eventbook satya ram twanabasu 2011-04-11. 2 eventbook what? an android based mobile app. using...

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Eventbook Satya Ram Twanabasu 2011-04-11

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Eventbook

Satya Ram Twanabasu2011-04-11

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Eventbook

What?

An Android based Mobile App. using Social Networking APIs

Who?

Every mobile user specially targeted to the age group of 16 – 40

Why?

Organizing any type of events

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Motivation

1 | Mobile HCI

Use my experience and knowledge of HCI course in mobile application

2 | Android Programming

Learning the basics of Android Programming

3 | Exploring Social Networking API

Incorporating social networking elements has been utmost important.

4 | Preparation of Masters Thesis

Reading papers and writing skills for the thesis.

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Background

1 | Mobile Computing and Social Computing

Mobile computing will soon outnumber PCs. Social Computing has been an essential part of almost every web application.

2 | Social Networking based Mobile Application

Already lots of mobile application based on the Social Networking Apis. This is one of my innovation.

3 | Social Aspect

To continue the experiences of social networking sites to the domain of event organization.

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Related Works

• Gowalla• Facebook for Android• Twitter for Android

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Discovery Phase

• Study of Related Works

• Stakeholder Profiles

• Use Cases

• Scenario

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Discovery Phase

General Requirement Specification

1 | Browse Events

Users should be able to view the events organized and invited by their friends.

2 | Consume Events

Users should be able to view the details, invite friends, rate event, comment, see the location of the event. Also, there should be the provision for the pre-notification about the event if user wishes to.

3 | Create Event

Users should be able to create the events effectively.

4 | Birthdays of Friends

Users should be able to view the coming up friends’ birthday and be able to wish them and create an event for it.

5 | Add More Friends

Users should be able to add friends in the application.

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Design Phase

Conceptual Design

• Brainstorming

• Personas

• Use Cases

• Scenario

Physical Design

• Low-fi Prototypes [Paper]

• Hi-fi Prototypes [Visio]

• Functional Prototypes [Programming]

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Design Principals

HCI Principals and Guidelines

• Progressive Disclosure

• Simplicity

• Predictability

Android Design Pattern

• Dashboard

• Quick Action

• Contextual Menus

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Prototypes

DashBoard

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Prototypes

Events Listing

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Prototypes

Events Listing [Quick Action and Contextual Menu]

©Future Think LLC | New York, NY | All Rights Reserved13

Prototypes

Events Creation

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Prototypes

Add Friends

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Prototypes

Event Consumption I

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Prototypes

Event Consumption II

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Prototypes

Event Consumption III(Event Attending)

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Prototypes

Birthday

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Evaluation Phase

Usability Test

1 | Purpose

To explore the interaction between target user and the proposed design (hi-fi)

2 | Focus

Event Creation and consumption aspect of the application

3 | Participants

At least five colleagues

4 | Plan

Users will be requested to create at least one event and to invite their friends in

the event. Then they will be requested to browse through the events.

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Remaining Works

1 | Evaluation Process.

Act according to the evaluation plan.

2 | Addressing Feedbacks

Getting the feedback of the evaluation and finalizing the design.

3 | Completing Rest of the Report

Moving on with rest part of the report on the deadline.

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Thank you all

Thank you for your wonderful patience!