Lesson 1
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Lesson 1
Laws/Referee: Law: End ball (see support page for this lesson)
Referee: Non perfect pass Ball out of play Dropped pass Player running with ball Preventing a pass
All of the above offences result in turnover ball
Vocabulary:End ballMulti-directionalWarm upCool downTurnover ballAgilityBalanceCo-ordinationTag Rugby ReadyTag beltsInvasionEvasionAttackDefendPrinciple of play
Resources: 1 rugby ball per person
(size 4) if possible or 1 ball between 2 pupils
50 cones 1 tag belt per player 7 bibs
See lesson support page: Warm up game End ball Keep ball Dynamic/static stretch
See lesson video link:
Activity Description and set-up Key factors Technical / tactical Physical / mentalWarm up / cool down
• 1 player nominated each lesson to take a group warm up – 6 minutes.• Raising body temperature.• 14 players, 2 with bibs. • All players run around in a grid 10m by 10m and must not bump into each other. • Two players to put on bibs and carry a ball (chasers) and see how many players they can
touch in 60 secs followed by some dynamic stretching.
g
Raise body temperature Increase blood flow
to muscles Raise mental arousal Dynamic stretch
Catch and pass Evade Look for space Attack space
Warm up Cool down Modified rules Scoring system
Game • End Ball (rules). See lesson support page.• Approx. teams of 7 a side (no contact).• Aim – 6 players of team in possession try to get the ball to their goalkeeper who is behind
the opposition’s try line.• Player in possession is not allowed to move but all other team members can run into a
space and call for the ball.• Change the goalkeepers after every score.• All passes must be perfect passes. If they are dropped, go out of play or are touched by a
defender then the ball is given to the defending team, who now become the attackers.
g
Look for a space Run into the space Pass and look for
another space Call for the ball Catch the ball and then
listen for a call from another teammate, then pass or dummy
Catch and pass Evade Look for space Attack space Keep the ball moving
(After a few minutes, stop allowing passes thatare overhead height)
Endurance Speed Hand and eye
co-ordination Rules of the game Decision-making Competence Confidence
IDEAS forDevelopment Area
• Either small numbers or the whole group can work in grids in groups of 3/4 with one player trying to get the ball from the others, who are trying to make 10 perfect passes (keep ball). No passes above head height to be allowed.
• Players to discover the best position to be in, in order to call for a pass. g
Receiver to find spacewhere passer has a clear pass, ball carrier can dummy pass
Accurate pass Defender to shut down
ball carriers options
Endurance Speed Hand and eye
co-ordination Rules of the game
Evaluation • Observe warm up and games to assess strengths and weaknesses of pupils. Question pupils to check on understanding of the aim, skills needed and the tactics associated with the game.
• Demonstrate a cool down on the way back to the changing rooms. Jogging interspersed with gentle static stretching.
National Curriculum Objectives of lesson:
Demonstrate the principles of warm up and cool down Demonstrate the principles of attack and defence Developing agility, balance and co-ordination To improve the consistency, quality and choice of skills used Adapt and develop the basic skills
Rugby UnionObjectives of lesson:
Warm up for tag Assess ability of group Hold, catch and pass a rugby ball Play the game of rugby end ball
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
Warm up
Chasers hold the ball in two hands with fingers spread around the centre of the ball.
Carry the ball at chest height with elbows bent.
Game
Players run into space and hold handsout to indicate they are ready to catch.
Keep eyes on the ball and watch it into the hands in order to catch cleanly and early.
Players should not stand still to receive a pass but ensure they get away from a defender.
Development area
Players do not need to pass to someone different every time. The objective is to make 10 passes so the teacher may observe and refer to the tactics adopted.
Focus on the outcome of the pass, in preference to method. Players are encouraged to pass and offload with experimentation, tricks and sleight of hand.
Lesson 1
Lesson 1
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Laws/Referee: Tagging Offside Forward pass Knock on Crossing Running more than 3 paces after tag
All of the above infringements result in a free pass to the non-offending team from the place where the infringement occurred
Vocabulary:End ballMulti-directionalWarm upCool downTurnover ballAgilityBalanceCo-ordinationTag Rugby Tag beltsTaggingInvasionEvasionOffsideForward passCrossing
Resources: 1 rugby ball per person
(size 4) if possible or 1 ball between 2 pupils
50 cones 1 tag belt per player
See lesson support page: Tag rules
See lesson video link: Tag belts/tagging End ball Tag game Sidestep, Swerve, Agility
Activity Description and set-up Key factors Technical / tactical Physical / mentalWarm up / cool down
• Raising body temperature.• Play the game of ‘End ball’ that you played last week.• Followed by some dynamic stretching. g
Raise body temperature Increase blood flow
to muscles Raise mental arousal Dynamic stretch
Catch and pass Evade Look for space Attack space
Warm up Cool down Modified rules Scoring system
Game • Introduce basic tag rules. Show how to take a ‘tag’ (tagger must return tag to tagged player before either player may rejoin the game).
