Download - Tantangan anak muda Indonesia
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Perancangan kegiatan pendampingan
Kresnayana YahyaEmail: [email protected]: http://www.kresnayana.com
Menjadi pendampingsiswa dan pengarah karir
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Mau kemana anak muda Indonesia
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Art and technology
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Peran sekolah dalam pengembangandiri seorang anak muda
• Apa yang diperlukan seorang siswa?• Motivasi dan Orientasi hidup• Pendampingan dan pemandu arah hidup• Menemukan teman bicara soal soal kehidupan• Eksplorasi bakat minat ( talent management)• Menumbuhkan semangat untuk berkarya• Menggerakkan VAK ( Visual auditory dan
Kinesthetic)
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Indonesia : Young population
pengembangan leadership siswa 8Sumber: http://www.economist.com/blogs/dailychart?page=1&fsrc=scn/fb/wl/bl/dailychartjan10 (20101120_WOC951)
Indonesia
Indonesia demographic structure
Productive age group 15-64 year covers 66 % or 165 milion
Children below 15 years : 70 milion
66%
28%
6%
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2010PDB ~ US$ 700 MilyarPendapatan/kap US$ 3,000 (2010)Terbesar ke-17 besar dunia
2025PDB: 3,8 – 4,5 TrilyunUS$Pendapatan/kap:13.000 – 16.100 US$Terbesar ke-12 duniaProyeksi KEN Pendapatan/kapita ~US$ 14,900 (high income country)
2045PDB ~US$ 16.6 TrilyunPrediksi Pendapatan/kapita ~US$ 46,900Diprediksi menjadi terbesar ke-7 atau ke-8 dunia*)
“Mengangkat Indonesia menjadinegara maju dan merupakankekuatan 12 besar dunia di tahun2025 dan 8 besar dunia padatahun 2045 melalui pertumbuhanekonomi tinggi yang inklusif danberkelanjutan”
(Sumber: Master PlanPercepatan dan Perluasan
Pembangunan EkonomiIndonesia 2011– 2025 )
100 tahun kemerdekaan
Pencapaian Visi 2025 dan 2045 memerlukan penyiapan generasi yang mampu berperan aktif dalamkegiatan pembangunan. Dan harus dimulai sekarang dan generasi sekarang (PAUD)
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Challenges & Issues Facing the Global Economy
New Global Middle ClassDemographic Imbalance
Consequences of Climate ChangeNature ‘s Extremes
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Indonesia Malaysia Philippines Singapore Thailand Vietnam
Private msgs on SN sites
71%
Email 92% Email 90% Email 96% Email 85% News 90%
Public comments on SN sites
61%
Private msgs on SN sites
83%
Private msgs on SN sites
83%
News 86% News 79% Search 81%
Browsing people’s profiles
59%
News 82%
Wall posts, status
update, grp msgs
via SN sites 81%
Search 81%
Private msgs via SN sites
74%
IM 68%
Updating SN profile
56%
Search 79% News 79% IM 70%
Private msgs via SN sites
74%
Gaming online 52%
Email 51% IM 75% IM 78%
Private msgs on SN sites
67%
Sharing content
69%
Streaming audio 47%
ASEAN’s Top 5 Online Activities(Conducted on at Least a Weekly Basis)
MEGATREND2 Technology Dominated,
Anywhere, Anytime
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IndonesiaSocial Networks
Fanatics
MalaysiaInformation Jones
PhilippinesOnline Share Bears
SingaporeThe Info &
Confidentials
ThailandNews Radar &
Gossip Girls
VietnamOnline Whiz Kids
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Bruneipre-3G
Cambodia4G on trail
Indonesia3G+
LaosPre 4G
Malaysiapre 4G
Myanmar2G
Philippines4G
Singapore4G
Thailandpre-3G
Vietnam3G
has over
Of that population comes
from ASEAN
600 million user
1/6Indonesia 40.4 M
Philippines 26.7 M
Thailand 12.4 M
Malaysia 11.7 M
Singapore 2.6 M
Vietnam2.5 M
Cambodia 401 K
Brunei 221 K
Lao PDR96.5 K
Source: ASEAN 100 Leadership Forum
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MEGATREND3 Rising ASEAN
Middle ClassWorld’s Middle Class Trend
Middle Class in ASEAN
Indonesia150 M
Philippines48 M
Thai40 M
Vietnam34 M Malay
sia28 M
In 2015, ASEAN will have over 300 million individuals with
middle income, which will likelyincrease to 360 million in
2020
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The Rise of ASEAN Middle ClassEconomic Growth Engine
Educated
Unique Life Style and Taste
Technology Oriented
Environmental Conscious
Spending than Saving
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New Definition of Luxury
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1 Brand Name
2 Unique Taste & Style
4 Healthy Life
3 Environmental Friendly5 Spiritual
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Gross National IncomeGNI per Capita
Source: World Bank (2010)
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2000 2015 2030 2045 2060
MEGATREND4World’s
Aging Society
Indonesia (29%)Myanmar (28%)
Philippines (19%)
Malaysia (24%)Cambodia (25%)Brunei, Laos (26%)
Thailand (34%)
Vietnam (35%)
Singapore (40%)
PROPORTION OF ELDERLIES IN ASEAN MEMBER COUNTRIES
%
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MEGATREND5 Power of
Women
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Better EducationBetter OpportunityBetter JobFinancial IndependentMaternity GuiltMarriage is an Option
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The Grant Thornton International 2011
Women Executive
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Master Card Worldwide Index of Women’s Advancement 2012
