edinburgh research explorer · introducing the ablative framework chris speeda*, jon oberlanderb...

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Edinburgh Research Explorer Designing from, with and by Data: Introducing the ablative framework Citation for published version: Speed, C & Oberlander, J 2016, Designing from, with and by Data: Introducing the ablative framework. in Proceedings of DRS 2016 International Conference: Future–Focused Thinking. Proceedings of DRS 2016, vol. 1, pp. 2991-3004, 50th Anniversary Design, Research, Society Conference: Future–Focused Thinking, Brighton, United Kingdom, 27/06/16. <http://www.drs2016.org/proceedings> Link: Link to publication record in Edinburgh Research Explorer Document Version: Peer reviewed version Published In: Proceedings of DRS 2016 International Conference: Future–Focused Thinking General rights Copyright for the publications made accessible via the Edinburgh Research Explorer is retained by the author(s) and / or other copyright owners and it is a condition of accessing these publications that users recognise and abide by the legal requirements associated with these rights. Take down policy The University of Edinburgh has made every reasonable effort to ensure that Edinburgh Research Explorer content complies with UK legislation. If you believe that the public display of this file breaches copyright please contact [email protected] providing details, and we will remove access to the work immediately and investigate your claim. Download date: 21. Feb. 2021

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Page 1: Edinburgh Research Explorer · Introducing the ablative framework Chris Speeda*, Jon Oberlanderb ... Design has used qualitative and quantitative data to inform the development of

Edinburgh Research Explorer

Designing from, with and by Data: Introducing the ablativeframework

Citation for published version:Speed, C & Oberlander, J 2016, Designing from, with and by Data: Introducing the ablative framework. inProceedings of DRS 2016 International Conference: Future–Focused Thinking. Proceedings of DRS 2016,vol. 1, pp. 2991-3004, 50th Anniversary Design, Research, Society Conference: Future–Focused Thinking,Brighton, United Kingdom, 27/06/16. <http://www.drs2016.org/proceedings>

Link:Link to publication record in Edinburgh Research Explorer

Document Version:Peer reviewed version

Published In:Proceedings of DRS 2016 International Conference: Future–Focused Thinking

General rightsCopyright for the publications made accessible via the Edinburgh Research Explorer is retained by the author(s)and / or other copyright owners and it is a condition of accessing these publications that users recognise andabide by the legal requirements associated with these rights.

Take down policyThe University of Edinburgh has made every reasonable effort to ensure that Edinburgh Research Explorercontent complies with UK legislation. If you believe that the public display of this file breaches copyright pleasecontact [email protected] providing details, and we will remove access to the work immediately andinvestigate your claim.

Download date: 21. Feb. 2021

Page 2: Edinburgh Research Explorer · Introducing the ablative framework Chris Speeda*, Jon Oberlanderb ... Design has used qualitative and quantitative data to inform the development of

Copyright©2016.Thecopyrightofeachpaperinthisconferenceproceedingsisthepropertyoftheauthor(s).Permissionisgrantedtoreproducecopiesoftheseworksforpurposesrelevanttotheaboveconference,providedthattheauthor(s),sourceandcopyrightnoticeareincludedoneachcopy.Forotherusespleasecontacttheauthor(s).

Designingfrom,withandbyData:IntroducingtheablativeframeworkChrisSpeeda*,JonOberlanderbaCentreforDesignInformatics,UniversityofEdinburghbCentreforDesignInformatics,UniversityofEdinburgh*Correspondingauthore-mail:[email protected]

Abstract: This paper introduces a framework for designers in which existingmethodologiescanbeplacedinordertobetteracknowledgehowtheyworkwithdataindifferentways to support theirpractice.Thepaper startsbydistinguishing threekindsofvalueassociatedwithdata:(i)rawmeasurements;(ii)commercialandsocial;and (iii) moral and ethical. We then note that changes in computing andcommunications technologies serve tode-emphasisecomputersasdevices,and re-emphasisetheflowofdatabetweenpeople,machines,andthings;thus,wesharetheviewthathuman-datainteractionisakeychallengefordesigners.Inaddressingthechallenge,weintroducetheframeworkfordesignerstodistinguishdesignfrom,with,andbydata.Wenotethat informaticsprovidesthetheoryfor,andtechnologiesof,information processing, while design provides the methods to adapt and createproductsandservices.Thepaperusescasestudiestoillustrateourapproach.