• Demonstrate how to hold a rugby ball and make a lateral pass.• Demonstrate the law of offside.• Use the widest sides of the playing area as the try lines. Encourage evasion by awarding 1
point each time a player tries to evade and is not tagged until he/she is alongside or past a defender. 5 points for a try.
g
Go forwards Support Communicate Use the full width of the
playing area to create space
Catch and pass Take the ball while
moving forward Evade Look for space Attack space
Endurance Speed Hand and eye co-
ordination Rules of the game
IDEAS forDevelopment Area
• Evasive games, 1v1 problem solving with defender defending from different starting points (see lesson support page).
• Using: agility, twisting, side step, swerve and changing pace.• Tagging practice 1v1.
g
Head up, look at the defender
How fast is he coming? Does he have a weaker
side?
Head up Stay balanced Evade Accelerate away Attack a space not
a face
Speed Acceleration Speed endurance Decision making to
evade an opponent
Evaluation • Ask questions to check for understanding of the ‘key factors’. Ask the pupils to comment on techniques and tactics that went well and what didn’t go so well. Can they suggest ideas to develop the weaknesses and utilise their strengths more often.
• Talk to the pupils about how to get everyone involved. Ask for a volunteer to lead a cool down on the way back to the changing rooms. Jogging interspersed with gentle static stretching. Introduce codes of conduct for players give out handout (see lesson support pages).
National Curriculum Objectives of lesson:
Demonstrate the principles of warm up and cool down Developing agility, balance and co-ordination To improve the consistency, quality and choice of skills used Adapt and develop the basic skills
Tag To Tackle RugbyObjectives of lesson:
Apply the principles of warm ups Introduce the laws of tag rugby i.e. tagging, offside and forward
passing Apply 1st ‘principle of play’ – ‘go forward’ Work out methods for getting past the defence
Lesson 2
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
Warm up
Carry the ball at chest height with elbows bent and close to the rib cage to protect the ball in any collision.
Teacher may periodically call for everyone to sit down and stand up immediately to further mobilise the whole body.
Game
Carry the ball in two hands with fingers spread.
Keep facing forward. Look for the receiver’s target as the pass is made.
Pass for the receiver’s hands. Aim at far shoulder.
Follow through with hands and arms.
Development area
Teacher not to be too prescriptive on how to evade a defender.
Allow the attacker to discover a variety of methods to solve the problem of how to get round an obstacle.
Teacher to condition the defender’s movement in preference toprescribing to the attacker.
Lesson 2
Lesson 1
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Laws/Referee: Tagging Offside Forward pass Knock on Running more than 3 paces after tag
All of the above infringements result in a free pass to the non-offending team from the place where the infringement occurred
Vocabulary:
Warm upCool downTurnover ballAgilityBalanceCo-ordinationTag RugbyTag beltsTaggingInvasionEvasionOffsideForward passKnock on
Resources: 1 rugby ball per person
(size 4) if possible or 1 ball between 2 pupils
50 cones 1 tag belt per player 7 bibs
See lesson support page: Tight defence Spread out defence
See lesson video link: Tight defence Spread out defence
Activity Description and set-up Key factors Technical / tactical Physical / mentalWarm up / cool down
• Raising body temperature.• Play a game where two players wearing bibs try to take as many tags as possible from the
other pupils, in a one-minute period. g
Raise body temperature Increase blood flow
to muscles Raise mental arousal Dynamic stretch
Catch and pass Evade Look for space Attack space
Warm up Cool down Modified rules Scoring system
Game • Play the ‘tag’ game from last week.• Apply 1st ‘principle of play’ – ‘go forward’.• Use the widest sides of the playing area as the try lines.• Encourage evasion by awarding 1 point each time a player tries to evade and is not tagged
until he /she is alongside or past a defender. 5 points for a try.g
Go forwards Support Communicate Use the full width of
the playing area to create space
Catch and pass Take the ball while
moving forward Evade Look for space Attack space
Endurance Speed Hand and eye
co-ordination Rules of the game
IDEAS forDevelopment Area
• Teacher to introduce the attacking principles of ‘when the attack are bunched together, then attack the space out wide’ and ‘when the defence is spread out, attack the spaces between defenders’. g
Play with your heads up Look where the
opposition is and attack the spaces
Catching and passing. Evasive running Look/communicate
weaknesses in opponents defence
Ask pupils about the fitness requirements for tag rugby, and check that all players understand the laws
Evaluation • Ask the pupils to comment on the tactics that can be used when the defence is bunched or when the defence is spread.• Can they suggest ideas to develop the weaknesses, and utilise their strengths more often.• Ask for a volunteer to lead a cool down on the way back to the changing rooms. Jogging interspersed with gentle static stretching.• Ask questions to check for understanding of the ‘key factors’.
