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Epistemic Game Theory Lecture 3 ESSLLI’12, Opole Eric Pacuit Olivier Roy TiLPS, Tilburg University MCMP, LMU Munich ai.stanford.edu/ ~ epacuit http://olivier.amonbofis.net August 8, 2012 Eric Pacuit and Olivier Roy 1

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Page 1: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Epistemic Game TheoryLecture 3

ESSLLI’12, Opole

Eric Pacuit Olivier Roy

TiLPS, Tilburg University MCMP, LMU Munichai.stanford.edu/~epacuit

http://olivier.amonbofis.net

August 8, 2012

Eric Pacuit and Olivier Roy 1

Page 2: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Plan for the week

1. Monday Basic Concepts.

2. Tuesday Epistemics.

3. Wednesday Fundamentals of Epistemic Game Theory.

• Models of all-out attitudes (cnt’d).• Common knowledge of Rationality and iterated strict

dominance in the matrix.• (If time, o/w tomorrow.) Common knowledge of Rationality

and backward induction (strict dominance in the tree).

4. Thursday Puzzles and Paradoxes.

5. Friday Extensions and New Directions.

Eric Pacuit and Olivier Roy 2

Page 3: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

A family of attitudes

I Conditional Beliefs: M,w |= Bϕi ψ iff M,w ′ |= ψ for allw ′ ∈ max�i (πi (w) ∩ ||ϕ||).

I Safe Belief: M,w |= [�]iϕ iff M,w ′ |= ϕ for all w ′ �i w.

I Knowledge: M,w |= Kiϕ iff M,w ′ |= ϕ for all w ′ such thatw ′ ∼i w .

Plain beliefs defined:Biψ ⇔df B>i ϕ

Conditional beliefs defined:

Bϕi ψ ⇔df 〈K 〉iϕ→ 〈K 〉i (ϕ ∧ [�]i (ϕ→ ψ))

Eric Pacuit and Olivier Roy 3

Page 4: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

A family of attitudes

I Conditional Beliefs: M,w |= Bϕi ψ iff M,w ′ |= ψ for allw ′ ∈ max�i (πi (w) ∩ ||ϕ||).

I Safe Belief: M,w |= [�]iϕ iff M,w ′ |= ϕ for all w ′ �i w.

I Knowledge: M,w |= Kiϕ iff M,w ′ |= ϕ for all w ′ such thatw ′ ∼i w .

Plain beliefs defined:Biψ ⇔df B>i ϕ

Conditional beliefs defined:

Bϕi ψ ⇔df 〈K 〉iϕ→ 〈K 〉i (ϕ ∧ [�]i (ϕ→ ψ))

Eric Pacuit and Olivier Roy 3

Page 5: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

A family of attitudes

I Conditional Beliefs: M,w |= Bϕi ψ iff M,w ′ |= ψ for allw ′ ∈ max�i (πi (w) ∩ ||ϕ||).

I Safe Belief: M,w |= [�]iϕ iff M,w ′ |= ϕ for all w ′ �i w.

I Knowledge: M,w |= Kiϕ iff M,w ′ |= ϕ for all w ′ such thatw ′ ∼i w .

Plain beliefs defined:Biψ ⇔df B>i ϕ

Conditional beliefs defined:

Bϕi ψ ⇔df 〈K 〉iϕ→ 〈K 〉i (ϕ ∧ [�]i (ϕ→ ψ))

Eric Pacuit and Olivier Roy 3

Page 6: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

A family of attitudes

I Conditional Beliefs: M,w |= Bϕi ψ iff M,w ′ |= ψ for allw ′ ∈ max�i (πi (w) ∩ ||ϕ||).

I Safe Belief: M,w |= [�]iϕ iff M,w ′ |= ϕ for all w ′ �i w.

I Knowledge: M,w |= Kiϕ iff M,w ′ |= ϕ for all w ′ such thatw ′ ∼i w .

Plain beliefs defined:Biψ ⇔df B>i ϕ

Conditional beliefs defined:

Bϕi ψ ⇔df 〈K 〉iϕ→ 〈K 〉i (ϕ ∧ [�]i (ϕ→ ψ))

Eric Pacuit and Olivier Roy 3

Page 7: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

A family of attitudes

I Conditional Beliefs: M,w |= Bϕi ψ iff M,w ′ |= ψ for allw ′ ∈ max�i (πi (w) ∩ ||ϕ||).

I Safe Belief: M,w |= [�]iϕ iff M,w ′ |= ϕ for all w ′ �i w.

I Knowledge: M,w |= Kiϕ iff M,w ′ |= ϕ for all w ′ such thatw ′ ∼i w .

Plain beliefs defined:Biψ ⇔df B>i ϕ

Conditional beliefs defined:

Bϕi ψ ⇔df 〈K 〉iϕ→ 〈K 〉i (ϕ ∧ [�]i (ϕ→ ψ))

Eric Pacuit and Olivier Roy 3

Page 8: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

A family of attitudes

I Conditional Beliefs: M,w |= Bϕi ψ iff M,w ′ |= ψ for allw ′ ∈ max�i (πi (w) ∩ ||ϕ||).

I Safe Belief: M,w |= [�]iϕ iff M,w ′ |= ϕ for all w ′ �i w.

I Knowledge: M,w |= Kiϕ iff M,w ′ |= ϕ for all w ′ such thatw ′ ∼i w .

Plain beliefs defined:Biψ ⇔df B>i ϕ

Conditional beliefs defined:

Bϕi ψ ⇔df 〈K 〉iϕ→ 〈K 〉i (ϕ ∧ [�]i (ϕ→ ψ))

Eric Pacuit and Olivier Roy 3

Page 9: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Soft attitudes

wv1v0 v2

Suppose that w is the current state.

Knowledge (KP)

Belief (BP)

Safe Belief (2P)

Strong Belief (BsP)

Graded Beliefs (B rϕ)

Eric Pacuit and Olivier Roy 4

Page 10: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Soft attitudes

wv1v0 v2

Suppose that w is the current state.

Knowledge (KP)

Belief (Bip)

Safe Belief ([�]iP)

Strong Belief (BsP)

Graded Beliefs (B rϕ)

Eric Pacuit and Olivier Roy 4

Page 11: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Soft attitudes

¬Pw

¬Pv1

P

v0

P

v2

Suppose that w is the current state.

I Belief (Bip)

Safe Belief (2P)

Strong Belief (BsP)

Knowledge (KP)

Graded Beliefs (B rϕ)

Eric Pacuit and Olivier Roy 4

Page 12: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Soft attitudes

P

w

¬Pv1

P

v0

P

v2

Suppose that w is the current state.

I Belief (Bip)

I Safe Belief ([�]ip)

Strong Belief (BsP)

Knowledge (KP)

Graded Beliefs (B rϕ)

Eric Pacuit and Olivier Roy 4

Page 13: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Soft attitudes

P

w

P

v1

P

v0

P

v2

Suppose that w is the current state.

I Belief (Bip)

I Safe Belief ([�]ip)

I Knowledge (Kip)

Graded Beliefs (B rϕ)

Eric Pacuit and Olivier Roy 4

Page 14: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Properties of Soft Attitudes

Beliefs and conditional beliefs can be mistaken.

¬Pw

¬Pv1

P

v0

P

v2

6|= Biϕ→ ϕ

Eric Pacuit and Olivier Roy 5

Page 15: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Properties of Soft Attitudes

Beliefs and conditional beliefs are fully introspective.

¬Pw

¬Pv1

P

v0

P

v2

|= Biϕ→ BiBiϕ

|= ¬Biϕ→ Bi¬Biϕ

Eric Pacuit and Olivier Roy 6

Page 16: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Eric Pacuit and Olivier Roy 7

Page 17: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Properties of Soft Attitudes

Safe Belief is truthful and positively introspective.

P

w

¬Pv1

P

v0

P

v2

|= [�]iϕ→ ϕ

|= [�]iϕ→ [�]i [�]iϕ

Eric Pacuit and Olivier Roy 8

Page 18: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Properties of Soft Attitudes

Safe Belief is not negatively introspective.

¬P,Q

v1

P,Q

w

P,Q

v0

P,¬Q

v2

6|= ¬[�]iϕ→ [�]i¬[�]iϕ

but...

|= Biϕ↔ Bi [�]iϕ

Eric Pacuit and Olivier Roy 9

Page 19: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Higher-order attitudes and common knowledge.

Eric Pacuit and Olivier Roy 10

Page 20: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

“Common Knowledge” is informally described as what any foolwould know, given a certain situation: It encompasses what isrelevant, agreed upon, established by precedent, assumed, beingattended to, salient, or in the conversational record.

It is not Common Knowledge who “defined” Common Knowledge!

Eric Pacuit and Olivier Roy 11

Page 21: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

“Common Knowledge” is informally described as what any foolwould know, given a certain situation: It encompasses what isrelevant, agreed upon, established by precedent, assumed, beingattended to, salient, or in the conversational record.

It is not Common Knowledge who “defined” Common Knowledge!

Eric Pacuit and Olivier Roy 11

Page 22: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

The first formal definition of common knowledge?M. Friedell. On the Structure of Shared Awareness. Behavioral Science (1969).

R. Aumann. Agreeing to Disagree. Annals of Statistics (1976).

The first rigorous analysis of common knowledgeD. Lewis. Convention, A Philosophical Study. 1969.

Fixed-point definition: γ := i and j know that (ϕ and γ)G. Harman. Review of Linguistic Behavior. Language (1977).

J. Barwise. Three views of Common Knowledge. TARK (1987).

Shared situation: There is a shared situation s such that (1) sentails ϕ, (2) s entails everyone knows ϕ, plus other conditionsH. Clark and C. Marshall. Definite Reference and Mutual Knowledge. 1981.

M. Gilbert. On Social Facts. Princeton University Press (1989).

Eric Pacuit and Olivier Roy 11

Page 23: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

The first formal definition of common knowledge?M. Friedell. On the Structure of Shared Awareness. Behavioral Science (1969).

R. Aumann. Agreeing to Disagree. Annals of Statistics (1976).

The first rigorous analysis of common knowledgeD. Lewis. Convention, A Philosophical Study. 1969.

Fixed-point definition: γ := i and j know that (ϕ and γ)G. Harman. Review of Linguistic Behavior. Language (1977).

J. Barwise. Three views of Common Knowledge. TARK (1987).

Shared situation: There is a shared situation s such that (1) sentails ϕ, (2) s entails everyone knows ϕ, plus other conditionsH. Clark and C. Marshall. Definite Reference and Mutual Knowledge. 1981.

M. Gilbert. On Social Facts. Princeton University Press (1989).

Eric Pacuit and Olivier Roy 11

Page 24: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

The first formal definition of common knowledge?M. Friedell. On the Structure of Shared Awareness. Behavioral Science (1969).

R. Aumann. Agreeing to Disagree. Annals of Statistics (1976).

The first rigorous analysis of common knowledgeD. Lewis. Convention, A Philosophical Study. 1969.

Fixed-point definition: γ := i and j know that (ϕ and γ)G. Harman. Review of Linguistic Behavior. Language (1977).

J. Barwise. Three views of Common Knowledge. TARK (1987).

Shared situation: There is a shared situation s such that (1) sentails ϕ, (2) s entails everyone knows ϕ, plus other conditionsH. Clark and C. Marshall. Definite Reference and Mutual Knowledge. 1981.

M. Gilbert. On Social Facts. Princeton University Press (1989).

Eric Pacuit and Olivier Roy 11

Page 25: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

The first formal definition of common knowledge?M. Friedell. On the Structure of Shared Awareness. Behavioral Science (1969).

