extreme apprenticeship meets playful design at operating system labs: a case study
DESCRIPTION
The extreme apprenticeship instructional methodology, recently born in Scandinavia, serves to organise education in formal contexts, such as university courses. The fundamental idea is that a new task is learned by apprentices, looking at the master who is performing it, and then repeating the task under his or her guidance. Continuous feedback and learning by doing are key principles of extreme apprenticeship. However, in e-learning contexts, the direct contact with the master may be missing. Then engagement of students with learning material becomes a challenging goal to achieve when designing the material. In this paper, we see how extreme apprenticeship and playful design were combined for designing the learning material of the laboratories of a traditionally `boring' university course, namely, operating systems. A preliminary analytic evaluation concludes the paper showing the viability of the blended approach.TRANSCRIPT
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Extreme Apprenticeship Meets Playful Design at Operating Systems Labs: A Case Study
!!
Presentation !!
E3 OS Videos !!Keywords -TEL -Methodologies
for Gamified or Game-based Learning
-eXtreme Apprenticeship
-Playful Interface Design
-Interface Design for Learning !
Resources: -youtube channel -powtoon -creative
commons
Vincenzo Del Fatto, Gabriella Dodero, Rosella Gennari, Naomi Mastachi
CS Faculty, Free University of Bozen-Bolzano http://www.inf.unibz.it/~gennari4th June 2014 @ MIS4TEL
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Presentation outline
design methodologypedagogy methodology evaluation and future
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Presentation outline
premises
design methodologypedagogy methodology evaluation and future
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premises design methodologypedagogy methodology evaluation and future
Problem and resolution idea
Problem: how to make OS
learning effective & engaging for all
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premises design methodologypedagogy methodology evaluation and future
Problem and resolution idea
Problem: how to make OS
learning effective & engaging for all
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premises design methodologypedagogy methodology evaluation and future
Problem and resolution idea
Problem: how to make OS
learning effective & engaging for all
Resolution idea: playful videos
with animations for lab tasks, presented like
challenges of a game
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It takes 2 + 1 types of expertise
premises design methodologypedagogy methodology evaluation and future
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It takes 2 + 1 types of expertise
premises design methodologypedagogy methodology evaluation and future
pedagogy expert
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It takes 2 + 1 types of expertise
premises design methodologypedagogy methodology evaluation and future
UX designers + OS teachers
pedagogy expert
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It takes 2 + 1 types of expertise
premises design methodologypedagogy methodology evaluation and future
OS lab assistants, the “community of practice”
UX designers + OS teachers
pedagogy expert
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It takes 2 + 1 types of expertise
premises design methodologypedagogy methodology evaluation and future
UX designers + OS teachers
pedagogy expert
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Presentation outline
premises design methodology evaluation and future
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pedagogy methodology
Presentation outline
premises design methodology evaluation and future
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design methodology evaluation and future
XA: from Helsinki University to UniBZ
premises pedagogy methodology
Pedagogy paradigm:
Root pedagogy theory:
Pedagogy theory:
Specific instantiation:
constructivism
cognitive apprenticeship
eXtreme Apprenticeship (XA) @ Helsinki University
Operating Systems (OS) @ UniBZ
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pedagogy methodology design methodology
Rationale and main ideas
premises evaluation and future
Learning should be perceived as a rewarding engaging experience per se… intrinsically motivating
Rationale:
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Main ideas:(1) start immediately with practice (no lectures)
pedagogy methodology design methodology
Rationale and main ideas
premises evaluation and future
Learning should be perceived as a rewarding engaging experience per se… intrinsically motivating
Rationale:
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Main ideas:(1) start immediately with practice (no lectures)(2) promote learn by doing via small
progressive tasks, presented aschallenges, of which the first should beobvious
pedagogy methodology design methodology
Rationale and main ideas
premises evaluation and future
Learning should be perceived as a rewarding engaging experience per se… intrinsically motivating
Rationale:
![Page 18: Extreme Apprenticeship Meets Playful Design at Operating System Labs: A Case Study](https://reader033.vdocuments.site/reader033/viewer/2022051819/54c7cfa04a7959a5608b45a8/html5/thumbnails/18.jpg)
Main ideas:(1) start immediately with practice (no lectures)(2) promote learn by doing via small
progressive tasks, presented aschallenges, of which the first should beobvious
(3) give continuous formative feedback
pedagogy methodology design methodology
Rationale and main ideas
premises evaluation and future
Learning should be perceived as a rewarding engaging experience per se… intrinsically motivating
Rationale:
![Page 19: Extreme Apprenticeship Meets Playful Design at Operating System Labs: A Case Study](https://reader033.vdocuments.site/reader033/viewer/2022051819/54c7cfa04a7959a5608b45a8/html5/thumbnails/19.jpg)
design methodology evaluation and future
Example: small progressive challenges
premises pedagogy methodology
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design methodology evaluation and future
Example: small progressive challenges
premises pedagogy methodology
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design methodology evaluation and future
Example: small progressive challenges
premises pedagogy methodology
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design methodology evaluation and future
Example: previously we did…
premises pedagogy methodology
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Presentation outline
pedagogy methodologypremises evaluation and future
![Page 24: Extreme Apprenticeship Meets Playful Design at Operating System Labs: A Case Study](https://reader033.vdocuments.site/reader033/viewer/2022051819/54c7cfa04a7959a5608b45a8/html5/thumbnails/24.jpg)
Presentation outline
pedagogy methodologypremises
design methodology
evaluation and future
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design methodology
How to design an interface for XA OS
premises pedagogy methodology evaluation and future
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design methodology
How to design an interface for XA OS
premises pedagogy methodology evaluation and future
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design methodology
How to design an interface for XA OS
premises pedagogy methodology evaluation and future
top requirements for interface
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design methodology
Requirements for interface design
engage in tasks
learn via tasks
premises pedagogy methodology evaluation and future
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how to meet both?