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ASEAN KIDS’ DREAM CAREERS
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Teacher Doctor/Physician Pilot Flight
Attendant Artist
Doctor/ Physician Pilot Police Lawyer Teacher
Doctor/Physician Teacher Lawyer Chef Business
Person Vet
Doctor/ Physician Dentist Nurse Business
Person Marketer
Tourist Guide Teacher International Firm Employee Banker Business
Person
Business / Finance Tourism ICT Scientist Engineer
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22Source: Central Intelligence Agency, The World Fact Book (2009)
ASEAN Heterogeneity EthnicityVarious Cultural Backgrounds &
Languages
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Tantangan narkoba
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Vertical Farming
Advantages
• Year-round crop production• No weather-related crop failure• No agricultural runoff• Allowance for ecosystem restoration• No use of pesticides, herbicides, or
fertilizers• Us of 70-95 % less water• Greatly reduced food miles• More control of food safety and security• New employment opportunities• Purification of grey water to drinking water• Animal feed from postharvest plant • materials
Sources: Dickson Despommier
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Tantangan generasimuda
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Technology’s Growing Role in Marketing to and Serving Customers: Pyramid Model
Company
Employees Customers
Internal Marketing
Interactive Marketing
External Marketing
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Enterprise : A business that requires efforts to achieve.
���� : A thousands years old Chinese Character says:
“Enterprise Begins with People and Ends with People.”
People Development
Self Disciplining
Self Learning
Self Managing
Self Sublimation
Self Awareness
Team Members
Managers
Executives
Leaders
Angels
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Exotic experience
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Inventive thinking
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Keragaman orientasi
• Science Technology• Art and Design• IT and Multimedia• Humanity and Psychology• Natural sciences : agri – Agro – Aqua
culture• Techno preneur : technical – technology• Business and Services• Environt and Global warming
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Kemandirian dan kebebasan
• Setiap anak harus menemukan arah, minatdan identitas dirinya
• Komponen kemandirian yang tinggi• Membebaskan dari dominasi siapa saja• Kematangan bertindak dan mengambil
keputusan
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Talent management
• Makin banyak pekerjaan dikembangkandari hoby, minat dan orientasi kultural : seni– karawitan – dalang
• Bakat UTEK UTEK : teknik , software, multimedia, web design,
• Bakat omong: pengacara, komunikator, presenter, broadcaster, guru, komentator
• Performing : motivator – sport – dancer -artist
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Apa peran pengajar?
• Mendesign proses pembelajaran• Membuat siswa BELAJAR• Menemukan kesempatan siswa mendapatkan
Pengalaman yang memberi Inspirasi• Berubah – bergairah – makin mau maju dan
makiin ingin tahu
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Apa peran pendidik?
• Menyiapkan proses perubahan perilakubertujuan
• Membangun semangat siswa untuk mandiridan mampu menentukan pilihan perilaku
• Berpikir mandiri dan membuat keputusanuntuk dirinya sendiri secara bertahapberkelanjutan
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Apa peran pendamping?
• Merancang proses keterbukaan berkomunikasi• Menjadi teman – mitra menemukan talent• Menjadi teman bicara dan menemukan arah
dan bakat• Menjadi pemberdaya kemandirian anak• Menjadi ‘tokoh” panutan• Menjadi teman menemukan arah masa depan
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Apa tugas pendampingan siswa
• Menemukan arah dan melakukan eksplorasiperubahan dan identitas diri
• Membangun jati diri ( self concept ) setiapanak secara unik melalui proses identifikasi
• Menyadarkan potensi diri dan tantanganhidup serta kemauan untuk ber -proses
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Recap
Our Self-Concept
Self-Esteem Self-Image
Our Self-Concept is made up of our self-esteem and our self-image
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Influences to Self-Concept
Self-Concept
Age
Appearance
Gender
CultureEmotional Maturity
Education
Relationships
Sexual Orientation
Life Experiences
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Self concept
Self image Self esteem Ideal self
How we see ourselves
Value we put on ourselves
How we would like to be
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Factors contributing to
self image
Reactions of others = looking glass self (Cooley 1902)
Social comparisons
Group membership
Copy and complete this diagram explaining what is meant by each of the factors:-
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Self-esteem = evaluative part of self image
Ideal self = sort of person you would like to be
Distance between self image and ideal self is crucial to determine self-esteem.