R. Aumann. Agreeing to Disagree. Annals of Statistics (1976).

The first rigorous analysis of common knowledgeD. Lewis. Convention, A Philosophical Study. 1969.

Fixed-point definition: γ := i and j know that (ϕ and γ)G. Harman. Review of Linguistic Behavior. Language (1977).

J. Barwise. Three views of Common Knowledge. TARK (1987).

Shared situation: There is a shared situation s such that (1) sentails ϕ, (2) s entails everyone knows ϕ, plus other conditionsH. Clark and C. Marshall. Definite Reference and Mutual Knowledge. 1981.

M. Gilbert. On Social Facts. Princeton University Press (1989).

Eric Pacuit and Olivier Roy 11

Page 26: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

P. Vanderschraaf and G. Sillari. “Common Knowledge”, The Stanford Encyclo-pedia of Philosophy (2009).http://plato.stanford.edu/entries/common-knowledge/.

Eric Pacuit and Olivier Roy 12

Page 27: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

The “Standard” Account

E

W

R. Aumann. Agreeing to Disagree. Annals of Statistics (1976).

R. Fagin, J. Halpern, Y. Moses and M. Vardi. Reasoning aboutKnowledge. MIT Press, 1995.

Eric Pacuit and Olivier Roy 13

Page 28: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

The “Standard” Account

E

W

An event/proposition is any (definable) subset E ⊆W

Eric Pacuit and Olivier Roy 13

Page 29: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

The “Standard” Account

E

W

blablablabla

Eric Pacuit and Olivier Roy 13

Page 30: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

The “Standard” Account

E

W

w

w |= KA(E ) and w 6|= KB(E )

Eric Pacuit and Olivier Roy 13

Page 31: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

The “Standard” Account

E

W

w

The model also describes the agents’ higher-orderknowledge/beliefs

Eric Pacuit and Olivier Roy 13

Page 32: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

The “Standard” Account

E

W

w

Everyone Knows: K (E ) =⋂

i∈A Ki (E ), K 0(E ) = E ,Km(E ) = K (Km−1(E ))

Eric Pacuit and Olivier Roy 13

Page 33: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

The “Standard” Account

E

W

w

Common Knowledge:

C (E ) =⋂m≥0

Km(E )

Eric Pacuit and Olivier Roy 13

Page 34: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

The “Standard” Account

E

W

w

w |= K (E ) w 6|= C (E )

Eric Pacuit and Olivier Roy 13

Page 35: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

The “Standard” Account

E

W

w

w |= C (E )

Eric Pacuit and Olivier Roy 13

Page 36: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Fact. For all i ∈ A and E ⊆W , KiC (E ) = C (E ).

Eric Pacuit and Olivier Roy 14

Page 37: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Fact. For all i ∈ A and E ⊆W , KiC (E ) = C (E ).

Suppose you are told “Ann and Bob are going together,”’and respond “sure, that’s common knowledge.” Whatyou mean is not only that everyone knows this, but alsothat the announcement is pointless, occasions no surprise,reveals nothing new; pause in effect, that the situationafter the announcement does not differ from that before.... the event “Ann and Bob are going together” — call itE — is common knowledge if and only if some event —call it F — happened that entails E and also entails allplayers’ knowing F (like all players met Ann and Bob atan intimate party). (Aumann, 1999 pg. 271, footnote 8)

Eric Pacuit and Olivier Roy 14

Page 38: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Fact. For all i ∈ A and E ⊆W , KiC (E ) = C (E ).

An event F is self-evident if Ki (F ) = F for all i ∈ A.

Fact. An event E is commonly known iff some self-evident eventthat entails E obtains.

Eric Pacuit and Olivier Roy 14

Page 39: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Fact. For all i ∈ A and E ⊆W , KiC (E ) = C (E ).

An event F is self-evident if Ki (F ) = F for all i ∈ A.

Fact. An event E is commonly known iff some self-evident eventthat entails E obtains.

Fact. w ∈ C (E ) if every finite path starting at w ends in a statein E

The following axiomatize common knowledge:

I C (ϕ→ ψ)→ (Cϕ→ Cψ)

I Cϕ→ (ϕ ∧ ECϕ) (Fixed-Point)

I C (ϕ→ Eϕ)→ (ϕ→ Cϕ) (Induction)

With Eϕ :=∧

i∈Ag Kiϕ.

Eric Pacuit and Olivier Roy 14

Page 40: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Some General Remarks

I Two broad families of models of higher-order information:

• Type spaces. (probabilistic)• Plausibility models. (all-out)

I There’s also a natural notion of qualitative type spaces, justlike a natural probabilistic version of plausibility models. Nostrict separation between the two ways of thinking aboutinformation in interaction.

I In both the notion of a state is crucial. A state encodes:

1. The “non-epistemic facts”. Here, mostly: what the agents areplaying.

2. What the agents know and/or believe about 1.3. What the agents know and/or believe about 2.4. ...

Eric Pacuit and Olivier Roy 15

Page 41: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Some General Remarks

I Two broad families of models of higher-order information:

• Type spaces. (probabilistic)• Plausibility models. (all-out)

I There’s also a natural notion of qualitative type spaces, justlike a natural probabilistic version of plausibility models. Nostrict separation between the two ways of thinking aboutinformation in interaction.

I In both the notion of a state is crucial. A state encodes:

1. The “non-epistemic facts”. Here, mostly: what the agents areplaying.

2. What the agents know and/or believe about 1.3. What the agents know and/or believe about 2.4. ...

Eric Pacuit and Olivier Roy 15

Page 42: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Some General Remarks

I Two broad families of models of higher-order information:

• Type spaces. (probabilistic)• Plausibility models. (all-out)

I There’s also a natural notion of qualitative type spaces, justlike a natural probabilistic version of plausibility models. Nostrict separation between the two ways of thinking aboutinformation in interaction.

I In both the notion of a state is crucial. A state encodes:

1. The “non-epistemic facts”. Here, mostly: what the agents areplaying.

2. What the agents know and/or believe about 1.3. What the agents know and/or believe about 2.4. ...

Eric Pacuit and Olivier Roy 15

Page 43: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Now let’s do epistemics in games...

Eric Pacuit and Olivier Roy 16

Page 44: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Basics again

The Epistemic or Bayesian View on Games

I Traditional game theory:Actions, outcomes, preferences, solution concepts.

I Decision theory:Actions, outcomes, preferences, beliefs, choice rules.

I Epistemic game theory:Actions, outcomes, preferences, beliefs, choice rules.

:= (interactive) decision problem: choice rule and higher-orderinformation.

Eric Pacuit and Olivier Roy 17

Page 45: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Basics again

The Epistemic or Bayesian View on Games

I Traditional game theory:Actions, outcomes, preferences, solution concepts.

I Decision theory:Actions, outcomes, preferences, beliefs, choice rules.

I Epistemic game theory:Actions, outcomes, preferences, beliefs, choice rules.:= (interactive) decision problem: choice rule and higher-orderinformation.

Eric Pacuit and Olivier Roy 17

Page 46: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Basics again

The Epistemic or Bayesian View on Games

I Traditional game theory:Actions, outcomes, preferences, solution concepts.

I Decision theory:Actions, outcomes, preferences, beliefs, choice rules.

I Epistemic game theory:Actions, outcomes, preferences, beliefs, choice rules.:= (interactive) decision problem: choice rule and higher-orderinformation.

Eric Pacuit and Olivier Roy 17

Page 47: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Basics again

Beliefs, Choice Rules, Rationality

What do we mean when we say that a player chooses rationally?That she follows some given choice rules.

I Maximization of expected utility, (Strict) dominancereasoning, Admissibility, etc.

In game models:

I The model describes the choices and (higher-order)beliefs/attitudes at each state.

I It is the choice rules that determine whether the choice madeat each state is ”rational” or not.

• An agent can be rational at a state given one choice rule, butirrational given the other.

• Rationality in this sense is not built in the models.

Eric Pacuit and Olivier Roy 18

Page 48: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Basics again

Beliefs, Choice Rules, Rationality

What do we mean when we say that a player chooses rationally?That she follows some given choice rules.

I Maximization of expected utility, (Strict) dominancereasoning, Admissibility, etc.

In game models:

I The model describes the choices and (higher-order)beliefs/attitudes at each state.

I It is the choice rules that determine whether the choice madeat each state is ”rational” or not.

• An agent can be rational at a state given one choice rule, butirrational given the other.

• Rationality in this sense is not built in the models.

Eric Pacuit and Olivier Roy 18

Page 49: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Basics again

RationalityLet G = 〈N, {Si}i∈N , {ui}i∈N〉 be a strategic game andT = 〈{Ti}i∈N , {λi}i∈N ,S〉 a type space for G .For each ti ∈ Ti , we can define a probability measure pti ∈ ∆(S−i ):

pti (s−i ) =∑

t−i∈T−i

λi (ti )(s−i , t−i )

The set of states (pairs of strategy profiles and type profiles) whereplayer i chooses rationally is:

Rati := {(si , ti ) | si is a best response to pti}

The event that all players are rational isRat = {(s, t) | for all i , (si , ti ) ∈ Rati}.

I Types, as opposed to players, are rational or not at agiven state.

Eric Pacuit and Olivier Roy 19

Page 50: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Basics again

RationalityLet G = 〈N, {Si}i∈N , {ui}i∈N〉 be a strategic game andT = 〈{Ti}i∈N , {λi}i∈N ,S〉 a type space for G .For each ti ∈ Ti , we can define a probability measure pti ∈ ∆(S−i ):

pti (s−i ) =∑

t−i∈T−i

λi (ti )(s−i , t−i )

The set of states (pairs of strategy profiles and type profiles) whereplayer i chooses rationally is:

Rati := {(si , ti ) | si is a best response to pti}

The event that all players are rational isRat = {(s, t) | for all i , (si , ti ) ∈ Rati}.I Types, as opposed to players, are rational or not at a

given state.

Eric Pacuit and Olivier Roy 19

Page 51: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Rationality and common belief of rationality (RCBR) in the matrix

Eric Pacuit and Olivier Roy 20

Page 52: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

IESDS

2

1

l c r

t 3, 3 1, 1 0, 0

m 1,1 3, 3 1, 0

m 0, 4 0, 0 4, 0

2

1

l c

t 3, 3 1, 1

m 1,1 3, 3

b 0, 4 0, 0

2

1

l c

t 3, 3 1, 1

m 1,1 3, 3

Eric Pacuit and Olivier Roy 21

Page 53: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

IESDS

2

1

l c r

t 3, 3 1, 1 0, 0

m 1,1 3, 3 1, 0

m 0, 4 0, 0 4, 0

2

1

l c

t 3, 3 1, 1

m 1,1 3, 3

b 0, 4 0, 0

2

1

l c

t 3, 3 1, 1

m 1,1 3, 3

Eric Pacuit and Olivier Roy 21

Page 54: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

IESDS

2

1

l c r

t 3, 3 1, 1 0, 0

m 1,1 3, 3 1, 0

m 0, 4 0, 0 4, 0

2

1

l c

t 3, 3 1, 1

m 1,1 3, 3

b 0, 4 0, 0

2

1

l c

t 3, 3 1, 1

m 1,1 3, 3

Eric Pacuit and Olivier Roy 21

Page 55: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

1’s types

λ1(t1)

l c r

s1 0.5 0.5 0

s2 0 0 0

s3 0 0 0

λ1(t2)

l c r

s1 0 0.5 0

s2 0 0 0.5

s3 0 0 0

Eric Pacuit and Olivier Roy 22

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RCBR in the Matrix

2’s types

λ2(s1)

t m b

t1 0.5 0.5 0

t2 0 0 0

λ2(s2)

t m b

t1 0.25 0.25 0

t2 0.25 0.25 0

λ2(s3)

t m b

t1 0.5 0 0

t2 0 0 0.5

Eric Pacuit and Olivier Roy 23

Page 57: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

2

1

l c r

t 3, 3 1, 1 0, 0

m 1,1 3, 3 1, 0

b 0, 4 0, 0 4, 0

λ2(s1)

t m b

t1 0.5 0.5 0

t2 0 0 0λ2(s2)

t m b

t1 0.25 0.25 0

t2 0.25 0.25 0

λ2(s3)

t m b

t1 0.5 0 0

t2 0 0 0.5

I l and c are rational for both s1 and s2.I l is the only rational action for s3.I Whatever her type, it is never rational to play r for 2.