National Curriculum Objectives of lesson:
Apply the principles of warm up and cool down Developing agility, balance and co-ordination To improve the consistency, quality and choice of skills used Adapt and develop the basic skills Introduce principles of attack when to penetrate or out flank
Tag To Tackle RugbyObjectives of lesson:
Warm up for tag Apply the laws of tag rugby i.e. tagging, offside and
forward passing Apply 1st ‘principle of play’ – ‘go forward’ Work out methods for getting past the defence Get players to identify strengths and areas for development
within own team
Lesson 3
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
Warm up
Teacher to adjust the area size to assist or challenge the players.
Game
Encourage the ‘go forward’ principle.
Award a bonus point for successful evasion, but also avoid stigmatising being tackled if going forward at the time.
If going forward remains a problem with some players, award 1pt bonus for every touch line cone passed when running with the ball.
Development area
Teacher stands in the middle and between the two teams.
The attack turn away from the defence so they cannot see the teacher, who indicates to the defence to spread or bunch (clenched fist or open hand).
The teacher calls ‘turn’ and throws the ball to the attackers who must recognise the defence shape and attack accordingly.
Lesson 3
Lesson 1
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Laws/Referee: Laws:Full Tag rugby laws
Referee: Turnovers Knock on Forward pass Ball in touch Offside
Free pass for kick off for non scoring team
No restriction on number of tags
Vocabulary:Cool downTurnover ballAgilityBalanceCo-ordinationTag Rugby ReadyTag beltsInvasionEvasionAttackDefendPrinciple of playKnock onForward pass
Resources: 1 rugby ball per person
(size 4) if possible or 1 ball between 2 pupils
50 cones 1 tag belt per player 7 bibs
See lesson support page: Full Tag laws Patches and points ‘Pop’ the ball to a partner
See lesson video link.
Activity Description and set-up Key factors Technical / tactical Physical / mentalWarm up / cool down
• Introduce shoulder roles and falling on ‘patches’ not ‘points’ i.e. fall on large areas of the body (thighs, shoulders and back)rather than on the points’ (wrists, knees and elbows) – safety and injury prevention.
• Raising body temperature.• 14 players, 2 with bibs.• All players run around in a grid 10m by 10m and must not bump into each other.• Two players to put on bibs and carry a ball (chasers) and see how many players they
can touch in 60 secs followed by some dynamic stretching.• Then practice falling onto ‘patches’ whilst carrying a ball. Whilst on the ground, pop the
ball to a partner and then reverse roles.
g
Raise body temperature Increase blood flow
to muscles Raise mental arousal Dynamic stretch
Catch and pass Evade Look for space Land on the ground safely Pop the ball high enough so
that the receiver can catch it at his /her chest level (maintain field of vision)
Warm up Cool down Modified rules Scoring system Confidence in contact
with the ground
Game • Full game of Tag but introduce a pass to a support player who must be directly behind a tagged player. This will encourage support to get into a good supporting position, giving the support player the options to go right, left or in, onto the ball (if there is any danger of the ball being turned over when playing contact rugby).
g
Support from deep Communicate to receive
a pass Work hard off the ball
to recycle oneself into the game
Communicate Weight of pass Recycle self Penetrate or outflank the
defence
Endurance Speed Rules of the game Increase work rate in
order to support
IDEAS forDevelopment Area
• Introduce the techniques used in 2v1 situations. Create time and space for the receiver by running for the inside shoulder of the defender and moving the defender away from the receiver.
• Sell a dummy if you feel that the defender has committed to the receiver too early. g
Ball in 2 hands Attack inside shoulder
(creating time and space for receiver) or perform a dummy pass
Always finish practices with a try
Defender to turn and chase after initially being beaten by the attackers
Timing of pass and working out the distance to pass from an opponent to maximise taking the defender out of the game
Evaluation • Ask the pupils about how they make decisions on how and when to pass. Question them about the basic principles of attack e.g. width,• penetration, speed, support and continuity. Can the pupils recognise and describe how games affect their health and fitness.• Check that the pupils understand the benefits of getting into a support position directly behind the ball carrier.