High self esteemClose to
Ideal self Self-image
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Long way away from
Ideal self Self-image
Low self-esteem
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Self esteem
Intellectual achievement – how capable child feels in relation to schoolwork
Appearance how happy child is with way they look
Athletic competence –how competent child feels in physical skills, sport & games
Behaviour –extent to which child feels they behave appropriately
Interpersonal relationships –how well accepted child feels by others
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Relationship between perception of past selves and current self-esteem.
Attitude to past self
Did like Did not like
Psychological distance person feels between past self and current self
Close Distant Close Distant
Self-esteem of person
Higher Lower Lower Higher
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STUDY AND LEARNING PROCESS
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PERSONALITY DEVELOPMENT
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Who am IWho are you….really?
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17 good things to say to your kids
1. I’m proud of you.2. You really worked hard.
(Be specific)3. We all make mistakes.4. That’s all right.5. Thanks for helping.6. I think you can be trusted
to handle this!
7. Super work!8. You’re right.9. I love you.10. Great try.11. How thoughtful.12. You figured that out.13. I have faith in you.14. You brighten my day!15. Outstanding!16. Thanks for being honest.
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How to Build Self-Confidence in Your Child
Give your Child the Time and Space they Need
1. Let your child learn from their mistakes.2. Provide them with help if they need it.3. Be proud if they have achieved their goal
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Known to Not KnownSelf to Self
Known to Others
Not Knownto Others
Johari Window
Open Self
Blind Self
HiddenSelf
UnknownSelf
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Education For Life
Develop complete and integrative human beings who make a better and wiser world.
Remove boundaries between cognitive, emotional, physical and spiritual intelligence.
Learning - The Treasure Within (UNESCO)
• Learning To Know
• Learning To Do
• Learning To Live Together
• Learning To Be
MostEducationalModels
FutureEducation
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•BelajaruntukHIDUP
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Belajar untuk Hidup
Belajar untuk berkarya
Belajar untuk melayani
Belajar untuk berprestasi
Belajar untuk memuliakan Tuhan
Belajar untuk mandiri
Belajar untuk berperan dalam peradaban
Pengembangan pendidikan Skenario realistik : penyediaan tenaga
Kompeten
Skenario Idealistik :Pengembangan
Intelektual
Skenario pragmatis : Kesiapan kerja
dan pengembangan diri berkelanjutan
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Apa yang perlu dibangun dalam diriseorang anak
• Rasa percaya diri• Rasa optimist, bisa melakukan secara mandiri• Membangun keyakinan• Keberanian terbuka dan percaya pada ilmu
pengetahuan• Adanya keyakinan dalam hidup• Sadar kekuatan dan kemampuan• Kenyataan belajar dalam suatu masyarakat
plural, dinamis, berubah dan globalschool for life 61
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Tantangan kerja masa depan
• Pekerjaan makin Knowledge base• Kekuatan utama :Karakter• Landasan modal utama: Kreativitas• Kemampuan utama : search and develop
Information into Knowledge• Communication skills• Leadership• Spiritual Life yang realistik dan akrab
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Sasaran akhir Pembelajaran
• Terbentuknya manusia ber Karakter• Terbangunnya ketahanan MORAL• Hadirnya pembelajar MANDIRI, Entrepreneur
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Apa pembelajaran itu?
• Pengembangan diri• Dalam wujud : knowledge development• Terjadi perubahan sikap , perilaku, semangat• Kemauan berinteraksi dengan Informasi,
Experience• Melakukan Integrasi dengan realita dan
pengetahuan awal untuk tujuan pemutakhiran
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Sumber belajar
• BUKAN guru, BUKAN sekolah• Alam, Perilaku, Pengalaman orang, Science Tech,
Knowledge centers• GOOGLE• Journals, Scientific , Data Mining• Global Warming, Climate Change , Sustainable
development• WEB, Internet, Virtual• Dunia Usaha. Jejaring Sosial dan SMART network• REALITA
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The ‘New’ Teacher?