Eric Pacuit and Olivier Roy 24

Page 58: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

2

1

l c r

t 3, 3 1, 1 0, 0

m 1,1 3, 3 1, 0

b 0, 4 0, 0 4, 0

λ2(s1)

t m b

t1 0.5 0.5 0

t2 0 0 0λ2(s2)

t m b

t1 0.25 0.25 0

t2 0.25 0.25 0

λ2(s3)

t m b

t1 0.5 0 0

t2 0 0 0.5

I l and c are rational for both s1 and s2.

I l is the only rational action for s3.I Whatever her type, it is never rational to play r for 2.

Eric Pacuit and Olivier Roy 24

Page 59: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

2

1

l c r

t 3, 3 1, 1 0, 0

m 1,1 3, 3 1, 0

b 0, 4 0, 0 4, 0

λ2(s1)

t m b

t1 0.5 0.5 0

t2 0 0 0λ2(s2)

t m b

t1 0.25 0.25 0

t2 0.25 0.25 0

λ2(s3)

t m b

t1 0.5 0 0

t2 0 0 0.5

I l and c are rational for both s1 and s2.

I l is the only rational action for s3.I Whatever her type, it is never rational to play r for 2.

Eric Pacuit and Olivier Roy 24

Page 60: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

2

1

l c r

t 3, 3 1, 1 0, 0

m 1,1 3, 3 1, 0

b 0, 4 0, 0 4, 0

λ2(s1)

t m b

t1 0.5 0.5 0

t2 0 0 0λ2(s2)

t m b

t1 0.25 0.25 0

t2 0.25 0.25 0

λ2(s3)

t m b

t1 0.5 0 0

t2 0 0 0.5

I l and c are rational for both s1 and s2.I l is the only rational action for s3.

I Whatever her type, it is never rational to play r for 2.

Eric Pacuit and Olivier Roy 24

Page 61: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

2

1

l c r

t 3, 3 1, 1 0, 0

m 1,1 3, 3 1, 0

b 0, 4 0, 0 4, 0

λ2(s1)

t m b

t1 0.5 0.5 0

t2 0 0 0λ2(s2)

t m b

t1 0.25 0.25 0

t2 0.25 0.25 0

λ2(s3)

t m b

t1 0.5 0 0

t2 0 0 0.5

I l and c are rational for both s1 and s2.I l is the only rational action for s3.I Whatever her type, it is never rational to play r for 2.

Eric Pacuit and Olivier Roy 24

Page 62: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

2

1

l c r

t 3, 3 1, 1 0, 0

m 1,1 3, 3 1, 0

b 0, 4 0, 0 4, 0

λ1(t1)

l c r

s1 0.5 0.5 0

s2 0 0 0

s3 0 0 0

λ1(t2)

l c r

s1 0 0.5 0

s2 0 0 0.5

s3 0 0 0

I t and m are rational for t1.

I m and b are rational for t2.

Eric Pacuit and Olivier Roy 25

Page 63: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

2

1

l c r

t 3, 3 1, 1 0, 0

m 1,1 3, 3 1, 0

b 0, 4 0, 0 4, 0

λ1(t1)

l c r

s1 0.5 0.5 0

s2 0 0 0

s3 0 0 0

λ1(t2)

l c r

s1 0 0.5 0

s2 0 0 0.5

s3 0 0 0

I t and m are rational for t1.

I m and b are rational for t2.

Eric Pacuit and Olivier Roy 25

Page 64: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

2

1

l c r

t 3, 3 1, 1 0, 0

m 1,1 3, 3 1, 0

b 0, 4 0, 0 4, 0

λ1(t1)

l c r

s1 0.5 0.5 0

s2 0 0 0

s3 0 0 0

λ1(t2)

l c r

s1 0 0.5 0

s2 0 0 0.5

s3 0 0 0

I t and m are rational for t1.

I m and b are rational for t2.

Eric Pacuit and Olivier Roy 25

Page 65: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

2

1

l c r

t 3, 3 1, 1 0, 0

m 1,1 3, 3 1, 0

b 0, 4 0, 0 4, 0

λ1(t1)

l c r

s1 0.5 0.5 0

s2 0 0 0

s3 0 0 0

λ1(t2)

l c r

s1 0 0.5 0

s2 0 0 0.5

s3 0 0 0

I t and m are rational for t1.

I m and b are rational for t2.

Eric Pacuit and Olivier Roy 25

Page 66: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

λ2(s1)

t m b

t1 0.5 0.5 0

t2 0 0 0λ2(s2)

t m b

t1 0.25 0.25 0

t2 0.25 0.25 0

λ2(s3)

t m b

t1 0.5 0 0

t2 0 0 0.5

I All of 2’s types believe that 1 is rational.

Eric Pacuit and Olivier Roy 26

Page 67: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

λ2(s1)

t m b

t1 0.5 0.5 0

t2 0 0 0λ2(s2)

t m b

t1 0.25 0.25 0

t2 0.25 0.25 0

λ2(s3)

t m b

t1 0.5 0 0

t2 0 0 0.5

I All of 2’s types believe that 1 is rational.

Eric Pacuit and Olivier Roy 26

Page 68: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

λ1(t1)

l c r

s1 0.5 0.5 0

s2 0 0 0

s3 0 0 0

λ1(t2)

l c r

s1 0 0.5 0

s2 0 0 0.5

s3 0 0 0

I Type t1 of 1 believes that 2 is rational.

I But type t2 doesn’t! (1/2 probability that 2 is playing r .)

Eric Pacuit and Olivier Roy 27

Page 69: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

λ1(t1)

l c r

s1 0.5 0.5 0

s2 0 0 0

s3 0 0 0

λ1(t2)

l c r

s1 0 0.5 0

s2 0 0 0.5

s3 0 0 0

I Type t1 of 1 believes that 2 is rational.

I But type t2 doesn’t! (1/2 probability that 2 is playing r .)

Eric Pacuit and Olivier Roy 27

Page 70: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

λ1(t1)

l c r

s1 0.5 0.5 0

s2 0 0 0

s3 0 0 0

λ1(t2)

l c r

s1 0 0.5 0

s2 0 0 0.5

s3 0 0 0

I Type t1 of 1 believes that 2 is rational.

I But type t2 doesn’t! (1/2 probability that 2 is playing r .)

Eric Pacuit and Olivier Roy 27

Page 71: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

λ2(s1)

t m b

t1 0.5 0.5 0

t2 0 0 0λ2(s2)

t m b

t1 0.25 0.25 0

t2 0.25 0.25 0

λ2(s3)

t m b

t1 0.5 0 0

t2 0 0 0.5

I Only type s1 of 2 believes that 1 is rational and that 1believes that 2 is also rational.

Eric Pacuit and Olivier Roy 28

Page 72: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

λ2(s1)

t m b

t1 0.5 0.5 0

t2 0 0 0λ2(s2)

t m b

t1 0.25 0.25 0

t2 0.25 0.25 0

λ2(s3)

t m b

t1 0.5 0 0

t2 0 0 0.5

I Only type s1 of 2 believes that 1 is rational and that 1believes that 2 is also rational.

Eric Pacuit and Olivier Roy 28

Page 73: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

λ1(t1)

l c r

s1 0.5 0.5 0

s2 0 0 0

s3 0 0 0

λ1(t2)

l c r

s1 0 0.5 0

s2 0 0 0.5

s3 0 0 0

I Type t1 of 1 believes that 2 is rational and that 2 believesthat 1 believes that 2 is rational.

Eric Pacuit and Olivier Roy 29

Page 74: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

λ1(t1)

l c r

s1 0.5 0.5 0

s2 0 0 0

s3 0 0 0

λ1(t2)

l c r

s1 0 0.5 0

s2 0 0 0.5

s3 0 0 0

I Type t1 of 1 believes that 2 is rational and that 2 believesthat 1 believes that 2 is rational.

Eric Pacuit and Olivier Roy 29

Page 75: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

2

1

l c r

t 3, 3 1, 1 0, 0

m 1,1 3, 3 1, 0

b 0, 4 0, 0 4, 0

λ1(t1)

l c r

s1 0.5 0.5 0

s2 0 0 0

s3 0 0 0

λ2(s1)

t m b

t1 0.5 0.5 0

t2 0 0 0

I No further iteration of mutual belief in rationality eliminatesome types or strategies.

I So at all the states in {(t1, s1)} × {t,m} × {l , c} we haverationality and common belief in rationality.

I But observe that {t,m} × {l , c} is precisely the set of profilesthat survive IESDS.

Eric Pacuit and Olivier Roy 30

Page 76: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

2

1

l c r

t 3, 3 1, 1 0, 0

m 1,1 3, 3 1, 0

b 0, 4 0, 0 4, 0

λ1(t1)

l c r

s1 0.5 0.5 0

s2 0 0 0

s3 0 0 0

λ2(s1)

t m b

t1 0.5 0.5 0

t2 0 0 0

I No further iteration of mutual belief in rationality eliminatesome types or strategies.

I So at all the states in {(t1, s1)} × {t,m} × {l , c} we haverationality and common belief in rationality.

I But observe that {t,m} × {l , c} is precisely the set of profilesthat survive IESDS.

Eric Pacuit and Olivier Roy 30

Page 77: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

2

1

l c r

t 3, 3 1, 1 0, 0

m 1,1 3, 3 1, 0

b 0, 4 0, 0 4, 0

λ1(t1)

l c r

s1 0.5 0.5 0

s2 0 0 0

s3 0 0 0

λ2(s1)

t m b

t1 0.5 0.5 0

t2 0 0 0

I No further iteration of mutual belief in rationality eliminatesome types or strategies.

I So at all the states in {(t1, s1)} × {t,m} × {l , c} we haverationality and common belief in rationality.

I But observe that {t,m} × {l , c} is precisely the set of profilesthat survive IESDS.

Eric Pacuit and Olivier Roy 30

Page 78: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

2

1

l c r

t 3, 3 1, 1 0, 0

m 1,1 3, 3 1, 0

b 0, 4 0, 0 4, 0

λ1(t1)

l c r

s1 0.5 0.5 0

s2 0 0 0

s3 0 0 0

λ2(s1)

t m b

t1 0.5 0.5 0

t2 0 0 0

I No further iteration of mutual belief in rationality eliminatesome types or strategies.

I So at all the states in {(t1, s1)} × {t,m} × {l , c} we haverationality and common belief in rationality.

I But observe that {t,m} × {l , c} is precisely the set of profilesthat survive IESDS.