Keywords:Design,Data,Informatics,Framework

1.Introduction.Designhasusedqualitativeandquantitativedatatoinformthedevelopmentofproducts,servicesandsystemsformanyyears.Frommarketanalyticstoobservationalanalysis,andquestionnairestodesignprobes,designersunderstandimplicitlytheneedtowatch,listenandlearnfromthedatathatisgatheredbyprototypesbeforeandduringthedesignprocess.However,whilstthemethodsforgatheringdatahavegrowntoreflectresearchthroughdesignapproaches,therehasbeenlittleclassificationofthekindsofdatathatweareencounteringinanageofbigdata,nortoframehowwedesignalongsideit.

Thispaperintroducesaframeworkfordesignerstoreflectontheirexistingmethodsofworkingwithdata,inordertoanticipateitsabilitytotransformdesignprocessasitslevelofperformativityincreases.Thepaperbeginsbyoutliningthreekindsofvaluethatdataisinvolvedinmediatingandthenestablishesacomplexityinwhichqualitativeandquantitativedatabecomesentangledacrosssocial,economic,moralandethicalvalues.The

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secondpartofthepaperintroducesanemergingfieldofenquirythatsupersedesHumanComputerInteraction,thatofHumanDataInteraction(HDI).HDIdemandsthatseriousattentionisnowrequiredtoaddressthesystemsthatplacestressonconventionalethicalandmoralmodelsofhandlingpersonaldata.Ourpapertakesthismantleandproposesthatdesignersplayavitalroleinthedesignoffuturesystemsinwhichpeople,thingsandcomputersco-existintheproductionofdata.

However,inordertounderstandbetterhowtodesignalongsidedata,theauthorsgoontointroduceaframeworkforrecognisinghowexistingandemergingresearchmethodsaddresstheincreasingperformativityofdata.Thepapercloseswithreflectionsonthethreecasesofdesigningfrom/with/bydata,andthenexplorestheimplicationsfortheframework.

2.Datainvolvesatleastthreekindsofvalue.Acollectionofdatacanbethoughtofasasetofvaluesforsomevariables,acquiredoriginallybymeasurementsofsomekind.Underanappropriateinterpretation,datacountsasinformation,andinformationprocessingcanrefine(relatively)rawdataandmakeituseful,bycapturing,transformingandcommunicatingit.

Inthepast,andstilltoday,almostalldataisimpersonal;measurementsintheLargeHadronCollider,orintheSquareKilometerArrayaimtoprovideextraordinarynumbersofvaluesforvariableseveryday.Ofcourse,inthepast,atleastsomedatawaspersonal,asinpopulationcensuses.However,anincreasingamountofdataispersonal.Thatis,becausetheirpreferences,attitudesandbehaviourcanbemeasuredonlineinmanyways,peoplenowadaysgeneratelotsofdata,bothconsciouslyandunconsciously.This“bigdata”ofapersonalnaturecapturesaspectsoftheirbehaviourasconsumers,communicators,andashealthyorunhealthyphysicalandsocialbeings.

Sothefirstsetofvalues,thedatavaluesthataremeremeasurements,canbecomeentangledwithtwootherimportantkindsofvalue.

Thesecondkindofvaluearisesbecausebyaggregatinganykindofdataatscale,corporationsandagenciescangeneratenewcommercialorsocialvalue:theycancreateproductsandserviceswhichincreaseindividualorcollectiveutility,andwhichcanbemonetisedinatleastsomecases.

Thethirdkindofvaluearisesbecausethewaysinwhichcorporationsandagenciestreatallkindsofdata(butespecially,personaldata)reflectsasetofmoralorethicalvalues,including:theprotectionorviolationofprivacy;thepromotionorpreventionofreciprocityinrelationships;respectorrejectionofthecustomsandattitudesoflesspowerfulpeoples–suchastheirattitudestotime,diet,orsexuality;andtheenhancementorerosionoffairnessinsocietiesmostgenerally.

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3.ThefallofcomputersandtheriseofdataThepervasivenessoftheinternet,andofwirelessnetworking,haveenabledwidespreadadoptionofcloudcomputingservices.Forourpurposes,whatmattersaboutthecloudisthatitopensupgapsbetweentheplaceswheredataisgenerated,processed,andactedupon.Inthepast,thecapture,transformationandcommunicationofinformationmightallhavehappenedinoneplaceononematerialdevice:acomputerwithsuitableperipherals.Now,wefrequentlydonotcarewherethecomputingtakesplace.Inlightofthis,someaspectsofhumancomputerinteractionarebetterframedintermsofhumandatainteraction.Ifhumancomputerinteractionstudiesthewaysinwhichhumansinteractwith,andthrough,computers,wemightnowde-emphasisethematerialdevicesdoingthecomputing,andfocusmoreattentiononthewaysinwhichhumansinteractwith,andthrough,data.

