Download - Free War Games Rules
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httpwww.cpmodelsminiatures.co.ukCP%20MODELS%2028MM%20%20N!"#
%20#E$$O$S.htm
reewar&amesrules
ree miniature rulesCate&ories
(ncient
Medie)al
$enaissance
*8th Centur+
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(C,
*-th Centur+
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Modern
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antas+
Misc
Links
/lo&s
/oard and Map !ames
Computer ,ar&ames
i&ure Manuacturers
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ree $ules
!eneral ,ar&ames
Miscellaneous
,ar&ames Ser)ices
,esites
#he Miniatures Pa&e
#aletop !amin& News
Science iction
(dd $ules or #his Period
2081 ,arlord o the ,asteland
( proect initiall+ concei)ed in dissatisaction o the wa+ thin&s were. or
modern or post3apocal+ptic miniatures &amer.
( istul o Sardauker
nantr+ comat in the Dune uni)erse.
( istul o #ripods
( set o miniatures war&ame rules to 4&ht attles rom ".!. ,ells5 #he ,ar o
the ,orlds. #he s+stem is the tried and true ( istul o #O,s s+stem and is
desi&ned or ast pla+.
( Sk+ ull o Ships
( simple 6ut not too simple7 set o starship comat rules which allow hu&e
9eets to en&a&e each other in epic attle 6and 4nish in a reasonale amount
o time7.
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(ces o the (pocal+pse
28mm skirmish rules set in a post apocal+ptic settin&..
(dmiral
n essence (DM$(L is a &ame o strate&+ and luck in which +ou attempt to
manoeu)re the &reater 4re power o man+ ships a&ainst the weaker shields
o a sin&le ship.
(ether)erse *st Edition
uture rules or 21mm : ;0mm set in its own uture uni)erse ori&inall+released commerciall+.
(ether)erse 2nd Edition
#he 2nd edition cuts the re acti)ation s+stem which keeps oth pla+ers acti)e durin& the course
o a &ame turn and allows or true tactical mo)ement such as eints and
out9ankin& manoeu)res.
(ter&low
Skirmish warare in the ar uture Crai& Cartmell.
(lien Empires
/oard !ame. s +our alliance o alien races the stron&est?
(lien n)asion
#his is a skirmish le)el &ame desi&ned to e pla+ed + our to si@ pla+ers in
aout an hour and a hal. Each pla+er will control a competin& action with
personal )ictor+ conditions to achie)e ased on the scenario chosen. #he ate
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o the Earth han&s in the alance.
(liensA #his #ime t5s ,ar
$ules or (liens ased on the Space Crusade dice mechanics.
(lien ,ar
Desi&ned + "oward ,hitehouse is a &ame o &round comat or 28mm
6*31B scale7 models set in the +ear 22B0. #he rules ha)e een desi&ned to
&i)e +ou an authentic eel or the uture attle4eld. /e in)ol)ed in their
de)elopment.
(na@is
( tactical space war&ame usin& ship counters and he@ paper. t5s moderate
in comple@it+ and detail.
(nteel
( rules:li&ht ut tacticall+ serious space war&ame which is completel+
diceless : in act there are no randomiers o an+ kind resultin& in a &ame
that is all aout strate&+ rather than luck.
(
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Gictorian super science 4ction mass armoured warare in the world o
D+stopian ,ars ree rom Spartan !ames.
(stral Dreams
#his Miniature &ame is ased oH o the stor+ (stral Dreams 6cop+ri&ht 2002
C. !erard Lut7. #he &ame mechanics herein are deri)ed rom the Open
!amin& License o the D20 S+stems $eerence Document.
/asic Space Ship $ules
( simple set o rules or mperial Cruisers in the Star ,ars uni)erse.
/attle9eet !othic
!ames ,orkshop now pulishes the Li)in& $uleook on the we.
/attle4eld "orion
( *A* miniatures skirmish &ame usin& 21328mm 4&ures. #he rules can handle
two or more pla+ers per attle. #he rules to stat out 4&ures rom +our
collection are included and there is a sieale list o special ailities or
troops and weapons to actuall+ make orce.
