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EXPANSION PACK The New Heroes in Town are Ready to Throw Down! Complete rules can be found in the Dungeon Mayhem base game or by visiting dnd.wizards.com/ dungeonmayhem. Rules specific to this expansion pack can be found on the other side. AGE 8 + Contents • Two 28-card decks • 2 hit point trackers • 2 hit point tokens • 2 reference cards • 6 damage tokens The Dungeon Mayhem : Battle for Baldur’s Gate expansion adds two brand new characters to the mayhem! Play as the druid shapeshifter Jaheira or as the fearless ranger Misc and his trusty sidekick, Boo. Each character’s deck unleashes their own unique set of tricks, gear, and mighty powers! About the Rules

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  • EXPANSION PACK

    The New Heroes in Town are Ready to Throw Down!

    Complete rules can be found in the Dungeon Mayhem base game or by visiting dnd.wizards.com/dungeonmayhem.

    Rules specific to this expansion pack can be found on the other side.

    AGE 8+

    Contents

    • Two 28-card decks

    • 2 hit point trackers

    • 2 hit point tokens

    • 2 reference cards

    • 6 damage tokens

    The Dungeon Mayhem™: Battle for Baldur’s Gate™ expansion adds two brand new characters to the

    mayhem! Play as the druid shapeshifter Jaheira or as the fearless ranger Misc and his trusty sidekick, Boo.

    Each character’s deck unleashes their own unique set of tricks, gear, and mighty powers!

    About the Rules

  • Shapeshift: Bear Form and Wolf Form Jaheira can take one of two forms, Bear Form or Wolf Form. To enter a Form, play the card and perform the effect—now you’re in the form! Form cards remain in play and cannot be damaged like Defense cards. Once in a Form, cards with the

    have a bonus effect.

    If Jaheira is in Wolf Form, = If she is in Bear Form, =

    Finally, Jaheira can’t have more than one Form in play, so if you play a Form and already have one out, swap it for the new one!

    CreditsLead Design: Jordan Comar, Roscoe WetlauferAdditional Design: Mike MearlsEditing: F. Wesley SchneiderIllustration: Jake ParkerGraphic Design: Trish YochumArt Direction: Trish YochumCreative Direction: Shauna Narciso

    Production Management: Cynda Callaway, Gretchen Tapp, Tom Wänerstrand

    Producer: Dan TovarPackaging Design: Roni RuggenbergPrepress Management: Jefferson DunlapBrand Direction: Nathan Stewart Brand Management: Shelly Mazzanoble

    Questions?Contact us: Support.Wizards.com

    ©2019 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by: Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by: Hasbro, De Entree 240, 1101 EE Amsterdam, NL. All trademarks, including characters’ names and their distinctive likenesses, Wizards of the Coast, Dungeons & Dragons, Avalon Hill, Dungeon Mayhem, and their respective logos, are property of Wizards of the Coast LLC in the USA and other countries. Please retain package for future reference. 400C7694000001 EN

    Frequently Asked Questions

    Q: When I play Primal Strike, how do I make an animal sound?A: Screech like an eagle! Howl at the moon! Plufpt like an

    octopus! You only need to make one animal sound. If you choose not to, just .

    Q: If Minsc and Boo use Scouting Outing to steal cards, what happens to those cards after they are played? What if Minsc and Boo are knocked out with stolen cards in their hand?

    A: Any stolen cards go back to the discard pile of the player they were stolen from.

    Q: If I only have one card left in my hand and it won’t help me, do I still have to play it?

    A: Yes! That’s where the mayhem comes in!

    Q: I bought the expansion, but I don’t know how to play. Help!A: You can find the complete rules (and four awesome

    character decks) in the Dungeon Mayhem base game. Or, visit dnd.wizards.com/dungeonmayhem for the complete rules and even more Dungeon Mayhem information.