Onegroupofresearchersconcernedwiththeprocessingofpersonaldatahavealreadyusedtheterm“humandatainteraction”tocoverthe“theindividualandcollectivedecisionsthatwemakeandactionswetake,asusersofonlinesystems,orassubjectsofdatacollectionpractices”(Mortieretal.2014).Theypointtotheneedto“makedataandanalyticsalgorithmsbothtransparentandcomprehensibletothepeoplethedataandprocessingconcerns”,andtogivepeople“thecapacitytoactwithinthesedatasystems,toopt-inortoopt-out,tocontrol,informandcorrectdataandinferences”.Onthisaccount,theproperstudyofhumandatainteractiongoeswellbeyondtraditionalinterestsindatavisualisation,toexploresocial,legalandethicalaspectsofpersonaldataprocessing.Thus,thethreekindsofvalueintroducedaboveareallimplicated.

Buttwoothertrendsrelatingtodataandinteractionareworthyofnote.Thecloudacceleratestheharvestingofpersonaldata,tobesure.Butitalsoenablesothernewdataflows,throughboththeInternetofThings,andsystemswhichsupportsocialcomputing.TheInternetofThings(IoT)is“thesetoftechnologies,systemsandmethodologiesthatunderpinstheemergingnewwaveofinternet-enabledapplicationsbasedonphysicalobjectsandtheenvironmentseamlesslyintegratingintotheinformationnetwork”(UKInternetofThingsSIGRoadmap,March2013).Socialcomputingiswheresocialbehaviourmeetscomputationalsystems.Itencompassescurrentonlinesocialinteraction,butalsogeneratespeople-poweredcomputation,withapplicationsfromonlineauctionstorecommendationsystems,fromelectionmonitoringtocitizenscience.

Mortieretal.’sconceptofhumandatainteractionisfocussedonpersonaldata,andtheproblemsandneedsassociatedwithit.TheIoTandsocialcomputingintroduceatleasttwonewoptions.ConsidertheIoT.First,weneedtointeractwithdata,andperhapswecanusethingstohelpusdothat.Butsecondly,wewillsometimesneedtointeractwiththethingsthemselves,andwewillthereforelikelyneedtotransformIoTdataintoformswithwhichwecaninteract.Thirdly,anynewinteractionwithdataorthingscanitselfgeneratefurtherdata,givensuitableinstrumentation.Finally,itwouldbenaturalforlevelsofaccesstodependuponontherolesindividualactorsplaywithrespecttocollectionsofthings.Inthese

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respects,socialcomputingisanalogous:peoplecanusesocialcomputingsystemstointeractwithdata;theycanusedatatointeractwiththesystems;theirinteractionsgeneratefurtherdata;andwhattheycandowilldependupontheirroleinthelargersystem.

Drawingthesepointstogether,weseethattheyaresimplyfacetsofaworldofdistributedcomputinginwhichthecloudhelpsseparatethephysicalmechanismsofsensing,storing,processing,communicatingandactinguponinformation.Somemechanismsarelocal,othersremote.Somemechanismsareobviouslycomputers,otherslookjustlikethings,andyetothersarepeople.Thispicturemultipliesthenumbersandtypesofagentsatlooseintheworld,butitisobviousthatallthedataflowsandinformationprocessingarestillentirelysupervenientonphysicalmechanisms.Butsomeofthemechanismsareoutofsightofthepeopleinvolvedinthedataflows,andsoitisquiteunderstandablethattheydistinguishthematerial,visiblethingsfromtheimmaterial,andsometimesinvisibledataflows.

Someofthedatawhichpeopleinteractwithcanbeconsidered“researchdata”,inthesensethatitiscollectedtoinformthedesignofproductsandservices;atthesametime,sometimesdata(bigorsmall)isitselfamajorpartofaproductorservice.Intheformercase,themainpeopleinteractingwithdataaredesigners;inthelattercase,itisenduserswhodomostoftheinteracting(thankstothedesigners).Sodataplaysmultiplerolesindesignresearch.Moreover,theproblemsofhumandatainteractionidentifiedbyMortieretal.areimportant,buttheyarenotinfactspecifictopersonaldata;theyapplyalsototheotherdataflows,includingthoseinvolvingIoTdata,andsocialcomputingdata.Thisbeingso,howcantheseproblemsbetackledbydesignersoffuturesystemsofpeople,thingsandcomputers?