/attleorce
/attleorce is the /attle#ech &ame o li&htnin&:ast comat. #his PD comes
with e)er+thin& +ou need to pla+ I includin& a map and unit counters I +ou
ust rin& +our ima&ination and two si@:sided dice.
/attleshit : Space leet Comat
/attleshit was orn in a thread on #he Miniatures Pa&e. People were lookin&
or a ast eno+ale space &ame that would let them 4eld real 9eets. Not like
a doen ships ut scores or hundreds o ships.
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/attlestar !alactica Mass Comat !ame
#his &ame is desi&ned to e pla+ed with lots o shipsJ each ship is
represented as sin&le 4&ure. #his &ame is desi&ned so each pla+er should e
ale to control *0:20 Star 4&hters with out an+ prolems. M+ &oals are that
there should e no paper work in)ol)ed and a minimum o markers orcounters used.
/attletech Kuick Start
Speci4call+ desi&ned to hurtle pla+ers onto the attle4elds o the ;*st
centur+ in minutes it comes with e)er+thin& +ou need to pla+ includin& a
map and unit counters +ou ust need to rin& +our ima&ination and two si@:
sided dice.
/a+ushiseni5s /attletech $etro4ttin& $ules
"ome made adaptation or /attletech.
/eamstrike
/eamstrike is a ast paced war:&ame set in the ar uture. /attle with human
orces (liens and (ndroids usin& a multitude o weapon s+stems. $ules or
)ehicle use and ire support are included. !eneric ack&round pro)ided utma+ e used with whate)er ack&round +ou want.
/eer and Pretel Space Marines
Down:and:dirt+ shoot:em:up ased loosel+ on the Colonial Marines o the
mo)ie (liens includes a numer o scenarios.
/i& /urn
#hese rules are desi&ned or a pla+er to control se)eral capital ships in a
maor 9eet action. #he+ were desi&ned to allow pla+ers to re4&ht the hu&e
space attles o the E@terminator ,ar.
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/lack Skies
!eneric Star i&hter Comat $ules. Kuick and simple rules intended to create
a ast mo)in& star 4&hter &ame where out thinkin& +our opponent is as
important as out shootin& him. !ames can e as small as sin&le 4&hter duels
all the wa+ up to entire s
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C(G
#he &ame o Mecha Comat in the 2*st Centur+.
Chain $eaction ;
(ll the latest mechanics currentl+ used + the #", re&ular &ames like 1*10
(ll #hin&s omie and the rest.
Classic /attle#ech Kuick Start $ules
Shortened )ersion o the /attle#ech rules to pla+ with a asic mech.
Cloudships o Mars
#his &ame : ased on the !D, Space *88- ack&round : uses rules adapted
+ the ,arlords or ast pla+ and ships scratch uilt in 28mm scale.
Comat (ction
or 21 to ;;mm miniatures. #he rules co)er an+thin& rom skirmishes with adoen or so models per side to con9icts with multiple s
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Corpen *88-
( set o rules or simulatin& na)al attles in the late *-th centur+. t was
inspired + !D,5s e@cellent ronclads and Ether l+ers.
Crimson Dusk
( ruleset that allows +ou to take whate)er models +ou ha)e in +our
collection in an+ scale and use them in war&ames.
Crimson Dust
( skirmish &ame usin& mutliple DB rolls to estalish the results o shootin&
mo)in& etc. ts also a turnless &ame with pla+ers acti)atin& models or usin&
a leader &roups o models in se
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Gersion 2.1 o D$M Bmm Sci i rules. #he rules includes e)er+thin& +ou5ll
need to &et +our armies into action. (s well as the core rules and mechanics
the 4le also includes counters and area o eHect last templates.
Dead $un
( set o science 4ction war&ame rules or worlds that are hard ast and
deadl+ and +ou need to e the same.
Death $acers
Mad Ma@ st+le post:apocal+ptic &an&:warare road comat.
Death to the (lien Scum
( Bmm n)asion Earth /attle&ame.