• ‘unlearn’• collaboration in the time of competition• find ways to cater to individual learning
habits and strategies as never before.• Exchange ideas with creative and
relevant problems -solutions
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The ‘New’ Teacher
• helps learners construct knowledge for themselves
• encourages multiple perspectives• uses multiple ICT tools rather than only the
printed text• promotes creative and innovative thinking
over memorisation
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The New “parents”
• Siapa lebih di dengar remaja?• Ortu atau “teman”• Apa yang paling penting : sekolah atau “fun”• Mana lebih utama “ hidup” atau “lulus”• Apa yang berkesan ; “gaul “ atau “ nurut”• Social life lebih dominan dari pada Family life.
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Apa yang penting
• Terbangunnya semangat belajar mandiri• Kemampuan menentukan arah kehidupan
sendiri, mandiri dan sesuai talenta• Bukan angka, juara atau ranking tapi VALUE• Strong Motivation for LIFE• Jangan ribut dan sibuk dengan persoalan lulus
tidak lulus• Belajar untuk HIDUP jauh lebih utama
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Membangun kesiapan untuk belajarglobal
• Kuat motivasi belajar bahasa• Punya kesiapan untuk hidup multi kultural• Siap belajar , hidup dan kerja dengan orientasi
berprestasi• Punya semangat dan motivasi mencapai yang
terbaik dalam kehidupan• Punya kesiapan bersaing , kerja team dan
dalam time pressure
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Comprehensive Approach
Curriculum What we teach
Instruction How we teach
Environment Learning context_____________________________________
Student Improved Student Outcome
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Mengapa Karakter menentukan?
• Be careful of your thoughts, for your thoughts become your words.
• Be careful of your words, for your words become your deeds.
• Be careful of your deeds, for your deeds become habits.
• Be careful of your habits, for your habits become your character.
• Be careful of your character, for your character becomes your destiny.
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Trustworthiness
Respect Responsibility
Fairness Caring
Citizenship
The Six Pillars of Character
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Character Development
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Performance Measures Should Help Us Decide:
Are We Doing Things Right?(How?)
Are We Doing The Right Things?(What?)
Input Process Output Outcome
Input: Resources, including budget and workforceProcess: Activities, efforts, workflowOutput: Products and services producedOutcome: Results, accomplishments, impacts
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engage
empower
extend
embed
enhanceenrich
exchangee-learning?
enthuse
entertain
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EmpowerPupils take control of learning
Use ICT to research and manage own
learning
ICT and Learning
Passive Activepupil engagement
lear
ning
Deep
Sh
allo
w
ExchangeExchange OHPs
for data projectors,
using whiteboards as
projection screens
Enrichwhiteboards used interactively and with wider range
of teaching resources and methodologies
Edutainment?Computer assisted learning?
Content based software?Computer games?
?? ExtendSignificantly alter
the way that teaching and learning takes place using ICT
EnhanceDeeper learning
though the use of ICT based teaching
and learning resources
Knowledge
Comprehension
Application
Analysis
Synthesis
Evaluation
Where is embedded?
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Games and brain : Interactive, innovative and quick response
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SELF DEVELOPMENT
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Question?
• What is the difference between the words:
INSTRUCT
CONSTRUCT
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Research results: core behavioral traits define the high achiever and the leader
SELF - CONFIDENCE
MENTAL -TOUGHNESS
CONCEPTUAL THINKING
AMBITION TO ACHIEVE
The Winslow Research Institute
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Social LearningSocial community
Home
Friendster
Tagged
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EnvirontmentalLearning
Global warming
Climate Change
Food security
Energy
Water
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Entrepreneurial
LearningRisk taking
Idea Generation
Leadership
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• reading • writing• arithmetic • responsibility
4 R
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Motivasi guru untuk profesional
• Mau belajar dan berkembang atas inisiatif sendiri• Makin kompeten dalam mengenali kebutuhan siswa
belajar• Meningkatkan kemampuan menjadi facilitator,
motivator dan designer proses belajar• Improve dan update melalui tersedianya beragam
hasil, kajian dan software yang tersedia
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Inisiatif untuk maju dari diri sendiri
• Berhimpunlah, ber asosiasi lah dan majukan diri sendiridengan ber inisiatif
• Berprestasilah , mulailah mengembangkan diri dengankeyakinan peran guru makin penting, profesional dan perlumaju
• Isilah semua web dengan bahan belajar, panduan belajar dantestimoni hasil pembelajaran
• Kembangkan pola pikir baru, jadilah advisor terbaik untuksoftware developer
• Pandulah pengembang bahan belajar dengan content, paedagogy dan androgogy
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A fewmore
What are the top ten things I need to know?Where can I get more detail?
What can I re-use? Who can I talk to?
Even more Still
More MoreLessons More
Lessons LessonsLearned
kresnayana yahya 2012
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“c” change in classified
Thank You
Action
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Our Roles
ØWe are not policeØWe are not technology pushersØWe are not mere trainers
ØWe are the change agents