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MAKING A SOUNDSCAPE
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The market
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The Sound
■ Noise, effect, music, speech, background atmosphere
■ Physics: Pitch , quality , loudness
■ Sounds trigger images
■ Use them instead of images
■ It is a communication code based on our experience and stereotypes
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Sound as a language
■ Sounds trigger images
■ Use them instead of images
■ It is a communication code based on our experience and
stereotypes
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Examples
■ http://marialeonida.com/modules/ description of the
process and examples from teacher trainings in Greece and
Germany “ The train station”
■ https://soundcloud.com/karpos-1 more examples from
workshops with University students within heritage and
culture themes
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Workshop- phase 1- Hand made
■ Hand made, imaginative and experimentation based sounds
■ Use any kind of materials or your body
■ Coordinate
■ Focus on texture, rhythm, duration, density, narrative, layers
■ Use technology only to record and playback
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Workshop- phase 2- ready made
■ Ready made, sounds
■ Use any kind of sounds from the web
■ Draw and Coordinate
■ Focus on texture, duration, rhythm, density, narrative, layers
■ Use technology both to find and playback
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Researching professional and amateur recordings
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Different forms and information (wavelength, volume, details of the person who did it...)
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Geolocalisation + personal comments
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Examples
■ Belgrade bar- check political comment
■ https://www.freesound.org/people/EpicWizard/packs/22157/
■ Athens sounds- check narrative and also geotags
■ https://www.freesound.org/people/lietoofine/packs/22184/
■ Lightning and heavy rain , check accurate description
■ https://www.freesound.org/people/StefanosBand/sounds/394236/
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Digital version
■ Mobile devices take the role of hand made or body percussion sounds
■ The team functions similarly through brainstorming, design, rehearsal, presentation
as in a small digital device orchestra
■ Brainstorming however is defined by research in sound libraries o the web.
■ Reproduction (playback) is also affected by the kind of devices