Eric Pacuit and Olivier Roy 30

Page 79: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

The general result: RCBR ⇒ IESDS

Suppose that G is a strategic game and T is any type space for G .If (s, t) is a state in T in which all the players are rational andthere is common belief of rationality, then s is a strategy profilethat survives iteratively removal of strictly dominated strategies.

D. Bernheim. Rationalizable strategic behavior. Econometrica, 52:1007-1028,1984.

D. Pearce. Rationalizable strategic behavior and the problem of perfection.Econometrica, 52:1029-1050, 1984.

A. Brandenburger and E. Dekel. Rationalizability and correlated equilibria.Econometrica, 55:1391-1402, 1987.

Eric Pacuit and Olivier Roy 31

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RCBR in the Matrix

Proof: RCBR ⇒ IESDS

I We show by induction on n that the if the players have n-level ofmutual belief in rationality then they do not play strategies thatwould be eliminated at the n + 1th round of IESDS.

I Basic case, n = 0. All the players are rational. We know that astrictly dominated strategy, i.e. one that would be eliminated in the1st round of IESDS, is never a best response. So no player isplaying such a strategy.

I Inductive step. Suppose that it is mutual belief up to degree nth

that all players are rational. Take any strategy si of an agent i thatwould not survive n + 1 round of IESDS. This strategy is never abest response to a belief whose support is included in the set ofstates where the others play strategies that would not survive nth

round of IESDS. But by our IH this is precisely the kind of beliefthat all i ’s type have by IH, so i is not playing si either.

Eric Pacuit and Olivier Roy 32

Page 81: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

Proof: RCBR ⇒ IESDS

I We show by induction on n that the if the players have n-level ofmutual belief in rationality then they do not play strategies thatwould be eliminated at the n + 1th round of IESDS.

I Basic case, n = 0. All the players are rational. We know that astrictly dominated strategy, i.e. one that would be eliminated in the1st round of IESDS, is never a best response. So no player isplaying such a strategy.

I Inductive step. Suppose that it is mutual belief up to degree nth

that all players are rational. Take any strategy si of an agent i thatwould not survive n + 1 round of IESDS. This strategy is never abest response to a belief whose support is included in the set ofstates where the others play strategies that would not survive nth

round of IESDS. But by our IH this is precisely the kind of beliefthat all i ’s type have by IH, so i is not playing si either.

Eric Pacuit and Olivier Roy 32

Page 82: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

Proof: RCBR ⇒ IESDS

I We show by induction on n that the if the players have n-level ofmutual belief in rationality then they do not play strategies thatwould be eliminated at the n + 1th round of IESDS.

I Basic case, n = 0. All the players are rational. We know that astrictly dominated strategy, i.e. one that would be eliminated in the1st round of IESDS, is never a best response. So no player isplaying such a strategy.

I Inductive step. Suppose that it is mutual belief up to degree nth

that all players are rational.

Take any strategy si of an agent i thatwould not survive n + 1 round of IESDS. This strategy is never abest response to a belief whose support is included in the set ofstates where the others play strategies that would not survive nth

round of IESDS. But by our IH this is precisely the kind of beliefthat all i ’s type have by IH, so i is not playing si either.

Eric Pacuit and Olivier Roy 32

Page 83: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

RCBR in the Matrix

Proof: RCBR ⇒ IESDS

I We show by induction on n that the if the players have n-level ofmutual belief in rationality then they do not play strategies thatwould be eliminated at the n + 1th round of IESDS.

I Basic case, n = 0. All the players are rational. We know that astrictly dominated strategy, i.e. one that would be eliminated in the1st round of IESDS, is never a best response. So no player isplaying such a strategy.

I Inductive step. Suppose that it is mutual belief up to degree nth

that all players are rational. Take any strategy si of an agent i thatwould not survive n + 1 round of IESDS. This strategy is never abest response to a belief whose support is included in the set ofstates where the others play strategies that would not survive nth

round of IESDS. But by our IH this is precisely the kind of beliefthat all i ’s type have by IH, so i is not playing si either.

Eric Pacuit and Olivier Roy 32

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RCBR in the Matrix

“Converse direction” From IESDS to RCBRGiven any strategy profile that survives IESDS, there is a model inand a state in that model where this profile RCBR holds at thatstate.

I Trivial? Mathematically, yes.I ... but conceptually important. One can always view or

interpret the choice of a strategy profile that would survive theiterative elimination procedure as one that results from RCBR.

Is the entire set of strategy profiles that survive IESDS alwaysconsistent with rationality and common belief in rationality? Yes.

I For any game G , there is a type structure for that game inwhich the strategy profiles consistent with rationality andcommon belief in rationality is the set of strategies thatsurvive iterative removal of strictly dominated strategies.

A. Friedenberg and J. Kiesler. Iterated Dominance Revisited. Working paper,2011.

Eric Pacuit and Olivier Roy 33

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RCBR in the Matrix

“Converse direction” From IESDS to RCBRGiven any strategy profile that survives IESDS, there is a model inand a state in that model where this profile RCBR holds at thatstate.I Trivial? Mathematically, yes.

I ... but conceptually important. One can always view orinterpret the choice of a strategy profile that would survive theiterative elimination procedure as one that results from RCBR.

Is the entire set of strategy profiles that survive IESDS alwaysconsistent with rationality and common belief in rationality? Yes.

I For any game G , there is a type structure for that game inwhich the strategy profiles consistent with rationality andcommon belief in rationality is the set of strategies thatsurvive iterative removal of strictly dominated strategies.

A. Friedenberg and J. Kiesler. Iterated Dominance Revisited. Working paper,2011.

Eric Pacuit and Olivier Roy 33

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RCBR in the Matrix

“Converse direction” From IESDS to RCBRGiven any strategy profile that survives IESDS, there is a model inand a state in that model where this profile RCBR holds at thatstate.I Trivial? Mathematically, yes.I ... but conceptually important. One can always view or

interpret the choice of a strategy profile that would survive theiterative elimination procedure as one that results from RCBR.

Is the entire set of strategy profiles that survive IESDS alwaysconsistent with rationality and common belief in rationality? Yes.

I For any game G , there is a type structure for that game inwhich the strategy profiles consistent with rationality andcommon belief in rationality is the set of strategies thatsurvive iterative removal of strictly dominated strategies.

A. Friedenberg and J. Kiesler. Iterated Dominance Revisited. Working paper,2011.

Eric Pacuit and Olivier Roy 33

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RCBR in the Matrix

“Converse direction” From IESDS to RCBRGiven any strategy profile that survives IESDS, there is a model inand a state in that model where this profile RCBR holds at thatstate.I Trivial? Mathematically, yes.I ... but conceptually important. One can always view or

interpret the choice of a strategy profile that would survive theiterative elimination procedure as one that results from RCBR.

Is the entire set of strategy profiles that survive IESDS alwaysconsistent with rationality and common belief in rationality? Yes.

I For any game G , there is a type structure for that game inwhich the strategy profiles consistent with rationality andcommon belief in rationality is the set of strategies thatsurvive iterative removal of strictly dominated strategies.

A. Friedenberg and J. Kiesler. Iterated Dominance Revisited. Working paper,2011.

Eric Pacuit and Olivier Roy 33

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Subgames

Let H = 〈H1, . . . ,Hn, u1, . . . , un〉 be an arbitrary strategic game.

A restriction of H is a sequence G = (G1, . . . ,Gn) such thatGi ⊆ Hi for all i ∈ {1, . . . , n}.

The set of all restrictions of a game H ordered by componentwiseset inclusion forms a complete lattice.

Eric Pacuit and Olivier Roy 34

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Subgames

Let H = 〈H1, . . . ,Hn, u1, . . . , un〉 be an arbitrary strategic game.

A restriction of H is a sequence G = (G1, . . . ,Gn) such thatGi ⊆ Hi for all i ∈ {1, . . . , n}.

The set of all restrictions of a game H ordered by componentwiseset inclusion forms a complete lattice.

Eric Pacuit and Olivier Roy 34

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Game Models

Relational models: 〈W ,Ri 〉 where Ri ⊆W ×W . WriteRi (w) = {v | wRiv}.

Events: E ⊆W

Knowledge/Belief: 2E = {w | Ri (w) ⊆ E}

Common knowledge/belief:21E = 2E2k+1E = 22kE2∗E =

⋂∞k=12

kE

Fact. An event F is called evident provided F ⊆ 2F . w ∈ 2∗Eprovided there is an evident event F such that w ∈ F ⊆ 2E .

Eric Pacuit and Olivier Roy 35

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Game Models

Let G = (G1, . . . ,Gn) be a restriction of a game H.

A knowledge/belief model of G is a tuple〈W ,R1, . . . ,Rn, σ1, . . . , σn〉 where 〈W ,R1, . . . ,Rn〉 is aknowledge/belief model and σi : W → Gi .

Given a model 〈W ,R1, . . . ,Rn, σ1, . . . σn〉 for a restriction G and asequence E = {E1, . . . ,En} where Ei ⊆W ,

GE = (σ1(E1), . . . , σn(En))

Eric Pacuit and Olivier Roy 36

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Game Models

Let G = (G1, . . . ,Gn) be a restriction of a game H.

A knowledge/belief model of G is a tuple〈W ,R1, . . . ,Rn, σ1, . . . , σn〉 where 〈W ,R1, . . . ,Rn〉 is aknowledge/belief model and σi : W → Gi .

Given a model 〈W ,R1, . . . ,Rn, σ1, . . . σn〉 for a restriction G and asequence E = {E1, . . . ,En} where Ei ⊆W ,

GE = (σ1(E1), . . . , σn(En))

Eric Pacuit and Olivier Roy 36

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Some Lattice Theory

I (D,⊆) is a lattice with largest element >. T : D → D anoperator.

I T is monotonic if for all G ,G ′, G ⊆ G ′ implies T (G ) ⊆ T (G ′)

I G is a fixed-point if T (G ) = G

I νT is the largest fixed point of T

I T∞ is the “outcome of T : T 0 = >, Tα+1 = T (Tα),T β =

⋂α<β T

α, The outcome of iterating T is the least α

such that Tα+1 = Tα, denoted T∞

I Tarski’s Fixed-Point Theorem: Every monotonic operatorT has a (least and largest) fixed pointT∞ = νT =

⋃{G | G ⊆ T (G )}.

I T is contracting if T (G ) ⊆ G . Every contracting operator hasan outcome (T∞ is well-defined)

Eric Pacuit and Olivier Roy 37

Page 94: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Some Lattice Theory

I (D,⊆) is a lattice with largest element >. T : D → D anoperator.

I T is monotonic if for all G ,G ′, G ⊆ G ′ implies T (G ) ⊆ T (G ′)

I G is a fixed-point if T (G ) = G

I νT is the largest fixed point of T

I T∞ is the “outcome of T : T 0 = >, Tα+1 = T (Tα),T β =

⋂α<β T

α, The outcome of iterating T is the least α

such that Tα+1 = Tα, denoted T∞

I Tarski’s Fixed-Point Theorem: Every monotonic operatorT has a (least and largest) fixed pointT∞ = νT =

⋃{G | G ⊆ T (G )}.

I T is contracting if T (G ) ⊆ G . Every contracting operator hasan outcome (T∞ is well-defined)

Eric Pacuit and Olivier Roy 37

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Some Lattice Theory

I (D,⊆) is a lattice with largest element >. T : D → D anoperator.