National Curriculum Objectives of lesson:
Demonstrate the principles of warm up and cool down Demonstrate the principles of attack, support and defence for
an ‘invasion game’ Developing agility, balance and co-ordination To improve the consistency, quality and choice of skills used Adapt and develop the basic skills
Tag To Tackle RugbyObjectives of lesson:
Warm up for tag and contact with the ground Develop an understanding of support play that will allow
numerous options Hold, catch and pass a rugby ball Play the game of tag to tackle rugby (pass directly backwards
after being tagged) within own team
Lesson 4
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
Warm up
Introduce shoulder roles and falling on ‘patches’ not ‘points’ i.e. fall on large areas of the body (thighs, shoulders and back) rather than on the ‘points’ (wrists, knees and elbows) – safety and injury prevention.
Game
Full game of Tag but introduce a pass to a support player who must be directly behind a tagged player
This will encourage support to get into a good supporting position, giving the support player the options to go right, left or in, onto the ball (if there is anydanger of the ball being turned over when playing contact rugby).
Development area
2v1 situations with the defender starting from different positions each time.
Lesson 4
Lesson 1
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Laws/Referee: Laws:
Full Tag rugby laws Tagged player cannot pass, ball must be ‘ripped’
Referee: Turnovers Knock on Forward pass Ball in touch Offside
Free pass for kick off for non scoring team
No restriction on number of tags
Vocabulary:Turnover ballAgilityBalanceCo-ordinationTag Rugby ReadyTag beltsInvasionEvasionAttackDefendPrinciples of playKnock onForward passRip and spinRip and pass
Resources: 1 rugby ball per person
(size 4) if possible or 1 ball between 2 pupils
50 cones 1 tag belt per player 7 bibs
See lesson support page: Passing directly backwards Rip the ball game
See lesson video link:
Activity Description and set-up Key factors Technical / tactical Physical / mentalWarm up / cool down
• Raising body temperature.• Full game of Tag but continue with a tagged player passing to a support player who must be
directly behind a tagged player.• Simulate a tackle and place the ball on the ground, towards your own try-line for a partner to
pick up. Start again.
g
Support from deep Communicate to receive
a pass Work hard off the ball
to recycle oneself into the game
Communicate Weight of pass Recycle self If tagged, go to ground
and place the ball for a support player
Warm up/cool down Scoring system Developing confidence
in going to ground and keeping control of the ball
Game • Introduce the ‘ripping’ game.• Full game of Tag but introduce a support player who must ‘rip’ the ball from a tagged player
in order to maintain continuity. This simulates a ball carrier being held by an opponent and being prevented from passing the ball. This will once again encourage support to get into a good supporting position directly behind a ball carrier, The support player then has options to spin out with the ball and continue the attack or pass to another support player in a better position to go forward.
g
Support from deep Communicate to receive
a pass Work hard off the ball
to recycle oneself into the game
Communicate Weight of pass Recycle self Penetrate or outflank
the defence Support from deep Rip and spin Rip and pass
Endurance Speed Rules of the game Increased work rate in
order to support
IDEAS forDevelopment Area
• Play on the game area with the try lines on the widest sides and then half through the game change to the try lines being on the narrow sides, thus varying the tactical implications. Note what solutions arise from the problems of the changing pitch dimensions.
• The teacher or referee could shout change a number of times during the period of the game.g
Weight of pass Length of pass Position of defenders Attack the spaces
Choosing length of passes on wide or narrow pitch and their tactical implications due to the changes to the pitch sizes
Gaining in both competence and confidence through skill acquisition
Gaining in physical fitness
Evaluation • Observe and question the pupils on the technical and tactical implications when the size of the pitch was altered.• Where were most of the opposition at the time when the try lines were changed?
National Curriculum Objectives of lesson:
Demonstrate the principles of warm up and cool down Demonstrate the principles of attack and defence for an
‘invasion game’ Developing agility, balance and co-ordination To improve the consistency, quality and choice of skills used Adapt and develop the basic skills
Tag To Tackle RugbyObjectives of lesson:
Warm up for tag with some contact with the ground Assess ability of group Play the game of tag to tackle rugby introducing how to rip the
ball from a team mate who is being prevented from passing the ball by an opponent
Lesson 5
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
Warm up
Full game of Tag, but continue with a tagged player passing to a support player who must be directly behind atagged player.
Game
Full game of Tag, but introduce a support player who must ‘rip’ the ball from a tagged player in order to maintain continuity. The support player then has options to spin out with the ball and continue the attack or pass toanother support player in a better position to go forward.