4.AframeworkfordesignersWithanestablishedhistoryinthedevelopmentofcreativemethodstowardthegatheringofempiricaldata,designershavemadesignificantcontributionstohowquantitativeandqualitativedatasupportamoreuser-centreddesignofproductsandservices.Howevertheadventofmobileandubiquitouscomputingpresentsthedisciplinewithamorecomplexarrayofdataformsthataremediatedindifferentwaysandassuch,theydemandthatwethinkabouthowdesignersdesignarounddata.Inlookingforameansofdistinguishingbetweentheformsofdatathatdesignersarenowfacedwithengagingwith,theauthorsidentifiedanincreaseintheperformativityofdata.Fromtypesofstabledatathatremainimmutable,throughdatathatistransformedwiththenetworksthatitisassociatedwith,todatathatisbeginningtoproduceitsowndata,thereisacontinuuminwhichdatabeginstospeakforitself(Cox2014).PerformativityisacomplextermthatDewsburydescribesas“thegap,therupture,thespacingthatunfoldsthenextmomentallowingchangetohappen.”(2000),andtraditionallyperformativityisusedtoexplainthecapacityofspeechandgesturestoactandofferemergentstructures.ThetermisattributedtothelanguagephilosopherAustinwhoestablishedthatwordscanbeusednotonlytodescribesomething,butcanusedtodosomething.Hismostpoignantexampleofwhathecoinedas

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‘performativeutterances’beingwhenweusethewords“Ido”toinstantiateanaction(suchasmarriage)(Austin1962).

Acknowledgingthatdataisstartingto‘do’things,weturnedtotheablativecaseinLatinthatindicatesanagent,instrument,orsourcewithinarelationshipexpressedby‘by’,‘with’,or‘from’.Ifdesignersarehavingtoadapttohowtheyderiveknowledgethroughdata,theablativecasemightbestdescribehowthedatathattheyareworkingwithisincreasinginitsperformativequalities.Byreversingthetraditionalablativecaseinwhich‘by’isgivenagency,‘with’isco-producedand‘from’istaken,itispossibletoexpresstheshiftinpracticesthatdesignershavebeguntodevelopasdatamovesfrombeingsomethinglikeasourcetodesign‘from’,toacomplexandfluidsettingtodesign‘with’,andfinallytoaconditioninwhichdesignisproduced‘by’dataitself.

4.1DesignfromdataDesignfromdata:whensystemsaredesignedbypeople,wheretheyareinspiredbymeasurablefeaturesofhumans,computers,things,andtheircontexts.

Therearemanymethodsthatdesignersusetoelicitdatafromsocial,technicalandenvironmentalsettings:fromestablishedethnographicmethodsfromuserobservations(Abrams2000,Stempfle2002andKawulich2005)andinterviews(Bernard2000,Byrne2001,Rubin2005);tomoredesignerlymethodsincludingculturalprobes(Gaveretal1999),technologyprobes(Hutchinson2002)andContextualmapping(Stappersetal2005).

CriticisedbyNormanifsolelyusedatthebeginningofadesignprocess(2006),userandparticipantobservationshelpdesignersgatherdatafrompeopleinspecificsituations.From‘flyonthewall’approachestotheuseofvideo,stillphotographandnotetaking,thegatheringdatafromcontextsinwhichpeoplearecarryingouteverydaypracticesorusingprototypes,isafamiliarmethodfordesignerstounderstandsocialpractices.Similarly,theuseofstructured,semi-structuredandun-structuredinterviewsalsooffersavaluablemethodtogatherdataabouttheperceptions,behaviourandopinionsofpeoplewhoareengagedintheconsumption,useorinteractionwithparticularproductsandcontexts.Whilstparticipantobservationandinterviewsareextendedfromestablishedethnographicmethods,culturalprobesandcontextmappingaremoreuniquetodesignanduseartefactsandmaterialstogatherdata.Packsconsistingofvariouselementssuchasdiaries,disposablecameras,postcardsanddrawingmaterialsthataredistributedtoprojectparticipants,encouragethemtodescribetheirexperienceswithoutthepresenceofthedesignresearcher.Useofgraphics,metaphorsandpersonalisedtouchescansupportparticipantstoofferimaginativematerialtoinspirethedesignprocess.Inthedevelopmentoftechnologyprobes,Hutchinsonetal.acknowledgehow“probeswillchangethebehaviourofourusers”(2002)andsubsequentlydevelopedaprobethatusestechnologytofosteraco-adaptiverelationshipwiththeuserinwhichthedeviceprovokesandpromotesinteractionsfromwhichunderstandingsofuseandcontextcanbeelicited.Explicitlynotaprototype,technologyprobesstimulateuseoveraperiodoftime,andallowresearcherstoreflecton