design methodology
Requirements for interface design
engage in tasks
learn via tasks
premises pedagogy methodology evaluation and future
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design methodology
“Play but learn” design principles
premises pedagogy methodology evaluation and future
game principles for engaging in tasks
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learning principles for effectiveness
design methodology
“Play but learn” design principles
only if
premises pedagogy methodology evaluation and future
game principles for engaging in tasks
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design methodology
Solution = playful videos for challenges
premises pedagogy methodology evaluation and future
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design methodology
Solution = playful videos for challenges
premises pedagogy methodology evaluation and future
!“Watching, and even just thinking about, tasks activates the same parts of the brain that are activated when we actually do those tasks”
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design methodology
Design choices for videos: avatar
premises pedagogy methodology evaluation and future
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design methodologypremises pedagogy methodology evaluation and future
Design choices for videos: navigation
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design methodology
exercisetheory tips wrap-up
premises pedagogy methodology evaluation and future
Design choices for videos: navigation
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design methodologypremises pedagogy methodology evaluation and future
Design choices for videos: accessibilityhow to explain
linking to all
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design methodologypremises pedagogy methodology evaluation and future
Design choices for videos: accessibilityinfo in 3
languages
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design methodologypremises pedagogy methodology evaluation and future
Design choices for videos: accessibility
spoken
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design methodologypremises pedagogy methodology evaluation and future
Design choices for videos: accessibility
written
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design methodologypremises pedagogy methodology evaluation and future
Design choices for videos: accessibilityillustrated
or animated
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Presentation outline
design methodologypremises pedagogy methodology
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evaluation and future
Presentation outline
design methodologypremises pedagogy methodology
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Evaluation designEvaluation of videos for high-school usage:
• Before a usage session:
- contextual interviews with teachers from 2 high-schools and the pedagogy expert
- analytic evaluation with 4 evaluators
• During a usage session:
- observer’s observations for engagement
• After a usage session:
- contextual interviews with teachers
- survey for students from high-schools
pedagogy methodologypremises design methodology evaluation and future
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Evaluation results• Before a usage session:
- contextual interviews: generally positive; a teacher got enthusiast and spontaneously decided to change programme in the middle of the school year
- analytic evaluation: generally positive, albeit with issues of inconsistency for representation of learners’ tasks
• During/after a usage session: results still under analysis but in general students were engaged in terms of time, interest and concentration
pedagogy methodologypremises design methodology evaluation and future
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evaluation and futurepedagogy methodology design methodologypremises
E3 OS Videos
• Introductory video
• Lab tasks in EN, IT, DE:
- 30 in each language
• Derived videos with subtitles created by: high-schools, fans (LUG BZ), other universities (Santiago, Chile, ES)
Distribution: present
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evaluation and futurepedagogy methodology design methodologypremises
Distribution: on-going work
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evaluation and futurepedagogy methodology design methodologypremises
Distribution: on-going work
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evaluation and futurepedagogy methodology design methodologypremises
E3OS Mooc: workflow design
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evaluation and futurepedagogy methodology design methodologypremises
E3OS Mooc: workflow design
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evaluation and futurepedagogy methodology design methodologypremises
E3OS Mooc: workflow design
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evaluation and futurepedagogy methodology design methodologypremises
E3OS Mooc: workflow design
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evaluation and futurepedagogy methodology design methodologypremises
E3OS Mooc: workflow design
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evaluation and futurepedagogy methodology design methodologypremises
E3OS Mooc: workflow design
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evaluation and futurepedagogy methodology design methodologypremises
E3OS Mooc: workflow design
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Game over !Kiitos Grazie Thank You Danke Gracias
Main contact: [email protected]
pedagogy methodology design methodologypremises
!!
Presentation !!
E3 OS Mooc !!Keywords -TEL -Methodologies
for Gamified or Game-based Learning
-eXtreme Apprenticeship
-Playful Interface Design
-Interface Design for Learning !
Resources: -youtube channel -powtoon -creative
commons
evaluation and future