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EON Company Presentation
2017
Knut Henrik Aas CEO, EON Reality Norway AS EON Reality, Inc.| M: +47 934 00 154 skype: knuthenrikaas Facebook | Twitter | LinkedIn | Instagram
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Vir tua l Real i ty
(encapsu la ted env i ronment )
Augmented Real i ty
(m ix o f an imated and rea l env i ronment – see th rough)
AVR
THE AVR
PLATFORM
EON Reality’s Augmented and
Virtual Reality (AVR) Platform
empowers users of all experience
levels to create AR and VR
knowledge transfer applications.
WHERE WE LEAD THE WAY Discover a fully integrated,
immersive training suite
providing a unique, virtual
training environment which is
accessible anytime,
anywhere.
Wearables and New Realities
Advanced Analytics
Mobile
Disruptive Future
Technologies
Blockchain
B
• Google Tango
• FB SLAM
• Apple AR Kit
• G Lens
• Microsoft HoloLens
11
EXISTING EON REALITY MEDICAL CLIENTS (Multiyear Revenue Potential)
Yale School of Medicine
Montefiore Medical Center
The Solution
• EON Reality Norway was selected by Inland Norway University of Applied
Science to develop a virtual municipality(12*12 km2 ) with the purpose to
train collaboration where visual representation is a major criteria. The
actors are emergency teams and incident command teams that can train
on a number of predefined crisis and disasters.
• The simulator will record and replay all activities and all communication -
giving good prerequisite to evaluate for reflection and learning processes
Virtual Disaster
Prepardness
WEATHER AND NATURE
FIRE AND EXPLOTIONS
EMISSION & CONTAMINATION
HEALTH AND DISEASES
TERROR TRANSPORT
14
Virtual Trainer Lyngvik
EON Security Platform
Constructive Trainer
MeTracker – online security training management system
AVR Platform
EON´s Security Platform Portfolio Provides Cost Effective
Competence Building With Multiple Training Components
Training functions
Tabletop
Seminar/ workshop
Full scale exercise
Co
mp
lexi
ty
Cost/supporting resources
Input - Response
Skills training
Basic
Competence
Group
Collaboration
Virtual
Individuals
Groups
Virtual Live
Virtual Augmented Live
Individuals
Groups
Collaboration Live
Train
ing M
eth
od
olo
gy
Extensive
Ext
ensi
ve
Virtual
Virtual
Augmented
Group
Collaboration
Individuals
Groups
The Challenge
Collaboration between actors in managing unknown complex situations are
proven to be insufficient. Traditional collaborative (live) training is often time
and resource consuming giving insufficient prerequisites for evaluation and
knowledge transfer.
The Solution
EON Reality Norway was selected by The Inland University of Applied Sciences
to develop an overall training solution consisting of supporting tools for a
Training Methodology, Augmented, Virtual & Constructive Training Solutions.
It also consists of establishing an operational support organization for their
Centre for Crisis Management Training
Centre for Crisis Management
Training
Training functions
Tabletop
Seminar/ workshop
Collaboration exercise
Input - Response
Skills training
Basic
Competence
Group
Collaboration
Virtual
Virtual Augmented Live
Collaboration
Live
Train
ing
Me
tho
do
log
y
Virtual
Virtual
Group
Collaboration
Individuals
Groups
Individuals
Groups
Virtual Augmented Live
Individuals
Groups
Suspicious Signs
AVR Courses
1. Humans
2. Vehicles
3. Luggage
4. Documentation
5. S.B- Suicide Bomber
Skills training
Virtual Augmented Live
Individuals
Groups
22
Loyola University, USA According to International Council of Ophthal-mology (ICO) survey despite more than 200,000 practitioners there is a significant shortfall of ophthalmologists in developing countries.
Furthermore, although the number of practitioners is increasing in developed countries, the population aged 60+ is growing at twice the rate of the profession.
To meet this widening gap between need and supply, it is necessary to aggressively train eye care teams now to alleviate the current and anticipated deficit of ophthalmologists worldwide.
23
University of Alberta
Canada University of Alberta is a leading North American University in rehabilitation science.
The University of Alberta selected EON Icube Mobile platform together with EON Reality’s software platform as part of a new research project analyzing the effect Virtual Reality has on rehabilitation.
Watch the presentation from the University at https://www.youtube.com/watch?v=pUJNDKbaEKs
24
Qatar University
MEDICAL
Virtual Anatomy Simulation
EON Reality is bringing its seventeen years of Virtual and Augmented Reality experience to the classroom. This technology, when combined with knowledge from subject matter experts, has improved knowledge transfer in classrooms and training programs.
The Virtual Anatomy Simulator, developed by EON Reality, enhances the visualization of complex structures in the human body while guaranteeing that students receive the best education, whether medical undergraduates and postgraduates. Students do not have to worry about damaged cadavers or long waits for lab times. Additionally, undergrads can have access to a complete dissectible human body, something that is typically reserved for advanced students in medicine.