro! iane has. iane will !ive it to she an then Guale will come out
an yell at Guina for takin! the fro!. $hen we will !o insie Guale's house.
$hey will talk a little about their bein! more to life "or foo# then fro!s.A!ree to take Guina with you. Dn the way out Vivi will say that Guale looks
e9actly like his !ranpa. 0e then runs in an talks to Guale about this. Guale
says that he va!uely knows him, but oes not want to talk about him "Dr at least
that it was + piece to!ether#.
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Anyway, now you have four party members( E@uip Guina the e9tra set that you
bou!ht for him while in =inblum. ive him the /eele Fork you stole, also.
$hen, + hi!hly su!!est that you catch all the fro!s in the pon, leavin! only
one male an one female. $his will !ive them time to reprouce, so when you
finally !o back to =inblum you will be able to !o fro! catchin! a!ain. When you
are reay, leave Gu's Marsh.
Worl Map
---------
/ow that you are on the worl map, it is time to level up( 7ou shoul have all
the optional stuff one by now "if you ecie to o it#. + recommen that all
party members be at level 24 before we !o insie the rotto. $his means that
when you fi!ht the boss you shoul all be at level 22. At any rate, level
everyone up on the worl map. y potions if neee in 5ra!on ates shop. 0ave
Freya e@uip an +ron 0elm an have the =evel Lp ability on.
While you are levelin! up, their is a creature calle the he!eho! pie. + want
you to lower its health an then have Guina eat it. $his will !ive you pretty
powerful blue ma!ic, 1umpkin 0ea. $his attack will o Guina's ma9imum number of
01 minus the 01 she has currently. %o if you have 24484 01 it will o ?4
ama!e in that turn. +t's very useful for some of the bosses comin! up( When you
are at level 24, an have 1umpkin 0ea, you will fin iCamaluke's rotto if you
follow the roots on the !roun that start at Gu's Marsh.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
?.I - iCamaluke's rotto
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
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--------
0ornet "?44 01#
%keleton "844 01#
=amia "2444 01#
lack Ma!e $ype A "844 01#
iCamaluke "oss#
Lpon enterin!, Freya will see two ea urmecian soliers. $hen she will think
that the kin! is in an!er, an everyone will run insie. +f you !o north, you
will fin yourself at a wall that won't even bu!e. o east an talk to a
solier. 0e will !ive you a bell an tell you to !o to urmecia. Hun over to the
oor an rin! the bell. $he oor will open an the bell will shatter. o insie.
At this time + woul like to talk about the enemies. $he %keletons an 0ornets
are pretty easy to efeat. $he skeletons usually come in ones, so they are
really easy to efeat. $hey o aroun J4 ama!e. $he 0ornets come in threes, so
they are harer. $here is one enemy that + woul like to iscuss. $hat is the
=amia. $his... pink worm is ealy. +t oes aroun 244 ama!e with slash, can
cure itself 2J4 01, an can confuse a character into attackin! an ally. $hese
are pretty har to efeat, but if you are awake urin! the battle, an use
ma!ic, they shouln't be very har. 7ou only !et to kill a hanful of lack Ma!e
$ype A's here, as they are not ranom spawns. $hey aren't very tou!h because
they only o aroun 244 ama!e per spell an are slow.
7ou will see two lack Ma!es obliterate a solier, then orn an $horn will
arrive an tell the 'Ma!es to attack you. $hey are fairly easy to efeat. Lse
ma!ic, because you can ust use a tent later in this place. orn an $horn will
then run off. Follow the path, an kill the two lack Ma!es in the center of the
room. 7ou will !et a bell for efeatin! them. Hun up the stairs to the north anuse the bell on the mile oor. 7et a!ain the oor will open an the bell will
break.
7ou will see a moo!le in trouble. +t seems that two imposters in clown costumes
have put a hu!e bell over the moo!les husban( Who woul have ever one that()
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Anyway, the moo!le ens up askin! for Vivi's Bupo /ut. ive it to her, an she
will tell her husban that she has a Bupo /ut waitin! for him. 0e suenly !ets
a maor boost in stren!th an pushes the bell over. $hen the two run to the ne9t
room.
et the bell where the moo!le was trappe, an then !o to the southeastern part
of the circular room an you will see steps !oin! own somewhere. o own an
check the outer path to fin a Ma!us 0at an Mythril loves. E@uip the Ma!us 0at
on Vivi an the Mythril loves on Freya. $hen !o all the way back aroun to the
bi! bell, an open the oor to your ri!ht with another bell.
7ou will be insie to where the two moo!les went. 5D /D$ D L1 $0E V+/E% L/=E%%
7DL WA/$ $D 5+E. $here are lue 5ra!on's an arua's out there, the first bein!
impossible to efeat at your current level an the other bein! a har boss.
Anyway, talk to the wife an say that you like Bupo /uts. %he says she likes
you. $hen talk to the husban, Mo!mi, about Mo!net. %ave your !ame, an use a
tent. $hen as you are walkin! back to the bi! bell room, the wife will turn a
statue an !ive you another bell. %he will say that she is &Bupo for Bupo /uts&
an will ask you to !ive her any ifwhen you !et some. All ri!ht.
Walk back aroun the bell an open the oor on the left with the bell. Make sure
everyone is in tiptop shape before the battle, this is !oin! to be a tou!h one.
7ou will walk insie an see another woune urmecian solier. 0e will tell us
that someone has mae iCamaluke !o ma. $hen the fish will ump into the water
an attack you.
-------------------------------------------------------------------------------
oss /ame: iCamaluke
01: ?,644%teal: +ce %taff, Ma!us 0at, Eli9ir
1arty: iane "22#, Vivi "22#, Freya "22#, Guina "22#
5ifficulty: 0ar
$his is the harest boss fi!ht on isc one( iCamaluke has three ealy attacks.
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*rash, which oes aroun 244 ama!e to one character. Water, which will hit
Freya an iane in the area of 244 ama!e. +t will hit Vivi an Guina for
aroun 644 ama!e( When he !ets low on 01 he will use water on the whole party
for the same ama!e( =ike + sai, he's tou!h. 0e also has %ilent Voice, which
will make a character unable to use ma!ic( Dkay, now onto the fi!ht. + really
hope that you i what + sai an !ot $he D!re, or this is !oin! to be a lot
tou!her. +f you i, which you shoul have one, have iane use %oul lae on
the beast an he will be blin him. /ow when he uses crash he will miss a
maority of the time( /ow that we !ot one attack out of the way, let's !et the
others. 0ave Vivi use %low on iCamaluke. +f it oesn't stick the first time, o
it a couple times an it will. /ow he attacks a lot slower( Dkay, now onto
Freya. Freya shoul use =ancer on iCamaluke until she runs out of M1, or until
he silences her. At which case, you will want to her to ump. =astly, we have a
small role for Guina. +f you stole the /eele Fork, then it has a chance to o a
lot of ama!e "aroun 344#. 1hysically attack with Guina, an when Guina's 01
!ets low have she use 1umpkin 0ea for a couple hunre ama!e( Vivi shoul use
$huner on iCamaluke until he silences him. $his shoul happen after he first
time he oes it. $hen his role will be to heal everyone with potions. ack to
iane, after he casts %oul lae on iCamaluke he can either steal the +ce
%taff "which you will !et a little further#, an Eli9ir "which are valuable#, or
he can attack him. /ow we have to talk about the ama!e 7DL will o to
iCamaluke. 0e will be bline an slow, so he will !o a lot slower in his
attacks an he will use crash "stupily# occasionally an miss. 7ou will o
aroun 6I ama!e with Freya's =ancer every turn an the same amount of ama!e
with her ;ump every other turn. iane will o aroun 844, but he mi!ht not even
!et a chance if he is stealin!. Guina is pretty ranom her neele fork will o
anywhere from 264 to 344 ama!e. Vivi will only o 264 ama!e on iCamaluke with
$huner before he !ets silence, but we will nee him to heal anyway. Dverall,
this is one tou!h boss fi!ht(
-------------------------------------------------------------------------------
After the battle Freya will woner how iCamaluke came to become craCy. %he will
then worry about urmecia's kin! an the screen will fae.
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%outh ate
----------
+t seems that 5a!!er an %teiner ecie to !o to %outh ate. $his is !oo news,
because they in't !et kille at iCamaluke's rotto. $he two !uars will stop
%teiner, an inspect his ba!. %teiner !ets worrie, but they buy that the ba! is
full of !ysahl pickles "at first, they think it is poison# an %teiner is
allowe insie.
Dnce you are insie, %teiner will say that they nee to lure the people away
from that alley so 5a!!er can !et out of the ba!. Walk over to the woman in a
!reen ress. *onsole her ust for fun. %he will still en up walkin! away. /ow
it is time for the man. efore you talk to him, !o west to a !ate that a man is
workin! on. $alk to him an you will fin out that all he oes is polish the
hin!es on the !ate. %elect &Bill(& for another comical scene, but %teiner won't
actually kill anyone. "esies iane.# o over an talk to the man now. 0e
happens to be the En!ineer *hef, an %teiner will tell him that the man at the
!ate isn't oin! anythin! to fi9 it. $he chef will run over to him.
/ow that the coast is clear, !o over to the alley. A !uar will tell you to hol
up, but all he wants to o is !ive you a ate 1ass. Hun back over to the alley
an %teiner will !uar the alley as 5a!!er resses. 7ou can choose to &=ook at
the other sie& an %teiner will almost peek at 5a!!er. +f you think that this
is the last perverte thin! in this !ame then you are !ravely mistaken. $his is
only the be!innin!. K#
5a!!er will talk to %teiner about !oin! to $reno. $hen we are at the %ummit
%tation. et the chest for a potion, then save at the moo!le. 5o a favor for him, also, an a!ree to eliver a letter. Afterwars, stock up on supplies if
you nee any. E@uip items that you mi!ht have bou!ht at =inblum. +f you bou!ht
a cotton robe, then e@uip 5a!!er with the *hemist ability. $hen run up the
stairs an talk to the conuctor. 7ou will boar an the two of you will talk a
little bit. $hen you will be off.
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Worl Map
---------
After Freya talks to the woune urmecian solier, you will be on the worl
map. /ow, if you have been playin! *hocobo 0ot an *ol avily you mi!ht have
!otten the 0ealin! %hore *hoco!raph. +f you think you i, then !o to the far
west of here, past the sanstorm, an to the *hocobo tracks. *all *hoco an see
if you have it. +f you o, look at the %ie Guests section to fin out where to
look for it "it is aroun here#.
Afterwars, if you like *hocobo 0ot an *ol or by happen to chance have the
%mall each *hoco!raph, backtrack all the way back to *hocobo Forest "!o throu!h
the rotto# an fin that treasure( 7ou can !et an Dak %taff from it, a valuable
treasure for Vivi at this time. 1lease note that this is only optional, an if
you want to be a little ahea in the !ame an like *hocobo 0ot an *ol, then +
hi!hly su!!est you o this. $hen, whenever + say have Vivi o Oinsert spell
hereP, have him cast io for more ama!e(
Dkay, now, back to the !uie. +f you press select until you cycle to the bi!
map, an then look a little above where you are, you will see urmecia north.
Walk north from the rotto to it. +t shoul start to rain about halfway throu!h.
5on't worry. Enter the town of urmecia.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
?.J - urmecia
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K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
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--------
Ma!ic Vice "?44 01#
Mimic "?4 01#
asilisk "?4 01#
lack Ma!e $ype A "844 01#
+ronite ">44 01#
eatri9 "oss#
-----------------------------
A$=A'% MD%0D1
-----------------------------
/eele Fork ?244
lass Armlet 64
Mythril loves >J4
%teeple 0at 634
0ea!ear ??4
Ma!us 0at 844
=inen *uirass J44
arbut 344
ronCe Vest 3I4
=inen *uirass J44
1otion 4
1hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
$ent J44
Freya will talk a little bit about herself, then everyone will run insie
urmecia. From here, walk about halfway up this area an you shoul see a fallen
cart. *heck behin an !et the *ancer %tellaCio. $hen, run up to the ne9t
screen. Walk north more an orn an $horn will come out on two balconies. After
a little bit of ialo!ue, they will sick two lack Ma!es on you. $hese are only
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the $ype A's you fou!ht earlier, so they shoul be easy to efeat. orn an
$horn will run insie an talk a little about the &eneral.& $hen you have
control of iane a!ain.
Dkay, let us talk about the enemies aroun here. Ma!ic Vices normally steal from
you, but you usually !et the item back as a spoil. $hey usually run away ri!ht
after they steal, thou!h, so try to kill them as fast as possible. lack Ma!e
$ype A's shouln't be somethin! new for you. $hey cast any of the three normal
spells, an usually !o own in one hit by iane. Mimics call Ma!ic Vices, so
they are no bi! eal. asilisks also !o own in one hit. $he only tou!h enemy
here is the +ronite. 0e hols court here ust as the =amia i of the last area.
0e can !o own in a couple attacks, but + want you to keep facin! them until you
can !et Guina to eat one. 7ou will learn An!el's %nack, which is very valuable
blue ma!ic.
Anyway, back at the house. o left to a oor insie. 1ick up the potion by the
statue an the soft opposite of it. 7ou can't o much of anythin! else in this
room, as when you !o up the stairs you will fin out that the floor fell. %o !o
all the way back outsie an take the ri!ht oor this time. +t shoul all the
way aroun an up the stairs. $eious, + know. Dnce insie, !o passe the stairs
an over to the wooen rawer. Dpen the chest ne9t to it to receive another
soft. /ow !o up the stairs an to the oor to the ri!ht. 5o not open the !oin!
own the platform, unless you want to fi!ht a Mimic.
Dnce you !o throu!h the oor, you will fin yourself in an outer area. +f you !o
up to the oor that looks similar to the oors in iCamaluke's rotto, you will
fin out that you can't open "i! surprise#. /ow, walk to the west an you will
!o to another room. Walk %=DW=7 across the plank an !rab the treasure for the
erminas oots. +f you are usin! an analo! stick, use the 5 pa for this. $he 5 pa will !o slow enou!h. Dnce you collect the treasure, run back over the plank
an it will fall. 7ou will ump over to the other sie, an the plank will make
a passa!e for a room.
7ou remember that room to the ri!ht, ri!ht) Well, if you on't, !o all the way
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back over an aroun an own to the balconies "where orn an $horn chatte
with you#, then !o to the oor to the ri!ht. 7ou will fin out that you have a
plank to cross that you in't have before. o over an to the ne9t room. 5o not
open the chest over there unless you want to fi!ht a Mimic. /ow that you are in
the ne9t room, follow the room to the balcony. *hoose to !o outsie the balcony
an you will ump over to the other sie.
/ow, talk to the urmecian solier by the be. 0e will tell you to look uner
the be for a bell. =ooks like urmecia mae the rotto, or how else woul there
be bells here, too) Anyway, !o aroun the be an over to the sie that you
can't see in view. *hoose to look uner the be an you will fin the 1rotection
ell. et the ether to the left of here. /ow, it is time to backtrack all the
way back to the outer room with the oor that &wouln't bu!e.& + know you mi!ht
hate this backtrackin!... but on't kill me, +'m ust the messen!er.
Dnce you finally !et all the way back, rin! the bell an you shoul know what
happens ne9t( o insie an the party will walk up the stairs. $hey will talk a
little an ecie to !o further. $hen you will see 5an, another urmecian
solier, run own the stairs. 7ou shoul be use to everyone blamin! Vivi by
now. 5an will run off, more scare then a rat that !ot cau!ht in a mousetrap.
$he !an! will talk a little more, an ecie a!ain that they want to !o further.
Hun all the way up the stairs. $hen, !o throu!h the open oorway in the mile.
7ou will see two urmecian's stru!!lin! to leave. iane will enter an tell
them that it will be safe in =inblum. $hen, ri!ht before a statue type
structure collapses, iane will pull the husban out of the way. +f only he was
oin! all this heroic crap in front of 5a!!er...
Anyway, they will thank him an another urmecian will run over. 0e will !lalyhelp the two of them !et out of here. $hen we will automatically !o back to the
last screen. o up the stairs to the east "the stairs that are still intact# an
instea of takin! the first oor, !o over the mile an take the other. *ollect
the $ent an 1hoeni9 5own, then take the path to the mile an !o throu!h the
oor. 7ou mi!ht have notice a chest on the other sie of that area. 5o not open
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it because it has another Mimic in it.
/ow you will be outsie a!ain. +n this area there will be two oors an a path
in the mile. o insie the left oor an Freya will take the Mythril %pear.
E@uip this spear, it is a little stron!er then the ;avelin that you have
e@uippe, but it has Heis' Win "+t shoul be Heis' Win# that will cast He!en
on the whole party. +n short, it's !oo(
o back outsie an take the oor to the ri!ht now. 7ou will see a moo!le.
efore you buy stuff !oes to the en of the room an opens the chest to receive
a =i!htnin! %taff. $hen %tiltCkin will come in. uy the Ether, 0i-1otion, an
%oft from him for ??? il. $hen talk to Alta. ive him the letter, an he will
!ive you a Bupo /ut. uy new e@uipment from Alta if you have the money, then
save your !ame. $hen e@uip your new items. Finally, !o back outsie.
Beep fi!htin! enemies until you fi!ht an +ronite. $hese ra!ons are ust like
the =amia's of the rotto, they have >44 01 an have an attack that will o 24
ama!e to the whole party( $hey are tou!h. 7ou want to !et its 01 own to 2J,
an then have Guina eat it. 7ou will learn An!el's %nack( $his is very valuable
blue ma!ic that will cast Hemey on the whole party( An!el's %nack is the only
blue ma!ic in this area worth !ettin!. Also level everyone to at least 26. /ow
that you have An!el's %nack an have everyone at level 26, !o back insie to
Alta, the moo!le, an use a tent. $hen save your !ame an !o north to the mile
path(
Freya will fall to her knees, it seems that the Hoyal 1alace is in ruins( 7ou
have three choices, to talk to her, leave her alone, or woner if 5a!!er came
here. 7ou can choose the 5a!!er option ust for fun, an afterwars o the leave
her alone option. $his will avance everythin!. Freya will then leap up all theway to the palace, an tell everyone that she thinks someone is insie the
palace. iane will follow her up, but Vivi an Guina will have to fin another
way in. Df course, Guina wants to see if there is any foo insie the palace
before she !oes up, anyway.
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iane an Freya will then !o insie an hie behin statues. $hey will see
Gueen rahne an eatri9. $his will tri!!er a flashback of her lover talkin!
about how eatri9 is the best sworsman in the lan. $hen you will see why %ir
Fratley wante to !o out into the worl an leave Freya. $hen, a person in white
will come over. We will fin out that he is a &Mysterious Man.& $hen rahne an
him will converse. We will fin out that he is Bua an that the kin! has !one
to *leyra, a town in a tree that is protecte by a sanstorm. 7ou mi!ht have
seen this if you went over to fin the *hocobo tracks. Anyway, Bua will promise
the ha! that he will show is power.
$hen we will !o back to iane an Freya, who oesn't know who the cross resser
is. $hey will talk a little bit about *leyra, then a urmecian solier will run
up to eatri9. 0e oesn't know who she is, an when she tells him he is shocke.
$hen iane an Freya ump own an istract eatri9 lon! enou!h for the solier
to escape to *leyra. $hen Vivi an Guina will show up an eatri9 will say that
she has never been so humiliate in her life. Well, + woul have to a!ree with
her. %he's !oin! to fi!ht a ki with a tail, a rat, a probably efunct black
ma!e, an a fat thin! with its ton!ue stickin! out. + woul hope she woul be
humiliate(
-------------------------------------------------------------------------------
oss /ame: eatri9
01: ?,444
%teal: Mythril %wor, *hain 1late, 1hoeni9 5own
1arty: iane "26#, Vivi "26#, Freya "26#, Guina "26#
5ifficulty: Meium
We finally !et to fi!ht the best sworsman in the lan( 7ay( eatri9 is a lot
easier then this, however. %he's actually pretty easy. %he uses four attacks inthis fi!ht. %hock, which will o aroun I4 ama!e to one character. $his attack
will kill any character in your party unless you are at a hi!h level. $huner
%lash, which is ma!ic an oes about ama!e. 0er re!ular attack, which oes the
same as $huner %lash. An last, but efinitely not least, %tock reak. %he will
only use this at the en of the fi!ht, an everyone's 01 will !o to 2. +t's sort
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of ironic, thou!h, how everyone's 01 will !o to 2 but in actuality Guina can use
=imit love for >>>> ama!e. Weir. Anyway, this battle is pretty tou!h if you
let it be. %ometimes eatri9 abuses %hock an overuses it. + ha to use aroun
four phoeni9 owns in this fi!ht because she woul keep usin! it( %ince she
oesn't really have anythin! !oo to steal, + on't avise it. 7ou shoul have
iane attack all the way. 0e shoul take off aroun 844 01 every hit. Vivi's
ob is to cast %low on eatri9. $his will make her attack a lot less often, an
it usually sticks on the first try. $hen have him cast $hunara until the cows
come home. +t shoul o aroun 44 ama!e every time( Freya shoul be usin!
=ancer until she runs out of M1, an then ;ump. $his shoul o aroun ?44
ama!e. %he also shoul take the role as a healer if eatri9 tries to abuse
%hock. =astly, Guina shoul be a full time healer. %he shoul be throwin!
1hoeni9 5owns, 1otions, 0i-1otions, whatever. $hrow in some attacks an 1umpkin
0ea if Guina's 01 !ets low. $his fi!ht really shouln't last that lon! unless
eatri9 keeps takin! out iane an Vivi an you have to throw 1hoeni9 5owns a
lot. 7ou o not have to take off all of eatri9's 01, all you have to o is last
aroun I-24 turns. %he will use %tock reak after that, an brin! everyone's 01
to 2.
-------------------------------------------------------------------------------
After the fi!ht, eatri9 will talk some more about her bein! stron! an you
bein! weak. $hen rahne tells her to come, like a pet. After that, Bua walks
over to the party an says that &this boy coul be a problem.& We think that he
is talkin! about iane, but we on't know. + love foreshaowin!( $hen we will
see a FMV of the party on the !roun an Bua lookin! at them. $hen he will
leave on his white ra!on an isc one will en.
KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK
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8. 5isc $wo Walkthrou!h
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KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK
KKKK
Worst. 5isc. EVEH(
Five wors: *leyra an Fossil Hoo.
...
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8.2 - %ummit %tation
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Enemies:
--------
lack WaltC ? ++ "oss#
-----------------------------
%LMM+$ %$A$+D/ %0D1
-----------------------------
Air Hacket 844
Mythril Ho 34
lass Armlet 64
%ilver loves I64Mythril loves >J4
%teeple 0at 634
0ea!ear ??4
Ma!us 0at 844
Hubber 0elm 64
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+ron 0elm 84
arbut 344
ronCe Vest 3I4
=inen *uirass J44
1otion 4
1hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
$ent J44
We will start off isc two by two !uars "the ones at %outh ate# talkin! about
the war. $hen we will !o back to 5a!!er an %teiner. $hey will talk a little bit
an we will be at %ummit %tation. $hey will talk a little bit about bein! back
in Ale9anria, then you will have control of 5a!!er. o east an insie the rest
area. %teiner will ecie to &!ather information& an you will have control of
5a!!er a!ain. First, talk to the moo!le an !ive /anCa the letter from rimo.
$hen, save you're !ame an talk to the attenant at the western part of the
room. 0e will be behin a esk.
0e will tell you that a car will arrive shortly. $hen we will hear a &familiar
voice.& efore you !o out to see who it is, buy new e@uipment from the store
ne9t to the moo!le. + avise that you !et a Mythril Ho for 5a!!er. E@uip it,
then walk outsie. We will see Marcus an *inna talkin! about how they misse
their rie, then *inna will ecie to eat another unt *ake. $he two of them
will !o insie. Walk back in the rest area yourself.
7ou will fin %teiner yellin! at Marcus an *inna. $hey will make some funnycomments about %teiner, an then it is your turn to preserve the peace. $alk to
*inna an Marcus. $hey start to talk about the Evil Forest but %teiner will cut
them off. 5a!!er will then have a little talk with %teiner about cuttin! his
vocal cors or at least his ton!ue "+ wish#. $hen the car for Ale9anria
arrives, an *inna wants to see Marcus off. Hun outsie an !o insie the car.
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5a!!er an Marcus will then !et to converse about why he is !oin! to $reno. +t
seems that he nees an item that will cure lank, but not the whole Evil Forest,
an there is one of those in $reno( %ee, + tol you that the A$Es that you have
to see have to o with storyline. $hey will then talk a little more an Marcus
will say he oesn't want to talk to her. $ry to talk to him a!ain an 5a!!er
will offer to help save lank. $hen the car will stop an a emon will be
outsie( $hat coul only mean one thin!(
lack WaltC ? is back from the ea( +t seems that he survive his crash an
has malfunctione( $hen they will fi!ht.
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oss /ame: lack WaltC ? ++
01: 2,64
%teal: Flame %taff, =i!htnin! %taff, %teeple 0at
1arty: 5a!!er "I#, %teiner "I#, Marcus "I#
5ifficulty: Easy
0ey hey... on't blame me. + in't know that this emon was !oin! to survive
the e9plosion an ma!ically en up here( Anyway, this fi!ht is really easy. $he
lack WaltC is persistent, but this time you cannot lose. $rust me, + trie. $he
first time + fou!ht him + ha Marcus kill %teiner an then ha 5a!!er beat up on
Marcus. $hen, when 5a!!er is left, the lack WaltC will crack his back every
turn for 64 ama!e on him. asically, you cannot lose. + then boote up the
last save an trie this fi!ht over. $his time + actually fou!ht. %teiner an
Marcus shoul physically attack. %ince Vivi's not in the party, %teiner can't o
Fire %wor. Marcus is a lot worse of a stealer then iane, so on't have him
steal. 7ou can !et those items at $reno, anyway. 0ave 5a!!er heal with *ure anthis fi!ht shoul be easy. $he lack WaltC has the same attacks as the time
before, but he also has FreeCe. $his will stop a character. 1athetically, most
of the time he uses Fire on the character afterwars an unfreeCes them. 0is
attacks o little ama!e, an with 5a!!er healin!, you shouln't have a problem.
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-------------------------------------------------------------------------------
After the battle Marcus will talk about urmecia bein! wipe out. $hey will talk
a little more an then they will !o back in the train. $hey will talk, an
Marcus will be stuck with 5a!!er's ecision to !o with them. 7ou will now be at
another station a!ain. o north to the ne9t area. 7ou will now be at a fork.
+f you bou!ht >> %teeple 0ats like + optionally tol you to o in =inblum,
then !o left at the fork. $his will take you to 5ali. $alk to the ate uar
twice an he will open the !ate. $hen you will be on the Worl Map. %ince this
is optional, +'ll ust continue. Walk over to 5ali. 7ou will notice that you
will behin the +ce *avern. $hin!s may look weir but 5ali is over there. Dnce
you !et there, !o insie the shop to the left. uy >> wrists, you shoul have
the money because you alreay !ot 34,444 il from the last time you i this.
$hen, !o back to the fork at the %ummit.
Dkay, ust skip the above para!raph if you ecie not to !et >> %teeple 0ats.
At the fork, !o ri!ht. ;ump over the broken part of the bri!e, an !o south
own the steps an open the chest. 7ou will !et 2,324 il. /ow, follow the path
to the !ate. $ry to !o throu!h but the !uar will stop you. 7ou will show your
ate 1ass, an he will lower the !ate for you. /ow you will be on the worl map.
Worl Map
---------
/ow that you are back on the worl map a!ain, you can o a couple thin!s. 7ou
can !o to $reno, Guan's 5wellin!, or !ive an ore to a frienly !host. %ave
Guan's 5wellin! for a little later, an we can leave $reno on hol for a bit.
What you want to o now is walk aroun $reno "it's north of the !ate# until youencounter the frienly !host. ive him an ore, an he will !ive you 24 A1. /ow
you can !o to $reno. K#
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8.6 - $reno
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Enemies:
--------
/one
-----------------------------
$HE/D WEA1D/% N AHMDH %0D1
-----------------------------
5a!!er ?64
Ma!e Masher 44
Mythril 5a!!er >4
Mythril %wor 2?44
Mythril %pear 2244
Air Hacket 844
Mythril Ho 34
Flame %taff 2244
+ce %taff >J4
=i!htnin! %taff 2644
Fork 2244
/eele Fork ?244
=eather Wrist 644
lass Armlet 64
one Wrist ??4
Mythril loves >J4anana 44
arbut 344
%ilk %hirt 844
=eather 1late ?4
ronCe Vest 3I4
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*hain 1late J24
=inen *uirass J44
*hain Mail 2644
-----------------------------
$HE/D +$EM %0D1
-----------------------------
1otion 4
1hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
$ent J44
-----------------------------
$HE/D %7/$0E%+% %0D1
-----------------------------
utterfly %wor ?44 5a!!er, Ma!e Masher
$he D!re I44 Ma!e Masher, Ma!e Masher
*otton Hobe 2444 Wrist, %teeple 0at
5esert oots ?44 =eather 0at, =eather %hirt
7ellow %carf 844 Feather 0at, %teeple 0at
lass uckle 44 lass Armlet, =eather Wrist
erminas oots >44 5esert oots, Fork
*achusha 2444 Ma!us 0at, Hubber 0elm
*oral Hin! 2644 =i!htnin! %taff, Ho
ol *hoker 2?44 =inen *uirass, %oft
When you enter 5ark *ity $reno, %teiner an Marcus will start ar!uin! with each
other about stealin! the %upersoft. 5a!!er runs off while they are yellin! at
each other. $hen %teiner talks to himself, an Marcus sneaks away from him. $hen
you have control of %teiner. Watch the $reno $raition A$E now. +t will show
Alleyway ;ack tryin! to steal from 5a!!er. Hi!ht before he is about to the fiel
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icon will pop up. 1ress < an he will only steal 44 il, instea of 2,444 il.
=osin! the il will be more then worth it in the en.
/ow you have control of %teiner. 7ou mi!ht see a fountain in this area. o up to
it an the choices icon will appear. 0ave %teiner throw 24 il into the fountain
2? times, for a total of 2?4 il. $he emini %tellaCio will then appear. /ow !o
to the left where 5a!!er snuck off. 7ou will be on the same bri!e where 5a!!er
was. About halfway throu!h, you will see stairs !oin! own. $ake them an you
will be at another area. o insie the house at the northwest, it will be a
small mansion. When you start to walk aroun insie you will bump into the !uy
that stole the money from 5a!!er. $alk to him, an he will trip over his wors.
0e will then !ive you a 1ower elt, which he ust !ot with the money at the
%ynthesis shop.
After this, have %teiner run aroun the area to !et ac@uainte with it. 7ou will
see a series of A$Es. Dne bein! calle &Lne9pecte Visitor.& 7ou will see 5a!!er
!o insie the auction house, an Bua lookin! at her from a floor above. After
you have an overose of A$Es, !o back to the entrance. o ri!ht, where Marcus
went, this time. Walk aroun halfway own the path, then !o own the stairs. uy
items at the shop if you want, but otherwise look behin the shop for the $aurus
%tellaCio. +t shoul be on the !roun northeast of the shop.
/ow that you have four %tellaCio's, it's time to e9chan!e them( o back to the
entrance, then !o left. o about halfway own the path an !o own the stairs
north. $hen follow the path north until you reach the ne9t area. o insie the
house, an you will be insie a very weir room with ca!es. ive her four
%tellaCio's for ?,444 il, a 1hoeni9 1inion, an, most importantly, a loo
%wor( E@uip this swor on %teiner immeiately(
/ow !o back to the entrance a!ain, an !o to the left. Follow the roa to the
ne9t screen. 5on't min the homeless, an !o own the stairs an follow the
moo!le. %ave at him, then !o insie the shop to the east. e sure to !et all the
best e@uipment. o to the auction house, which is in the area followin! the
e@uipment shop. 7ou will meet 5a!!er there. $alk to her, an you will have
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control of 5a!!er an %teiner a!ain.
Dptional
--------
$his little part is optional to if you i the cotton robe trick throu!hout the
be!innin! of the !ame. 7ou can still rea it to fin out what item"s# you can
buy.
/ow, you can o the cotton robe trick a!ain( o back to where you talke to the
thief that !ave you the power belt. Follow the floor to a %ynthesis shop. Make
as many cotton robes as you can, then run back to the e@uipment shop. %ell them,
then rinse an repeat until your stock of >> wrists an %teeple 0ats has
e9pire. /ow you shoul have at least 2?4,444 il. 7ou are really rackin! it in(
o back to the Auction 0ouse an buy:
Four Fairy Earrin!s "3,444 il each#
$hree Ma!ician Hobes "I,444 il each#
$wo Maain's Hin!s "I,44 il each#
$his will !ive you =evel Lp, Auto-1otion, an *hemist. $he prices are not e9act,
you can pay a little more or a little less. $hese items are &acclaime,& so you
shoul be able to bi on them most of the time you enter the auction house. +f
you on't !et what you want, then re-enter the auction house until you o. +t
shoul cost aroun 34,444 il to !et all the auction items. 5o this only if you
i the cotton robe trick, or have a lot of money.
=evel Lp - 2. times normal e9perience in battle. "Fairy Earrin!s# "Everyone can e@uip this as a a on.#
Auto-1otion - Automatically heals you when hit. "Ma!ician Hobes#
"5a!!er, Vivi, an Guina can e@uip these an use the Auto-
1otion ability. 7ou can !et the other ? characters with D=5
*0DBEH%, these !ive them Auto-1otion as well(#
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*hemist - 5oubles potency of Meical +tems. "Maain's Hin!s#
"Dnly %teiner an Freya can use this skill with Maain's
Hin!. 7ou can !ive 5a!!er a cotton robe to !ive her this
skill also.#
What this stuff will o is make levelin! up a lot easier, an make bi! boss
battles a little easier. + am writin! the !uie W+$0DL$ oin! it. %o, if you
i, then you won't nee to have a character &throw a potion to someone& in a
bi! boss fi!ht because it will automatically o so.
$reno
-----
Dkay, back to 5a!!er an %teiner. o back to the area where the item shop is.
+nstea of !oin! own the laer, !o to the inn on the opposite sie. Hest at
the inn if you nee too. $hen, walk own the stairs an meet up with Marcus. %ay
that you are reay an you will !o to the ock. Walk own the stairs an laer.
Dh, an i!nore %teiner. $alk to aku once you reach the ocks, an everyone
seems to hate %teiner.
7ou will come back to Bua at the Auction 0ouse. 0e will be talkin! to the
Auctioneer about leavin! for *leyra, an tell him to !et somethin! &reay.& $hen
they will talk about 5a!!er. 7ou mi!ht not unerstan his ialo!ue but you are
not meant to. 7ou finally !et the summary. &+, too, will welcome you with open
arms.&
/ow we will come back to 5a!!er on the boat. %teiner will have some eep
thou!hts about everythin! that has happene thus far. $hen 5a!!er will o the
same. $hey will start to look for the %upersoft in the %ynthesis shop whensomeone comes ownstairs( $hey hie, but 5a!!er umps out only to meet one of
her teachers. 0e will say that he will !ive them the %upersoft tomorrow. 0is
house is the tower at the en of the pier. 0e will leave the oor open. $hen the
!an! will run off.
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ack at the inn, aku seems to summariCe thin!s up for everyone. 0e then
procees to use every other name besies $ot he can think of. $hen he asks for
you to !et some rest. When you awake, !o outsie the inn an back to the
entrance. $hen take the left path. 7ou mi!ht remember this place as it was where
5a!!er !ot mu!!e. o all the way own the path an follow the open !ate insie
the tower. Hun up the stairs an meet 5octor $ot.
Everyone will then meet up an talk for a little bit. Marcus will !et strai!ht
to business an take the %upersoft. +f you continue to talk with $ot you will
learn about this worl bein! calle aia. We will then have a small flashback of
5a!!er talkin! to $ot. $ry to rea the ialo!ue an not mash throu!h it, it is
pretty important for what is !oin! to happen. $hen youn! 1rincess arnet will
talk to $ot. 0e will teach arnet some basic thin!s about the worl.
5octor $ot an 5a!!er !et eep in thou!ht, an 5a!!er tells $ot about what her
mother, Gueen rahne, has one. $ot will then open a hatch an say that he has
some transportation that will brin! you to Ale9anria. efore you !o own the
laer, make sure you have one everythin! you have wante to o in $reno you
will not be back for a little while. When you are reay, !o own the laer.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
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8.? - ar!an Hoo
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Enemies:--------
5ra!onfly "?4 01#
*rawler "344 01#
Halvurahva "oss#
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Everyone will !o own the laer an 5octor $ot will tell them about this place.
$hen you will be aske "y %teiner# to fin a tri!!er. efore we continue, +
woul like to iscuss the enemies of this area. *rawlers are worm-like creatures
that only hit for aroun 244 ama!e. $hey are easy one hit kills for %teiner.
$hey come in both sin!les an oubles. 5ra!onflies shoul be no problem at all
for you, they are really easy to efeat.
$his is a !reat area for you to level up in. *rawlers !ive you 234 e9perience
per, which will launch you up levels. 7ou mi!ht want to kill Marcus an have
5a!!er an %teiner !et the e9perience since Marcus isn't a permanent character.
We will actually be leavin! Marcus after this boss fi!ht, an you woul be able
to mana!e with him at a lower level. %o have %teiner take him out in a battle.
Actually, you can have him himself( +sn't that funny) %teiner an 5a!!er will
!et more e9perience that way. 7ou shoul be skyrocketin! up levels now( Dnly o
this until you reach level 28. +t shouln't take lon!, you will be !ettin!
anywhere between 64-44 e9perience per battle. *ure Marcus with 5a!!er's =ife
an *ure, then save at the moo!le.
/ow that you are at the appropriate level, it is time to !et out of here( At the
fork where 5octor $ot is, take the left hall. $hen, loot the treasure chest to
the east to !et a chain plate. $hen !o west an take the phoeni9 own in the
chest by the lever. *hoose to pull the lever, then !o back to 5octor $ot. $ake
the ri!ht hall this time. /ow, !o north an follow the path. $ot will come over
an tell you to pull the switch own. 5o so an a ar!ant will come over with a
trolley. 0e will tell you that you must stop the ar!ant now. o own an if you
speak to $ot he will ask &Where is that lever.&
/ow it is time to fin the lever. o own from 5octor $ot an you will see a
switch. efore you switch it, be sure to !et all your e@uipment reay for a bossfi!ht. +f you i the cotton robe trick, then une@uip the a on's to !ive to
the other party "iane, Vivi, Freya, an Guina#. et your abilities set, then
pull the lever. $he ar!ant will stop an start eatin! somethin!. /ow everyone
will boar an say their !oo-byes. $hen $ot will pull a lever, an we will be
off(
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ut wait( $he ar!ant will stop( 5a!!er will see the problem an everyone will
ump off. +t's time to fi!ht a killer snake(
-------------------------------------------------------------------------------
oss /ame: Halvurahva
01: 644
%teal: Mythril Fork, one Wrist
1arty: 5a!!er "28#, %teiner "28#, Marcus "24#
5ifficulty: Meium
$his battle can be pretty tou!h if Halvurahva makes it be. 0e usually is a
pansy, thou!h. 0e has a hanful of attacks. $he most ealy of these is Mini, it
will turn a character into that status. $his is far by the worst status in the
!ame, it makes a character completely useless. $hey will o A =D$ less ama!e.
0e only oes this sometimes, thou!h. 0e has an attack calle %trin!, which will
put a character with the %low ability. $his isn't anywhere near as ba as Mini,
but he uses %trin! a lot. 0e also has an attack calle 5evil's Biss, which will
rarely inflict poison on you. An then he has what he attacks with the most
liCCara. 7ou will be happy when he casts this, it only oes aroun 244 ama!e(
7ou will want %teiner to attack, an he will heal himself with the loo %wor.
Marcus shoul stick to attackin!, stealin! is way too rare with him. 5a!!er
shoul heal Marcus an herself if nee be. Halvurahva is !uare verse silence
so on't even try it( 7ou shoul be oin! aroun 44 ama!e with %teiner an ?44
ama!e with Marcus. 5a!!er shoul only o aroun 4, but it will be her ob to
heal. Dverall this battle !ets a meium, it can be painful if he abuses %low an
Mini.
-------------------------------------------------------------------------------
7ou won't really efeat Halvurahva, he will ust escape. $his means you !et no
e9perience or anythin!. + tol you he was a pansy( $he ar!ant then finally
arrives in Ale9anria. $he party chooses to continue. $hey will start to talk in
the mile of one room. $hen a !ate opens up on one sie an %teiner blames it
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on Marcus "obviously#. $he other sie !oes up, an they miss their chance to
escape(
ut who coul be behin it but of course orn an $horn( $hey will come out, an
%teiner obviously thinks they are not his enemy. $he three of them are uner
arrest( $hen orn an $horn state what they were tol to o, &*apture 1rincess
arnet.&
Worl Map
---------
$he party will ecie to !o to *leyra. Freya says that *leyra lies to the west
in the esert, of course in blue. 5o they think that a four-year-ol is playin!
this !ame, or what) We will now be back on the Worl Map. o west an between
the two mountains. $hen you will see a hu!e sanstorm. $hat's where you want to
!o, *leyra(
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
8.8 - *leyra
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
*arrion Worm "64 01#
5ra!onfly "?4 01#%an olem "2444 01#
%an %corpion "44 01#
uu "2644 01#
Ale9anrian %olier "44 01#
lack Ma!e $ype "44 01#
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Antlion "oss#
eatri9 "oss#
-----------------------------
LHME*+A/ %D=5+EH 5A/'% WEA1D/% N AHMDH %0D1
-----------------------------
1artisan 2344
Air Hacket 844
Mythril Ho 34
Flame %taff 2244
+ce %taff >J4
/eele Fork ?244
one Wrist ??4
Mythril Armlet 44
Mythril loves >J4
$huner loves 2644
Ma!us 0at 844
anana 44
Ma!e's 0at 344
Mythril 0elm 2444
*hain 1late J24
Mythril Vest 22J4
*hain Mail 2644
Mythril Armor 2J?4
-----------------------------
%$AH MA+5E/ /+/A'% ME5+*+/E %0D1
-----------------------------
1otion 41hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
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Annoynment 24
$ent J44
$hey put this place in ust to spite the hell out of everyone. $his is
efinitely one of the worst areas in the !ame. +t ties with Fossil Hoo. Anyway,
this !uie may not be the QbestQ out there, because this area !ives me a
terrible heaache...
After some short ialo!ue, we will see the beautiful *leyra tree. E@uip
everythin! that you bou!ht in $reno an set your abilities appropriately. $he
only piece of e@uipment that you mi!ht have trouble with is Vivi's staffs. 7ou
shoul keep your liCCar %taff e@uippe, at least until you master $hunara.
/ow it is time. Hun strai!ht ahea to the ne9t area an you will finally be at
the outer area of the trunk. +f you try to open the oor with your hans, you
will fin out that it is ti!htly shut. o up the stairs to the ri!ht an pull
the lever. $hen !o insie.
/ow it's time to o the bness &=et's talk about the monsters para!raph.& First
off, you will fi!ht *arrion Worms an 5ra!onflies throu!hout the trunk. $hey
aren't really har, an usually !o own in one hit. %an olems, which you mi!ht
fin in the mile of the trunk, have a $D/ of 01 an take a lon! time to kill.
+ hi!hly su!!est that you ust run away from them, they are a nuisance. uu's,
lastly, can be foun at the en of the trunk. $hey are actually foun everytime
in one of the last areas "+'ll tell you about it later#. $hey on't o much
ama!e, but they o sometimes eat one of your party members. 7ou won't be able
to fi!ht with that party member for the rest of the fi!ht, but she will be fine
afterwars. $hey have very !oo lue Ma!ic, White Win. $his will cure all party
members 644 ama!e. +t is e9tremely useful in the first parts of the !ame, an +
want you to keep fi!htin! uu's until you !et it.
/ow back to the show. et the 1hoeni9 5own in the chest to the ri!ht, then !o
north to the ne9t area. et the barely visible treasure chest to the south for
Ma!ician %hoes. %earch the northern part of the area to fin an +ce %taff. $hen
continue east to the followin! area. o up the path !iven, an o not climb the
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vines at this time. et the treasure chest in the ne9t room for an ether. 1ut
you han in the hole at the southern part of the room to chan!e the san's flow.
/ow !o back to the previous area an you will see that you can't !o back own
because of the san. *limb the vines up to the hole. +t shoul be ri!ht ne9t to
the san flow. +n this ne9t area you will fin %an olems in all your ranom
battles. 0ol H2 an =2 until you flee, or have iane use his Flee move. et
the chest to the left for a /eele Fork. $hen procee throu!h the trunk to the
ne9t area.
7ou will be in a room with a &sanfall& an a moo!le. o to the fork an !o left
towars him. $alk to Monev about Mo!net an !ive him the letter from Alta. $hen,
save you're !ame an run back to the fork. $ake the tent in the chest to the
ri!ht, $hen !o up the northern path. Follow the path until you reach another
fork. $here will be a si!n pointin! one way towars *leyra, an a ea en with
a chest the other way. Dpen the chest for a Flame %taff, then take the other
path left an up the stairs.
*ross the bri!e an !o to the ne9t screen. $his ne9t area is pretty bi!. 7ou
will have a lot of items you can !et here. o ri!ht an open the chest that's in
plain view for a Hemey. /ow !o up an !o behin the center tree. +f you look at
it closely, you can see an e!e of a chest. Dpen it for a 5esert oots a on.
o northwest of that an up the slope insie a ea en trunk. +f you !o in eep
enou!h you will fin a Mythril Vest. /ow, !o back own an !o north to the ne9t
area.
et the Mythril loves in the ne9t chest, then follow the path you are on north.
+n the ne9t area, you will see a lever an a rope. 1ull the lever an to the
left you will see a couple pieces of woo !o over where san was flowin!,stoppin! it. /ow !o all the way back to the bi! area where you foun the Hemey,
5esert oots, an Mythril Vest. o own to the southern part of the area, then
take the leftwar path north. et the chest ahea of you for a potion. $hen walk
up the a!!e path to the ri!ht. 7ou will fin yourself at the screen where you
pulle the lever, but in the upper part of it. Walk over an open the chest for
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an Eli9ir. $hen backtrack south. $ake the path to the left this time.
7ou will fin yourself in a whirlpool room. 7ou will most efinitely !et sucke
into one of these. 7ou will have to mash < as fast as you possible can to ump
out. $he sa part is that it is completely ranom which way you ump out, so you
coul be here for a little while tryin! to ump out the ri!ht way( What's even
worse is that the e9it to the ne9t room is blockae by a whirlpool, so you
coul fin yourself here for a couple minutes tryin! to !o out the correct way.
$o make matters worse, there are also two treasure chests in this room that you
will want to !et. Dne has J44 il an the other has a 0i-1otion. When you try to
!o to the chests an the e9it, !o slowly past the mile of the whirlpools. 7ou
will probably !et sucke in the first couple of times. When you !et sucke own
the whole way you will fi!ht two %an %corpions. $hese little bu!!ers aren't
that tou!h. $ry to see how far up iane has to be before he umps out. Mash <
faster when he is in the position where he will ump out correctly. y luck, or
by frustration, you will !et to ne9t area to the left.
Follow the path to the ne9t area. 7ou will see a laer an a chest. $ake the
chest, an now it is time to !et Guina's White Win( Hemember the uu's + was
tellin! you about) $hey have aroun 2644 01, an if you eat them when they have
taken more then 244 ama!e, you will !et White Win( Beep tryin! until you !et
it. $hen, take this opportunity to avance your character's level to at least
2. uu's swallow party members, but besies that they are plausible enemies to
!et e9perience from. +f you !et tire of them, then !o back to the previous
area, which is a ranom spawn. When you are reay, !o up the laer an follow
the stairs up to the *leyra settlement.
Freya will talk to one of the Dracles, an she will !o see the kin!. $he other
Dracle will ask you if you want a tour of the town. $he first time + playethrou!h this !ame + ha the pleasure of takin! this e9traneous tour that was
completely borin!. + woul hi!hly avise that you say no, or you are in for a...
yawn. Vivi ecies to take the tour an Guina wants foo, obviously. ;ust !o up
the stairs an take the ri!ht at the fork. /ow it's A$E time(
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After the non-important Guina A$E, if you !o up another fli!ht of stairs you
will see a familiar urmecian solier, 5an. 0e will be ne9t to his wife. 5an's
sellin! some pretty arn !oo e@uipment that will help you immensely. After
buyin! all the e@uipment you nee, walk aroun *leyra an check out the sites.
Most importantly, check out all the A$Es. ;ust !o back an forth between areas
to see the A$Es. +t seems that every hates Vivi, an that Guina is about to eat
a 'shroom.
After you look at both of the A$Es, !o back to the entrance to the *leyra
settlement. Dnce you reach where the two Dracles were, !o ri!ht an you will see
Guina. Walk up to her an converse, an she'll think that the whirlpool is ice
cream an ump in( iane will !o insie with she an we will fall back own a
couple areas. Guina says somethin! about e9ercise that shoul be
incomprehensible to him, an then we will have control of the two of them.
Dpen the two treasure chest in the area where you fell. $here will be one in
plain view, which will have a silk robe, an another oppositely south of it,
which will have another pair of Ma!ician %hoes. /ow run left to the branch an
ump own. $hen !o all the ways back up the *leyra. + know, + know, easier sai
then one. Flee is your best frien. At least we on't have to ben over
backwars to !et treasure this time.
Dnce you are back at the %ettlement, !o up the stairs an take the fork left
a!ain. $hen !o up the stairs an insie the inn behin 5an. Hest here, then !o
upstairs an talk to the moo!le about mo!net. 7ou will !et a letter from Huby,
but that's ust fun stuff. %ave your !ame, then !o back outsie the inn. $hen !o
up the stairs to the ri!ht of the inn. 7ou will have another A$E of Vivi. +t
seems that the urmecian's like to use a wor that starts with the same letter
of their race name. +f you look at Vivi while they are sayin! this, he oesn'tlook affecte at all. $hen the Dracle will come, all lai back, an preserve the
peace.
After the A$E, take the northern bri!e up to the *atheral area. $his is a bi!
purple builin!. o insie an talk to the two Dracle !uars. Dne of them will
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!ive you a messa!e from Freya. +t basically says to !o wait in the inn. 7ou know
how to !et there. ut you mi!ht be askin! &%o why i we ust rest)& $he simple
answer is that when you are about to !o in the inn, 5an will run up an tell
everyone that a ki is !ettin! maule by an Antlion.
Df course, the Dracle ust basically shru!s him off an walks away. Follow 5an
own to the entrance of the %ettlement. +f you talk to him, he will ust state
the obvious. o to the left, this is the whirlpool that Guina umpe into. $his
time, however, it won't be vacant. 7ou will see the hu!e Antlion tryin! to
attack the rat ki. 0e looks familiar... ah, anyway, the team will meet up an
we will fin out that this is &1rince 1uck.& + love alliteration.
Dh, another boss fi!ht awaits.
-------------------------------------------------------------------------------
oss /ame: Antlion
01: 8444
%teal: ol 0elm, Mythril Vest
1arty: iane "2#, Vivi "2#, Freya "2#, Guina "2#
5ifficulty: %emi-Meium
$his boss fi!ht isn't very tou!h. $he Antlion has three attacks. $he first one,
which we shoul all be familiar with, is calle Fira. $his will o aroun 644
ama!e on one person. +t's not to ba, it can be heale. $hen we have *ounter
0orn, which is Antlion's counterattack. 0e will use this often, but it normally
misses. +n my fi!ht it misse times. +t's not a reliable counterattack. When
it oes hit, thou!h, it oes aroun 644 ama!e. $he last attack that Antlion
uses is one that you shoul be oesn't abuse. 0e rarely uses %anstorm. $his is
an attack that hits everyone's 01 to the critical sta!e. $his is the yellow
sta!e in 01, it will brin! everyone's 01 own to aroun 4-I4. $his attack issimilar to eatri9's %hock reak, but you can fi!ht back this time. When Antlion
uses this, you shoul @uickly counter with Guina's White Win. $his will restore
644 01 to everyone in the party an !ive you time to heal more. 0e shouln't
abuse %anstorm, + only saw it once in the whole fi!ht. + say &Whole Fi!ht& as
if the fi!ht was lon!. $his was a very short fi!ht. iane shoul be physically
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attackin! an not stealin!. 7ou can !et most of those items a little later in
the !ame. Vivi, who will be your !o of the fi!ht, shoul abuse the usa!e of
liCCara. %ince Antlion uses Fira, we know that he's weak to liCCara( $his
shoul o a hu!e 2444 ama!e to Antlion. /ow you know why this fi!ht oesn't
last very lon!. Freya shoul use =ancer like theirs no tomorrow. $his shoul o
aroun ?44 ama!e. Also, when Antlion uses %anstorm, have Freya use Heis' Win.