Development area
Play in the game area with the try lines on the widest sides and then half through the game change to the try lines being on the narrow sides, thus varying the tactical implications.
Lesson 5
Lesson 1
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Laws/Referee: Laws:
Full Tag rugby laws Tagged player cannot pass, ball must be ‘popped’ to a support
player from the ball carrier who is on the ground
Referee: Knock on Forward pass Ball in touch Offside
Free pass for kick off for non scoring team
No restriction on number of tags
Vocabulary:Turnover ballAgilityBalanceCo-ordinationTag Rugby ReadyTag beltsInvasionEvasionAttackDefendPrinciples of playKnock onForward passRip and spinRip and passPop PassMagic Diamond
Resources: 1 rugby ball per person
(size 4) if possible or 1 ball between 2 pupils
50 cones 1 tag belt per player 7 bibs
See lesson support page: Magic Diamond Pop Pass from ground Game 7v7
See lesson video link:
Activity Description and set-up Key factors Technical / tactical Physical / mentalWarm up / cool down
• Continue with the game (ripping the ball) from last week and encourage players to try to support directly behind the ball carrier. Tagged player must not pass to this player.
• Stop at regular intervals for some stretching. g
Support from deep Communicate to receive
a pass Work hard off the ball
to recycle oneself into the game
Communicate Weight of pass Recycle self Penetrate or outflank the
defence Keep depth for better options
Warm up Cool down Modified rules Scoring system
Game • Introduce the ‘popping’ from the ground game.• Play the full game of Tag, but introduce a player going to ground after a tag and ‘popping’ a
pass from the ground to a supporting player.• Award 1pt for every successful ‘pop’ pass (each pop pass should aim to arrive at chest
height for the receiver, thus helping to maintain a good field of vision and resulting in continuity of attack).
• Also award 1pt each time a support player accelerates onto a pass and ends up further forward than the original passer.
• Try to create 2v1 situations through clever support play.
g
Support from deep Communicate to
receive a pop pass Work hard off the
ball to recycle oneself into the game
Communicate Weight/height of pop pass Recycle self Penetrate or outflank the
defence
Confidence in contact with the ground
Speed Rules of the game Increased work rate in
order to support
IDEAS forDevelopment Area
• Play on the game area with the try lines on the widest sides and then half through the game change to the try lines being on the narrow sides, thus varying the tactical implications. Note what solutions arise from the problems of the changing pitch dimensions.
• The teacher or referee could shout change a number of times during the period of the game. g
Weight of pass Length of pass Position of defenders Attack the spaces
Choosing length of passes on wide or narrow pitch and their tactical implications due to the changes to the pitch sizes
Gaining in both competence and confidence through skill acquisition
Gaining in physical fitness
Evaluation • Observe and question the pupils on the technical and tactical implications when the size of the pitch was altered. Where were most of the opposition at the time when the try lines were changed? Ask players, ‘what helps the ball carrier make a good pop pass?’
National Curriculum Objectives of lesson:
Demonstrate the principles of warm up and cool down Demonstrate the principles of attack and defence for an
‘invasion game’ Developing agility, balance and co-ordination To improve the consistency, quality and choice of skills used Adapt and develop the basic skills
Tag To Tackle RugbyObjectives of lesson:
Warm up for tag Assess ability of group Play the game of tag to tackle rugby and introduce a ‘pop’ pass
from the ground in order to maintain continuity
Lesson 6
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
Warm up
Continue with the game (ripping the ball) from last week and encourage players to try to support directly behind the ball carrier. Tagged player must not pass to this player.
Game
When a player is tagged, they must go to ground and ‘pop’ the ball up to a supporting player.
Players who have been tagged must get up as quickly as possible after making the pop pass and recycle themselves back into the game.
Development area
Question:What are the challenges when attacking a narrow try line compared to a wide one?
Narrow pitch provides smaller spaces between defenders and less room tooutflank the defence.
Lesson 6
Lesson 1
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Lesson 7
Laws/Referee: Laws:
Full Tag rugby laws Tagged player cannot pass, ball must be ‘popped’ to a support
player from the ball carrier who is on the ground. Defenders may not pick up the rolling ball
Referee: Free pass for kick off for non scoring team No restriction on number of tags
Vocabulary:Turnover ballAgilityBalanceCo-ordinationInvasionEvasionAttackDefendPrinciples of playKnock onForward passRip and spinRip and passPop PassMagic Diamond
Resources: 1 rugby ball per person
(size 4) if possible or 1 ball between 2 pupils
50 cones 1 tag belt per player 7 bibs
See lesson support page: 7v7 Rolling the ball back 2v1 situations
See lesson video link.