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thisuseinordertogatherinformationabouttheusersaswellasinspireideasfornewtechnologies.Contextmapping,alsoadesigntechnique,usesaseriesofphasesthatbeginwiththecaptureofthedesigners’preconceptionsforasetting,followedbytheuseofavarietyofstimuli(includingquestionsandculturalprobes)tohelpparticipantsreflectonacircumstanceorsituation.Sessionsareusuallyrecordedtosupporttheidentificationofpatternsinlanguage,experienceandpractice.

Thevarietyofmethodsforgatheringdataisnotlimitedtothefourexamplesabovebutextendstoallprocessesinwhichdataisgathered‘from’settingsbeforebeinganalysedandusedtoinformsubsequentdesigndecisions.Throughthemulti-disciplinaryEquatorproject,agooddealwasestablishedabouttheappropriatewaysthatdatacanbegatheredandusedtoinformdesign.Hemmingsetal.listsevenstepstowarddesign:1.Planning;2.RecruitingParticipants;3.SelectingVolunteers;4.AssemblingDomesticProbes;5.DeployingDomesticProbes;6.RetrievingandAnalysingProbes,before7.SpeculativeDesign(2002).Thisorderofdatacaptureultimatelyendsinthestudio,wherethedesignercanlearnanddesign‘from’thematerials.

Figure1 TheHaggle-O-Tronwasdevelopedusingacombinationofdesignfromdatamethods

includingvideoethnographyandparticipantobservationthroughtheuseofatechnologyprobe.

AnexampleofhowtheauthorshavedevelopedaDesignFromDataapproachisintheirdevelopmentoftheHaggle-O-Tron(Speedetal2014).TheHaggle-O-TronisaninteractivekettlethatwasdevelopedforplacementwithinanOxfamsecondhandshoptoexplorehow

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haggling(apracticecurrentlyprohibitedinOxfamshops)mightbehelpfulinrevealingsecondhandgoods’financial,moral,social,andaestheticproperties.Visitorstotheshopwereinvitedtousethekettletohaggleoverthepriceofanarticlethattheywereinterestedinbuying.Amemberofthedesignteamwhowaslocatedintheshop’sbackroomandwasconnectedtotheHaggle-O-Tronviaawebcameraandmicrophone.This‘WizardofOz’techniqueallowedustosimulatethekettle’ssentience,inordertosustainarealistichaggle.Fromreviewingfootageandidentifyinginteractionsbackinthestudio,theresearchersgainedabetterunderstandingofbargainingtactics,theuseofincentivesandtheeffectivevocabularythatwouldsupportOxfam’swidercharitableprojects,whilstofferingthemaninsightintohowtheymightchangetheirin-storepolicies.

4.2DesignwithdataDesignwithdata:whensystemsaredesignedbypeople,wheretheytakeintoaccounttheflowsofdatathroughsystems,andtheneedtosustainandenhancehumanvalues.

Asthenetworksocietyhasdeveloped,ethnographyinturnhasdevelopedmeansofexpandingitspracticestoutilisesocialmedia,telecommunicationsandinternetcommunicationsinordertogatherdata.Virtualethnography(Hine2000),netnography(Kozinets2006),cyber-ethnography(Keeley-Browne2011)andonlineethnography(Wilson2002)allrefertoonlineresearchmethodsthathaveadaptedtraditionalethnographicmethodstostudyparticipantsthroughcomputer-mediatedsocialinteractions.Whilstthesemethodslargelygathermaterialandreport‘from’sourcesbeforeanalysis,easyaccesstoubiquitouscomputingtechnologiesisenablingresearcherstosustainalink‘with’aparticipantorcommunitytobetterunderstandhowdata-centricprototypes,productsandserviceshaveanimpactontheuser.Wedescribethisemergingresearchscenario,inwhichinformationcanflowinmorethanonedirection,asoneinwhichitispossibleto‘designwithdata’.

