Download - Dungeon World playbooks
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 130
983106983137983155ic 983117o983158983141983155H983137c983147 983137983150d 983123983148983137983155hWhen you attack an enemy in melee roll+983123983156983154 On a 10+ you deal your damage
o the enemy and avoid their attack At your option you may choose to do +1d6
amage but expose yoursel to the enemyrsquos attack On a 7ndash9 you deal your damage
o the enemy and the enemy makes an attack against you
983126o983148983148983141983161
When you take aim and shoot at an enemy at range roll+983108983141983160 On a 10+ you haveclear shotmdashdeal your damage On a 7ndash9 choose one (whichever you choose
ou deal your damage)
You have to move to get the shot placing you in danger o the GMrsquos choice
You have to take what you can get -1d6 damage
You have to take several shots reducing your ammo by one
D983141f983161 D983137983150983143983141983154 When you act despite an imminent threat or suffer a calamity say how you deal
with it and roll I you do ithellip
hellipby powering through +983123983156983154
hellipby getting out o the way or acting ast +983108983141983160
hellipby enduring +983107983151983150
hellipwith quick thinking +983113983150983156
hellipthrough mental ortitude +983127983145983155
hellipusing charm and social grace +983107983144983137
On a 10+ you do what you set out to the threat doesnrsquot come to bear On a 7ndash9
ou stumble hesitate or flinch the GM will offer you a worse outcome hard
argain or ugly choice
D983141f983141983150dWhen you stand in deense o a person item or location under attack roll+983107983151983150
On a 10+ hold 3 On a 7ndash9 hold 1 So long as you stand in deense when you or
he thing you deend is attacked you may spend hold 1 or 1 to choose an option
Redirect an attack rom the thing you deend to yoursel
Halve the attackrsquos effect or damage
Open up the attacker to an ally giving that ally +1 orward against the attacker
Deal damage to the attacker equal to your level
983123pou983156 983116o983154983141When you consult your accumulated knowledge about something roll
On a 10+ the GM will tell you something interesting and useful abou
subject relevant to your situation On a 7ndash9 the GM will only tell you some
interestingmdashitrsquos on you to make it useul Te GM might ask you ldquoHow d
know thisrdquo ell them the truth now
Di983155c983141983154983150 983122983141983137983148i983156i983141983155When you closely study a situation or person roll+983127983145983155 On a 10+ ask th
3 questions rom the list below On a 7ndash9 ask 1 ake +1 orward when a
on the answers
bull What happened here recently
bull What is about to happen
bull What should I be on the lookout or
bull What here is useul or valuable to me
bull Whorsquos really in control here
bull What here is not what it appears to be
P983137983154983148983141983161When you have leverage on a GM character and manipulate them roll+983107
Leverage is something they need or want On a hit they ask you or some
and do it i you make them a promise first On a 7ndash9 they need some con
assurance o your promise right now
983105id o983154 I983150983156983141983154f983141983154983141When you help or hinder someone you have a bond with roll+Bond with
On a 10+ they take +1 or -2 your choice On a 7ndash9 you also expose yours
danger retribution or cost
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 230
983123p983141ci983137983148 983117o983158983141983155
983116983137983155983156 983106983154983141983137983156hWhen yoursquore dying you catch a glimpse o what lies beyond the Black Gates o
Deathrsquos Kingdom (the GM will describe it) Ten roll (just roll +nothingmdashyeah
Death doesnrsquot care how tough or cool you are) On a 10+ yoursquove cheated deathmdash
oursquore in a bad spot but yoursquore still alive On a 7ndash9 Death will offer you a bargain
ake it and stabilize or reuse and pass beyond the Black Gates into whatever
ate awaits you On a miss your ate is sealed Yoursquore marked as Deathrsquos own and
oursquoll cross the threshold soon Te GM will tell you when
983109983150cu983149983138983154983137983150c983141When you make a move while carrying weight up to or equal to Load yoursquore
ne When you make a move while carrying weight equal to load+1 or load+2ou take -1 When you make a move while carrying weight greater than load+2
ou have a choice drop at least 1 weight and roll at -1 or automatically ail
983117983137983147983141 C983137983149pWhen you settle in to rest consume a ration If yoursquore somewhere dangerous
ecide the watch order as well I you have enough XP you may Level Up When
ou wake rom at least a ew uninterrupted hours o sleep heal damage equal to
al your max HP
983124983137983147983141 983127983137983156chWhen you yoursquore on watch and something approaches the camp roll+983127983145983155 On
10+ yoursquore able to wake the camp and prepare a response the camp takes +1
orward On a 7ndash9 you react just a moment too late the camp is awake but hasnrsquot
ad time to prepare You have weapons and armor but little else On a misswhatever lurks outside the campfirersquos light has the drop on you
U983150d983141983154983156983137983147983141 983137 P983141983154i983148ou983155 Jou983154983150983141983161When you travel through hostile territory choose one member o the party to
ct as trailblazer one to scout ahead and one to be quartermaster (the same
haracter cannot have two jobs) If you donrsquot have enough party members or
hoose not to assign a job treat that job as i it had rolled a 6 Each character
with a job to do rolls+983127983145983155 On a 10+ the quartermaster reduces the number o
ations required by one On a 10+ the trailblazer reduces the amount o time it
akes to reach your destination (the GM will say by how much) On a 10+ the
cout will spot any trouble quick enough to let you get the drop on it On a 7ndash9
ach roles performs their job as expected the normal number of rations are
onsumed the journey takes about as long as expected no one gets the drop onou but you donrsquot get the drop on them either
983116983141983158983141983148 UpWhen you have downtime (hours or days) and XP equal to (or greater than) your
urrent level + 7 subtract your current level +7 rom your XP increase your level
y 1 and choose a new advanced move rom your class I you are the wizard
ou also get to add a new spell to your spellbook
Choose one o your stats and increase it by 1 (this may change your modifier)
Changing your Constitution increases your maximum and current HP Ability
cores canrsquot go higher than 18
983109983150d of 983123983141983155983155io983150When you reach the end of a session choose one your bonds that you f
resolved (completely explored no longer relevant or otherwise) Ask the p