Activity Description and set-up Key factors Technical / tactical Physical / mentalWarm up / cool down
• Raise body temperature.• Continue with the game from last week, where the players were asked to go to ground and
make pop passes. Award 1pt each time a support player accelerates onto a pass and ends up further forward than the original passer.
• Stop at regular intervals for some stretching.g
Support from deep Communicate to receive
a pass Work hard off the ball to
recycle oneself into the game
Communicate Weight of pass Recycle self Keep depth for better
options
Modified rules Scoring system Confidence in contact
with the ground
Game • Introduce ‘rolling’ the ball back game. • Play the full game of Tag, but introduce a player going to ground after being tagged and
gently rolling the ball back to supporting players. This role should be controlled, thus making it as easy as possible for a supporting player to pick up and maintain continuity.
• Award 1pt for every successful rolled pass that is easily picked up by a supporting player.• Try to create 2v1 situations through clever support play.
g
Weight of pass Length of pass Position of defence Attack the spaces Controlled role backwards Sell dummy passes when
appropriate
Control of ball whilst falling to the ground
Keep ball in two hands Make the role back as
easy as possible for the supporting player to pick up
Gaining in both competence and confidence through skill acquisition
Gaining in physical fitness
IDEAS forDevelopment Area
• Play 2v1 in 10m by 10m grids. Use 6 cones (2 x red, 2 blue, 2 yellow) to mark out area and always start the pupils in the middle of the grid in a back-to-back position. On the call of ‘go’, the two attackers (start by picking up a rolling ball) go round a coloured marker and attack the defender who has gone around one of the cones on his side of the grid. Teacher or referee to nominate the colour of the cones for the attackers to go around, i.e. 1 x red, 1 x blue or 2 x yellow. Keep mixing the colours and the numbers to set up different problems. Defender chooses his cone to go around before defending the attack. See lesson support page.
g
Support from deep. Communicate to receive
a pass Take the ball flat or deep,
depending on where the defender is coming from
Fix defender before passing
Communicate Weight of pass Lateral pass, pass to
receiver’s target area (hands), which should be at chest height in order to maintain the field of vision
Endurance Speed Rules of the game Increased work rate
in order to support
Evaluation • Ask the players about how they managed to create 2v1 situations and how well were they able to maintain continuity in attack when they rolled the ball back gently for a supporting player.
National Curriculum Objectives of lesson:
Demonstrate the principles of warm up and cool down Demonstrate the principles of attack and defence for an
‘invasion game’ Developing agility, balance and co-ordination To improve the consistency, quality and choice of skills used Adapt and develop the basic skills
Tag To Tackle RugbyObjectives of lesson:
Warm up for tag to tackle rugby (contact with ground) Play the game of tag to tackle rugby and introduce going to
ground after being Tagged. When on the ground, gently role the ball back (in a controlled manner) towards support players
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
Warm up
Continue with the game from last week, where the players were asked to go to ground and make pop passes.
Stop at regular intervals for some stretching.
Game
Play the full game of Tag, but introduce a player going to ground after being tagged and gently rolling the ball back to supporting players.
This role should be controlled, thus making it as easy as possible for a supporting player to pick up andmaintain continuity.
Development area
Play 2 v 1 in 10m by 10m grids. Use 6 cones (2 x red, 2 x blue, 2 x yellow) to mark out area and always start the pupils in the middle of the grid in a back-to-back position.
Lesson 7
Lesson 1
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Lesson 8
Laws/Referee: Laws:
Full Tag rugby laws Tagged players must go to ground and may then choose the
options dictated by the referee i.e. pass, rip, pop or role the ball to a support player
Referee: Free pass for kick off for non scoring team No restriction on number of tags
Vocabulary:Turnover ballAgilityBalanceCo-ordinationInvasionEvasionAttackDefendPrinciples of playKnock onForward passRip and spinRip and passPop passMagic Diamond
Resources: 1 rugby ball per person
(size 4) if possible or 1 ball between 2 pupils
50 cones 1 tag belt per player 7 bibs
See lesson support page: 7v7 role back game 7v7 using various options
after the tackle. Opening a gate as a defender
See lesson video link.
Activity Description and set-up Key factors Technical / tactical Physical / mentalWarm up / cool down
• Raise body temperature.• Continue with the game from last week, where the players were asked to go to ground and
make pop passes. Award 1pt each time a support player accelerates onto a pass and ends up further forward than the original passer.