$his will restore everyone's 01 223 every turn. +t is e9tremely !oo when
Antlion uses %anstorm, as it almost completely counters it. =astly, Guina
shoul be the healer of the fi!ht. Guina's ob shoul be throwin! both 1otions
an 0i-1otions as neee. +f Guina has any free turns to attack, please o so.
$he /eele Fork is a !amble, sometimes it will o 644 ama!e an sometimes 344
ama!e. Dbviously, when Antlion uses %anstorm have Guina use White Win. +f,
however, you have kept track of how much ama!e you have inflicte on Antlion
throu!hout the fi!ht, an see how much 01 Guina has an she's ma9imum, you can
finish Antlion off with 1umpkin 0ea. Hemember that 1umpkin 0ea oes your
ma9imum 01 minus the 01 you have currently, always. When you !et own to
critical sta!e, this mi!ht be the en of the fi!ht(
-------------------------------------------------------------------------------
After the fi!ht, Freya an 1uck will have a little conversation. 7ou can really
see the ifference between the way 1uck an Freya talks. 1uck oesn't want to
see his father, an runs off. efore he !oes, he says hi to Vivi. +f you
remember, 1uck was the rat ki in the be!innin! of isc one. 0e was the ki that
!ave Vivi a &ticket& for the show. $hen the screen will chan!e to Freya at the
*atheral. %he will talk to urmecia's Bin! a little about 1uck, then they will
have an ancient ceremony. $he ancin! sort of looks +rish, with them overusin!
their le!s. $he music is pretty !oo, however. After the ceremony, thou!h,
somethin! really ba happens. All the strin!s snap on the harp. $his can't be a!oo si!n. Afterwars, the sanstorm protectin! *leyra isappears.
Ale9anria
----------
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%teiner an Marcus are trappe in a small ca!e an!lin! from the ceilin!. $hey
talk a little about rahne backstabbin! %teiner, an then we !o to 5a!!er.
5a!!er contemplates on what rahne has one so far. %he then ecies her plan of
action to talk to the Gueen. $hen two ;esters run insie an tell 5a!!er that
the Gueen has summone her. $hey ar!ue for a little, an then the 1rincess says
a line that is completely out of conte9t. $he lines so... iane. $hen orn an
$horn force 5a!!er to come.
$he Gueen, as fat as ever, converses with 5a!!er. $hey will talk about the
estruction of urmecia. rahne will then make up some crap that oesn't even
soun !oo. 5a!!er asks if that really is the truth, an of course rahne says
yes. 7ou then have two options, of believin! her or not. +t oesn't matter which
one you choose. $hey will both en in Bua walkin! in. Bua must have really
like %hakespeare, but he talks about a fairy tale, not a play. Bua then uses a
spell to make 5a!!er fall asleep. Dh, an impruent means not wise. orn an
$horn e9tract the eiolons out of 5a!!er, an then we !o back to *leyra.
*leyra
------
iane an Freya will talk a little bit about the %anstorm, an then you have a
couple options to choose from. +t oesn't matter if you a!ree with her or not,
both of them will ecie to !o own the trunk. $hen you have control of Freya.
$ake the northern bri!e up to the *atheral area. o insie an to the ne9t
room. =ook behin the harp for a ranom eiolon rop. + !ot ifferent ones every
time + playe throu!h this !ame. $he first time, + !ot a !reat Emeral. %econ
time, + !ot a craptacular ore. $he thir time, + !ot a 1hoeni9 1inion. +t's
pretty ranom.
Afterwars, walk own to the entrance an meet up with the !an!. $hen you will
have control of iane at the e9it of the trunk. o own the laer an follow
the walkway to the reae whirlpool room. $he whirlpools stoppe( $his is... a
miracle. Walk about halfway throu!h this room an two Ale9anrian soliers will
attack. $hey shoul be really easy at your level, one or two hits shoul be all
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you nee to take one own. %ometimes they run away, cowars.
At any rate, avance to the ne9t room. Walk own to the fork an two more
Ale9anrian soliers will ump you. Well, it probably shoul be consiere the
other way aroun. Hetire them, then continue own to the ne9t area. Hun own an
more Ale9anrian soliers will attack you. $his is almost !ettin! teious. $ake
care of them, then continue own to the ne9t area. +n this area, the party will
finally fi!ure out that the Ale9anrian's were ust a ecoy. $hen 1uck will run
own, an tell them that the town is bein! terroriCe. Everyone will follow 1uck
up to the town, an eatri9 will say that they fell for it.
Meanwhile, the town is overrun by lack Ma!es( $hey will heartlessly kill the
Dracles. $hen we will !o back to iane at the entrance. $wo *leyran's will ask
for his help, an then a couple lack Ma!e $ype 's will attack you. $he battle
shoul be cake, they aren't har. $ry to run up the stairs afterwars an a
couple Ale9anrian soliers will be chasin! some *leyran's behin you. iane
will take them on. $hey shoul be super easy also, even in three's. $hen two
more $ype 's will fly own an attack you. More easy fi!hts. $hen iane will
run up to the town.
$wo Dracles will ask you where to !o. $ell them to hea ri!ht. $hen, run up to
the inn an a wiow with two kis will ask you where to !o. From here, all you
will have to o is !ive irections an fi!ht lack Ma!esAle9anrian %oliers. +
will !ive you where to !o. +f this isn't ri!ht, then please email me. %tartin!
at the Dracles, Hi!ht, =eft, Hi!ht, =eft, Hi!ht, an Lp. %ome of these will !o
automatically. When you are at the *atheral, lack Ma!es will come out of the
sky an surroun you. $hen a %tran!er will ump off the *atheral will a 5ra!on
%pear, ust like Freya. 0e will kill all the lack Ma!es, an everyone will run
insie.
+t seems that the %tran!er is %ir Fratley, Freya's lover( $he plot thickens(
$hey will talk, an %ir Fratley seems to have lost his memory in an accient.
1uck tells everyone this, then runs off after Fratley. $his is ba news for
Freya. Fratley runs off, leavin! Freya all alone. $hen they will ecie to
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efen *leyra. efore they can, thou!h, eatri9 takes a ;ewel an runs outsie
the *atheral( Everyone will automatically follow her to the ne9t room.
/ow you have control of iane in an outer room. 5o not !o outsie yet. $alk to
everyone you save in this room to receive a lot of !oo !ifts. $hen talk to the
moo!le an !et the letter. After that, you can use a tent an save the !ame. +
know it may soun weir, but eatri9 will still be outsie( o outsie, an
eatri9 will a!ain ecie to attack you.
-------------------------------------------------------------------------------
oss /ame: eatri9 ++
01: ,444
%teal: +ce ran, $huner loves
1arty: iane "23#, Vivi "23#, Freya "23#, Guina "23#
5ifficulty: Meium
eatri9 is back. $he same outcome will occur, ust as last time. +t all ens
with a %tock reak, which brin!s everyone's 01 own to 2. Anyway, you on't have
to take all ,444 01 off, ust wait until she uses %tock reak on you. eatri9
has a couple attacks, but it's all the same stuff from last time. %hock on a
character will o aroun J44 ama!e. %he mi!ht choose to abuse this, an in the
battle + fou!ht she use it ? times. $hat means three eaths. %hock is far by
her worst attack. %he uses $huner %lash a!ain, for aroun 84 ama!e. $his
attack isn't that ba, at least compare to %hock. Df course, she also has her
re!ular physical attacks. 7ou will be prayin! for these, as they o aroun 644-
?44 ama!e. Dh, an it seems that the evelopers ecie to !ive eatri9 *ure in
this battle. +t will cure her I4 ama!e, but she oesn't use it much. /ow, onto
are characters. iane shoul be attackin!, as usual. eatri9 oesn't have
anythin! really !oo to steal, you can !et most of it now or a little later inthe !ame. Vivi shoul be castin! $hunara, or any other 'ra spell he has. $he
orer of how much ama!e they will o on eatri9 is: $hunara, liCCara, an
Fira. %o if you have one or two, or all three, ust spam $hunara. Freya shoul
be usin! =ancer like she always oes. $his shoul continue to o aroun 44
ama!e. When she runs out of M1, have her ;ump an heal. Guina is !oin! to be
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the healer if this fi!ht. %he shoul be throwin! 1hoeni9 5owns an 1otions
ri!ht an left. 0ave Guina use White Win if thin!s !et u!ly on all the
characters. Hather then that, ust wait until eatri9 uses %tock reak.
-------------------------------------------------------------------------------
After the fi!ht, eatri9 leaves with the ;ewel in a bubble with a lack Ma!e.
$hen all the lack Ma!es will make bubbles, an fly off. iane, Freya, an Vivi
will all ump in bubbles to follow eatri9. Guina will run off.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
8. - He Hose
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
/one
$he He Hose is Gueen rahne's fla!ship. Gueen rahne will summon Din from the
5ark Matter. $hen we will have a sweet FMV of Din estroyin! *leyra. Gueen
rahne will be very please.
iane, Vivi, an Freya will arrive at the He Hose in the bubbles. Freya is
mortifie by the estruction of *leyra. iane runs over to fin eatri9. iane
says that someone is comin!, an the three hie. eatri9 comes out, an a half-nake Ale9anrian solier praises eatri9 to eath. eatri9 contemplates on the
estruction of *leyra, then a couple lack Ma!es teleport away. eatri9 will
talk a little more, then report to the Gueen. 7ou will now have control of
iane.
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Walk up the stairs, then follow where eatri9 went. +n the ne9t area, we will
see eatri9 an the Gueen talk. rahne, !reey as ever, will snatch the ewel
an eman that eatri9 !ets the last of them. eatri9 asks how arnet is oin!,
but all rahne can say is that arnet is !oin! to !et beheae for stealin! her
ewel. iane will hear this an start to yell out. Freya will calm him own,
an then Vivi will run off. 7ou will then be at the ne9t screen. $ry to run over
an own the stairs an you will see a moo!le run up an back own the screen.
Follow him back to where you hear rahne an !ive him a letter. $hen save, an
finally !o back over an own the stairs. $alk to Vivi, an everyone will ump
in a telepo.
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8.3 - Ale9anria *astle
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Enemies:
--------
Ale9anria %olier "44 01#
lack Ma!e $ype * "344 01#
anersnatch ">44 01#
orn "oss#
$horn "oss#
eatri9 +++ "oss#
$antarian "Dptional#
/ow it's time to !et back to %teiner an Marcus, who are still stuck in the
birca!e. Marcus will !ive %teiner an iea to escape, an then we will have a
small !ame to play. 1ush left an ri!ht to sway the ca!e back an forth. After
you !et some momentum, start to !o left an ri!ht in the mile of !oin! one
way. Dbviously, when the ca!e is !oin! either way push the analo! stick to !et
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more spee. When you !et completely off the screen, you will crash into a wall.
%teiner will yell that he is comin! for the 1rincess, an then we have control
of %teiner an Marcus. $his is one of the best places in the entire !ame to
level up %teiner. Why) ecause if you stan somewhere, Ale9anrian %oliers will
continue to run up to you an attack you, makin! it easy to fi!ht. Ale9anrian
%oliers are really easy to efeat. %teiner can take them out in one hit with
his loo %wor. 0e will also !et 01 when he hits them, makin! it so that you
cannot lose. 0ave Marcus kill himself, since we won't have him for much lon!er.
0ave %teiner stan in one position an the Ale9anrian %oliers run up an
attack.
Ale9anrian %oliers also !ive HEA$ e9perience( /o oubt that %teiner is a lot
of levels behin, so use this chance to fly up levels( + avise that you !o to
at least level 64. $his will !et %teiner aroun ?-8 levels passe everyone else,
but it will be worth it. ettin! I44 e9perience per fi!ht is amaCin!( $ry to
e@uip somethin! with counter to make the levels !o up even faster.
When you are reay, !o up the laer in the left part of the screen. $hen !o
throu!h the oor to %teiner's ri!ht. %teiner an Marcus will run up the stairs,
an Marcus will say that he is !oin! to leave to Evil Forest. $hen iane, Vivi,
an Freya will !o own in bubbles. $hey will talk about 5a!!er's e9ecution, an
we will finally have a stron! party( A thirty-minute timer will start up an we
will see everyone run own a hall. Marcus will talk to iane for a little bit,
an then he will close the !ate on some Ale9anrian %oliers an leave.
First off, on't worry about the time limit unless you want to fi!ht the
optional boss. $hirty minutes is WA7 more then you will nee to fin 5a!!er.
Anyway, !o own an outsie of the castle. $hen circle aroun to the !ranentry. Make sure that you run ri!ht past all the Ale9anrian %oliers, they are
time wasters. Dnce you are insie the !ran entry room, there will be a !uar on
both sies of the stairs. 7ou will also see a hu!e picture of rahne. +f you
want to fi!ht the optional boss, whom you %0DL=5 /D$, then !o to the left before
the stairs. 7ou will be in a room with a lot of scholars. o own to the last
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bookcase an you will !et a fiel icon. 1ress <, an !et reay to fi!ht an
optional boss(
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oss /ame: $antarian "5isc 6#
01: 64444
%teal: %ilver Fork, 5emon's Mail, Eli9ir, Ether
1arty: iane "23#, Vivi "23#, Freya "23#, %teiner "64#
5ifficulty: Very 0ar
1lease rea this whole strate!y before fi!htin!( 7ou can fi!ht the $antarian at
5isc $wo an $hree. $his strate!y will cover isc two. efore we start, + woul
like to say that fi!htin! him in isc two is a MA;DH M+%$ABE L/=E%% 7DL 0AVE $0E
1HD1EH EGL+1ME/$. 7ou shoul at least have io with Vivi, an everyone has to
have Auto-1otion. +f you on't have io, then substitute one of the 'ra's for
it. Why o you nee Auto-1otion) When $antarian attacks, he usually oes 1aper
%torm. $his is a horrible attack that will o aroun 44 ama!e to everyone in
the party( %o if you wante to heal you woul have to blow all your turns. %o,
Auto-1otion is a must for this fi!ht. 0e also has E!e. $his is a !oo attack
because it will only hit one character for J44 ama!e. +f %teiner !ets hit with
this then use Minus %trike on him for !reat ama!e. Dkay, now before we continue
$antarian has two forms: ook Form an *ute Form. +n ook Form he wreaks havoc
on the party with all of his attacks. 0e also wastes turns lookin! for his cute
form. 0e will keep !oin! to pa!es until he fins it. 7ou have to inflict a lot
of 01 off of him before he fins cute form. 7ou will o little ama!e to him in
this form, so ust keep attackin! him. When he chan!es to cute form, 5D /D$
107%+*A==7 A$$A*B 0+M( 0e will close his book an !o back to ook Form a!ain(
0owever, you can attack him with ma!ic. 0ave Vivi use his best spell an %teiner
use Ma!ic %wor. Freya shoul use =ancer an iane shoul steal an heal the party. $his is at *ute Form, however. At ook Form, have everyone hack away with
Ma!ic an 1hysical attacks to !et him to book form. iane shoul attack an
steal. Vivi shoul use his best ma!ic. %teiner shoul use Ma!ic %worAttack.
=astly, Freya shoul heal an attack. 5on't worry if you run low on ma!ic, ust
use ethers. $his battle shoul take a very lon! time, so try to !et here as fast
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as possible for your time limit. + hope that you have a lot of 0i-1otions,
1otions, an 1hoeni9 5owns, or you will fall. *hemist on Freya is also neee so
she can be a better healer.
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Dkay, after the optional fi!ht, !o back to the main entry room with the u!ly
rahne picture. o up the stairs an to the ri!ht, an then !o own the room an
to the ne9t corrior. 7ou mi!ht remember this place at the be!innin! of the
!ame. o up the stairs. $his is where you first meet 5a!!er. o north at the
fork an to the ouble oors. Follow the re carpet north to the ne9t set of
oors.
$his is where rahne an 5a!!er talke before. +t seems like a ea en but it
isn't. o up the steps to the fireplace. o to the left of it an you will see a
purple li!ht. *hoose to move it an the fireplace will open a secret passa!eway(
o own the stairs. +n the ne9t area, you will see a movin! path an two
treasure chests to the left, an stairs strai!ht ahea. We are almost to orn
an $horn so if you have more then minutes left, try to !et the treasure.
;ump onto the movin! path, an it will brin! you to the stairway sie. From
here, ump back on the other sie of the path an it will brin! you to the
chests. Dpen them for an +ce ran an $ent. +f you have Auto-1otion on %teiner,
then have him e@uip the +ce ran. After that, take the movin! path back to the
stairway sie an run own the spiral stairs. +t shoul take aroun a minute to
!et own to the en, so on't fret.
Dnce you reach the en, you will be at a circular platform. $o the north will be
a ouble oor an to the south will be another area. $ake the oors to thenorth. 7ou will see orn an $horn umpin! about. $hey will run own to you an
attack you.
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oss /ame: orn
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01: 444
%teal: %tarust Ho, 1artisan
1arty: iane "2I#, Vivi "2I#, Freya "2I#, %teiner "64#
5ifficulty: Very Easy
oss /ame: $horn
01: ?444
%teal: Mythril Armor
1arty: iane "2I#, Vivi "2I#, Freya "2I#, %teiner "64#
5ifficulty: Very Easy
At first, all the 01 both of them have mi!ht iscoura!e you. 5on't, this battle
is pretty easy. 7ou must be !la you finally !et to fi!ht your comic relief.
Anyway, neither orn nor $horn attacks re!ularly. $hey have to !ive power to
each other. +n the ne9t turn, they will unleash this power upon you. +t can be
pretty evastatin! if you let it be. 0owever, if you have someone attack one of
them, an the other three attack the other, their power is neutraliCe( $his
means no attacks on you( 7ou will only nee to kill one of them before they !ive
up. %o, focus your power on $horn, because he has less 01. $hen have one other
character hit orn so he oesn't use any attacks. 0ave iane, Vivi, an %teiner
attack $horn an Freya attack orn. $his will make it so neither of them can use
their powers. Dkay, let's start out with Freya. Freya will attack orn
physically to neutraliCe his power. $hat's it. 5on't have her ump or use
=ancer. 0er ob is to neutraliCe his power. ot it) oo. Dkay, now onto $horn.
0ave iane attack, Vivi use $hunara, an %teiner use $hunara %wor. $his
fi!ht won't last lon!. iane will o aroun 344 ama!e, Vivi will o I44
ama!e, an %teiner will o 2I44 ama!e( $his is a pathetically easy fi!ht( orn
an $horn will ump to the back row, an this fi!ht will be over.
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After the fi!ht, orn an $horn will say that it is &to late& an they will run
off. o north to where 5a!!er is. $hen the timer will stop. %teiner will start
mournin! like hell over 5a!!er. Freya will say that her heart is still beatin!,
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an that she will live. We then have a small A$E of Marcus in Evil Forest
runnin! to lank. After that, you will have control of iane. 0e will be
carryin! 5a!!er. %ave at the moo!le an look at mo!net one screen back. $hen,
return all the way up the stairs Gueen rahne's chamber. $his is the room where
the secret passa!eway was. Hun all the way back up the stairs, hop on the movin!
platforms, an !o back into the chamber. iane will put 5a!!er on a couch, an
orn an $horn will come in. $hey're no problem. $hen eneral eatri9 comes in.
%he coul be a problem.
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oss /ame: eatri9 +++
01: 3444
%teal: +ce ran, %urvival Vest
1arty: iane "2I#, Vivi "2I#, Freya "2I#, %teiner "64#
5ifficulty: %emi-Meium
eatri9 a!ain. %i!h. $his is !ettin! borin!. %he has the same ol moves as last
time. %hock is not the all en attack anymore, however. +t shoul only o aroun
44 ama!e. $hat's more then curable. $huner %lash is almost pathetic now, it
oes a mere 64 ama!e. $hey replace %tock reak with *limhaCCar, it's the
same move but it looks cooler. 7ou mi!ht notice that eatri9 is a lot easier in
this fi!ht. 0er attacks o a lot less an she oesn't abuse %hock. iane shoul
stick to attackin! because she has nothin! worth stealin!. $he +ce ran isn't
all that e9citin! an the %urvival Vest is ol. 0e shoul o aroun 44 ama!e
per hit. Vivi shoul use $hunara e9clusively, it will o the most out of the
three 'ra's. $his will o aroun I44 ama!e. %teiner, who will be your valiant
kni!ht, shoul use $hunara %wor. $his will o aroun 2,44 ama!e. Freya is
the healer as always. 7ou shoul have Auto-1otion by now on all characters,
however. +f Freya isn't healin!, she shoul o her usual =ancer move. $his willo aroun 44 ama!e. As you can see, the party has !rown a lot stron!er, but
eatri9 hasn't. $his makes this fi!ht pretty borin!. %he mi!ht use *ure but it
is a useless move. %he will only cure herself J44 ama!e, while the party will
be takin! aroun ?,444 ama!e off of her per !roup turn. +f the !ame ha not
ene it with *limhaCCar, you woul have been able to efeat her.
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-------------------------------------------------------------------------------
7et a!ain after a eatri9 battle everyone is beat. iane then sprouts up an
tells eatri9 about what rahne has one to arnet. eatri9 finally e9cepts the
truth, an eatri9 will o a spell on 5a!!er to wake her up. rahne will then
show up an eatri9 will efy her. eatri9 will !et reay to fi!ht, an Freya
will fi!ht alon!sie her. iane, Vivi, 5a!!er, an %teiner will !o own the
secret passa!e while orn an $horn sick their o! on Freya an eatri9.
7ou finally !et to fi!ht with eatri9( $his battle is pretty easy. 5on't use
eatri9's ma!ic unless you want to. $he anersnatch will !o own in one hit.
ack to iane, hop on the movin! platform @uickly an !et to the other sie.
$hen run own the stairs fast, as you see that you ust o!e a anersnatch.
+n the ne9t area, a path will !o up an three lack Ma!e $ype *'s will come out.
$hen you will be in a battle a!ainst them.
$hese lack Ma!es are the cream of the crop. "$he best of the best.# %till, they
aren't worthy opponents. $hey only have 344 01, so iane an %teiner can each
take one out. After the fi!ht, run own the stairs some more. $he anersnatch
that you ust itche has finally thou!ht of the iea to ump own. 0e will
attack you, an this time you will have to fi!ht two. /o problem, %teiner will
be able to one hit kill one, an with Vivi's ma!ic an iane's attack, the
other will be ea shortly afterwars.
o own to the ne9t area an the !ame will take over from here. %teiner will
have an epiphany an ecies to !o help eatri9 an Freya. + !uess the
evelopers thou!ht it woul be a no-no to have Vivi an %teiner in the same
party. Anyway, iane will a!ree to !et 5a!!er to 5octor $ot an %teiner willrun off. $hen another anersnatch will rop in. $his time you only have to kill
one, but you on't have your estroyer %teiner with you. 7ou on't nee to use
ma!ic pruently "wisely# so have Vivi use any 'ra he has. $he party will run on
an we will switch back to Freya an eatri9.
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anersnatchs surroun them, an you are in a fi!ht. /ow is a !oo time to use
eatri9's ma!ic. $ry any area ma!ic an this fi!ht we be over before it even
starts. 7ou !et much of e9perience. $hen, as two more anersnatchs are about to
evour eatri9 an Freya, %teiner comes up. $hen we have another battle versus
two of them. $his time it will be cake with %teiner. 0ave Freya finish of either
of the other two's anersnatch. /ow you will be back to iane
0ave iane !o own to the circular platform. $his was the area before you foun
5a!!er. +nstea of !oin! up to the 5a!!er room, !o own. $hen run own to the
trap platform room. Fall for it, like the !ame wants you too. Afterwars, orn
an $horn will run out an boast about their trick. $hen, thou!h, Marcus an
lank will arrive an !ive them some serious pwna!e. $hen iane an the crew
will ump on the ar!ant.
-------------------------------------------------------------------------------
oss /ame: Halvuima!o
01: ?44
%teal: Dak %taff, Aaman Vest
5ifficulty: Very Easy
1arty: iane "2I#, Vivi "2I#, 5a!!er "28#
$his battle is riiculously easy. Halvuima!o is not the other snake you
encountere, he is a little stron!er an has better attacks. When you attack him
physically, he will become compact. $his will !ive him hu!e efense. 7our
attacks will be like you have the mini status effect. +f you attack him
physically while he is compact, he will use a move calle 1ower of the =an. +t
oes a lot of ama!e to everyone, incluin! himself. 0owever, it is earth type
ama!e, so it will heal him. 5on't attack him while he is compact( Halvuima!o
has a move calle Lltra %oun Wave. $hese will mini a character, an rener themuseless. 7ou cannot cure this status effect yet, so it's time to fret. 0e has
$hunara, which will o aroun 24 ama!e to each party member. =astly,
Halvuima!o has %tab, his physical attack. $his will only o aroun 644 ama!e to
one character, so it's no bi! eal. Dkay, so why !ive this !uy a Very Easy, you
mi!ht be askin!) Well, + ust stumble over somethin! to abuse in this fi!ht.
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Halvuima!o has to use a turn to become compact, an he can't attack unless you
hit him while he is compact. %o what is there to abuse) Well, what + i was
have iane attack physically. 0e woul become compact an waste a turn. $hen +
ha everyone efen, an he uncompacte. After that, + ha iane hit him
physically a!ain an he became compacte a!ain. 7ou see where + am !oin! here)
0e can't touch you if he has to waste a move to compact an uncompact, so this
battle can even be one slowly with iane attackin! like that. 0owever, most of
you on't want to o that because it woul be a yawnathon. %o, have Vivi cast
%low an 5a!!er cast lin on the snake. $his makes him !o a lot slower an his
physical attacks will miss often. /ow, have Vivi spam $hunara until the cows
come home. $his will o aroun I4 ama!e each time. 5a!!er can be the healer
with *ura. =astly, iane can steal the stuff he has an heal. +f Halvuima!o
uses Lltra 1ower Wave on Vivi, then use the above tactic with iane. +t mi!ht
take a little while, but you will have no chance of losin!.
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After the fi!ht, you mi!ht notice that the snake ies. 0owever, it seems to come
back from the ea an starts chasin! you on the ar!ant( 7ou fly ri!ht passe
$reno( 7ou finally see the li!ht at the en of the tunnel, but that isn't a !oo
thin!. $hen we !o back to rahne. orn an $horn will say that the Gueen's
!uests have arrive an a solier will in@uire for them. rahne will o some
incomprehensible move an the solier will come back. +t seems orn an $horn
are lookin! for a ob. $hen two ounty 0unters come in an talk to the Gueen.
Watch closely as events unfol. $ake more notice of the silent re hea, thou!h.
$hen it seems that rahne is !oin! on a trip.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
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8.I - 1innacle Hocks
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Enemies:
--------
%eeker at "344 01#
%an %corpion "44 01#
a!hnol "2644 01#
+t seems that the ar!ant crashe at 1innacle Hocks. $he threesome will !et to
talkin! for a little bit, then a floatin! ol man will appear. 5a!!er will
reco!niCe him once he says his name. 0e is Hamuh, $huner o. $hey talk a
little bit about the estruction of *leyra, an then he will tell you that if
you fin five manifests, an put them in the ri!ht orer, he will be your
eiolon.
efore we !o any further, let's talk about the enemies. %eeker ats are no
problem at all, they o small ama!e. $hey mi!ht absorb 01, but it will only be
a little. 7ou mi!ht of fou!ht %an %corpions at *leyra $runk, an they are the
e9act same as before. $hey shoul be even easier to efeat. An, of course, we
know that in almost every area of the !ame we have one Qbi!Q enemy. $his is the
a!hnol. =ike the =amia, +ronite, %an olem, an uu before him, he is the only
real challen!e of the area. 0e is a stron!er version then the one at the
festival. 0e has more 01, but the same stren!th. 7ou shoul have fairly !oo
e@uipment on, at least better then you ha in the festival, so they shouln't be
much of a problem. $hey come in sin!les, so you can have iane attack an Vivi
cast $hunara for a one-two punch.
Anyway, back to the five-part story. $his can be consiere optional, but it is
e9tremely easy to !et the five an put them in the ri!ht orer. 7ou will also
!et Hamuh pretty early, so you can !et the ability points one with him an !oonto a better eiolon. %o, + really hope that you oin me in oin! this story.
o to the left a little ways from where 5a!!er is stanin! an Hamuh will pop
up. et &e!innin!& from him.
o up to the area you were ust in. $his was where the ar!ant crashe. o near
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the le!e an you will !et &0ero&. o back own to the previous area. From here,
!o save an tent at the moo!le. 7our 01 an M1 won't be restore from the last
battle, an bein! fresh out of M1 here is a ba thin!. o own the slope an
take the Mythril Vest in the barely visible chest to the south. $hen, from the
chest !o north an stay on the ri!ht. 7ou will see Hamuh if you !o up far
enou!h. $ake &0uman& an continue left.
7ou will see two chests in this ne9t area. Dne will be north of you an the
other will be a little ways away. o to the north one. efore you have a chance
to !rab it, Hamuh will pop up. $alk to him to !et &*ooperation& then take the
chest for another D!re. $hen, !o aroun the slope ne9t to the chest to another
area. Hun up a little an !et &%ilence& from Hamuh. /ow you have all five parts
of the story.
o back own the last area an this time !o up the slope. o north an take the
bri!e ri!ht an then follow the path. +f you ecie to ump own to !et the
chest, you will fin a Mythril Armlet, but have to !o all the way aroun an
back up. 7ou ecie. Anyway, follow the path throu!h an you will see Hamuh. 0e
will tell you that you foun all five parts of the story, but now you have to
put them in orer. 1lease try to o this before + tell you the orer.
$he orer is e!innin!, *ooperation, %ilence, an 0ero0uman. 7ou can choose
either 0ero or 0uman it's your ecision to which one you think is better. +t
oesn't matter if you choose the first or the latter. +t ens up with you
!ettin! the 1eriot, an a-on for the Hamuh eiolon. $hen iane will stumble
upon why you coul of chose either 0ero or 0uman. Hea the sie @uest section
for more etail.
/ow you can either ecie to ump off now or later. *hoose to ump off now. Wethen see two of the best FMV's in the entire !ame. Gueen rahne is estroyin!
=inblum with cannons, an she brin!s in lack Ma!es to take care of the !roun
troops. $hey then procee to burnin! up the entire city. $hen rahne summons the
Atomos eiolon. +t opens it's mouth lar!er then Guina ever coul an sucks up a
lot of the city. $his horrifies a!!er.
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=inblum
--------
-----------------------------
5HADD%' WEA1D/ %0D1
-----------------------------
5a!!er ?64
Ma!e Masher 44
Mythril 5a!!er >4
+ce ran ?IJ4
1artisan 2344
Multina Hacket I4
%tarust Ho I34
Flame %taff 2244
+ce %taff >J4
=i!htnin! %taff 2644
=eather Wrist 644
lass Armlet 64
one Wrist ??4
Mythril Armlet 44
Mythril loves >J4
$huner loves 2644
0ea!ear ??4
Ma!us 0at 844
anana 44
Ma!e's 0at 344
Mythril 0elm 2444
%ilk %hirt 844=eather 1late ?4
ronCe Vest 3I4
*hain 1late J24
=inen *uirass J44
*hain Mail 2644
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Mythril Armor 2J?4
-----------------------------
A=+*E'% ME5+*+/E %0D1
-----------------------------
1otion 4
1hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
Annoynment 24
$ent J44
-----------------------------
$DHHE%' %7/$0E%+% %0D1
-----------------------------
utterfly %wor ?44 5a!!er, Ma!e Masher
$he D!re I44 Ma!e Masher, Ma!e Masher
*otton Hobe 2444 Wrist, %teeple 0at
5esert oots ?44 =eather 0at, =eather %hirt
7ellow %carf 844 Feather 0at, %teeple 0at
lass uckle 44 lass Armlet, =eather Wrist
erminas oots >44 5esert oots, Fork
*achusha 2444 Ma!us 0at, Hubber 0elm
*oral Hin! 2644 =i!htnin! %taff, Ho
ol *hoker 2?44 =inen *uirass, %oft
Ma!ician %hoes 244 erminas oots, one Wrist
arette 2J44 /eele Fork, arbut1ower elt 6444 lass uckle, *hain Mail
When they reach =inblum, iane says it is best that Vivi hies. $hen we have
control of iane in the usiness 5istrict. 7ou will see that it is still
intact, but baly ama!e. o north an you will meet up with three townspeople
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torturin! a lack Ma!e. *ontinue north an in the ne9t screen !o northeast. 7ou
will remember this as the fountain circle with all the shops. 7ou will see the
Minister talkin! to an officer. $hen everyone will converse an the Minister
will take you to see the He!ent.
$he o!le looks as sa as ever. $hey will talk a little bit, an then two
soliers will brin! Vivi in the room. +t's all a misunerstanin!, but of course
they cover it up with the first thin! they can think of. $hen they talk about
Bua bein! the Ma!ic 5ealer "almost as ba as supplyin! rahne with ru!s# an
of course iane knows all about the Duter *ontinent. $hen everyone ecies that
if we beat on Bua we can beat on rahne. $hat oesn't soun ri!ht.
Anyway, $he three ecie that they all want to !o fin Bua. $hen, iane asks
for an airship. Well, it seems that is to no availability, either. *i will then
talk about the two conitions of their surrener. $he Airship an the Falcon's
*law. $he weir part is that all of these eiolons have been scattere about the
four !reat nations... why) $his is a @uestion that will efinitely be answere
if we !o to the Duter *ontinent.
$he only way that you can !et to the Duter *ontinent is either to swim or fin
this e9cavation site in the marsh north of =inblum. +' like the latter a
little myself. + think we can all !uess what the Marsh is calle) Anyway, *i
will han you some col har cash an we will !o on a shoppin! spree. uy the
new e@uipment that the !ame has to offer. $he E@uipment %hop an %ynthesis %hop
will still be there, but the +tem %hop will be in ruins. $alk to the woman that
is on top of it to buy items. Dh, an on't for!et to check the %ynthesis shop.
+t has new stuff, incluin! iane's E9ploa, a new a!!er. When you are reay,
talk to the man by the fountain.
7ou will then see a pretty lon! A$E. +t seems that rahne wants to !o to
somewhere... but where) Anyway, iane an 5a!!er will sneak insie the castle
an o own the lift. $hey will talk about !oin! to the outer continent, an
then the lift will reach the base floor. Vivi will meet up with them. $hen, *i
will !ive them a ra!. Err... a ra! of the entire worl. +t mi!ht prove useful.
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/ow, there will be another A$E an then we will be at 5ra!on's ate a!ain. %ave
at the moo!le, an buy supplies at the !uy if you want. 0e has all the E@uipment
an +tems that the places in the usiness 5istrict i, he ust can't synthesis
worth beans.
Worl Map
---------
Ah, finally back on the worl map. ;ust suck in all that nice, fresh mist. Dh,
back to our story. 7ou can o the same stuff as you coul last time here. 7ou
can !o to *hocobo Forest an wran!le up some *hoco!raphs or !o to Gu's Marsh.
Lh... ust in case you in't know, Gu's Marsh is that flat forest strai!ht
ahea of you. + avise that you at least !o !et *hoco now. 0e will be useful for
transportation in the for!otten continent. Anyway, when you are reay, enter the
flat forest north of =inblum's 5ra!on ate.
Gu's Marsh
----------
7ou shoul be a re!ular here. o north from the planks then !o throu!h the !rass
a little north of Mo!ster. 7ou will be at a pon. Guina will be here( $alk to
Guina an she will ecie to come with. 7ou all know you misse Guina. Anyway,
!o back own the brush to Mo!ster. $hen, !o ri!ht all the way. 7ou shoul !o to
another area. o own the path ri!ht all the way until you reach the last brush
openin!. 7ou shoul notice it because it is arker. Guina will say that she
smells fro!s an run off. iane will follow him, an you will stumble upon what
you were lookin! for( Guina !o in. 7ou o too.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-------------------------------------------------------------------------------
8.J - Fossil Hoo
-------------------------------------------------------------------------------
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K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
%eeker at "344 01#
Abomination ">44 01#
Feather *ircle "344 01#
riffin "244 01#
Armoullahan "%emi-oss#
=ani "oss#
-----------------------------
MDB+'% A/5 BL11D'% MD%0D1%
-----------------------------
1otion 4
1hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
Annoynment 24
$ent J44
-----------------------------
$HEA%LHE 0L/$EH'% +/VE/$DH7
-----------------------------
+ce ran ?IJ4
1artisan 2344
Multina Hacket I4%tarust Ho I34
Mythril Armlet 44
Mythril loves >J4
$huner loves 2644
anana 44
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Ma!e's 0at 344
Mythril 0elm 2444
*hain 1late J24
Mythril Vest 22J4
Aaman Vest 2344
Mythril Armor 2J?4
1otion 4
1hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
Annoynment 24
$ent J44
Walk own the stairs an into the !uts of Fossil Hoo. 7ou will now be in a
cavern-type room. o own an turn the corner an the !roun will start shakin!(
$hen, a ca!e will !o over an openin! to the stairs an a weir machine will come
out of the sie. +t's time to run( 7ou will have to successfully outrun the
machine throu!h three areas. +n each of these areas there will be throwin!
knifes that will sway back an forth. $hese won't o any ama!e to you, but will
stop you from avancin!.
Fi!htin! the machine, Armoullahan "Wow, lon! name(# really isn't that har. 0e
has three attacks: %pear, =evel eath, an $hunara. %pear will o a little
ama!e. =evel eath will kill any an all party members instantly if their
current level is ivisible by . $hunara is ust a re!ular seconhan enemy
attack. /o bi! eal. 7ou will only have to o aroun 344 ama!e before he falls
apart. 0e will, however, put himself back to!ether an !o after you in the ne9tarea.
$he first time + went throu!h + specifically stoppe an attacke it throu!h all
three areas. 0e was a piece of cake. Anyway, there will be a crumblin! in the
!roun an the machine will fall in it while iane safely umps over it. $hen
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everyone will !o insie the ne9t room an fall on each other. $hen the bounty
hunter that met up with rahne will arrive. $hey will converse for a bit about
rahne bein! ba, an then we have another boss fi!ht.
-------------------------------------------------------------------------------
oss /ame: =ani
01: 3444
%teal: *oral %wor, laius, Ether
1arty: iane "2J#, Vivi "2J#, 5a!!er "2J#, Guina "2J#
5ifficulty: Meium
=ani really isn't that har of a boss. $he simple reason why + !ive her a meium
is because of her arsenal of attacks. %he has every sin!le one of the 'ra
spells, which will o aroun ?44 ama!e to one character. %he sometimes wastes a
turn to scan someone to fin his or her weakness, an then uses the appropriate
spell. $hat's a bi! waste of two turns, in my opinion. 7ou also mi!ht fin her
use Aera if the character's weakness is Win. /o bi! eal there either. 0er bi!
attack in this fi!ht is Water. Water is pretty evastatin!. +t oes ?44 ama!e
to every character. $hat's really ba. 0owever, she oesn't abuse this power.
7ou mi!ht see her use it once or twice in the fi!ht, but that's it. Dh, an she
has physical attacks, but they are ust like a spell. + want you to watch out
for 5a!!er an Vivi. $hey have low health, so ?44 ama!e here an ?44 ama!e
there an they are !oners. +f you are the recommene level, then you shoul
have aroun 4 01 with 5a!!er an 34 01 with Vivi. $hese two characters are
key to this battle, so keep them in tip top shape, capiche) Anyway, onto
character uties. iane shoul be physically attackin! =ani, he shoul be oin!
aroun 2444 ama!e each hit. Vivi's ob is to cast any of the 'ra spells or io.
All the 'ra spells will o the same ama!e, =ani is a pretty steay character in
the weaknesses epartment. 5a!!er shoul cast lin on =ani the first turn thiswill make her physical attacks lau!hable. Afterwars, she shoul cure people
with spells an meical items as neee. Abuse *ure, it is still a !oo
restoration ability. Guina's role in this fi!ht is to be on stanby when =ani
oes Water. When she oes, Guina shoul *ounter with White Win. $his will make
her Water attack pretty useless. Guina shoul stick to attackin! an healin! as
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neee. When + attacke with Guina + only i aroun 4 ama!e. + in't know
what !ive, but throu!hout the entire fi!ht Guina woul only o 4 ama!e. %o
Guina can also heal. With iane an Vivi attackin!, while 5a!!er an Guina are
healin!, there is almost no way you can lose. =ani !ets a meium because even
thou!h she has some !reat attacks, your party is so meically stron! that it
wouln't make a ifference. %he isn't like eatri9 %he oesn't have any J44
ama!e attack that will completely kill you.
-------------------------------------------------------------------------------
After the fi!ht =ani &will let you !o& an run off. $hat souns like a victory
to me. Anyway, !o own the stairs that she was occupyin!. +n the ne9t screen,
you will hear a ar!ant, an then you will see it !o by. iane will !et the
bri!ht iea to use it as transportation. $his is possibly the worst place in the
!ame ne9t to the *leyra $runk. 7ou will fin out why.
Hun up the steps to iane's ri!ht an follow the path to yellow flowers. $ake a
flower, then !o over east a little an the fiel icon will pop up. 1ress < an
the ar!ant will come. $his time, however, he will eat the flower, an iane
will hop on its back. +t will then continue !oin! on its small route an iane
will ump off it. From here, !o north up the steps to ne9t area. $hen !o own
the stairs an talk to the treasure hunter.
$he $reasure 0unter will tell you all the basics of this hell. 0e tells you that
the only way to !et further insie the site is to hitch a rie on the ar!ant's
back. $hen he will tell you that if you ust !o onto a ar!ant, it will lea you
to a ea en. %o, you have to control which way the ar!ant !oes by pullin!
water switches. $hese water switches are curiously a little while away from
where you hop own, so you will have to fi!ht a lot of battles. +f this oesn't!ive you a !oo iea of this... place then you will see as we !et further
insie.
/ow let's talk about the enemies. + always knew you wante to. Anyway, let's
start off with %eeker at's. $hese little sucker suck, literally suck, your 01
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at will. $hey aren't really that har, thou!h. oo one-hit kills with iane.
Abomination's look weir, but aren't that har to efeat. Eat them to learn,
which is a !reat skill to use later in the !ame. e sure to keep tryin! to eat
them until you !et /i!ht. Feather *ircles oin the above two in bein! very easy
to efeat, but annoyin! because of how often you have to fi!ht them. =astly,
riffins oin the =amia an %an olem as the &estroyers& of the area. riffins
have the most 01 an can o the most ama!e. $hat still oesn't mean they are
har to beat.
Dkay, now !o own the steps from the treasure hunter to the moo!les. 7ou will
see a familiar face, %tiltCkin. $alk to him an buy the Ether, Hemey, an
1hoeni9 1inion he has for il. $hen, talk to the other moo!le. 7ou can buy
meical items from him at Mo!shop. $alk to him about Mo!net an he will tell you
about his letters. $hen save your !ame.
/ow it is time to level up. + want everyone at level 64 before we continue. +t
shouln't be very har the enemies here !ive a lot of e9perience. Hemember that
when you fi!ht Abominations that they have /i!ht, so try to pruently attack
them. $hey have aroun >44 01, so one hit by iane shoul brin! their health
own to an eatable level. $he other enemies are not har. ;ust remember to
switch between e@uipment after battle as you !ain A1. "5on't use e@uipment that
alreay has a mastere skill.#
For 5a!!er, this shoul be pretty tou!h. %he can learn a lot of stuff ri!ht now.
$ry to learn Hamuh first so 5a!!er can have a powerful attack. iane will be
pretty cut an ry. E@uip the 1ower elt an *ounter ability if you run out of
a-on's to teach him. Vivi shoul finish up the 'ra's, if he alreay hasn't
alreay. +f he has, then move onto io in the Dak %taff. +t's nice to be well
balance in the 'ra epartment, because you can o a certain spell for a lot of enemies because they are weak to that spell. Guina is nothin! to worry about in
abilities at the moment, you can !ive she anythin! you can think of.
All ri!ht, back to the !ame. From the two moo!les, !o ri!ht to the ne9t area.
$his area is pretty strai!htforwar there will be flowers an a ea en path.
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et a flower, an then walk a couple steps to the en of the path. 7ou will see
the fiel icon. As always, the ar!ant will eat the flower while you hop on its
back. +t will brin! you to a ifferent area. +n this area, !o north to the ne9t
screen. $ake the Fairy Earrin!s in the chest, an then !o back to the previous
area. 1ick one of the flowers, an the ar!ant will take you back to the
previous area.
From here, !o left an you will be back in the moo!le area. o north up the two
fli!hts of stairs an to the ne9t area. 1ick the flower an call the ar!ant. +t
will take you over an up. +n this screen, !o ri!ht. 7ou will fin one of the
switches. Flip it, an in the upper ri!ht corner you will see that you chan!e
the path of the ar!ant. /ow !o back to the previous screen. $hen, pick a flower
at the en of the path an call the ar!ant in the mile of the path.
iane will ump off in, yet a!ain, a new area. o left up the stairs then north
to the ne9t screen. $ake the ether in the chest, then return to where the
ar!ant roppe you off. After that, !o own the stairs an take the lower path
north. Follow the scurvy path to another screen. 7ou will see that this screen
is where the moo!le an treasure hunter are, but instea of bein! own there you
will be at the switch. 1ull it, an then !o back to the ar!ant. 1ick the flower
an call it a!ain.
7ou will be back in the area where the first switch was. o left an flip it
a!ain. $hen, !o back to the previous screen an call the ar!ant a!ain. o left
an you will be back to the treasure hunter an moo!les. o own to where the
moo!les are. +f you are low on potions, or anythin! else, buy them from Mo!shop.
$hen, !o ri!ht own the small path to another screen. We will fin another
ar!ant area. 1ick the flower an call it to !o further in. 7ou will now be at a
secon treasure hunter. 7ou can buy e@uipment an meical items from him if younee to.
After you are finishe with items, !o up the stairs to the ri!ht of him. Follow
the small path to fin the fourth switch. Flip it, then !o ri!ht to another
screen. 1ick the flower an call the ar!ant a!ain. +n this area, follow the
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small path ri!ht to QanotherQ screen. 7ou will see a treasure hunter i!!in! for
somethin!, but we will be on the upper level with a chest. *ollect the =amia's
$iara in it, an e@uip it on 5a!!er. $hen, !o back to the previous screen. 1ick
a flower an !o over to the northwestern part of the area. et on the wooen
platform an call the ar!ant.
7ou will be back at the fourth switch area. o left, an flip the switch. $hen
!o back ri!ht an call the ar!ant a!ain. 0e will take you to another
QifferentQ area. /ow, !o south an follow the path to the ne9t screen. 7ou will
see vines all over the walls. rab onto them, then hea ri!ht. Water out of a
lion's hea will s@uirt at you, an you will fall into the water. Wait for the
fiel icon to appear, then iane will backflip out.
o ri!ht an you will be at a small fork. 7ou can !o up the fork or follow the
path. o up the slope, an then !rab onto the vines a!ain. o aroun an fall
onto the path above you. o south an ri!ht to the another area. $his will be
where a treasure hunter was i!!in!. $alk to him an he will tell you that if
you !ive him a potion, he will let you i! in this area. A!ree, an he will han
you his pick.
/ow, you can hit the walls with your pick to fin items. +t will take a lot of
hackin! before iane fins somethin!, thou!h. E9pect to hit the wall at least
24 times before you buy an item. Anyway, when you are reay to procee further,
!o to the upper level an aroun the walls on the platform. 7ou will see a lot
of rocks to!ether it almost looks as if an avalanche happene. Beep i!!in! on
that wall. 7ou will hear &Bu...& then &Bupo...& then Buppo the moo!le will break
out of the rocks after aroun 24 hits. 7ou can o a lot of thin!s with this
moo!le. %ave your !ame, use a tent, buy some meical items, an finally a!ree to
eliver a letter for him.
/ow, return back to the room with vines on the walls. When you try to leave the
area, the treasure hunter will ask if you are @uittin!. %ay yes an iane will
!ive him his pick back. $hen !o left back to the vine room. /ow, !rab onto the
vines an !o as hi!h as you can up. $hen, !o left past the lion hea's an rop
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own onto the top level. Flip the switch, an you will see that it will finally
say e9it on it( o back on the vines, an stay in front of a lion's hea for a
couple secons. Water will then s@uirt you to the !roun.
After this, press < when the fiel icon pops up an iane will ump out. /ow,
!o ri!ht. +nstea of takin! the slope up, follow the path own to the ne9t
screen. 1ick a flower an run over to the en of the path. *all the ar!ant, an
he will take you to the e9it( ut you aren't out of the woos yet. Follow the
path ri!ht an up. 7ou will the li!ht at the en of the tunnel( 7ou are finally
out of this !o-forsaken hell( iane will comment on no mist bein! outsie, an
we will finally be on the worl map(
Worl Map
---------
Finally we are back on the worl map( Aust your camera so that it is facin!
north. 1ress select once to see the worl map. /ow, !o north an you will see a
small villa!e in between some vines hi!her then you. o throu!h the small
mountain pass below the villa!e. %tay on the ri!ht sie, an !o alon!sie the
wall. /ow, !o up an over to the villa!e. +f you !ot a *hocobo, then before you
!o up an over to hea northeast to Gu's Marsh. o aroun in an you shoul fin
*hocobo tracks. *all *hoco at the tracks with a ysahl reen. *hoco is a
QreallyQ !oo source of transportation because you on't have to fi!ht enemies.
Hie over to the villa!e that we saw earlier.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
8.> - *one 1etie
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
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--------
/one
-----------------------------
HD*EH7 %$DHE ME5+*+/E%
-----------------------------
1otion 4
1hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
Annoynment 24
$ent J44
-----------------------------
D=51+=EH'% WEA1D/% %0D1
-----------------------------
1oison Bnuckles 444
Multina Hacket I4
%tarust Ho I34
Flame %taff 2244
+ce %taff >J4
=i!htnin! %taff 2644
Dak %taff 6844
Mythril Fork 8I44
Mythril Armlet 44
=amia's $iara J44
Hitual 0at 2444Aaman Vest 2344
Ma!ician *loak 2J4
As you enter, Guina will run in hun!rier then Atomos. iane will say that all
Guina thinks about is foo. 5a!!er basically calls iane a hypocrite, an says
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that all he thinks about is !irls. $hen everyone will run insie. iane will
have to say &Hally-0o& to !et insie the villa!e. $he warves are very one
mine. +'m sure if iane sai &Hally-0oes& that it woul have been fine...
Anyway, it's time to view some A$Es. $he first A$E will be Vivi talkin! to some
locals. o northwest from the entrance an pick up the 6I44 il. $hen, if you !o
north from here, an pass the warf lay, you will see a fiel icon. +f you
press < iane will start to check out the warf lay an she will see him.
Lh... anyway, check out the city. 7ou will see all the basic stuff, inns, shops,
an moo!les. ;ust look aroun the town while you view the A$Es. +f you talk to
the people, they will say some pretty funny thin!s.
$he last A$E that you will see is title &5a!!er an William.& After you are
finishe with that, !o back to the entrance. From here, !o up north to the
babilicious "not# warf lay. $urn left into another room ri!ht before her. /ow,
!o north to an up the stairs. $hen, !o south to the southwest corner of the bi!
room. 7ou shoul see Vivi to the west. *onverse with him an you will hear the
other two warves, rather incomprehensibly, talk about train! !oos. Vivi will
run off an you will be face with yet another A$E.
5on't worry, this is one of the last ones. + promise. Eh... maybe not. +n this
A$E you will see some warves say hello "Hally-0o# to a peculiar fellow that you
cannot see in the screen. Well, whoever it is, he seems to have a pointy-hat.
/ow, !o to the southeast corner of this room an own to the ne9t area. iane
will see a lack Ma!e( We ust !ot our first lea, !umshoe( Vivi will run after
him, an iane will start to follow him but see 5a!!er. Df course, he has to
have a couple wors with her before he continues to run after the ma!e.
+t seems that the lack Ma!e has escape. Ah well, no bi! eal. $hat's why you!ot me, y'know) Well, you on't really nee me. +f you actually rea the
ialo!ue, or ust looke at the blue wors like + i, you shoul know that
there seems to be a villa!e southish from here. 5on't leave yet, thou!h. 7ou
still !ot to catch up on supplies( o back to where iane "sort of# confronte
the lack Ma!e. 7ou can buy items here. ut who wants items( o to the ne9t
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area, in the northeast corner of the screen, an you will see a weapon shop.
