educational game-based learning brenda kerr. why use games? how the net-generation interacts with...
TRANSCRIPT
Educational Game-Based Learning
Brenda Kerr
Why Use Games?
• How the Net-Generation interacts with media.
• Promote learning/interest in topic• Reduce Instructional Time• Change attitudes toward a topic• Non-threatening• May improve visual and cognitive skills
Why Are Games Effective?
• Learning takes place within a meaningful context. (Situated Cognition)
• Play is a primary socialization mechanism in our culture.
• Cognitive disequilibrium and resolution (Assimilation/Accommodation)
Richard Van Eck
Digital Game-Based Learning and the Future of EducationMTSU – IT Conference
www.mtsu.edu/~itconf/mtsufac/
Types of Learning Determines Game Style
• Facts• Skills• Judgment• Behaviors• Theories• Reasoning• Observation
• Process• Procedures• Creativity• Language• Systems• Communication
Card Games
Promote the ability to:
• Match concepts
• Manipulate Numbers
• Recognize Patterns
Jeopardy Style Games
Promote learning of:
• Verbal information– Facts, labels, and propositions
• Concrete Concepts
Site License and Free Software
• Respondus StudyMate(MTSU Site License)
• Quandary - Web-based Action Mazes or Interactive Case Study (http://www.halfbakedsoftware.com/)
Arcade-Style Games
• Promote
• Speed of Response
• Automaticity
• Visual Processing
Adventure Games
Narrative-driven open-ended learning environments promote:
•Hypothesis testing
•Problem solving
3 Approaches for Integrating Games into the Curriculum
• Students Build Games from Scratch
• Educators and/or Developers from Scratch for Students to Use
• Use Commercial Off-The-Shelf (COTS) Games
Students Create Games From Scratch
• Flash– Adobe Flash– Mediator 8
Instructors / Developers Create Games
• Environmental Detectives
• Hazmat: Hotzone
• River City
• Virtual Uhttp://www.virtual-u.org/
Commercial Off-The- Shelf Games (COTS)
• Most Cost Effective (Money & Time)• Game Examples
– Civilization (history)– CSI (forensics & criminal justice)– SimCity (engineering)– RollerCoaster Tycoon (engineering)– RollerCoaster and CruiseShip Tycoon
(business management)
COTS Websites
• www.Silversprite.blogspot.com
• www.socialimpactgames.com
• www.gamesparentsteachers.com
Next Step - Emersion
• Second Lifewww.secondlife.com
• Whyvillewww.whyville.net