o the character you have the bond with i they agree I they do mark XP
write a new bond with whomever you wish
Once bonds have been updated look at your alignment If you fulfilled
alignment at least once this session mark XP Ten answer these three que
as a group
bull Did we learn something new and important about the world
bull Did we overcome a notable monster or enemy
bull Did we loot a memorable treasure
For each ldquoyesrdquo answer everyone marks XP
C983137983154ou983155983141When you return triumphant and throw a big party spend 100 coin and
extra 100s o coin spent On a 10+ choose 3 On a 7ndash9 choose 1 On a mis
still choose one but things get really out o hand
bull You beriend a useul NPC
bull You hear rumors o an opportunity
bull You gain useul inormation
bull You are not entangled ensorcelled or tricked
983123upp983148983161When you go to buy something with gold on hand if itrsquos something re
available in the settlement yoursquore in you can buy it at market price I itrsquos some
special beyond whatrsquos usually available here or non-mundane roll+983107983144983137
10+ you find what yoursquore looking or at a air price On a 7ndash9 yoursquoll have t
more or settle or something similar
983122983141co983158983141983154 When you do nothing but rest in comort and saety afer a day o rest you re
all your HP Afer three days o rest you remove one debility o your cho
yoursquore under the care o a healer (magical or otherwise) you heal a debili
every two days o rest instead
983122983141c983154ui983156When you put out word that yoursquore looking to hire help roll If you m
knownhellip
bull hellipthat your pay is generous take +1bull hellipwhat yoursquore setting out to do take +1
bull hellipthat theyrsquoll get a share o whatever you find take +1
I you have a useul reputation around these parts take an additional +1 On
yoursquove got your pick o a number o skilled applicants your choice who you
no penalty or not taking them along On a 7ndash9 yoursquoll have to settle or som
close or turn them away On a miss someone influential and ill-suited de
theyrsquod like to come along (a oolhardy youth a loose-cannon or a veiled e
or example) bring them and take the consequences or turn them away
turn away applicants you take -1 orward to Recruit
Ou983156983155983156983137983150di983150983143 983127983137983154983154983137983150983156983155When you return to a civilized place in which yoursquove caused trouble b
roll+983107983144983137 On a hit word has spread o your deeds and everyone recognizeOn a 7ndash9 that and the GM chooses a complication
bull Te local constabulary has a warrant out or your arrest
bull Someone has put a price on your head
bull Someone important to you has been put in a bad spot as a result o your a
983106o983148983155983156983141983154 When you spend your leisure time in study meditation or hard practice
gain preparation I you prepare or a week or two 1 preparation I you pr
for a month or longer 3 preparation When your preparation pays off s
1 preparation or +1 to any roll You can only spend one preparation per
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 330
983106983137983155ic 983117o983158983141983155H983137c983147 983137983150d 983123983148983137983155hWhen you attack an enemy in melee roll+983123983156983154 On a 10+ you deal your damage
o the enemy and avoid their attack At your option you may choose to do +1d6
amage but expose yoursel to the enemyrsquos attack On a 7ndash9 you deal your damage
o the enemy and the enemy makes an attack against you
983126o983148983148983141983161
When you take aim and shoot at an enemy at range roll+983108983141983160 On a 10+ you haveclear shotmdashdeal your damage On a 7ndash9 choose one (whichever you choose
ou deal your damage)
You have to move to get the shot placing you in danger o the GMrsquos choice
You have to take what you can get -1d6 damage
You have to take several shots reducing your ammo by one
D983141f983161 D983137983150983143983141983154 When you act despite an imminent threat or suffer a calamity say how you deal
with it and roll I you do ithellip
hellipby powering through +983123983156983154
hellipby getting out o the way or acting ast +983108983141983160
hellipby enduring +983107983151983150
hellipwith quick thinking +983113983150983156
hellipthrough mental ortitude +983127983145983155
hellipusing charm and social grace +983107983144983137
On a 10+ you do what you set out to the threat doesnrsquot come to bear On a 7ndash9
ou stumble hesitate or flinch the GM will offer you a worse outcome hard
argain or ugly choice
D983141f983141983150dWhen you stand in deense o a person item or location under attack roll+983107983151983150
On a 10+ hold 3 On a 7ndash9 hold 1 So long as you stand in deense when you or
he thing you deend is attacked you may spend hold 1 or 1 to choose an option
Redirect an attack rom the thing you deend to yoursel
Halve the attackrsquos effect or damage
Open up the attacker to an ally giving that ally +1 orward against the attacker
Deal damage to the attacker equal to your level
983123pou983156 983116o983154983141When you consult your accumulated knowledge about something roll
On a 10+ the GM will tell you something interesting and useful abou
subject relevant to your situation On a 7ndash9 the GM will only tell you some
interestingmdashitrsquos on you to make it useul Te GM might ask you ldquoHow d
know thisrdquo ell them the truth now
Di983155c983141983154983150 983122983141983137983148i983156i983141983155When you closely study a situation or person roll+983127983145983155 On a 10+ ask th
3 questions rom the list below On a 7ndash9 ask 1 ake +1 orward when a
on the answers
bull What happened here recently
bull What is about to happen
bull What should I be on the lookout or
bull What here is useul or valuable to me
bull Whorsquos really in control here
bull What here is not what it appears to be
P983137983154983148983141983161When you you have leverage on a GM character and manipulate them roll+
Leverage is something they need or want On a hit they ask you or some
and do it i you make them a promise first On a 7ndash9 they need some con
assurance o your promise right now
983105id o983154 I983150983156983141983154f983141983154983141When you help or hinder someone you have a bond with roll+Bond with
On a 10+ they take +1 or -2 your choice On a 7ndash9 you also expose yours
danger retribution or cost
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 430
983123p983141ci983137983148 983117o983158983141983155
983116983137983155983156 983106983154983141983137983156hWhen yoursquore dying you catch a glimpse o what lies beyond the Black Gates o
Deathrsquos Kingdom (the GM will describe it) Ten roll (just roll +nothingmdashyeah
Death doesnrsquot care how tough or cool you are) On a 10+ yoursquove cheated deathmdash