E9tol the lor( uy as much e@uipment as you want. Afterwars, !o back to the
previous screen an talk to the moo!le. A!ree to eliver a letter. Finally, hea
back on over to the entrance an blow this 1opsicle %tan.
Worl Map
---------
ack to the Worl Map. +f you look southeast of here, you will see a bi! forest.
$his is where you have to !o. 5on't fret, it's only about 24-26 enemies away.
Maybe some Ha!time Mouse an Frienly =aybu! "%EE %+5E GLE%$%#, too. Meh, +
ust nee to put a foot in my mouth. 7ou will have to !o east until you reach
the ocean shores. /e9t, turn southwest "look at the map for !uiance# an put
your best foot forwar into the forest. 1low on throu!h to the en of it. 7ou'll
then see a bi! !reen blob smack ab in the mile of the forest at the en. 7ep,
this is suppose to be a forest entrance, folks. Enter here.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
8.24 - lack Ma!e Villa!e
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
emCelett "244 01#
Myconoi "R2444 01#
-----------------------------
/D. 23?'% ME5+*+/E %0D1
-----------------------------
1otion 4
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0i-1otion 644
1hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
Hemey ?44
Annoynment 24
$ent J44
-----------------------------
/D. 6?>'% WEA1D/ N AHMDH %0D1
-----------------------------
Ma!e Masher 44
Mythril 5a!!er >4
laius 6?44
%tarust Ho I34
Ma!e %taff ?64
Flame %taff 2244
+ce %taff >J4
=i!htnin! %taff 2644
Dak %taff 6844
Mythril Fork 8I44
=eather Wrist 644
lass Armlet 64
one Wrist ??4
Mythril Armlet 44
Ma!ic Armlet 2444
=eather 0at 24Feather 0at 644
%teeple 0at 634
0ea!ear ??4
Ma!us 0at 844
anana 44
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Ma!e's 0at 344
=amia's $iara J44
Hitual 0at 2444
%ilk %hirt 844
=eather 1late ?4
ronCe Vest 3I4
*hain 1late J24
Mythril Vest 22J4
Aaman Vest 2344
Ma!ician *loak 2J4
%urvival Vest 6>44
-----------------------------
=A*B *A$ %7/$0E%+% %0D1
-----------------------------
utterfly %wor ?44 5a!!er, Ma!e Masher
$he D!re I44 Ma!e Masher, Ma!e Masher
E9ploa 2444 Ma!e Masher, Mythril 5a!!er
Hune $ooth 6444 Mythril 5a!!er, Mythril 5a!!er
*otton Hobe 2444 Wrist, %teeple 0at
%ilk Hobe 6444 %ilk %hirt, anana
5esert oots ?44 =eather 0at, =eather %hirt
7ellow %carf 844 Feather 0at, %teeple 0at
lass uckle 44 lass Armlet, =eather Wrist
erminas oots >44 5esert oots, Fork
*achusha 2444 Ma!us 0at, Hubber 0elm
*oral Hin! 2644 =i!htnin! %taff, Ho
ol *hoker 2?44 =inen *uirass, %oft
Ma!ician %hoes 244 erminas oots, one Wristarette 2J44 /eele Fork, arbut
1ower elt 6444 lass uckle, *hain Mail
Manain's Hin! ?444 one Wrist, %tarust Ho
Fairy Earrin!s ?644 Ma!ic Armlet, %oft
E9tension ?44 =amia's $iara, Multina Hacket
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Heflect Hin! I444 Anklet, Manain's Hin!
+f we weren't out of Fossil Hoo yet, we have another ba place. 7ou will see a
fork in the roa. 7ou can !o left or ri!ht "obviously#. +n the ne9t couple of
screens, all you will be oin! is !oin! left, or ri!ht. %ee, after you !o one
way, you will be at the same fork a!ain. Follow my irections correctly, an you
shoul be at lack Ma!e Villa!e. What makes this place another Fossil Hoo, you
mi!ht ask) Well, you !et A =D$ of encounters here. Every five steps you take you
will be in another ranom battle. $his mi!ht be !oo, for !oo levelin! up, but
it ust !ets tirin! after a while.
=et's !o over to the two ba boys of this area. We !ot are emCelett an
Myconoi. oth are primarily 0eterotrophs "+ ha to throw some io in here#. a
news first. emCelett are psycho maniacs that love to counter with psychokinesis
for aroun 24 ama!e. +t also will o some semi-!oo win ama!e for 24
ama!e. Another ba thin! is they have aroun 244 health, so they will take a
couple hacks to kill. + hi!hly avise that you use Vivi's io, 5a!!er's Hamuh,
Guina's efens, an iane's attacks to plow on throu!h them. 7ou on't have to
worry, an inn is literally aroun the corner an you will fi!ht no bosses here.
%o, !o a little bonkers on the ma!ic if you want to. Myconoi aren't a real
threat, + have yet to face one that laste Vivi's io.
ack to the fork in the roa. 7ou will have to !o throu!h a series of &ri!ht
left& irections to !et passe here. $here's no ma!ic that can !et you throu!h
any @uicker. $he se@uence is Hi!ht, Hi!ht, Hi!ht, =eft, an Hi!ht. +f you want
to !et technical, you woul be !oin! &northeast& an &northwest& but ri!ht-left
irections seem funner. Dn the secon to last irection, you will see a lack
Ma!e on the other sie of the fork. ;ust follow him your last ri!ht an you will
be out of this maCe. $he lack Ma!e will o... ma!ic an make a villa!e appear.Vivi an iane will follow him insie.
$he lack Ma!es loiterin! at the entrance won't see you at first. $hen, they
will finally an run away. Vivi will follow them, an 5a!!er will ecie to,
also. Guina will run for foo, as she always oes. $hen we will be left with
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!oo ol iane. $hen an A$E will pop up. 7ou will see a list of a ton of them.
=ook at them while + show you some of the better items to !et here. o to the
left, an insie the house. $his seems to be a little shop. +n fact, it is the
e@uipment store. iane will startle the lack Ma!e, but you will still be able
to buy items. $he items here are really !oo, an + hi!hly su!!est that you !et
anythin! new. $hen, !o back outsie.
/ow, !o a little ri!ht of the house, still on the porch, an you will pick up an
Eli9ir. $hen, !o back aroun an up to a fork. o left, an left a!ain to
another area. 7ou will see two houses. o insie the one farthest away from you.
5a!!er will be insie here. iane will talk to her, an she will run off. $his
house is lack *at's %ynthesis %hop( 7ou can synthesis a Hune $ooth here,
iane's best weapon yet. 7ou will also see a wie variety of accessories.
%ynthesis any of them if you like.
Afterwars, !o up the laer in this room. $his will take you to a &secon
floor& of a couple shops. o north an follow the small plank to a treasure
chest. $ake the J8? il, an then !o back to the %ynthesis %hop. $ake the 6444
il behin the mile laer, then !o outsie. +f you !o left a little, we will
see Vivi !o ri!ht passe iane to another place. /ow !o to the ri!ht house in
this area. $his is an item shop.
Why woul + steer you here) Well, for one you have to see all of the A$Es. +n
aition, you can buy 0+-1D$+D/% 0EHE( We finally !et to heal the party for more
then 24 01( uy as many as you want, then e9it via the oor to the ri!ht. o
insie the ne9t house to the ri!ht an you will be in a nice, corial inn. o
throu!h the open oorway to the ri!ht an iane will talk to Vivi for a little
bit. $hen the rest of the party will come an everyone will talk about what they
have one thus far. $hen you will be aske to either rest or not rest. *hooserest, an Guina will ecie to !o look for foo.
Vivi will walk outsie the inn, an 5a!!er will continue to be worrie about
him. iane will... err... comfort her, + !uess. $hen, iane will tell 5a!!er a
fairytale. Well, not e9actly. +t's about a man who !oes on a @uest to fin his
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birthplace. iane cuts thin!s short an the man returns. 0e in't fin what he
lon!e for. 0e came home to his father. 0is father then proceee to !ive him
the worst beatin! of his life. Afterwars, the father oly smiles at the son.
$hen the man knew that no matter where he was ori!inally born, this was his
home.
Well, if the visuals in't let you see eye to eye with who the &man& is, then
you must really be out of it. iane is the man, an aku is the father. What we
learne was that iane must of always wonere about where he came from. $hen,
we chan!e back to Vivi. 0e will be talkin! with wise 6JJ about eath. /umber
6JJ will stumble upon what we think Vivi is lookin! for. Vivi finally sees that
his &home& is with iane, 5a!!er, an especially Guina. ecause without Guina,
no one woul be able to remin them to eat(
$he last part mi!ht not be true, but who cares. $he ne9t mornin!, we will fin
out that someone spotte a silver ra!on at a place calle %anctuary ust passe
*one 1etie. + woner who that coul be. $hen we will fin out that there seems
to be a mist source there. We will efinitely check this out( Vivi will run
over, then Guina will saly come back. After that, 5a!!er ecies that we must
!o to the %anctuary.
efore we !o, e@uip all the weapons an armor that you bou!ht. Hemember to
chan!e your abilities accorin!ly. $hen, leave via the entrance. %aly, we won't
be able to !o throu!h the forest we will !o back out to the Worl Map.
Worl Map
---------
7ou know where to !o( Dr at least, + hope you o. o back over to *one 1etie,where everyone sai they saw a silver ra!on( $his will brin! us closer to the
%anctuary.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
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8.22 - *one 1etie
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
$roll "2844 01#
noll "2844 01#
0il!i!ars "oss#
/ow that we are back in *one 1etie, we will have some more !oo ol ialo!ue.
$his will basically tell you that the only way to !et to the %anctuary is
throu!h the villa!e e9it on the other sie. $his, however, is bein! heavily
!uare by warves. Hun insie the villa!e. +t seems we on't have to Hally-0o
a!ain. o north an take the first left oor. Walk north up the stairs in this
area. /ow we will back at the bi! area, where we saw Vivi. o to the
northeastern corner of the room to see a warf blockin! a oorway. 0e will tell
you that you nee to have a ceremony to enter. $his will nee to be hel by &0is
0oliness.&
/ow, !o back over to the northwestern corner of the room an back to the
previous area. 7ou will see a man who looks holy walkin! up an own this
corrior. $his has to be the holy !uy( 0ave iane talk to him, an we will fin
out that this ceremony is marria!e. 5a!!er will, on cue, walk into the room.
iane will ask her to marry her, an she will a!ree. iane will be shocke,
an the wein! will start. $hrou!hout the whole thin! iane will talk to
himself about his relationship with 5a!!er. Afterwars, they will be man anwife. Well, not e9actly, it's ust to !et aroun these 6-foot warves. iane
will try to kiss 5a!!er, but she will siestep out of the way. 0e will ump for
her, an fall with a pretty bi! ban!.
Afterwars, it seems you will have to announce your marria!e to twins before you
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pass. When you !et the option, *0DD%E $D 0AVE V+V+ A/5 GL+/A E$ MAHH+E5. $his
is hilarious, Guina is so happy when the whole thin! ens. efore they !et the
chance to kiss, someone yells &$hief(& /ow, if you by accient chose the first
option, to announce to the twins, you won't see this hilarious scene. + can !et
you to the ne9t part in the !ame, however. o to the southeastern corner of this
room an avance to the ne9t area. $hen, !o to the northeastern corner of the
room to !et to another area. $hen talk to the twins.
Well, that's only if you chose the first option. +f you in't, after the secon
marria!e iane an 5a!!er will automatically !o to the twins. $hey will talk to
the twins for a bit, an then &$hief(& will be yelle a!ain. We will see a
little !irl an a moo!le run passe you. $he twins will run after them. +n the
ne9t screen, the twins will e9plain that they cannot !o any further an return
back to their posts. $hen the other newlywes, Vivi an Guina, will arrive.
Everyone will ecie to press on further.
/ow it is time to make a switch. efore you !o any further, take everythin! that
you on't have a uplicate of off Guina. %he'll be leavin! us for a bit. After
this, !o north an east. 7ou will see the thief on a branch an her moo!le in
the sky. $hey will talk to one another, of course the moo!le "Mo!# sayin!
&Bupopopo& mostly. $hen Mo! will run away, leavin! the accomplice behin. %he
will tell the !an! that she oesn't taste !oo. iane retells Guina this. $hen,
Guina says that the moo!le looks like it mi!ht be tasty an hops a hill with
another ban!. $he !irl then falls from the branch an iane catches her.
$hen we have some ialo!ue, an we !et to name her. /ow that we have to name
her, you must know she will be the replacement for Guina( 0er efault name is
Eiko, so that's what +'ll call her. $hey will speak some more about stealin! an
Guina runnin! after Mo!. Afterwars, 5a!!er ecies to take Eiko back home aniane says yes. Df course, he also says &Anythin! for my lovely wife.& $hen we
have control of iane a!ain, short a &thin!& an up a 3-year-ol.
/ow you have to &raise& a whole other character( E@uip her with what you want.
e minful of the abilities, thou!h. +n fact, that is how you shoul e@uip her
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by( $ry to !ive her e@uipment with the best abilities on it. $he olem's Flute
is fine, as it has *ura. =amia's $iara shoul be e@uippe for float. Ma!ic
Armlet for %ilence. Ma!ician's HobeMythril Vest for Auto-1otion. %he shoul
keep the %apphire e@uippe until she learns Fenrir. $hen e@uip her with =evel Lp
an all the other necessaries.
/ow it's time to &talk about the enemies(& Well, none of the enemies here are
anywhere near har. ;ust hack away with attacks. $ry to preserve ma!ic for the
upcomin! boss fi!ht. /o nee to list all the enemy tactics this time aroun.
Dkay, now that you have a feel for the lan, let's !et to business. $his area is
VEH7 confusin! so rea my irections carefully. o ri!ht to another area. $hen
climb the roots in the mile of this areapathway. After climbin!, !o left an
you will be in a hi!h level in the past area. $ake the He %tone in the statue.
+t shoul be in the mile of this level. et the chest for a tent. $hen, climb
back own the roots an !o back to where you foun Eiko "lower level of previous
area#. $his may !et confusin!, so +'ll make some area maps now.
=e!en
------
* - *hest
% - %tatue with %tone
H - Hoots
SS - locke until you !et two stones
T Area 2 T T Area 6 T T Area ? T
T---------------------------T--------------------T----------------------T
U* QQQQQQQQQQQQU % U U
UUHUQQQQQQQQQQQQUU UU * % U U U
U QQQQQQ QQQQQQQQQQQQUQQQQQQQQQQQQ U U U
U U U U U U U SS U
U UQQQQQQQQQQQQQQQQQQQQQQU UHU UQQQQQQQQQQQQQQQQ U
U U U U
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UQQQQQQQQQQQQQQQQQQQQQQQQQQQUQQQQQQQQQQQQQQQQQQQQUQQQQQQQQQQQQQQQQQQQQQQU
T---------------------------T--------------------T----------------------T
Dkay, back to the walkthrou!h. /ow that you are back in area 2, !o left an up
to the roots. *limb them, then collect the remey in the chest. Afterwars, !o
ri!ht an !et the lue %tone. /ow, !o back own the roots an run all the way
over to area ?. $he blocke way shoul now be open. o up(
+f you !o north a little more you will fin %tiltCkin an a mo!!le. uy the
items from %tiltCkin. 7ou shoul know what an Ether is an how valuable it is.
Ma!ic $a!s can be bou!ht later in the !ame they cure Combie status affects.
/ow, talk to the re!ular moo!le whose name is %uCana. ive her a letter, then
save your !ame. +f you use ma!ic then use a tent. We will soon be in another
scuffle with a boss. /ow, !o to the ri!ht an !o own. $hen climb the laer an
follow the path until it turns into tree roots. 7ou can walk on this to the ne9t
area, too. We will now see a FMV of the +ifa $ree. /otice how it is spelle with
an &+& an /D$ a &=&. + in't catch onto that for a while, either. Anyway, !o
ri!ht to the ne9t screen an the !roun will start shakin!. Another boss fi!ht(
-------------------------------------------------------------------------------
oss /ame: 0il!i!ars
01: J444
%teal: Mythril Fork, 1hoeni9 5own
1arty: iane "6?#, 5a!!er "6?#, Vivi "6?#, Eiko "6?#
5ifficulty: Easy
$his is a very easy fi!ht if you are at the recommene levels. 0il!i!ars' is
very easy because your party is a lot more avance then him iane will take
on someone with J444 01 A=D/E ust a little later in this !ame. 0il!i!ars' islucky enou!h to have four attacks. First off, he has Bnock 5own. $his is
basically a physical attack 0il!i!ars hits one person for aroun 844 ama!e.
5a!!er or Eiko can easily heal this will *ura, an you shoul have Auto-1otion
e@uippe. %o, this can be completely countere with healin!. %econ off, he has
0ishop. $his is an attack where he umps up in the air an falls on someone. +t
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mi!ht soun painful, but it only oes aroun 844 ama!e, also. A!ain, it can be
easily countere with 5a!!erEiko or Auto-1otion. $hir off, he has Earth@uake.
$his is the most powerful attack he has. +t will o aroun ?44 ama!e to all
party members. =uckily, everyone shoul have Auto-1otion e@uippe, so it will
effectively be countere on its own. 0eal whoever !ets hit by a sin!le attack on
the followin! turn. Finally, he has *ura!a. $his may not seem like an attack,
but 0il!i!ars' oes have a tenency of abusin! *ura!e. +t heals 664 ama!e,
which is really !oo. +t's 28 of his 01. 0e wastes a turn to use this, so you
shoul inflict ust as much or more ama!e with his waste turn. Dkay, let's !o
to character uties. iane shoul not be a thief here, so on't have him steal.
/either are worth it, you can buy both at your local store. %o, he shoul be
attackin!. 0e shoul be oin! aroun 2644 ama!e each hit. $his is pretty !oo.
/e9t, we have youn! Vivi. 0is role is to cast io repeately. $his shoul o
aroun 2844 ama!e each time. 0il!i!ars' has pretty low 01 for your level. +f
you weren't anywhere near the recommene level, then + woul su!!est you have
Vivi cast %low first. 5a!!er shoul heal as necessary "see above# an use Hamuh.
A!ain, if you are at a lot lower level you can have her cast %ilence. $his will
make this battle really easy, as it takes away Earth@uake from 0il!i!ars. 1lease
note that you cannot blin him, he has a !uar to that. Eiko shoul be ri!ht
ne9t to 5a!!er in this battle. + mean this in more ways then one. Eiko shoul
heal with 5a!!er, an use Fenrir. Also have her %ilence if you want to. $his
battle is very easy Even if you are at an e9tremely low level you can win. +t's
ust so... easy.
-------------------------------------------------------------------------------
After the pushover is efeate Eiko will say that 0il!i!ars shows up from time
to time %he ust runs away. %he tells us that what we thou!ht was calle the
%anctuary is really calle the +ifa $ree. $hen the party forms up an we havecontrol of iane a!ain. /ow, you on't have to collect the 7ellow %tone an the
reen %tone. 7ou can ust leave this area ri!ht now. 0owever, you will be
missin! out on a somewhat useful item that is calle a Moonstone.
%o, you want it, eh) oo. et the 7ellow %tone out of the %tatue a little north
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of you. $hen, !o ri!ht to another screen. +n this screen, you will be met with a
fork. 7ou can take the hi!h one north to continue further with the !ame, or stay
here an !et the Moonstone. +f you want the latter, take the southern tree. et
the Ether in the chest, an the reen %tone in the %tatue. /ow, backtrack all
the way back to the two moo!les. +f you nee irections: Hi!ht from this screen,
ri!ht to the ne9t, ri!ht an own the laer. /ow, take the ri!ht path at the
moo!les. 7ou will fin yourself at another statue. Dnly this one will allow you
to put stones insie it. 1ut the four stones in an a moonstone will appear.
$hen, !o all the way back to the fork. $ake the upper tree this time.
Worl Map
---------
Aust your screen so that your camera is facin! iane's back. 7ou will see
ruins in front of you. $his is where Eiko lives. +t's calle Maain %ari. efore
you enter their are a couple of thin!s you can o here. First, you will probably
want to !o to the forest ne9t to Maain %ari. 7ou will fin a 7eti there that
will want two ore. ive them to him, an he will !ive you 64 A1( $his is !reat,
because are new character really nees it. Hemember to be e@uippe properly with
abilities you want before you o this. 7ou also mi!ht encounter the Ha!time
Mouse. %ee the %ie Guest section for etails on that. Afterwars, !o in the
ruins "Eiko's home# ri!ht ne9t to the forest.
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8.26 - Maain %ari
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Enemies:
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/one
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-----------------------------
MDHH+%D/'% MD%0D1
-----------------------------
5a!!er ?64
Ma!e Masher 44
Mythril 5a!!er >4
laius 6?44
1oison Bnuckles 444
Multina Hacket I4
olem's Flute 6I44
1inwheel 644
Ma!ic Armlet 2444
=amia's $iara J44
Hitual 0at 2444
Aaman Vest 2344
%urvival Vest 6>44
1otion 4
1hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
Ma!ic $a! 24
Annoynment 24
$ent J44
When you enter, iane will comment on Eiko's &home& bein! a ruin. $hen we fin
out that it is Maain %ari, Villa!e of the %ummoners. After this, tons of moo!les will come out a welcome Eiko home. Eiko starts to !et worrie about Mo!,
but Mo! finally shows up. 0e escape the wrath of Guina... that's somethin! that
Mo! will be storytellin! for years. Everyone follows Eiko into another area.
$hen Eiko orers all the moo!les to o stuff. 0owever, she let's Mo! stay in her
ress. Eiko shoul ust be lucky Guina isn't aroun, or she woul be ramblin!
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throu!h her shirt. $hen Eiko will sit iane own an ask him 242 @uestions.
After this, which is paraphrase so we on't ie of boreom, 5a!!er looks
annoye an ealous at the same time. iane confronts her about this, an Eiko
asks if 5a!!er an iane are more then friens. iane replies with &We're a
team.& + can picture it now... iane "Father#, 5a!!er "Mother#, Vivi "%on#, an
Guina "*hef#. Afterwars, Mocha runs over an says that everythin! is clean.
$hen Eiko runs off, tellin! the team that she will want everyone to eat at
inner later.
After this, we have an A$E of Vivi contemplatin! life in !eneral. + wish iane
woul tell Vivi that no one knows the answer to these @uestions, but alas, we
have to have unanswere @uestions in the !ame. 7ou now have control of iane
a!ain. o over to the fountain in this screen. Walk over to the back of it until
a fiel icon pops up. 7ou will !et =ibra, another %tellaCio( *heck ri!ht behin
5a!!er too not only sees iane check her out, but receive a tent.
Anyway, !o southwest to the ne9t screen. iane will talk to Vivi for a couple
secons, an then we have another A$E. +t is of 5a!!er thinkin! to herself, an
it's pretty informative. After this, try to !o ri!ht of here into the house. A
moo!le will block you from enterin!, an then we will have an A$E of Eiko's
Feelin!s about iane. $hen Eiko will force all the moo!les to help her make the
meal. $hen, we see Eiko talk about what elicious foo she is !oin! to make.
7ou will now !et the option of choosin! which moo!le to o what. $here is no
choice here that will net you anythin! !oo, so ust o whatever you want here.
+ usual pick the bi!!est moo!le to fish, an !o own after that. +t oesn't
matter what you o. After this, choose start cookin! an everythin! will fly
over to their assi!ne obs. Eiko will talk about her ranpa for a couplelines, an then we will be back to iane.
/ow, !o back to the fountain area in iane's previous screen. $hen, take the
path to northern area. $alk to Moco the moo!le, an he will not allow you
entrance into the followin! area. $hen we will meet up with are *hef, Guina.
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%he will ump off some rocks with a splat an tell iane about the san not
bein! !oo. $hen she will compliment the water for bein! clean an ump own
into the river.
acktrack to where Vivi was. $alk to the moo!le an he will say that inner is
almost reay, an then he will !ive you a tour of the Eiolon Wall. Follow him
to the fountain area, then view the A$E. %he will then ask herself how much
water to fetch. iane, Vivi, 5a!!er, Eiko, an the si9 moo!les will be eatin!
toay. $hat is ten people. 0owever, she oesn't know that Guina will be stoppin!
by shortly. %o ecie to cook for 22 people. $hen she will ask you if she shoul
put the o!lop that she foun into the stew. *hoose yes if you want to see a
funny scene, no if you on't. +t oesn't matter you won't !et a rewar either
way. After, Eiko will start to sin! to the stew like a witch. $hen the fishin!
moo!le will say that he's !ot a bi! fish on the line. 7ou will then be face
with another two options. *hoose to !o help the moo!le catch the fish, an Guina
will ump out of the water(
ack to iane, !o north from the fountain area to the pathway to the Eiolon
Wall. Hun up to the two moo!les an one will run off. Morrison will e9plain what
happene, then iane will ecie to !o !et 5a!!er. Hun back to the fountain
area, an take the southeast path this time. Hun own the path, an talk to
5a!!er. %he will a!ree to see the Eiolon Wall. /ow backtrack to the wall an
the moo!le will !ive you a tour.
$he moo!le will tell you a little about the Eiolon Wall. $hen 5a!!er will
remember some of the Eiolons. iane will comfort her, but it's to no
availability. 7ou can talk to the moo!le a!ain to learn more about the Eiolon
Wall, but otherwise !et out of this area via the south entrance. View the A$E on
Eiko's Bitchen. Eiko will ientify Guina as Bua, but Guina will clear thin!s upin she's own way. /ow, ask Guina for avice an he will look at the meal. $he
water is !oo it's for 22 people. Guina then !ives you a lesson in life, to
always cook more then you nee. 7ou never know when Guina mi!ht pop up,
especially with iane aroun, ri!ht)
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Guina will inform Eiko that the heat is only !oo enou!h for > people. Df
course, Guina knows a lot about heat as she has been cookin! fro!s all she's
life. Guina will e9plain that there is not enou!h heat. + think Guina knows that
if we only have to cook for > people, she's !ettin! the a9e first. +t then pops
into Guina's min to ask Vivi, a lack Ma!e who has one Fire an Fira
throu!hout the whole !ame, to heat up the stew accorin!ly. $hen we !o back to
iane.
0ea back over to Eiko's Bitchen. A moo!le will yell Bupo twenty times an let
iane in. iane will then say that the foo looks !oo( Eiko will respon with
sayin! that Guina an Vivi helpe her. iane is baffle by how Guina i not
eat all the foo in the process of makin! it. $his is a step further for Guina(
$hen iane will start to eat, an we will see everyone feastin! on the foo.
Eiko will talk a little about her bein! the last summoner. %he will then procee
to pla!iariCe =or Avon's 'Lpon a %hootin! %tar& but 5a!!er will know an tell
everyone. $hen iane will woner how Eiko, who has probably been isolate
between *one 1etie an Maain %ari for her whole life, woul know about a play
in the Mist *ontinent. +f you ecie to put D!lop in, Vivi will announce to
everyone that it is in the stew. $hen we will be one eatin!.
Afterwars, Eiko an iane will talk for ust a little bit. Eiko comments on
how rue iane is then barks an orer to brin! a pot into the Bitchen. efore
you o this, however, you will want to o a couple thin!s first. et both chests
behin the table in this room. /ow you can !o into Eiko's stove room an talk to
Guina. %he will tell the moo!le to keep catchin! fish an has mae a !reat
iscovery Fish here are ifferent from the ones in the mist continent( $hen,
!et the pot off the table an !o back into Eiko's stove room.
iane an Eiko will talk about the +ifa $ree a little. iane will want Eiko to break the seal on the +ifa $ree, but Eiko will refuse. $alk to her twice a!ain
an she won't bu!e. /ow, !o back to the room where everyone ate. $ry to leave
the room, an a moo!le will come in. *hoose to sleep. +n the mile of the
ni!ht, iane walks outsie to see Vivi thinkin!. $hey talk for a little bit,
an Eiko overhears their conversation from the Bitchen. iane says some heroic
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stuff, an Eiko a!rees with herself that iane is the ri!ht man for her. $hen
iane an Vivi o another perverte thin! in this !ame. $hey &!o& uner the
stars to!ether. Eiko runs over to see what they are oin!...
$he ne9t mornin!, everyone besies Eiko an the moo!les !athers aroun the
entrance. 5a!!er an iane talk a little about Eiko bein! &lonely,& then Eiko
an her moo!le friens come out. Eiko says that she will break the seal for you.
5a!!er asks why iane is bein! so nice to everyone, an we shoul know why.
$hen everyone leaves to the worl map. /ow, !o irectly back a couple steps to
Maain %ari. +f you talk to the moo!le out front, you can buy e@uipment an
items from him. %tock up accorin!ly with e@uipment. For items, buy aroun 6
%ofts an ? 1hoeni9 5owns. 7ou will nee these to kill enemies at the +ifa
$ree. $hen, !o back to the worl map.
Worl Map
---------
Dn the Worl Map, !o south back to *one 1etie Mountain 1ath. Enter.
*one 1etie Mountain 1ath
-------------------------
ack at the Mountain 1ath, !et the Moonstone if you haven't alreay. Afterwars,
!o back to the e9it to the Worl Map that leas to Maain %ari. o own the tree
two screens an you will be at where you fou!ht the boss of this area last time.
$ake the northern path to the Worl Map "that leas to the +ifa $ree#.
Worl Map
---------
5espite what you think you can actually o somethin! on this worl map( Walk up
to the +ifa tree west. efore you enter, fi!ht a /ymph. 0e will want ? ore this
time, but he !ives a whoppin! ?4 A1 for it. $his shoul be heaven on earth for
everyone in the party, especially Eiko( ;ust remember to e@uip per what
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abilities you want( Afterwars, enter the +ifa $ree(
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8.2? - +ifa $ree
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Enemies:
--------
%troper "6444 01#
ombie "2444 01#
5racoCombie "644 01#
%oulca!e "oss#
Dnce you enter, iane will try to hea further into the Mist $ree. An invisible
wall will shock him( $his must be the seal that Eiko was talkin! about. /ow you
have three options, you can poke a!ain, boy slam it, or ask Eiko. + choose oy
%lam ust for fun. +t oesn't o any ama!e to you. Anyway, it will en with
iane askin! Eiko. %he will say some voooo ma!ic an the seal will be broken.
What she sai was actually ust to impress iane, however.
/ow, let's talk about these enemies( $hey may be eceivin! because of the
plethora of 01 they have, but they are all 1L%0DVEH%( 7ou want to know why)
Well, ombies can be taken out in one hit if you inflict a 1hoeni9 5own on them.
/ow you know why + tol you to buy ?( $hese enemies are really easy if you
merely use a 1hoeni9 5own on them. +t's the e9act same thin! for the5racoCombie, throw a 1hoeni9 5own an in the ne9t turn, no matter who attacks
him, he will ie. %tropers are the e9act same, but you on't have to !ive them a
love tap in the followin! turn. +f you throw a %oft at them, they will become to
soft to live an ie automatically. Dverall, all the enemies here are a piece of
cake(
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Follow the branches to the insies of the +ifa $ree. $his shoul be very
strai!htforwar, as you cannot !o anywhere but on the branches. 7ou will have a
pretty low ranom battle rate here, so on't fret if it seems like a lon! ways
to the insies. ;ust follow the branches( 7ou will e9clusively fi!ht ombies an
%trophers here. $hrow %ofts an 1hoeni9 5owns at will( 7ou simply cannot lose in
these paths(
Dnce you are physically insie the +ifa $ree, you shoul see a moo!le to the
left of you. %ave here. $hen !o own the tree roots. +n the followin! screen,
the team will talk a little. $hen you will have the option of pokin!, umpin!
on, or askin! Eiko about the thin! in the mile. $his is Eiko's first time in
the tree, so she wouln't know. 1okin! it is worthless. %o have iane ump on
it. +t will !o own like an elevator. $hen everyone will ecie to !o own to
another part of the +ifa $ree.
+n the ne9t screen, you will be on a path !oin! own to the inner roots. $here
are some paths leain! off where you can !et e@uipment. 7ou can collect an
Ether, 0i-1otion, Hemey, an a =amia's Flute if you !o own bein! minful of
the paths leain! off, an the holes. After you !et these items, !o own the
spiral roots an you will be closer to the +ifa $ree's core.
Followin! the last root path, iane will comment on how bri!ht it is at the
bottom of the +ifa $ree. Everyone will a!ree to try to !et to the bottom. Eiko
will then tell iane that she foun somethin!. When everyone !ets on, the
elevator will respon an brin! them closer to the bottom. $he screen will
chan!e to everyone on the !reen leaf. $hey will for a little bit, an Mo! will
tell them that there is a whole lot of life own at the bottom. Afterwars, you
will fi!ht some ombies. $erminate them easily with 1hoeni9 5owns.
/ow, the team will !et to talk more about the mist. $hen everyone will notice
Vivi on the other sie of the leaf, very @uiet. o over an talk to him. Vivi
will tell you what he thinks about the +ifa $ree, an then we face a
5racoCombie. $hrow a 1hoeni9 5own an !ive him a love tap, as usual. After the
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battle, everyone will no when iane states that they will fin out what is at
the bottom.
Eiko will run aroun like the little !irl she is. Vivi !oes to watch over her.
iane an 5a!!er talk a bit about life bein! at the bottom. $hen, you have
control of iane a!ain. Hun own the stairs to the ri!ht as Eiko an Vivi i.
At the bottom if you look a little north of the stairs you will see part of a
chest barely visible. et the Eli9ir in it. /ow, walk over to Eiko an Vivi.
$alk to Eiko an a!ree to look at the li!ht with her.
iane then realiCes what he is puttin! 5a!!er throu!h. All the lame thin!s that
Eiko is oin! must be really !ettin! to 5a!!er. /ow, !o left of 5a!!er an you
will see a brown... thin!. 1ress < on the fiel icon an iane will talk a
little bit to himself. $hen, Eiko will shout for iane an he will run over.
%he will say that Mo! senses that somethin! is comin! from above( iane yells
for 5a!!er but she trips. /ow you have control of iane a!ain. efore you !o up
to !et her, !o north of Eiko an aroun the trunk. o behin it an you will see
the fiel icon. et the ri!anine an e@uip it immeiately. +t has ability up
for iane( Finally(
/ow, run back up the stairs an try to ai 5a!!er. 5a!!er will !et up, an
everyone will run to where somethin! from above ust fell. $he team will talk to
the tree-lookin! boss for a little bit. We will fin out that the mist is merely
put to the other continents here it's not mae here. $hen the tree procees to
talkin! about Bua usin! the mist to make lack Ma!es, an calls Vivi a puppet.
7ou know this won't be well with iane aroun( $hen we fi!ht the tree. 5on't
worry, he can't really preict when he ies.
-------------------------------------------------------------------------------oss /ame: %oulca!e
01: 24444 2
%teal: ri!anine, Dak %taff
1arty: iane "63#, Vivi "63#, 5a!!er "6#, Eiko "6#
5ifficulty: Very Easy
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$his is the easiest boss fi!ht in isc two by far. %oulca!e has some pretty mean
attacks, but he won't even !et to use them( Why) Well, %oulca!e is unea( $his
means that if you throw a 1hoeni9 5own or cast =ife on him, all he will nee is
one hit to ie( $his makes this fi!ht E<$HEME=7 easy( Merely have someone throw
a 1hoeni9 5own, an the ne9t character physically attack %oulca!e. Even if you
o 6 ama!e, %oulca!e will fall( $here is no nee to steal any of his items you
can !et them at the ne9t shop. %o, finish him off without any mercy(
-------------------------------------------------------------------------------
After the fi!ht, everyone will leave the +ifa $ree in a hurry. $hen we will see
a FMV of the mist isappearin! everywhere, incluin! the former mist continent(
After this, Vivi will feel happy an sa at the same time. Dn the one han Bua
cannot make any lack Ma!es for war. Dn the other, no one can create any more
lack Ma!es( Eiko will try to cheer him up. $hen a moo!le will run over to the
team an tell Eiko some startlin! news. +t seems that some stole Eiko's
&precious& back at Maain %ari( Everyone a!rees to !oin! back.
Worl Map
---------
o back to *one 1etie Mountain 1ath to the north.
*one 1etie Mountain 1ath
-------------------------
5own the path you !o. At the fork in this screen, !o east. $hen take the upper
tree root. 7ou shoul know this we are !oin! back to Maain %ari(
Worl Map
---------
o to Maain %ari ue northeast.
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8.28 - Maain %ari
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Enemies:
--------
%carlet 0air "oss#
Lpon enterin! Eiko will shout for her moo!les. $hey will come in a sin!le file
line an Eiko talks to them for ust a little bit. $hen they run somewhere. 7ou
will now have control of iane a!ain. Follow them to Eiko's Bitchen. All the
moo!les will be aroun what looks like a pantry. 7ou can talk to them to fin
out various bits of information. $his information inclues a &woman Xha!Y with a
bi! a9e.& + think you know who that is( o insie the stora!e she.
7ou will fin Eiko who tells you that her precious was stolen. %he is about to
cry, but because iane is here, she hols back tears. $hen she runs off the
Eiolon Wall to pray. We then hear a scream, an it seems =ani is back. $his
time, however, she has taken Eiko hosta!e( et the visible chest for a %urvivial
Vest. *heck south of that an take the 1hoeni9 5own on the shelf. $hen !o over
to the Eiolon Wall. 7ou know where that is, it's where you took the tour(
Dnce you !et over there, all the moo!les are !oin! bonkers. 7ou can talk to them
to hear them say some nasty thin!s about you. Dtherwise, talk to the moo!le ne9tto the oorway insie the Eiolon Wall an have him heal you. /ow it's time to
take a look insie( 7ou will see =ani holin! Eiko by a horn in her back.
Afterwars, two moo!les will !ive you an Eli9ir an E9ploa. /ot ba. Anyway,
ask about Mo! this time. iane will talk to him, but he is ust to amn scare
to help. efore you continue, EGL+1 A 1DWEH E=$ A/5 $0E *DL/$EH A+=+$7(
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/ow choose &o save her& an iane will march on in. We will fin out that =ani
has put Eiko to sleep with sleepin! wee. +sn't that familiar) + am praisin!
=ani ri!ht now + couln't stan one more wor out of her annoyin! mouth. %he
emans the penant, an ust as iane is about to o somethin! heroic she asks
Vivi to !ive her the penant. iane !ives him the penant, an he hans it over
to =ani. ;ust as =ani is about to leave someone with scarlet hair umps out of
the sky an knocks Eiko out of =ani's hans. =ani will yell at %carlet 0air, an
5a!!er will reco!niCe him as the man with all the wante posters in $reno(
%carlet 0air says that he wants to make thin!s fair, an =ani leaves without the
;ewel after he threatens to beat the ha!!iness out of her. $hen, %carlet 0air
challen!es iane to a uel. 0e accepts, tryin! to impress 5a!!er with
everythin! he has.
-------------------------------------------------------------------------------
oss /ame: %carlet 0air
01: >444
%teal: 1oison Bnuckles, Ether
1arty: iane "63#
5ifficulty: Easy
5espite what some people say, %carlet 0air is an absolute 1L%0DVEH if you fi!ht
him correctly. %ee, %carlet 0air is e9tremely fast an will move all over the
place. When he moves, your attacks on him will be severely weakene. 0owever, he
can't attack you when he moves, either. %o it's actually more beneficial for you
because while he umpin! aroun you can throw a 0i-1otion on yourself. When he
says, &0ere + !o(& he will !o in an attack you. $his is your cue to attack him
now. $ake 6-? hacks at him, then he will move aroun a!ain. 5o not attack him
while he is movin! because one, the ama!e will be weakene, an two, he willcounterattack. + hi!hly avise that you have Auto-1otion an *ounter e@uippe,
it will make this fi!ht a lot easier. %ee, %carlet 0air only moves an attacks,
he oes not o any throw, Flairs, heals, or anythin!. All he oes is move an
attack. 7ou know that you can fin a strate!y when we have a one-mine opponent
such as him. $he bi! secret strate!y is counterattack( $his will counter nearly
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every time he attacks you, !ivin! you twice as many attacks. Auto-1otion with
0i-1otions will make this battle pathetically easy, even if he hits you for a
couple hunre ama!e you will ust cure it back. /ow, the first time + fou!ht
him + ha the bri!ht iea to use &$he D!re.& Why) Well, with %oul lae an $he
D!re's 5arkness status effect, + thou!ht + coul blin him an it woul be even
easier. $his, however, will not work as he is !uare to arkness. %o on't even
try it. %o, what's your plan of attack now that + have ramble on about him)
%imple. When he moves aroun, healefenwait. 0e wastes turns while he moves
aroun, but since he is so fast his ne9t turn will come momentarily. When he
says, &0ere + !o(& he will !o in an attack you. 0e shoul attack you 6-? times
before he moves aroun a!ain. $his is your attackin! perio, also. ;ust remember
that, since both of you have counter, you shoul !et some nasty counterattacks.
Auto-1otion with 0i-1otion will make this fi!ht insanely easy.
-------------------------------------------------------------------------------
After the fi!ht, it seems as thou!h the tables have turne. 7ou are now that
unstoppable eatri9 that leaves her enemies to rot( Well, not e9actly. iane
asks for what he stole, an he obeiently !ives it back. %carlet 0air continues
to ask iane to kill him, but it's to no availability. Finally, %carlet 0air
umps twice out of the Eiolon Wall. iane yawns, tryin! to impress 5a!!er
a!ain.
Eiko will run off, an Vivi will follow him. $hen iane an 5a!!er form up. Hun
back over to Eiko's 5inin! Hoom, ri!ht ne9t to her Bitchen. Hest at the moo!le
then walk over to Eiko's &%tora!e %he& where the ;ewel in the treasure chest
was. After some silence, Eiko will ask you if it is okay for her to !o with the
team. %he says this because her !ranpa sai she couln't leave until she was
si9teen. +t oesn't matter which option you choose, + resette an chose both ust for fun. After, iane will tell Vivi how he feels about this. Vivi will
tell Eiko her own avise, an she ecies to oin. + on't know... maybe that
Vivi likes her)
Anyway, you will !et the Memory Earrin!s after this. $hen Mo! will come in an
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Eiko will yell at Mo! some more. $hey will talk a little bit, an then they will
talk about the ribbons they !ave each other. $hey will both wear them when they
are both sophisticate laies. +... in't know Mo! was a !irl. +'m sure you
feel e9actly what iane thinks about Mo!. +sn't that a... boys name)
Anyway, it oesn't matter much. iane will start to woner where 5a!!er went.
Walk outsie the Bitchen, an ust as you are !oin! up the stairs you will see a
fiel icon. 1ress <, an we will start to hear 5a!!er sin!. $his is the only
voice in the entire !ame that we hear. iane will see 5a!!er below, then he
will !o own to the ocks.
iane will start hittin! on 5a!!er, but then he will !et serious. $hey will
talk a little bit about what has happene. 5a!!er will say that everyone has
one so many thin!s for them iane, Vivi, Eiko, Guina, %teiner, Freya, an
even eatri9, whom we thou!ht was our enemy. iane will comfort her, an then
5a!!er will accientally say a line from +spen's play. iane will then say a
story about +spen. +f you notice, we are !oin! to !o to +spen's *astle a little
later in the !ame, so listen closely. Afterwars, the boat starts to rift off.
5a!!er sees the Eiolon Wall a!ain, but it tri!!ers a flashback this time
because they are out on the water. %he remembers an eye, an a villa!e on fire.
$hen 5a!!er passes out.
/e9t, we are back at Eiko's 5inin! Hoom. Eiko, 5a!!er, Mo!, an iane are
there. 5a!!er will realiCe that she must have been born here. %he infers this
with some evience. +t is of the only memory of her chilhoo she knows. +t is
the first FMV in the !ame. +t is true. 5a!!er talks a little more about the
boat, then we are at the Eiolon Wall. 5a!!er will say that she oesn't know how
she became a princess, but 5octor $ot mi!ht have the answer. %he continues to
talk about her mother, who became someone else, an her biolo!ical mother, whoie in her first memory. $hen we see a part of the actual Eiolon Wall. Eiko
makes 5a!!er feel welcome an tells her that she is finally home. 5a!!er becomes
relieve. $hen, Eiko ecies that she really isn't alone anymore. %he can hit on
iane an talk to 5a!!er + wouln't call that alone( $hen the two !o to pray.
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We are now back at the entrance. Vivi oes not know that Eiko is comin! with the
team, but he fins out. $hen Eiko calls for all the moo!les an they all come.
Morrison tells Eiko some wise wors. After, Mo! !oes back into Eiko's shirt. $he
moo!les then fly away, lookin! scare. %carlet 0air comes back. %carlet 0air
says that iane's actions yesteray were incomprehensible to him. iane
replies that if he really oesn't unerstan, he shoul come with the team.
Df course everyone protests. iane says the %tar Wars wors that are in almost
every !ame: &7ou look pretty stron!, we coul use you in a fi!ht.& We then !et
to name him. /ame him whatever you like, but + will refer to him as &Amarant&,
his efault name. We now have are last party member, we won't pick up any more
new ones throu!hout the entire !ame. 7ou now !et to choose your party members. +
hi!hly avise that you choose iane, Vivi, Eiko, an Amarant. Whatever you o
on't pick 5a!!er, she will be a lose cannon later in the !ame.
Worl Map
---------
o back to Maain %ari if you nee supplies. et Amarant the 1oison Bnuckles an
remember to stock up a!ain on %ofts an 1hoeni9 5owns, we are returnin! to the
+ifa $ree( After you are one !ettin! supplies, !o back to *one 1etie Mountain
1ass.
*one 1etie Mountain 1ass
-------------------------
7ou shoul know where to !o we are !oin! back to the +ifa $ree( Hi!ht throu!h
two screens. $hen up the path to another worl map.
Worl Map
---------
%ee that bi! tree over there) + thou!ht you i. Walk over to it an enter( ut
before we o, everyone in the party must be over the level 6. Why, you mi!ht
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ask) Well, if your party members are at 6 then the ombies that o Houlette
will kill any party member that's level is ivisible by . $his inclues 6, of
course( +f your party members are below 6, then + su!!est you at least level up
a little on the Worl Map or at the +ifa $ree if you have a stron! supply of
%ofts an 1hoeni9 5owns.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
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8.2 - +ifa $ree
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Enemies:
--------
ombie
5racoCombie
Mistoon
%tropher
Lpon enterin! iane will comment on the +ifa $ree still havin! a little mist.
0e says that Bua must not be here yet. %ince Amarant wasn't with us at the
time, he oesn't know what they are talkin! about. Eiko tells him they beat the
brains out of the mist breather. Amarant is amaCe by this feat they must be
very powerful. $hen we see Bua on his silver ra!on overhea. Bua will say
that he is !oin! to watch events unfol from the trunk of the !reat +ifa $ree. +
think you know where you have to !o...
/ow you will be able to pick your party members a!ain. + hi!hly avise that you
pick iane, Amarant, Vivi, an Eiko. $his is in the orer of importance, if you
want 5a!!er in the !roup, replace her with Eiko. + must warn you, thou!h, that
throu!hout isc three 5a!!er will have some sort of isability that will enable
her to trip up sometimes, an not attack. %o ust keep Eiko, all ri!ht)
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/ow that you have control of iane, it's time to confront Bua. First, you have
to !o throu!h most of the tree root paths that you i last time when you were
!oin! in. ;ust follow the paths, you shoul know how to kill the enemies. +f you
on't then let me sum it up for you. ombies, 5racoCombies, an Mistoons !et a
1hoeni9 5own an &=ove $ap& to make them eat it. %trophers, of course, ust nee
one %oft to be history. $hese are the only enemies that you will face here they
are no problem at all. +f you are own a couple levels then ust walk aimlessly
aroun the first screen an attack these monsters. $hey will !o own in 6 hits
ma9imum an !ive !oo e9perience an ability points.
ack to the show. Follow the tree roots as you i last time. 7ou mi!ht notice
that the ranom fi!ht rate is up. + !uess this is %@uaresoft's way of tryin! to
make it harer. %aly, these enemies will !o own @uick if we fi!ht them every
steps or 6 steps.
After you !o throu!h 8- areas, the team will be runnin! own a root. iane
will say that the only way to !et to Bua is to climb up an area. Amarant will
walk ri!ht over 5a!!er, Eiko, an Vivi to iane. 0e will ask himself &0ow i
this wimp beat me)& $hen he will !ive iane a pretty !oo @uote. After this,
they will ar!ue a little more. + woul ust like to comment how Amarant is
treatin! Eiko. $his shoul probably be how iane woul be treatin! her if
5a!!er weren't here. 0e has to impress her. Anyway, Amarant will take Vivi an
Eiko in each arm an ump up. iane will have 5a!!er hop onto his back an they
will !o up. + think Amarant an iane plane it to be this way...
ack to Bua, he procees to !ivin! us another @uote. +t was @uote ay at %@uare
when they mae the 5ialo!ue, + !uess. 0e says that he will &warm up on them
until the elephant-lay comes.& + woner what that means) We will then !o back to iane. 7ou can choose a!ain party members. 7ou alreay know my su!!estions,
5a!!er stays out. $hen everyone will say a @uote to why they hate Bua, an they
will ump over closer to him.
$he team will have a small revelation with Bua. $hey will talk about lack
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Ma!es, an then about rahne. Finally, rahne will come in the boats. We will
have a small FMV of all the boats. $hen we will !o to rahne's eck. %he will
orer all the lack Ma!es to focus their power into a sin!le spell. $he we !o
back to Bua. 0e will tell them that they are ust the openin! number. $hen he
will sick two Mistoons on you. $hey are very easy to efeat. $hrow a 1hoeni9,
an then hit them with any attack. $hey will fall in one hit(
After the fi!ht, Bua will be !one an the five party members will be on the
!roun. Amarant will talk a little about real strate!y, but no one is smart
enou!h to listen to him. Bua will be on his ra!on an comment on rahne's
stupiity. $hen he will escen to !ive her a clear tar!et. ack to the party,
5a!!er will say that she has to save her mother. $hen 5a!!er will ask where an
Eiolon is. Eiko will point to one an Anrea will run over to it. ut...
couln't she ust call Hamuh) 0e coul o some serious &pwna!e& on Bua if his
$huner olt hits. %ome thin!s ust never chan!e...
efore the !roup has a chance to follow 5a!!er, we will face another Mistoon.
5ispose of it anyway you like. Wreak havoc with ianeAmarant or throw a
1hoeni9 5own at it. Afterwars, everyone besies Amarant will ecie to !o after
5a!!er. efore you o, look behin the tree to the north an save at the moo!le.
$hen !o own the tree roots. As you !o own, Mistoon will constantly be comin!
up from behin you an attackin! you. $hese are no problem. ;ust !o own this
oly lar!e root until you come to the ne9t area.
+n the ne9t screen, 5a!!er will ask the Eiolon to help her an you will receive
the A@uamarine. %he will fin out that it hols =eviathan. +t is futile to try
to save her Mom with this Eiolon. %he will tell this to Eiko. $hen we will !o
back to rahne's ships. +n the secon one, it looks like one of the lack Ma!es
has $rance. +n rahne's ship, she will call the !reat eiolon ahamut. We willsee a wonerful A$E of ahamut !oin! over to Bua. ahamut will o a killer
fireball attack on Bua, but he will stealthy !et away with a little bloo on
his forehea.
Amarant will comment on the awesome power of summonin! an woner if iane is
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after Eiko an 5a!!er's power. 5a!!er will cheer she thinks the battle has won
before it even starte. Eiko will shake her hea Mo! senses somethin! awful
about to happen. We !o back to Bua who talks a little about everythin! that has
happene thus far. 0e will speak a little about rahne !oin! to hell. $hen, he
will say that in his final act he will efeat his nemesis. + o not know whom
the heck that is.
Another FMV will arrive. $his one is very !oo. Bua seems to have summone an
eye, but this eye looks familiar. 7es, this is the eye that was in the ruins in
5a!!er's memory( $he eye will corrupt everyone in its raius. $he lack Ma!es
will fall but the humans are unharme besies a screechin! noise. ahamut then
flies over to rahne's ship. 0e flares up a fireball an fires at rahne's ship(
$hen he procees to estroyin! all of rahne's ships( What)
$hen we will see some ialo!ue. Vivi is speakin!. 0e will tell us that he shoul
be happy that rahne ie. 0owever, when we foun rahne almost ea ne9t to her
escape po, an 5a!!er cryin!, he in't know what to feel. +t mae him feel...
happy an sa an terrifie an an!ry an hatre all at the same time. rahne
will barely be able to talk to 5a!!er. %he will talk about her !ree, an how
she is now free of it. $hen she will say that 5a!!er will be a better Gueen
an... stops. Vivi will continue to saly summariCe the event. $hey !ot on the
Gueen's escape po an, with Gueen rahne, went home to Ale9anria.