I T is monotonic if for all G ,G ′, G ⊆ G ′ implies T (G ) ⊆ T (G ′)

I G is a fixed-point if T (G ) = G

I νT is the largest fixed point of T

I T∞ is the “outcome of T : T 0 = >, Tα+1 = T (Tα),T β =

⋂α<β T

α, The outcome of iterating T is the least α

such that Tα+1 = Tα, denoted T∞

I Tarski’s Fixed-Point Theorem: Every monotonic operatorT has a (least and largest) fixed pointT∞ = νT =

⋃{G | G ⊆ T (G )}.

I T is contracting if T (G ) ⊆ G . Every contracting operator hasan outcome (T∞ is well-defined)

Eric Pacuit and Olivier Roy 37

Page 96: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Some Lattice Theory

I (D,⊆) is a lattice with largest element >. T : D → D anoperator.

I T is monotonic if for all G ,G ′, G ⊆ G ′ implies T (G ) ⊆ T (G ′)

I G is a fixed-point if T (G ) = G

I νT is the largest fixed point of T

I T∞ is the “outcome of T : T 0 = >, Tα+1 = T (Tα),T β =

⋂α<β T

α, The outcome of iterating T is the least α

such that Tα+1 = Tα, denoted T∞

I Tarski’s Fixed-Point Theorem: Every monotonic operatorT has a (least and largest) fixed pointT∞ = νT =

⋃{G | G ⊆ T (G )}.

I T is contracting if T (G ) ⊆ G . Every contracting operator hasan outcome (T∞ is well-defined)

Eric Pacuit and Olivier Roy 37

Page 97: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Some Lattice Theory

I (D,⊆) is a lattice with largest element >. T : D → D anoperator.

I T is monotonic if for all G ,G ′, G ⊆ G ′ implies T (G ) ⊆ T (G ′)

I G is a fixed-point if T (G ) = G

I νT is the largest fixed point of T

I T∞ is the “outcome of T : T 0 = >, Tα+1 = T (Tα),T β =

⋂α<β T

α, The outcome of iterating T is the least α

such that Tα+1 = Tα, denoted T∞

I Tarski’s Fixed-Point Theorem: Every monotonic operatorT has a (least and largest) fixed pointT∞ = νT =

⋃{G | G ⊆ T (G )}.

I T is contracting if T (G ) ⊆ G . Every contracting operator hasan outcome (T∞ is well-defined)

Eric Pacuit and Olivier Roy 37

Page 98: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Some Lattice Theory

I (D,⊆) is a lattice with largest element >. T : D → D anoperator.

I T is monotonic if for all G ,G ′, G ⊆ G ′ implies T (G ) ⊆ T (G ′)

I G is a fixed-point if T (G ) = G

I νT is the largest fixed point of T

I T∞ is the “outcome of T : T 0 = >, Tα+1 = T (Tα),T β =

⋂α<β T

α, The outcome of iterating T is the least α

such that Tα+1 = Tα, denoted T∞

I Tarski’s Fixed-Point Theorem: Every monotonic operatorT has a (least and largest) fixed pointT∞ = νT =

⋃{G | G ⊆ T (G )}.

I T is contracting if T (G ) ⊆ G . Every contracting operator hasan outcome (T∞ is well-defined)

Eric Pacuit and Olivier Roy 37

Page 99: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Some Lattice Theory

I (D,⊆) is a lattice with largest element >. T : D → D anoperator.

I T is monotonic if for all G ,G ′, G ⊆ G ′ implies T (G ) ⊆ T (G ′)

I G is a fixed-point if T (G ) = G

I νT is the largest fixed point of T

I T∞ is the “outcome of T : T 0 = >, Tα+1 = T (Tα),T β =

⋂α<β T

α, The outcome of iterating T is the least α

such that Tα+1 = Tα, denoted T∞

I Tarski’s Fixed-Point Theorem: Every monotonic operatorT has a (least and largest) fixed pointT∞ = νT =

⋃{G | G ⊆ T (G )}.

I T is contracting if T (G ) ⊆ G . Every contracting operator hasan outcome (T∞ is well-defined)

Eric Pacuit and Olivier Roy 37

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Rationality Properties

ϕ(si ,Gi ,G−i ) holds between a strategy si ∈ Hi , a set of strategiesGi for player i and strategies G−i of the opponents. Intuitively si isϕ-optimal strategy for player i in the restricted game〈Gi ,G−i , u1, . . . , un〉 (where the payoffs are suitably restricted).

ϕi is monotonic if for all G−i , G′−i ⊆ H−i and si ∈ Hi

G−i ⊆ G ′−i and ϕ(si ,Hi ,G−i ) implies ϕ(si ,Hi ,G′−i )

Eric Pacuit and Olivier Roy 38

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Rationality Properties

ϕ(si ,Gi ,G−i ) holds between a strategy si ∈ Hi , a set of strategiesGi for player i and strategies G−i of the opponents. Intuitively si isϕ-optimal strategy for player i in the restricted game〈Gi ,G−i , u1, . . . , un〉 (where the payoffs are suitably restricted).

ϕi is monotonic if for all G−i , G′−i ⊆ H−i and si ∈ Hi

G−i ⊆ G ′−i and ϕ(si ,Hi ,G−i ) implies ϕ(si ,Hi ,G′−i )

Eric Pacuit and Olivier Roy 38

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Removing Strategies

If ϕ = (ϕ1, . . . , ϕn), then define Tϕ(G ) = G ′ where

I G = (G1, . . . ,Gn), G ′ = (G ′1, . . . ,G′n),

I for all i ∈ {1, . . . , n}, G ′i = {si ∈ Gi | ϕi (si ,Hi ,G−i )}

Tϕ is contracting, so it has an outcome T∞ϕ

If each ϕi is monotonic, then νTϕ exists and equals T∞ϕ .

Eric Pacuit and Olivier Roy 39

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Removing Strategies

If ϕ = (ϕ1, . . . , ϕn), then define Tϕ(G ) = G ′ where

I G = (G1, . . . ,Gn), G ′ = (G ′1, . . . ,G′n),

I for all i ∈ {1, . . . , n}, G ′i = {si ∈ Gi | ϕi (si ,Hi ,G−i )}

Tϕ is contracting, so it has an outcome T∞ϕ

If each ϕi is monotonic, then νTϕ exists and equals T∞ϕ .

Eric Pacuit and Olivier Roy 39

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Removing Strategies

If ϕ = (ϕ1, . . . , ϕn), then define Tϕ(G ) = G ′ where

I G = (G1, . . . ,Gn), G ′ = (G ′1, . . . ,G′n),

I for all i ∈ {1, . . . , n}, G ′i = {si ∈ Gi | ϕi (si ,Hi ,G−i )}

Tϕ is contracting, so it has an outcome T∞ϕ

If each ϕi is monotonic, then νTϕ exists and equals T∞ϕ .

Eric Pacuit and Olivier Roy 39

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Rational Play

Let H = 〈H1, . . . ,Hn, u1, . . . , un〉 a strategic game and〈W ,R1, . . . ,Rn, σ1, . . . , σn〉 a model for H.

σi (w) is the strategy player is using in state w .

GRi (w) is a restriction of H giving i ’s view of the game.

Player i is ϕi -rational in the state w if ϕi (σi (w),Hi , (GRi (w))−i )holds.

Rat(ϕ) = {w ∈W | each player is ϕi -rational in w}

2Rat(ϕ)2∗Rat(ϕ)

Eric Pacuit and Olivier Roy 40

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Rational Play

Let H = 〈H1, . . . ,Hn, u1, . . . , un〉 a strategic game and〈W ,R1, . . . ,Rn, σ1, . . . , σn〉 a model for H.

σi (w) is the strategy player is using in state w .

GRi (w) is a restriction of H giving i ’s view of the game.

Player i is ϕi -rational in the state w if ϕi (σi (w),Hi , (GRi (w))−i )holds.

Rat(ϕ) = {w ∈W | each player is ϕi -rational in w}

2Rat(ϕ)2∗Rat(ϕ)

Eric Pacuit and Olivier Roy 40

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Rational Play

Let H = 〈H1, . . . ,Hn, u1, . . . , un〉 a strategic game and〈W ,R1, . . . ,Rn, σ1, . . . , σn〉 a model for H.

σi (w) is the strategy player is using in state w .

GRi (w) is a restriction of H giving i ’s view of the game.

Player i is ϕi -rational in the state w if ϕi (σi (w),Hi , (GRi (w))−i )holds.

Rat(ϕ) = {w ∈W | each player is ϕi -rational in w}

2Rat(ϕ)2∗Rat(ϕ)

Eric Pacuit and Olivier Roy 40

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Theorem (Apt and Zvesper).

I Suppose that each ϕi is monotonic. Then for all belief modelsfor H,

GRat(ϕ)∩B∗(Rat(ϕ)) ⊆ T∞ϕ

I Suppose that each ϕi is monotonic. Then for all knowledgemodels for H,

GK∗(Rat(ϕ)) ⊆ T∞ϕ

I For some standard knowledge model for H,

T∞ϕ ⊆ GK∗(Rat(ϕ))

K. Apt and J. Zvesper. The Role of Monotonicity in the Epistemic Analysis ofGames. Games, 1(4), pgs. 381-394, 2010.

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Claim If each ϕi is monotonic, then GRat(ϕ)∩2∗Rat(ϕ) ⊆ T∞ϕ .

Let si be an element of the ith component of GRat(ϕ)∩2∗Rat(ϕ):si = σi (w) for some w ∈ Rat(ϕ) ∩2∗Rat(ϕ)

there is an F such that F ⊆ 2F and

w ∈ F ⊆ 2Rat(ϕ) = {v ∈W | ∀i Ri (v) ⊆ Rat(ϕ)}

Claim. GF∩Rat(ϕ) is post-fixed point of Tϕ(GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))).

Since each ϕi is monotonic, Tϕ is monotonic and by Tarski’sfixed-point theorem, GF∩Rat(ϕ) ⊆ T∞ϕ . But si = σi (w) andw ∈ F ∩ Rat(ϕ), so si is the ith component in T∞ϕ .

Eric Pacuit and Olivier Roy 42

Page 110: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Claim If each ϕi is monotonic, then GRat(ϕ)∩2∗Rat(ϕ) ⊆ T∞ϕ .

Let si be an element of the ith component of GRat(ϕ)∩2∗Rat(ϕ):si = σi (w) for some w ∈ Rat(ϕ) ∩2∗Rat(ϕ)

there is an F such that F ⊆ 2F and

w ∈ F ⊆ 2Rat(ϕ) = {v ∈W | ∀i Ri (v) ⊆ Rat(ϕ)}

Claim. GF∩Rat(ϕ) is post-fixed point of Tϕ(GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))).

Since each ϕi is monotonic, Tϕ is monotonic and by Tarski’sfixed-point theorem, GF∩Rat(ϕ) ⊆ T∞ϕ . But si = σi (w) andw ∈ F ∩ Rat(ϕ), so si is the ith component in T∞ϕ .

Eric Pacuit and Olivier Roy 42

Page 111: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Claim If each ϕi is monotonic, then GRat(ϕ)∩2∗Rat(ϕ) ⊆ T∞ϕ .

Let si be an element of the ith component of GRat(ϕ)∩2∗Rat(ϕ):si = σi (w) for some w ∈ Rat(ϕ) ∩2∗Rat(ϕ)

there is an F such that F ⊆ 2F and

w ∈ F ⊆ 2Rat(ϕ) = {v ∈W | ∀i Ri (v) ⊆ Rat(ϕ)}

Claim. GF∩Rat(ϕ) is post-fixed point of Tϕ(GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))).