oursquore in a bad spot but yoursquore still alive On a 7ndash9 Death will offer you a bargain
ake it and stabilize or reuse and pass beyond the Black Gates into whatever
ate awaits you On a miss your ate is sealed Yoursquore marked as Deathrsquos own and
oursquoll cross the threshold soon Te GM will tell you when
983109983150cu983149983138983154983137983150c983141When you make a move while carrying weight up to or equal to Load yoursquore
ne When you make a move while carrying weight equal to load+1 or load+2ou take -1 When you make a move while carrying weight greater than load+2
ou have a choice drop at least 1 weight and roll at -1 or automatically ail
983117983137983147983141 C983137983149pWhen you settle in to rest consume a ration If yoursquore somewhere dangerous
ecide the watch order as well I you have enough XP you may Level Up When
ou wake rom at least a ew uninterrupted hours o sleep heal damage equal to
al your max HP
983124983137983147983141 983127983137983156chWhen you yoursquore on watch and something approaches the camp roll+983127983145983155 On
10+ yoursquore able to wake the camp and prepare a response the camp takes +1
orward On a 7ndash9 you react just a moment too late the camp is awake but hasnrsquot
ad time to prepare You have weapons and armor but little else On a misswhatever lurks outside the campfirersquos light has the drop on you
U983150d983141983154983156983137983147983141 983137 P983141983154i983148ou983155 Jou983154983150983141983161When you travel through hostile territory choose one member o the party to
ct as trailblazer one to scout ahead and one to be quartermaster (the same
haracter cannot have two jobs) If you donrsquot have enough party members or
hoose not to assign a job treat that job as i it had rolled a 6 Each character
with a job to do rolls+983127983145983155 On a 10+ the quartermaster reduces the number o
ations required by one On a 10+ the trailblazer reduces the amount o time it
akes to reach your destination (the GM will say by how much) On a 10+ the
cout will spot any trouble quick enough to let you get the drop on it On a 7ndash9
ach roles performs their job as expected the normal number of rations are
onsumed the journey takes about as long as expected no one gets the drop onou but you donrsquot get the drop on them either
983116983141983158983141983148 UpWhen you have downtime (hours or days) and XP equal to (or greater than) your
urrent level + 7 subtract your current level +7 rom your XP increase your level
y 1 and choose a new advanced move rom your class I you are the wizard
ou also get to add a new spell to your spellbook
Choose one o your stats and increase it by 1 (this may change your modifier)
Changing your Constitution increases your maximum and current HP Ability
cores canrsquot go higher than 18
983109983150d of 983123983141983155983155io983150When you reach the end of a session choose one your bonds that you f
resolved (completely explored no longer relevant or otherwise) Ask the p
o the character you have the bond with i they agree I they do mark XP
write a new bond with whomever you wish
Once bonds have been updated look at your alignment If you fulfilled
alignment at least once this session mark XP Ten answer these three que
as a group
bull Did we learn something new and important about the world
bull Did we overcome a notable monster or enemy
bull Did we loot a memorable treasure
For each ldquoyesrdquo answer everyone marks XP
C983137983154ou983155983141When you return triumphant and throw a big party spend 100 coin and
extra 100s o coin spent On a 10+ choose 3 On a 7ndash9 choose 1 On a mis
still choose one but things get really out o hand
bull You beriend a useul NPC
bull You hear rumors o an opportunity
bull You gain useul inormation
bull You are not entangled ensorcelled or tricked
983123upp983148983161When you go to buy something with gold on hand if itrsquos something re
available in the settlement yoursquore in you can buy it at market price I itrsquos some
special beyond whatrsquos usually available here or non-mundane roll+983107983144983137
10+ you find what yoursquore looking or at a air price On a 7ndash9 yoursquoll have t
more or settle or something similar
983122983141co983158983141983154 When you do nothing but rest in comort and saety afer a day o rest you re
all your HP Afer three days o rest you remove one debility o your cho
yoursquore under the care o a healer (magical or otherwise) you heal a debili
every two days o rest instead
983122983141c983154ui983156When you put out word that yoursquore looking to hire help roll If you m
knownhellip
bull hellipthat your pay is generous take +1bull hellipwhat yoursquore setting out to do take +1
bull hellipthat theyrsquoll get a share o whatever you find take +1
I you have a useul reputation around these parts take an additional +1 On
yoursquove got your pick o a number o skilled applicants your choice who you
no penalty or not taking them along On a 7ndash9 yoursquoll have to settle or som
close or turn them away On a miss someone influential and ill-suited de
theyrsquod like to come along (a oolhardy youth a loose-cannon or a veiled e
or example) bring them and take the consequences or turn them away
turn away applicants you take -1 orward to Recruit
Ou983156983155983156983137983150di983150983143 983127983137983154983154983137983150983156983155When you return to a civilized place in which yoursquove caused trouble b
roll+983107983144983137 On a hit word has spread o your deeds and everyone recognizeOn a 7ndash9 that and the GM chooses a complication
bull Te local constabulary has a warrant out or your arrest
bull Someone has put a price on your head
bull Someone important to you has been put in a bad spot as a result o your a
983106o983148983155983156983141983154 When you spend your leisure time in study meditation or hard practice
gain preparation I you prepare or a week or two 1 preparation I you pr
for a month or longer 3 preparation When your preparation pays off s
1 preparation or +1 to any roll You can only spend one preparation per
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 530983124h983141 983106983137983154983138983137983154i983137983150
Choose one of these to start with
⃞Fu983148983148 P983148983137983156983141 983137983150d P983137c983147i983150983143 983123983156983141983141983148
You ignore the clumsy tag on armor you wear
⃞U983150983141983150cu983149983138983141983154983141d U983150h983137983154983149983141d
So long as you are below your Load and neither wear armor nor carry a shield take +1 a
You also start with all of these
H983141983154cu983148983141983137983150 983105pp983141983156i983156983141983155
Others may content themselves with just a taste o wine or dominion over a servant or tw
you want more Choose two appetites While pursuing one o your appetites i you would r