/ow, if we in't have enou!h saness alreay, we !o to Gueen rahne's
tombstone. 5a!!er will be crowne Gueen with %teiner an eatri9 at her sie.
ut that's a little later in isc three. *urrently, $oot-- err... $op-- err...
$e-- err... $D$( 7es, 5octor $ot will !ive 5a!!er some roses that the
townspeople offere for rahne's !rave. 5a!!er will put them on the !rave an
everyone will salute rahne. $hen 5a!!er will say that she will become a !reatGueen, an walk away. Afterwars, we will see a FMV of the !or!eous Ale9anria.
+'m sure that iane woul say &Even more or!eous, we see 5a!!er.& %he will
look at Ale9anria with saness. $hen the screen will fae an isc two will
en. We shall en with lines of Bua summin! up what has happene thus far:
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&$he weak lose their freeom to the stron!.
%uch is the way of the stron!.
An it is the provience of nature that only
the stron! survive.
KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK
KKKK
-------------------------------------------------------------------------------
. 5isc $hree Walkthrou!h
-------------------------------------------------------------------------------
KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK
KKKK
+ learne of power that woul aunt even him...
over ten years a!o.&
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
.2 - Ale9anria
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Enemies:
--------
/one
-----------------------------
5DL'% +$EM %0D1
-----------------------------
1otion 4
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0i-1otion 644
1hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
Hemey ?44
Annoynment 24
$ent J44
-----------------------------
A=E<A/5H+A WEA1D/ %L11=7
-----------------------------
Mythril 5a!!er >4
laius 6?44
+ce ran ?IJ4
1artisan 2344
+ce =ance 68?4
*at's *laws 8444
1oison Bnuckles 444
%tarust Ho I34
0ealin! Ho 2II4
=amia's Flute ?J44
Flame %taff 2244
+ce %taff >J4
=i!htnin! %taff 2644
Dak %taff 684
1inwheel 6444
lass Armlet 64one Wrist ??4
Mythril Armlet 44
Ma!ic Armlet 2444
Mythril loves >J4
$huner loves 2644
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=amia's $iara J44
Hitual 0at 244
$wist 0eaban 2644
arbut 344
Mythril 0elm 2444
ol 0elm 2J44
Ma!ician *loak 2J4
%urvival Vest 6>44
ri!anine 8?>>
Mythril Armor 2J?4
1late Mail 6?64
-----------------------------
A=*0EM+%$'% %7/$0E%+% %0D1
-----------------------------
$he D!re I44 Ma!e Masher, Ma!e Masher
E9ploa 2444 Ma!e Masher, Mythril 5a!!er
Hune $ooth 6444 Mythril 5a!!er, Mythril 5a!!er
An!el less >444 Mythril 5a!!er, laius
*otton Hobe 2444 Wrist, %teeple 0at
%ilk Hobe 6444 %ilk %hirt, anana
Ma!ician Hobe ?444 Ma!e %taff, Ma!ician *loak
lass uckle 44 lass Armlet, =eather Wrist
erminas oots >44 5esert oots, Fork
*achusha 2444 Ma!us 0at, Hubber 0elm
*oral Hin! 2644 =i!htnin! %taff, Ho
ol *hoker 2?44 =inen *uirass, %oft
Ma!ician %hoes 244 erminas oots, one Wrist
arette 2J44 /eele Fork, arbutFairy Earrin!s ?644 Ma!ic Armlet, %oft
E9tension ?44 =amia's $iara, Multina Hacket
Heflect Hin! I444 Anklet, Manain's Hin!
Anklet 8444 ol *hoker, 1eriot
Feather oots 8444 Ma!ician %hoes, 1hoeni9 1inion
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lack elt 8444 $wist 0eaban, %urvival Vest
1earl Hou!e 444 Moonstone, Eli9er
5isc $hree be!ins with the 5a!!er, 5octor $ot, eatri9, an %teiner riin! to
Ale9anria *astle. eatri9 will comment that 5a!!er won't be a &1rincess& for
much lon!er. 5a!!er will hesitate, but 5octor $ot will reinforce to her that
everyone will be on her sie when she is crowne. $hen they will walk insie the
castle an the screen with fae to black.
$hen we will !o to Ale9anria ar. Everyone in $antalus will be there, besies
aku an of course the 'enero's. iane looks like he ust !ot umpe by the
hottest chick on the planet. Maybe he i) Huby will try to cheer him up, but of
course it's to no avail. + think he ha a han!over or somethin!. Anyway,
everyone besies iane ecies to leave to watch one of Huby's plays. As they
are leavin!, lank bumps into Vivi. $hey !et to talkin! for a little bit. +t
seems %teiner, eatri9, an Freya !ot overran after we left. lank an Marcus
ha to carry them out on their backs, he sai.
Afterwars, lank an Marcus know that if they are late for Huby's show she will
be ma. %o they leave, an we have control of Vivi. ;ust like ol times, eh)
ack in Ale9anria with only Vivi. 7ou can o a lot of thin!s this time aroun,
thou!h. %tart by !oin! left at the bar entrance. $hen follow the roa to the
towns@uare. $his is where the e@uipment shop an ticket booth are. o to the
southwest corner. $hen, !o own the alley. +!nore lank an Marcus for now.
+n the ne9t screen, !o to the steeple. 7ou will see %tiltCkin an Bupo here. uy
the Eli9ir, 0i-1otion, an 1hoeni9 1inion from %tilCkin. $hen, !ive the letter
to Bupo an save your !ame. Afterwars, !o up the laer an pull the rope. $wo
cars will come own that are calle %hiva an Hamuh. $hese are very !oo cars.+f you on't !et !oo arrows on them, then reset an pull the rope a!ain. 7ou
will nee these cars in $reno, so keep tryin! until you !et some !oo arrows.
7ou !et ifferent arrows every time, so on't worry about that. + actually ha
to reset @uite a few times before + !ot what + wante. Hemember holin! all of
these buttons at the same time will !ive you a &soft& reset: H2, H6, =2, =6,
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%tart, an %elect. What's !oo an what's ba) %ee the $etra Master "*ar ame#
mini-section in the %ie Guest section for etails.
/ow that you have the cars, walk aroun Ale9anria talkin! to people. 7ou will
see their thou!hts on 5a!!er bein! crowne Gueen at such a youn! a!e. $his will
also !ive you a chance to view all the A$Es Ale9anria has to offer at this
time. 7ou shoul be familiar with Ale9anria alreay we spent a small amount of
time here in the be!innin! of the !ame. When you are reay, !o to the
towns@uare. o throu!h the northeastern oor. 7ou mi!ht notice this as the
weaponsynthesis shop that you couln't !et anythin! at in the be!innin! of the
!ame. Well, you can now(
$his is an e9cellent shop to buysynthesis stuff. /oteworthy, you can !et
iane's An!el less at the %ynthesis shop. 1lease please please, E$ $0+%( +t
has the wonerful skill calle $hievery. +t is also is the best a!!er that
iane can !et in the !ame at this point. 7ou will also want to buy a-ons that
you on't have an e@uipment. %oon the ei!ht characters will all be in the same
team so we on't have to worry about !ettin! J of every a-on "because the !ame
use to switch back an forth between !roups#. $he %ynthesis shop is especially
!reat it has a ton of a-on's that are useful. =ook at my ability section to
fin out which a on !ives which ability. $hen, !o over to the e@uipment shop
an buy all the new an interestin! stuff you can. 7ou can play the /ero ame if
you talk to one of the 'enero's. Hefer to the %ie Guests section for more
etails.
When you are one shoppin!, the other mini-!ame that you can o here is
0ippaul's Hacin! ame. 7ou will have the race him until you want to stop, or
until he !ets to level 244. %ee the %ie Guest section for more etails. +t is
to the left of the bar entrance. Anyway, that is all of the stuff you can ocurrently. =et us now move onwar in the story.
o back to the Alley where lank an Marcus were. 7ou shoul remember this as
the Alley before the steeple, an the area to the southwest in the towns@uare.
$ry to walk insie the Mini-$heater an lank will stop you. A!ree to watchin!
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the play an walk ownstairs. Huby will yell at you a little, thinkin! you are
lank. $hen *inna walks in an ientifies you as Vivi. + on't know where Vivi
!ot his an!er from, but all of a suen he calls *inna &uncle.& +t's suppose to
be a oke because he looks ol, but coul it mean more then that) iane is
*inna's &brother&, you know...
Huby will talk to Vivi a little more, an she will be e9cite that someone
besies $antalus will want to see her play. Vivi sits own at a seat lank an
Marcus !o insie finally. lank will think that Vivi, as a istraction will
cause Huby not to see them surreptitiously sneak in. $his is wron!, however.
1oor lank...
We will then !o back to 5a!!er in the castle. %he will have a lot of thin!s on
her min. 5a!!er will ask %teiner to fin iane so she coul talk to him, but
%teiner of course makes up a reason for her not to see him. 5octor $ot will walk
in with eatri9. $hen he !ives you the $opal, Dpal, an Amethyst stones. 0e
starts to tell you about rahne usin! the power of the stones for evil, but he
@uickly eviates from the subect. %teiner an 5octor $ot will leave an eatri9
will stay. 5a!!er will plea to see iane a!ain. Mayhaps she thou!ht it woul
work, because eatri9 is a little less strict then %teiner. ut it oesn't, an
the screen faes.
+n the ne9t screen we see Eiko talk about iane a little. %he thinks that if
she !ives iane a love letter that she will win his heart. $hen 5octor $ot will
come out of 5a!!er's room. 0e will talk a little about 5a!!er an walk own the
stairs. Eiko will see him an basically ask him to write her a love letter. $his
is only after she completely insults him, however. 5octor $ot sees Eiko's horn
an woners for a little bit. $hen we see 5octor $ot woner some more. +t seems
he was the person that foun 5a!!er ship wrecke( 0e talks about how 5a!!er looke e9actly like 1rincess arnet, but with one e9ception. %he ha a horn( $he
plot thickens(
$he 1rincess will be all resse up. %he has a nice ress on + !uess she
finally !ets out of that hieous ress that she ha on since the be!innin! of
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the !ame( Anyway, 5a!!er will be concerne that eatri9 an %teiner won't act
the same for her if they know she is not rahne's real mother. %he speaks her
min, but eatri9 reassures her that she alreay knows, an that she will act
the same.
/ow we !o back to Eiko an 5octor $ot a!ain. %he will !rab the letter an leave.
0owever, she will say that she is from Maain %ari before she leaves. $his
strikes interest in $ot. /ow you have control of Eiko. efore you !o, you can
save your !ame in the previous room. $hen, !o back out to the corrior an !o
north to the bi! s@uare room. Eiko will talk about !ivin! her letter to iane,
then aku will bump into her an she will !et hooke onto the stair rail this
time. Aren't we... ust !oin! aroun in circles) Eiko will rop the letter an
ask aku to !ive it to iane. 0e a!rees, an leaves.
aku will be at the ocks an %teiner will come aroun. 0e is Cealously checkin!
aroun the castle for anythin! that moves. 0e talks to aku for a little bit.
$he two !et into an ar!ument an aku rops the letter( $hen he boat comes an
he hops on, happy to be ri of %teiner. Afterwars, eatri9's music will start
playin! an she comes out to the ocks. Apparently, she hear %teiner's yellin!
an came out to preserve the peace. %he sees the letter an thinks that %teiner
roppe it for her to pick up. +nterestin!...
We !o back to iane who !ot over his han!over. 0e starts talkin! about 5a!!er a
little. 0e takes the lines from &+ Want $o e 7our *anary& an shouts about how
he can't be!in the ay with her voice, her smile, her-- um... ahem. Huby walks
in an you can blatantly tell it's her because of her corny-western-type
talkin!. lank, Marcus, an Vivi's favorite Lncle will enter afterwars. $hey
will try to !et iane to at least talk to 5a!!er, but it's to no avail. As
iane tries to leave, aku bumps into him. iane pleas to enter $antalusa!ain, but aku siesteps with &our number one rule.& Vivi walks in, an asks
iane if they can !o see 5a!!er. $antalus leaves, an iane forms up with
Vivi.
/ow that you have control of iane a!ain, e@uip all the new stuff you !ot him.
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+ on't care if you want to learn sacrifice or lucky seven, those skills suck.
%o, o yourself a favor an e@uip him with the An!el's less. + also hi!hly
su!!est that you e@uip him with every new thin! you !ot at the Ale9anria shops.
My recommenation is to !ive him a lack elt 0e can learn 01 T64Z with this.
+t is a very important skill to know. $hen !o outsie the bar an an A$E will
pop up.
+t seems that aku oesn't even care he lost the letter. Dh well, its only Eiko.
Anyway, !o left from the bar entrance. Follow the roa to the towns@uare. o
aroun the ticket booth an north to the castle !ates. $hey are finally open( +n
the ne9t screen, Amarant an Freya stare at each other. $hen both !et into uel
position an are about to tear their heas off. $he !uars try to stop them, but
they're ust !uars. Finally, iane comes alon! an preserves the peace amon!st
the two of them. iane an Freya will talk about Bua an 5a!!er becomin! a
Gueen. $hen Vivi, with the wie-eye innocence of a chil, will tell iane that
5a!!er shoul want to see him. Amarant will tell iane that he wants to fi!ht
with him soon. + can't wait to beat him a!ain, myself.
/ow the four of them will form up with iane. 7ou mi!ht notice that Freya is
aroun 24 levels behin you. %he wasn't really !reat from the be!innin!, an we
won't use her in this !ame, so on't sweat it. E@uip Amarant accorin!ly, then
take the boat to the castle. An Ale9anrian %olier will row you there you have
to love the slave status they have now.
Anyway, !o aroun the small fount an north to the bi! castle. ;ust as you are
walkin! in you will see %teiner throw Eiko out in a hilarious scene. Eiko will
then &cry on iane's shouler& an say all the horribly true thin!s that
%teiner sai to her. $hen Amarant says &0e's ri!ht& an it seems %teiner an
Amarant, opposites as they may be, have forme somewhat of a &relationship.&Freya will try to calm own Eiko an %teiner will shout some more at everyone.
$hen Vivi will comman %teiner to show them to the 1rincessGueen, an %teiner
will a!ree.
arnet til Ale9anros will walk out in her beautiful blue !own. %he looks so
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much like rahn- Dh, what the SSSS am + sayin!() %he looks nothin! like
rahne... 5a!!er will speak for a little bit, an everyone will talk about how
beautiful she looks. iane won't be able to talk to her for some stran!e
reason, an 5a!!er will leave. efore she !ets the chance, however, Eiko runs
over to trae stones. $hey both trae two, an Vivi is astoune by the fact
that iane in't talk to 5a!!er. 0e will continue to say that he ha a whole
fake speech line up, but it woul have ust been a lie.
Eiko will be at the ocks, an + think she finally !ot it throu!h her thick
skull that iane isn't intereste in her in the least. %he mourns a little
more, an as she is about to leave hies because she thinks iane is comin!.
$hen lank an Marcus come. +t seems that lank !ot the love letter too( $his
letter is bein! abuse by everyone... first Eiko, then eatri9, an now lank(
$his is ust... !ettin! to look better an better as time !oes on. lank will
talk a little, then Marcus says someone's comin! an they ecie to hie. lank
rops the letter, however. $hen %teiner trots over you coul hear him in his
tin armor from a mile away. 0e is &ti!htenin! security& a!ain. 0e sees the
letter on the !roun. 0e picks it up, an thinks it is for himself. $hen eatri9
comes over from behin him. $hey are about to kiss when aku comes alon!( /ow
everyone hates him for ruinin! potentially one of the best non-FMVs in the !ame(
0e totally ruine it...
We !o back to the bar. Freya, Vivi, an Amarant talk a little about where iane
coul be. As Vivi is !oin! to leave to look for him, Eiko bumps into him. %he
isn't in a very !oo moo, an it seems she is !oin! upstairs to cry. $hen
5octor $ot comes in an asks for Eiko. Eiko leaps own, an the two !et to
talkin! a little. 5octor $ot wants to know more about Eiko Eiko wants to !o to
5octor $ot's house, locate in $reno. $hen iane walks in an with his &+'m
comin! with you& %tar Wars line, he says that he wants to !o to $reno for a cartournament. $hen everyone ecies to !o to $reno, besies 5a!!er an %teiner of
course.
ar!an Hoo
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;ust be lucky they !o to the ar!ant station for you. 5octor $ot talks a little
about the mist, an then the ar!ant comes. $hen everyone !oes onto the
ar!ant's trolley. 0ow coul $0E7 A== F+$ in this little trolley) 5i they throw
iane an Amarant on the sies, after throwin! Eiko off completely) /o one will
ever know. Anyway, it's A$E time. orn an $horn sneak insie the town( $he two
will hie, an Marcus with lank will run into the area. $hey will talk about
helpin! iane will security, but + think %teiner has that taken care of, to be
@uite honest. $hey on't see orn an $horn an leave. $hen orn an $horn
leave.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
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.6 - $reno
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K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
/one
-----------------------------
$HE/D %=LM% ME5+*+/E %0D1
-----------------------------
1otion 4
0i-1otion 644
1hoeni9 5own 24Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
Hemey ?44
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Annoynment 24
$ent J44
-----------------------------
B/+0$'% HE%+5E/*E AHMDH7 %0D1
-----------------------------
5a!!er ?64
Ma!e Masher 44
Mythril 5a!!er >4
laius 6?44
+ce ran ?IJ4
*oral %wor 8444
1artisan 2344
+ce =ance 68?4
*at's *laws 444
1oison Bnuckles 444
Multina Hacket I4
%tarust Ho I34
0ealin! Ho 2II4
=amia's Flute ?J44
Dak %taff 684
Ma!ic Armlet 2444
Mythril loves >J4
$huner loves 2644
=amia's $iara J44
Hitual 0at 244
$wist 0eaban 2644
Mythril 0elm 2444
ol 0elm 2J44Ma!ician *loak 2J4
%urvival Vest 6>44
ri!anine 8?>>
=inen *uirass J44
Mythril Armor 2J?4
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1late Mail 6?64
-----------------------------
A=*0EM+%$'% %7/$0E%+% %0D1
-----------------------------
$he D!re I44 Ma!e Masher, Ma!e Masher
E9ploa 2444 Ma!e Masher, Mythril 5a!!er
Hune $ooth 6444 Mythril 5a!!er, Mythril 5a!!er
An!el less >444 Mythril 5a!!er, laius
*otton Hobe 2444 Wrist, %teeple 0at
%ilk Hobe 6444 %ilk %hirt, anana
Ma!ician Hobe ?444 Ma!e %taff, Ma!ician *loak
5esert oots ?44 =eather 0at, =eather %hirt
7ellow %carf 844 Feather 0at, %teeple 0at
lass uckle 44 lass Armlet, =eather Wrist
erminas oots >44 5esert oots, Fork
*achusha 2444 Ma!us 0at, Hubber 0elm
*oral Hin! 2644 =i!htnin! %taff, Ho
ol *hoker 2?44 =inen *uirass, %oft
Ma!ician %hoes 244 erminas oots, one Wrist
arette 2J44 /eele Fork, arbut
1ower elt 6444 lass uckle, *hain Mail
Manain's Hin! ?444 one Wrist, %tarust Ho
Fairy Earrin!s ?644 Ma!ic Armlet, %oft
E9tension ?44 =amia's $iara, Multina Hacket
Heflect Hin! I444 Anklet, Manain's Hin!
Anklet 8444 ol *hoker, 1eriot
Feather oots 8444 Ma!ician %hoes, 1hoeni9 1inion
lack elt 8444 $wist 0eaban, %urvival Vest1earl Hou!e 444 Moonstone, Eli9er
Everyone will !o out of ar!an Hoo's laer, an be in $ot's observatory. Eiko
ecies to !o si!htseein!. Eiko asks Vivi to !o with her, an he a!rees. $hen
Freya will take this time to rela9. Amarant ust leaves. $ot tells iane that
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if he nees any practice with cars, he woul be happy to help. $hen we view an
A$E. Eiko insults iane, 5a!!er, an Vivi. +t oesn't matter thou!h she oes
that re!ularly. Eiko says that iane acts to &cool& in front of her to like
her. Eiko runs off, an Vivi meets someone that + think he knows.
ack to iane, $ot will tell you that you nee to re!ister for the car
tournament. $reno's a bi! place, however, an you won't want to o that yet. +
hi!hly avise that you walk aroun the city an play some car !ames. 7ou nee
the skill. Anyway, the ne9t A$E you see will be Vivi talkin! to this !uy name
Marco. Apparently, Marco's Master brou!ht Vivi to Ale9anria in the first place.
Marco will leave, an you will have the option of !oin! to your &home& or
stayin! in $reno. %elect !o home, an Vivi will !o to his house, which is
locate near $reno, mi!ht + a.
%o now that you are back to the !ame, o what + sai an !et use to $reno's
car champions. $hey will be in the tournament. et %hiva an Hamuh out to
pulveriCe them. Hemember to view all the A$Es, they are fairly interestin!. +n
the ne9t one Amarant will bump into an infamous person. $he man will remember
who Amarant is, an run of scare. Eiko will come over an insult Amarant some
more. $he four-arme man will think Amarant has a soft spot for kis.
7eah, + know, &ack to iane.& 0ave him !o to the entrance of $reno an take
the ri!ht stairs. 7ou shoul play the two kis on this path, they will be in the
tournament an you can !et !oo cars from them. After you are finishe, !o own
the laer to the ri!ht an buy items from the ealer. 7ou can buy 0i-1otions
here, so if you are runnin! low, !et some. After this, run north up the path to
another screen. o own the stairs an over to the moo!le. %ave you're !ame an
!o into the e@uipment shop to the ri!ht. uy all the e@uipment that you want.
$hen, e@uip Auto-1otion with 0i-1otions an put T64Z 01 on so you have aroun2J44 01. Also you have to e@uip oy $emp so he oesn't freeCe you. /ow, choose
to fi!ht the beast. 7ou !et 2444 il if you win(
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oss /ame: *atoblepas "$reno E@uipment %hop Monster -- 5isc $hree#
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01: 8444
%teal: /A
1arty: iane "6J#
5ifficulty: %emi-0ar
Hewar: 2,444 il
7ou will be fi!htin! *atoblepas as a re!ular enemy soon in the !ame, so + think
that you shoul be able to efeat him. $he tou!h part is he has 5evil's Biss,
which will freeCe you every time. 7ou have to e@uip the ability calle oy $emp
before the battle starts. +f you on't, more then likely his first attack will
be 5evil's Biss. *atoblepas oesn't have more then that, thou!h. 0e has
$hunara, which is a semi-ealy attack. +t oes aroun 44 ama!e to you. $his
is why + tol you to e@uip Auto-1otion you can @uickly heal this in a matter of
secons. *atoblepas also has Earth@uake. $his is an earth-base attack that oes
aroun ?44 ama!e each time. +f you on't have Auto-1otion, buy a Feather oot
a on. $his absorbs earth ama!e. *atoblepas uses Earth@uake aroun 4Z of the
time so he will you( Absorb K 0eal. Auto-1otion an Feather oots make this
fi!ht pathetically easy. *atoblepas in't stan a chance a!ainst me, besies
5evil's Biss. ;ust hack away with attacks on him, you shoul be oin! aroun
2,444 ama!e each time. $his makes the battle pathetically easy as *atoblepas
only has 8,444 01. +t's a very easy 2,444 il, if you ask me.
-------------------------------------------------------------------------------
After the fi!ht you will !et your fantastic rewar( /ow it's time to view more
A$Es. While you are viewin! them, walk over to %tella's house an !ive her all
the %tellaCios that you have. %he will !ive you !oo items an il for them,
which is !reat. After this, walk own from %tella's house twice an you will be
at the car tournament area. View the A$E of the four-arme man tryin! tocapture Eiko. 0e wants the bounty on Amarant's hea, which =ani probably put on
him. $he four-arme man will !et esperate, an ask Eiko out to inner. $hen
Guina, out of nowhere, will come in an ask about the elicious foo. + think he
swam back to Ale9anria( 0e keeps askin! for foo, an the four-arme man runs
off( 0aha( Eiko will pick up the *himera Armlet from the four-arme man. +t
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seems he roppe it.
+n one of the other A$Es, Freya an Amarant will talk. We will learn about
Amarant's relationship to iane. +t seems that iane tricke Amarant when he
stole somethin! at the auction house. Amarant was a !uar there, an iane
accuse him of stealin! what he stole. $he other !uars stupily a!ree with
iane an Amarant ran off with a &wante& title. 7ou will have control of Freya
in the conversation. *hoose not to push him further. /ow, this ne9t part will
net you aroun ?4,444 il an another coffee type, so if you want it, listen up.
o to the Auction 0ouse an talk to Freya. %he will ask you for a tour, an
allow her to team up with you. %he will only be here if you chose not to push
him, however. /ow, !o to the main entrance of $reno an leave. We will be on the
worl map.
Guan's 5wellin!
---------------
/ow you nee to !o pick up Vivi. Hemember we tol him to leave town for his
home) o to the left of $reno an passe the trees to fin a small cavern. $his
is Guan's 5wellin!. 7ou will see Vivi here. $alk to him, an have him oin up
also. /ow you will have three people. $his shoul be enou!h for the harer
enemies that lurk aroun here. o out of Guan's 5wellin!, then !o back to $reno
but on't !o insie the city. +nstea, !o we west of here to %outh ate. Follow
the path to the other sie to !o to the 5ali !ate. $hen !o back to the worl map
on the 5ali sie. o over to 5ali.
5ali
----
$his is the small winmill town where the lack Ma!es were bein! built. 7ou
shoul remember this place from isc one. Anyway, !o the mayor's house. $his is
the house on the left before the winmill. o insie an you will see that the
Mayor is not home. 0owever, his son is. 0is son is very ill an asleep, so walk
in this room with the 5 1a. 1ick up all the items in this room. ";ust walk
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aroun until the fiel icon pops up.# 7ou shoul fin a Mini-rahne an the
Mayor's Bey in a esk. /ow, !o back outsie an !o into the winmill room. o
own the manhole an back into the uner!roun where they were makin! the lack
Ma!es. o own the elevator an avance into the ne9t room. Lse the Mayor Bey to
!et into the *hocobo's pen. 7ou will fin ?4,444 il an urman *offee here(
0ea back to $reno.
$reno
-----
/ow that you are back at $reno, let's buy all the items we nee before we
continue. 7ou shoul fin a %ynthesis %hop in the area before %tella's 0ouse. +t
oesn't have as !oo of items to synthesis as Ale9anria, but if you nee
anythin! !et them here( After, !o over to the e@uipment shop an !et e@uipment
if you nee it. /ow, before we continue with the car tournament, it's time to
!o to the Auction 0ouse a!ain. o insie an, if you in't o the cotton robe
trick, it's time to use all the money you have at this point to make your
characters better. 0ere is the !uie:
Auction 0ouse list:
Four Fairy Earrin!s "3,444 il each#
$wo Ma!ician Hobes "I,444 il each#
$wo Maain's Hin!s "I,44 il each#
$his will !ive you =evel Lp, Auto-1otion, an *hemist. $he prices are not e9act
you can pay a little more or a little less. $hese items are &acclaime,& so you
shoul be able to bi on them most of the time you enter the auction house. +f
you on't !et what you want, then re-enter the auction house until you o. +tshoul cost aroun 34,444 il to !et all the auction items. 7ou shoul have way
more then that at this point in time with the 8,444 il you ust !ot. 0ere is
what you will !et:
=evel Lp - 2. times normal e9perience in battle. "Fairy Earrin!s#
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"Everyone can e@uip this as a a on.#
Auto-1otion - Automatically heals you when hit. "Ma!ician Hobes#
"5a!!er, Vivi, an Guina can e@uip these an use the Auto-
1otion ability. 7ou can !et the other characters with D=5
*0DBEH%, these !ive them Auto-1otion as well(#
*hemist - 5oubles potency of Meical +tems. "Maain's Hin!s#
"Dnly %teiner an Freya can use this skill with Maain's
Hin!. 7ou can !ive 5a!!er a cotton robe to !ive her this
skill also.#
$hese thin!s will help a lot. %ee if you alreay have the abilities. 7ou mi!ht
have Auto-1otion. +f you have any, then substitute them out. Beep the ma!ician
robes in here, thou!h, as they make your efense a little hi!her then that of
the enemies you will be fi!htin! soon. %o, they will o aroun 64Z less ama!e
then usual. /ow that you are one buyin! stuff, it's time to participate in the
car tournament.
*ar $ournament
---------------
/ow it's time to continue with the walkthrou!h. o to the car staium area.
$his is south of the %ynthesis %hop house. $alk to the !uy behin the counter,
an you will fin out that the champion is a cute sailor !irl. iane will
really want to meet her. 0e will si!n up, an to be!in the first !ame ust !o
insie the staium. $he first !ame isn't that har. Hemember to choose %hiva an
Hamuh, as they are both wonerful. 7ou shoul have three other !oo nolls an
uus on you. + ha fairly ecent cars an + !ot a perfect a!ainst him. ;ust
play smart Hea the $etra Master section for more etail. asically, you shoul
have a lot better cars then him in the first roun. 7ou shoul almost win byefault.
After the first roun you will come out an be face with more A$Es. =ook at
them, but otherwise !o ri!ht of the car staium. %ave at the moo!le, then !o
back an play a!ainst your ne9t opponent. 7ou will play either a /amin!way *ar
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person or a /oble. 1layin! the /amin!way *ar person will be tou!h 0e is ust
like you. 0e has aroun the same cars, an two /amin!ways that kill anythin!.
$he only thin! is that sometimes his /amin!way cars on't have !oo arrows. %o,
if you kept resettin! an !ot !oo %hiva an Hamuh cars, then he shouln't be a
problem. $wo of his five cars are /amin!ways. +f you face the noble, he is ust
like attic man. 0e isn't very tou!h, an with Hamuh an %hiva, you shouln't
have much of a problem.
/ow, it's time for the thir an final roun. efore you reenter the staium,
look at one of the A$Es of Guina. %he will hallucinate an ump into the water.
/ow, !o back to the moo!le a!ain an save your !ame. $his is ust to be
cautious this ne9t car battle won't be as har as the other two. After you
save, view the last A$E &1remonition.& We will learn that the crystals were
split 44 years a!o. $hese are all the summoner crystals that 5octor $ot !ave
you. 0e will woner what happene 44 years a!o to make all the crystals be
scattere across the lan. $hen Eiko will run to see Mo!, it seems she "Mo!#
senses somethin! ba(
/ow !o back to the *ar %taium. o insie an the sailor will show up. +t seems
He!ent *i an the %ailor are friens or somethin!. /ow we know why she only
uses D!lop *ars( $he He!ent must be... ealin! them to her or somethin!. Erin
si!ns up, an the two people belittle the D!lop. $hey on't know it is the
He!ent( Erin says that it is her champion pet. $he He!ent protests an then the
two !o insie to face iane. $he final !ame is the easiest of the three Erin
only uses D!lop cars. $hese cars are not very !oo they are pretty avera!e in
stren!th an such. 7ou shoul have no problem at all beatin! her. Hemember to
take %hiva, Hamuh, an three other !oo cars with you. For this battle work
more on stren!th then arrows that's what will win it for you in the en. %he
mi!ht try to overwhelm you with arrows, but in the en all it will take is onecar in a D!lop car with all it's arrows to combo your way to a win( +f you
on't win, retry. Why) ecause you !et an acclaime Hebirth Hin! for winnin!(
$his is a very valuable a on(
After the car uel, iane will be announce as champion. $hen the three will
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talk a little. iane tries to hit on Erin a little, but the D!lop- He!ent *i-
!ives him a manner uppercut. + think Erin an He!ent are... err... Anyway, the
conversation will !et to testin! the He!ent's new airship, which is calle $he
0ila are 6. Eiko will then run over an say that somethin! terrible it !oin!
to happen in Ale9anria(
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
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.? - Ale9anria
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Enemies:
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Mistoon "244 01#
$antarian "Dptional oss -- 5isc $hree#
Bua is seen by the statue. 0e starts to rap- err... make up poetry. Bua then
says that he is ahamut's former master. For people who on't know what &former&
means it means before. %o Bua was a summoner) ahamut comes out of the sky an
starts wreakin! havoc on the small city. 5a!!er watches in tears. $hen we hear
the &alarm& music that this !ame has when somethin! terrible happens. We see all
the townspeople runnin! for safety. $hen we will be at 5a!!er's lookout.
eatri9 will come in an inform the Gueen that the soliers are reay for her
orers. $hey line up an 5a!!er comes out. 7ou will now have to !ive soliers
orers. 7ou mi!ht be !oin! &What)& ri!ht about now 7ou haven't seen thesesoliers in your life before. +f you !ive them the correct orers, eatri9 will
!ive you a special a- on. $he followin! are the correct orers: lutCen an
Bohel shoul !ather information, Weimar an 0aa!en shoul protect the
townspeople, reireicht an =auo shoul contact =inblum to re@uest
reinforcements, an 5oebon an Mullenkeheim shoul be!in preparations to fire
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the cannons. eatri9 will say that you were spleni an !ive you An!el
Earrin!s, a very special a-on. eatri9 an %teiner will !o the protect the
townspeople themselves. 5a!!er will esperately ask for her mother's help by
lookin! at the portrait of her. $hen li!hts will flicker on 5a!!er an she will
collapse.
7ou know when this !ame !ets !oo when the music chan!es to somethin! less
alarmin!. %ome Mistoons will be terroriCin! the city of Ale9anria an eatri9
will say that she will !ive her all. /ow you have control of %teiner an
eatri9( First off, + want you to une@uip the loo %wor that %teiner is
wielin! currently. A!ainst the unea it will heal the Mistoons an hurt you.
+ su!!est that you e@uip him with the *oral %wor, a swor that you shoul have
bou!ht in Ale9anria or $reno.
/ow, before we heroically fi!ht, let's o one other thin!. + know it mi!ht soun
sa, but let's strip all of eatri9's e@uipment off of her. 7ou can't
une@uipe@uip somethin! else for the %ave the Gueen, but you can une@uip
everythin! else she has on. $his is some !oo stuff. 7ou can sell everythin! but
the ol 0elm. 7ou will want %teiner to wear that, unless he is still learnin!
=evel Lp from the +ron 0elm. /ow, you will fi!ht a series of Mistoons. $hese
creatures are not that tou!h, in fact, + woul say they are easy. %teiner coul
tear throu!h all of them on his own, an + suspect you o that. %teiner is
unoubtely own a lot of levels from everyone else "iane, Amarant...# so have
eatri9 kill herself, an %teiner !ets all of the e9perience. +t mi!ht soun
cruel, but you will still !et the same oy in watchin! them talk after the
fi!hts. 7ou nee the e9perience, too.
Mistoons are not that tou!h with ust %teiner. 7ou shoul have Auto-1otion
e@uippe on him, so they shoul be a breeCe. $he only thin! that they o that'sannoyin! is cast Mist on you. $his will put your whole party to sleep. 7ou
shoul e@uip the +nsomiac ability to counter it. 0owever, if you on't have it,
or for!ot to e@uip it, in the ne9t move the Mistoon will more then likely
attack you physically Awakin! you. 7ou will fi!ht a lot of these Mistoons.
Watch as eatri9 an %teiner !ive their all for Ale9anria For 5a!!er An,
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mostly importantly, for each other. +n the last battle %teiner will trance.
iane $rance for 5a!!er, Vivi $rance for lack Ma!es, an now, %teiner
$rance for eatri9. $hat coul only mean one thin!... $he = wor- /o no, not
that show on 0D( Lm... anyway, you will !et a towerin! 644 e9perience with
ust %teiner for levelin! up on each Mistoon. $his shoul brin! him closer to
the other party member's levels.
/ow we are back to 5a!!er, after that very inspiration scene. 5a!!er will wake
up to music. Music( Dnly one sick person woul o that... + think you know whom
+ am referrin! to. +f you on't, then play throu!h this !ame a!ain an actually
rea the ialo!ue. Anyway, 5a!!er will hint that the music is comin! from
upstairs. 1arts of the castle are blocke off. +t's the same forcefiel that was
blockin! the +ifa $ree or %@uare was too laCy to make another color of one. o
up either stairway an south to the famous castle corrior. o up the stairs to
5a!!er's ri!ht. $hen, !o north throu!h the ouble oors an into another room.
$his is before the Gueen's Hoom, but if you try to !o to it somethin! will shock
you an unable you to !o. %o, take the left stairs an !o throu!h the oor. As
you !o up the stairs to the top, swors will clash allowin! you not to !o back.
Dnce you reach the top, a tower will rise from the !roun. + think you know
where to !o. o up the stairs an throu!h the oorway. o up more stairs an
even more stairs until you reach the top. From the top, !o over to the mile
area an the !ame will take over. 5a!!er will comment that she can still hear
music. %he will ar!ue with herself because she oesn't want to have to epen on
her Mother or oyfrie- err... iane anymore. $hen we !o to *i's ship. $he ship
will be rockin! back an forth they may never make it past Evil Forest. *i
will say that an D!lop mae it so + !uess it's really !oo for bein! by him. +t
shoul have one of those &Mae in *hina& stickers on the bottom.
Vivi will complain that he's feelin! sick to iane, an Amarant will smartly
answer that he shoul stay in the mile of the ship. As Vivi is !oin! up to the
eck he sees Eiko. %omethin! is sparklin! on her, ust like 5a!!er. $hen we here
a lou crack an everyone falls besies iane an Eiko. Eiko !oes to the bow of
the ship, an it looks as if she is reay to commit suicie. iane yells for
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her an Eiko mumbles some wors then free falls. We see a marvelous FMV of Eiko
fallin! to 5a!!er. %he somehow levitates an puts her feet on the !roun
smoothly. $hey will talk about how they hear one another. $hen Eiko will say
that a holy summoner is callin! for them. $hey will hol hans an pray from
their heart. A li!ht will !low an move rapily between them. $hey will say some
mystifyin! wors, an the li!ht will !row bi!!er. Finally it becomes pure li!ht,
an we see a FMV.
Win!s are over Ale9anria *astle. $hey are brilliant, white win!s. ahamut
!lances over at them, an throws one of his fireballs at it. $he win!s
carelessly isinte!rate the fireball, then sen a whirl of li!ht to ahamut. 0e
tries to fly away, but !ets hit to many times by the li!ht an e9ploes. $hen we
!o back to Bua. 0e will talk about the Win!s. +t is Ale9aner, $he le!enary
Eiolon. Was this what rahne was after...)
Bua will call his eye to come. +t seems like it is about to take Ale9aner,
ust like it i ahamut. $hen we see the insies of the eye. +t turns out that
the eye is a ship( A man with a black cape will be talkin! about Bua. 0e will
say that Bua has efie him. $he mystery man will say that he has !iven Bua
freeom on aia, but he broke a rule. $hen he says that the same is for iane.
0e will thrust his han in the air an re li!ht will surroun it. $hen we will
see a baffle Bua woner why Ale9aner isn't becomin! enslave. $hen he will
talk about arlan, an woner why he woul !o to aia. Bua will be shocke for
the first time.
Meanwhile, He!ent *i an the others come insie the castle. A 1luto Bni!ht will
run passe them an woner where the Gueen went. $hen we have control of iane.
/ow, if you in't fi!ht $antarian in isc two you can fi!ht him now in isc
three. $he battle will be much easier, so on't worry about that. 7ou can fin$antarian in the left library. *heck the bookcase at the bottom of the room. 7ou
will see a yellow book on the top of the last one. A fiel icon will pop up.
1ress < an you will fi!ht $antarian.
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tarian will look for his cute form. 0e will waste turns sometimes
an try to fin *ute Form in his book. 0e won't fin it until you
have inflicte enou!h ama!e on him. When he turns to *ute Form, 5D
/D$ 107%+*A==7 A$$A*B 0+M( 0e will close his book an you will be
back to ook Form. All you can o is use ma!ic here. $antarian will
use 1oison in this sta!e only. After you have inflicte enou!h
ama!e on him a!ain, he will return to ook Form. $his is a pattern
which you must !o throu!h a couple times before he is efeate.
Attacks: ook Form
-------- ---------
S E!e is a physical attack that he oes normally in ook Form. +t
will o aroun 344 ama!e to one character. $his can easily be
countere with Auto-1otion or Freya healin!.
S 1aper %torm is a ma!ic attack that he oes in ook Form. +t will
o aroun 844 ama!e to every character. Auto-1otion can comple-
letely counter this attack. 0owever, you will have to run out of
0i-1otions some ay...
S $his is not an attack, but he normally looks for *ute Form in
his book. $his oesn't o any ama!e to you, an actually !ives
you a turn to attack more often. Dverall, you want to see this.
*ute Form
---------
S 1oison is the only attack that he will use in *ute Form. +t will
inflict ama!e an the 1oison %tatus on a character. 7ou will
nee a character to throw an Antiote to counter this.
*haracter 5uties:-----------------
iane: iane is !oin! to be the &star& of your fi!ht. 0e is the all star
in your team. With his $hievery %kill, he will be able to inflict
aroun I4 ama!e on $antarian EVE/ W0E/ 0E +% +/ DDB FDHM( $his
is absolutely amaCin! an a real lifesaver. $he ama!e that is one
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with $hievery is calculate with this formula: /umber of items
stolen in !ame S 0alf of your current spee. $his means that if you
stole 4 times in the !ame an ha 64 spee, you woul o 44
ama!e. $he reason for this is because 4 S 646 K 44. 7our
$hievery skill will vary with your current statistics. $his is why
it is A%D=L$E=7 V+$A= that you stole normally in the !ame. Fifty
times mi!ht seem like a lot, but it really isn't. 7ou have !one
throu!h three iscs, an you probably stole a lot in isc one.
7our current spee shoul be aroun 68, so you will be inflictin! a
lot of ama!e on $antarian. $his is almost a bu! in the !ame,
because you shoul only be able to inflict aroun 4 ama!e on
$antarian every turn. With this, you will be able to o aroun I4
ama!e every turn( When you run low on M1, have Amarant use the
*hakra skill on you "%ee: Amarant's 5uty#. $his is basically all
iane is !oin! to o in this fi!ht.
Amarant: Amarant shoul have the *hakra ability e@uippe. $his will be use
to heal iane's M1 urin! this battle. Amarant's uty is to o
this, an to heal the party. $his is his main role. 0e also can phy-
sically attack if he has an open turn. 0owever, you mi!ht want to
ust put him on stanby with trian!le.
Vivi: Vivi is to also heal. $his is only in ook Form, however. +n *ute
Form, he is to use io until the cows come home. $his will to a ton
of ama!e on $antarian. +t makes the fi!ht !o by a lot @uicker once
$antarian !oes into *ute Form. esies this, if Vivi has an open
slot in ook Form, you can have him efen, or waste M1 by usin!
Ma!ic on him.
Freya: Freya is also a full time healer in this battle. 0owever, when an
open turn in ook Form arrives, you can have her use ;ump or =ancer.
+n *ute Form, she is to abuse =ancer until her M1 runs out. $hen
Amarant is to use *hakra to heal her M1 ri!ht back up.
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After the optional battle, !o back to the s@uare room with the picture of Gueen
rahne. o the same way you controlle 5a!!er to the mysterious tower. $he @uick
irections are: %outh, Lp stairs, /orth throu!h ouble oors, Lp stairs an
throu!h oor to left, an up the stairs to the top. 7ou mi!ht notice that
swors, which clashe earlier, have isinte!rate, allowin! you to !o up. Dnce
you reach the top, everyone will run over to the tower. iane will say that
this tower will !o any minute, an that they shoul all leave. $hey all think of
e9cuses to leave iane to !o up the tower besies Vivi, who is somewhat force
to leave.
/ow you have control of iane a!ain. Hun up the stairs to the top of the tower
ust as you controlle 5a!!er to o before. About halfway up the !roun will
start to shake. $hen we will have a FMV. 5a!!er will be shocke, an Eiko will
try to run over to her. %ome forcefiel will allow her not too. $he !roun will
break an 5a!!er will be fallin! on part of the tower to the !roun. $hen,
iane will come out of no where an ump onto her platform. $hey will both use
a part of a rope "which was ori!inally use for ecoration# to safety ump off.
+t !ives you a sense of completeness when you !o back to what has happene in
the past... oesn't it)
iane an 5a!!er will talk a little. $hen Eiko oes not mince her wors an
says, &they mae a bi! mess.& $he !roun will start to shake an iane will
tell them to !o. We will see another FMV of the +nvincible shootin! a ealy
blow at Ale9aner, or more importantly Ale9anria. +t will estroy everythin!
an make a catastrophe. $hen we will see arlan. 0e will say some very
important wors. 7ou' best listen to them carefully, an rerea them if you
on't !et them. arlan will then walk off, talkin! about he too must acceptfate, an face &his counterpart.&
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.8 - =inblum
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Enemies:
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/one
-----------------------------
5HADD%' WEA1D/ME5+*+/E %0D1
-----------------------------
*oral %wor 8444
1artisan 2344
+ce =ance 68?4
1oison Bnuckles 444
Ma!ic Hacket 2?4
0ealin! Ho 2II4
=amia's Flute ?J44
*ypress 1ile ?644
Mythril Fork 8I44
1inwheel 644
*himera Armlet 2644
$huner loves 2644
$wist 0eaban 2644
Mantra an 244
5ark 0at 2J44
ol 0elm 2J44
Ma!ician *loak 2J4%urvival Vest 6>44
ri!anine 8?>>
Mythril Armor 2J?4
1late Mail 6?64
1otion 4
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0i-1otion 644
1hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
Ma!ic $a! 244
Hemey ?44
Annoynment 24
$ent J44
-----------------------------
WA7/E'% %7/$0E%+% %0D1
-----------------------------
$he D!re I44 Ma!e Masher, Ma!e Masher
E9ploa 2444 Ma!e Masher, Mythril 5a!!er
Hune $ooth 6444 Mythril 5a!!er, Mythril 5a!!er
An!el less >444 Mythril 5a!!er, laius
*otton Hobe 2444 Wrist, %teeple 0at
%ilk Hobe 6444 %ilk %hirt, anana
Ma!ician Hobe ?444 Ma!e %taff, Ma!ician *loak
5esert oots ?44 =eather 0at, =eather %hirt
7ellow %carf 844 Feather 0at, %teeple 0at
lass uckle 44 lass Armlet, =eather Wrist
erminas oots >44 5esert oots, Fork
*achusha 2444 Ma!us 0at, Hubber 0elm
*oral Hin! 2644 =i!htnin! %taff, Ho
ol *hoker 2?44 =inen *uirass, %oft
Ma!ician %hoes 244 erminas oots, one Wristarette 2J44 /eele Fork, arbut
1ower elt 6444 lass uckle, *hain Mail
Manain's Hin! ?444 one Wrist, %tarust Ho
Fairy Earrin!s ?644 Ma!ic Armlet, %oft
E9tension ?44 =amia's $iara, Multina Hacket
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Heflect Hin! I444 Anklet, Manain's Hin!
Anklet 8444 ol *hoker, 1eriot
Feather oots 8444 Ma!ician %hoes, 1hoeni9 1inion
lack elt 8444 $wist 0eaban, %urvival Vest
1earl Hou!e 444 Moonstone, Eli9er
We will here an interestin! meloy that souns familiar. We will know that we
are in =inblum when we see part of the usiness 5istrict. *i an Artania will
talk about how stron! their people are. aku will o his now traemark sneeCe
an with lank, they will walk over to *i. After some conversation, aku will
tell lank to check on iane. *i as to tell iane to !o to his room. $hen
we will !o to the !uestroom.
iane will wake up an woner himself to eath. $hen we have control of him.
$ake the E!oist's Armlet in the chest to the ri!ht by the be, an the Eli9ir
ne9t to the moo!le up the stairs. %ave at the moo!le here. Also talk to him
about Mo!net an he will !ive you a letter. /ow, when you try to walk out of the
!uestroom you will see lank walk in. Ask him about 5a!!er, an lank will say
that she mi!ht be in the telescope room. iane will run off in a hurry after
that.
+n the ne9t area, look at the A$E to fin Guina on the shores. uars will think
that &it& is ea. An Elite uar will come an act like he's in char!e. All he
can muster, thou!h, is &0e's 5ea.& $hen, he will shout some orers an the two
uars will run very fast. +t isn't because they are obeient, thou!h. +t's
because Guina has awakene( $he Elite uar will run off, an Guina will woner
where this area is. +f you remember, Guina actually has never been to =inblum.
$hen she will talk about foo... himher's favorite subect.
7ou are now back to controllin! iane. o left an own the stairs. 7ou will be
at the Fountain=ift area. $he !uar !uarin! "that's what they o# the lift
seems to not care much about iane !ettin! on. o to the upper level, where the
telescope room is, obviously. $hen, take a left ri!ht before the ran Entry Way
to the He!ent's room. Why is it that when you !o up towers you always !o left)
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When you reach the top, take the steps to the ri!ht an !o up to the telescope
where 5a!!er is.
iane will talk to 5a!!er with his usual out!oin! self. 5a!!er can't say
anythin!, an iane thinks that he is oin! somethin! wron!. 0e talks a little
more, an then tries to cheer her up by sayin! that they shoul !o check out the
town. Wouln't this... make her feel worse) %he ust lost an entire kin!om(
*oul iane possibly think that it woul cheer her up) iane finally realiCes
that a lot has happene, an leaves. 5a!!er thinks that iane is sweet, so +
on't think iane i to baly there.
Watch the &My a& A$E. lank for!ot to tell iane to !o to the He!ent's room.
lank then leans a!ainst a rail an waits for you. ack to iane, !o back own
to lank. +t's ri!ht ne9t to the lift, if you in't reco!niCe it before. Dnce
you !et own there, lank will say hello to iane a!ain. $hey will !et to
talkin! an lank will tell you that *i wants to talk to you. 0e shoul be in
the Hoyal *hamber. $hen he walks to the lift, all aku-like.
A!ain, you have control of iane. Walk north uner the !ran oorway. +n the
ne9t area, take the first floor room. 7ou will see everyone here. $hey will tell
you to !o to the upstairs room. + ust wante you to be reassure that everyone
was safe + coul of ust le you on that everyone else was ea. $alk to the
Elite uar, then open the oors to the royal chamber. 7ou will see *i an the
Minister here. $hey will call you a &hero& an tell you to !o to the conference
room. $hen the Minister will lea you to it an the D!lop will slie own...
0e's havin! too much fun with this e@uipment.
Everyone will now be in the conference room but 5a!!er. Eiko will @uickly run
off to !o !et her. $hen *i will be!in the meetin!. 0owever, we on't !et to seeit ust yet. An A$E will pop up. We will see 5a!!er think about all the people
that are now kille. %he blames herself for everythin!. ack to the conference
room, %teiner will talk about the travesty that happene in Ale9anria. 0e
continues to talk about how his belove "he oesn't use that wor# eatri9 is
missin!. Freya will !o !et into the conversation by sayin! that Bua has
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estroye all four !reat nations. iane, almost as naive as 5a!!er, will say
that they nee to kill Bua. Amarant tells him the truth Bua is FAH more
powerful then us.
*i will say that he saw Bua evacuate on the 0ila are 2. +t always comes
back to *i... oesn't it) +f he in't cheat on his wife, Bua woul be ea
ri!ht now( *i will @uickly say that there were lack Ma!es aboar the ship as
well. 0e will say that they were sane, talkin! ones( "0e knows this because they
weren't shoutin! &B+==(& every five secons#. $his brin!s Vivi an iane into
turmoil. Another unavoiable A$E pops up an we will see Bua, who has safety
lane. 0e will walk own with two lack Ma!e !uars. $hen we will see orn an
$horn, who are even thorns to Bua now. Bua will yell at them, then yell at the
lack Ma!es. +t seems Bua has &preparations& to be ha.
+t was manatory A$E ay at %@uare, + !uess. iane will sum up a conversation
that *i must have tol them. +t is the truth about him bein! turne into an
D!lop. $hey will talk about 0ila a little, an then about airships. Finally,
the Minister will say that 5octor $ot is comin! to help *i. 5octor $ot will
enter, an ask if everyone is oin! okay. As he is about to talk, a si9-year-ol
runs in an says somethin!. Wait, that's Eiko( %he will say that 5a!!er has lost
her voice( $his will brin! uproar to the entire room. $hen *i ecies to
postpone the meetin!, an everyone !oes to see if 5a!!er is okay.