De4ance
#he De4ance Fni)ersal Skirmish S+stem the &ame o near uture and science
4ction tactical comat that lets +ou modi+ or e)en create the strate&ic
settin& in which +our attles will take place.
Dirtside
!round ero !ames rules now ree download. $ules co)er armour inantr+
artiller+ comat walkers and aerospace support orces. #he ast pla+
comat s+stem is chartless.
Dr ,ho Miniatures !ame
(n attempt to recreate the drama o the Doctors man+ ad)entures on a
taletop usin& miniatures.
Dreadnou&ht (rena Comat
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Dreadnou&ht (rena Comat 6D(C7 is meant to e a ast and urious multi:
pla+er &ame that can e completed in a little o)er an hour.
Drop #roops
uturistic #actical Miniatures $uleset. Each pla+er controls a s
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weapons normall+ seen on starships.
Epic Escarmouches
(n ori&inal &ame s+stem ased on the Space Marine and Epic 0k. Fsesmainl+ sin&le Epic inantr+ 4&urines. n rench and En&lish.
E)ent "orion
Kuick Pla+ Star Ship Comat $ules )ersion 6includes campai&n rules7.
E@oshit
Science iction Mass /attle miniatures &ame.
E@pansion
( modi4cation o an Shaw5s Steer or the #hird Planet on the Let tactical
spaceship comat rules and a campai&n s+stem to &o with them.
E@termination and Sur)i)al
$ules or E@termination and sur)i)al a sci 4 comat &ame similar to
starship trooper mo)ies. oin the +ahoo &roup to &et the rules.
.(.D.
!eneric set o sci4 skirmish rules. ocus on realism and troop
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action ,ars
Set in the n)iroate Commonwealth o the ederated ,orlds sometime in the
2;rd centur+. Choose a action kit +our s
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in conunction with (lternati)es (rmies *1mm Sci:4 ire4&ht miniatures ran&e
thou&h it has ecome ar more now ein& a &eneric s+stem. (rm+ lists
a)ailale too.
ire4&ht 2010
( set o rules or *3R2 4&ures in a near uture settin&.
irestorm (rmada
rom Spartan !ames Space Comat in a war torn !ala@+.
ireteam Starship /attles
Simple spaceship rules includes shipdata and MS E@cel desi&n spreadsheet.
ireteam #actical Comat
$ules or inantr+ and )ehicles includes Sci i Modern and ,,2 stats.
leet /ook /a+lon 1
#his ook rin&s the 9eets o /a+lon 1 into the !! ull #hrust uni)erse.
lotilla
Starship Comat on a massi)e Scale.
or&e o ,ar
#his set o rules is orn o rustration with !ames ,orkshop and ,arhammer
0. Second Edition.
ormula (ce $acin& Pods 6En&lish7
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$ace +our pods like Luke Sk+walker.
ormula (ce $acin& Pods 6rench7
$ace +our pods like Luke Sk+walker.
ra& /u&hunt
ra& /u& "unt is ased on the ori&inal ra& oard&ame rules and
eremeho)ah5s (liens Gs Predator )ariant.
ra&:o:rama
ra&:o:rama is the ree miniatures &ame o multi:pla+er shoot:em:up
)ideo&ame:st+le action or 2 to *0 pla+ers.
F/($
th Edition o the one pa&e Modern3S small unit action rules. Supplements
now a)ailale.
ull #hrust 2
#he complete second )ersion o the classic ull #hrust rules. Now a)ailale or
ree.
ull #hrustA leet /ook *
#his is the 4rst )olume o two leet /ooks to pro)ide pla+ers with a resource
o pre &enerated ship desi&ns that tie in with the !! ran&es o Starship
Miniatures. "uman orces.
ull #hrustA leet /ook 2
#his is the second )olume o two leet /ooks to pro)ide pla+ers with a
resource o pre &enerated ship desi&ns that tie in with the !! ran&es o
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Starship Miniatures. (lien orces.
ull #hrustA More #hrust
E@pansion rules or ull #hrust.
ull #hrust Lite
#he simplest core rules o the &ame rou&ht up to the current standard 62.17
there are a couple o little tweaks that )eteran pla+ers will spot ut no maor
chan&es. t has een written as an ideal introduction to the s+stem or new
pla+ers and we hope it will e especiall+ useul or &ettin& +oun&er pla+ers
into the &ame.
ull #hrust Star ,ars
Con)ersion or ull thrust o the Star ,ars &enre. Download Main Stats and
Star Destro+er
uture ,ars
Control a small and o elite warriors who want to either destro+ the in&dom
o E)il or help it con
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desi&n.