a move instead o rolling 2d6 you roll 1d6+1d8 I the d6 is the higher die o the pair th
will also introduce a complication or danger that comes about due to your heedless pur
⃞ Pure destruction
⃞ Power over others ⃞ Mortal pleasures
⃞ Conquest
⃞ Riches and property
⃞ Fame and glory
983124h983141 Upp983141983154 H983137983150d
You take +1 ongoing to last breath rolls When you take your last breath on a 7ndash9 you ma
offer to Death in return or your lie I Death accepts he will return you to lie I not yo
983117u983155c983148983141983138ou983150d
While you wield a weapon it gains the orceul and messy tags
983127h983137983156 983105983154983141 983129ou 983127983137i983156i983150983143 Fo983154
When you cry out a challenge to your enemies roll+983107983151983150 On a 10+ they treat you amost obvious threat to be dealt with and ignore your companions take +2 damage on
against them On a 7ndash9 only a ew (the weakest or most oolhardy among them) all
to your taunting
⃞Ch983137o983156ic
schew a convention o the civilized world
⃞983118983141u983156983154983137983148each someone the ways o your people
⃞Ou983156983155id983141983154
You may be el dwar halfling or human but you and your people
re not rom around here At the beginning o each session the GM
will ask you something about your homeland why you lef or what
ou lef behind I you answer them mark XP
ill in the name o one o your companions in at least one
_______________ is puny and oolish but amusing to me
_______________rsquos ways are strange and conusing
_______________ is always getting into troublemdashI must protect
hem rom themselves
_______________ shares my hunger for glory the earth will
remble at our passing
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
ormented eyes Haunted eyes Wild eyes or Shrouded eyes
Mighty thews Long shanks Scrawny body or Supple body
Strange tattoos Unusual jewelry or Unmarred by decoration
Scraps Silks Scavengers outfit or Weather-inappropriate cl
Names Gorm Si-Yi Priscilla Sen Xia Anneira Haepha Lur Shar Korrin Nkosi Fanir
Qua Sacer Vercinrsquogeto Barbozar Clovis Frael Tra-raxes Sillius Sha-Sheena Khamisi
Titles the Glorious the Hungry the Irascible the Undeeated the Gluttonous Foesmasher
onebreaker the Mirthul the Melancholic All-Mighty the Giant the riumphant
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d10
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 630
Your Load is 8+983123983156983154 You carry dungeon rations (5 uses 1 weight) a dagger
hand 1 weight) some token o where yoursquove travelled or where yoursquore
rom and your choice o weapon
⃞ Axe (close 1 weight)
⃞ wo-handed sword (close +1 damage 2 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)
⃞ Chainmail (1 armor 1 weight)
When you gain a level from 2ndash5 choose from these moves
⃞983123983156i983148983148 Hu983150983143983154983161
Choose an additional appetite
⃞ 983105pp983141983156i983156983141 fo983154 D983141983155983156983154uc983156io983150
ake a move rom the fighter bard or thie class list You may not take multiclass
moves rom those classes
⃞ 983117983161 983116o983158983141 Fo983154 983129ou I983155 983116i983147983141 983137 983124983154uc983147When you perorm a eat o strength name someone present whom you have
mpressed and take +1 orward to parley with them
⃞ 983127h983137983156 I983155 983106983141983155983156 I983150 983116if983141
At the end o a session i during this session you have crushed your enemies seen
hem driven beore you or have heard the lamentations o their kinolk mark XP
⃞ 983127id983141-983127983137983150d983141983154983141983154
Yoursquove travelled the wide world over When you arrive someplace ask the GM about
ny important traditions rituals and so on theyrsquoll tell you what you need to know
⃞U983155u983154p983141983154
When you prove yoursel superior to a person in power take +1 orward with
heir ollowers underlings and hangers on
⃞983115h983137983150 of 983115h983137983150983155
Your hirelings always accept the gratuitous ulfillment o one o your appetites
s payment
⃞983123983137983149983155o983150
You may take a debility to immediately break free of any physical or mental
estraint
⃞983123983149983137983155h
When you hack and slash on a 12+ deal your damage and choose something
hysical your target has (a weapon their position a limb) they lose it
⃞I983150d983141983155983156983154uc983156i983138983148983141 Hu983150983143983141983154
When you take damage you can choose to take -1 ongoing until you sate one o
our appetites instead o taking the damage I you already have this penalty you
annot choose this option
⃞983109983161983141 fo983154 983127983141983137983147983150983141983155983155
When you discern realities add What here is weak or vulnerable to the list o
uestions you can ask
⃞O983150 983156h983141 983117o983158983141
When you dey a danger caused by movement (maybe alling off a narrow bridge
r rushing past an armed guard) take +1
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞ 983105 983111ood D983137983161 983156o Di983141
As long as you have less than your 983107983151983150 in current HP (or 1 whichever is hi
take +1 ongoing
⃞983115i983148983148 lsquo983141983149 983105983148983148
Requires Appetite for Destruction
ake another move rom the fighter bard or thie class list You may no
multiclass moves rom those classes
⃞ 983127983137983154 C983154983161
When you enter battle with a show o orce (a shout a rallying cry a battle d
roll+983107983144983137 On a 10+ both on a 7ndash9 one or the other
bull Your allies are rallied and take +1 orward
bull Your enemies eel ear and act accordingly (avoiding you hiding atta
with ear-driven abandon)
⃞ 983117983137983154983147 of 983117i983143h983156
When you take this move and spend some uninterrupted time reflecting on
past glories you may mark yoursel with a symbol o your power (a long
tied with bells ritual scars or tattoos etc) Any intelligent mortal creaturesees this symbol knows instinctively that you are a orce to be reckoned wit
treats you appropriately
⃞ 983117o983154983141 983105983148983159983137983161983155 983117o983154983141
When you satisy an appetite to the extreme (destroying something uniqu
significant gaining enormous ame riches power etc) you may choose to re
it Cross it off the list and mark XP While you may pursue that appetite a
you no longer eel the burning desire you once did In its place choose a
appetite rom the list or write your own
⃞983124h983141 O983150983141 983127ho 983115983150oc983147983155
When you dey danger on a 12+ you turn the danger back on itsel the GM
describe how
⃞H983141983137983148983156h983161 Di983155983156983154u983155983156
Whenever the unclean magic wielded by mortal men causes you to dey da
treat any result o 6- as a 7ndash9
⃞Fo983154 983156h983141 983106983148ood 983111od