7ou have control of iane a!ain. Walk south to the lift an !o to the Mile
=evel. $hen !o back to the !uestroom. +t's ri!ht of the stairs an the first
left. iane, %teiner, an 5octor $ot will run in. Eiko will show them 5a!!er.
iane will say some thin!s, an 5octor $ot will confirm that she has inee
lost her voice. %he has !one throu!h too much to fast, an in return has lost
her voice. 5octor $ot will say that this is only temporary. 0owever, it may be a=D/ time before she !ets her voice back. +sn't this somewhat like &+ Want $o e
7our *anary&() iane will talk naive a little more it seems he thinks he can
!o beat the crap out of Bua. Eiko will have to look over both 5a!!er an
%teiner %teiner shoul lose his SSSSin! voice too( 0e lost his nation, his
love one, an now all his life was compose of. ut no, %teiner ust !oes on a
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mournathon.
ack at *i's Hoom, 5octor $ot e9plains that if they mi9 a certain potion *i
mi!ht become a human a!ain. $his means he mi!ht be able to, unless he's to busy
sleepin! with Erin, make another airship( iane will take up the task of
finin! the three potions. 0e thinks that *inna has the unusual potion. Why)
ecause *inna's unusual( 0is clothes stink, his hair is moly, his !loves are
slimy, his pockets have crumbs in them-- Dkay, okay, + think you !ot it. $hen we
are face with another A$E. $his one is on *inna. Apparently he's obsesse with
his hammer. What this !ives us is that he is in the $heater 5istrict.
o there( $ake the lift to the Mile =evel, an !o to the air cab. Hie it to
the $heater 5istrict, Where $antalus' 0ieout resies. o out of the air cab
station like normal an you will see some ra- err... urmecians. $hese are the
people that iane save( $hey will talk a little, an then we will have an A$E
of Freya. 7ou know even before the screen flicks on because it is Freya's music.
%he will see two urmecian soliers. $hey will talk a little, but mainly on the
factor that they are builin! a new urmecia with all the remainin! urmecians(
$hey ask Freya to come, but she eclines sayin! that she nees to complete her
obective. + woner what that is...
ack to iane, it seems the two of them finishe up a conversation about
somethin!. $he couple shows them their chilren, an boy i they... err... o
they have a lot of kis( $hey will chat for a little bit, then the kis will !o
back to playin!. +f you ask the couple about any of the potions, they on't know
anythin! about them. /ow this is where the walkthrou!h kicks in. Dn this screen,
!o to the southeast part an to the uner!roun room. $his is where that one
artist is. efore talkin! to him, take the =apis =aCuli from the chest. Ask him
about the potions. 0e will say that he has never hear of them L$ if you finit in his stuio, ust take it like you i the =apis =aCuli. =ook on the !roun
in the western part of the room south of the stairs to fin the %tran!e 1otion(
$hat's one own, three to !o. /ow it's time to hea over to $antalus. 7ou know
where that is. ;ust !o out of the uner!roun art place an take the stairs to
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the northwest own to $antalus' hieout. iane will walk in, actin! like he
owns the place, an will say hello you everyone. enero, who seems to have taken
a small role as Guina, will say that it is a !oo si!n he can walk. $hey will
talk a little lon!er an iane will ask *inna if he has the Lnusual 1otion.
*inna will run in an !ive it to him. $hey ask what he is !oin! to use it for,
an they are shocke with his answer as he runs off.
/ow, !o back to the Air *ab %tation an take the Air *ab to the usiness
5istrict. From here, walk outsie the station an !o north throu!h the
reconstruction of the villa!e. +n the ne9t area, you shoul see the ysahl
1ickles stan. $o the left of it you will see two people workin! on somethin!.
+f you !o up the slope an a little south of them, you will fin %a!ittarius.
/ow, !o northeast to the shoppin! circle with the fountain. o insie the
e@uipment shop an buy e@uipmentitems. $hey move the shop here after the +tem
%hopkeeper's %hop blew up. Also check out the %ynthesis %hop. $his is a
reemption shop if you in't !et anythin! in Ale9anria or $reno, !et it here(
ack to the last potion. Walk back outsie to the fountain. $alk to Alice, who
is the woman in white ne9t to 5ra!oos' e@uipment shop. %he has the eautiful
1otion( /ow you have all three( efore we !o back to the castle, let me tell you
a little secret about this. Each potion has to o with the person. $he Artist is
stran!e because he works on his paintin!s all ay, so it was easy enou!h to
fi!ure out that the %tran!e 1otion was with him. Alice, who is eautify, woul
obviously have the eautiful 1otion. An, of course, *inna is such an unusual
fellow that he woul have to have the Lnusual 1otion( "An he's Vivi's
Lncle...#. 5oes it make sense now) efore you !o back to the castle, pick up the
chest in *ar Freak on's house. $his is one area south of the fountain circle
shoppin! area.
ack to the *astle we !o. ack to the *i's $hrone Hoom as well. When iane
arrives, he will alreay have the potion reay. 0e will !ive it to 5octor $ot,
an $ot will shove it own *i's throat "Well, not really#. *i will now turn
into a fro!( +f we weren't !oin! to !et an airship in 24 years, we certainly
aren't !oin! to !et one in 4 years now( *i will comman everyone to !o back to
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the *onference Hoom.
Everyone will be shocke that *i turne into a fro!. *i will say that they can
use a seaship instea of an airship. $hen *i woners where to !o. Vivi makes
thin!s more visible when he continues to talk about the black ma!es bein! on
Bua's sie. %o, we will sail our ship to lack Ma!e Villa!e. iane will
protest to 5a!!er !oin! with them, but Eiko will act like a sister an say that
she will look out for her. $hen we will have an A$E of Guina bein! lost. %he
will hear the ysahl 1ickle !uy sayin! that the pickles are elicious. $hen she
will start to eat all of the pickles.
efore we !o, if you nee any items or haven't bou!ht any new e@uipment, o it
now. $hen, take the lift to the ase =evel. o over to the ri!ht trolley an
take it to %erpent's ate. $his is ifferent from 5ra!on's ate. 7ou will arrive
at the small trolley station. o south to the ocks. $hen, run up to the ship
an climb aboar. +nsie, iane will fin lank, Guina, an *i. After some
conversation, you will have control of the lue /arciss. ;ust make sure that
Guina oesn't eat *i(
Worl Map
---------
efore you !o to the Worl Map you will be aske to select characters. + avise
that you choose iane, Amarant, %teiner, an Eiko. $his is a very well balance
team. 7ou can substitute in Vivi if you like, but Amarant%teiner o more ama!e
then him, an Eiko is useful for healin!. Whatever you o, o not choose 5a!!er.
Why) %he is epresse, so sometimes she oesn't pull throu!h with her turns.
$his is why + have been emphasiCin! that you choose Eiko over 5a!!er throu!hout
most of the !ame. Anyway, you will now have control of the lue /arciss. +avise that you o a couple Mini-ames like *hocobo Forest for a while before
you !o to lack Ma!e Villa!e. %ee the %ie Guests section for more etail. Also,
!o to Esto aCa, it is a small city in the northern part of the map. 7ou will
fin it tucke in a mountain an on an icy islan. +nsie you will fin !oo
weapons e@uip them when you have all the abilities in your current weapons.
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/ow, set sail to lack Ma!e Villa!e. +f you o not know where it is tap select
an you shoul fin out e9actly where it is by lookin! at your map. $hen !et off
the ship an enter lack Ma!e Villa!e throu!h the forest.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
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. - lack Ma!e Villa!e
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K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
/one
iane an Vivi run into a eserte villa!e. Vivi ecies to !o take a look
aroun, an you have control of iane. Follow Vivi north to the ne9t screen.
$hen !o passe the two houses an own the stairs to the cemetery. /umber 6JJ
will be there. 0e states the obvious everyone left with Bua. Bua apparently
can make their lifespan lon!er. Vivi runs off to the *hocobo %hack to !et more
information because /umber 6JJ oesn't want to betray his friens.
Follow him to the *hocobo %hack. acktrack to the entrance, then take the
northeastern path. Vivi will knock on the oor, an a lack Ma!e will say, &+t's
born.& $he chocobo has finally hatche, an the two lack Ma!es are overoye
with happiness. iane an Vivi will leave the shack an fin /umber 6JJ
outsie. $hey will talk a little about stoppin! then /umber 6JJ will reveal that
Bua's palace is on the eastern sie of this continent, in the san. $hen wewill see Eiko an 5a!!er talk a little, an everyone will form up. 5on't worry,
thou!h, you on't !et stuck with both Eiko an 5a!!er. + !uess they came alon!
but were not in your party. Anyway, leave lack Ma!e Villa!e an !o back to the
lue /arciss, which shoul be at the beach ri!ht ne9t to lack Ma!e Villa!e.
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Worl Map
---------
/ow, !o over to the eastern sie of the continent. 7ou will see a lon! isle with
all shores. 5isembark, an you shoul see four san holes ea north. $his is
the tou!h part. Dne of them leas to Bua's palace, the other three lea to a
fi!ht with an Antlion. First, choose the most northern of the four. +f you on't
know which one is more north, ust look at the map. $hen, if you fou!ht an
Antlion, choose the one that oesn't have san puffin! out of it every few
secons. 7ou shoul be able to see this if you look at everyone closely. + ha
to fi!ht the Antlion once before + !ot in an cau!ht onto what to look for. 7ou
probably fou!ht the Antlion once or twice before you !ot in. 0e is very tou!h
he has this attack calle %anstorm that will brin! everyone's 01 to critical
sta!e. $his completely sucks. 0ave Eiko heal while the other three have at him.
0eal arkness if it !ets onto you. 0e also has counterhorn, which oes aroun
344 ama!e. +t's ealy, so on't attack unless you have more then 344 01. +t's
a fairly tou!h fi!ht, an the e9perience sucks. When you fin the ri!ht hole,
you will fin that the screen will fae instea of fi!htin! an Antlion.
5esert 1alace
-------------
7ou will see iane an *i both insie a small cell. After some conversation,
Bua will come on an intercom an start to talk to you. 7ou will then !et to
choose from &+ on't have a choice(& an &/ever(& *hoose whichever you like, it
will en in not havin! a choice. +f you choose never, Bua will open the lava
pit a little more. /o bi! eal, eh) Anyway, after you have no choice you will
walk out of the cell.
After *i an iane converse a little, you will have control of iane. +f you
!o aroun the perimeter of the area all you will fin is your other party
members locke insie cells. %o, !o own the bri!e-like path in the mile. 7ou
will meet up with a circle platform an two lack Ma!es. Bua will tell you to
!et in the mile of them, an you will a!ree. $hen they will teleport you to a
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fancy room. Walk east about halfway own an you will have a little chat with
Bua.
iane will be his crabby self, especially in front of Bua, but he will finally
snap out of it. Bua wants you to !o to a place calle Deilvert an retrieve a
ulu! %tone there. 0e says that the place has an anti-ma!ic barrier, so he can't
!o insie. asically, he says he's a cowar that relies on ma!ic. $hen he asks
you to choose three other party members to help you on this trip. %ince you
cannot use ma!ic in the place, you will have to rely on physical attacks. $his
is why + ha you choose iane, Amarant, %teiner, an Eiko before. 0owever, Eiko
will be more then useless insie Deilvert. 5a!!er, Vivi, an Eiko will all be
completely useless characters insie Deilvert, unless someone has the *hemist
ability an you have a lot of 0i-1otions. Freya shoul be at an e9tremely low
level now. "Aroun 2J.# 0er level is so low that you almost have to pick Guina.
%he can still use lue Ma!ic insie Deilvert, coincientally enou!h.
0e will summon them, an they will be transporte to where iane an Bua are.
$hen iane will walk on the teleport platform an they will teleport off. 7ou
woul think that ri!ht now, with iane's other party members, they woul be
able to estroy Bua. +t's weir how he completely for!ets about &kickin! Bua's
butt.& /o matter, you will arrive at a stone-like place. E@uip Guina
accorin!ly, then !o up the stairs an over to the west. 7ou mi!ht fi!ht 2-6
monsters alon! the way but you shouln't have any trouble.
After iane amaCin!ly sees the 0ila are +, !o own the stairs an over to
the lack Ma!e by the bri!e !oin! to 0ila. Walk up the bri!eramp an the
0ila are + will fly off. 0ila looks pretty sweet it's a cool blue color. +t
will fly out of the current continent. $hen, iane will try to talk some sense
into the black ma!es, but of course it's to no avail. orn an $horn will comeout an the everyone will chat for a little while. + like iane's analo!y of
orn an $horn bein! puppets as well "[Q[#. Anyway, it will fly over to the
For!otten *ontinent an lan. $hen you will be on the worl map.
Worl Map
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---------
efore you !o to Deilvert you shoul o a couple thin!s. First off, you can
press < at 0ila are + to converse with orn an $horn. $hey will sell you
meical supplies, an you will nee them( uy %ofts an 0i-1otions in abunance.
%econ off, you nee to !et Guina some !oo lue Ma!ic. Enemies calle
Aamantoise can be eaten for the Earth %hake spell. Also, learn 2,444 neeles
from *actuars. +t is !reat lue Ma!ic that oes 2444 ama!e every time you use
it. + hi!hly avise that you !et both of these spells before you enter Deilvert.
7ou can use lue Ma!ic in there so on't worry. When you are reay, walk own to
the southern area of this continent. +t will be own a ways. $he enemies are
pretty tou!h so use tents as neee. $hey !ive il that will more then
compensate your tents. $he e9perience is also very !oo. +f you have trouble
finin! Deilvert ust press select once or twice to !et a blown up version of
the worl map. +t's in the southern sie of the For!otten *ontinent, ust like +
sai. 0ave everyone e@uip the ;elly ability. 7ou shoul have e@uipment that has
this ability. /ow, follow the canyons own to Deilvert. When you !et there, save
your !ame, use a tent, an enter.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
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.3 - Deilvert
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/D$E: lue ma!ic cannot be use in Deilvert(
Enemies:
--------
arua "?44 01#
D!re "?I4 01#
Epita!h "?I4 01#
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iane "Epita!h *lone#
Vivi "Epita!h *lone#
%teiner "Epita!h *lone#
5a!!er "Epita!h *lone#
Freya "Epita!h *lone#
Guina "Epita!h *lone#
Eiko "Epita!h *lone#
Amarant "Epita!h *lone#
Ark "oss#
-----------------------------
M+MDA'% MD%0D1
-----------------------------
5iamon %wor 8I44
$rient ?J4
Mythril *laws 344
Ma!ic Hacket 2?4
0ealin! Ho 2II4
Fairy Flute 844
*ypress 1ile ?644
%ilver Fork I844
1inwheel 644
*himera Armlet 2644
E!oist's Armlet 6444
$huner loves 2644
5iamon loves 6444
Mantra an 244
5ark 0at 2J44
reen eret 62J4ol 0elm 2J44
*ross 0elm 6644
ri!anine 8?44
;uo Lniform 444
1late Mail 6?64
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ol Armor 6>4
1otion 4
0i-1otion 644
1hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
Ma!ic $a! 244
Hemey ?44
Annoynment 24
$ent J44
Deilvert is a pretty stran!e place. 7ou mi!ht notice the music when you arrive
it's pretty !oo. 7ou will see a moo!le to the ri!ht by the entrance. $alk to
him about Mo!net to !et a letter. uy all the new e@uipment he has to offer,
it's really !oo. E@uip it, then save your !ame. Lse a tent if you are low on
01. /ow it's time to !o into the epths of Deilvert.
efore we o so, let's talk about the enemies. D!res are no sweat, but can be a
problem if you on't attack. $hey shoul !o own with your physical powerhouse
!roup. arua's aren't really a problem. 7ou mi!ht have fou!ht them at the
rotto way back when. $hey were in the an!erous area if you trie to climb the
blue vines. $hey aren't really a problem. Fira!a is their most ealy attack, so
heal as necessary. 7ou mi!ht notice that the Epitaph has a whole lot of clones(
$he Epitaph is actually easy to efeat, since it is stone-type. ;ust throw a
%oft at it an it will become to soft to live. $his is a !reat place to level up
at since Epitaph's are really easy. Also, + have foun this way to !et !oo
e9perience in a ma!aCine walkthrou!h:
&Make sure all four party members have the ;elly ability on before you be!in, as
the Epitaph's only attack is 1etrify. "0ave iane attempt to steal you'll
often steal a 1hoeni9 5own that makes this metho much easier.# 7ou can take
avanta!e of the Epitaph's Mirror spell, which creates a clone of one of your
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characters, by lettin! it clone up to three of your party members. /ow if the
Epitaph clones a character currently in your party, that character will ie.
5on't worry about the ea character, thou!h, ust concentrate on attackin! the
clone - not the Epitaph itself - until you've kille it. /e9t, if iane is
still alive, use steal a!ain. +f he was kille by the clone, however, use the
ne9t weakest attack you have to hit the Epitaph an make it cast Mirror a!ain.
After the thir clone has been kille, revive any ea characters, then kill the
Epitaph once an for all. Each clone you kill contributes up to a total of I,8?8
E<1 per person. $his metho also helps buil up the stren!th of iane's
$hievery skill with every successful steal. We recommen spenin! @uite some
time here to buil up levels easily.& "1a!e J3 of E9pert amer, Benneth Miller
an 0enry =a1ierre#
ack to the walkthrou!h. Follow the path north to the ne9t screen. Walk up the
stairs to the circular platform an run up to the bi! !ate. +t is blockin! the
entrance to where we want to !o. %aly, we on't know anythin! about what is
insie. iane starts to curse the !ate out, an it opens ma!ically. 0ey, +
thou!ht no one coul use ma!ic here( Walk insie the open !ate. $his is the
center room. We will fin a ton of treasure in these ne9t areas. o over by the
stairs to !et a Hemey. $hen, !o up the stairs an you will see a chest to the
ri!ht. $ake the Hisin! %un in it, then !o back own the stairs an !o to the
area in the southeast corner of the room.
7ou will fin yourself in a circular room. +f you !o to the northern part you
will see %tiltCkin an a moo!le. $alk to %tiltCkin an buy the Eli9ir, Emeral,
an 0i-1otion for JJJ il. +t's very cheap. $hen talk to the re!ular moo!le
about Mo!net an han him the letter. %ave your !ame then !o back to the center
room. +t will be the oorway southwest in the moo!le area. /ow that you are in
the center area, !o left a!ain into yet another area. $his is not the area tothe left when you !o up the stairs. Dnce insie, !et the two chests in this room
to fin a 5iamon %wor an %hiel Armor. E@uip both of these items on %teiner.
$hen take the southwest stairs own to another area.
$his area will have four li!hts in it. +f you try to e9amine them they will not
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respon. et the 1ower Vest in the chest to the ri!ht on the bottom floor. E@uip
this on iane, you will !et a nice power boost. /ow walk up the stairs an !et
the chest by the stairs. 7ou will fin Feather oots. +t's always nice to have
these for earth type bosses. /ow, !o back own the stairs an take the northern
oor you use to !et in here. 7ou will be back in the area with the circular
yellow li!ht in the mile. o aroun an take the yellow oor. $he other oor
north a little more will be locke.
7ou will fin yourself in a pretty bi! room. o ri!ht an follow the path to the
ne9t area. +n here, inspect the silver ball in the mile platform. /othin! will
happen. /ow, follow the path south until you are back in the four li!ht room.
$ake the yellow oor on the bottom floor an you will be back in the room with
the yellow li!ht in the mile of the room. o ri!ht back to the entrance. $his
little e9peition was to !ive you a clear unerstanin! of where most thin!s
are, an to collect items. /ow the real fun be!ins.
At the entrance "insie the !ate# !o up the stairs. $hen !o left into a
ifferent screen. 7ou will see a blue sphere in the mile of the room. Walk up
to it an press < when the fiel icon pops up. iane will touch it an it will
turn re. /ow, collect the chest for an Eli9ir, an then !o back to the previous
room. Walk own the stairs an take the left area. As you are walkin! by the
circular yellow li!ht a planet will proect over it. $his planet is aia. Wors
will pop up an iane will say that the wors are speakin! to him. $hen we have
control of iane a!ain.
/ow, !o own the stairs in the southwestern part of the room. $his will brin!
you back to the four yellow li!ht room. +f you try to e9amine one of them, they
will finally respon. 0owever, you have to touch them in a certain orer to
procee with the walkthrou!h. o up the stairs an touch the upper left one. Aship will appear an iane will mumble some wors. $ouch the upper ri!ht one to
see a ifferent ima!e an ifferent ialo!ue. /ow !o back own the stairs an
touch the lower ri!ht one. %ame swin!, same thin!. $ouch the last yellow li!ht
in to the lower left. $his will conclue the annoyin! li!hts. 7ou shoul have
!one in this orer: Lpper =eft, Lpper Hi!ht, =ower Hi!ht, =ower =eft. $his is a
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&clockwise& orer.
+f you were payin! attention to the pictures an ialo!ue, you will fin out
that the ship is the +nvincible. /ow, !o back to the upper area in the four
li!ht room. o to the ri!ht an you will see steps. Walk into the ne9t area.
Follow this familiar path until you reach the circular platform with the !rey
ball. +t will be !lowin!. 0ave iane touch it, an you will see some ima!es.
7ou will see an ima!e of $erra, an iane will talk about its ecline. /ow
follow the path you are on north to the ne9t screen. $hen follow the path until
you !o back to the area with the yellow li!ht pit. /ow !o ri!ht an back to the
entrance.
Dkay, now that you are back at the entrance, take the southeastern path. $his is
the moo!le area, alon! with havin! li!htene up trian!le on the !roun. Hun over
an own to the trian!le, then !et on top of it. iane will say somethin! about
li!ht. /ow, !o back up the stairs to the left an !o north a little to fin a
chest. et the aia ear, an then !o back to the entrance. $hen take the lower
ri!ht oorway back to the yellow pit room with aia proectin!. o aroun aia's
proection an up. 7ou will see a yellow oor to the ri!ht an blue oor ea
north. $ake the blue oor, which was locke, an now open(
iane will walk insie an we will see a bunch of mask faces. +t's spooky at
best. A mask will turn oran!e an speak in an incomprehensible lan!ua!e. $hen it
will start to speak in their mins. ;ust watch as events unfol. $ake !oo
notice an rerea the ialo!ue if you have to it's important stuff. /ow
backtrack to the entrance "after the !ates#. $hen take the left path back to the
two moo!les. 7ou will see that %tiltCkin has left. %ave an tent at the moo!le,
then !o to the northeastern part of the room. 7ou will have to !o all the way
aroun the circular lower area. About halfway there you will see two planets become one. $hen !o throu!h the northeastern oorway.
7ou will see a blue platform an a eep shaft. efore you continue, make sure
everyone has the *lear 0eae an Auto-1otion abilities e@uippe. Auto-1otion is
for the obvious reason that it will help you survive this ne9t boss fi!ht. *lear
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an easy fi!ht.
Attacks: S 1hoton is his most powerful attack in this fi!ht. +t will brin!
-------- any characters 01 to 2. $his is a crucial attack. Even if you have
someone with 644 01 or 44 01 it will always brin! it own to 2.
$he !oo thin! is he oesn't ten to abuse this often. 7ou mi!ht
fin it 2-6 times in the whole battle. Auto-1otion an a healer
shoul almost make a opposite effect. Df course, this only hits
one character.
S Whirlwin is another ealy attack if you on't have everyone with
Auto-1otion an 0i-1otion. +t will o aroun ?4 ama!e to every-
one in the party. $his can be evastatin! or easy. +f you have
what + sai, then it will be heale up before he can even attack
a!ain. +f not, you mi!ht fin yourself kickin! the $V.
S oomeran! mi!ht wreak havoc on a party member if you on't heal.
+t will o in the vicinity of 84 ama!e to one character. $his
can be ba if he oes it on a weak character, or a character with-
out Auto-1otion. +t also can be ba if he uses it after he uses
1hoton. Dverall, thou!h, you will want to !et hit by this attack
as a 0i-1otion will recover all the lost ama!e.
S 1ropeller Win is probably one of the most annoyin! attacks in the
whole !ame. +t inflicts the *onfusion status upon all party
members. $his is very ba. 7ou will see your powerhouse characters
hittin! an killin! each other. +t's sa to watch your party kill
each other. With all the power your team has, one hit shoul BD
one of your party members. $his is why you have to have *lear 0eae e@uippe. +t will put a uar up a!ainst this an rener
this attack useless. +f everyone has *lear 0eae, you will want
to see this attack. +t oesn't o any ama!e, all it oes is try
to inflict the confusion status. +f you on't have *lear 0eae,
this can be a potentially !ame estroyin! attack. =ike + sai, it
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will make everyone attack each other. $he only way to counter it
is if someone oesn't !et hit with it an heals everyone. $his
will take it's toll with all the turns waste, thou!h.
*haracter 5uties:
-----------------
iane: As you mi!ht have notice, Ark has some of the best items to steal in
the entire !ame. Well, ust one item. "0oly =ance.# $his is a powerful
lance for Freya that has T36 attack. $hat's not the only thin!, how-
ever, it also has 5ra!on *rest. 5ra!on *rest is a very powerful abili-
ty for Freya that will make your life a lot easier. $he only thin! is
you have a &ne9t to none& chance of stealin! it. Make sure you have
anit an Mu! on, so you have a better chance of !ettin! it. 7ou will
also hit for some ama!e with Mu!. +t really is a har item to !et,
but worth it. +f you on't want to steal, then have iane stick to
physically attackin!. 7ou will o less ama!e to the Ark then a
re!ular enemy. +f your $hievery skill oes more ama!e then have him
o that. iane is a pure attackerstealer.
Amarant: Amarant is the &star& an all-star of this battle. Even thou!h his
physical attacks mi!ht not o much ama!e, his throws sure will( $hrow
the Hisin! %un you collecte before the fi!ht. 7ou will be amaCe by
how much ama!e it will o. $hen, stick to throwin! 1inwheels or any
powerful weapon that you mi!ht have more then two of. $he better the
power on the weapon, the more ama!e it will o when thrown. + woul,
however, ust stick to 1inwheels as they are somewhat ine9pensive an
are what Amarant shoul really be throwin!. +f you run out of throwin!
items, then Amarant shoul be a pure attacker. +f you have an e9tra
turn with him an on't want to attack, use the *hakra flair. +t will restore some of a party members 01 an M1. An all-star, he is.
%teiner: %teiner's brutal physical attacks are what is !oin! to make this fi!ht
!o by fast. Even thou!h the Ark has some maor efense, %teiner still
pulls throu!h in the clutch an oes some maor ama!e. 7ou will fin
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out that all of his %wor Arts suck, so o not bother to use them.
%tick to attackin! all the way. 0owever, if he uses 1hoton on you, you
mi!ht want to use the 5arksie ability. $his will restore all the 01
you hit the Ark with. 5arksie will make the Ark hittin! %teiner a
complete an utter oke.
Guina: $his is the last person you QshoulQ have in this battle. Guina is
basically the healer of the battle. %he is responsible for the
healin! of every character. 0i-1otions are a must, even thou!h she
oesn't have *hemist. + also avise that you !ive at least Guina *lear
0eae, so she can heal everyone. +f you fin a open slot for Guina
to attack, you will fin out that you cannot use lue Ma!ic. "Even
thou!h you can use Flairs.# + woul avise you woul ust pass Guina's
turn an wait until someone !ets some ama!e inflicte on them. +f you
o not want to wait, then ust physically attack Ark.
Freya: $his is the last person you QshoulQ have in this battle. Freya is
basically the healer of the battle. %he is responsible for the healin!
of every character. 0i-1otions are a must, an she really shoul
have *hemist. + also avise that you !ive at least Freya *lear 0eae,
so she can heal everyone. +f you fin a open slot for Freya to
attack, you will fin out that you cannot use 5ra!on %kills. "Even
thou!h you can use Flairs.# + woul avise you woul ust pass Freya's
turn an wait until someone !ets some ama!e inflicte on them. +f you
o not want to wait, then ust physically attack Ark. 5o not, +
repeat: 5o not ;ump in this battle. 7ou will have to waste a turn with
no healin!. $hat ba.
Vivi: All ma!ician characters in this battle are very useless. $hey cannot use their powerful ma!ic to estroy the Ark. +t is hi!hly unavisable
to brin! them into battle. 0owever, if you ecie to, then they shoul
stick to healin! all the other party members. +f you really wante to
brin! a ma!ician character then make sure they have the *hemist abil-
ity so they o ouble the potency of ma!ic.
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5a!!er: All ma!ician characters in this battle are very useless. $hey cannot
use their powerful ma!ic to estroy the Ark. +t is hi!hly unavisable
to brin! them into battle. 0owever, if you ecie to, then they shoul
stick to healin! all the other party members. +f you really wante to
brin! a ma!ician character then make sure they have the *hemist abil-
ity so they o ouble the potency of ma!ic. + recommen 5a!!er because
she can learnhas the *hemist ability. 0owever, she mi!ht screw up an
not heal. %o she isn't the best bet.
Eiko: All ma!ician characters in this battle are very useless. $hey cannot
use their powerful ma!ic to estroy the Ark. +t is hi!hly unavisable
to brin! them into battle. 0owever, if you ecie to, then they shoul
stick to healin! all the other party members. +f you really wante to
brin! a ma!ician character then make sure they have the *hemist abil-
ity so they o ouble the potency of ma!ic.
-------------------------------------------------------------------------------
After the lon! boss battle you will be back in the same small room. o up to the
mantle an take the ulu! %tone. $hen we will !o back to the 5esert 1alace an
see how everyone else is oin!.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
.I - 5esert 1alace
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
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D!re "?I4 01#
rimlock "?644 01#
$orama "??44 01#
5rakan "??44 01#
Valia 1ira "oss#
-----------------------------
MD;+$D'% MD%0D1
-----------------------------
5iamon %wor 8I44
$rient ?J4
Mythril *laws 344
Ma!ic Hacket 2?4
0ealin! Ho 2II4
Fairy Flute 844
*ypress 1ile ?644
%ilver Fork I844
Hisin! %un 44
*himera Armlet 2644
E!oist's Armlet 6444
$huner loves 2644
5iamon loves 6444
Mantra an 244
5ark 0at 2J44
reen eret 62J4
*ross 0elm 6644
ri!anine 8?44
;uo Lniform 444
ol Armor 6>41otion 4
0i-1otion 644
1hoeni9 5own 24
Echo %creen 4
%oft 244
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Antiote 4
Eye 5rops 4
Ma!ic $a! 244
Hemey ?44
Annoynment 24
$ent J44
Bua will talk on the intercom a!ain to everyone. 0e will tell you that as the
hour!lass' san faes, the lava pit in the bottom will open. $hen he will say
that iane only has ten minutes to !et back here an stop the hour!lass to save
the team. Eiko, of course, acts like a chil with Mo!. *i hears this, an
ecies to help. As he is walkin! own, he will see some black ma!es. $hey will
talk about eactivatin! the trap by turnin! on all the traps. $his is terribly
avice, an you shoul i!nore it completely. /ow, you have control of *i.
*ontrollin! *i is a bit... fro!!ish. o own the bri!e an han! a ri!ht the
room that the black ma!es ust walke out of.
$his is probably the tou!hest mini-!ame in the whole !ame. +t's annoyin! as
hell, also. 7ou have to make it across a room without !ettin! cau!ht by the
he!eho! in the ca!e. 0e will !lance back at you every couple of secons. All he
looks for is movement, however. *i will be so still that the he!eho! won't
know someone is in the room. 0e turns his hea a lot. While his back is facin!
you press D four-five times @uickly. $hen he shoul look back at you. Beep oin!
this until you make it to the en. What's the har part) 0is !lances back are
sometimes irre!ular at best. %ometimes he mi!ht look back @uickly, an sometimes
slowly. +t all epens on how well you i last time. +f he almost saw movement,
then he will !o back @uickly. +f he in't, then you can !et four-five D's in.
+t all epens on how well you can o it. + su!!est that you !o slowly, an try
not to be a spee emon. 7ou only have si9 minutes, however. ;ust on't o what+ i the first time + tappe slower then hell an ene up losin!. 7ou have to
tape FA%$ an A**LHA$E=7. 7ou also only have 3 minutes to complete this. +f you
run out of time you can try a!ain without fi!htin! the Ark, however. +f he sees
you then *i will run away like a cowar.
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/ow, the time isn't over yet. 7ou have to !et up to the hour!lass( $his is
har, consierin! *i's current state. %o, what o you o) 5o you see the scale
over there) +f you put the correct wei!hts on it, *i will be able to !et up on
the 0our!lass shelf an thus save your team's lives. *i will alreay have this
iea when you start. 7ou then have three choices. 7ou can look at the scale,
look at the wei!ht, or put wei!hts on. +f you have less then two minutes left,
then skip strai!ht to puttin! wei!hts on. +f you on't, then you can look at the
wei!hts first to see if they are the same way every time. $he three heaviest are
+ron, *lay, an %tone. %o, if you put these on the scale they will !o up hi!her.
After you look at them, when you !o to the choices they will turns from A, , *,
an 5 to the actual types. *hoose , *, an 5 if you in't have enou!h time, or
+ron, *lay, an %tone if you looke at them. $he first time + went throu!h this
+ was off by a couple secons. *i was puttin! the last wei!ht on. +t sucke.
*i will save your friens an they will all reunite. $hen we will have control
of the four misfits that you ecie not to brin! to Deilvert. Eiko, weirly,
will be the leaer of the party. + woul think that Vivi woul hol that slot,
but who knows. Anyway, it's time to e@uip everyone with all the items you have
bou!ht. Also e@uip 5a!!er with the A@uamarine so she can learn the =eviathan
summon. $his will be very useful in the upcomin! boss fi!ht. After this, !o back
ri!ht. + know, + know, back to the he!eho!. When you !et there, it seems he has
been replace with a moo!le. +t's so nice of Bua to lay a moo!le own for us.
7ou can buy items an eliver a letter from the moo!le. Also, save your !ame.
$hen !o back left to the previous room.
/ow let us talk about the enemies of this area. D!re's are pretty powerful, but
will !o own in a couple ma!ic hits. rimlock's are all crappy ma!ic an no
play. All they cast is %leep, %low, an %ilence. ive a character a &love tap&
to !et ri of %leep. $his shoul be easy with all these Ma!ician characters.$hey also have He "1hysical# an lue "Ma!ic# forms. 0it the opposite of the
form. $orama's are pretty tou!h. $hey cast io an 1oison. + hate'em because
they come in two's. 0ack away with ma!ic an physical attacks. ;ust have
everyone throw ma!ic back at them. =astly, we have 5rakans. 5rakan's use all
types of powerful ma!ic that will severely weaken you. $hey have FreeCe an
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Mustar omb in their arsenal of attacks. $hey both stop a character from
fi!htin!, one bein! critical. Hemember to heal as necessary a!ainst all of these
!uys. 7ou can't Flee, either.
All ri!ht, back to the !uie. /ow that you are back to the un!eons, !o left.
Follow the hall an !o up the stairs. +n this room you will see two an!el
statues. =i!ht the canles by the left an!el, then inspect the !lowin! re li!ht
by the ri!ht an!el. *hoose to take the loostone an you will !et a 1romist
Hin!. /ow, continue north. +n the ne9t area, you will see three statues ahea of
you. $wo will look like men, while the mile is a beautiful an!el. E9amine the
one on the ri!ht, the one on the left, then the an!el statue. /ow try to leave
the room by !oin! left an ma!ical stairs will appear. /ow, !o over to the
ma!ical stairs an follow them to another room. $his happens to be one of the
first room's balconies. =i!ht the canle here, an then !o back own the ma!ical
stairs.
o left at the three statues. 7ou will be in a nicely furnishe room. Whoever
thou!ht Bua woul make such a nice place( 0e only babbles about plays on an on
an on. Anyway, !o up the stairs an you will notice !ol canles. $hey look
more like oversiCe wine!lasses. =i!ht the three on the sie you are on. 7ou
will notice that two oors have Qma!icallyQ opene. Walk throu!h the oor on
your sie that opene. +n the ne9t room you will be on a balcony. ;ust !o over
an in the oor on the other sie. 7ou will fin yourself on the opposite sie
of the room that you li!ht the three canles in. $here are three more canles on
this sie of the room. =i!ht all three, an one of the statues that were
blockin! the mile will open. /ow you can !o to the mile(
Afterwar, blow out the upper ri!ht an lower ri!ht canles. $hese are both on
the ri!ht sie of the room. "Where you are at currently.# =eave the mile onelit. 7ou will see that both oors are now reopene an some statues were taken
out. /ow !o up to the reopene oor an back to the balcony. $hen !o back to the
other sie. From here, !o to the center area of the room that was blocke. =i!ht
the two canles in the center room. 7ou cannot li!ht the canle below yet. After
you li!ht both of them, all the statues will be !one. =i!ht the two remainin!
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canles on the ri!ht sie to make ei!ht. $hen, !o back to the mile an own
the steps. $hen li!ht the last canle that you couln't li!ht before. /ow a tray
in the mile of room, uner the statue, will be lit with a purple color. Walk
up to it an inspect the li!ht for an Anklet. /ow you will see that the
ri!htmost oor is now open. o throu!h it.
+n this hallway you will see one lit canle an a loo %tone container. +t's
not lit up yet, thou!h. o past it an hu! the ri!ht wall until you see a fiel
icon. =i!ht the canle then inspect the loo %tone for %hiel Armor. /ow follow
the hallway circular until you reach its en. $hen !o up the stairs ust a
little south of the ea en. +n this area, li!ht the canle by the stairs. $hen
follow the balcony to Bua's private library. 7ou can fin %hakespeare, err...
7ou can continue the !ame here. + in't have any ranom encounters in this room
at this time, so on't sweat the ranom battle stuff. o to the left by the
statue an li!ht the canle. 7ou will see that a laer has appeare. +!nore it,
an !o to the southeast corner of the room. 7ou will see stairs. o up them an
li!ht the canle at the en. A bookcase will open up to reveal another oorway.
o throu!h it.
+n the ne9t room you will fin a loo %tone on the balcony in plain view.
*ollect the bracer that it has to offer. 7ou will receive a /-Bai Armlet. $his
is a very important item in this !ame. +t !ives Vivi the Water spell which oes
a surprisin!ly amount of ama!e. An a!ainst the upcomin! weakness versus Water
boss, it will be vital to victory. /ow !o back to the library an own to the
bottom floor. o up the laer to floor two of the bookshelf. =i!ht the canle
at the other sie of the shelf. A!ain, the bookshelf in this platform will rise
an reveal a oorway. o throu!h another one.
7ou will be at a balcony with stairs !oin! up. o up the stairs. As you !o up,you shoul pass by two canles. =i!ht both of them. $hen !o back own to the
library an !o own the laer to the bottom floor. 7ou shoul see a canle by
the ri!ht statue. =i!ht it, an it will have the same effect on the bookcase.
7ou know what to o. Dnce you are insie the secret oorway, li!ht the canle in
the small balcony. When you !o back to the library room, you will here a moo!le.
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o to the left passe the fake staine !lass to fin Mo!sam the moo!le. $alk to
him about Mo!net an !ive him his letter. $hen tent an save the !ame. /ow
continue left passe the moo!le.
7ou will be on a platform with two canles, a statue, an a oorway. =i!ht both
of the canles an !et the lack 0oo after you inspect the loo %tone. +t's
the purple li!ht in the mile of this platform. 7ou mi!ht notice that the same
thin! is on the other sie. o throu!h the oorway an follow the balcony to
S!aspsS the other sie( =i!ht all three canles on this sie an inspect the
loo %tone in the southern part of this platform. 7ou will !et a Venetia
%hiel.
efore you run over to the other sie, it's time to let this walkthrou!h kick
in. While you are on the left sie, unli!ht the left canle. +t will be the
mile of the three, but left of the statue. /ow, !o back to the other sie an
unli!ht the left canle there. A ma!ical stairway will appear. efore you fi!ht,
!et everyone heale an prepare. %ave back ri!ht at the moo!le if you must.
$hen !o up the ma!ical stairs. 7ou will be a !ran hallway, but it's very
strai!htforwar "/orth# to the canle. $ry to li!ht it an a efense system will
attack you.
-------------------------------------------------------------------------------
oss /ame: Valia 1ira
01: 26444
%teal: /A
1arty: Eiko "??#, Vivi "??#, Freya "?4#, Guina "??#
5ifficulty: %emi-Meium
1reparation: S All characters must be at least at level ?4. "+ was hi!her.#------------ S Every character must have Auto-1otion with 0i-1otions.
S +f any of your characters are all ability' out, meanin! they
on't have anythin! to learn, throw a *oral Hin! on them.
S 5a!!er must have A@uamarine e@uippe. "For =eviathan.#
S Vivi must have the /-Bai Armlet e@uippe. "For Water.#
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S Eiko shoul have a 1hoeni9 1inion e@uippe. "For 1hoeni9.#
S 5a!!erEiko shoul have Heflect.
S +f you, by accient, have Amarant in your party, !et a healthy
supply of Hisin! %uns an 1inwheels.
Dverview: $his is one easy battle if you were smart an isable all the loo
--------- %tones like + i in this walkthrou!h. All his enhancements will be
!one, meanin! he will be a lot easier. +nstea of havin! hi!h stats
he will have normal, easy stats. $his makes the battle a lot easier,
as instea of hittin! him for 2444 ama!e you will hit him for 644
ama!e. +n the be!innin! of the battle he will unoubtely cast
reflect on himself. $his means that if you use Ma!ic "not %kills or
Eiolons# on him he will reflect them back to you. 0ow o you stop
this) *ast reflect on one of the party members. My Vivi ha Auto-
Heflect, so + in't nee to waste a turn to cast it. /ow, when you
want to attack him with ma!ic, tar!et the person that has reflect
on. 7ou think + mi!ht be craCy but + am not. +t will reflect off of
that person an hit Valia 1ira. +t will not reflect back( $his is
a small loophole in this fi!ht. /ow that you have a way to use
ma!ic, this battle shoul be pretty simple.
Attacks: S Fira!a is a element type ama!e that oes aroun the same amount
-------- of ama!e as the other two. +t will hit you for aroun I4 ama!e,
so it's not a bi! eal. 0e abuses these attacks because it is all
he really has to fi!ht with. +f you have a *oral Hin! or somethin!
else that absorbs this type of ama!e, he will heal you. $his is
absolutely !reat if you ever !et low on 01. Also, Valia 1ira is to
stupi to use ma!ic on himself when fi!htin!, so if he hits a re-
flecte character it will !o back to him. %ome of these attacks he is uare a!ainst, however.
S liCCa!a is a element type ama!e that oes aroun the same amount
of ama!e as the other two. +t will hit you for aroun I4 ama!e,
so it's not a bi! eal. 0e abuses these attacks because it is all
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he really has to fi!ht with. +f you have a *oral Hin! or somethin!
else that absorbs this type of ama!e, he will heal you. $his is
absolutely !reat if you ever !et low on 01. Also, Valia 1ira is to
stupi to use ma!ic on himself when fi!htin!, so if he hits a re-
flecte character it will !o back to him. %ome of these attacks he
is uare a!ainst, however.
S $huna!a is a element type ama!e that oes aroun the same amount
of ama!e as the other two. +t will hit you for aroun I4 ama!e,
so it's not a bi! eal. 0e abuses these attacks because it is all
he really has to fi!ht with. +f you have a *oral Hin! or somethin!
else that absorbs this type of ama!e, he will heal you. $his is
absolutely !reat if you ever !et low on 01. Also, Valia 1ira is to
stupi to use ma!ic on himself when fi!htin!, so if he hits a re-
flecte character it will !o back to him. %ome of these attacks he
is uare a!ainst, however.
S Heflect is ma!ic that will o no ama!e to you at first. 0e will
cast it on himself. /ow, if you use ma!ic on him it will bounce
back to you. $his can be very ba if you let it be. 0ave someone
cast Heflect on one of your party members, then have them bounce
ma!ic off of that party member to attack him.
*haracter 5uties:
-----------------
Eiko: Eiko's main uty is what she oes best 0ealin!. 7ou shoul have *ure
*ura=ife currently, so use them pruently. "Wisely.# 0er *ure spells
heal A =D$ of ama!e. *ure oes aroun 344 while *ura oes aroun 2644. $ry to use *ure on the small stuff an *ura if Valia 1ira's at-
tacks buil up. +f you lose some party members but Eiko is still
stanin!, have her cast 1hoeni9. $his will o Fire bases ama!e on
Valia 1ira but more importantly it will revive any fallen characters.
=astly, have Eiko use Heflect at the be!innin! of the battle on one
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character. +f she has any free moves try to cast reflect on every
person in your party. $hen any attack that he throws at you will be
thrown back(
Vivi: Vivi has one of the most important roles in this party. 0e is the main
attacker. After someone has Heflect up, have him cast Water on him.
+t will bounce off of them an hit Valia 1ira. Water oes maor am-
a!e Even more then the 'ra's. 7ou will fin out that Vivi can take
a serious chunk of his 01 away in one blow. ;ust remember not to
use Ma!ic on Valia 1ira irectly if he has Heflect up. +f he runs out
of M1 on't hesitate to use a Ether. "7ou shouln't.#
Freya: Freya is really the wilcar of this battle %he has no real thin!
that she will stick to. %he shoul be usin! =ancer until she runs out
of M1. $his shoul be after 3-I turns of =ancer he shoul be ea
by then. Hemember that =ancer is a skill, not ma!ic, so you on't have
to o the Heflect trick. When she runs out of M1, have her ;ump like
craCy. %he is a !oo backup healer, also. 0ave her throw 0i-1otions
with her *hemist ability for >44 ama!e heale(
5a!!er: 5a!!er's role in this fi!ht is simple. 0er main focus in the be!innin!
is to actually cast Heflect on everyone in the party. $hen, have her
be summonin! =eviathan. $his will o maor ama!e to Valia 1ira( %he
shoul recast it until her M1 runs out. =eviathan rarely misses so
on't worry about that. 5a!!er is also a parttime healer when the
party !ets on E. Dh, an before we continue, let us aress her con-
centration failure. %ometimes, she will not attack because of the
tra!eies that have happene in her life. "Dbviously.# %o she really
is not a epenable character at this point. +f she oesn't attack it is really no bi! eal.
iane: 7ou cannot have iane in this fi!ht, even if you wante him to. 0e
has to !o to Deilvert.
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Amarant: Amarant's role in this battle is similar to what it will be in any
other boss fi!ht you mi!ht have him in. $his role is to throw Hisin!
%uns an 1inwheels until the cows come home. 7ou will be amaCe by the
ama!e that he will o with these. Even if you in't !et the loo
%tones it will o a lot of ama!e. +f you are out of them, then have
him attack physically.
%teiner: 7ou shoul of ha %teiner !o with you to Deilvert( +f you in't, then
+'ll tell you his role. +t's very simple. Attack. 0e oes maor ama!e
every hit. +f he !ets low on 01 have him use 5arksie to restore his
01. All the ama!e he oes to the enemy will absorb into his health
an thus make him very healthy.
Guina: 7ou in't really leave Guina... i you) +f you i, then she will
have to heal urin! this fi!ht. 7ou won't have 2,444 neeles so she
she won't have any real attack in this fi!ht. All she will o is
heal everyone. Attack with Guina if you have a free turn.
-------------------------------------------------------------------------------
After you terminate the efense system, you will be back to Eiko. =i!ht the last
canle an we will finally be over with this li!ht the canle !ame( 0ooray( /o
more canle li!htin!( $his was almost as ba as ar!an Hoo for *hrist sakes(
After li!htin! the canle, !o own the steps to the shinin! floor. 7ou will now
teleport somewhere an we will !o back to iane. /ow, follow the bri!e to the
paths then follow the paths to the teleport pa. +t is the blue circle thin! at
the en of the path. 1ress < on top of it. /ow, before we continue, + woul ust
like to say that + am so happy that we on't have to fi!ht with ma!ic users
anymore( +t's like +'ve ust !otten out of a small bo9 that + have been in for all my life. + hope you feel the same way.
+n this ne9t room, Bua will tell you to insie the followin! room alone. +f you
talk to any of your party, they will tell you that it is a trap but you have to
!o. Walk up the stairs an throu!h the oorway. iane will meet Bua. iane
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will be his usual baass self. Bua will show him four ea people on the
!roun, these are the remainin! four party members. $hey are all &restin!&
eternally. $hey are ust Epita!h clones, however. Bua will then eman the
stone. ack to the remainin! three party members, everyone will be worrie as
hell. Well, ust %teiner, really. Guina will be tryin! to eat a statue an
Amarant is tryin! to look cool a!ain. $hen a telepo shines blue...
%ee, + tol you they were ust clones( Dr are $0D%E the clones() /ah, +'m ust
messin! with you. Everyone will run insie to iane's ai e9cept Eiko, who will
!et cornere by orn an $horn. ack insie, we will see iane have one of his
tantrums. At the clima9, Bua asks for a stone an Vivi yells not to !ive it to
him. All the party members will run in an Bua will say that the ones insie
the ca!e are ust Epita!h clones. + tol you. iane an others seem to have the
upper han, but we hear orn an $horn capture Eiko. $hey s@uish *i alon! the
way. $hen Bua escapes with his precious. "ulu! %tone.#
/ow you can pick four party members. *hoose iane, Amarant, %teiner, an Vivi
if you want a powerful party. +t really is avisable because the other three
aren't nearly as !oo an Eiko is missin!. /ow, before we leave the room E$ $0E
/AM+/WA7 *AH5((( $his is a for!ettable item, an you won't be comin! back to
Bua's place so you won't be able to !et it from this point on. +t is by the
books on the table in the southern part of this room. $hen, !o south to the
previous area. o south a!ain to the telepo area. $ake the south "Dr left#
telepo back to where 0ila are + was statione.
Follow the path to the bri!e. 7ou will notice that the 0ila are + is not
here. o north an you will reach another screen. iane will say that Bua !ot
away on the airship. $hen, pull the lever on this little brown platform an a
laer will swin! own. o own it, an then !o to the northwestern part of thiserosion area. 7ou will be able to the ne9t erosion area. $hen, follow the area
north to another screen. $hen we will see the 0ila are + flyin! to the =ost
*ontinent. $he lue /arciss will have amaCin!ly cau!ht up to it( $hen we will !o
to the ship an see some ialo!ue. $hen we will be able to choose party members
a!ain. *hoose iane, Amarant, %teiner, an Vivi. Finally, we will be back on
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the worl map(
Worl Map
---------
efore we enter Esto aCa + woul like you to look aroun this little continent
a little bit. Also, + woul like you to fi!ht aroun here until you fin a
frienly Feather *ircle. 0e will want a Moonstone. ive it to him for maor A1.
$hen, + woul like all of the characters you have to at least ? before we enter
Esto aCa. *all this cautious, but + woul like them in the vicinity of that
level. When + entere Esto aCa, + ha iane at ?I, Amarant at ?3, %teiner at
?I, an Vivi at ?. When you are reay, enter the oom like builin! on the
western part of this *ontinent.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
.J - Esto aCa
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
arua "?44 01#
-----------------------------
E%$D AA EGL+1ME/$ %0D1
-----------------------------laius 6?44
orlin %hape 3444
5iamon %wor 8I44
Flame %aber 2>4
0eavy =ance 8I44
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%cissor Fan!s J444
Ma!ic Hacket 2?4
Asura's Ho ?2J4
0amelin I44
*ypress 1ile ?644
Dcta!on Ho 844
%ilver Fork I844
Hisin! %un 44
E!oist's Armlet 6444
/-Bai Armlet ?444
;ae Armlet ?844
5iamon loves 6444
Venetia %hiel 6J44
lack 0oo 64
He *ap ?444
*ross 0elm 6644
;uo Lniform 444
1ower Vest I644
ol Armor 6>4
%hiel Armor 8?44
0i-1otion 644
1hoeni9 5own 24
Ma!ic $a! 244
Vaccine 244
Hemey ?44
Annoyntment 24
$ent J44
%aly, the only enemy you can fi!ht here are those annoyin! birs callearuas. $hey shouln't be har to beat at your current level. $hey sometimes
cast Fira!a, but that's no bi! eal with 0i-1otionsAuto-1otion. Which you
shoul have ri!ht now. +f you on't, you best leave an look in my ability
section to fin out how to !et it you will efinitely want it here. Also,
aruas have stop which QcanQ be annoyin! sometimes. 7ou cannot work aroun
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this, besies Heflect of course.
Anyway, at the entrance !o insie the builin! to the northwest. Dnce insie,
iane will talk to the ishop. 0e will tell you about Bua an his army of
black ma!es !oin! to Mount ulu!. 0e says that one of them was carryin! a little
!irl. o into the area to the ri!ht. 7ou will be in a shop. +f you bou!ht items
from here before lack Ma!e Villa!e they will be better this time aroun.
ettin! all this new e@uipment is a must. 7ou shoul have the money to buy it
with. +f you on't, you' best be !oin! outsie an fi!htin! more monsters.
Also, make sure to buy an Dcta!on Ho for Vivi you won't be able to buy one in
isc four yet it is crucial to !ettin! level ? ma!ic.