Since each ϕi is monotonic, Tϕ is monotonic and by Tarski’sfixed-point theorem, GF∩Rat(ϕ) ⊆ T∞ϕ . But si = σi (w) andw ∈ F ∩ Rat(ϕ), so si is the ith component in T∞ϕ .

Eric Pacuit and Olivier Roy 42

Page 112: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Claim If each ϕi is monotonic, then GRat(ϕ)∩2∗Rat(ϕ) ⊆ T∞ϕ .

Let si be an element of the ith component of GRat(ϕ)∩2∗Rat(ϕ):si = σi (w) for some w ∈ Rat(ϕ) ∩2∗Rat(ϕ)

there is an F such that F ⊆ 2F and

w ∈ F ⊆ 2Rat(ϕ) = {v ∈W | ∀i Ri (v) ⊆ Rat(ϕ)}

Claim. GF∩Rat(ϕ) is post-fixed point of Tϕ(GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))).

Since each ϕi is monotonic, Tϕ is monotonic and by Tarski’sfixed-point theorem, GF∩Rat(ϕ) ⊆ T∞ϕ . But si = σi (w) andw ∈ F ∩ Rat(ϕ), so si is the ith component in T∞ϕ .

Eric Pacuit and Olivier Roy 42

Page 113: Epistemic Game Theoryepacuit/esslli2012/slides-epgth/...Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. 3. Wednesday Fundamentals of Epistemic Game Theory. Models

Claim If each ϕi is monotonic, then GRat(ϕ)∩2∗Rat(ϕ) ⊆ T∞ϕ .

Let si be an element of the ith component of GRat(ϕ)∩2∗Rat(ϕ):si = σi (w) for some w ∈ Rat(ϕ) ∩2∗Rat(ϕ)

there is an F such that F ⊆ 2F and

w ∈ F ⊆ 2Rat(ϕ) = {v ∈W | ∀i Ri (v) ⊆ Rat(ϕ)}

Claim. GF∩Rat(ϕ) is post-fixed point of Tϕ(GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))).

Since each ϕi is monotonic, Tϕ is monotonic and by Tarski’sfixed-point theorem, GF∩Rat(ϕ) ⊆ T∞ϕ . But si = σi (w) andw ∈ F ∩ Rat(ϕ), so si is the ith component in T∞ϕ .

Eric Pacuit and Olivier Roy 42

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F ⊆ 2F and w ∈ F ⊆ 2Rat(ϕ) = {v ∈W | ∀i Ri (v) ⊆ Rat(ϕ)}

Claim. GF∩Rat(ϕ) is post-fixed point of Tϕ(GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))).

Let w ′ ∈ F ∩ Rat(ϕ) and let i ∈ {1, . . . , n}.

Since w ′ ∈ Rat(ϕ), ϕi (σi (w′),Hi , (GRi (w))−i ) holds.

F is evident, so Ri (w′) ⊆ F . We also have Ri (w

′) ⊆ Rat(ϕ).

Hence, Ri (w′) ⊆ F ∩ Rat(ϕ).

This implies (GRi (w ′)) ⊆ (GF∩Rat(ϕ))−i , and so by monotonicity ofϕi , ϕi (si ,Hi , (GF∩Rat(ϕ))−i ) holds.

This means GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))

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F ⊆ 2F and w ∈ F ⊆ 2Rat(ϕ) = {v ∈W | ∀i Ri (v) ⊆ Rat(ϕ)}

Claim. GF∩Rat(ϕ) is post-fixed point of Tϕ(GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))).

Let w ′ ∈ F ∩ Rat(ϕ) and let i ∈ {1, . . . , n}.

Since w ′ ∈ Rat(ϕ), ϕi (σi (w′),Hi , (GRi (w))−i ) holds.

F is evident, so Ri (w′) ⊆ F . We also have Ri (w

′) ⊆ Rat(ϕ).

Hence, Ri (w′) ⊆ F ∩ Rat(ϕ).

This implies (GRi (w ′)) ⊆ (GF∩Rat(ϕ))−i , and so by monotonicity ofϕi , ϕi (si ,Hi , (GF∩Rat(ϕ))−i ) holds.

This means GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))

Eric Pacuit and Olivier Roy 43

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F ⊆ 2F and w ∈ F ⊆ 2Rat(ϕ) = {v ∈W | ∀i Ri (v) ⊆ Rat(ϕ)}

Claim. GF∩Rat(ϕ) is post-fixed point of Tϕ(GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))).

Let w ′ ∈ F ∩ Rat(ϕ) and let i ∈ {1, . . . , n}.

Since w ′ ∈ Rat(ϕ), ϕi (σi (w′),Hi , (GRi (w))−i ) holds.

F is evident, so Ri (w′) ⊆ F . We also have Ri (w

′) ⊆ Rat(ϕ).

Hence, Ri (w′) ⊆ F ∩ Rat(ϕ).

This implies (GRi (w ′)) ⊆ (GF∩Rat(ϕ))−i , and so by monotonicity ofϕi , ϕi (si ,Hi , (GF∩Rat(ϕ))−i ) holds.

This means GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))

Eric Pacuit and Olivier Roy 43

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F ⊆ 2F and w ∈ F ⊆ 2Rat(ϕ) = {v ∈W | ∀i Ri (v) ⊆ Rat(ϕ)}

Claim. GF∩Rat(ϕ) is post-fixed point of Tϕ(GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))).

Let w ′ ∈ F ∩ Rat(ϕ) and let i ∈ {1, . . . , n}.

Since w ′ ∈ Rat(ϕ), ϕi (σi (w′),Hi , (GRi (w))−i ) holds.

F is evident, so Ri (w′) ⊆ F . We also have Ri (w

′) ⊆ Rat(ϕ).

Hence, Ri (w′) ⊆ F ∩ Rat(ϕ).

This implies (GRi (w ′)) ⊆ (GF∩Rat(ϕ))−i , and so by monotonicity ofϕi , ϕi (si ,Hi , (GF∩Rat(ϕ))−i ) holds.

This means GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))

Eric Pacuit and Olivier Roy 43

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F ⊆ 2F and w ∈ F ⊆ 2Rat(ϕ) = {v ∈W | ∀i Ri (v) ⊆ Rat(ϕ)}

Claim. GF∩Rat(ϕ) is post-fixed point of Tϕ(GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))).

Let w ′ ∈ F ∩ Rat(ϕ) and let i ∈ {1, . . . , n}.

Since w ′ ∈ Rat(ϕ), ϕi (σi (w′),Hi , (GRi (w))−i ) holds.

F is evident, so Ri (w′) ⊆ F . We also have Ri (w

′) ⊆ Rat(ϕ).

Hence, Ri (w′) ⊆ F ∩ Rat(ϕ).

This implies (GRi (w ′)) ⊆ (GF∩Rat(ϕ))−i , and so by monotonicity ofϕi , ϕi (si ,Hi , (GF∩Rat(ϕ))−i ) holds.

This means GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))

Eric Pacuit and Olivier Roy 43

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F ⊆ 2F and w ∈ F ⊆ 2Rat(ϕ) = {v ∈W | ∀i Ri (v) ⊆ Rat(ϕ)}

Claim. GF∩Rat(ϕ) is post-fixed point of Tϕ(GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))).

Let w ′ ∈ F ∩ Rat(ϕ) and let i ∈ {1, . . . , n}.

Since w ′ ∈ Rat(ϕ), ϕi (σi (w′),Hi , (GRi (w))−i ) holds.

F is evident, so Ri (w′) ⊆ F . We also have Ri (w

′) ⊆ Rat(ϕ).

Hence, Ri (w′) ⊆ F ∩ Rat(ϕ).

This implies (GRi (w ′)) ⊆ (GF∩Rat(ϕ))−i , and so by monotonicity ofϕi , ϕi (si ,Hi , (GF∩Rat(ϕ))−i ) holds.

This means GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))

Eric Pacuit and Olivier Roy 43

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F ⊆ 2F and w ∈ F ⊆ 2Rat(ϕ) = {v ∈W | ∀i Ri (v) ⊆ Rat(ϕ)}

Claim. GF∩Rat(ϕ) is post-fixed point of Tϕ(GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))).

Let w ′ ∈ F ∩ Rat(ϕ) and let i ∈ {1, . . . , n}.

Since w ′ ∈ Rat(ϕ), ϕi (σi (w′),Hi , (GRi (w))−i ) holds.

F is evident, so Ri (w′) ⊆ F . We also have Ri (w

′) ⊆ Rat(ϕ).

Hence, Ri (w′) ⊆ F ∩ Rat(ϕ).

This implies (GRi (w ′)) ⊆ (GF∩Rat(ϕ))−i , and so by monotonicity ofϕi , ϕi (si ,Hi , (GF∩Rat(ϕ))−i ) holds.

This means GF∩Rat(ϕ) ⊆ Tϕ(GF∩Rat(ϕ))

Eric Pacuit and Olivier Roy 43

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sdi (si ,Gi ,G−i ) is ¬∃s ′i ∈ Gi , ∀s−i ∈ G−iui (s′i , s−i ) > ui (si , s−i )

bri (si ,Gi ,G−i ) is ∃µi ∈ Bi (G−i )∀s ′i ∈ Gi ,Ui (si , µi ) ≥ Ui (s′i , µi ).

Uϕ(G ) = G ′ where G ′i = {si ∈ Gi | ϕi (si ,Gi ,G−i )}.

Note: Uϕ is not monotonic.

Eric Pacuit and Olivier Roy 44

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sdi (si ,Gi ,G−i ) is ¬∃s ′i ∈ Gi , ∀s−i ∈ G−iui (s′i , s−i ) > ui (si , s−i )

bri (si ,Gi ,G−i ) is ∃µi ∈ Bi (G−i )∀s ′i ∈ Gi ,Ui (si , µi ) ≥ Ui (s′i , µi ).

Uϕ(G ) = G ′ where G ′i = {si ∈ Gi | ϕi (si ,Gi ,G−i )}.

Note: Uϕ is not monotonic.

Eric Pacuit and Olivier Roy 44

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sdi (si ,Gi ,G−i ) is ¬∃s ′i ∈ Gi , ∀s−i ∈ G−iui (s′i , s−i ) > ui (si , s−i )

bri (si ,Gi ,G−i ) is ∃µi ∈ Bi (G−i )∀s ′i ∈ Gi ,Ui (si , µi ) ≥ Ui (s′i , µi ).

Uϕ(G ) = G ′ where G ′i = {si ∈ Gi | ϕi (si ,Gi ,G−i )}.

Note: Uϕ is not monotonic.

Eric Pacuit and Olivier Roy 44

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sdi (si ,Gi ,G−i ) is ¬∃s ′i ∈ Gi , ∀s−i ∈ G−iui (s′i , s−i ) > ui (si , s−i )

bri (si ,Gi ,G−i ) is ∃µi ∈ Bi (G−i )∀s ′i ∈ Gi ,Ui (si , µi ) ≥ Ui (s′i , µi ).

Uϕ(G ) = G ′ where G ′i = {si ∈ Gi | ϕi (si ,Gi ,G−i )}.

Note: Uϕ is not monotonic.

Eric Pacuit and Olivier Roy 44

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Corollary. For all belief models, GRat(br)∩2∗Rat(br) ⊆ U∞sd . For allG , we have

Tbr (G ) ⊆ Tsd(G )

Tsd(G ) ⊆ Usd(G )

Then, T∞sd ⊆ U∞sd .