You are initiated in the old ways the ways o sacrifice Choose something
gods (or the ancestor spirits or your totem etc) valuemdashgold blood bon
the like When you sacrifice those things as per your rites and rituals roll
On a 10+ the GM will grant you insight into your current trouble or a bo
help you On a 7-9 the sacrifice is not enough and your gods take o your
as well but still grant you some insight or boon On a miss you earn t
o the fickle spirits
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 730
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 830
Your Load is 9+983123983156983154 You have dungeon rations (5 uses 1 weight) Choose one instrument
ll are 0 weight or you
⃞ Your atherrsquos mandolin repaired
⃞ A fine lute a gif rom a noble
⃞ Te pipes with which you courted your first love
⃞ A stolen horn
⃞ A fiddle never beore played
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154 ⃞ A songbook in a orgotten tongue
Choose your clothing
⃞ Leather armor (1 armor 1 weight)
⃞ Ostentatious clothes (0 weight)
Choose your armament
⃞ Dueling rapier (close precise 2 weight)
⃞ Worn bow (near 2 weight) bundle o arrows (3 ammo 1 we
and short sword (close 1 weight)
Choose one
bull Adventuring gear (1 weight)
bull Bandages (0 weight)
bull Halfling pipelea (0 weight)
bull 3 coins
When you gain a level from 2-5 choose from these moves
⃞H983141983137983148i983150983143 983123o983150983143When you heal with arcane art you heal +1d8 damage
⃞ 983126iciou983155 C983137copho983150983161When you grant bonus damage with arcane art you grant an extra +1d4 damage
⃞I983156 983111o983141983155 983124o 983109983148983141983158983141983150When you unleash a crazed performance (a righteous lute solo or mighty brass
last maybe) choose a target who can hear you and roll+983107983144983137 On a 10+ the
arget attacks their nearest ally in range On a 7ndash9 they attack their nearest ally
ut you also draw their attention and ire
⃞ 983117983141983156983137983148 Hu983154983148983137983150983156When you shout with great force or play a shattering note choose a target and
oll+983107983151983150 On a 10+ the target takes 1d10 damage and is deaened or a ewminutes On a 7ndash9 you still damage your target but itrsquos out o control the GM
will choose an additional target nearby
⃞ 983105 983116i983156983156983148983141 H983141983148p F983154o983149 983117983161 F983154i983141983150d983155When you successfully aid someone you take +1 orward as well
⃞983109983148d983154i983156ch 983124o983150983141983155Your arcane art is strong allowing you to choose two effects instead o one
⃞Du983141983148i983155983156rsquo983155 P983137983154983154983161When you hack and slash you take +1 armor orward
⃞983106983137983149983138oo983162983148983141
When you parley with someone on a 7+ you also take +1 orward with them
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141
Get one move rom another class reat your level as one lower or choosing
he move
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞H983141983137983148i983150983143 Cho983154u983155Replaces Healing Song
When you heal with arcane art you heal +2d8 damage
⃞ 983126iciou983155 983106983148983137983155983156Replaces Vicious Cacophony
When you grant bonus damage with arcane art you grant an extra +2d4 da
⃞U983150fo983154983143983141983156983156983137983138983148983141 F983137c983141When you meet someone yoursquove met before (your call) afer some time
you take +1 orward against them
⃞983122983141pu983156983137983156io983150When you first meet someone whorsquos heard songs about you roll+983107983144983137
a 10+ tell the GM two things theyrsquove heard about you On a 7-9 tell theone thing theyrsquove heard and the GM tells you one thing
⃞983109983148d983154i983156ch Cho983154dReplaces Eldritch ones
When you use arcane art you choose two effects You also get to choose o
those effects to double
⃞ 983105983150 983109983137983154 Fo983154 983117983137983143icWhen you hear an enemy cast a spell the GM will tell you the name o the
and its effects ake +1 orward when acting on the answers
⃞D983141983158iou983155
When you use charming and open you may also ask ldquoHow are you vulne
to merdquo Your subject may not ask this question o you
⃞Du983141983148i983155983156rsquo983155 983106983148oc983147Replaces Duelistrsquos Parry
When you hack and slash you take +2 armor orward
⃞Co983150Replaces Bamboozle
When you parley with someone on a 7+ you also take +1 orward with
and get to ask their player one question which they must answer truthull
⃞ 983117u983148983156ic983148983137983155983155 983117983137983155983156983141983154 Get one move rom another class reat your level as one lower or cho
the move
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic
D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a
(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai
⃞983111oodndanger yoursel to heal another
⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god
⃞983109983158i983148Harm another to prove the superiority o your church or god
⃞D983159983137983154fYou are one with stone When you commune you are also granted
special version o Words o the Unspeaking as a rote which only
works on stone
⃞Hu983149983137983150
Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell
ill in the name o one o your companions in at least one
_______________ has insulted my deity I do not trust them
_______________ is a good and aithul person I trust them
mplicitly
_______________ is in constant danger I will keep them sae
I am working on converting _______________ to my aith
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 d6
983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
6+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Kind Eyes Sharp Eyes or Sad Eyes
onsure Strange Hair or Bald
Flowing Robes Habit or Common Garb
Tin Body Knobby Body or Flabby Body
Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya
Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
⃞ Healing and Restoration
⃞ Bloody Conquest
⃞ Civilization
⃞ Knowledge and Hidden Tings
⃞ Te Downtrodden and Forgotten
⃞ What Lies Beneath
Choose one precept o your religion
⃞ Your religion preaches the sanctity o suffering add Petition Suffering
⃞ Your religion is cultish and insular add Petition Gaining Secrets
⃞ Your religion has important sacrificial rites add Petition Offering
⃞ Your religion believes in trial by combat add Petition Personal Victory
Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted
useul knowledge or boon related to your deityrsquos domain Te GM will tell you what
983124u983154983150 U983150d983141983137d
983124u983154983150 U983150d983141983137d
When you hold your holy symbol alof and call on your deity or
rotection roll+983127983145983155 On a 7+ so long as you continue to pray
nd brandish your holy symbol no undead may come within