7ou can fin a Win E!e if you !o aroun the shop an to the other sie of the
counter in this room. 7ou shoul be on the ri!ht sie where books are. %earch to
the ri!ht to fin it. /ow, before we leave here, you mi!ht want to rest. $he
ishop, stubborn as he may be, offers this service for you. $he small price of
244 il is in @uestion, however. /ow, !o left a little an up the stairs. 0ea
forwar until you hit a moo!le. %ave your !ame an ask him about Mo!net. $hen !o
ri!ht an we will be at Mount ulu!.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
.> - Mount ulu!
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:--------
lueHe Wraith "844 01#
He Vepal "844 01#
renae "8344 01#
Worm 0yra "8J44 01#
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He 5ra!on "%emi-oss#
Melti!emini "oss#
-----------------------------
MD$ABA'% MD%0D1
-----------------------------
1otion 4
0i-1otion 644
1hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
Ma!ic $a! 244
Hemey ?44
Annoynment 24
$ent J44
Mount ulu! makes Fossil Hoo look like a walk in the park. +t is a hu!e
labyrinth with hi!h level enemies. +n short, it is another &hell.& Anyway, let's
talk about these enemies( $hey all are very tou!h with tons of 01. Wraiths are
can be a problem if they cast Mustar omb. $his attack hits a lot, an the ne9t
turn the person that they inflicte it on will be ea. $his attack completely
sucks, an mi!ht make you want to have 5a!!er in the party. Vepals o the e9act
same thin! sometimes, but otherwise use their crappy ma!ic. $hey cast one
specific attack on you over an over, but it oesn't o much ama!e. renaes
are very stron! enemies. $hey have an attack calle Flame, which inflicts a lot
of ama!e on a character. My iane ha >44 ama!e tacke off of him with this
attack alone. $hey also cast Fira!a for aroun 344 ama!e an *annon for anywhere between 44-6444 ama!e. 0owever, they ten to abuse Flame a lot, so
you mi!ht not ever see Fira!a. =astly we have the Worm 0yra. $hey are very
tou!h enemies that inflict a lot of status effects on you. + ha Mini an other
stuff inflicte on me when + fou!ht them. $hey are tou!h(
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From the !et !o, ecie to !o west at the fork. 7ou will be in a two-story house
complete with its own laer. Dn floor one, !o own to the southeastern corner
of the room an pick up the il. +t shoul be aroun 24,444 il, + am for!etful.
Afterwars, !o up the laer an !et the Ether near the rubble. $hen !o back
own the laer an east, back to the fork. /ow, take the other house, which is
to the east. o east out of that room, an then press < at the fiel icon near
the well. iane will ump onto a rope. %lie own the rope an !o east at the
fork. 7ou will fin yourself in a room with a moo!le. %ave the !ame, ask about
Mo!net, an tent if you are low on 01. o irectly opposite of the moo!le, to
the southeastern corner of the room, an pick up the Win E!e.
/ow take the oorway to the east. Follow this path until you reach the en.
*ollect the aia ear, an then !o back to the well's rope an the fork. efore
you o so, e@uip everyone with ol *hokers so Win ama!e is reuce by 4Z.
0alfway back you are force to fi!ht a battle with two He 5ra!ons. $hese
5ra!ons are very tou!h if you in't heal up beforehan, or on't know how to
fi!ht them. First off, they have a weakness to +ce. Abuse this by havin! Vivi
cast liCCa!a on them for aroun 444 ama!e. Amarant can finish the one that
Vivi !ot with a Hisin! %un, or he can attack with iane. $hey both have aroun
I444 01, which is not too shabby. %teiner shoul ust attack. $hey cast some ba
moves like $wister an Win. $hey o a lot of ama!e, especially $wister. Beep
on your A !ame at all times Hemember, there is a moo!le that you will see to
tent momentarily. Also, if you !ot an Dcta!on Ho for Vivi, you cannot lose this
battle. Vivi will absorb all the win ama!e the He 5ra!ons can muster.
After the fi!ht, remember to e@uip your re!ular a-ons back on. $hen walk back
to the moo!le an save the !ame. Also, $ent as neee. Heturn to the fork with
the well an the rope. /e9t, take the left path. Follow it until you reach a
small house. =ook aroun for a treasure chest, it shoul be close to theentrance. 7ou will receive a 5emon's Mail when you fin it. 5on't e@uip this on
%teiner because it will brin! own your ma!ic statistic. All we fi!ht in this
place are ma!ic enemies, so there is no nee to make your ma!ic efense lower.
$hen !o back outsie the house.
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A little north of it you shoul see a oor. Enter an you shoul see a moo!le on
a secon floor. *limb the stairs an save at the moo!le. 7ou can also buy
meical items if you are runnin! low on them. At this time you shoul be, those
amn enemies shoul be suckin! up all your 0i-1otions like Atomos an =inblum.
After you are one buyin! items, !o up the stairs ne9t to the moo!le. After
this, walk over to another house. 7ou will see a treasure chest own the room.
When you !o halfway own, you will fi!ht more He 5ra!ons. $his fi!ht isn't one
bit harer then the previous battle. 0ow many He 5ra!ons you fi!ht in this
battle varies. + fou!ht one so it was fairly easy. Lse the same strate!y as the
last one above.
After the fi!ht, !o own the room an !et the Eli9ir in the chest. $hen !o all
the way back to the well an rope. 7ou mi!ht want to save at the moo!le, also.
Dnce you reach the well, you mi!ht notice a lever ne9t to it. 1ull it 5DW/ three
times. /ot up, min you. Dn the thir time a rope will !o own to the bottom of
this hell. ;ump on it, an slie own iane-style. Dnce you reach the bottom,
circle aroun the room once an another He 5ra!on will fi!ht you. $his is
probably the tou!hest of the three fi!hts simply because two He 5ra!ons attack
you instea of one. 7ou mi!ht have fou!ht two before, but there is no way out of
it now. 7ou know how to kill these little bu!!ers easily, thou!h.
After the battle, !o throu!h the open wall that the He 5ra!on mae. $he !ame
will take over from there. +t seems Bua si!ne orn an $horn from the Free
A!ent =ist for one purpose: $o e9tract the eiolons from Eiko. $he party will
see this, an 5a!!er will try to rescue her but iane stops her. We all know of
what they are oin! unless you were asleep in isc two. We fin out that Eiko
has to be 23 for this e9traction thin! to work without a hitch. +f they
continue, we mi!ht lose a cryin! little si9-year-ol(
Bua will e9plain the situation to orn an $horn. arlan is makin! a &plan&
that will make his soul not his. + think that means he will ie. Anyway, he
nees a powerful eiolon to estroy arlan 0is own power fails in comparison.
0e will eman that orn an $horn shut up "repeately# an continue the
e9traction process. efore they have a chance Mo! will ump out an !et in their
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way. 0e will talk to Eiko, an she will wake up( $hen we see Mo! communicatin!
to Eiko. 0e says !oobye. $hen we see iane racin! own to !et Eiko. Eiko will
fi!ht orn an $horn. Mo! will tell her to summon Maeen. %he will, an it will
tear throu!h orn an $horn. $hen we fin out that Mo! is an eiolon( We !et a
Hibbon, a priCe a on that can allow Eiko to summon Maeen( Bua will come
back an tell everyone his plan. $hen he will leave an Vivi will run after him.
+t seems that orn an $horn are really one, bi! evil monster that we have to
fi!ht(
-------------------------------------------------------------------------------
oss /ame: Melti!emini
01: 6444
%teal: olen 0airpin, 5emon's Mail, Vaccine
1arty: iane "84#, Amarant "84#, %teiner "84#, Eiko "??#
5ifficulty: %emi-0ar
1reparation: S All characters must be at least at level ?I with e9ception to
------------ Eiko, who shoul be at level ??. "+ was at 84 because of the
mistakes + mae in the previous areas. + ha to fi!ht a lot
of monsters.#
S Every character must have Auto-1otion with 0i-1otions. $his
shoul !o without sayin!.
S Amarant shoul have a healthy supply of Hisin! %uns on han.
+ want you to have at least 24.
S Eiko shoul have a 1hoeni9 1inion e@uippe. "For 1hoeni9.#
"ecause if thin!s !et ba you can revive fallen characters.#
S iane shoul have anit an Mu! e@uippe.
S 0ave a healthy supply of Antiotes if you are not at the
recommene level. S 0ave a stron! supply of Hemeies even if you are 24 levels
past the recommene level. $his is because of Venom 1ower.
Dverview: $his fi!ht can actually be pretty tou!h( orn an $horn's sin!le
--------- form is somethin! not to be taken li!htly. $hey o a lot of ama!e
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an look hieous oin! it. When you be!in, you will notice that Vivi
has been replace with Eiko. $his is not !oo, since Vivi's attacks
are a lot better then Eiko's. 0owever, Eiko will keep your party
in tip top shape with *ura so it's not a very ba traeoff. +n the
be!innin! of the fi!ht, Melti!emini tens to cast Venom on everyone.
$his is awful because it will take away aroun 644 ama!e every
sin!le turn. $hese turns inclue when you attack, he attacks, an
Auto-1otion turns. %o, you coul fin some of your characters ea
ust because of Auto-1otion( $his is why you have to have a !oo
supply of Antiotes. Eiko can cure this poison with them. +f you
have the recommene party then this fi!ht will !o by a lot easier
because they shoul have tons of 01. Melti!emini was a meium boss
for me, mainly because + was at a healthy level 84. + on't e9pect
you to be here +t took me a lot of fi!hts to scout the past couple
of areas. $his fi!ht shoul !o by fairly @uickly if you have ten
Hisin! %uns. 0owever, if he abuses Venom 1ower you mi!ht fin your-
self restartin! the !ame.
Attacks: S Venom 1ower is the tou!hest attack in his arsenal. +t will o
-------- aroun 44 ama!e to one character an inflict the Venom status
upon that character. $his mi!ht not seem ba, the 44 ama!e, that
is, but it is more about the Venom status. %ee, Venom is a very
stron! poison that will not only take own your 01 an M1 abusive-
ly but will also isallow the character to attack. $his means that
you cannot control the character for the rest of the battle. $his
completely sucks. 0e tens not to abuse this, but + saw it twice
in the battle. +t is very, very, VEH7 ba to have Venom. +t never
misses, either. Dverall, this is Melti!emini's worst an most
powerful attack.
S Viral %moke takes the secon spot in Melti!emini's ba! of tricks.
$he reason why it takes the secon spot is because it is a party
attack. +t will hit the whole party for aroun 44 ama!e each.
$his really is not that ba if you have Auto-1otion with 0i-
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1otions but + know that most of you still probably on't. +f you
o not, it can be ba because 44 ama!e is A =D$ of ama!e for
Eiko to take. Also, it !ives you a virus. $his virus will allow
you not to !et the 22 A1 at the en of the fi!ht. $his is really
no bi! eal because you can !et the A1 some other less crucial
time. =astly, he oes this attack a lot.
S io takes the thir spot an it is actually a pretty !oo spell.
+t will o aroun 44 ama!e to one character an !ive them the
1oison status. $his will tick away aroun 644 ama!e per turn.
y turn, + mean every time you take a turn an the enemy takes a
turn. $his inclues Auto-1otion time. %o every time the party oes
Auto-1otion from Viral %moke it will take away J44 ama!e. $hat
is ust awful so have someone throw a Antiote to heal this very
ba status effect. +f you on't have any, then ust have Eiko use
her turns to heal you.
S Win! is probably the worst attack in Multi!emini's arsenal. +t
oesn't inflict any status effects or anythin!, which is a maor
plus. +t also oesn't hit the party( 7ou mi!ht be umpin! up an
own now. + woul also. +t oes aroun 344 ama!e to 5a!!er, Eiko,
or Guina an 44 ama!e to iane, Amarant, Freya, or %teiner.
$his is the attack that you will want to see urin! battle. Even
if it hits Eiko, it is a lot worse then the other three attack he
has. +t can easily be heale by *ura or Auto-1otion. $he sa part
is that in my fi!ht + only saw this attack twice.
*haracter 5uties:-----------------
iane: iane's not an all-star in this fi!ht, ust a stealin! avocate. +f
you care to take a look at the items that Multi!emini has, you will
see that they are very !oo items. 5emon's Mail is an avance armor
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piece for %teinerFreya. $he olen 0airpin is an avance hea armor
piece for everyone e9cept %teiner an Freya. $he olen 0airpin is
e9tremely valuable because it has Auto-He!en. 7ou will use Auto-He!en
throu!hout the entire !ame so it is very !oo to learn it when you
on't have that many abilities to learn. Whereas if you learn it
before you fi!ht the last battle, you will have 24-64 other abilities
that you will nee. Auto-He!en will keep you in a lot of battles, an
is probably the best combo in the !ame when combine with Auto-1otion.
+'m babblin! way too much about Auto-He!en. Anyway, iane shouln't
have that har of a time stealin! all of the items Multi!emini has to
offer unless you on't have anit e@uippe. 7ou very well shoul by
now( 7ou coul of learne it at the be!innin! of the !ame an in the
last e@uipment shop. +t ha a piece of e@uipment that ha the anit
ability. At any rate, after you are one stealin! all the items stick
to physically attackin! the beast.
Amarant: Amarant, yet a!ain, is your all-star. 0e is turnin! into a full-time
but not full-blown hero. 0ave him throw Hisin! %uns at Multi!emini. +t
will o aroun 644 ama!e each turn( $his is pretty spectacular con-
sierin! his re!ular attacks o aroun 2444 ama!e. $his is why + tol
you to !et 24 Hisin! %uns 24 will kill Multi!emini's health. +f you
o not have any Hisin! %uns, use the Win E!e you !ot. Afterwars,
stick to physically attackin!.
%teiner: %teiner's role, as you all may know by now, is to attack. 0is attacks
will o a lot of ama!e, aroun 6444 to be e9act. As you can see, if
you are anywhere near the proecte level this fi!ht really is not
that har. %ince %teiner oes not have Vivi in the party, he cannot
use his hi!hly acclaime ma!ic swor abilities. +f %teiner !ets low on 01 have him use 5arksie. As we all know, his health shoul be up
an runnin! a!ain after he uses it.
Eiko: Eiko, who you actually have to have in the party, is actually pretty
!oo. 7ou won't be able to use Maeen in this fi!ht because you have
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not ha a chance to e@uip it. $his oesn't mean 1hoeni9 or Fenrir
won't o some ama!e. $hey will both o aroun 2444 ama!e. + hi!hly
avise that you have 1hoeni9. +t is !oo to have this eiolon because
it heals everyone in your party. Anyway, onto Eiko's fullblown uty.
$his uty is simple 0eal. *ura an *ure are always your best friens.
Lse 0i-1otions if you want to use your ma!ic pruently. Eiko can also
cast Heflect an %hell an whatnot on the party if you want to. =ast,
it is Eiko's ob to throw a Antiote an Hemey at the people who
have Venom1oison. $hese are two very powerful attacks, so on't take
Eiko's ob li!htly. 7ou woul probably want to have Eiko hol by
pressin! trian!le until someone !ets inflicte with these status eff-
ects. Also, if you by-happen to chance have Mini keep tryin! to
inflict it on Mutli!emini until it sticks. $his will make him
lau!hable. 0owever, + o not e9pect that you have it. 7ou will not
have ha time to e@uip it beforehan. $his is Eiko's role.
Vivi: Vivi cannot be in this fi!ht. 0e ran after Bua.
5a!!er: 5a!!er's role is e9actly the same as Eiko's. $he only thin! is that
she loses concentration, so you mi!ht fin yourself not !ettin! heale
an yin!. $his is why + stron!ly isprove of havin! 5a!!er at this
time in the !ame. %he is not reliable in the least. Also, 5a!!er can
can Heflect to bounce back some of Multi!emini's attacks. Multi!emini
has a weakness to Mini. $his is e9traorinary, consierin! that most
bosses "especially !oo ones# have uars towars all of the status
effects. +t is 5a!!er's ob to put Mini on him.
Freya: Freya... why i you choose her() +f you i, then have her use =ancer
or any better skill until she runs out of M1. $hen she can procee to ;umpin! an healin!. + avise that you have her be a healer, also,
because your ama!e output won't be that !reat with Freya. %he has to
have *hemist by now so throw 0i-1otions ri!ht an left. Also, use
Heis' Win if thin!s start to !et sticky. $his will cast He!en on the
whole party.
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--------
/one
0ila an *i will be alone in the $hrone room. 0ila knows a lot about what
Bua plans to o, it seems he spille his !uts out to her because he ha no one
to talk to. Well, between the shy black ma!es an orn an $horn talkin! like
nincompoops, + woul think the only reliable person he actually coul talk to is
0ila. +t ust oesn't make any sense, thou!h. Why woul he leave her there) At
any rate, 0ila still is a hater to *i for bein! a skirt-chasin! fro!. *i will
be! 0ila to turn him back, an it seems she oesn't think he is tellin! the
truth. After a mutually beneficial a!reement, 0ila ecies to turn him back.
%he kisses him, an we see *i's former former self. 0e actually looks... !oo.
$hen he says &wok& an &Hibbit.& 0e's so hilarious. 0owever, + i like him
better as a fro! an o!lop.
iane finishes his... fantasy about 5a!!er. A %olier wakes him up, an he
proves my suspicion by talkin! about the ream a little more. /ow, walk over to
the moo!le in the northwestern part of the room. $alk about Mo!net an save the
!ame. $hen !o over to the lift. 7ou shoul know where it is. 7ou have only been
here aroun twenty times. +f you on't, you nee to !et your memory checke. o
to the top floor, an !o throu!h the bottom floor hallway to be in the
conference room. +n the room, iane will be shocke to see He!ent *i. +t seems
iane still oesn't have any manners an *i still has the brain of a fro!.
He!ent *i says that he nees to continue the construction of another 0ila
are, an leaves. 0ila takes over. %he says that Bua is not from this planet.
$his planet is aia, while Bua calls his birthplace $erra. $his comes as a
shock to everyone. + !uess Bua neee a psycholo!ist an 0ila was the best he
!ot. We have an A$E of $antalus an %teiner. %teiner says that 5a!!er is missin!an aku tells his men to !o lookin! for her. + think %teiner finally sees the
li!ht at the en of the tunnel( +t's only been aroun 64 years since they
capture the princess. "With He!ent *i's orers, mi!ht + a.#
ack to the conference room, 0ila says that the only way to !et to $erra is
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throu!h %himmerin! +slans somehow. Bua sai that you nee to break a seal to
make it so you can !et to $erra from the %himmerin! +slans, however. 0ila
talks about a castle in the For!otten *ontinent where you mi!ht be able to break
the seal. $he !roup ecies to call the castle +spen's *astle, after the famous
e9plorer. $hen we !o to *i. All the workers fin out that *i is a human a!ain(
*i says that they will use the parts of the lue /arciss for the hull, an that
he has a blueprint in his hea. With him human a!ain, this airship shoul be
one in no time(
0ila will finish talkin! about +spen's *astle. $here mi!ht be somethin! there
to break the seal so we can !o to $erra. Everyone ecies to !o but they are
stoppe by havin! no means of transportation to !et there. Amarant says that
even if they !ot there Bua is still more powerful then the party. An with
that, %teiner runs in an tells everyone the ba news. $he princess is still
missin!, even after the e9perts looke for her( iane says that he knows where
she is, an runs out to look for her without sayin! anythin!.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
.22 - Ale9anria
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
/one
-----------------------------
%0D1BEE1EH DL$%+5E $0E +//
-----------------------------
Mythril 5a!!er >4
laius 6?44
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+ce ran ?IJ4
1artisan 2344
+ce =ance 68?4
*at's *laws 8444
1oison Bnuckles 444
%tarust Ho I34
0ealin! Ho 2II4
=amia's Flute ?J44
Flame %taff 2244
+ce %taff >J4
=i!htnin! %taff 2644
Dak %taff 684
1inwheel 6444
lass Armlet 64
one Wrist ??4
Mythril Armlet 44
Ma!ic Armlet 2444
Mythril loves >J4
$huner loves 2644
=amia's $iara J44
Hitual 0at 244
$wist 0eaban 2644
arbut 344
Mythril 0elm 2444
ol 0elm 2J44
Ma!ician *loak 2J4
%urvival Vest 6>44
ri!anine 8?>>
Mythril Armor 2J?41late Mail 6?64
-----------------------------
%7/$0E%+%$ WA/5EH+/ $0E A==E7
-----------------------------
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$he D!re I44 Ma!e Masher, Ma!e Masher
E9ploa 2444 Ma!e Masher, Mythril 5a!!er
Hune $ooth 6444 Mythril 5a!!er, Mythril 5a!!er
An!el less >444 Mythril 5a!!er, laius
*otton Hobe 2444 Wrist, %teeple 0at
%ilk Hobe 6444 %ilk %hirt, anana
Ma!ician Hobe ?444 Ma!e %taff, Ma!ician *loak
5esert oots ?44 =eather 0at, =eather %hirt
7ellow %carf 844 Feather 0at, %teeple 0at
lass uckle 44 lass Armlet, =eather Wrist
erminas oots >44 5esert oots, Fork
*achusha 2444 Ma!us 0at, Hubber 0elm
*oral Hin! 2644 =i!htnin! %taff, Ho
ol *hoker 2?44 =inen *uirass, %oft
Ma!ician %hoes 244 erminas oots, one Wrist
arette 2J44 /eele Fork, arbut
1ower elt 6444 lass uckle, *hain Mail
Manain's Hin! ?444 one Wrist, %tarust Ho
Fairy Earrin!s ?644 Ma!ic Armlet, %oft
E9tension ?44 =amia's $iara, Multina Hacket
Heflect Hin! I444 Anklet, Manain's Hin!
Anklet 8444 ol *hoker, 1eriot
Feather oots 8444 Ma!ician %hoes, 1hoeni9 1inion
lack elt 8444 $wist 0eaban, %urvival Vest
1earl Hou!e 444 Moonstone, Eli9er
All of $antalus has !one to Ale9anria to look for 5a!!er. Even the 'enero's an
Huby are lookin! for her. $hen we !o to iane, who is at the ocks leain! to
the castle. aku will say that he foun &that chick.& iane will run with himin a hurry. $hey will see that it is eatri9, an that she is at the ocks.
iane will have a funny se@uence, where he won't be able to catch up to
eatri9. eatri9 will !o to aku an start to talk to him. $hey have some funny
conversation. $hen iane will run over to eatri9. $hey will finish up the
conversation at the Ale9anria ocks. +t seems that 5a!!er shoul be at the
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restin! place. eatri9 will tell iane to tell 5a!!er some thin!s, then !ives
him a &arnet.&
$he &restin! place& is where Gueen rahne was burie. iane will speak to
5a!!er an she will respon( +t seems she is finally out of her epression(
iane will !ive her the arnet. iane will say what seems to be somethin! he
rippe off from a play. $hen 5a!!er will take iane's a!!er "wow# an !o own
stairs. 7ou woul think she is !oin! to kill herself. %eriously, thou!h, she
ust cuts her hair. $his is a symbol of a new be!innin!, however. iane nos in
a!reement. $o finish the completeness FMV, *i alreay has the 0ila are +++
up an runnin!( +t was easy when he was human a!ain an thou!ht.
+nsie the 0ila are +++, Eiko !reets a new 5a!!er. %he thinks that she !ot a
new haircut because iane i somethin! to her, an of course %teiner @uestions
iane the same thin!. 5a!!er makes all the suspicions isappear when she talks(
Erin tells you how to steer the ship an some options that you have with it.
$hen we !et to choose a party. + su!!est iane, Vivi, %teiner, an Eiko. Why
not Amarant) 7ou will certainly fin out. $hen we have control of the 0ila
are +++. /ow you can !o almost anywhere an finish up %ie Guests. +t is
su!!estible that you at least !et the *offee @uest an such one.
/ow, before we !o to +spen's *astle we have to be e9tra prepare. efore we !o
to the ne9t place, it is avisable that you !o to all the first places you were
at, like 5ali, an buy the worst item for every character. 7ou will fin out
why. $his is why + never sai to sell weapons. We always nee the abilities an
the thin! that's comin! up. When you are reay, it's time to !o to a place that
will make you super avance( o to the southwestern islan on the map. +t
shoul be south of the For!otten *ontinent. "=eft *ontinent.# 7ou will see a
waterfall an bri!e when you fin it. Enter.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
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.26 - 5a!uerreo
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K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
/one
-----------------------------
%A=E% *=EHB'% ME5+*+/E %0D1
-----------------------------
1otion 4
0i-1otion 644
1hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
Ma!ic $a! 244
Hemey ?44
Annoynment 24
$ent J44
-----------------------------
WEA1D/%M+$0'% %0D1
-----------------------------
Ma!e Masher 44
Mythril 5a!!er >4
laius 6?44orlin %hape 3444
Hune lae J>44
Dbelisk 3444
$i!er Fan!s 2?44
Mythril Hacket 664
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Asura's Ho ?2J4
0amelin I44
Dcta!on Ho 844
Hisin! %un 44
one Wrist 664
Mythril Armlet 44
Ma!ic Armlet 2444
*himera Armlet 2644
E!oist's Armlet 6444
/-Bai Armlet ?444
;ae Armlet ?844
Venetia %hiel 6J44
5efense loves 3444
=amia's $iara J44
$wist 0eaban 2644
olen 0airpin ?I44
*oronet 8844
5iamon 0elm ?444
aia ear JI44
5emon's Vest 2464
5emon's Mail >44
5iamon Armor JJ44
-----------------------------
%7/$0E%+% E<1EH$'% %0D1
-----------------------------
An!el less >444 Mythril 5a!!er, laius
%ar!atanas 26444 laius, orlin %hape
*otton Hobe 2444 Wrist, %teeple 0at%ilk Hobe 6444 %ilk %hirt, anana
Ma!ician Hobe ?444 Ma!e %taff, Ma!ician *loak
lutton's Hobe 3444 Mythril Fork, *otton Hobe
White Hobe J444 aia ear, ;ae Armlet
lack Hobe J444 aia ear, /-Bai Armlet
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*achusha 2444 Ma!us 0at, Hubber 0elm
*oral Hin! 2644 =i!htnin! %taff, Ho
ol *hoker 2?44 =inen *uirass, %oft
Ma!ician %hoes 244 erminas oots, one Wrist
arette 2J44 /eele Fork, arbut
1ower elt 6444 lass uckle, *hain Mail
Manain's Hin! ?444 one Wrist, %tarust Ho
Fairy Earrin!s ?644 Ma!ic Armlet, %oft
E9tension ?44 =amia's $iara, Multina Hacket
Heflect Hin! I444 Anklet, Manain's Hin!
Anklet 8444 ol *hoker, 1eriot
Feather oots 8444 Ma!ician %hoes, 1hoeni9 1inion
lack elt 8444 $wist 0eaban, %urvival Vest
1earl Hou!e 444 Moonstone, Eli9er
1romist Hin! 3444 *himera Armlet, Huby
attle oots 344 Feather oots, Win! E!e
Hebirth Hin! I444 5iamon, Anklet
An!el Earrin!s J444 Fairy Earrin!s, arette
arnet ?4 Dre, Hemey
Amethyst 644 Dre, Annoyntment
1eriot 244 Dre, %oft
%apphire 644 Dre, Antiote
Dpal 244 Dre, 1otion
$opaC 244 Dre, Eye 5rops
$hief loves 4444 Mythril Armlet, %ar!atanas
$his shoul be the first time you have been to 5a!uerro unless you ac@uire a
ol *hocobo. $his place is a lot of water, an pretty cool. When you enter, if
you have 5a!!er in your party, an i all the frienly monsters from the Mu to /ymph, !o strai!ht north until you hit the =eviathan statue. $his is a machine.
+f you put Dres in it, A@uamarines will come out. $he more A@uamarines you have,
the more powerful the =eviathan ability is( After you are one with this, !o
back to the entrance an take the ri!ht path. 7ou will !o own to water, but
that never hurt anyone. At the fork in the path, !o ri!ht. =ook aroun the ea
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en to fin *apricorn(
/ow, !o back to the entrance a!ain. $his time take the left path. +nsie you
will fin a *leyra Dracle. Anyway, there is an item shop up top but you have to
use those three movin! platforms to !et there. 7ou shoul see three levers by
the platforms. Move the left one twice, then e9amine the hole. Afterwars, !o
back over to the levers. 7ou shoul see a metal pole ne9t to it. 1ress < at the
fiel icon an iane will shove it in. 1erfect fit. /ow !o back over to the
three levers an pull the ri!ht one twice. $hen !o over to that platform. 1ress
< an iane will be able to use this as an elevator to !et to the e@uipment
shop(
$alk to the 0ippo person an he will thank you for fi9in! the elevator. $hen you
will be able to buy !reat e@uipment. 7ou shoul tons of money by now so stock up
on the e@uipment completely. +f you on't have enou!h money to !et all the
e@uipment you nee, use the cotton robe trick. All you have to o is buy a Wrist
"5ali# an %teeple 0at "=inblum# an synthesis them at =inblum. +t will cost
2844 to make it, but you can sell it for 6444. When you !et enou!h money, buy >>
%teeple 0ates an Wrists, then synthesis them. 7ou shoul have infinite money
now to buy whatever you want.
Make sure that you !et all new e@uipment for everyone. Hemember to !et a lot of
olen 0airpin's, they have the Auto-He!en ability that will make Auto-1otion
even stron!er. efore you !et to e@uippin! abilities, !o back to the entrance.
$ake the ri!ht path a!ain. At the fork, !o left. 7ou will be in another library
room. $alk to the re hea. 0e is calle the &Four Arme Man& thou!h he is also
Alleyway ;ack an the person that stole from 5a!!er. 0e can tell you your
treasure huntin! rank. /ow !o up the elevator to the ri!ht. $here is a moo!le
there to save if you like. Also, there is the secon best synthesis shop in the!ame( 0e is the ol man near the elevator.
7ou can !et WD/5EFL= items there. "%ome of the best in the whole !ame.# Hemember
to !et the %ar!atanas, White Hobe, an lack Hobe at least. $ry to !et at least
four of all to a-ons. /ow, if you want to e9plore a little more you can.
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Dtherwise, !o to the entrance an !et back on 0ila are +++.
Worl Map
---------
efore + continue, + woul like you to !et one other thin!. et Guina an Vivi
in your party an !o to Guan's 5wellin!. $his is a cave near $reno. When you
enter, !o north to a ifferent area. $hen !o ri!ht to the outsie of the cave.
*heck the clock an you will receive Hunnin! %hoes. $hese are very valuable as
they put up your spee by a lot(
/ow that you are back on the airship it is time to continue onwar with the
walkthrou!h. et to a hi!h altitue. /ow, press select an cycle throu!h the
maps. 7ou want the blown up map that fits the entire screen. +f you look in the
northern part of the For!otten *ontinent, you will see a white ot. et the
cursor an !o over it to fin out that this is +spen's *astle. /ow, press < an
the !ame will automatically take you there. =et this help you throu!hout the
entire !ame, it is a very !oo option. When you arrive, there will be a patch of
!rass near the castle. Hemember that you cannot lan on irt.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
.2? - +psen's *astle
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K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:--------
ar!oyle "I444 01#
A!ares "344 01#
*erberus "I444 01#
Veteran "I444 01#
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$onberry "J444 01#
$aharka "oss#
-----------------------------
BLMDD='% MD%0D1
-----------------------------
Ma!e Masher 44
+ron %wor 334
Mythril %pear 2244
1oison Bnuckles 444
Multina Hacket I4
Mythril Ho 34
=amia's Flute ?J44
Dak %taff 6844
/eele Fork ?244
Hisin! %un 44
/-Bai Armlet ?444
;ae Armlet ?844
Venetia %hiel 6J44
He 0at ?444
olen 0airpin ?I44
*ross 0elm 6644
5iamon 0elm ?444
1ower Vest I644
aia ear JI44
%hiel Armor 8?44
5emon's Mail >44
1otion 4
0i-1otion 6441hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
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Ma!ic $a! 244
Vaccine 244
Annoynment 24
$ent J44
When you arrive, iane will comment on the castle lookin! to be upsie own. +t
is inee a stran!e place. $he rest of the team will walk to iane an Amarant
will talk. 0e will say that everyone is ea wei!ht, an he shoul work alone.
iane an Amarant ar!ue for a little bit, an then %teiner ar!ues as well. +n
the en, he will challen!e you to a little !ame. +f you fin the seal first, he
will a!ree that everyone is not ea wei!ht. +f he oes, then you have to a!ree
that everyone is ea wei!ht. Dr at least that is the way + saw it. 7ou can't
chan!e Amarant's min, so a!ree to play his !ame. Amarant will !o insie, an
you will !et to choose your party. + su!!est iane, %teiner, Vivi, an Eiko
because they are some of the best characters.
efore we continue, + woul like to iscuss a very stran!e thin!. +t seems that
this upsie own castle has mae weapons be that way, also. $he weaker your
weapon is the more ama!e it will o. $his is why + tol you to hunt own all of
your weakest weapons at the worl map. 7ou will ac@uire all of these weapons
insie the castle, but it's always nice to have them on han ri!ht now. +f you
on't have the worst, then choose the weakest weapon you have for each
character. 1lease note that everythin! besie the weapon is still the same. 7ou
will want the stron!est armor an a-ons you can fin.
/ow that we have that cleare up, let us talk about the enemies. ar!oyles an
A!ares !o to!ether in battles. ar!oyles are stone when the battle be!ins an it
is the A!ares' ob to make him able to fi!ht. $hrow a soft at the ar!oyle to
kill it. A!ares are very easy all they cast is secon level ma!ic. Veteransten to cast 5oom sometimes, but it misses. $hey also use *law. $hey are no bi!
eal. *erberus uses fire ma!ic, but you shoul be able to kill them fairly
easily. Veterans are fairly tou!h, but they only come in ones. =astly, $onberry
are not very har to efeat, but have some more 01. Dverall, %@uare wants you to
ump up some levels by fi!htin! these tou!h enemies. 5on't Flee from them,
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invite them an fi!ht. $hat's why they have a save moo!le in the mile of the
castle. K#
Dkay, back to the !uie. o up the stairs an you will finally enter +spen's
*astle. +n this first room, you shoul see si9 pillars - three on each sie. +f
you look behin the pillar on the left sie you will pick up a 5a!!er. Df
course, e@uip it. o over to the ri!ht sie to fin a hien chest. 7ou will !et
A@uarius. /ow hea throu!h the open oor at the northern area of the room. 7ou
shoul see a moo!le at the western part of the room. $alk to him about Mo!net
an !ive him a letter. Afterwars, you can !et the secon worst weapon at
Mo!shop. $hen, save your !ame an continue.
o to the northern part of this area an you will see a chest. et the *at's
*law in it. $hen !o over to the eastern part of the room an slie own the
rope. 7ou shoul be at an area with a chest han!in! a weir circular obect. o
own the little path an over to the laer at the northern part of the room.
Dnce you reach the top, follow the path that iane umpe on to the ne9t area.
$his is a small balcony area. o north an throu!h the oor. 7ou will be at a
le!e with a laer. ;ump on the laer then !o up until you !et the choices
icon. *hoose to !o ri!ht, then walk to the en of this balcony to !et %teiner's
broaswor. E@uip it, an then !o back to the previous laer. ;ump to the ri!ht
this time. Follow the le!e until you reach a chest. et the ;avelin in it, an
then walk back to the laer a!ain.
o own the laer this time. When you reach the bottom, iane will ump onto a
le!e. Follow this path until you reach another laer. ;ump onto it, then climb
up to it until you reach your first fiel icon. ;ump off, an then follow the
le!e until you see a treasure chest. *ollect the ro, an then !o back to the
laer. o up the laer this time. ;ump off at the le!e then !o insie theoorway. Afterwars, you will be in a room with re carpet. $ake the elevator
that looks like a oorway. +t is in the northern part of the room. 7ou will see
Amarant an he thinks he has won. 0e will leave, sayin! that he has prove
himself. /ow, !o up the steps where Amarant was an e9amine the four mirrors.
iane will take them as you e9amine them. $hen run back own the steps an we
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will have a boss fi!ht.
-------------------------------------------------------------------------------
oss /ame: $aharka
01: ?4444
%teal: Drichalcon, Eli9ir, Mythril *laws
1arty: iane "86#, Vivi "86#, %teiner "86#, Eiko "?#
5ifficulty: Easy
1reparation: S All characters must be at least at level 84 with e9ception to
------------ Eiko, who shoul be at level ?. "+ was at 86 because of the
mistakes + mae in the previous areas. + ha to fi!ht a lot
of monsters.#
S Every character must have Auto-1otion with 0i-1otions. $his
shoul !o without sayin!.
S Vivi shoul have the lack Hobe so he can use Flare.
S Eiko shoul have a 1hoeni9 1inion e@uippe. "For 1hoeni9.#
"ecause if thin!s !et ba you can revive fallen characters.#
S Eiko shoul have a Hibbon e@uippe for Maeen.
S iane shoul have Master $hief, anit, an Mu! e@uippe.
S 7ou shoul have your weakest weapons e@uippe still.
S +ce absorbin!efenin! e@uipment will make this fi!ht sa.
S Everyone shoul be e@uippe with their weakest weapons an
stron!est armora-ons.
Dverview: $his is a pretty easy boss fi!ht. Why) $aharka oesn't have any
--------- attacks in his arsenal that are very !oo. 0e oesn't have any !oo
status effects that kill players, either. 7our characters shoul be
more avance then he is, so it shoul be easy. $aharka's efenses to physical attacks are pretty hi!h, almost like the Ark. 7ou will
still o a !oo amount of ama!e with physical attacks, however. 0e
has a tenency to *url up. When he oes, physical attacks on't o
much ama!e. +t's like you are Mini'. 0e usually uses liCCa!a, but
it is really no bi! eal. ;ust thir level ma!ic. 7ou mi!ht want
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to e@uip +ce absorbin!efenin! e@uipment before the battle.
$here's nothin! @uite like havin! him heal you every other turn. 7ou
also mi!ht want to consier e@uippin! the Heflect ability. $his will
bounce liCCa!a back at him.
Attacks: S *url is not really an &attack,& but yet it is the worst thin! he
-------- can o. %ee, *url is like bein! Mini' with physical ama!e. 7our
attacks o aroun 84 ama!e. 0e mi!ht *url for a couple turns, so
you can either efen, heal up, or fi!ht when he oes this. 0e
cannot attack you while he is *urle. 0e uses this from time to
time in battle, usually when you abuse his 01 a little.
S *hop is his secon best attack, an that's for one reason. What's
the reason) Well, even thou!h *hop is physical ama!e, it will o
a lot of ama!e. 0e uses this rarely, however. +t only hits one
person, also. +f it hit the whole party this battle mi!ht be a
little tou!her. All in all, *hop is a powerful attack but ust not
@uite at your level.
S Ham is a physical attack like *hop but it hits for less. $his is
his weakest physical attack. +t only hits one character for aroun
44 ama!e. 0e uses this every once in a while, but on't fret
if you on't even see it in the fi!ht. Ham is a pretty pathetic
attack. Maybe if they mae it so it woul hit all the characters
it woul be better. +t is ust nothin! ri!ht now, thou!h.
S liCCa!a is his only ma!ic spell. +t is thir level ma!ic, an it
oes aroun 44 ama!e to one character. +f you e@uippe +ce
absorb armor, it will !ive you 44 01 when he oes this attack( $his is very !oo, because he uses this attack A =D$. +f you !et
4Z reuction to ice armor then it will only o aroun 64 ama!e.
+n my fi!ht + ha Heflect on two people in the party. $aharka
wante to hit those two characters with liCCa!a throu!hout the
entire fi!ht, an every sin!le time it backfire on him(
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*haracter 5uties:
-----------------
iane: + think we all know iane's role in this battle: %teal, %teal, an
%teal( $he Drichalcon is one of iane's best weapons in the entire
!ame. +t is worth while to !et it now. $his item has TI2 power but
saly has the etect ability. +t is efinitely worth it to !et this.
+t shoul be a lot easier with Master $hief, anit, an Mu!. $hese
three skills will make stealin! it %D much easier. iane's sole
purpose in this battle is to steal until you !et it. An Eli9ir is also
very !oo, an you will probably !et that before you !et the a!!er.
After you have both of those items, iane can stick too physically
attackin! $aharka. 7ou mi!ht now be sayin! &What()& an the reason
for this is because even thou!h he has hi!h efenses, iane will
still mana!e to o aroun J44 ama!e. When he uses *url, have iane
use his $hievery skill. $his will o a lot of ama!e on him if you
have stolen a lot throu!hout the !ame. Also use $hievery if it oes
more ama!e then your physical attacks after he uncurls.
Vivi: Vivi is the all-star of this fi!ht( 0ave him cast Flare repeately on
$aharka. $his will o aroun 444 ama!e( Flare is truly a wonerful
attack that will save you from a har battle. +t costs 84 M1 for each
usa!e, so you shoul be able to use it aroun times. Flare is a
truly wonerful attack in this fi!ht. +f you on't have Flare then use
Fira!a, or somethin! else. +t won't o as much ama!e but alas, it is
a substitution( After Vivi runs out of ma!ic, he can efen an what-
not. 0ave him heal people up an thin!s like that. Also, you mi!ht
want to cast %low on him to slow $aharka's attacks own.
%teiner: + foun that when my %teiner attacke he only i 84 ama!e. $his was
with Flare %wor( $his mi!ht ust be a fluke for me or somethin!. +f
it is the case for you, then %teiner shoul stick to physically att-
ackin!. Even thou!h the enemy has hi!h efense, %teiner will still
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Heis' Win if thin!s start to !et sticky. $his will cast He!en on the
whole party.
Guina: Guina is actually a pretty soli choice. %he can use Earth@uake,
White Win, 2,444 /eeles, an Mi!hty uar. Earth@uake is a pretty
!oo attack a!ainst $aharka, as it is stron! lue Ma!ic. White
Win is !oo if you fin yourself in a ba situation. +t will recover
the party's health by a lot. 2,444 neeles is by far one of she's
best attacks, as it will always o 2444 ama!e. $his attack is com-
pletely reliable, never misses, an oesn't cost much lue Ma!ic.
Mi!hty uar will lower his efenses, but it costs a lot of M1 for
what it is worth. Also, if you fin Guina low on 01 use 1umpkin 0ea
for some @uick, reliable ama!e. 7ou in't for!et about it, i you)
+t oes Guina's full 01 minus Guina's current 01. Dnly use it if you
are low on 01.
-------------------------------------------------------------------------------
After the fi!ht, $aharka will chant his two last sentences. &All is one, one is
all. 7ou'll never break the seal.& /ow it's time to !o all the way to the
entrance. 7ou shoul know how to !et back there. + won't say so, because it is
minless backtrackin!. When you !o up the pole Vivi will almost fall in a trap
oor. iane is happy that Vivi is all ri!ht. *ontinue onwar to the e9it.
Everyone will !o own the stairs to the other three party members. $hey will
talk about Amarant a little, an it seems that he has never mae it out of the
castle. iane tells everyone to wait here an that he will !et him.
From the !et !o you will have to minlessly !o back to the pole leain! own. o
north from the entrance an you will be in the pole room. o to the eastern siean slie own. iane will hear someone say &Lh...& +s this Amarant) Walk own
the paths !oin! south. 7ou will see Amarant lyin! on the !roun( $hey will talk
a little an Amarant will ask why he came back to !et him. iane will say that
it &!oes a!ainst his nature.& $hen they will make up an he will be back in the
team. From here, !o back to the entrance. Lp the pole, then to the western sie
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of the room, an finally south to the outsie.
iane will !ather everyone an tell everyone what he foun. 0e will talk about
the four mirrors, an how they were on four ifferent areas of the map. 0e will
say their clues. $his is somewhat crucial to finin! out e9actly where they are
so listen to them. $hen he says that $aharka's last wors are another clue.
Afterwars, they all hea onto the airship. $hey talk for a little bit an
iane ecies that we shoul split up in twos an !o to every one. Eiko says
that she wants to !o with 5a!!er. A sailor then !ives us some information on the
Water %hrine. $hen you have control of the ship. efore you continue, make sure
that Guina is at a respectable level. %he is !oin! with iane. +f she isn't
anywhere near ?, then try to level it up a bit. $o !et Guina in your party talk
to the sailor that's not Erin at the wheel eck. $hen we will !o take the
%hrines on. Also make sure you have two Feather oots hany. E@uip them on
iane an Guina before you start up the %hrines.
Water %hrine
------------
*rew Member's $ip: &Dur ne9t estination is locate south of +spen's *astle.
$he hint is, 'My power is protecte unerwater, surroune
by the earth.'&
From +spen's *astle, !o irectly south until you hit a whirlpool. $his is the
Water %hrine. 1ress D to enter. +n the ne9t screen Eiko acts like a little ki
to iane. iane leaves, an they !o own into the tunnel. *hoose whomever you
want for a party member.
Fire %hrine-----------
*rew Member's $ip: &Dur ne9t estination is locate in the mountains northeast
of Esto aCa. 'My power is protecte hi!h atop a fiery
mountain' is the hint(&
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$his ne9t one is also easy to fin. o over to Esto aCa. 1ress %elect an cycle
to the bi!!est map. Fin Esto aCa in the northern continent an press < for the
!ame to automatically take you there. Dnce you are there, !o aroun the small
continent until you see lava. +t shoul be in a mountain like a volcano. +t's at
the eastern part of the continent. $hen we have a funny FMV where the ship'
en!ine starts to overheat. Amarant is havin! a fit about !oin! with Freya, but
that @uickly subsies when iane asks if he wante to !o with Eiko instea.
$hen they leave for the shrine.
Win %hrine
-----------
*rew Member's $ip: &Dur ne9t estination is locate southeast of Deilvert on
the For!otten *ontinent. $he hint is, 'My power is
protecte behin a tornao.'&
o to Deilvert. %outheast of it you will see two bi! mountains that make a small
cliff in between the two. 7ou will also hear the soun of win. o closer an
you will see two vines. o up to them an press D. Vivi an %teiner will be
shown on the ship. %teiner says that the win is not ba but when Vivi comes out
he slowly !ets blown back. %teiner !oes in front of him an he oesn't fall.
iane starts to worry about them. $hen he ecies that he has to eal with his
own problems Guina.
Earth %hrine
------------
*rew Member's $ip: &Dur ne9t estination is locate southwest of 5esert 1alace, on the $ri@uai 1lains. $he hint is, 'My power is protecte
uner the shakin! !roun.'&
efore you !o, make %LHE that you have Guina at least level ?4 with !oo lue
Ma!ic, like White Win, 1umpkin 0ea, an 2,444 neeles. 2,444 neeles is
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probably the most important. /ow, !o to the 5esert 1alace. +t's on the map, so
you shoul know e9actly where it is. When you arrive, !o south of it until you
see three trian!ular stones. +f you !o closer to it the !roun will start
shakin!. %ave the !ame. $hen it's time to enter.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
.28 - Earth %hrine
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
Earth uarian "oss#
When you enter, Guina will be happy that iane went with she. iane will say
that he !ot stuck with the &leftovers& an Guina takes it as a complement. Guina
says that the ol sayin! in she's tribe is &=eftovers !oo.& $hen Guina hopes
we will fin foo in the shrine. o fi!ure. Follow the path own to the ne9t
screen. Guina an iane will walk own the !roun will start shakin!. $hen you
have to ump two platforms. ;ust hit < when you first !et the chance. +t shoul
be when the fiel icon first pops up.
We !o back to Eiko an 5a!!er, who o!e the ice blocks that fall on them. Guina
will say that there is a slot for the mirror. As you walk up to it we will !o to
another !roup. We see Amarant an Freya. Freya comments on how easy it was to
!et here. As she is about to put the mirror in, a liCar like creatures pops up.%he says that Bua sai to e9pect visitors. We !o back to iane an Guina. A
bone type creature will come own. iane will @uestion him, then the answer we
will see at Amarant an Freya. Amarant insults the Fire uarian. $hen it's back
to %teiner an Vivi. Vivi will say that he can't tar!et it with his ma!ic.
%teiner runs up to it an !rabs it while Vivi fires. ack to iane an Guina,
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iane will talk to the Earth uarian while all Guina can think about is foo.
$hen we fi!ht the Earth uarian(
-------------------------------------------------------------------------------
oss /ame: Earth uarian
01: 64444
%teal: Hubber %uit, Aven!er
1arty: iane "86#, Guina "?2#
5ifficulty: Meium
1reparation: S iane shoul be at aroun level 84 while Guina shoul be at
------------ at least level ?4.
S Every character must have Auto-1otion with 0i-1otions. $his
shoul !o without sayin!. Also have Auto-He!en e@uippe(
S Guina shoul have the lutton's Hobe.
S Guina shoul have the White Win, 1umpkin 0ea, an 2,444
neeles lue Ma!ic.
S iane shoul have Master $hief, anit, an Mu! e@uippe.
S +ce absorbin!efenin! e@uipment will make this fi!ht sa.
S Everyone shoul have Feather oots e@uippe W+$0DL$
the Auto-Float ability e@uippe( Feather oots absorb earth
ama!e(
Dverview: $his !uarian is actually pretty easy if you met all the prepara-
--------- tions. 0is 64444 01 mi!ht scare you because you only have two party
members, but on't be. +f you have Auto-1otionAuto-He!en, like you
shoul, then he can't even kill you if he trie. +f you !ot the
Feather oots like + aske, then his Earth %hake will be absorbe
an you will !et 01( 7ou obviously cannot lose in this fi!ht( Earth uarian has plenty of attacks, but they all can be heale with
Auto-1otion, not to mention Auto-He!en with it. Dverall, this fi!ht
shoul be pretty easy.
Attacks: S Fira!a is a element type ama!e that oes aroun the same amount
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-------- of ama!e as the other two. +t will hit you for aroun J44 ama!e,
so it's not a bi! eal. 0e abuses these attacks because it is all
he really has to fi!ht with. +f you have a *oral Hin! or somethin!
else that absorbs this type of ama!e, he will heal you. $his is
absolutely !reat if you ever !et low on 01. Also, uarian is to
stupi to use ma!ic on himself when fi!htin!, so if he hits a re-
flecte character it will !o back to him. %ome of these attacks he
is uare a!ainst, however.
S liCCa!a is an element type ama!e that oes aroun the same amount
of ama!e as the other two. +t will hit you for aroun I4 ama!e,
so it's not a bi! eal. 0e abuses these attacks because it is all
he really has to fi!ht with. +f you have a *oral Hin! or somethin!
else that absorbs this type of ama!e, he will heal you. $his is
absolutely !reat if you ever !et low on 01. Also, uarian is to
stupi to use ma!ic on himself when fi!htin!, so if he hits a re-
flecte character it will !o back to him. %ome of these attacks he
is uare a!ainst, however.
S $huna!a is a element type ama!e that oes aroun the same amount
of ama!e as the other two. +t will hit you for aroun I4 ama!e,
so it's not a bi! eal. 0e abuses these attacks because it is all
he really has to fi!ht with. +f you have a *oral Hin! or somethin!
else that absorbs this type of ama!e, he will heal you. $his is
absolutely !reat if you ever !et low on 01. Also, uarian is to
stupi to use ma!ic on himself when fi!htin!, so if he hits a re-
flecte character it will !o back to him. %ome of these attacks he
is uare a!ainst, however.
S 5ouble %lash is his only physical attack. +t will o aroun I44
ama!e to one of your characters. Dverall it is a pretty weak
attack at your current level. +t misses sometimes, but usually it
oesn't. +t's sort of the same as his '!a's but you on't have to
waste 2 secons lookin! at the spell bein! cast.
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S Earth %hake can be his most ealy or most frienly attack, e-
penin! on how you e@uippe. + tol you to !et two Feather oots
an /D$ to e@uip Auto-Float. +f you i that, then this will be
ultra frienly. %ee, Feather oots absorb earth ama!e. Earth
shake is earth ama!e. %o every so often when he uses it, it will
heal you ri!ht up( 0e uses it a lot, too. +t's pretty stupi,
because he still uses it a lot even thou!h it heals you. +f you
e@uippe Auto-Float then it will miss you because you are in the
air. +f you i not e@uip the Feather oots then you are in for
a isaster. $his oes aroun 344 ama!e to each party member. +t's
nothin! Auto-1otionAuto-He!en can't fi9, however.