• Stop at regular intervals for some stretching.g
Support from deep Communicate to receive
a pass Work hard off the ball
to recycle oneself into the game
Communicate Controlled role back Pick up by support
without a knock on Support to keep depth
for better options
Modified rules Scoring system Confidence in contact
with the ground
Game • Play the full game of tag rugby with the referee allowing combinations of options after a tagged player has gone to ground (simulating a tackle situation) e.g. 2 options - support directly behind ball carrier and a role back.
• Build up to a game where all of the options are available to the tackled player. Referee to award a turnover if the attackers don’t meet the correct criteria (rules). No restriction on number of tags.
g
Weight of pass Height of pass Position of defence Attack the spaces Choose good options Sell dummy passes when
appropriate
Control of ball whilst falling to the ground
Make the role back /pop as easy as possible for the supporting player to pick up/catch
Gaining in both competence and confidence through skill acquisition
Gaining in physical fitness
IDEAS forDevelopment Area
• Working in 1v1 situations, demonstrate to players how, as a defender, you can deny space and manipulate an attacker, forcing him/her to go where you want them to go in order to put them in the best position for you to tackle them i.e. if you want an attacker to go to your right then you move forward and slightly to their left and this will force them to go to your right. Slightly to their right side will force them to your left.
g
Deny attacker space Manipulate attacker and
line them up for the tackle
Able to play and officiate the game of tag to tackle rugby
Aware of shaping their technical work to match the tactical challenge
Able to transfer physical competency into sport-specific activities
Able to use a combination of skills efficiently
Evaluation • Question players about which would be the best options to use in certain situations.• Give tasks to nominated players who will act as coaches next week. Tasks on evasion, handling, support, 2v1, or cool down.
National Curriculum Objectives of lesson:
Demonstrate the principles of warm up and cool down Demonstrate the principles of attack and defence for an
‘invasion game’ Developing agility, balance and co-ordination To improve the consistency, quality and choice of skills used Adapt and develop the basic skills
Tag To Tackle RugbyObjectives of lesson:
Warm up for tag and contact with the ground Play the game of tag to tackle rugby introducing combinations of
continuity skills after a player is tackled(simulation) to the ground 1v1 defence
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
Warm up
Continue with the game from last week, where the players were asked to go to ground and gently roll the ball back to a supporting player. Award 1pteach time a support player picks up the ball and ends up further forwardthan the original ball carrier.
Game
Play the full game of Tag rugby withthe referee allowing combinations ofoptions after a tagged player has gone to ground (simulating a tackle situation)
e.g. 2 options - support directly behind ball carrier and a roll back.
Development area
Working in 1 v 1 situations, demonstrate to players how, as a defender, you can deny space and manipulate an attacker, forcing him/her to go where you want them to go in order to put them in the best position for you to tackle them.
Lesson 8
Lesson 1
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Lesson 9
Laws/Referee: Laws:Full Tag laws(See support pages)
Referee:Positioning to be able to see widest part of the playing area
Vocabulary:
Turnover ballCo-ordinationInvasionEvasionLateral passDummy passAttacking alignmentPenetratorsOutflankOverlapManipulateattackersDefensive principlesSupportDeny space
Resources: 1 rugby ball per person
(size 4) if possible or 1 ball between 2 pupils
50 cones 1 tag belt per player
See lesson support page: Individual warm up with
dynamic stretching Assessment sheet
See lesson video link: Tag to tackle Game
Activity Description and set-up Key factors Technical / tactical Physical / mentalWarm up / cool down
• Continue with individuals performing their own warm up routines with key elements being, raising their body temperature, raising mental arousal, increasing range of movement round joints, in order to help prevent injury.
• Teacher to observe individual warm up routines and question individuals to check for understanding of warm up and cool down principles.
g
Raise body temp Raise mental arousal Dynamic stretch
Catch and pass Evade Look for space Attack space
Reflecting on individual warm up routines correctly
Game • Let the players organise themselves as a team to attack and defend and also allow them to play in different positions.
• Every 3rd tagged player must go to ground and either role the ball back or pop it to a support player.
• 4th tagged players must have the ball ripped off them in order to maintain continuity.P.S. 3 or 4 of the players who may not have already had the opportunity to coach, may be put into the technical area to coach their peers on their given task.
g
Principles of attack Principles of defence Principles of support Options for continuity after
a tackle
Handling Evading Supporting skills Recognise and utilise
own team’s strengths and opponents deficiencies
Able to transfer physical competency into sport-specific activities
IDEAS forDevelopment Area
• Teacher to observe mini coaching sessions by pupils nominated last lesson to act as coaches. Split groups into 3’s or 4’s and let the coaches have 5 or 6 minutes to coach their task to their colleagues. Teacher to feedback on coaching skills.
g Planning Organisation Control APES principles
This will depend on the tasks being delivered by the coaches
Coaching process skills being developed
Evaluation • Give feedback to coaches on, planning, organisation, control and the APES principles. Check that pupils understand how to cool down safely and ask each individual to perform their personal routine for cooling down. Give out coaching tasks to the pupils who will have the opportunity to coach their peers during the next lesson. Complete assessment sheet: Teaching Invasion Games through Rugby Union (see lesson support page).