Theconstantconnectiontotheinternetbetweenproductssuchasmartphonesorservicessuchasenergythroughsmartmetersinhomes,istransformingtheindustryofdesign.Nolongeraredesignerssimplycontributingtostagesinavaluechainasaproductmovesfrommanufacture,packaging,distributiontoconsumption;designersareretainedtomediatethevalueofproductsandserviceswithinacomplexnetworkofsocialandenvironmentalconnections.CoinedbyNormannandRamirez(1994),theterm‘value-constellations’describestheeconomicsystemsthatemergedattheendofthe20thcenturyasglobalisationandnewtechnologiesinfluencedthewaythatvaluewassustained.Recognisingtheroleofco-createdvaluewithinnetworks,NormannandRamirezhighlightthat“successfulcompaniesconceiveofstrategyassystematicsocialinnovation:thecontinuousdesignandredesignofcomplexbusinesssystems”(1994).Withinavalue-constellation,thevalueofaserviceisconstantlymediatedaccordingtotheflowsofdatathatallowusersandstakeholderstosustainthevaluepropositionassociatedwithaproduct,serviceorexperience.Thesemoredynamicmodelsofvaluecreationandrelationrepresent

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adifferentopportunityfordesigntoretainarelationshipwithusersthroughouttheirengagementwithproducts(Speed&Maxwell2015).Theopportunityfordesignersto‘designwithdata’thatisderivedfromtheinteractionsofusersenablesadifferentunderstandingofhowthefeedbackfromusercommunitiesaffectsthevalueofaproductorservice.

Figure2 Fiveinternetconnectedtoiletrollholderswaitingfordeployment,andascreencaptureof

datastreamedtotheinternetannotatedwithreflectionsfromoneowner.

Anexampleofhowtheauthorsareinvolvedindesigningwithdataarisesinthedeploymentoffiveinternetconnectedtoiletrollholdersthatfedbackdatatotheirowners.Thedesignoftheflowofdatawasrelativelysimple:eachdeviceconcurrentlymeasuredthemass(andhencelength)ofremainingtoiletpaper,andstreamedthevaluestoadesignatedrecipient.

ThedesignsolutionwasdevelopedforanInternetofThingsresearchprojectthatprovidesaplatformforownersofconnecteddevicestolayclaimtothedatathattheyproduceandbegintoexplorewaysinwhichtotradewithit.CurrentbusinessmodelsforIoTdevicesinvolvethecustomerpurchasingadevicethatsupportsparticularnetworkfunctions,butoftenstreamsdatabacktothemanufacturerwhomaysellthedatatothirdparties,oruseittoinformtheirowneconomicstrategies.TheHubofAllThingsproject(www.hubofallthings.com)seekstoprovideaplatformforpeopletomanagetheuseoftheirowndataandinturnidentifyvaluefromitbyeitherchoosingtoprotectit,shareitorpotentiallysellit.

OriginallyidentifiedbytheresearchteamasarelativelyeasyInternetofThingsdevicetodesign(comparedtofridgesandotherdomesticappliances),thetoiletrollisatthecentreofhighlypersonalpracticesthattakeplacebehindlockeddoorsandexemplifiesthetypeofpersonaldatathatpeoplemaywanttomanage.Throughthegraphthatisfedtoapersonaldatastoreandvisibleinabrowser,itispossibletoclearlyidentifyeventsthatusesignificantamountsoftoiletpaperfromwhichitisfurtherpossibletoinferparticulartoiletactivities;seeFig.2.Uponfurtheranalysis,thegraphalsorevealedaseriesoflesslikelyevents

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includingcleaningupaftercats,therunningoutoftoiletpaper,extrahouseguests,andsomebodyhavingarunnynose.Theperformativenatureofthedataemergesasfamiliesbegintointerpretthedatatoinferdomesticpractices,andinonecaseidentifythepresenceofastrangerinthehouse,whilstafamilywereawayonholiday.

Designingwithdataacknowledgesthatdataisnotacoldresourcetobetakenbacktothelaborstudioforexamination,butaconditioninwhichdesignersshouldanticipatethedisruptivepotentialthatisproducedfromstreamsoflivedatafromnetworkedartefacts.Trust,privacy,identityandsecurityareconceptsthatashumans,wedeterminethevalueofwithincomplexsocialandmaterialpractices.Inorderfordesignerstounderstandthebreachesanddisruptionsinvolvedinthehumandatainteractionsbetweeninternetconnectedthings,wewillneedtodevelop‘designwithdata’methodsinordertounderstandthevalueconstellationsthatareproducedandco-producedtosupportbettermanagement.

4.3DesignbydataDesignbydata:whensystemsaredesignedbyothersystems,largelyautonomously,wherenewproductsandservicescanbesynthesisedviathedata-intensiveanalysisofexistingcombinationsofhumans,computers,things,andcontexts.