!an& ,arare
/uild +our 5!an&5 set up usinesses take o)er the lock.
!et Some uture ,arare
#hese are pla+ test rules. t is not aout ,((C 6,innin& at all Costs7 ut
aout desi&nin& an arm+ that 4ts +our collection and pla+ st+le as well as the
ack&round or the Fni)erse +ou are pla+in& in. or an+ scale miniatures.
!emini $ules or ,arhammer 0000
Complete (lternate rules usin& standard ,"0 pro4les and an (cti)ation
$oll:(ction Point 6($(P7 s+stem. Fses elements o ,"0:$# ;rd th and
1th Editions.
!eneric Space Comat 2
#he Ne@t !eneration o Starship Comat.
!O/S
!eneric Outlandishl+ /i& Space9eets #he+5re customiale 9e@ile ast
simple and re
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Martians ndunas Colonels and Emirs was ori&inall+ pulished to co)er
tactical mass warare on Mars durin& the Gictorian Science iction Era o the
late *800s. Fnits with twent+ men as well as those with 100 men can e
represented on the oard.
!rim uture
Simple skirmish rules or Science iction nantr+ warare.
!round ,ar ;000
Set Piece attles. Man+ units !round3(ir3Sea Nukes.
!uerilla
( skirmish rule or science 4ction or antas+ miniatures in rench.
"ammers Slammers Sci i Skirmish
!eneric rules the+ can e used to produce (liens &ames and to recreate
skirmish 4&hts rom the "ammers Slammers ooks.
"ell4re
#his is aout space attles in the ar uture. t has little carried o)er rom our
pre)ious science 4ction space attle s+stem inal rontier e@cept perhaps
the idea o a power allocation s+stem.
".E.L.L..O.N. S+stem
One S+stem Man+ Fni)erses n4nite Carna&e. Fni)ersal taletop wararesimulator rom (rmour attles to Special orces small units.
"i&h Crusade
Simple Kuick Pla+ S $ules desi&ned to allow +ou to pla+ Science iction
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war&ames with either *1mm or 21mm scale miniatures.
"O## or Sci i
(n adaptation o "ordes O #he #hin& to Science iction while retainin& thesimplicit+ and spirit o the ori&inal rules.
"ostile Stars
#he core rules. #hese outline the turn structure and asic &amepla+ and
concentrate on the asics o pushin& model space ships across a tale
pro)idin& the asic structure o the &ame and allow pla+ers to take the
miniatures and do attle.
mperial Mars
Gictorian Science iction the (uthor5s lon& time passion or science 4ction
&enerated these rules. "e wanted a set o rules or the /ritish on Mars
which was somethin& lar&er than a skirmish and was reel+ e@pandale to
include new weapons races and de)ices.
mperium /attles
( taletop &ame or 21mm sci:4 miniatures rom the ,arhammer
00003Mutant Chronicles and similar uni)erses. /ased on the old M/3!,
5Space Crusade5 &ame rules.
nestation
( ,arhammer 0000 !ame o omies.
n4nit+
n4nit+ is a uturistic uni)erse shaped and controlled + secret and
clandestine operations. ,ell the moment has come or those operations see
the li&ht. #he moment has come or n4nit+ #ournament.
