Transcript
Page 1: How gaming will change the world

AND WHAT IT WILL MEAN FOR THE NETWORK.

What happens when you get too big for the cloud?

Page 2: How gaming will change the world
Page 3: How gaming will change the world

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We will still see the world as it is.But it will just be part of the game.

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Passers by will still pass by. But the game will add characters. Friends. Enemies. Lovers. Zombies.

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It won’t be a matter of turning the game on, it’ll be about whether we ever turn it off.

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The anywhereization of gaming will mean extreme demands for delivery.

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When you start to get massive, how do you keep up?

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Hosted solutions are a great way to start. But when you don't control the network, you can't control the experience.

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As gaming is now a spectator sport, you will have even more eyeballs on your game.

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When you start getting massive, your costs do too. You need to be in control. 

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Especially when it’s time to launch, you can’t take any chances with your capacity. You only get one reputation. 

 

 

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The solution is to connect more directly to your players. So they get a better quality of experience.

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Our backbone is one of the largest in the world. Plug in where you are and connect directly to your players’ISPs all over the world.

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You are also connected directly to every customer in the TeliaSonera Group. In fact, you’ll get 345 million sets of eyeballs in a single network hop. That’s serious reach!

Our backbone is one of the largest in the world. Plug in where you are and connect directly to your players’ISPs all over the world.


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