Fact. Consider two operators T1,T2 on (D,⊆) such that,

I for all G , T1(G ) ⊆ T2(G )

I T1 is monotonic

I T2 is contracting

Then, T∞1 ⊆ T∞2 .

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Corollary. For all belief models, GRat(br)∩2∗Rat(br) ⊆ U∞sd . For allG , we have

Tbr (G ) ⊆ Tsd(G )

Tsd(G ) ⊆ Usd(G )

Then, T∞sd ⊆ U∞sd .

Fact. Consider two operators T1,T2 on (D,⊆) such that,

I for all G , T1(G ) ⊆ T2(G )

I T1 is monotonic

I T2 is contracting

Then, T∞1 ⊆ T∞2 .

Eric Pacuit and Olivier Roy 45

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This analysis does not work for weak dominance...

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Common knowledge of rationality (CKR) in the tree.

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RCK in the tree

Backwards Induction

Invented by Zermelo, Backwards Induction is an iterative algorithmfor “solving” and extensive game.

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RCK in the tree

(1, 0) (2, 3) (1, 5) A

(3, 1) (4, 4)

B B

A

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RCK in the tree

(1, 0) (2, 3) (1, 5) A

(3, 1) (4, 4)

B B

A

Eric Pacuit and Olivier Roy 49

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RCK in the tree

(1, 0) (2, 3) (1, 5) (4, 4)

(3, 1) (4, 4)

B B

A

Eric Pacuit and Olivier Roy 49

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RCK in the tree

(1, 0) (2, 3) (1, 5) (4, 4)

(3, 1) (4, 4)

B B

A

Eric Pacuit and Olivier Roy 49

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RCK in the tree

(1, 0) (2, 3) (1, 5) (4, 4)

(3, 1) (4, 4)

(2, 3) B

A

Eric Pacuit and Olivier Roy 49

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RCK in the tree

(1, 0) (2, 3) (1, 5) (4, 4)

(3, 1) (4, 4)

(2, 3) B

A

Eric Pacuit and Olivier Roy 49

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RCK in the tree

(1, 0) (2, 3) (1, 5) (4, 4)

(3, 1) (4, 4)

(2, 3) (1, 5)

A

Eric Pacuit and Olivier Roy 49

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RCK in the tree

(1, 0) (2, 3) (1, 5) (4, 4)

(3, 1) (4, 4)

(2, 3) (1, 5)

A

Eric Pacuit and Olivier Roy 49

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RCK in the tree

(1, 0) (2, 3) (1, 5) (4, 4)

(3, 1) (4, 4)

(2, 3) (1, 5)

(2, 3)

Eric Pacuit and Olivier Roy 49

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RCK in the tree

BI Puzzle

A B A

(2,1) (1,6) (7,5)

(6,6)R1 r R2

D1 d D2

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RCK in the tree

BI Puzzle

A B A

(2,1) (1,6) (7,5)

(6,6)R1 r R2

D1 d D2

Eric Pacuit and Olivier Roy 50

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RCK in the tree

BI Puzzle

A B (7,5)

(2,1) (1,6) (7,5)

(6,6)R1 r

D1 d

Eric Pacuit and Olivier Roy 50

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RCK in the tree

BI Puzzle

A B (7,5)

(2,1) (1,6) (7,5)

(6,6)R1 r

D1 d

Eric Pacuit and Olivier Roy 50

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RCK in the tree

BI Puzzle

A (1,6) (7,5)

(2,1) (1,6) (7,5)

(6,6)R1

D1

Eric Pacuit and Olivier Roy 50

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RCK in the tree

BI Puzzle

A (1,6) (7,5)

(2,1) (1,6) (7,5)

(6,6)R1

D1

Eric Pacuit and Olivier Roy 50

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RCK in the tree

BI Puzzle

A (1,6) (7,5)

(2,1) (1,6) (7,5)

(6,6)

D1

Eric Pacuit and Olivier Roy 50

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RCK in the tree

BI Puzzle

A B A

(2,1) (1,6) (7,5)

(6,6)R1 r R2

D1 d D2

Eric Pacuit and Olivier Roy 50

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RCK in the tree

But what if Bob has to move?

A B A

(2,1) (1,6) (7,5)

(6,6)R1 r R2

D1 d D2

What should Bob thinks of Ann?I Either she doesn’t believe that he is rational and that he

believes that she would choose R2.I Or Ann made a “mistake” (= irrational move) at the first

turn.

Either way, rationality is not “common knowledge”.

Eric Pacuit and Olivier Roy 51

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RCK in the tree

But what if Bob has to move?

A B A

(2,1) (1,6) (7,5)

(6,6)R1 r R2

D1 d D2

What should Bob thinks of Ann?I Either she doesn’t believe that he is rational and that he

believes that she would choose R2.I Or Ann made a “mistake” (= irrational move) at the first

turn.

Either way, rationality is not “common knowledge”.

Eric Pacuit and Olivier Roy 51

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RCK in the tree

R. Aumann. Backwards induction and common knowledge of rationality. Gamesand Economic Behavior, 8, pgs. 6 - 19, 1995.

R. Stalnaker. Knowledge, belief and counterfactual reasoning in games. Eco-nomics and Philosophy, 12, pgs. 133 - 163, 1996.

J. Halpern. Substantive Rationality and Backward Induction. Games and Eco-nomic Behavior, 37, pp. 425-435, 1998.

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RCK in the tree

Models of Extensive Games

Let Γ be a non-degenerate extensive game with perfectinformation. Let Γi be the set of nodes controlled by player i .

A strategy profile σ describes the choice for each player i at allvertices where i can choose.

Given a vertex v in Γ and strategy profile σ, σ specifies a uniquepath from v to an end-node.

M(Γ) = 〈W ,∼i , σ〉 where σ : W → Strat(Γ) and ∼i⊆W ×W isan equivalence relation.

If σ(w) = σ, then σi (w) = σi and σ−i (w) = σ−i

(A1) If w ∼i w′ then σi (w) = σi (w

′).

Eric Pacuit and Olivier Roy 53

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RCK in the tree

Models of Extensive Games

Let Γ be a non-degenerate extensive game with perfectinformation. Let Γi be the set of nodes controlled by player i .

A strategy profile σ describes the choice for each player i at allvertices where i can choose.

Given a vertex v in Γ and strategy profile σ, σ specifies a uniquepath from v to an end-node.

M(Γ) = 〈W ,∼i , σ〉 where σ : W → Strat(Γ) and ∼i⊆W ×W isan equivalence relation.

If σ(w) = σ, then σi (w) = σi and σ−i (w) = σ−i

(A1) If w ∼i w′ then σi (w) = σi (w

′).

Eric Pacuit and Olivier Roy 53

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RCK in the tree

Models of Extensive Games

Let Γ be a non-degenerate extensive game with perfectinformation. Let Γi be the set of nodes controlled by player i .

A strategy profile σ describes the choice for each player i at allvertices where i can choose.

Given a vertex v in Γ and strategy profile σ, σ specifies a uniquepath from v to an end-node.

M(Γ) = 〈W ,∼i , σ〉 where σ : W → Strat(Γ) and ∼i⊆W ×W isan equivalence relation.

If σ(w) = σ, then σi (w) = σi and σ−i (w) = σ−i

(A1) If w ∼i w′ then σi (w) = σi (w

′).

Eric Pacuit and Olivier Roy 53

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RCK in the tree

Models of Extensive Games

Let Γ be a non-degenerate extensive game with perfectinformation. Let Γi be the set of nodes controlled by player i .

A strategy profile σ describes the choice for each player i at allvertices where i can choose.

Given a vertex v in Γ and strategy profile σ, σ specifies a uniquepath from v to an end-node.

M(Γ) = 〈W ,∼i , σ〉 where σ : W → Strat(Γ) and ∼i⊆W ×W isan equivalence relation.

If σ(w) = σ, then σi (w) = σi and σ−i (w) = σ−i

(A1) If w ∼i w′ then σi (w) = σi (w

′).

Eric Pacuit and Olivier Roy 53

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RCK in the tree

Models of Extensive Games

Let Γ be a non-degenerate extensive game with perfectinformation. Let Γi be the set of nodes controlled by player i .

A strategy profile σ describes the choice for each player i at allvertices where i can choose.

Given a vertex v in Γ and strategy profile σ, σ specifies a uniquepath from v to an end-node.

M(Γ) = 〈W ,∼i , σ〉 where σ : W → Strat(Γ) and ∼i⊆W ×W isan equivalence relation.

If σ(w) = σ, then σi (w) = σi and σ−i (w) = σ−i

(A1) If w ∼i w′ then σi (w) = σi (w

′).

Eric Pacuit and Olivier Roy 53

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RCK in the tree

Models of Extensive Games

Let Γ be a non-degenerate extensive game with perfectinformation. Let Γi be the set of nodes controlled by player i .

A strategy profile σ describes the choice for each player i at allvertices where i can choose.

Given a vertex v in Γ and strategy profile σ, σ specifies a uniquepath from v to an end-node.

M(Γ) = 〈W ,∼i , σ〉 where σ : W → Strat(Γ) and ∼i⊆W ×W isan equivalence relation.

If σ(w) = σ, then σi (w) = σi and σ−i (w) = σ−i

(A1) If w ∼i w′ then σi (w) = σi (w

′).

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Rationality

hvi (σ) denote “i ’s payoff if σ is followed from node v”

i is rational at v in w provided for all strategies si 6= σi (w),hvi (σ(w ′)) ≥ hvi ((σ−i (w

′), si )) for some w ′ ∈ [w ]i .

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Rationality

hvi (σ) denote “i ’s payoff if σ is followed from node v”

i is rational at v in w provided for all strategies si 6= σi (w),hvi (σ(w ′)) ≥ hvi ((σ−i (w

′), si )) for some w ′ ∈ [w ]i .

Eric Pacuit and Olivier Roy 54

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Substantive Rationality

i is substantively rational in state w if i is rational at a vertex vin w of every vertex in v ∈ Γi

Eric Pacuit and Olivier Roy 55

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Stalnaker Rationality

For every vertex v ∈ Γi , if i were to actually reach v , then what hewould do in that case would be rational.

f : W × Γi →W , f (w , v) = w ′, then w ′ is the “closest state to wwhere the vertex v is reached.

(F1) v is reached in f (w , v) (i.e., v is on the path determined byσ(f (w , v)))

(F2) If v is reached in w , then f (w , v) = w

(F3) σ(f (w , v)) and σ(w) agree on the subtree of Γ below v

Eric Pacuit and Olivier Roy 56

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Stalnaker Rationality

For every vertex v ∈ Γi , if i were to actually reach v , then what hewould do in that case would be rational.

f : W × Γi →W , f (w , v) = w ′, then w ′ is the “closest state to wwhere the vertex v is reached.

(F1) v is reached in f (w , v) (i.e., v is on the path determined byσ(f (w , v)))

(F2) If v is reached in w , then f (w , v) = w

(F3) σ(f (w , v)) and σ(w) agree on the subtree of Γ below v

Eric Pacuit and Olivier Roy 56

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Stalnaker Rationality

For every vertex v ∈ Γi , if i were to actually reach v , then what hewould do in that case would be rational.

f : W × Γi →W , f (w , v) = w ′, then w ′ is the “closest state to wwhere the vertex v is reached.