each o you On a 10+ you also momentarily daze intelligent
ndead and cause mindless undead to flee Aggression breaks
he effects and they are able to act as normal Intelligent undead
may still find ways to harry you rom aar Teyrsquore clever like that
Co983149983149u983150983141
When you spend uninterrupted time (an hour or so) in quiet communion with your deity
bull Lose any spells already granted to you
bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev
and none o which is a higher level than your own level
bull Prepare all o your rotes which never count against your limit
C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp
successully cast and your deity does not revoke the spell so you may cast it again On
the spell is cast but choose one
bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune
bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt
commune and have it granted to you
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1030
Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and
ome symbol o the divine describe it (0 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight)
⃞ Shield (+1 armor 2 weight)
Choose your armament
⃞ Warhammer (close 1 weight)
⃞ Mace (close 1 weight)
⃞ Staff (close two-handed 1 weight) and bandages (0 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)
⃞ Healing potion (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower
⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage
⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h
When someone takes their last breath in your presence they take +1 to the roll
⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells
⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your
mit o granted spells
⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend
hat hold when you or an ally takes damage to call on your deity they intervene
with an appropriate maniestation (a sudden gust o wind a lucky slip a burst
light) and negate the damage
⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage
ignoring armor) I you do take +1 orward to cast a spell
⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9
st I you do you may choose one o these effects as well
Te spellrsquos effects are doubled
Te spellrsquos targets are doubled
⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your
eity tells you what it would have you do I you do it mark experience
⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor
⃞D983141983158o983156983141d H983141983137983148983141983154
When you heal someone else o damage add your level to the amount o damage
ealed
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5
moves
⃞ 983105983150oi983150983156983141dequires Chosen One
Choose one spell in addition to the one you picked or chosen one You are
ranted that spell as i it was one level lower
⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t
this move choose a eature associated with your deity (rending claws win
sapphire eathers an all-seeing third eye etc) When you emerge rom p
you permanently gain that physical eature
⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit
deal with the dead take +1 orward
⃞P983154o983158id983141983150c983141
Replaces Serenity
You ignore the -1 penalty rom two spells you maintain
⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid
Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag
your limit o granted spells
⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention
When you commune you gain 2 hold and lose any hold you already had S
that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu
light) and negates the damage
⃞ 983117983137983154983156983161983154 Replaces Penitent
When you take damage and embrace the pain you may take +1d4 da
(ignoring armor) I you do take +1 orward to cast a spell and add your le
any damage done or healed by the spell
⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection
When you wear no armor or shield you get 3 armor
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower
When you cast a spell on a 10ndash11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho
the move
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155
983122o983156983141983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
very time you commune you gain access to all o your rotes without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983122983151983156983141
An item you touch glows with divine light about as bright as a torch It gives
ff no heat or sound and requires no uel but is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞S983137983150983139983156983145983142983161 983122983151983156983141
Food or water you hold in your hands while you cast this spell is consec
by your deity In addition to now being holy or unholy the affected substa
purified o any mundane spoilage
⃞G983157983145983140983137983150983139983141 983122983151983156983141
Te symbol o your deity appears beore you and gestures towards the direct
course o action your deity would have you take then disappears Te mess
through gesture only your communication through this spell is severely lim
⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Your deity smiles upon a combatant o your choice Tey take +1 ongoing so
ong as battle continues and they stand and fight While this spell is ongoing you
ake -1 to cast a spell
⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089
At your touch wounds scab and bones cease to ache Heal an ally you touch o
d8 damage
⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089
When you cast this spell choose an alignment Good Evil Lawul or Chaotic
One o your senses is briefly able to detect that alignment Te GM will tell you
what here is o that alignment
⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Choose a target you can see and a nearby object Te target is araid o the
bject so long as you maintain the spell Teir reaction is up to them flee panic
eg fight While this spell is ongoing you take -1 to cast a spell You cannot
arget entities with less than animal intelligence (magical constructs undead
utomatons and the like)
⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143
Te weapon you hold while casting does +1d4 damage until you dismis
spell While this spell is ongoing you take -1 to cast a spell
⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089
As you cast this spell you walk the perimeter o an area consecrating it to
deity As long as you stay within that area you are alerted whenever som
acts with malice within the sanctuary (including entering with harmul in
Anyone who receives healing within a sanctuary heals +1d4 HP
⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089
A corpse converses with you briefly It will answer any three questions you p
