dr. alissa antle
DESCRIPTION
Dr. Alissa Antle. Concretizing Ideas Transforming theoretically derived ideas to concrete features in a research prototype requires iterative design. DESIGN. THEORY Physical experiences of balance concepts of balance. Interface. DESIGN Interaction. PROTOTYPE Social Justice: - PowerPoint PPT PresentationTRANSCRIPT
![Page 1: Dr. Alissa Antle](https://reader035.vdocuments.site/reader035/viewer/2022081507/56815c46550346895dca4658/html5/thumbnails/1.jpg)
Dr. Alissa Antle
![Page 2: Dr. Alissa Antle](https://reader035.vdocuments.site/reader035/viewer/2022081507/56815c46550346895dca4658/html5/thumbnails/2.jpg)
Concretizing IdeasTransforming theoretically derived ideas to concrete features in a research prototype requires iterative design.
Interface
DESIGNInteraction
THEORYPhysical experiences of balance concepts of balance
PROTOTYPE Social Justice: balance in food production
DESIGN
![Page 3: Dr. Alissa Antle](https://reader035.vdocuments.site/reader035/viewer/2022081507/56815c46550346895dca4658/html5/thumbnails/3.jpg)
Experimental ResearchPrototype is a research instrument that supports investigation of the effect of the concretized theory on human interaction.
![Page 4: Dr. Alissa Antle](https://reader035.vdocuments.site/reader035/viewer/2022081507/56815c46550346895dca4658/html5/thumbnails/4.jpg)
Design Research Combines design through research with experimental methodologies to produce two forms of knowledge.
• Science -- Search for evidence: Does this concretized idea benefit human use of some form of computation?
• Design -- Search for guidance: How do you get the idea into the computation?
![Page 5: Dr. Alissa Antle](https://reader035.vdocuments.site/reader035/viewer/2022081507/56815c46550346895dca4658/html5/thumbnails/5.jpg)
ACM ConferencesSupport publication of both forms of knowledge creation.
Tangible, Embedded & Embodied Interaction (TEI 10)www.tei-conf.org/10
Designing Interactive Systems (DIS 10)www.dis2010.org
![Page 6: Dr. Alissa Antle](https://reader035.vdocuments.site/reader035/viewer/2022081507/56815c46550346895dca4658/html5/thumbnails/6.jpg)
Dr. Ron Wakkary
![Page 7: Dr. Alissa Antle](https://reader035.vdocuments.site/reader035/viewer/2022081507/56815c46550346895dca4658/html5/thumbnails/7.jpg)
![Page 8: Dr. Alissa Antle](https://reader035.vdocuments.site/reader035/viewer/2022081507/56815c46550346895dca4658/html5/thumbnails/8.jpg)
![Page 9: Dr. Alissa Antle](https://reader035.vdocuments.site/reader035/viewer/2022081507/56815c46550346895dca4658/html5/thumbnails/9.jpg)
![Page 10: Dr. Alissa Antle](https://reader035.vdocuments.site/reader035/viewer/2022081507/56815c46550346895dca4658/html5/thumbnails/10.jpg)
http://www.chi2010.org
![Page 11: Dr. Alissa Antle](https://reader035.vdocuments.site/reader035/viewer/2022081507/56815c46550346895dca4658/html5/thumbnails/11.jpg)
Dr. Halil Erhan
![Page 12: Dr. Alissa Antle](https://reader035.vdocuments.site/reader035/viewer/2022081507/56815c46550346895dca4658/html5/thumbnails/12.jpg)
Idea of Design (?)• Herbert A. Simon: …devising courses of action aimed at changing existing
situations into preferred ones
• J. Christopher Jones: …initiating change in man-made things
• C. Alexander: …the process of inventing physical things which display new physical order, organization, form, in response to function
• Horst Rittel: …structuring argumentation to solve “wicked” problems
• Donald Schön: …a reflective conversation with the materials of a design situation
• Pelle Ehn: ...a democratic and participatory process
• J. Rasmussen and K. Vicente: …creating complex sociotechnical systems that help workers adapt to the changing and uncertain demands of their job
• W. Visser: …construction of representations
Ed. Morgolin and Buchanan (1996)
![Page 13: Dr. Alissa Antle](https://reader035.vdocuments.site/reader035/viewer/2022081507/56815c46550346895dca4658/html5/thumbnails/13.jpg)
Computational Design:…tackles ‘design’ as computable ‘problems’
Example: Transition from higher- to lower-levels with GMEA
Goal 1
Objective 1
Design Requirement 1
Design Requirement 2
Design Requirement 3
Objective 2
Mission statement
Goal 2 Goal 3
Objective 3 Objective 4
Goal 4
Lower-level
Higher-levelResolution Activities
OrganizationalStructure
OccupancyScheduleBudgetSite etc.
Understanding ‘cognition’ and ‘activities’ during design
Modeling ‘design’ acts
Developing frameworks and building tools to support the process
![Page 14: Dr. Alissa Antle](https://reader035.vdocuments.site/reader035/viewer/2022081507/56815c46550346895dca4658/html5/thumbnails/14.jpg)
Information refinement is not strictly hierarchical
MEA needs to be extended to allow for cycles: one means can satisfy different ends
Generalized MEA (GMEA) captures this process
Hierarchical Model Proposed Model
mission
goals
objectives
concepts
(a)
level 1
level n
level 2
level 3
level ...
(b)
RaBBiT: Modeling Design Decisions>Design Decision Making (DPS)“…problem solving begins with creating a problem formulation”(Simon, 1998)>Causality and Dependencies>[Generalized] Means and Ends Analysis
![Page 15: Dr. Alissa Antle](https://reader035.vdocuments.site/reader035/viewer/2022081507/56815c46550346895dca4658/html5/thumbnails/15.jpg)
Validate and Verify…Cognitive models, ‘design’ framework, tool, users…
Tutorial
Generic Tutorial
Domain-Specific Tutorial
Short-ProblemPediatric Clinic Requirements
Questionnaire
UI Satisfaction; Usefulness and Ease of Use; System
Usability; After Scenario; andHeuristics
Analysis and Assessment Findings
Prototype tool Experimental Process
![Page 16: Dr. Alissa Antle](https://reader035.vdocuments.site/reader035/viewer/2022081507/56815c46550346895dca4658/html5/thumbnails/16.jpg)
Conferences