*haracter 5uties:
-----------------
iane: 5o you see the Hubber %uit an Aven!er to steal) 5o you know how !reat
they are) Well, let me tell you... they are( iane will want to steal
until he !ets D$0 of these items. 7ou shoul !et the Aven!er first,
but it mi!ht take a while to !et the Hubber %uit. 5on't worry, how-
ever, as Auto-1otionAuto-He!en will heal you no matter what( $he ab-
ilities that you !ot, anit an Master $hief, shoul help you a lot
in this stealin! battle. When you are one stealin! both of these
ewels, then it's time to fi!ht. iane shoul physically attack Earth
uarian unless he can o more ama!e with $hievery. 1lease note that
he mi!ht, so there is no point in checkin!. +n my battle, iane i
aroun 2444 ama!e from the !et !o. $hen that number shrunk to I4,
somehow. %o + took out $hievery an it i a stron! >I4 every time.
$his is what you have to o.
Guina: Guina is actually a pretty soli choice. %he can use Earth@uake,
White Win, 2,444 /eeles, an Mi!hty uar. Earth@uake is a pretty
!oo attack a!ainst $aharka, as it is stron! lue Ma!ic. White
Win is !oo if you fin yourself in a ba situation. +t will recover
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the party's health by a lot. 2,444 neeles is by far one of she's
best attacks, as it will always o 2444 ama!e. $his attack is com-
pletely reliable, never misses, an oesn't cost much lue Ma!ic.
Mi!hty uar will lower his efenses, but it costs a lot of M1 for
what it is worth. Also, if you fin Guina low on 01 use 1umpkin 0ea
for some @uick, reliable ama!e. 7ou in't for!et about it, i you)
+t oes Guina's full 01 minus Guina's current 01. Dnly use it if you
are low on 01.
Guina shoul use 2,444 neeles while iane is stealin!. $his will o
2444 every time, no matter what. Beep the numbers tallie in your hea
of how much more 01 he has. After iane has stolen, wait until the
Earth uarian's 01 !ets own to 2J. $his shoul be after you have
taken 2I44 01 away from him. /ow you can eat the Earth uarian( +
think that this is a better en to that arro!ant !uarian. 7ou also
!et the Earth %hake ability if you haven't alreay !ot it(
-------------------------------------------------------------------------------
After the fi!ht, iane will pull a Guina an say &All one(& $hen both of them
ecie to !o back to the airship to !et everyone. Meanwhile, Eiko an 5a!!er
will have ust !otten out of the cave. Eiko will be her usual self an eprecate
iane. $hen Eiko will ask 5a!!er if she loves iane. + think... by !olly, +
think 5a!!er ust lost her voice a!ain( Maybe ust in front of Eiko. $hen iane
will come with the airship.
Dn the airship, iane an Amarant will have a little iscussion. 7ou !et to
choose from three choices. ;ust choose the one that best suits you, it oesn't
matter which one. +t will en in iane sayin! an Amarant-like @uote an walkin!off. Amarant will finally unerstan why he lost 0e lost a!ainst iane's min.
$hen we !et to choose a party. *hoose iane, Vivi, 5a!!er, an %teiner. Why)
ecause in $erra, you will have to fi!ht battles with certain people. Vivi's
Flare ability is ust to !oo to pass up, really. 0e will be oin! a lot of
ama!e. 5a!!er is better then Eiko because 5a!!er has more thin!s to summon
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verse weakness monsters. 5a!!er also has pretty much the same cure spells.
%teiner, however, can be chan!e with Amarant if you like. %teiner is a pretty
soli character, sportin! ealy physical attacks, but if Amarant has a !oo
supply of Hisin! %uns they will make %teiner's attacks look awful. +t all
epens on how you have playe. +f you !ot %teiner %hock then you woul
obviously !o with him. +f you !ot Amarant tons of thin!s to throw then he woul
be the obvious choice.
Worl Map
---------
+ hi!hly avise that, before you !o to $erra, you o some %ie Guests. $his is
basically so you can keep balance in the !ame. %@uare is aimin! the ne9t couple
of battles on the fact that you i *hocobo 0ot an *ol a little, an ecie
to bi on some thin!s at $reno. +f you feel like &ust !oin! to $erra&, please
first note that you will have some &=ost Forevers& that you will nee to pick
up. /otably, you shoul !et Vivi's Dcta!on Ho at Esto aCa an !ive the
observatory man his three coffees.
Also, it is avisable to !et Hunnin! %hoes. 7ou can !et these by !oin! to Guan's
5wellin! "east of $reno# with Vivi an Guina in your party. +nsie, !o north to
a inin! room. Guina will hallucinate an think that foo is everywhere. $hen
Guan an Guale will show up, an the three of them will talk in the room to the
east. $his is pretty much Guina's story. Vivi shows up, an we see a little
about his !ranpa. $hen you have control. *heck the clock to the east of you to
!et Hunnin! %hoes(
ack to the walkthrou!h. /ow it's time to pro!ress further in the !ame. o over
to Esto aCa. /ow, !o irectly southeast of it. =ook for some small ice islans,you shoul be able to see them on the map. 7ou will fin what looks to be a
multicolor whirlpool in the bi! one. o own to it, an you will be able to
enter %himmerin! +slans. 5o so. $hen we will see a lot of talk about $erra.
Finally, you will have the ecision to !o in or !o home. *hoose !o in, an
iane will tell everyone to !et out on eck. $hen we will see a beautiful FMV
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where all the characters !et sucke into $erra.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
.2 - $erra
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
Malboro "2244 01#
Mover "I44 01#
0ecteyes ">44 01#
Hin! =eaer ">44 01#
After the FMV, we will be in the stunnin! $erra. A &Dl Man& will !reet iane.
5oesn't he look familiar, thou!h) 0e will ask him for his name. When iane
tries to answer the Dl Man says that he has been corrupte by the blue moon.
$hen he will say that iane knows nothin!, an vanishes. Afterwars, 5a!!er
runs up to iane an you !et to choose a party. ;ust choose the one that +
wante you too an you will be set. o own the pathway an ri!ht to the ne9t
area. $hen iane will see someone that looks like him. %he starts runnin! away
afterwars.
$erra is a place of many !oo enemies. %ome of them are really ifficult an
have hi!h 01. First off, Malboro aren't really a problem. $hey shoul be the
least of your worries. Hin! =eaers aren't that tou!h, too, but they ten tocast Heflect an absorb everyone's M1. $hat mi!ht be !oo or ba, epenin! on
what party member's youthey chose. 0ecteyes o Viral attacks, so you won't !et
any e9perience or A1 after battle. 0owever, this is pretty minor. $hey shoul be
easy to efeat. =astly, we have the Movers. + foun these little re bu!!ers to
be @uite nasty. Whenever you attack they will counter with 5elta $rian!le. $his
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attack will always make that character ie, an rarely ever misses. +t
completely stinks. 7ou have to focus all of your attacks on one of the three.
After one ies, the other two will stop oin! the 5eath stuff. +nstea, they
will o a pretty powerful Fira!a spell. At least it isn't instant eath...
/ow, before we !o north an follow this person, !o west own the stairs to
another screen. $hen hop the rock to the east where a chest is. 1ick up the
*oronet, an then !o back to the main rock. 0op north until you !o to yet
another screen. From here, !et the 5ra!on Wrist, an then !o back to where you
saw the iane lookalike, two screens back. /ow !o north, followin! the person
that shoul be a mile away by now. 7ou will see she in front of you. efore you
avance to the person, !et the Eli9ir in the chest to the left. $hen !o north
an the !irl will run from you a!ain.
Follow her north an to another area. $hen !o on the bri!e like thin! an
follow her some more. 7ou will come to a couple web-like nets. 7ou can !o own
these. o own the southern one an walk aroun to another web leain! own. 7ou
will fin a chest own there. *ollect the Hemey, an then !o back up one of the
webs. /ow, !o to the northwestern part of this platform with a web leain! to
the top on it. 7ou shoul be able to see a !limpse of the person that iane is
chasin!. Walk up to the small le!e north of here. *hoose to ump across to
another platform. /ow take the half-hien chest to !et a Mythril Hacket. $hen
!o own the web.
Dnce own the web, !o a little left of it to see a chest in plain view. $ake the
5emon's Mail insie the chest, then !o west a little more. iane will confront
the person, who seems to be a !irl. %he will tell you to follow her, an then
run off a!ain. Well, you hear the lay, follow her( +n the ne9t screen,
converse with her an she will tell you that you will fin out. +n the ne9tscreen, !o over an !et the Minerva's 1late in the chest to the left. $hen !o up
the northern stairs. $hen we see the !irl tell iane welcome home. iane
@uestions her, an we see another FMV. +n this FMV we see the ship with the eye
that estroye Maain %ari. 5a!!er passes out from the memory. Afterwars,
someone tells iane that he completely oblivious to everythin!. $hen we will
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finally enter ran al.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
.23 - ran al
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
/one
-----------------------------
MDDHD*B'% MD%0D1
-----------------------------
5a!!er ?64
Ma!e Masher 44
Mythril 5a!!er >4
laius 6?44
orlin %hape 3444
Drichalcon 2I444
5efener >684
0oly =ance 22444
Aven!er 23444
Mythril Hacket 664
istro Fork 24?44
Hisin! %un 445ra!on Wrist 8J44
5efense loves 3444
*oronet 8844
Flash 0at 644
Aaman 0at 3244
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1latinum 0elm 8344
5emon's Vest 2464
Minerva's 1late 26644
1latina Armor 2444
0i-1otion 644
1hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
Ma!ic $a! 244
Vaccine 244
Hemey ?44
Annoynment 24
$ent J44
After 5a!!er passes out, iane runs to fin help. %teiner says that he can take
care of 5a!!er while he fins a place for her to rest. $hen you !et to choose a
party. ;ust choose iane, Amarant, Vivi, an Eiko for now. o ri!ht an we will
enter ran al. We see tons of monkey people that look like iane( From the
entrance, !o aroun the small pon to another area. /ow, !o own to where the
screen ens. $hen !o back up an !o insie the first house that you see. $his
house will have a be for 5a!!er to rest. $hen we !o to Eiko. %he tries talkin!
to the iane like people but they show no emotion whatsoever. Finally, Eiko
sees the !irl that we chase earlier. %he will tell Eiko to say that she will be
waitin! in an uner!roun laboratory. $hen Eiko will run insie the same house
that iane is in.
+nsie, 5a!!er will in the be an iane will talk to Freya an %teiner for alittle bit. $hen 5a!!er will awaken. %he seems to have ha an epiphany an
remembers what estroye Maain %ari. +t seems it was the eye on that airship
that we saw earlier. 7ou know... that eye that looks E<A*$=7 like =or of the
Hin!s) $hey will continue to talk about the airship, then Eiko will chilishly
run insie. After some more ile chat, Eiko will say to iane about the !irl
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wantin! to meet him in an uner!roun laboratory. iane will then weirly
leave.
7ou now have control of iane. o north insie another house. 7ou will see a
weir crystal with people hulin! aroun it. o east aroun them an you shoul
see stairs. o own to the uner!roun part of this house. 7ou shoul see the
!irl to the southwest. *onverse with her an you will fin out lots of useful
information. $hey will start to talk about the people here, who are calle
enomes. $hey look all Combifie, an + think iane nees to !ive them a Ma!ic
$a! or somethin!. %he will continue to talk about this, an then iane will
@uestion her by askin! why he has emotion. %he will answer simply by sayin! that
iane is &special& an mumble somethin! about arlan. $hen she will !o
upstairs.
/ow you have control of iane a!ain. =ook aroun south of the stairs, ne9t to a
pot, to fin an Eli9ir. $hen follow her upstairs. %he will talk about arlan's
role, an say that soon he will absorb the people of aia. $he reason why he
can't take a more forceful metho is because he trie an !ot burne. +t seems
that arlan wants the power of the eiolons. $hen she will say that you were
suppose to help arlan. Finally, she will tell you that arlan is waitin!.
$hen we !o back to 5a!!er.
5a!!er will sense somethin! is !oin! to happen, an asks Eiko to tell iane
about this. $hen we have control of Eiko. View the A$E of Guina tryin! to eat
the crystal. Df course, this theme !oes well with the enomes motionlessly
stanin!. Guina sees iane an talks to him for a little while. $hey will talk
about race, an then we !o back to Eiko. et the chest ne9t to %teiner for an
Eli9ir. o outsie an view the A$E of Vivi an iane. Vivi will make a very
vali point that the enomes are similar to the black ma!es in ways unlikelooks. iane will oly ust walk away.
ack to Eiko, walk north to the crystal room. $alk to Guina, an she will
ecie to oin up with you to fin iane. $hen view the A$E of iane an the
!irl. %he will walk into the !reen li!ht an tell iane to follow her. $hen
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Amarant will come up an &!reet& iane. $he weir part is iane is makin! the
somewhat insultin! comments this time aroun. iane asks Amarant if he
remembers his parents an Amarant tells iane that the first memory he has is
of someone he ha to fi!ht. $hat souns like Amarant, oesn't it) Amarant asks
iane the same @uestion about parents an iane's answer is that he oes not
have parents.
E9it throu!h to southeastern part of the crystal room. $his will take you back
to the pon. View the A$E of iane an the !irl talkin!. $he !irl will insist
that iane meet arlan. We then see another o conversation from iane. +n
the en, he !oes throu!h the portal to meet arlan. ack to control of Eiko, !o
own an east to a house. +nsie you will see a moo!le pom pom an a chest.
*ollect the Win E!e in the chest, an !o over to the basket with the moo!le
pom pom. Eiko will free the moo!le. /ow you shoul buy e@uipment from this
moo!le, he has the very best. 7ou shoul have infinite money ri!ht now so money
oesn't matter. $he e@uipment is ust... unbelievable. 7ou will nee it for
upcomin! fi!hts.
Also, save your !ame. $his is one of the last save points in isc three so you
mi!ht fin yourself comin! back here. o back outsie an reenter to fin
%tiltCkin. uy the Eli9ir, 5iamon an Ether for 6666 il. $his is a real steal.
%ave your !ame a!ain, an then walk back outsie. efore we leave, + woul like
you ask you to have Auto-1otionAuto-He!en combo e@uippe. + ha to une@uip the
level up ability, but that is no bi! eal since most of the fi!hts in the ne9t
area are boss fi!hts.
When you are reay, !o outsie an talk to Vivi. 0e will ecie to oin your
party. /ow e@uip him with everythin! you have !otten here. Hemember to une@uip
level up an ability up for Auto-He!en if necessary. When you are reay, !o eastan up the stairs. 7ou will be in the area where iane an Amarant talke. $alk
to Amarant, an he will oly want to !o with you. /ow e@uip him with all new
e@uipment an Auto-1otionAuto-He!en. o throu!h the !reen li!ht north to a
bri!e-like area. Follow the bri!e an !o up the steps to see the !irl. $alk
with her, an Eiko will basically confront her. $he !irl will completely
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mis@uote iane, an Eiko will run back to the others.
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
.2I - 1anemonium
-------------------------------------------------------------------------------
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Enemies:
--------
Malboro "2244 01#
Mover "I44 01#
Amusias "oss#
Abaon "oss#
%hell 5ra!on "oss#
%ilver 5ra!on "oss#
arlan "oss#
Bua "oss#
1anemonium, in case you in't know, is arlan's castle. iane will talk a
little, an then you have control of him. efore we continue, e@uip everythin!
that you bou!ht earlier. 7ou shoul have the Drichalcon, at least, to !ive him.
Also e@uip Auto-1otionAuto-He!en an remember that if you on't have enou!h
ma!ic stones =evel Lp can be une@uippe. When you are reay, walk further into
arlan's castle.
+n this ne9t room, the Dl Man that you saw earlier appears ma!ically. 0e saysthat iane is his most priCe enome an we fin out that the Dl Man is
arlan( $hat's a shocker( arlan will tell you that his intentions are not to
estroy aia, but to make aia into $erra. $hen he says that it was not his
intentions to have you !row up in aia. Finally, he says that there is someone
like you, someone that we actually know( Afterwars, arlan will walk up the
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steps an into another room, invitin! you to oin him. Walk up the stairs an we
will see that we have finally entere the inner core of 1anemonium.
+n this room, you have to ump across the platforms to arlan. $his shoul be
simple ;ump ri!ht, up, then left. arlan will continue to talk about the
enome ust like you, the one that was to powerful. 0e ecie to have this
enome !o isrupt aia, a ob that you faile to o. ;ust follow arlan to the
ne9t platform. iane will a!ain confront arlan, sayin! that he has met no one
that looks like him. arlan will say that this enome is Bua, an that he
hies is similar appearance. +t always has to en like %tar Wars, eh) 0e will
talk a little more about Bua bein! iane's &brother,& an of course iane
enies it. $hen arlan !oes to another platform.
;ump up two platforms an the screen will fae. When it !oes back up, we see
iane an arlan in a similar room. arlan tells iane about Bua, an how
Bua's !oal was to brin! chaos to aia. arlan continues by sayin! that Bua
i a better ob then he woul have ever e9pecte. /ow ump to the left platform
to arlan. arlan will continue to talk about you. 0e says that you receive
the !ift of life, an Bua coul not bear it. 0e felt threatene that someone
was stron!er then him, an &iscare& you to the worl of aia. $his was a
worl that he woul estroy. Lpon its collapse, Bua woul feel like he
estroye you.
iane will @uestion what arlan !ets out of isruptin! aia, an of course
arlan isappears a!ain. Follow him to the ne9t platform. arlan talks about
makin! aia become $erra, an how the mist oes it by killin! off people. iane
says that he stoppe the mist but arlan says that it is still there. +n the
ne9t room, we will see the planet aia an a re li!ht in the center. arlan
will say that all iane i was stop the flow of the mist, he in't stop theflow of the souls. iane will call Bua merely an &An!el of 5eath& an it seems
iane finally unerstans. 0e is suppose to take Bua's position after he !ets
stron!er then Bua. iane then tries to !et the upper han of the ar!ument,
sayin! that his home is in aia an not $erra. 0e will try to fi!ht arlan but
he replies with the cool @uote: &...on't you know what it means to meet your
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maker)& $hen arlan somehow makes iane pass out.
Bua seems to have arrive at $erra as well. 0e will say some thin!s, then we
see the +nvincible !o up. $hen we !o back to iane who is on a chair. 0e has
flashbacks of all the main characters. 0e enies everythin! that he has one,
an amits to himself that he is ust an empty vessel. $hen Eiko an Vivi wake
up iane. iane walks own the room as Vivi an Eiko ar!ue with him. +t ens
with iane !ettin! an!ry. 0e calls Vivi an Eiko &brats,& somethin! we know
that he wouln't ever o. $hen he leaves the room an locks the oor so Vivi an
Eiko can't follow him. $his is not iane-like. 5on't you remember that @uote:
&7ou on't nee a reason to help people()& iane ar!ues with them a little
more, then we have a boss fi!ht.
-------------------------------------------------------------------------------
oss /ame: Amusias
01: 22444
%teal: $ent, Ether
1arty: iane "88#, Amarant "88#, Freya "6I#
5ifficulty: Easy
1reparation: S All characters must be at least at level 86 with e9ception to
------------ Freya, who shoul be at level 6I.
S Every character must have Auto-1otion with 0i-1otions. $his
shoul !o without sayin!.
S 7ou shoul also have Auto-He!en on iane an Amarant. + on't
blame you if you on't have it on Freya, she is at a low
level.
S 7ou shoul have a !oo supply of Hisin! %uns. "8- for this
battle alone.# S Freya shoul have the =ancer ability.
S Everyone shoul have their stron!est weapons.
S Auto-0aste is nice on iane.
Dverview: $his boss is pathetically easy. 0e only uses an attack calle 0orn,
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--------- which oes aroun 2444 ama!e. $his isn't that ba, consierin! it
is his D/=7 attack. 0e has ba efenses, an one hit by iane
shoul be all that is neee for Freya to come to the fi!ht. iane
shoul be oin! aroun 644 ama!e, saly. Freya shoul use =ancer
while iane sticks to attackin!. Amusias oesn't have anythin!
other then his physical attack. Freya mi!ht !et low on 01, so you
mi!ht ust to have her heal herself instea of attackin!. Amusias
is fairly fast, so Freya mi!ht ie but that is no bi! eal. After
you have aroun half of the 01 taken away, Amarant will ecie to
oin the fi!ht. $hen this battle is a walk in the park. With how
hi!h the ama!e output is compare to the 01, you shoul be one
with this fi!ht shortly. $ry to have ever at hi!h 01 when you en
this battle, he will have to fi!ht many others soon.
Attacks: S 0orn is his one an only attack. $his is a physical attack, so if
-------- you have efense then it shouln't o much ama!e. +t hits one
party member for 2444 ama!e. $his mi!ht seem ba, but with Auto-
1otion it is nothin!. +t mi!ht be ba on Freya, however. $his is
his only attack, so he has to abuse it. 7ou mi!ht fin him to this
attack twice, but it oesn't o anythin! to anyone e9cept Freya.
*haracter 5uties:
-----------------
iane: iane's role, if you in't know alreay, is to physically attack.
0e shoul be oin! aroun 644 ama!e per turn, which is amaCin!
consierin! Amusias' low 01. +f $hievery is better, have him use
that pruently. 7ou mi!ht want to save it for the upcomin! battles
an stick to attackin!. Amusias oesn't have anythin! to steal be- sies a $ent an an Ether, which is lau!hable. iane's ama!e output
alone shoul be able to win this fi!ht. 0e shoul have Auto-1otion an
Auto-He!en e@uippe, but if you aren't avance enou!h then you ust
mi!ht have Auto-1otion. $hat's fine, you can survive a lot of hits
from Amusias.
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Freya: Freya then comes into the fi!ht after iane oes. 0ave her use =ancer
or any better skill until she runs out of M1. $hen she can procee to
;umpin! an healin!. + avise that you have her be a healer, also,
because your ama!e output won't be that !reat with Freya. %he has to
have *hemist by now so throw 0i-1otions ri!ht an left. Also, use
Heis' Win if thin!s start to !et sticky. $his will cast He!en on the
whole party. Df course, if everyone has Auto-He!en on then there is
no plausible nee to o it. Freya coul also cast a better 5ra!on
%kill if she has it. %he mi!ht ust want to heal herself in this
battle, Amusias tens to !an! up on her. +f he oes that, then you
mi!ht fin Freya ea. $his oesn't matter much, however.
Amarant: Amarant, yet a!ain, is your all-star. 0e is turnin! into a full-time
but not full-blown hero. 0ave him throw Hisin! %uns at Amusias. +t
will o aroun 8444 ama!e each turn( $his is pretty spectacular con-
sierin! his re!ular attacks o aroun 244 ama!e. $his is why + tol
you to !et Hisin! %uns will kill Amusias. +f you on't have
have any Hisin! %uns, then stick to attackin! physically.
-------------------------------------------------------------------------------
After this easy battle Freya will call iane foolish to !o alone. $hen Amarant
will even call him a loner. +ma!ine that, a loner labelin! a loner. iane will
i!nore then, an press onwar. +n the ne9t screen we will see Guina an %teiner
!et thrown back. %teiner will say that he will not be efeate so easily, an
Guina will say that Guina will cook it. $hen the two, without iane, fi!ht him.
-------------------------------------------------------------------------------oss /ame: Abaon
01: 2644
%teal: arnet, 1hoeni9 1inion, Vaccine
1arty: iane "88#, %teiner "86#, Guina "?#
5ifficulty: Meium
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1reparation: S All characters must be at least at level 86 with e9ception to
------------ Guina, who shoul be aroun ?.
S Every character must have Auto-1otion with 0i-1otions. $his
shoul !o without sayin!.
S 7ou shoul also have Auto-He!en on everyone. 7ou mi!ht ust
have it on iane, an that's okay.
S Guina shoul have 2,444 neeles.
S Everyone shoul have their stron!est weapons.
S Auto-0aste is nice on iane.
Dverview: + foun this battle to be about your characters' level. +t isn't
--------- nearly as easy as the first battle, but then it isn't very tou!h,
either. Abaon only has two attacks to be!in with. Dne oes minimal
ama!e to the party while the other oes a lot of ama!e on one
character. $he ba part is Abaon is very very very fast. %o he
mi!ht be able to !et two attacks in before you can even heal. $his
mi!ht make this fi!ht annoyin!. 0e tens not to abuse his physical
attacks, however. After you !et aroun a fourth of his 01 taken away
iane will oin the fi!ht. $hen it will be really easy to estroy
Abaon. iane an %teiner will o aroun 444 ama!e each, takin!
away ust below half of his 01 in a turn( Guina's 2,444 neeles will
make it to about half. $his fi!ht won't last very lon!. + !ive it
a meium because of the be!innin!. 7ou shoul be able to take a-
vanta!e once iane comes in, however.
Attacks: S 0e has a ma!ic attack "+ for!ot the name# that oes aroun 44
-------- ama!e to all characters. $his isn't that ba, consierin! Auto-
1otion can ust about heal it up. $he ba part is it attacks all characters, unlike his physical attack. 7ou shouln't fin much
of a problem with this unless you on't have Auto-1otion with
hi!h potions.
S 0is physical attacks o aroun 2444 ama!e to one character. $his
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is pretty ba, consierin! Guina shoul only have aroun 6444 01.
0e uses this attack often, also. $here is no real way to counter
this e9cept to heal, heal, an heal. 7ou mi!ht fin your charact-
ers ea ust because he abuses this attack. 0e is fast so he
mi!ht be able to !et two attacks in before Guina or %teiner can
heal up. +t only attacks one character, however.
*haracter 5uties:
-----------------
iane: iane comes into the battle pretty late. + on't know why he comes
in so late, he must be feelin! really ba. Anyway, iane's top pri-
ority in this fi!ht is to attack. $he items that Abaon has to offer
really aren't that !reat, you shoul have all of them by now. $he only
one that you mi!ht be curios out is the arnet, but you shoul alreay
have that because eatri9 !ave it to you. $he other two items are
low items that make no sense to steal. iane shoul o aroun ?444
ama!e with his attacks in this fi!ht. + on't avise that you use
$hievery unless pro!ressively better then his attacks.
%teiner: %teiner's role, as you all may know by now, is to attack. 0is attacks
will o a lot of ama!e, aroun 6444 to be e9act. As you can see, if
you are anywhere near the proecte level this fi!ht really is not
that har. %ince %teiner oes not have Vivi in the party, he cannot
use his hi!hly acclaime ma!ic swor abilities. +f %teiner !ets low
on 01 have him use 5arksie. As we all know, his health shoul be up
an runnin! a!ain after he uses it. 0e shoul also use any better
ability that you may have picke up in %ie Guests.
Guina: Guina is actually a pretty soli character. %he can use Earth@uake,
White Win, 2,444 neeles, an Mi!hty uar. Earth@uake is a pretty
!oo attack a!ainst $aharka, as it is stron! lue Ma!ic. White
Win is !oo if you fin yourself in a ba situation. +t will recover
the party's health by a lot. 2,444 neeles is by far one of she's
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best attacks, as it will always o 2444 ama!e. $his attack is com-
pletely reliable, never misses, an oesn't cost much lue Ma!ic.
Mi!hty uar will lower his efenses, but it costs a lot of M1 for
what it is worth. Also, if you fin Guina low on 01 use 1umpkin 0ea
for some @uick, reliable ama!e. 7ou in't for!et about it, i you)
+t oes Guina's full 01 minus Guina's current 01. Dnly use it if you
are low on 01.
-------------------------------------------------------------------------------
After the fi!ht, Guina an %teiner !ive iane reasons to stay an not confront
arlan. Guina says that iane nees to teach himher more about foo, an
%teiner wants to know if iane is the ri!ht man for iane. iane tells them
to leave him alone an then walks off. +n the ne9t room, iane says that they
are all a bunch of babysittin! bastars. $hen he says that he is the worst
bastar. After this, we encounter another battle.
-------------------------------------------------------------------------------
oss /ame: %hell 5ra!on
01: 2644
%teal: 1hoeni9 1inion, $ent, 0i-1otion, an Vaccine
1arty: iane "88#, 5a!!er "?#
5ifficulty: %emi-0ar
1reparation: S iane shoul be at level 86, while 5a!!er shoul be aroun
------------ level ?.
S Every character must have Auto-1otion with 0i-1otions. $his
shoul !o without sayin!.
S 7ou shoul also have Auto-He!en on everyone. 7ou mi!ht ust have it on iane, an that's okay.
S 5a!!er shoul have %hiva anor ahamut reay.
S iane shoul have his stron!est weapons
S Auto-0aste wouln't hurt anyone besies %hell 5ra!on.
S Feather oots help a lot because of they absorb earth ama!e.
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+f you have them e@uippe remember /D$ to have the Auto-Float
ability so you can absorb his Earth %hake.
Dverview: $his fi!ht can be very har if you on't have Auto-1otionAuto-
--------- He!en. %hell 5ra!on has some very mean attacks. Anyway, the battle
starts off with iane fi!htin! %hell 5ra!on alone. %hell 5ra!on
will use smash on the thir turn an brin! iane's 01 own to one.
Dut of nowhere, someone will use *ura!a on iane( $his is 5a!!er(
Even if 5a!!er in't have *ura!a, she still heals iane complete
ly. /ow the battle is a lot easier with 5a!!er to heal everyone.
%hell 5ra!on mi!ht abuse the usa!e of %mash if you hurt him to much.
$his still can be heale with *ura*ura!a. $his battle really isn't
that har if you are on your feet.
Attacks: S %nort is %hell 5ra!on's most ealy attack. $hou!h you mi!ht not
-------- see it, if you o you will be throwin! the television out the
winow. %nort takes one player from this battle. Whether it be
iane or 5a!!er we know it is ba. 7ou won't be seein! this
character until the en of the battle, which you mi!ht not even
!et to. 0e never uses %nort, really, unless you are ultra powerful
an estroy him in a couple hits. $hen he mi!ht use it, but on't
worry about it if you are at the proecte level. $here is no way
to &counter& its effect an it only hits one person. "Dbviously.#
S %mash woul probably be consiere more ealy then %nort. Why)
ecause it reuces a characters' 01 to D/E( $his is an insane
attack that he uses a lot more often then %nort. +t hits one per-
son an no matter how much 01 they have, it will be reuce to
one. Auto-1otionAuto-He!en will really come in hany here. 7ou can have most of your 01 back before your ne9t turn. Also 5a!!er
can @uickly heal this away. %hell 5ra!on won't use it at first,
so on't worry about that. Dverall this is one ealy attack.
S Earth %hake is a ma!ic spell, which he loves to cast. +t will o
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earth-type ama!e on all characters. $his shoul o aroun 44-
2444 ama!e, epenin! on the character an their e@uipment. +t
can be ealy to 5a!!er, because of her low 01, but Auto-1otion
shoul heal it ri!ht up. 7ou shouln't really worry about this
attack, but it can be life threatenin!. 7ou mi!ht want to e@uip
the Feather oots to absorb Earth ama!e. $hat woul mean that
the attack that he uses most often woul heal you( $his woul
make the boss such a pushover.
S *har!e is the weakest attack in his arsenal, but efinitely not
one to be taken li!htly. +t will o aroun I44 ama!e to one
character which isn't that ba. 0e oesn't use this attack much
but it will be a nice finishin! move for him to o after %mash.
5on't take this attack li!htly an heal all the ama!e you lost.
Auto-1otion shoul be able to take care of it on its own.
*haracter 5uties:
-----------------
iane: First off, you mi!ht notice that %hell 5ra!on has nothin! to steal.
5on't waste turns tryin! to steal stupi stuff like that. $he first
three turns will be without 5a!!er. $his is fine, thou!h. %hell 5ra!on
tens to use Earth %hake an *har!e urin! these turns. $hese are very
weak attacks that Auto-1otion can suck up. ;ust attack physically for
three turns. Dn the thir %hell 5ra!on will use %mash. $hen 5a!!er
will appear an heal all of your health( /ow you can procee to hack-
in! away at %hell 5ra!on without havin! to worry about 01. 7ou're at-
tacks shoul o aroun 644 ama!e. $hat means that after five attacks
he shoul be ea. /ote that your first three attacks on't count in his proecte 01 of 2644.
5a!!er: 5a!!er will appear after the thir turn in savior attempt. %he will
heal iane's 01 after that malevolent attack calle %mash. /ow that
you have her, too, you won't have much trouble with this fi!ht. 5a!!er
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shoul be a full-time healer when %mash comes aroun. $he other two
attacks are really nothin! to worry about. 5a!!er shoul be usin!
%hiva if she can. %hell 5ra!on is weak verse ice so it will o a lot
of ama!e. +f you on't have that, then have her use ahamut. 7ou
very well shoul have one of these. $hey will o aroun 644 ama!e
each. Df course, if you !ot tons of A@uamarines then use =eviathan.
5a!!er mi!ht !et eecte, but iane can wrap thin!s up.
-------------------------------------------------------------------------------
After the short battle 5a!!er will try to knock some sense into iane. $hey
will talk for a bit, an then she will say that she wants to protect him. $hen
both %teiner an Guina will walk in an say why they want to protect iane.
$hen everyone woners about the other four an ecie to !o back to !et them. We
all form up, an now you have to ecie which way to !o. o ri!ht an throu!h
the oors. *ontinue ri!ht an past another oor. 7ou will see the other four
members. $hey will talk for a bit, an everyone will ecie to !o !et arlan.
$hen you !et to choose a party. + woul hi!hly avise you choose iane, Vivi,
%teiner, an 5a!!er.
Why) Well, you have to have iane in your party. Amarant is !oo if you have a
!oo supply of Hisin! %uns. $hese will o more then %teiner's attacks. 0owever,
%teiner has Flare %wor, which will o a lot of ama!e. $herefore, it is better
to have %teiner in your party. 7ou mi!ht want to substitute Amarant for 5a!!er
if you want a truly offensive party. $his shoul only be one if you have >> 0i-
1otions an every has Auto-He!enAuto-1otion, thou!h. 0owever, 5a!!er will prove
useful with %ilence in the upcomin! battles. /ow, save at the moo!le. 7ou can
also buy stuff at Mo!net here, so if you are runnin! short on supplies ust ask
him. /ote that it is the same stuff as before, so you have a secon chance to!et some truly !reat stuff.
7ou shoul have everyone besies %teinerFreya with the Auto-1otionAuto-He!en
combo. 7ou can !et Auto-He!en from the olen 0airpin, which any of the other
si9 characters can e@uip. %teiner can ust use 5arksie if he !ets low on 01. As
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for Freya, you ust shouln't use her because she will probably be at a low
level. Dh, i + tell you that you coul save here, as well) $his moo!le is
truly a ack of all traes( Also: 7ou can use ma!ic all you want. $here is a
save moo!le ri!ht before we fi!ht three powerful bosses( +sn't that too nice of
%@uare()
Dkay, let's !et back to the walkthrou!h. 0ave iane !o north, up the steps, an
passe the !ate-oor. $his is room where Eiko an Vivi foun iane. o up the
throne chair where iane was. *ollect the 0oly Miter an e@uip it with the
character you esire. $hen !o back south to where the moo!le was, an southwest
to another area. *ontinue west to see where you fou!ht %hell 5ra!on. *ontinue
west to fin a pretty annoyin! puCCle.
efore we start, let me tell you how annoyin! this eni!matic puCCle really is.
7ou see those pins all aroun the floor) Well, you have to !et throu!h it in ?4
secons. $he catch is that three of the pins will li!ht up. +f you !et close to
a lit up one then you will be force to fi!ht a battle. Df course, you won't be
able to efeat the enemy in less then ?4 secons, an you will have to start
over. $his completely sucks, an it takes aroun tries before you can across.
7ou have to !et to the southwestern part of the room. $hen you will be in a
bri!e area. + o not know if the bri!e will isappear if the time runs out.
;ust run across the bri!e an you will be one with this. %o, what's the
strate!y to !ettin! passe this) Well, they li!ht up in a certain way every
time. 7ou have to see what ways they li!ht up, an plan a way to !et throu!h. +
have QattempteQ to !ive you a map to !et you throu!h. are with me, please.
Bey
---
- 1in not lit upS - First pins lit up
[ - %econ pins lit up
( - $hir pins lit up
- - Where you shoul !o when
first pins our lit up
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K - Where you shoul !o when
secon pins our lit up
T - Where you shoul !o when
thir pins our lit up
QQQQQQQQQQQQQQQQQQQQQQQQQQQQ
%tart U
-QQQQQQU
S - U
KKKKKKK- U
[ K S ( U
TTTTTTTTTTTTKK U
E ( [ S U
n U
( [ U
/ote: Map not to scale(
et to own to first trail an wait until the secon trio li!hts up. $hen !o
own to the secon. $his is where it !ets tricky. 7ou have to avance to the
followin! trail ri!ht after the one blockin! you !oes own, but before the one
you are at li!hts up. $his is pretty har. 7ou will want to try to !et a &ump&
but if you !o in to early then you will have to fi!ht a monster. +t is very
annoyin! but oable. ;ust keep retryin! until you !et the lay of the lan, +
know that the rawin! sucke horrenously +t's ust my attempt to make this a
little easier. 1lease no emails. Dh, an the last trail is very easy once you
!et passe the secon part.
Follow the lit up bri!e east to the ne9t screen. o west throu!h this screen
until you see a re li!ht on a trian!le shape rock. $his is actually a buttonthat controls the elevator in the ne9t area. $his ne9t part is a little tricky,
so + will try to be as clear as possible. o up to the button an press it. $hen
you will be able to choose an altitue. *hoose anythin! you want an !o west.
7ou will see an elevator thin! to the west of you. $ry to !et on but most of the
time a force fiel will allow you not to. +f you are allowe to !et on, then
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ust !o up an !o back own. /ow that you have trie but faile to !et on, !o
back to the button a!ain. +f Freya or Amarant are not there, then continue oin!
this until they are. Finally, you will see both of them in the room. $hey will
say this thin! is hopeless unless they control the elevator while you are on it
in the ne9t room. o west back to the other room an view the A$E.
efore + talk about this A$E, + woul like to say that if Amarant is in your
party that someone else woul be controllin! the elevator. $his is ust to
clarify any confusion. $his A$E is the first one where you control what you o
in the A$E. 7ou will choose numbers an this will reali!n the elevator. $hen you
press D an !o back to iane. /ow you can have iane !o on the elevator an to
the ne9t platform. 7ou will have to continue this teiously lon! process until
you !et to the top. /ow +'ll !ive you the cut-an-ry irections to !et to the
top.
+n the be!innin!, press select an have the party chan!e the number to four.
$hen press D an choose to !o back. 0ave iane !o up to the mile area. /ow,
take the spiral path up to the mile-top elevators. $hen continue on that path
to the top of the elevators. /ow !o over to the ri!htmost elevator. o back to
the party an chan!e the number to three. 0ave iane !et on the elevator an
take the il in the chest. o back own an !o over to the remainin! elevator on
the top level. $he party shoul now chan!e it to five. $hen !o on the elevator
an you will have !otten out of this annoyin! puCCle(
7ou will now be in a circular room with !lowin! li!hts all aroun the sies.
$his is another puCCle. $his time aroun you will have to take all the bluere
teleporters aroun an !et the treasure. $ake the ri!ht path an follow it until
you reach the en. 7ou will now !et a choices icon an have the choice to !o up
another floor. *hoose to o so an you will be in an area with a moo!le. o leftfrom where you are an take the blue teleporter. $his will brin! you own to a
path. Follow this path to the en an !et the chest. Afterwars, !o back left
an to the teleporter you ust took. $his will teleport you to the previous
area.
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/ow !o back to the re teleporter in the center of the room but on't take it.
+nstea !o ri!ht an take the blue teleporter there. +t will take you own to
another chest. *ollect the Eli9ir then take the teleporter back up. /ow take the
re teleporter own to the circular room. o to the center of the room an take
the southern path. $ake the teleporter to the top an follow the path until you
come to a fork. $ake the southern part an use the teleporter there. 7ou will
arrive at a platform with two blue teleporters. $ake the one that you aren't on
an it will take you to a treasure chest. *ollect the battle boots, then !et
back on the teleporter on this platform. o back own to the platform with two
teleporters an take the one you aren't stanin! on. o back to the fork an
take the northeastern path. et on the teleporter, an you will be at another
platform with two teleporters. $ake the one that you aren't stanin! on, an you
will finally be to the moo!le.
+f you in't unerstan this, let's o it in steps also:
2. +n the circular room, take the ri!ht path an use the teleporter.
6. o left from the re teleporter an take the blue teleporter.
?. et the chest in this platform then use the last teleporter.
8. o ri!ht passe the re teleporter an to a blue teleporter.
. $ake this teleporter own an !et the chest.
3. $ake the teleporter back up an use the re teleporter in the mile.
I. 7ou will now be back in the circular room. o to the mile an take the
southern path.
J. Lse the teleporter an follow the path until you come to a fork.
>. $ake the southern path an use the teleporter at the en of it.
24. $ake the other teleporter "the one you aren't on now# to a chest platform.
22. et the chest an take the teleporter own to the platform with two
teleporters.26. $ake the other teleporter "the one you aren't on now# an !o back to the
fork.
2?. /ow follow the northern path to a teleporter an use it.
28. $ake the teleporter at the other en of the platform an you will be at the
moo!le(
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$his is annoyin! as hell an you mi!ht !et confuse. 5on't worry, + i too. o
to the moo!le an !ive him a letter. /ow, you shoul use one or two tents. Why
woul you use two) Well, when you use one tent sometimes all of your M1 is not
restore. $herefore, you woul nee to use a tent twice to !et all your M1 back.
%ave your !ame an make any chan!es to the party that you want. + avise that
you choose iane, Vivi, 5a!!er, an %teiner, thou!h + will cover the boss
fi!hts with everyone.
et reay for the fi!hts be sure to rea the preparations for all three of them
before you continue. + woul avise that everyone has Auto-1otion, Auto-He!en,
an Auto-Heflect e@uippe before you !o in. Lne@uip =evel Lp if you on't have
enou!h ma!ic stones. $his will make your life a lot easier. Auto-Heflect is
&iffy,& however. 7ou can have 5a!!er cast it on characters if necessary.
0owever, it is avisable that you have it on at least 2-6 characters. +f you
nee to finish up ahamut on 5a!!er then o that now. Afterwars, have her e@uip
the Heflect Hin!. Dh, an if you on't even have a rin! "wow, you in't use
infinite money wisely#, then you will have to stick with 5a!!er castin! Heflect.
When you are reay, !o ri!ht an try to !et to the ne9t area. $he moo!le will
warn you, but on't hee his warnin!. +n this room arlan will say a series of
thin!s that &makes him sleep at ni!ht.& $hen iane an the !an! will arrive.
$hey will all say why they live, an arlan will sick his pet ra!on on us.
-------------------------------------------------------------------------------
oss /ame: %ilver 5ra!on
01: 68444
%teal: Baiser Bnucklers, 5ra!on Mail, Eli9ir
1arty: iane "8I#, Vivi "8I#, 5a!!er "86#, %teiner "8#
5ifficulty: Meium
1reparation: S All characters must be at least at level 8 with e9ception to
------------ 5a!!er, who shoul be aroun 84.
S Every character must have Auto-1otion with 0i-1otions. $his
shoul !o without sayin!. Also Auto-He!en is a must.
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S Vivi shoul have the lack Hobe so he can use Flare.
S 5a!!er shoul have ahamut reay to use.
S Auto-Heflect on all characters is nice, but not necessary. +f
your characters are still learnin! stuff like ahamut an
such then ust have 5a!!er cast Heflect on everyone.
S iane mi!ht want to have Master $hief, anit, an Mu!
e@uippe. $his is only if you think the items are worthwhile.
S %tron!est weapon an armor is a must in this fi!ht.
S Win absorbin!efenin! e@uipment will make this fi!ht sa.
Dverview: %ilver 5ra!on is no pushover unless you have playe this !ame a ton
--------- of times like me, then it was easy. %ee, %ilver 5ra!on can be a
pretty easy or pretty tou!h boss epenin! how lon! you let him
live. + say this because some people will use ma!ic up the yin yan!
when fi!htin! him while others will preserve it for the other
battles. %ince we are late in the !ame, however, you are allowe to
abuse usa!e of ma!ic to an e9tent. 7ou shoul have ac@uire enou!h
Ethers so in the followin! battles you can ust heal your M1 ri!ht
up. $his makes for easy boss fi!hts Ma!ic completely estroys the
enemy. Anyway, if you ecie to use ma!ic %ilver 5ra!on will be
very easy to efeat. 0e only has aroun 68444 01. +f you ecie to
brin! Win E@uipment alon! then it will be even easier because you
will absorb a couple of his attacks.
Attacks: S %hockwave is probably the best attack in %ilver 5ra!on's arsenal
-------- ust because it oes a lot of ama!e. 7ou will see aroun 2444
ama!e to the whole party with this attack( +t can be very ba if
you in't take the time to e@uip your abilities correctly. +f
you i, however, e@uip Auto-1otion an Auto-He!en this fi!ht will be very easy. After he oes this everyone will use Auto-1otion an
!ain all there 01 back with Auto-He!en while they are all Auto-
1otionin!. +f you on't have it, then + !uess you woul say that
you are &up the creek without a pale.& 0ave 5a!!er heal the most
important character.
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S Aerial %lash is win elemental type ama!e so, if you have any
win! absorbin! e@uipment e@uippe, it will !ive you 01. $his can
be !oo, especially with Vivi because the Dcta!on Ho has absorb
versus Win. For the other characters, this mi!ht be a problem.
Aerial %lash is similar to %hockwave, only it oes less ama!e.
+t hits the whole party an such. 7ou shoul know how to counter
it.
S *law is %ilver 5ra!on's only physical attack. +t will o aroun
I4 ama!e to one character. $his attack shoul be the least of
your worries for the simple reason that I4 ama!e isn't much.
0ave your Auto stuff restore the 01, or have 5a!!er heal. 7ou
won't be seein! this attack often.
S $wister is a fairly o attack. $he reason for this is because it
is completely ranom in ama!e. %ometimes it hits for 644 ama!e
an sometimes 2444 ama!e( +t's sort of like Guina's weapons, only
it !ets more tenacious if you are oin! better in the fi!ht. When
+ saw this attack two times in the fi!ht. $he first was in the
be!innin!, an it i 44 ama!e to the party. $he secon was at
the very en, ust after + pulveriCe him. +t i a whoppin! 2444
ama!e to the entire party( + woul think that the ama!e has to
o with either how much 01 he has left or baly he is !ettin!
beaten.
*haracter 5uties:
-----------------
iane: =et me first talk about stealin!. $o steal in this fi!ht epens upon
what abilities you have e@uippe, an if you are !oin! to play *hocobo
0ot an *ol. %ee you can !et the Baiser Bnucklers, which you are
probably eyein!, at 0N* if you pro!ress nicely. Most people on't like
to play the !ame, thou!h, an want to steal it. +n this case, + hope
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you have at least anit e@uippe. Master $hief woul help a lot,
also. +t will take a while to !et the Bnucklers as they are the most
important item. $his coul be very ba if you on't have a !oo heal-
in! efense. Anyway, after you steal, or ecie not to, iane will
be left with plain attackin!. 0e shoul be oin! at least 644 ama!e
each time. +f his $hievery skill is better, use it. M1 oesn't matter
because you probably have at least 24 ri!ht now.
Vivi: + consier Vivi to be a powerful character at this point in the !ame.
0is ma!ic, in short, is wonerful. Flare will o a terrific amount
of ama!e to %ilver 5ra!on. 7ou can preserve ma!ic if you want, but +
on't think you shoul. Flare will take away aroun 23 of his 01
very easily. +f you are uneasy about usin! Ethers, then use a weaker
level ? version spell like Fira!a.
%teiner: %teiner will make this battle lau!hable. Flare %wor oes a ton of
ama!e to %ilver 5ra!on. Aroun 444, to be precise. $his is a lot,
but then Flare costs a whoppin! 34 M1 to use. + woul ust use an
Ether, but o whatever you esire. Attack if you really want to save
M1. Also, you mi!ht want to have %teiner have Auto-0aste e@uippe ust
for a lau!h. 7ou can't !et Auto-He!en up to this point so he actually
has some ma!ic stones to be covere. Auto-0aste will make him attack
pretty fast. [Q[
5a!!er: 5a!!er won't have much of a ob in this fi!ht. %he shoul really o
the healin!, but it seems Auto-1otion an Auto-He!en have taken her
ob away from her( %he shoul be on stanby, ust in case %ilver 5ra-
!on's $wister oes an insane amount of ama!e or somethin!. Hather
then that, you can have her cast ahamut or some semi-ba eiolon if you feel like it. With your offense, thou!h, you mi!ht ust want her
to waste turns by attackin!.
Eiko: Eiko is a powerhouse in this battle. %he can use Maeen for aroun
?444 ama!e( $his attack will vary sometimes it will o 6444-8444
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ama!e. Maeen is a killer skill, but it has a killer M1 cost. Lse it
wisely. Also, if you have oost then please o it. +t will make Maeen
even stron!er( Anyway, onto Eiko's full-blown uty. $his uty is
simple 0eal. *ura!a an *ura are always your best friens. Lse 0i-
1otions if you want to use your ma!ic pruently. Eiko can also cast
Heflect an %hell an whatnot on the party if you want to. Heflect is
actually very !oo because it some of %ilver 5ra!on's spells an it
hurts him instea of him absorbin! it.
Amarant: Amarant's role is simple $hrow Hisin! %uns. $hese little thin!s will
o immense ama!e to %ilver 5ra!on. + tol you to only use Amarant if
you ha tons of Hisin! %uns an the reason for this is all Amarant has
over %teiner is throwin! stuff. %teiner oes have Flare %wor, thou!h,
which sort of makes up for throwin! stuff. +f Amarant oesn't have
anythin! to throw then stick to physically attackin! an throwin!
"not literally# some skills in there if necessary.
Freya: At this point in time, you shoul have a skill that's better then
=ancer. + avise that you use it. +'m not upate with Freya so +
wouln't know. + in't really use Freya that much. Lse Heis' Win
if everyone oesn't have Auto-He!en. After you run out of M1, stick
to ;umpin!.
Guina: +f you i choose Guina, + hope you substitute she for one of the
healers or you really will have a tou!h fi!ht( Guina shoul use White
Win an 0i-1otions to heal people. $hat is Guina's minor priority.
%he shoul also use 2,444 neeles because it, yet a!ain, is a re-
liable attack that will always o 2444 ama!e. At this point in time,
2444 ama!e mi!ht seem like nothin!. 0owever, Guina's attacks really aren't that hot, an vary !reatly. Guina shoul also use 1umpkin 0ea
if Guina's 01 !ets low. Finally, Guina mi!ht want to use =imit love
if you somehow have 2 01.
-------------------------------------------------------------------------------
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After the fi!ht, the %ilver 5ra!on will break into a thousan pieces. $hen
arlan will say that he is the controller of $erra, an we will be in a boss
fi!ht versus the one an only arlan.
-------------------------------------------------------------------------------
oss /ame: arlan
01: 84444
%teal: 5ark ear, /ina ear, attle oots
1arty: iane "8I#, Vivi "8I#, 5a!!er "86#, %teiner "8#
5ifficulty: Meium
1reparation: S All characters must be at least at level 8 with e9ception to
------------ 5a!!er, who shoul be aroun 84.
S Every character must have Auto-1otion with 0i-1otions. $his
shoul !o without sayin!. Also Auto-He!en is a must.
S Vivi shoul have the lack Hobe so he can use Flare.
S 5a!!er shoul have ahamut reay to use.
S Auto-Heflect on all characters is nice, but not necessary. +f
your characters are still learnin! stuff like ahamut an
such then ust have 5a!!er cast Heflect on everyone.
S iane mi!ht want to have Master $hief, anit, an Mu!
e@uippe. $his is only if you think the items are worthwhile.
S %tron!est weapon an armor is a must in this fi!ht.
S Win absorbin!efenin! e@uipment will make this fi!ht sa.
S 5a!!er shoul know %ilence.
Dverview: When the fi!ht starts, heal everyone's M1 with Ethers. $his shoul
--------- only take one turn from everyone. Anyway, arlan is probably one of the most overrate bosses in the entire !ame, ne9t to the Ark. %ure,
his attacks o a lot of ama!e, but he has his secrets. %ee, arlan
can have the lin an %ilence status ali!nments( $his means that
you can isallow him the use of ma!ic, an his physical attacks will
miss all the time. ;oy( $o ba lin really isn't that !reat, be-
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cause all arlan has is ma!ic. %ilence is the sleeper hit in this
fi!ht, + ust wish arlan ha a weakness versus Mini, also. Anyway,
your top priority shoul be usin! %ilence. 5a!!er shoul be able to
make it stick on the first try, secon if you aren't that lucky.