it to the best o the knowledge it had in lie and the knowledge it gained in d
⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
You invoke a hungry spirit to possess a recently-dead body and serve you Tis
reates a zombie that ollows your orders to the best o its limited abilities reat the
ombie as a character but with access to only the basic moves It has a +1 modifier
or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits
Itrsquos talented Give one stat a +2 modifier
Itrsquos durable It has +2 HP or each level you have
It has a unctioning brain and can complete complex tasks
It does not appear obviously dead at least or a day or two
Te zombie lasts until it is destroyed by taking damage in excess o its HP or
ntil you end the spell While this spell is ongoing you take -1 to cast a spell
⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091
You staunch bleeding and set bones through magic Heal an ally you touch o
d8 damage
⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
Choose an area you can see itrsquos filled with supernatural darkness and shadow
While this spell is ongoing you take -1 to cast a spell
⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091
ell the GM you would like to resurrect a corpse whose soul has not yet
departed this world Resurrection is always possible but the GM will giv
one or more (possibly all) o these conditions to ulfill
bull Itrsquos going to take daysweeksmonths
bull You must get help rom ____
bull It will require a lot o money
bull You must sacrifice ____ to do it
Te GM may depending on the circumstances allow you to resurrec
corpse now with the understanding that the conditions must be met beo
permanent or require you to meet the conditions beore the corpse is resurr
⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091
Choose a person you can see Until you cast a spell or leave their presenc
cannot act except to speak Tis effect ends immediately i the target takes da
rom any source
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1230
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097
Te mindless undead creature you touch is destroyed and you steal its d
energy to heal yoursel or the next ally you touch Te amount o damage h
is equal to the HP that the creature had remaining beore you destroyed i
⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143
Name a city town encampment or other place where people live As long a
spell is active that place is beset by a plague appropriate to your deityrsquos dom
(locusts death o the first born etc) While this spell is ongoing you take
cast a spell
⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093
Your deity answers your prayers with a moment o perect understanding Te
GM will shed light on the current situation When acting on the inormation
ou take +1 orward
⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093
Heal an ally you touch o 3d8 damage
⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093
Name a person place or thing you want to learn about Your deity grants you
isions o the target as clear as i you were there
⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143
Choose a creature you can see Until you end this spell the target suffers rom
disease o your choice While this spell is ongoing you take -1 to cast a spell
⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093
With a touch you speak to the spirits within things Te non-living objec
touch answers three questions you pose as best it can
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143
Your vision is opened to the true nature o everything you lay your eyes on
pierce illusions and see things that have been hidden Te GM will descri
area beore you ignoring any illusions and alsehoods magical or other
While this spell is ongoing you take -1 to cast a spell
⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley and
effects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095
Choose a word Te first time afer casting this spell that you speak the chosen
word you and any allies touching you when you cast the spell are immediately
eturned to the exact spot where you cast the spell You can only maintain a
ingle location casting Word o Recall again beore speaking the word replaces
he earlier spell
⃞H983141983137983148 983116983141983158983141983148 983095
ouch an ally and you may heal their damage a number o points up to your
maximum HP
⃞H983137983154983149 983116983141983158983141983148 983095
ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor
⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143
Choose an appendage on the target such as an arm tentacle or wing
appendage is magically severed rom their body causing no damag
considerable pain Missing an appendage may or example keep a w
creature rom flying or a bull rom goring you on its horns While this s
ongoing you take -1 to cast a spell
⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095
Choose a creature whose true name you know Tis spell creates permanent
on a target surace that will kill that creature should they read them
⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095
Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days
⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097
Your deity brings the unnatural weather o your choice to pass Rain o blood or
cid clouds o souls wind that can carry away buildings or any other weather
ou can imagine ask and it shall come
⃞R983141983152983137983145983154 983116983141983158983141983148 983097
Choose one event in the targetrsquos past All effects o that event including damage
oison disease and magical effects are ended and repaired HP and diseases are
ealed poisons are neutralized magical effects are ended
⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143
very creature must ask your leave to enter your presence and you must give
ermission aloud or them to enter Any creature without your leave takes an
xtra 1d10 damage whenever they take damage in your presence While this spell
s ongoing you take -1 to cast a spell
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Your Load is 6+983123983156983154 You carry some token o your land describe it
Choose your deenses
⃞ Hide armor (1 armor 1 weight)
⃞ Wooden shield (+1 armor 1 weight)
Choose your armament
⃞ Shillelagh (close 2 weight)
⃞ Staff (close two-handed 1 weight)
⃞ Spear (close thrown near 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Poultices and herbs (2 uses 1 weight)
⃞ Halfling pipelea (0 weight)
⃞ 3 antitoxin (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154
Choose one move rom the ranger class list
⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase
our damage to d8
⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling
n the spirits o the land roll+983127983145983155 You will be granted a vision o significance