Thefinalareaisintheemergingprospectthatdataitself,supportedbyanalgorithm,willbecomeadesigner.Suchacircumstanceisnotsofaraway,accordingtoGartner,whopredict:“By2017,asignificantdisruptivedigitalbusinesswillbelaunchedthatwasconceivedbyacomputeralgorithm.”(Gartner2014)

Thescaleofdatathatisbeingproducedandco-producedthroughmachinetomachineandmachinetohuman/humantomachineinteractionshasproventobeexponential.Ithasbeenobservedthatapproximately90%ofallofthedataintheworldhasbeenproducedinthepast2years(Arthur2013);whetherthisisinfacttruenow,theexactproportionisperhapsirrelevant.Astheflowofdatamovesfromwebbasedapplications,throughmobiledevicestonetworkedobjects,thedatathatisproducedbecomestheprimaryassetwithwhichtosustainthevalueofproductsandservices.Iftheinformationthatisderivedfromthedataandreturnedtotheuserdoesnotdemonstrategoodvalue,thentheusermaydroptheproduct.Inordertoidentifyvaluableinformation,machinelearningisbeingusedacrossawidevarietyofdatabasestoidentifypatternsinordertoelicitnewinsights(Bandyopadhyay&Sen2011).Designbydatasuggeststhatasthesealgorithmsbecomefasterandbetteratidentifyingnewopportunitiestosustainoraddvaluetoproductsandservices,itwon’tbelongbeforedata-drivenobjectsbegintobecomedesignerswithinourlives.

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Figure3 TheThingTankprojectadoptsadesignbydataapproach.Camerasattachedtodomestic

objectsallowedhumanresearcherstoidentifyactivities,whilstdatafrominternetconnecteddevicesallowedmachinestolearnabouthumanactivity.Thiscombinationenabledtheresearcherstoidentifymorethanhumanactivitiesthatweredonewhilewaitingforthewatertoboil(fromakettle’sperspective).

Thecasestudythattheauthorshavecontributedtothatbestexemplifiesascenarioof‘designbydata’istheThingTankproject.Theprojectwasfundedtoexplorethepotentialforidentifyingnovelpatternsofusewithindatathatisstreamedthroughtheinteractionbetweenpeopleandthings,andthingsandthings.Throughanunderstandingofwhatdatacantellusabouthowweuseobjectsinpractice,theprojectpositedthatnewmodelsofusewouldemergeandreinvigoratetheroleofthingsandpeoplewithindesignandmanufacturing.Inthepast,manyInternetofThingsprojectshaveusedthenetworkconnectionofartefactstoidentifycostsavingandprocessefficiencies(e.g.,vehiclemanufacturers),ortotrackgoodswithinlargenetworks(e.g.,logisticscompanies),ortomonitorthehealthandsafetyofsystems(e.g.,aircraftmanufacturers).Suchprojectslookforregularpatternswithindatasetswhichsuggestefficienciesthatwillreinforcetheidentityofaproductorservicebymakingitsfunctioneasiertouseormoreeconomical.Bycontrast,theThingTankprojectproposedthatlookingforanomaliesandoutliersindatasetscouldsuggestmoreradicaldesignopportunities.Duringstudies,theresearchteamdevelopednon-anthropocentricmethodsbygatheringandstreamingdatafrombothmaterialobjectsandhumansthatwereinvolvedinadomesticrelationship,tobetterunderstandhowmachinescouldidentifypracticesthatwentunidentifiedbyhumanresearchers(Giaccardietal2016).

Althoughthemajorityofususeproductsasintended,manyofusalsoinventnovelusagesofobjectsbyadaptingorusingthemforunintendedpurposes.Byscanninglargedatasetsforevidenceofmis-useandthenusingthemtobuildnewassemblages,theThingTankproject

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proposesthatalgorithmsmayexploitdatatodesignthingsthathumandesignerscouldhaveneverhaveconceived.

5.ReflectionsandImplicationsCollectively,wetermthesethreeclassesofdesigningfrom,withandbydataasthe“AblativeFramework”fordesigninformatics,referencingtheablativegrammaticalcaseinLatin,whichisusedtocover“by,withorfrom”.Theflowofdata,andthegenerationofdifferingformsofvalue,arethecentralconcernsandallowdesignerstoreconfigureexistingpracticesandmethodstobetterunderstandtheincreasingperformativityofdata.Theframeworkseesdesignfromdataasestablishedmethodsfordesigners,anddesignbydataasstillhighlyemergent;whilstdesignwithdataistheimportantspaceofenquirythatrequiresurgentresearchtoaddressthefullextentofHumanDataInteractions.

