Augmented reality uses in educational research projects
The “Falcones Project”a case study applying technology in the Humanities
framework at high school level.
Isidro NavarroETSAB, Universidad Politécnica de Cataluña Barcelona Tech
Antonio GalindoLa Salle Virgen del Mar, Almería
David FonsecaArquitectura La Salle, Universitat Ramon Llull
The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
INDEX• AUGMENTED REALITY CONCEPT• FIELDS OF IMPLEMENTATION IN EDUCATION• CASE STUDIES AND APPLICATIONS• ‘FALCONES PROJECT’
– METHOD– PHASES OF THE PROJECT– TECHONOLOGICAL IMPLEMENTATION– CONTENT CREATION– RESULTS– CONCLUSIONS
• MEDIA IMPACT
The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
Augmented RealityCONCEPTAugmented reality is a combination of reality and virtual information in real time.
VIDEO
Shaw Wood Primary School en Doncaster, UK
VIDEO
Baudartius College en Zutphen, Holanda
The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
ANATOMYAnatomy lessons with projected 3D models using markersThe students can view the human organs on their own bodies.
VIDEOColegio Alfrink de Atlanta
The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
SCIENCEScience lessons with AR-books with multimedia contents
VIDEO
VIDEO
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The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
GRAPHICSStudents of Degree of Architecture of La Salle include QR codes into a presentation using non-common formats to explore the possibilities of Augmented Reality.
The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
HISTORYAugmented Reality applications based on geo-location for historical heritage routes.• The students can create geo-located contents using the AR technology for mobile
devices to visit the ancient city of Tarragona.• Some of these routes lets students learn about historical and singular buildings,
monuments, heritage and public sculptures and more sights from their city.
The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
ARCHITECTURE & BUILDING ENGINEERING
ENERGY EFICIENCY ANALYSIS
GEO-LOCATIONBUILDING DESCRIPTION
REPRESENTATION
The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
APPLICATIONS FOR 3D GRAPHICS
BIBLIOTECA ETSAB ARMODELOS 3D
ETSAB AR
VIDEO VIDEO
Visualization of 3D models using AR Apps for a better spatial comprehension
The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
APPLICATIONS FOR 3D GRAPHICSBuilding process visualization and urban analysis
LAYARAR Edificacio
VIDEO VIDEO
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The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
‘FALCONES PROJECT’Students from La Salle Virgen del Mar of Almeria have included AR contents to the cover of the Best-Seller ‘La Reina Descalza’ written by Ildefonso Falcones.The projects has been developed with the image recognition technology.
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The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
METHOD5 students - AR contents7 students - multimedia content and the documentation2 teachers
The students worked in two groups separated in the areas of technology and documentation to generate the audiovisual and digital content designed for the cover of the book
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The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
PHASES OF THE PROJECT1. Explanation of the protocols for working with RA2. Selection of physical work on which to deploy the experience:
the cover of the book ‘La Reina descalza’3. Development of the contents :
– Biography of the writer Ildefonso Falcones.– History of the gypsies in Spain, affecting the Great Raid of
1751. – Slavery in Spain during the 18th century. – Tobacco in the 18th century. – The city of Seville in 1750.– The Coliseum of the Prince in the 18th century.
4. The presentation of the content with AR techonology
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The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
TECHNOLOGICAL IMPLEMENTATIONThe training of students in the creation of content with RA using free software for ‘image recognition’.
The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
TECHNOLOGICAL IMPLEMENTATIONDescription of the subjects related to the book using the online PREZI software
The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
TECHNOLOGICAL IMPLEMENTATIONCreation of the sequence of digital images that will show on the cover of a book with AR when it is captured with a mobile device with a camera.
The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
TECHNOLOGICAL IMPLEMENTATIONFor the final presentation it is necessary to download the application ‘La Salle AR’
The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
CONTENT CREATIONFor the creation of contents the students need to follow the next steps:1. Creation of the image ‘TRIGGERS’2. Upload the contents as ‘OVERLAYS’3. Generate a new ‘CHANNEL’4. Combine TRIGGERS and OVERLAYS in ‘AURAS’ to create ‘ACTIONS’
TRIGGER OVERLAY ACTION
The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
RESULTSBLA (Bipolar Laddering ) method :• Positive common elements
– the use and explanation of the AR technology• Mention Index: 100%, Average score: 9.67
– the help/support of the faculty• Mention Index: 100%, Average score: 9.00
• Negative common elements– the lack of time to practice with this technology
• Mention Index: 100%, Average score: 3,67– insufficient publicity given to the project
• Mention Index: 66,5%, Average score: 3,50
The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
CONCLUSIONS• high degree of involvement, motivation and satisfaction of
students in the use and development of content for viewing through the RA
• working on a high profile piece of literature and having the support of the author in the official presentation of the book on the one hand led to an increase in students' motivation
• there was a general perception of a lack of a greater impact of the exercise, associated directly with the impact of the work
The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
MEDIA IMPACT
The ‘Project Falcones’I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
Thank youIsidro Navarro, ETSAB, Universidad Politécnica de Cataluña Barcelona TechAntonio Galindo, La Salle Virgen del Mar, AlmeríaDavid Fonseca, Arquitectura La Salle, Universitat Ramon Llull