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ron Cow
#hese simple rules should allow +ou to create relati)el+ lar&e land attles
pittin& armoured companies and inantr+ attalions a&ainst each other. #his
article is the seed rom which the ron Cow rules &rew now pulished +
,esse@.
ohn Companies Men
( new set o skirmish rules under de)elopment + an Shaw or the S &enre.
ou must oin the +ahoo &roup to access the 4les.
ud&e Dredd Miniatures !ame
ud&e Dredd is a 28mm skirmish &ame desi&ned to e
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Landships o Mo&donaia
( homemade scienti4c romance add:on or #he Sword and #he lame. $ules
or uildin& +our own landships that should s+nchronise perectl+ with #S(#.
Launch i&hters
( new spaceship oard &ame. ou can desi&n +our own 9eet o starships and
challen&e +our opponents in an e@citin& star attle.
Li&hts n #he Sk+
Lon& a&o in a &ala@+ ar awa+.... ast paced Space ship attles.
M.(.D.
ast Pla+ Mechanised ,arare $ules ,ith (dditional Supplements or (ircrat
and uture ,ars.
Mars or Die
#he rench orei&n Le&ion and others on the $ed Planet. ( Gictorian Science
iction Miniature i&ure !ame.
Martian Empires
Gictorian S $ules ased On "uah. oin the +ahoo &roup to download.
Meato@ Massacre
S
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hellent on 4&htin& their enemies. Scale Bmm.
Mech,arrior
#he ori&inal Mechwarrior rules rom ,ikid. ncludes the Special E
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Minimal Space Comat
#he premise ehind this &ame is thisA what is the simplest pla+ale &ame
possile to &ame tactical space comat. #he emphasis in this &ame is ast
and eas+.
Minimal #ank Comat
Minimal #ank Comat is a simple &ame that creates the &eneral eel o tank
comat with a sli&ht emphasis on a uturistic settin&.
Moile nantr+
Pla+ Starship #rooper t+pe &ames + Crai& Cartmell.
Moile Suit at ,($
(n ori&inal Miniatures ,ar&ame usin& /andai5s e@cellent Moile Suit in
(ction 4&ures.
Moile Suit !undam /attle S+stem
!ame attles rom the !undam anime series o &iant roots.
Mutant ChroniclesA Skirmish
( an:ased ruleset usin& the Mutant Chronicles CM! + antas+ li&ht
!ames.
Mu#a#io$ Le choc des Mu#aNs
Mutants &ladiator uild + madness proessor are en&a&ed in attle or &old
and &lor+. ou can uild +our own mutant as +ou wish 6$ENC"7.
Necromunda
Necromunda is a &ame o 4erce comat etween ri)al &ame 4&hters in the
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dan&erous underworld o the Necromundan hi)es. !an&s must 4&ht to &ain
territories wealth and renown.
NetEpic
#he latest in the lon& line o NetEpic &ames NetEpic ) or +our &amin&
pleasure. ( rewritten EPC scale &ame ased on the Second Edition Space
Marine o@ed &ame.
NetEpic !old
#he ultimate )ersion o NetEpic.
Neuroshima #actics
Miniature rules deri)ed rom the /oard&ame Neuroshima "e@ or a post
(pocal+ptic uture.
No rontiers
( raw set o rules or spaceship comat which were ori&inall+ de)ised or
Star #rek Micro Machine models.
No uture
No uture is a skirmish &ame representin& attles etween small &an&s on
the inner cit+ streets o a lawless tomorrow. t &i)es a pla+ale un skirmish
&ame allowin& or an element o rolepla+.
No Limits
!eneric Sci i rules or an+ ack&round or 4&ure +ou alread+ ha)e. deal
skirmish rules.
North and South
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( in&s o ,ar supplement or the (C, incorporatin& the ,ar o omie
(&&ression.
Now #his s Pod $acin&
ou saw the &ame demoed and now +ou want to pla+ it. $ememer this
&ame is ree. ou are NO# to sell it in (N wa+. t is purel+ or the eno+ment
o Star ,ars mo)ie ans.
Nuclear $enaissance
Nuclear $enaissance is a taletop skirmish &ame. #he rules are or skirmish
campai&ns in a post apocal+ptic wasteland. Pla+ers collect a &an& o
hardened 4&hters and souped up )ehicles rom the customisale ran&e oparts and characters.