TheFrameworkaimstoofferameansoforganisingbothexistingmethodsbutalsoofanticipatingemergingmethodsthatrecognisetheincreasingperformativequalitiesofdata.TheFrameworkisplacedwithinanetworksocietyinwhichdesignersareworkingalongsideawiderangeofdisciplinestomediatevaluewithinaconstellationofstakeholdersincludingalgorithms.TheFrameworkidentifiesdifferentrelationshipsbetweendesignersanddata,andhelpsusseewhentheuseofestablishedethnographicanddesignerlymethodsforgatheringdatafromisrequired,orwhenthesustainedflowsofdatarequireadesignwithdata.TheThingTankexampleinfactdemonstratesthisneatly:thedesignerspursuedtraditionaldesignmethods,andthenconstructedflowsofdatafromdevicesembeddedinusers’practicesandvalues,andthenengagedmachinelearningtoidentifyoutliers,whichpointstowardstheincreasingautomationofnewproductdesign.Sotheprojectinvolvedallthreerelationsbetweendesignanddata;theFrameworkdoesnotinstantiateahierarchyforthethreerelations,andacknowledgestheimportanceandinteractionofallthreewithindesignresearch.

Usesofthethreecasescanbeunderstoodintermsoftheneedforsomedesignprojectsthatdepartfromthestandarddoublediamondofdesign,withitspipelineoffourstages:discover,define,developanddeliver.Suchanapproachtypicallyidentifiesthebehavioursandconventionsthathavetobeobserved,andfindswaysofsustainingthem.Withtheadventofdesigningalongsidedata,thereislimitedchancetofreezethediscoveranddefinestages,becausedatawillcontinuetobereceivedfromusersandcommunitiesthatadjustthevaluepropositionoftheproductorservicethathasbeendelivered.

Designisadjustingfromprovidingservicesthataddvaluealongthetraditionalvaluechain,towardsplayinganactiveroleinthemediationofvaluewithinaconstellationinwhichdataprovidesfeedback,oreventakescontrol.Frameworkssuchastheoneproposedhereprovidetoolswhichhelpusunderstandwhichmethodstoadopt,andwhen.Someofthosetoolsshouldbeverysimple,takingtheformofchecklistsforpractitionersthatrespondtothefollowingquestions:

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1. Incontextsinwhichhumans,computersandartefactsareincloseinteraction,howcandesignersidentifymeasurablefeaturesfromwhichdatacanbeelicitedtobetterunderstandthevaluesinplay,andhowcantheydesigninterventionstocapturedatainamannerthatissensitivetohumanvalues?

2. Incontextsinwhichdataisflowinginsuchawaythatitisperformative,informingandaffectingthebehaviorofhumansandartefacts,howcanthedesignteamdevelopsystemsthatcapturetheexistingflows,andofferinterventionsthatsupportandenhancehumanvalues?

3. Incontextsinwhichsystemsaredesignedbyothersystems,howcandesignersmediatethedevelopmentofproductsandservicesthataresynthesisedbydataprocesses,toensurethatthevaluesofthesystemsarecommensuratewiththevaluesofthehumanandmorethanhumanparticipants?

Infuturework,weaimtoexercisetheseprinciplesandmakethembroadlyavailablefordesignresearch.

1. Acknowledgements:Designresearchforthispaperoriginatedfromthefollowinggrants:TheInternetofSecondhandThingsprojectfundedbyanEPSRCgrant(EP/K012819/1)andOxfamUK;TheHubofAllThingsprojectfundedbyanEPSRCgrant(EP/K039911/1);andtheThingTankprojectfundedbytheSkoltechFoundation,Russia.Thanksgotothemanyparticipantswhosupportedtheresearch,andwearegratefultoourreviewersfortheirconstructivesuggestionsforimprovingthepaper.

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AbouttheAuthors:

Chris Speed is Professor of Design Informatics within EdinburghCollege of Art, University of Edinburgh. Chris is Co-Director of theDesign Informatics Research Centre that is home to researchersworking across interaction design, temporal design, anthropology,softwareengineeringandcryptocurrencies.

Jon Oberlander is Professor of Epistemics within the School ofInformatics,UniversityofEdinburgh.Heworksongettingcomputers

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to talk like individual people, so he studies how people expressthemselves and develops systems that can adapt themselves topeople.