National Curriculum Objectives of lesson:
Demonstrate the principles of warm up and cool down Able to prepare for and recover from exercise safely and
effectively and to recognise the benefits to their health of regular exercise
Organise themselves as a team to attack and defend and play in different positions
Select and use a range of tactics and strategies and apply them successfully
Tag To Tackle RugbyObjectives of lesson:
Play the full game of tag to tackle utilising all options available to the ball carrier after going to ground (simulated tackle)
Match the technical skills to the tactical decisions Utilise principles of attack – ‘go forwards’ and ‘support’ Players to coach peers in basic skill development Referee the game of tag Coach peers
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
Warm up
Individual Warm up• Raise body temperature• Raise mental arousal• Dynamic stretch
Game
Focus on the decision making fromrecognising the opportunities topenetrate or outflank.
Recognising players who may be in better positions to take advantage of the defence.
Development area
Coaches to get feedback on theircoaching process skills• Planning• Organisation• Control• APES principles
Lesson 9
Lesson 1
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Lesson 10
Laws/Referee: Full Tag to tackle laws (See support pages)
Vocabulary:Warm upCool downTurnover ballCo-ordinationInvasionEvasionLateral passDummy passAttacking alignmentPenetratorsOutflankOverlapManipulate attackers Defensive principlesSupportDeny space
Resources: 1 rugby ball per person
(size 4) if possible or 1 ball between 2 pupils
50 cones 1 tag belt per player
See lesson support page: Individual warm up with
dynamic stretching Assessment sheet
See lesson video link: Tag to tackle Game
Activity Description and set-up Key factors Technical / tactical Physical / mentalWarm up / cool down
• Continue with individuals performing their own warm up routines with key elements being, raising their body temperature, raising mental arousal, increasing range of movement around joints, in order to help prevent injury.
• Teacher to observe individual warm up routines and question individuals to check for understanding of warm up and cool down principles.
g
Raise body temp Raise mental arousal Dynamic stretch
Full body warm up, preparing to play a game of tag rugby
Catch and pass Evade Look for space Attack space
Reflecting on individual warm up routines correctly
Game • Play tag game with the try lines on the longest sides of the working area. Let the players organise themselves as a team to attack and defend and also allow them to play in different positions. 3 or 4 of the players who may not have already had the opportunity to coach, may be put into the technical area to coach their peers on their given task.
g
Principles of attack Principles of defence Principles of support Options for continuity
after a tackle
Handling, evading supporting skills
Recognise and utilise own team’s strengths and opponents deficiencies
Able to transfer physicalcompetency into sport-specific activities
IDEAS forDevelopment Area
• Teacher to observe mini coaching sessions by pupils nominated last lesson to act as coaches. Split groups into 3’s or 4’s and let the coaches have 5 or 6 minutes to coach their task to their colleagues. Teacher to feedback on coaching skills.
g Planning Organisation Control APES principles
This will depend on the tasks being delivered by the coaches
Coaching process skills being developed
Evaluation • Give feedback to coaches on, planning, organisation, control and the APES principles.• Complete Assessment sheet: Teaching Ivasion Games through Rugby Union (see lesson support page(s).
National Curriculum Objectives of lesson:
Demonstrate the principles of warm up and cool down rganise themselves as a team to attack and defend and play in
different positions Select and use a range of tactics and strategies and apply
them successfullyRugby UnionObjectives of lesson:
Play the full game of tag to tackle Match the technical skills to the tactical decisions Utilise principles of attack – ‘go forwards’ and ‘support’. Players to coach peers in basic skill development Referee the game of tag Coach peers
© Copyright Rugby Football Union, all rights reserved. Published in 2011 by Rugby Football Development Ltd. For more information go to rfu.com/schools & rfu.com/coach.The England rose is an official registered trade mark of the Rugby Football Union
Rugby Football Union’s School Curriculum For Year 7 – Invasion Games Tag to Tackle
Warm up
• Raise body temperature• Raise mental arousal• Dynamic stretch
Game
Play tag game with the try lines on the longest sides of the working area. Let the players organise themselves as a team to attack and defend and also allow them to play in different positions.
Development area
Coaches to get feedback on theircoaching process skills:• Planning• Organisation• Control• APES principles
Lesson 10