One Pa&e leets
( simple pla+ale s+stem that allows riends to sa)a&el+ destro+ each others
Star leets.
On #he /ounce
( new set o S rules aout ho)ertank comat in the 2*st centur+. Still under
de)elopment and will e updated rom time to time.
Orital /attle
2:pla+er space3land attle. i&ht o)er planets that mo)e in their orits
chan&in& the &ame map each turn. #his is a complete &ame with maps and
counters.
Pac,ar
Lar&e scale do&4&htin& etween 9i&hts and s
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Parado@
Platoon:le)el !amin& in a #emporall+:ractured En)ironment.
Pa@ Stellarum
One ruleset to pla+ them all. or spaceship taletop miniatures or an+ &enre
#G show or miniatures the owner has. 6$e
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Prophec+ o ,ar
#hese rules are desi&ned to 4ll a &ap in the Science iction war&amin& rules
market or Bmm. ( set o rules that copes with a lar&e amount o models. Can
handle B pla+ers each with 10 plus models. #hese were pulished on the we
aout 1 +ears a&o and rescued here. Download Pla+sheet and counters to
compliment the rules.
P8 Scii
2 pa&e rules or Bmm 4&ures ased on Mechanied ,arare $ules.
P8 Spaceship $ules
Fltra:simple one pa&e rules plus one pa&e o lank he@es.
$ail&un 2000
Science 4ction rules ased on the # 2000 &ame s+stem.
$ed Chicken $isin&
( set o tactical spaceship war&ame rules set in the !eneric Le&ions uni)erse.
#his &ame is intended or use with whate)er spaceship miniatures +ou ha)e
a)ailale an+ sie an+ scale an+ st+le rom an+ manuacturer.
$ipped n Space
Spaceship rules with ideas taken rom )arious rule sets.
$oad ,arriors
,ar&ames rules or attles etween ri)al car &an&s in a post apocal+ptic
uture.
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$oot ,arare
or plastic roots on a he@ed terrain.
$ollerall
+ou eno+ed the ori&inal $ollerall 4lm +ou5ll also eno+ this re:creation o
the e@citin& sport as a oard &ame. /+ !eor&e DuH.
$ulerall
#he rules or pla+in& this )iolent uture sport are now a)ailale as a complete
oard&ame. Like the sport in the ori&inal 4lm starrin& ames Caan.
$ules Crusade
Comprehensi)e taletop rules usin& the classic M/ !ames oard &ame Space
Crusade.
S.L.O./.S.
Simple Lar&e Outer:space /attle S+stem. 2 ships per side 6*0 ship t+pes7
plus 4&hters. Simple comat no record:keepin& lar&e:scale ma+hem.
Sca)en&e Skirmish Sur)i)e
28mm post (pocal+ptic winter &ames.
Sci i Skermish
Sick o the e@pense and comple@it+ o ,arhammer 0 the $aid&eraldesi&ned *P! simple sci:4 rules with rolls or deence that mean not onl+ are
deendin& pla+ers more acti)e ut a stron& 4&ure can ha)e a weak moment.
Sci i Skirmish
Sci i land Skirmish $ules suitale or the "ammers Slammers or similar
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uni)erses.
Sci i Strat
( multi pla+er he@ miniature &ame.
Sci i&ht
( simple set o 21mm Science iction skirmish attle rules where one
miniature represents one indi)idual. #he+ are intended to e ast and urious
with no ookkeepin&. +ou5re hit +ou5re out
Seeds o ,ar
Bmm Sci i Mass Comat rules and settin&. ; arm+ lists are a)ailale.
Senator (run5s Star ,ars Skirmish $ules
Each pla+er controls one or more s
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( ast pla+in& adaptale and roust war&ame s+stem. t rin&s the 9a)our o
war to a taletop &ame. (ll the action all the ur+ all the tactics and chaos
in a s+stem that5s easier to learn more intuiti)e and more un to pla+ than
an+ other war&ame on the market toda+.