Dnce you have this own arlan really isn't that !reat. 0e still
has some pretty powerful attacks, but %ilence took the !uts out of
him. After you cast %ilence, you will want to cast Heflect on every
sin!le party member. $his is so arlan oesn't %top anyone, which
stinks. 0e also won't use Flare so oy. arlan's 01 mi!ht be a bit
iscoura!in!, but when you see all the ama!e that your characters
o on arlan you shoul think otherwise. At the en of the battle,
remember to have everyone at full 01 an !ive them proper Ether
care. $he followin! boss isn't that har, but he can be if you !o
into it weak. Dh, one last thin!. 0ave Vivi cast %low if you want to
make him attack even slower. 7ou shoul only use this if you aren't
anywhere near the proecte level, however.
Attacks: S %top is arlan's most ealy attack. 0e will use it if you !ive
-------- him a beat own, or if you in't cast Heflect. %ee, %top stops
"look at the name# a character for the rest of the battle. $his
is pretty much brutal on all of your characters, since they all
play a key role in this fi!ht. +f you caste Heflect on everyone,
you will not see this attack once urin! the fi!ht. Why) arlan
isn't stupi enou!h to cast %top on himself( An on't worry about
him castin! Heflect on himself an usin! ma!ic from there, he
wouln't are to o so.
S Flare is another one of those &en all& attacks if everyone oes
not have Heflect e@uippe. +f you o, then it will ust bounce back an o ama!e on arlan. 0owever, he isn't stupi enou!h to
o this. Anyway, if someone oesn't have Heflect on arlan will
use this ealy attack. %aly, + o not know how much ama!e it
oes because + ha everyone e@uippe with the Heflect. All + know
is that is shoul be lethal. +t only hits one character, also.
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$his is the main reason why Heflect is key in this battle.
S Dh, arlan oes an attack, + for!ot the name of it... +t is
&Wave& or &*har!e& or somethin! like that. 0e oes his 5ra!on all
stance an ma!ically makes an ener!y ball an throws it at one
character. A complete rip off of 5ra!on all , + know. Anyway,
this attack only hits one character for aroun 2444 ama!e. +t
isn't that ba, consierin! 5a!!er can heal it ri!ht up. +t is
arlan's most ealy attack if you caste Heflect on everyone. +
avise that you look out for this attack. Dn characters like Vivi
an 5a!!er it can kill them.
S 1sychokinesis is, like the name, a psycho weir attack. +t will
pick a character up an throw them own on there hea. +t souns
very painful, but it isn't. +t will o aroun I4 ama!e to one
character. $his shoul almost be pathetic at your point, I4
ama!e as up, however. +f he oes it I-J times on one character,
which he oes sometimes, you mi!ht fin yourself in a sticky spot.
7ou shouln't worry to much about this attack, all in all, but
look at the characters he oes it on. +f he keeps oin! it on
one character, then obviously you woul want to *ure them, or
possibly cast %hell on them.
*haracter 5uties:
-----------------
iane: =ook at those items up there. 5o they have any value to you) $hey
mi!ht, epenin! on if you play %ie Guests. +f they o, then you
shoul want to steal them. +t will be har without Master $hief or anit e@uippe, but it mi!ht be worth it in the en. iane will be
oin! aroun ?444 ama!e each turn with attacks. +f you think that
you can feasibly take the loss an have him steal, then !o for it.
0owever, + in't bother to steal those items. + knew + coul !et all
of them later in the !ame an ecie not to. %o, onto the uty.
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iane shoul steal if necessary, an use physical attacks. Dbviously,
use $hievery if it oes more ama!e then his re!ular attacks. iane
has tons of 01, so you on't have to use it wisely.
5a!!er: 5a!!er has a pretty bi! role in this fi!ht, also. +n the be!innin! of
the fi!ht, she is to cast Heflect on everyone in the party. $his is
so arlan's best attacks will be Heflecte, an thereby not be use.
Dnce you have that taken care of, you will also want to cast %ilence
an possibly lin of arlan. $hese shoul stick in the first turns
an make your life a lot easier. /ow arlan is severely weakene, an
won't be able to use his best attacks. /ow it's time to be a full time
healer for the party. 0eal them as necessary. 7ou shoul have both
*ure an *ura, but not *ura!a. +t oesn't matter, you shouln't fin
your characters neein! that much 01. Lse 0i-1otions instea of *ure
if you have *hemist e@uippe. =astly, 5a!!er can open a can of worms
an cast ahamut if you like. $his will o a lot of ama!e to arlan.
7ou mi!ht want to save 5a!!er's M1 for the last battle, however.
Vivi: At first, you mi!ht have one minor ob before you have Vivi cast Flare
up the yin yan!. 7ou mi!ht want to cast %low on arlan. $his will
slow him own, an he will attack less often. $his mi!ht help, but if
you are at the recommene level then + woul ust stick to castin!
Flare. Vivi will o aroun 444 ama!e on him. $his is really !oo.
+f you want to be pruent about ma!ic, then switch to Fira!a or any
of the better '!a's. $hey shoul o at least 8444 ama!e. Vivi shoul
keep castin! these attacks unless you !et in a sticky situation.
%teiner: %teiner will be suckin! all those precious Ethers that you !ot
throu!hout the !ame. Flare %wor will o terrific ama!e to arlan, aroun 444 to be e9act. $his is really !oo. /ow you see why ar-
lan's 84444 health really isn't a bi! eal. 7ou will have to throw
%teiner a Ether ever so often because Flare %wor costs a towerin! 34
M1. +f you want to be pruent ma!ic-wise, then stick with Fira!a. +t
shoul o a stron! 8444 ama!e an !ive you a !oo ban! for your buck.
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+f you on't want to use ma!ic, then stick to physically attackin!.
%teiner will still mana!e to o some !oo ama!e. Also, if he !ets
low on 01 then have him use 5arksie. $his will re!ain all of his 01.
Eiko: Eiko is a powerhouse in this battle. %he can use Maeen for aroun
?444 ama!e( $his attack will vary sometimes it will o 6444-8444
ama!e. Maeen is a killer skill, but it has a killer M1 cost. Lse it
wisely. Also, if you have oost then please o it. +t will make Maeen
even stron!er( Anyway, onto Eiko's full-blown uty. $his uty is
simple 0eal. *ura!a an *ura are always your best friens. Lse 0i-
1otions if you want to use your ma!ic pruently. Eiko can also cast
Heflect an %hell an whatnot on the party if you want to. Heflect is
actually very !oo because it some of arlan's spells an it
hurts him instea of him absorbin! it. +n fact, Heflect is absolutely
neee an you shoul cast it at the be!innin! of the fi!ht.
Amarant: Amarant's role is simple $hrow Hisin! %uns. $hese little thin!s will
o immense ama!e to %ilver 5ra!on. + tol you to only use Amarant if
you ha tons of Hisin! %uns an the reason for this is all Amarant has
over %teiner is throwin! stuff. %teiner oes have Flare %wor, thou!h,
which sort of makes up for throwin! stuff. +f Amarant oesn't have
anythin! to throw then stick to physically attackin! an throwin!
"not literally# some skills in there if necessary.
Freya: At this point in time, you shoul have a skill that's better then
=ancer. + avise that you use it. +'m not upate with Freya so +
wouln't know. + in't really use Freya that much. Lse Heis' Win
if everyone oesn't have Auto-He!en. After you run out of M1, stick
to ;umpin!.
Guina: +f you i choose Guina, + hope you substitute she for one of the
healers or you really will have a tou!h fi!ht( Guina shoul use White
Win an 0i-1otions to heal people. $hat is Guina's minor priority.
%he shoul also use 2,444 neeles because it, yet a!ain, is a re-
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liable attack that will always o 2444 ama!e. At this point in time,
2444 ama!e mi!ht seem like nothin!. 0owever, Guina's attacks really
aren't that hot, an vary !reatly. Guina shoul also use 1umpkin 0ea
if Guina's 01 !ets low. Finally, Guina mi!ht want to use =imit love
if you somehow have 2 01.
-------------------------------------------------------------------------------
After the fi!ht arlan will collapse. $hen we see a small FMV of the +nvincible
overhea. Bua will talk about arlan bein! beaten by iane, an be fille
with happiness. +t seems he thinks someone has one his ob for him. $hen he
will talk about bein! the new ruler of $erra, an he floats own to everyone. 0e
will be happy that iane i everythin! for him, then Bua will fi!ht you. 7ou
hear ri!ht, we finally !et to kick that cross resser(
-------------------------------------------------------------------------------
oss /ame: Bua
01: 8644
%teal: =i!ht Hobe, *arabini Mail, Ether
1arty: iane "8I#, Vivi "8I#, 5a!!er "86#, %teiner "8#
5ifficulty: Meium
1reparation: S All characters must be at least at level 8 with e9ception to
------------ 5a!!er, who shoul be aroun 84.
S Every character must have Auto-1otion with 0i-1otions. $his
shoul !o without sayin!. Also Auto-He!en is a must.
S Vivi shoul have the lack Hobe so he can use Flare.
S 5a!!er shoul have ahamut reay to use.
S 5o not have Auto-Heflect( S iane mi!ht want to have Master $hief, anit, an Mu!
e@uippe. $his is only if you think the items are worthwhile.
S %tron!est weapon an armor is a must in this fi!ht.
S Win absorbin!efenin! e@uipment will make this fi!ht sa.
S 5a!!er shoul know %ilence.
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Dverview: Bua can be a nuisance if you use ma!ic in this fi!ht. 0e will cast
--------- Flare %tare over an over an over an over every turn if you use
ma!ic. 0ow o you !et aroun this) %imply put: 5on't use ma!ic. 7ou
mi!ht be !oin! &W0A$()& ri!ht about now, but it is for a !oo rea-
son. %ee, if you abuse the usa!e of ma!ic, Bua will abuse the usa!e
of Flare %tare. Flare %tare, in short, is a very ealy attack. +t
will kill off party members if you let it. Hea the attack section
for more etail about it. $his fi!ht shoul !o ri!ht alon! if you
on't D5 on ma!ic. 7our characters shoul !et into a trance urin!
this fi!ht. When they o, + can honestly say that this is the time
to use ma!ic. Hather then that, Bua is pretty easy. ;ust to !ive
you a heas up, on't cast Heflect in this battle. $his will leave
Bua with D/=7 bein! able to cast Flare %tare. $his is very, very,
ba. Also, with Heflect you won't be able to heal your characters
properly. +f you try to heal them, it will bounce to Bua. 7ou can
!et aroun this with 0i-1otions an 1hoeni9 5owns, however.
Attacks: S Flare %tare is by far Bua's mostly ealy attack. +t oes the
-------- character's level times ?. %o, if you ha a character at 8 it
woul o 8 S ? which is 2I ama!e. $his may seem like a lot,
but that's why you have 5a!!er an Auto-1otion e@uippe( %ome
characters shoul have Auto-He!en, also. $his attack hurts every-
one, an it is by far one of the most annoyin! attacks on isc
three. "Lnless you fou!ht DCma, then any of his attacks take ibs
over Flare %tare.# 7ou can !et aroun him not abusin! the usa!e
of this attack by not usin! ma!ic.
S $huna!a is a thuner-base attack that oes a hell of a lot less ama!e then Flare %tare, +'ll tell you that ri!ht now( +t will o
aroun 2444 ama!e to one character, which isn't a lot compare
to his fantastic other attack. 7ou really want to be seein! this
attack in the battle. +t can easily be cure by 5a!!er.
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*haracter 5uties:
-----------------
iane: We have somewhat of a ilemma here toay, Folks. Bua has some pretty
!oo armor, but is it worth stealin!) Well, if you are playin! the
!ame with the cotton robe trick then + woul say yes. $he =i!ht Hobe
an *arabini Mail are !oo items on their own, an can be sol for
a hefty profit. After this, have iane attack the cross resser. 0e
shoul o aroun ?444 ama!e, which is pretty !oo. 5on't be iscour-
a!e when Bua says &+s that all you !ot)& because he is all talk.
iane will unoubtely !et into $rance in this fi!ht. $his is very
!oo, because he will be able to use ran =ethal. $his shoul o
>>>> ama!e every turn, an make you want to ump up an own with
oy. Dh, an use ran =ethal because you have enou!h M1 to kill him
without Ether usa!e.
Vivi: 7ou mi!ht be thinkin! that Vivi is out of the ob in this fi!ht, but
he isn't. 7ou will still want him to cast Flare every sin!le turn, as
usual. ;ust because Bua will use Flare %tare if everyone casts ma!ic
oesn't mean everyone is !oin! to cast ma!ic. Flare is Vivi's best
option here. 0e shoul still be oin! a stron! 444 ama!e. Also, toss
him an Ether if he !ets low on M1.
%teiner: %teiner cannot an shoul not an will not use ma!ic swor attacks in
this battle. $he simple reason for this is Bua will !o bonkers an
cast Flare %tare until you want to kill him. %teiner shoul stick with
physical attacks. 7ou mi!ht want him to use Flare %wor at the en of
the fi!ht to @uickly e9pose of Bua. Also, if %teiner !ets low on 01
have him use 5arksie. 0e oesn't have hi!h spirit so Auto-He!nen will not re!enerate as often.
5a!!er: 5a!!er is really the one that was left out in the col. +f you have
Auto-Heflect on, which was an absolute !osen in the previous
battles, it will Heflect ma!ic off of the characters an hit Bua.
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$his is very ba. 7ou wouln't want to heal the boss( 5a!!er shoul
use 0i-1otions an 1hoeni9 5owns. %he can use *ura=ife on the charac-
ters that on't have Heflect, however. 5on't have her use ahamut an
keep her on hol via trian!le so she can be a full time healer. %tatus
effects on't affect Bua, so on't waste turns with those.
Eiko: Eiko is a powerhouse in this battle. %he can use Maeen for aroun
?444 ama!e( $his attack will vary sometimes it will o 6444-8444
ama!e. Maeen is a killer skill, but it has a killer M1 cost. Lse it
wisely. Also, if you have oost then please o it. +t will make Maeen
even stron!er( Anyway, onto Eiko's full-blown uty. $his uty is
simple 0eal. *ura!a an *ura are always your best friens. Lse 0i-
1otions if you want to use your ma!ic pruently. Eiko can also cast
Heflect an %hell an whatnot on the party if you want to. Heflect is
actually very !oo because it some of arlan's spells an it
hurts him instea of him absorbin! it. +n fact, Heflect is absolutely
neee an you shoul cast it at the be!innin! of the fi!ht.
Amarant: Amarant's role is simple $hrow Hisin! %uns. $hese little thin!s will
o immense ama!e to %ilver 5ra!on. + tol you to only use Amarant if
you ha tons of Hisin! %uns an the reason for this is all Amarant has
over %teiner is throwin! stuff. %teiner oes have Flare %wor, thou!h,
which sort of makes up for throwin! stuff. +f Amarant oesn't have
anythin! to throw then stick to physically attackin! an throwin!
"not literally# some skills in there if necessary.
Freya: At this point in time, you shoul have a skill that's better then
=ancer. + avise that you use it. +'m not upate with Freya so +
wouln't know. + in't really use Freya that much. Lse Heis' Win if everyone oesn't have Auto-He!en. After you run out of M1, stick
to ;umpin!.
Guina: +f you i choose Guina, + hope you substitute she for one of the
healers or you really will have a tou!h fi!ht( Guina shoul use White
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Win an 0i-1otions to heal people. $hat is Guina's minor priority.
%he shoul also use 2,444 neeles because it, yet a!ain, is a re-
liable attack that will always o 2444 ama!e. At this point in time,
2444 ama!e mi!ht seem like nothin!. 0owever, Guina's attacks really
aren't that hot, an vary !reatly. Guina shoul also use 1umpkin 0ea
if Guina's 01 !ets low. Finally, Guina mi!ht want to use =imit love
if you somehow have 2 01.
-------------------------------------------------------------------------------
Bua will collapse like arlan, but then it seems he has !otten a $rance. 0is
hair will turn re an he will look stron!er. $his is almost a complete 5ra!on
all rip off( Anyway, Bua will o Lltima an it will, neeless to say, en
the battle. $hen Bua will talk about what he i to !et such a powerful $rance.
+t seems that, even before the moo!le $rance, he knew about what power it ha.
%o he !ot the eye-ball in the sky an took everyone's souls. $hen someone use
it to make his $rance more powerful. Afterwars, Bua will kick arlan off the
cliff in a FF rip off that they i before. 0e will threaten the party, an then
arlan will somehow speak to him. arlan will infuriate Bua, sayin! that he
will ie soon because he is a mortal. $he ironic part about it is that he is
nothin! more then the black ma!es that he create. Bua ust loses it now, an
we see a terrific FMV where Bua starts to estroy all of $erra.
We !o back to the team who has apparently !otten up an are DB. Eiko will say
that the only way out of here is to !et the +nvincible. $he team will !o !et the
+nvincible while iane an 5a!!er ecie to rescue the enomes. Follow this
path until you !et to a teleporter. Eyes will pop up but 5a!!er ecies they
nee to press on an save the enomes. $hen you have control of iane a!ain.
;ust follow her to the teleporter. $hen we see one of the most romantic sceneson isc three. 0owever, before they can kiss, the teleporter beams them up. We
!o back to the other party. Everyone will run to the +nvincible besies Amarant
an Guina. Amarant will continue bein! &baass& an walk. Guina, of course as
you mi!ht know, will be starvin! to eath an ecie to eat an eye. =uckily
Freya comes back an yells at Guina. We ust o!e two !reat scenes. Why must
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they mock us()
$hen iane an 5a!!er will teleporter to a familiar place. Follow this path
south until you !o into the !reen li!ht room. $hen iane an 5a!!er will ecie
to split up so they can evacuate the enomes easier. We !o back to the party,
who is without Guina. %he arrives at the teleport, an everyone woners why
she was at the bottom of the ship. $hen they !o up to the bri!e. iane runs
own to the !irl an we fin out that her name is Mikoto. More importantly, we
fin out that she was a replacement for iane an Bua. arlan finally !ot his
act to!ether, there is a woner why he in't make them all !irl specimens...
Lh, anyway, the two will talk about all that life stuff. $hen they will all
boar the ship.
We see another beautiful FMV of everyone escapin! $erra in Bua's ship. $hen we
!o insie the +nvincible. Amarant will woner if Bua will really have perishe.
0e says it in a way as if he wants him to be alive. iane talks about the +ifa
$ree, an how arlan sai it was the !ateway between $erra an aia. %teiner
will run own an everyone will !o up to the bri!e. $hen we see clous.
Actually, the rest of the party corrects iane an tells him that this is
actually mist. We en isc three, knowin! that Bua is still out there.
KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK
KKKK
-------------------------------------------------------------------------------
3. 5isc Four Walkthrou!h
-------------------------------------------------------------------------------
KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK
An you thou!ht we woul never make it to isc four...
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
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-------------------------------------------------------------------------------
3.2 - lack Ma!e Villa!e
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
/ova 5ra!on "oss#
-----------------------------
/D. 23?'% ME5+*+/E %0D1
-----------------------------
1otion 4
0i-1otion 644
1hoeni9 5own 24
Echo %creen 4
%oft 244
Antiote 4
Eye 5rops 4
Ma!ic $a! 244
Vaccine 244
Hemey ?44
Annoynment 24
$ent J44
-----------------------------
/D. 6?>'% EGL+1ME/$ %0D1-----------------------------
WiCar Ho ?>>4
%iren's Flute I444
0i!h Ma!e %taff 3444
$hief 0at I244
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0oly Miter J?44
5ark ear 23?44
-----------------------------
=A*B *A$ %7/$0E%+% %0D1
-----------------------------
utterfly %wor ?44 5a!!er, Ma!e Masher
$he D!re I44 Ma!e Masher, Ma!e Masher
E9ploa 2444 Ma!e Masher, Mythril 5a!!er
Hune $ooth 6444 Mythril 5a!!er, Mythril 5a!!er
An!el less >444 Mythril 5a!!er, laius
%ar!atanas 26444 laius, orlin %hape
Masamune 23444 orlin %hape, Drichalcon
5uel *laws 23444 5ra!on's *laws, $i!er Fan!s
1riest's Hacket 22444 Air Hacket, *achusha
racer 68444 attle oots, Venetia %hiel
auntlets J444 Mythril loves, 5ra!on Wrist
olen %kullcap 2444 ol 0elm, olen 0airpin
*irclet 64444 *oronet, Hosetta Hin!
ran 0elm 64444 *ross 0elm, 1ower elt
Hubber %uit 64444 Minerva's 1late, E!oist's Armlet
rave %uit 63444 Mythril Vest, Mythril Ho
=i!ht Hobe 64444 Ma!ician Hobe, lass Armlet
ran Armlet 8444 Mythril %wor, Mythril Armlet
5esert oots ?44 =eather 0at, =eather %hirt
7ellow %carf 844 Feather 0at, %teeple 0at
lass uckle 44 lass Armlet, =eather Wrist
erminas oots >44 5esert oots, Fork
ol *hoker 2?44 =inen *uirass, %oftHunnin! %hoes 26444 attle oots, Emeral
Hosetta Hin! 68444 Maain's Hin!, 0oly =ance
arnet ?4 Dre, Hemey
Amethyst 644 Dre, Annoyntment
1eriot 244 Dre, %oft
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%apphire 644 Dre, Antiote
Dpal 244 Dre, 1otion
$opaC 244 Dre, Eye 5rops
=apis =aCuli 844 Dre, 5ea 1epper
After a series of FMVs, you will be back at lack Ma!e Villa!e. $his time,
however, the enomes are with the black ma!es. 5on't they ust !o to!ether) oth
are somewhat lifeless. What all the events that take place here. + on't want to
e9plain all of it. Afterwars, you will be on the +nvincible. From here, you
shoul probably take the time to level up an such. =ook at the =evel Lp section
for more etails on where to !o. 7ou will also want to !et the best e@uipment
an finish up sie @uests. +t will really help when fi!htin! in the last area.
Also, before you even think about !oin! further into this walkthrou!h, look at
every preparation for the upcomin! boss battles. 7ou will probably want to have
elemental absorbin! e@uipment an such. Dverall there are a lot of thin!s to o
now that shoul be one. Dnce you are reay, !o to the +ifa $ree. 7ou will a
pink li!ht above it. Enter here an we will see a really cool FMV. $hen the
+nvincible will enter the pink li!ht an you will en!a!e in a boss fi!ht.
-------------------------------------------------------------------------------
oss /ame: /ova 5ra!on
01: 444
%teal: ran Armor, Hemey
1arty: iane, %teiner, Freya, Eiko
5ifficulty: Meium
1reparation: S E@uip any armor that absorbs win an water urin! this fi!ht.
------------ +f you can't fin absorbin! e@uipment, then try to fin some
244Z reuctions. S iane shoul have !oo physical attacks.
S %teiner shoul have %hock.
S Freya shoul have 5ra!on's *rest.
S Eiko shoul have *ura!a an %ilence.
S Auto-1otionAuto-He!en is a must. Auto-0aste an Auto-=ife are
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recommene.
S 5ra!on Biller ability will help out a lot in this fi!ht.
Dverview: $his fi!ht isn't very har if you are prepare correctly. /ova
--------- 5ra!on has an arsenal of ealy attacks, but you shoul be able to
survive it if you have !oo spirit.
Attacks: S $ial Wave is /ova 5ra!on's most ealy attack because it oes
-------- !reat ama!e. +t will o aroun 2444 ama!e to every character in
the party. +t's pretty ba, but you shoul be able to survive it
with Auto-1otionAuto-He!en. +f you have water absorbin! e@uipment
on you will absorb the ama!e(
S %hockwave is another one of /ova 5ra!on's ealy attacks. +t will
o aroun 2444 ama!e to every character. A!ain, with the ri!ht
abilities it shoul be easy.
S Aerial %lash is win type ama!e that hits one character. +t is
pretty powerful, but not as ba the other two above. Win absorb-
in! ama!e will make this a oke.
S $wister oes completely ranom ama!e, an is win elemental type.
+ts ama!e is ranom, but + fin that if you are pulveriCin! /ova
5ra!on that he will use it more an it will o ba ama!e. +t's
win type, a!ain, so absorbin! it will make this boss fi!ht easy.
S 1sychokinesis is a pretty weak physical attack that will pick
someone up in the air, turn them aroun, an throw them on the
!roun. +t is similar to arlan's in that way, an because it oes aroun the same amount of ama!e. $his is on one character,
min you.
S *ounterattack isn't all that ba. +t won't o much ama!e, but it
still can be a nuisance if you have little 01. + wouln't worry
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about it.
*haracter 5uties:
-----------------
iane: iane will want to steal until he !ets the ran Armor. $hen he
shoul physically attack or use $hievery.
%teiner: %teiner's main role in this fi!ht is to use %hock. +f you have some-
thin! better, or somethin! almost as !oo, use that.
Freya: Freya shoul have 5ra!on Biller on. 0er attacks will o a lot of am-
a!e. 0ave her ump or use 5ra!on's *rest. $hese will o awesome
amounts of ama!e.
Eiko: Eiko shoul be the parties healer. Lse *ura!a an =ife as neee. %he
can also use Maeen if she feels like it.
Vivi: Vivi shoul have Heflect up on himself. With Heflect <6, he shoul
cast Flare on himself. $his will o tons of ama!e. +f you o not have
Heflect <6, then ust stick to usin! Flare on him.
5a!!er: 5a!!er's role is e9actly the same as Eiko's. $he only ifference is
that she shoul use ahamut instea of Maeen.
Amarant: Amarant shoul physically attack, use his best flair, or throw some-
thin! powerful. 0e shoul also use *hakra an Hevive as neee.
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
3.6 - Memoria
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K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
Ash "644 01#
ehemoth "68444 01#
*himera "66444 01#
+ron Man "62444 01#
%tilva "66444 01#
Malaris "oss#
$iamat "oss#
Braken "oss#
=ich "oss#
0aes "Dptional oss#
When you enter, arlan's !host will appear an tell you some valuable
information about your situation. /ote that he isn't a ba !uy anymore, an is
probably rootin! for you. o north an look in the eastern part of this room to
fin Freya's ultimate weapon. E@uip this on her, if you o not have it alreay.
+t is a !reat weapon to have. All the enemies here are very powerful, an have a
lot of 01. 7ou mi!ht want to level up here until you can take all the enemies
here. $his mi!ht take a little while, but these enemies !ive hu!e amounts of
e9perience an A1.
Memoria is probably the easiest place to navi!ate in the entire !ame. + o not
know if they were tire when makin! it or what. 7ou can talk to the best car
collector in this room, ust try to talk in the air. Afterwars, !o to the ne9tscreen. $his room shoul be calle &Hecollection.& 7ou will fin iane's secon
best weapon on the le!e up the stairs in this room. $his weapon is calle $he
$ower, take it if you want. *ontinue until you reach a room calle &Duter 1ath.&
7ou will want to e@uip all fire resistant e@uipment in this room. + su!!est that
you e@uip absorbin! fire e@uipment to make this ne9t battle a lot easier. When
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you are reay, !o up the slope an you will fi!ht another boss.
-------------------------------------------------------------------------------
oss /ame: Maliris
01: 34444
%teal: eni Armor, Lltima %wor, Masamine
1arty: iane, %teiner, Freya, Eiko
5ifficulty: Meium
1reparation: S E@uip any armor that absorbs fire ma!ic urin! this fi!ht.
------------ +f you can't fin absorbin! e@uipment, then try to fin some
244Z reuctions.
S iane shoul have !oo physical attacks.
S %teiner shoul have %hock.
S Freya shoul have 5ra!on's *rest.
S Eiko shoul have *ura!a.
S Auto-1otionAuto-He!en is a must. Auto-0aste an Auto-=ife are
recommene.
Dverview: Maliris isn't that tou!h of a fi!ht either. %he has some pretty
--------- nasty attacks but overall she isn't that tou!h with the preparations
all checke off. %he oes attack very fast, however.
Attacks: S Flame %lash is a fire type attack that oes a lot of ama!e. +t
-------- shoul kill all the weaker characters like Eiko. +t only hits one
person, an that's about the best part. 7ou can absorb it if you
want, but then she will use it less.
S Mustar omb will obviously kill a player an rener them useless. %he tens not to use this much, however.
S %wor Guicker is an attack which she will use a lot. +t oesn't
o much ama!e, however. $he ba part about it is it will not heal
you. 5on't you ust love e@uipment...
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S Absorb Ma!ic is the same as Absorb %tren!th, but it will make any
ma!ic users useless.
S Absorb M1 is ba on all characters because you lose M1. $his can
be &heale& with an Ether, however.
S %nort will eect a character from the fi!ht. +t sucks.
S ;et Fire will try to make all characters have the &0eat& status
effect. $his is why you have oy $emp e@uippe. $his attack will
be very ba if you on't.
S %ilent *law is a physical attack that will o meium ama!e. +t
shouln't be that ba. $he only problem is it ust about always
casts %ilence on the character.
S $wister is probably his worst attack. +t will o aroun 2444 a-
ma!e but you shoul have win absorbin! e@uipment on.
S 0e will cast Float on all characters from time to time so $wister
oes even more ama!e. $his mi!ht be !oo or ba.
*haracter 5uties:
-----------------
iane: iane has nothin! to steal in this battle, so he shoul stick to att-
ackin!. Hemember to use $hievery if necessary. Absorb %tren!th will
be ba. 7ou will have to chan!e to $hievery if he oes this.
%teiner: %teiner shoul use %hock until $iamat casts %ilence on him. $hen he
shoul use an Ether an cure %ilence, then start up a!ain. +f he uses
any of the absorbs, then switch to which one he in't o.
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Freya: Freya shoul be usin! 5ra!on's *rest until she runs out of M1. $hen
she has the liberty to ;ump.
Eiko: Eiko shoul cast *ura!a on the party to keep them at tiptop shape. 7ou
will also want her to be on hol before $iamat attacks.
Vivi: 0e shoul use Flare on $iamat or anythin! else that is better.
5a!!er: 5a!!er has the same role as Eiko.
Amarant: Amarant shoul be throwin! stuff like there is no tomorrow.
-------------------------------------------------------------------------------
After you efeat $iamat, look aroun in the western part of the room until you
fin Amarant's Hune *laws. E@uip these on him. *ontinue followin! the paths
until you reach a !lowin! orb. 7ou shoul save your !ame. Beep on the path an
arlan will start talkin! to iane a!ain. $hat's no bi! eal. *ontinue until
you reach a water room. Guina will try to swim, but she isn't a very !oo
swimmer. Guina will also try to catch a fish, but you know she won't be able to
catch it. /ow you can look behin the rocks in the northern part of the screen
to fin 0aes. + on't have a strate!y for him currently. efore you continue,
e@uip any anti-water e@uipment that you have currently. $hen follow the path an
you will have another boss fi!ht.
-------------------------------------------------------------------------------
oss /ame: Braken
01: 34444
%teal: /A1arty: iane, %teiner, Freya, Eiko
5ifficulty: %emi-Meium
1reparation: S E@uip any armor that absorbs water urin! this fi!ht.
------------ +f you can't fin absorbin! e@uipment, then try to fin some
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244Z reuctions.
S iane shoul have !oo physical attacks.
S %teiner shoul have %hock.
S Freya shoul have 5ra!on's *rest.
S Eiko shoul have *ura!a an %ilence.
S Auto-1otionAuto-He!en is a must. Auto-0aste an Auto-=ife are
recommene.
Dverview: Braken is the water !uarian, but he one of the easiest !uarians in
--------- the whole !ame. 0is attacks on't o much, either. 0e consists of
three parts, two of which bein! tentacles that have aroun 2J444
ama!e each. Dverall he isn't that har.
Attacks: S Water!a... what a weir name. An no, Vivi never can !et this
-------- attack. +t will o aroun 2444 ama!e to everyone, which is not
that ba if you are at a hi!h enou!h level.
S Water un hits everyone for aroun I4 ama!e. +t's water elemen-
tal, however. +f you have any water e@uipment then it will either
heal you or the ama!e will be severely reuce.
S +nk oes a small amount of ama!e an casts lin on a character.
/o bi! eal here.
S =e! is a weak physical attack. +t is very lau!hable.
S Esuna will heal status ali!nments if you are to inflict any.
*haracter 5uties:-----------------
iane: $here isn't that much to still so iane shoul be physically attack-
in!. Df course, he is to use $hievery if it is better. =astly, + foun
myself !ettin! into $rance in this battle. + on't know why, + think
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the other bosses mae my $rance au!e !o bonkers. Anyway, use Meo
$wister if this happens.
%teiner: %teiner shoul use %hock or $huna!a %wor if he has Vivi in the
party with him.
Freya: Freya shoul use 5ra!on's *rest an ;ump.
Eiko: Eiko is the healer of this fi!ht, thou!h + on't think it is neee.
%he will use all the basic healin! spells. %he shoul also cast Maeen
so we can hack away at all three boy parts at once.
Vivi: Vivi shoul use $huna!a or Flare, whichever you think is better.
5a!!er: 5a!!er has the same ob as Eiko, but she shoul be summonin! Hamuh
ahamut.
Amarant: Amarant has to throw all the Hisin! %uns he has.
-------------------------------------------------------------------------------
After the fi!ht, continue up the stairs. o northeast an iane will ask
arlan some @uestions an we see Deilvert. o left of here an you will fin a
save point. %ave your !ame, then !o to the ne9t room. =ook aroun in the western
part of this room to fin the Mace of eus. *ontinue to a laer an !o up.
efore we continue, e@uip Auto-Float or earth absorbin! e@uipment. $hen walk
forwar to another boss fi!ht.
-------------------------------------------------------------------------------oss /ame: =ich
01: 34444
%teal: eni loves, lack Hobe
1arty: iane, %teiner, Freya, Eiko
5ifficulty: %emi-0ar
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1reparation: S E@uip any armor that absorbs earth urin! this fi!ht.
------------ +f you can't fin absorbin! e@uipment, then try to fin some
244Z reuctions.
S iane shoul have !oo physical attacks.
S %teiner shoul have %hock.
S Freya shoul have 5ra!on's *rest.
S Eiko shoul have *ura!a an %ilence.
S Auto-1otionAuto-He!en is a must. Auto-0aste an Auto-=ife are
recommene.
S /o one is to be at a level ivisible by .
S 0ave =ocomotion e@uippe before you fi!ht.
Dverview: When have seen =ich before. iane an Guina took him on at the -----
---- Earth place. 0e was, an still is, the Earth uarian. $his time
aroun he is a lot more powerful. 0e is probably one of the tou!hest
bosses you have fou!ht yet.
Attacks: S 5eath will instantly kill a party member sometimes. $his is a very
-------- ba attack.
S =evel 5eath will kill all party members that have levels ivi-
sible by . 7ou coul fin a half-ea party.
S %top will almost always stop a character. $he only way to unstop
them is to have Eiko cast 5ispel. $his is a very ba attack but
you QshoulQ have =ocomotion e@uippe.
S 5oom in't o anythin! to me, saly.
S 0is physical attacks are back an better then ever. $hey will o
aroun 2644 ama!e to one character. $his is more then plausible.
S All earth elemental attacks that he has are meanin!less. 7ou
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QshoulQ be absorbin! versus earth or at least have Auto-Float
e@uippe.
*haracter 5uties:
-----------------
iane: iane will want to hack away at him. /othin! to steal here.
%teiner: %teiner shoul cast an recast shock until his hea spins.
Freya: Freya has the uty of castin! 5ra!on's *rest. %he also can ;ump.
Eiko: Eiko is the main ama!e ealer in this fi!ht. %he can cast 0oly on him
for Qa lotQ of ama!e. Also have her cast 5ispel on the characters if
they !et %toppe. Dh, an use *ura!a as neee.
Vivi: Vivi is to cast his stron!est ma!ic. $his shoul be Flare.
5a!!er: 5a!!er has the same role as Eiko, but she can't cast 0oly. VQV
Amarant: Amarant has to throw everythin! he has.
-------------------------------------------------------------------------------
After you efeate =ich, it's finally time to leave Memoria. +f, by some rare
chance, you have a save file that is less then 26 hours, look aroun on the
eastern sie of the room to fin the E9calibur ++. $his is the best weapon in
the entire !ame, an it can be e@uippe on %teiner. *ontinue own the path until
you en up in space. Walk to the northeastern part of the room until you see a!reen li!ht. Beep runnin! towars it until you reach it. o insie an follow
this path until you reach the last save orb. 7ou can now leave here if you want
to, or you can continue throu!h the portal. $hen we will be in the *rystal
Worl.
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K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
-------------------------------------------------------------------------------
3.? - *rystal Worl
-------------------------------------------------------------------------------
K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K-K
Enemies:
--------
Braken "68444 01#
=ich "6?444 01#
Malaris "6644 01#
$iamat "6444 01#
5eath!uise "oss#
$rance Bua "oss#
/ecron "Final oss#
$he enemy list mi!ht be pretty intimiatin!. 7ou will be fi!htin! pumpe own
versions of all those !uarians. $hey on't !ive an e9perience, so + avise that
you merely run away. ;ust follow the path until you reach the another save orb.
%ave the !ame an continue to the ne9t room. 7ou will meet your best frien. +
think you know who that is. +t seems he !ot a new pet to fi!ht you, an + am not
ust talkin! about rahne.
-------------------------------------------------------------------------------
oss /ame: 5eath!uise
01: 444
%teal: 5uel *laws, Eli9ir 1arty: iane, %teiner, Freya, Eiko
5ifficulty: %emi-Meium
1reparation: S E@uip the best armor possible.
------------ S iane shoul have !oo physical attacks.
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S %teiner shoul have %hock.
S Freya shoul have 5ra!on's *rest.
S Eiko shoul have *ura!a an %ilence.
S Auto-1otionAuto-He!en is a must. Auto-0aste an Auto-=ife are
recommene.
S /o one is to be at a level ivisible by .
S 0ave =ocomotion e@uippe before you fi!ht.
Dverview: 5eath!uise really isn't that tou!h of a boss. 0e abuses 5eath ri!hts
--------- but that is about it. 7ou shouln't have much trouble unless you
completely ne!lect revivin! fallen characters. +n the be!innin! of
the fi!ht he will always use Meteor. $his sometimes oes ?44 ama!e
an other times it oes 644 ama!e. +t's completely ranom. +f it
oes a lot of ama!e then reset an throw the ice a!ain. After
that, it is pretty much smooth sailin!.
Attacks: S 5eath will instantly kill a party member sometimes. $his is a very
-------- ba attack.
S =evel 5eath will kill all party members that have levels ivi-
sible by . 7ou coul fin a half-ea party.
S 0e uses Meteor as an &openin! move& at the be!innin! of the
battle. asically, the computer throws a ie an sees how much
ama!e will be inflicte upon you. +t coul be a small amount,
then it coul be somewhere in the 6444s. 7ou mi!ht want to reset
if it is very hi!h. Dverall this attack is ust like $wister.
S 0is physical attacks will o aroun I4 ama!e an hit one person.
*haracter 5uties:
-----------------
iane: 7ou mi!ht notice the terrible items that you can steal from 5eath-
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!uise. 7ou shoul alreay have the 5uel *laws an plenty of Eli9irs
at han. %o you shouln't steal items urin! this fi!ht. +nstea,
have iane physically attack 5eath!uise. 7ou can also use $hievery
if you like. 5on't worry about M1 because after this battle you can
!o back to a save point an heal it back up. iane's main role is
attackin! in this fi!ht.
%teiner: %teiner's M1 mi!ht be low, but + on't care, to be @uite frank. 0is
%hock oes QsoQ much ama!e that even if you use 64 Ethers it is worth
it completely. %teiner's role is to cast %hock, or any other !oo
swor art. +f you have a very powerful weapon, like the E9calibur +
or ++, then you mi!ht want to ust attack. 0owever, you shoul mainly
be usin! %hock in this fi!ht. +f you somehow have Vivi in your !roup,
on't min the Ma!ic %wor. +t won't o as much ama!e.
Freya: As we all know, Freya has a simple role. +t is to cast 5ra!on's *rest
on 5eath!uise. $his will o a lot of ama!e, epenin! on how many
ra!ons you kille urin! the !ame. $his is all she shoul be oin!
urin! the fi!ht. Lse Ethers has necessary. Also, if you somehow on't
have Auto-He!en on all characters cast Heis' Win please.
Eiko: Eiko can be on offense or efense, epenin! on how you want to fi!ht.
+n most cases, you will want her on offense. $his is because Auto-
1otionAuto-He!en will take up her ob of healin!. %o, it is your ob
to cast 0oly over an over. $his will o aroun >>>> ama!e to 5eath-
!uise. %he can also heal, but you probably won't nee too.
Vivi: Vivi shoul cast his stron!est ma!ic spell.
5a!!er: 5a!!er shoul be a healer, thou!h she can also use ahamut or Ark if
you want to.
Amarant: Amarant shoul be throwin! semi-!oo weapon that you have uplicates
of or no lon!er nee. 0e shoul primarily be throwin! Hisin! %uns,
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thou!h, because we can use those for the upcomin! fi!hts.
-------------------------------------------------------------------------------
After the battle, Bua will be astonishe by your victory. /ow you can !o back
to the previous room an save your !ame. Hemember to heal everyone's 01 an M1
before you !o back. $he ne9t two fi!hts will be brutal. + su!!est that you e@uip
Auto-1otion an Auto-He!en. + also recommen that you e@uip Auto-0aste, Auto-
=ife an as many anti-status effects as possible. $he most important ones out of
the bunch are Antiboy, *lear 0eae, an oy $emp. $urn off all those useless
abilities like =evel Lp an Ability Lp or anythin! else that isn't that !reat.
When you are reay, !o back to the previous room.
-------------------------------------------------------------------------------
oss /ame: $rance Bua
01: 444
%teal: Hebirth Hin!, White Hobe
1arty: iane, %teiner, Freya, Eiko
5ifficulty: %emi-Meium
1reparation: S iane shoul have !oo physical attacks.
------------ S %teiner shoul have %hock.
S Freya shoul have 5ra!on's *rest.
S Eiko shoul have *ura!a an %ilence.
S Auto-1otionAuto-He!en is a must. Auto-0aste an Auto-=ife are
recommene.
S /o one is to be at a level ivisible by .
S &+ su!!est that you e@uip Auto-1otion an Auto-He!en. + also
recommen that you e@uip Auto-0aste, Auto-=ife an as many anti-status effects as possible. $he most important ones out
of the bunch are Antiboy, *lear 0eae, an oy $emp. $urn
off all those useless abilities like =evel Lp an Ability Lp
or anythin! else that isn't that !reat.&
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Dverview: $rance Bua is /D$0+/ like your previous encounter with him. $his
--------- time he oesn't o attacks that instantly en battles, or any other
crap that %@uare shoul of put in here. $his time all Bua has !oin!
for him is he is fast. Almost all of his other attacks are the
e9act same as the last fi!ht you ha with him. 0e isn't very tou!h,
an a bi! isappointment.
Attacks: S Flare %tare is by far Bua's mostly ealy attack. +t oes the
-------- character's level times ?. %o, if you ha a character at 8 it
woul o 8 S ? which is 2I ama!e. $his may seem like a lot,
but that's why you have 5a!!er an Auto-1otion e@uippe( %ome
characters shoul have Auto-He!en, also. $his attack hurts every-
one, an it is by far one of the most annoyin! attacks on isc
three. "Lnless you fou!ht DCma, then any of his attacks take ibs
over Flare %tare.#
S Flare is his secon ealy attack. +t seems that Bua has learne
from the black ma!es that black ma!ic rocks. Flare will o aroun
244 ama!e to one character. +t is more then feasible if you
have a !oo healer at han. Auto-1otionAuto-He!en will suck it
ri!ht up, also. Dverall, this is a ealy attack.
S 0oly oes holy ama!e on a tar!et. Well, not really. 7ou will fin
it oin! aroun 2644 ama!e. $hat is not ba, consierin! the
above two attacks make this attack look like re!ular Bua. $his
attack is not, in my opinion.
S Heflect ust puts up Heflect on him. 7ou can counter it by puttin!
Heflect on someone in your party. $hen have them bounce ma!ic on that person an it will hit Bua. Heflect really i!s Bua's
!rave, as now he cannot heal himself.
S =astly, Bua has *ura!a. $his will o a pathetic 6844 ama!e
heale every turn. $o make him stop castin! *ura!a, because he
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will keep oin! it, cast Heflect on him. 0e isn't smart enou!h to
bounce *ura!a off of you, either, so on't worry about that.
*haracter 5uties:
-----------------
iane: +f you look at the items you can steal, you shoul see that it is
nothin! at all. %o, have him attack. 0e can either use $hievery or
ust plain out attack physically. Either one will o. ;ust o the one
that oes the most ama!e.
%teiner: %teiner's main uty is to cast %hock over an over an over. +f he has
better %wor Arts, then please use it. +f he oes more ama!e with
re!ular attacks, then of course you woul use those. 5on't use %wor
Ma!ic, however. +t is a waste of M1.
Freya: +f you have been killin! ra!ons throu!hout this entire !ame, which
you shoul have one, then have Freya use 5ra!on's *rest. $his will o
an immense number of ama!e, epenin! on how many ra!ons you have
kille. Also, if Freya runs out of M1 then have her use &0i!h ;ump.&
$his shoul o a lot of ama!e, also.
Eiko: Eiko is ¬ yet an attacker, not yet a healer.& 0er main focus in
this battle is to cast 0oly on Bua. $his will o a ton of ama!e on
him, so on't worry about that. 7ou ust have to worry when Bua casts
Heflect on himself. $hen you will want to cast Heflect on yourself
then bounce 0oly at him. Also, Eiko is the main healer of this battle.
%he is to heal with *ura!a ever so often.
Vivi: Flare. Dr. etter.
5a!!er: %ame. As. Eiko.
Amarant: $hrow.
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-------------------------------------------------------------------------------
We know how this will en. Bua will cast Lltima an you know the rest. We will
see iane at a place calle &0ill of 5espair.& After he wakes up, iane hears
a voice that tells him about Bua an arlan. iane !ets ma an ecies that
he will !o to nothin! to stop it. $hen you will be able to choose four party
members a!ain. *hoose whoever is the best of the best. All your 01 an M1 will
be cure, so on't worry about that. $hen we see the other four party members
!ive ener!y to the ones you choice. $hen we fi!ht the final boss.
-------------------------------------------------------------------------------
oss /ame: /ecron "Final oss#
01: 444
%teal: Eli9ir, Eli9ir
1arty: iane, %teiner, Freya, Eiko
5ifficulty: %emi-0ar
1reparation: S iane shoul have !oo physical attacks.
------------ S %teiner shoul have %hock.
S Freya shoul have 5ra!on's *rest.
S Eiko shoul have *ura!a an %ilence.
S Auto-1otionAuto-He!en is a must. Auto-0aste an Auto-=ife are
recommene.
S /o one is to be at a level ivisible by .
S &+ su!!est that you e@uip Auto-1otion an Auto-He!en. + also
recommen that you e@uip Auto-0aste, Auto-=ife an as many
anti-status effects as possible. $he most important ones out
of the bunch are Antiboy, *lear 0eae, an oy $emp. $urn off all those useless abilities like =evel Lp an Ability Lp
or anythin! else that isn't that !reat.&
Dverview: /ecron is the final boss of the !ame( 0e is actually pretty iffi-
--------- cult, but still oesn't compare to any of the !reat optional bosses
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that Final Fantasy +< has to offer. /ecron's best attack is ran
*ross, which will o ranom status effects on everyone. $his is com-
pletely ranom. %ometimes you mi!ht !et all the ba ones, sometimes
the !oo ones, an sometimes nothin! at all( +t really is about the
roll of the ice. Anyway, /ecron is really fast an he will most
likely follow up ran *ross with /eutron Hin!. $his will o 6444
ama!e to the party an completely sucks. 0e will o these attacks
at the be!innin! of battle, so it is almost unavoiable. Also,
/ecron has an arsenal of re!ular attacks alon! with stuff that will
make the ama!e on him look funny. $he worst part, however, is the
ran *ross/eutron Hin! spell. Dnce you !et passe that, this fi!ht
is a lot easier. Focus on attack power an hol nothin! back. +f you
have a 5ark Matter or two o not hesitate to throw it at /ecron for
an easy >>>> ama!e. $his is the final boss in the !ame so on't
hol back one bit. Eli9ir's shoul be use, an everythin! that you
have shoul be thrown. Dverall this is one !reat fi!ht.
Attacks: S ran *ross is by far the most ealy attack in the !ame. +t also
-------- hols the title as the most ranom. +t will o various status eff-
ects on all characters. %ometimes you !et the not-so-ba status
effects, sometimes you !et the !oo ones, an sometimes you on't
!et any status effects at all( $his is one mean attack, but you
will only see him use this once at the be!innin! of the fi!ht. 7ou
shoul be able to ispose of him before he has the chance to use
it a!ain.
S /eutron Hin! is the secon most ealy attack in this !ame, not
countin! optional boss attacks of course. +t will o aroun 6444
ama!e to all characters. 0e uses this ri!ht after he uses ran *ross, so you will be very weak after he oes both of those
spells( $his is one very ealy attack that mi!ht kill all the
ma!icians of your party an severely weaken the fi!hters. +t's one
attack that kills all.
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S lue %hockwave is an attack that will reuce one characters 01 to
2. $his really is not that ba, consierin! we have ha worse one
to us over the course of this !ame. + remember when Antlion was
usin! an attack that !ave the whole party 2 01( lue %hockwave is
still a ealy attack that shoul not be lau!he at, but + still
think it is the thir most ealy attack /ecron has to offer.
S Meteor oes ranom ama!e, but in this fi!ht it usually !oes to-
wars the hi!her sie of thin!s. 7ou mi!ht fin this estroyin!
your party an then barely scratchin! it. +n the final battle it
usually oesn't o 4 ama!e to all characters, or anythin!. $his
attack is not that ba, overall.
S Flare is one of the best attacks you will see in this fi!ht. +t
will o aroun 244 ama!e to one character. $his is nothin! to
fear an Auto-1otionAuto-He!en can heal it ri!ht back up. +t is
still a powerful attack, but nothin! consierin! what they coul
of one. Which brin!s me to my ne9t sentence... Why in't they
chan!e &Flare& to &Flare %tare.& +t woul have mae a lot more
sense, this bein! the final boss an all. + ust on't !et it. He-
flect will knock this one ri!ht back at /ecron.
S 1rotect an %hell are attacks that he will cast at the be!innin!
of the fi!ht. From that point further you won't o as much ama!e
to him. $his is pretty ba, but not unbearable.
S Fira!a, liCCa!a, an $huna!a are attacks that you will want to
see all throu!hout this fi!ht. $hey on't o as much ama!e as the
other attacks( %till, they o a copious amount of ama!e. Df course, these are elemental type ama!es, an you mi!ht !et heale
if you have the proper e@uipment on. 7ou mi!ht fin these attacks
healin! you every turn if you !ot all your e@uipment in orer.
*haracter 5uties:
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-----------------
iane: %tealin! is not an option because /ecron oesn't have anythin! !oo to
steal. iane shoul either be physically attackin! or usin! $hievery.
Whichever one is better. +f you have been stealin! &re!ularly&
throu!hout the entire !ame it shoul o aroun ?444 ama!e, which is
not ba. 7ou have to consier %hell an 1rotect when you physically
attack /ecron. $hievery will A=WA7% o the liste amount of ama!e.
%o, play with both attacks an see which one oes more ama!e. Also,
you mi!ht want iane to be the 5ark Matter thrower.
%teiner: %teiner's main ob in this fi!ht is to cast %hock, or anythin! better
he mi!ht have up his sleeve. *limhaCCar, %tock reak, an Minus
%trike are ust to name a few of the other ones. +f you fin yourself
low on 01 with %teiner, you have the option to use Minus %trike or
5arksie. Minus %trike will o %teiner's ma9imum 01 minus his current
01, while 5arksie will restore nearly all of his 01 in a physical
attack on /ecron. 7ou ecie which one is better in the situation. +
woul use Minus %trike at the en of the fi!ht an 5arksie at the
be!innin! of the fi!hts.
Freya: Freya's role in this battle is 5ra!on's *rest. $his attack is ecie
by how many ra!ons you have kille thus far in the !ame. +t is a
really !oo attack that shoul o aroun 644 ama!e at least. +f she
runs out of M1 then you can !ive her an Ether or Eli9ir. $hen she can
procee to usin! 5ra!on's *rest. Dptionally, you can have her use the
0i!h ;ump ability an see if it oes more ama!e to /ecron. +n some
cases it will, an in some it won't.
Eiko: Eiko's uty in this fi!ht is simple. %he is to heal the whole party
throu!hout the fi!ht an /EVEH A$$A*B. $his is because /ecron will
probably !et an attack in before Eiko can attack an thus cause havoc.
7ou have to keep Eiko on hol until you nee her. When ran *ross an
/eutron Hin! roll aroun she will be almost invaluable with her 5ispel
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an Esuna abilities. *ura!a is also pretty awesome. +f you keep track