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Insert text for Title HereSocial MarketingWhy brands will be the biggest beneficiaries of social media and how you can participate

Michael LazerowCEO, Buddy [email protected]

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Social media is here.»37% of adult internet users and 70%

of teens use social networking sites monthly

SOURCE: eMarketer Social Network Marketing Report. Dec. 2007

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All major social networks have announced plans to open their platforms to developers and brands.

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Brands now have cost-effective access to more than 500MM engaged users.»250 million of them are on Facebook

and MySpace!

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But <1% of digital ad budgets flow into social!

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Because social advertising

sucks!

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Too much noise!

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Not scalable!

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Not tied to results, yet!

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The Wild Social West

AD NETWORKS

DEVELOPERS

THE ALMIGHTY AD DOLLAR

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The Wild Social West

BRANDS

THE ALMIGHTY CONSUMER!

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Social is not just about advertising.

It’s about marketing!

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Social is not just about advertising.

It’s about conversations!

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Social is not just about advertising.

It’s about CRM!

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Social is not just about advertising.

It’s about people!

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Impressions are like air!

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OLD MODEL:BUY IMPRESSIONS

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OLD: SHOUT!

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Last 50 years

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NEW MODEL

BUY ENGAGEMENT. EARN LOYALTY.

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NEW MODELSOCIAL BRAND LOYALTY!

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The intense adoption of, commitment to and interaction with a brand within a social network.

SOCIAL BRAND LOYALTY

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NEW: LISTEN

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Next 50 years

SOURCE: Derived from Gartner Research

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What do these brands have in common?

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The most forward-thinking clients are building applications to support their marketing initiatives

They all are investing heavily in apps

The app will replace the banner as the dominant ad format!

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Ad unitsTied to a databaseConnected to social graph

What are apps?

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EmotionEngagementEfficiencySocial Intelligence

Why apps?

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Ad applications

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Cross-platform, tied to CRM, “socialize” existing sites

Engaging creativeScalable technologyMedia requiredONLY PAY FOR RESULTS!

Social branded applications

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CustomizeUpload

Send

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Results100,000 installs in 72 hrsMore than 300,000 active users in 6 daysLess than 10% uninstall rateGlobal audience in more than 200 countries

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Results250,000 active users86% of visitors returned at least once57% came back 9 times or more1M+ AceBucks earned by consumers playing the game, which can be redeemed for actual shoes

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Results200,000 installs in 5 weeks of marketingFirst application to successfully implement an age-gate that prohibits minors from accessing the app14% average daily active user growth6000+ daily active users during campaign19% of users visited every day during campaign

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Results185,000 installs in 6 weeks78% of user base were InStyle’s target demo of females 18-35Avg. time on application almost 7 minutes47% of total user base has returned to the application more than 25 timesAverage user tries on 3 different hairstyles per visit

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Users spent 2:35 on average engaging with the last 10 branded apps

75X greater than time spent with banners5X more than time spent watching TV ad

85% of the users returned multiple times to Buddy Media’s app-vertisements

App results are promising

SOURCE: BUDDY MEDIA BUDDY BRAIN

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Branded app-vertising programs can’t be compared to top platform apps

4 top Facebook app companies have raised $150M+ combinedTop apps continuously add content and featuresTop apps are entertainment propertiesBrands cannot expect to create Top Friends!

Branded ad apps are ads, not top apps!

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Branded apps are ads, not top apps!

VS.

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How do you get started?

Make goals. Track results.Think big. Start small.Go fast. Iterate. Iterate.Socialize everything.

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THE ENDQuestions anyone?

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www.slideshare.net/lazerowMichael Lazerow

CEO, Buddy Media

[email protected]


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