Silent Dark
Silent Dark was a commerciall+:released title: a traditional miniatures
war&ame set in the 21th Centur+. t has an e@tremel+ 9e@ile rules s+stem
that is easil+ con)erted to man+ &enres and the e@panded )ersion o the
Desi&n S+stem is made or people wantin& to pla+ e)er+thin& rom Super
"eroes comat to antas+.
Slammer
21mm skirmish Sci 4 rules 6includes u&:hunts3aliens7.
Small Spacecrat Comat $ules
#he ollowin& rules are a modi4cation to eH reeman5s starship desi&n rules
intended or creation o smaller 4&hter crat t+picall+ with a crew o less than
4)e.
SN(F
Skirmish rules currentl+ that onl+ handle inantr+ actions ut )ehicle rules
will e posted soon. #he rules are aimed at a reinorced platoon per side.
,ritten or *1mm. ahoo &roup.
Sol Cruiser
( space comat &ame that comines the asic paradi&m o 2;00(D5s StarCruiser 6emphasis on stealth detection and lon&:ran&e missile 4re7
#riplanetar+:st+le )ector mo)ement and a ship desi&n s+stem loosel+
patterned ater ull #hrust.
Solar ,ars
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Space 9eet attles. Eas+ to pla+ + Pete ones.
Space /ase
$i)al colonies compete or space and re)enue.
Space Con)o+
( space &ame or twoA one pla+er commands the con)o+ &roup known as the
UreeloadersQ and the other commands the UNateesQ 6Nasties7.
Space Cruisers
Ger+ simple space ship comat.
Space ur+
Set piece attles i&hter tactical comat. Ship desi&n rules. Pilot skills
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StalkerA Oli)ion Lost
( skirmish &ame or 28mm set in a science 4ction3post apocal+ptic settin&.
,hile pla+ers will command multiple troops the ocus is more on indi)idual
4&ures e
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uturistic land warare inspired + Vthat &ame rom !,W ut aster and much
less e@pensi)e. Choose a race u+ armies and weapons then wa&e war #his
is a complete &ame with maps and counters. 2 pla+ers.
Star Mo&ul !ame
ou are the owner or star mo&ul o a newl+ ormed sal)a&e crew. it+ +ears
a&o a patho&en annihilated most o the colonies o the outer rim. #hose
whom are ra)e enou&h to stake their sal)a&e claims to this lost or
aandoned propert+ could make a ortune. (ll +ou ha)e to do is &ra the
sal)a&e and sta)e oH other sal)a&e crews with orce i necessar+.
Star ,ars !alactic "eroes
( simple taletop &ame or Star ,ars action 4&ures.
Star ,ars : Silent Death
Erik (. Dewe+5s article !et to our Ships in issue 1 o Star ,ars !amer lets
+ou pla+ the Star ,ars Silent Death ship:to:ship comat &ame in the $ise o
the Empire era.
Star ,ars Mass Comat $ules
#hese rules represent an attempt to pro)ide structure to lar&e:scale comats
that ma+ occur within a Star ,ars $P! scenario.
Star ,ars Miniatures Mass /attles Con)ersion
#hese rules are not meant to e a war&ame3simulator ut a wa+ to pla+ lar&e
attles usin& the estalished ,iards Star ,ars Miniatures s+stem.
Star ,ars Shoot Out
Simple Star ,ars &ame.
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Starship Marine
Starship Marine Streamline is all aout the oardin& and capturin& enem+
starships or ases. #he ori&inal rules or starship oardin& action eas+ to
pla+ ut tacticall+ challen&in&.
Starship #roopers
( set o
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Science iction rules or spaceship attles.
Steer or the #hird Star on the LetA Campai&n $ules
Campai&n rules or Steer or the #hird Star on the Let.
Stellar EmpiresA leet
#his &ame has een desi&ned and created to pro)ide the pla+er with the
most all:inclusi)e starship comat &ame e)er produced. #he &ame includes a
powerul construction s+stem. Pla+test Gersion comments can e emailed
here.
Stellar ,ars
(n introductor+ &ame o tactical space comat etween 9eets o space
attleships + #im Swenson.
Stratastar
Space Empires collide $ecruitment ast &amepla+.