(F1) v is reached in f (w , v) (i.e., v is on the path determined byσ(f (w , v)))

(F2) If v is reached in w , then f (w , v) = w

(F3) σ(f (w , v)) and σ(w) agree on the subtree of Γ below v

Eric Pacuit and Olivier Roy 56

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A B A(3, 3)

(2, 2) (1, 1) (0, 0)

a a a

d d d s1 = (da, d), s2 = (aa, d),s3 = (ad , d), s4 = (aa, a),s5 = (ad , a)

W = {w1,w2,w3,w4,w5} with σ(wi ) = s i

[wi ]A = {wi} for i = 1, 2, 3, 4, 5

[wi ]B = {wi} for i = 1, 4, 5 and [w2]B = [w3]B = {w2,w3}

Eric Pacuit and Olivier Roy 57

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A B A(3, 3)

(2, 2) (1, 1) (0, 0)

a a a

d d d s1 = (da, d), s2 = (aa, d),s3 = (ad , d), s4 = (aa, a),s5 = (ad , a)

W = {w1,w2,w3,w4,w5} with σ(wi ) = s i

[wi ]A = {wi} for i = 1, 2, 3, 4, 5

[wi ]B = {wi} for i = 1, 4, 5 and [w2]B = [w3]B = {w2,w3}

Eric Pacuit and Olivier Roy 57

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A B A(3, 3)

(2, 2) (1, 1) (0, 0)

a a a

d d d s1 = (da, d), s2 = (aa, d),s3 = (ad , d), s4 = (aa, a),s5 = (ad , a)

I W = {w1,w2,w3,w4,w5} with σ(wi ) = s i

I [wi ]A = {wi} for i = 1, 2, 3, 4, 5

I [wi ]B = {wi} for i = 1, 4, 5 and [w2]B = [w3]B = {w2,w3}

Eric Pacuit and Olivier Roy 57

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A B A(3, 3)

(2, 2) (1, 1) (0, 0)

a a a

d d d s1 = (da, d), s2 = (aa, d),s3 = (ad , d), s4 = (aa, a),s5 = (ad , a)

w1 w2 w3

w4 w5

It is common knowledge at w1 that if vertex v2 were reached,Bob would play down.

Eric Pacuit and Olivier Roy 57

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A B

v2

A(3, 3)

(2, 2) (1, 1) (0, 0)

a a a

d d d s1 = (da, d), s2 = (aa, d),s3 = (ad , d), s4 = (aa, a),s5 = (ad , a)

w1 w2 w3

w4 w5

It is common knowledge at w1 that if vertex v2 were reached,Bob would play down.

Eric Pacuit and Olivier Roy 57

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A B

v2

A(3, 3)

(2, 2) (1, 1) (0, 0)

a a a

d d d s1 = (da, d), s2 = (aa, d),s3 = (ad , d), s4 = (aa, a),s5 = (ad , a)

w1 w2 w3

w4 w5

Bob is not rational at v2 in w1 add asdf a def add fa sdf asdfa addsasdf asdf add fa sdf asdf adds f asfd

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A B

v2

A(3, 3)

(2, 2) (1, 1) (0, 0)

a a a

d d d s1 = (da, d), s2 = (aa, d),s3 = (ad , d), s4 = (aa, a),s5 = (ad , a)

w1 w2 w3

w4 w5

Bob is rational at v2 in w2 add asdf a def add fa sdf asdfa addsasdf asdf add fa sdf asdf adds f asfd

Eric Pacuit and Olivier Roy 57

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A B

v2

A

v3(3, 3)

(2, 2) (1, 1) (0, 0)

a a a

d d d s1 = (da, d), s2 = (aa, d),s3 = (ad , d), s4 = (aa, a),s5 = (ad , a)

w1 w2 w3

w4 w5

Note that f (w1, v2) = w2 and f (w1, v3) = w4, so there is commonknowledge of S-rationality at w1.

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Aumann’s Theorem: If Γ is a non-degenerate game of perfectinformation, then in all models of Γ, we have C (A− Rat) ⊆ BI

Stalnaker’s Theorem: There exists a non-degenerate game Γ ofperfect information and an extended model of Γ in which theselection function satisfies F1-F3 such that C (S − Rat) 6⊆ BI .

Revising beliefs during play:

“Although it is common knowledge that Ann would play across ifv3 were reached, if Ann were to play across at v1, Bob wouldconsider it possible that Ann would play down at v3”

Eric Pacuit and Olivier Roy 58

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Aumann’s Theorem: If Γ is a non-degenerate game of perfectinformation, then in all models of Γ, we have C (A− Rat) ⊆ BI

Stalnaker’s Theorem: There exists a non-degenerate game Γ ofperfect information and an extended model of Γ in which theselection function satisfies F1-F3 such that C (S − Rat) 6⊆ BI .

Revising beliefs during play:

“Although it is common knowledge that Ann would play across ifv3 were reached, if Ann were to play across at v1, Bob wouldconsider it possible that Ann would play down at v3”

Eric Pacuit and Olivier Roy 58

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F4. For all players i and vertices v , if w ′ ∈ [f (w , v)]i then thereexists a state w ′′ ∈ [w ]i such that σ(w ′) and σ(w ′′) agree on thesubtree of Γ below v .

Theorem (Halpern). If Γ is a non-degenerate game of perfectinformation, then for every extended model of Γ in which theselection function satisfies F1-F4, we have C (S − Rat) ⊆ BI .Moreover, there is an extend model of Γ in which the selectionfunction satisfies F1-F4.

J. Halpern. Substantive Rationality and Backward Induction. Games and Eco-nomic Behavior, 37, pp. 425-435, 1998.

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Proof of Halpern’s Theorem

(1, 0) (2, 3) (1, 5) A

(3, 1) (4, 4)

B B

A

I Suppose w ∈ C (S − Rat). We show by induction on k thatfor all w ′ reachable from w by a finite path along the union ofthe relations ∼i , if v is at most k moves away from a leaf,then σi (w) is i ’s backward induction move at w ′.

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Proof of Halpern’s Theorem

(1, 0) (2, 3) (1, 5) A

(3, 1) (4, 4)

B B

A

I Base case: we are at most 1 move away from a leaf. Supposew ∈ C (S − Rat). Take any w ′ reachable from w .

Sincew ∈ C (S − Rat), we know that w ′ ∈ C (S − Rat). So i mustplay her BI move at f (w ′, v). But then by F3 this must alsobe the case at (w ′, v).

Eric Pacuit and Olivier Roy 61

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Proof of Halpern’s Theorem

(1, 0) (2, 3) (1, 5) A

(3, 1) (4, 4)

B B

A

I Base case: we are at most 1 move away from a leaf. Supposew ∈ C (S − Rat). Take any w ′ reachable from w . Sincew ∈ C (S − Rat), we know that w ′ ∈ C (S − Rat).

So i mustplay her BI move at f (w ′, v). But then by F3 this must alsobe the case at (w ′, v).

Eric Pacuit and Olivier Roy 61

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Proof of Halpern’s Theorem

(1, 0) (2, 3) (1, 5) A

(3, 1) (4, 4)

B B

A

I Base case: we are at most 1 move away from a leaf. Supposew ∈ C (S − Rat). Take any w ′ reachable from w . Sincew ∈ C (S − Rat), we know that w ′ ∈ C (S − Rat). So i mustplay her BI move at f (w ′, v).

But then by F3 this must alsobe the case at (w ′, v).

Eric Pacuit and Olivier Roy 61

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Proof of Halpern’s Theorem

(1, 0) (2, 3) (1, 5) A

(3, 1) (4, 4)

B B

A

I Base case: we are at most 1 move away from a leaf. Supposew ∈ C (S − Rat). Take any w ′ reachable from w . Sincew ∈ C (S − Rat), we know that w ′ ∈ C (S − Rat). So i mustplay her BI move at f (w ′, v). But then by F3 this must alsobe the case at (w ′, v).

Eric Pacuit and Olivier Roy 61

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Proof of Halpern’s Theorem

(1, 0) (2, 3) (1, 5) A

(3, 1) (4, 4)

B B

A

I Base case: we are at most 1 move away from a leaf. Supposew ∈ C (S − Rat). Take any w ′ reachable from w . Sincew ∈ C (S − Rat), we know that w ′ ∈ C (S − Rat). So i mustplay her BI move at f (w ′, v). But then by F3 this must alsobe the case at (w ′, v).

Eric Pacuit and Olivier Roy 62

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Proof of Halpern’s Theorem

(1, 0) (2, 3) (1, 5) A

(3, 1) (4, 4)

B B

A

w ’ w ′

w ′′

I Suppose w ∈ C (S − Rat). Take any w ′ reachable from w .Assume, towards contradiction, that σ(w)i (v) = a is not theBI move for player i . By the same argument as before, i mustbe rational at w ′′ = f (w ′, v). Furthermore, by F3 all playersplay according to the BI solution after v at (w ′, v).Furthermore, by IH, at all vertices below v the players mustplay their BI moves.

Eric Pacuit and Olivier Roy 63

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Proof of Halpern’s Theorem

(1, 0) (2, 3) (1, 5) A

(3, 1) (4, 4)

B B

A

w ’ w ′

w ′′

w3

f

I Induction step. Suppose w ∈ C (S − Rat). Take any w ′

reachable from w . Assume, towards contradiction, thatσ(w)i (v) = a is not the BI move for player i . Since w is alsoin C (S − Rat), we know by definition i must be rational atw ′′ = f (w ′, v). But then, by F3 and our IH, all players playaccording to the BI solution after v at w ′′.

Eric Pacuit and Olivier Roy 64

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Proof of Halpern’s Theorem

(1, 0) (2, 3) (1, 5) A

(3, 1) (4, 4)

B B

A

w ’ w ′

w ′′

w3

f

i

I i ’s rationality at w ′′ means, in particular, that there is aw3 ∈ [w ′′]i such that

hvi (σi (w′′), σ−i (w3)) ≥ hvi ((bii , σ−i (w3)))

for bii i ’s backward induction strategy.

Eric Pacuit and Olivier Roy 65

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Proof of Halpern’s Theorem

(1, 0) (2, 3) (1, 5) A

(3, 1) (4, 4)

B B

A

w ’ w ′

w ′′

w3

w4

f

i

i

I But then by F4 there must exists w4 ∈ [w ]i such that σ(w4)σ(w3) at the same in the sub-tree starting at v .

Since w4 isreachable from w , in that state all players play according tothe backward induction after v , and so this is also true of w3.But then since the game is non-degenerate, playing somethingelse than bii must make i strictly worst off at that state, acontradiction.

Eric Pacuit and Olivier Roy 66

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Proof of Halpern’s Theorem

(1, 0) (2, 3) (1, 5) A

(3, 1) (4, 4)

B B

A

w ’ w ′

w ′′

w3

w4

f

i

i

I But then by F4 there must exists w4 ∈ [w ]i such that σ(w4)σ(w3) at the same in the sub-tree starting at v . Since w4 isreachable from w , in that state all players play according tothe backward induction after v , and so this is also true of w3.

But then since the game is non-degenerate, playing somethingelse than bii must make i strictly worst off at that state, acontradiction.

Eric Pacuit and Olivier Roy 66

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Proof of Halpern’s Theorem

(1, 0) (2, 3) (1, 5) A

(3, 1) (4, 4)

B B

A

w ’ w ′

w ′′

w3

w4

f

i

i

I But then by F4 there must exists w4 ∈ [w ]i such that σ(w4)σ(w3) at the same in the sub-tree starting at v . Since w4 isreachable from w , in that state all players play according tothe backward induction after v , and so this is also true of w3.But then since the game is non-degenerate, playing somethingelse than bii must make i strictly worst off at that state, acontradiction.

Eric Pacuit and Olivier Roy 66