Street i&ht $ules
Street 4&ht is a ast and simple rules set or &ames in)ol)in& small units or
sin&le 4&ures. &ames should e short and simple and not more than an hour
lon& in most cases.
Sunder the Stars
( space 9eet comat &ame that can e pla+ed on a he@ oard or open tale.t is desi&ned to handle task orce actions and 9eet en&a&ements.
#ac Ship
( simpli4ed ast:pla+ rules s+stem or simulatin& comat etween manned
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space 4&hters. #he &ame ma+ e pla+ed on a he@ &rid map or on a plain
tale area.
#actical Comat ,alker
Mission ased Sci:i Mech Skirmish $ules. Pla+ersheet and Droid Sheet.
#aktika
ast and &reas+ 21mm space rules.
#ask orce eta
#ask orce eta allows +ou to 4&ht attles a&ainst opponents in a
representation o real6;:D7 space usin& )ector mo)ement : without doin&
comple@ math e)er+ time +ou mo)e or 4re.
#een+:,een+ #aktika
ast detailed and eas+ wa+ to pla+ space miniatures. or 1mm:*1mm 4&s.
Pull out those old !ames ,orkshop Epic miniatures.
#he !iant Spider rom Outer Space
#his is &ame is inspired + those Science iction mo)ies o the *-10Q:*-R0Qs
that we all lo)e. ( meteorite hits the countr+side somewhere and re)eals to
e the e&& o a &iant Spider.
#he ron rontier
Landship attles o the Steam (&e.
#he Outer $im
Starship /attles that includes 4&hters. Eas+ to pla+ and a lar&e numer o
ships can e used. ncludes optional weapons.
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#hin&s
( horror:suspense:thriller:action &ame in a sci:4 en)ironment. #he &ame is
ased on Carpenter5s mo)ie #he #hin& and can e pla+ed as such as well as
in an+ other modern settin&.
#oe #o #ow
Sci i rules or the !, uni)erse in the near uture.
#rench 2**
/ased 2 +ears ater world war ; the sur)i)in& or new Neo Nations o theworld ha)e re)erted to a mentalit+ alon& the line o their colonial ancestors
as the+ 4&ht to secure the ew remainin& resources on planet Earth. t is a
taletop &ame desi&ned or 28:;2mm miniatures.
#renched
#his is a s
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Fnreakale
( &ame o uturistic &round comat or 2 pla+ers. Each pla+er assemles a
platoon o crawlers walkers and powered armor s
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durin& ,,2.
Goid *.*
(n e@citin& 21mm miniature taletop attle s+stem or 2 or more pla+ers.#he &ame is set in a uni)erse where the human home worlds o Giridia
ron&lass and Prime attle or colonies in the arthest reaches o the &ala@+.
Gorte@
( customiale miniature skirmish &ame that can e used with an+ miniature
in an+ settin& usin& the miniatures and terrain +ou alread+ own.
,arEn&ine
Skirmish rules rom the once commercial s+stem as presented in Shock orce
Second Edition pulished + Demon/lade !ames in *--- with Shock orce
speci4c material remo)ed.
,arhammer Star #rek
#hese are a complete set o rules that allow pla+ers to 4&ht attles in the Star
#rek uni)erse usin& the ,arhammer 0 rules 6with or without a ew
modi4cations7.
,ar in Space
Simple homerew Spaceship rules.
,arpath
/+ Mantic !ames these are sci 4 mass attles rules.
,arrior $aces o Mars
Martian ,arands )ie or Dominance.
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,arone
(rchi)e o the *st and 2nd Edition o the warone rules. ncludes an material.
,astelands ; Meltdown
,arare in the post:apocal+ptic world. #here are o)er 20 actions to choose
rom and numerous character archet+pes ull rules or attles mutants
)ehicular comat and a simple ut satis+in& campai&n mode. Eas+ to learn
and ast to pla+ with enou&h depth to &i)e +ou +ears o
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XenocideA ire4&ht
XenocideA ire4&ht is an update o the older Xenocide rules. t is a &ame o
sci:4 miniature comat ased on s