o you your allies and the spirits around you On a 10+ the vision will be clear
nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a
miss the vision is upsetting rightening or traumatizing Te GM will describe
ake -1 orward
⃞983106983137983154983147983155983147i983150
o long as your eet touch the ground you have +1 armor
⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that
nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way
⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your
atural orm to negate the damage
⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your
pirit tongue shapeshifing and studied essence to inanimate natural objects
plants and rocks) or creatures made thereo as well as animals Ting-talker
orms can be exact copies or can be mobile vaguely humanoid-shaped entities
⃞Fo983154983149c983154983137f983156983141983154
When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using
hat stat while shifed
⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task
or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss
ome catastrophe occurs as a result o your calling
Te effect you desire comes to pass
You avoid paying naturersquos price
You retain control
⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel
he spirits o lie you may spend balance For each balance spent heal 1d4 HP
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold
⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141
You are able to study the essence o specific individuals to take their exact
including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm
⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw
When you are in an appropriate animal orm (something dangerous) inc
your damage to d10
⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti
spend in an appropriate location you may attune yoursel to a new land Tis
occurs only once and the GM will tell you how long it will take and what cos
must pay From then on you are considered to be born o the soil in both
⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker
You see the patterns that make up the abric o the world You may now
your spirit tongue shapeshifer and studied essence moves to pure elementsmdash
water air and earth
⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154
Choose one move rom the ranger class list
⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer
You may increase your armor by 1 or deal an additional +1d4 damage wh
an animal orm Choose which when you shapeshif
⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff
shapes You may be a bear with the wings o an eagle and the head o a ra
example Each eature will grant you a different move to make Your chi
orm ollows the same rules as shapeshifer otherwise
⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh
weather will be that day ell them whatever you like it comes to pass
983105d983158983137983150c983141d 983117o983158983141983155
Pack Hunters
bull Summon the pack
bull Drag them to the ground
Flying Creatures
bull Escape to the air
bull Pull an enemy alof
Hardy beasts
bull rample them
bull Break through
Poisonous
bull Inflict your poison on them
bull Drive them back
983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155
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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)
⃞ Scale armor (2 armor 3 weight)
Choose two
⃞ 2 Healing potions (0 weight)
⃞ Shield (+1 armor 2 weight)
⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and
herbs (1 weight)
⃞ 22 coins
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves
⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage
⃞H983141i983154983148oo983149
When you consult the spirits that reside within your signature weapon they will
ive you an insight relating to the current situation and might ask you some
uestions in return roll+CHA On a 10+ the GM will give you good detail
On a 7-9 the GM will give you an impression
⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage
s negated but you must reduce the armor value o your armor or shield (your
hoice) by 1 Te value is reduced each time you make this choice I the reduction
eaves the item with 0 armor it is destroyed
⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon
⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1
⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use
R instead o CHA
⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals
1d4 damage
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞I983154o983150 Hid983141
You gain +1 armor
⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon
nto your signature weapon Tis process destroys the magical weapon Your
ignature weapon gains the magical powers o the destroyed weapon
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞983106983148ood983156hi983154983155983156983161Replaces Merciless
When you deal damage deal +1d8 damage
⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery
When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you
reduce the armor value o your armor or shield (your choice) by 1 Te va
reduced each time you make this choice I the reduction leaves the item w
armor it is destroyed
⃞983109983158i983148 983109983161983141Requires Seeing Red
When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S
your hold to make eye contact with an NPC present who reezes or flinche
canrsquot act until you break it off On a 6- your enemies immediately identi
as their biggest threat
⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood
When you hack and slash an enemy your next attack against that same oe
+1d8 damage
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler
Get one move rom another class reat your level as one lower or cho
the move
⃞983123983156983141983141983148 Hid983141Replaces Iron Hide
You gain +2 armor
⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155
When you go into battle roll+WIS On a 10+ name someone who wi
and someone who will die On a 7-9 name someone who will live or som
who will die Name NPCs not player characters Te GM will make your v
come true i itrsquos even remotely possible On a 6- you see your own deat
consequently take -1 ongoing throughout the battle
⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th
⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack
impress dismay or righten your enemy
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154
Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2030
Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2230
Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2430
Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2730
983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2830
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 230
983123p983141ci983137983148 983117o983158983141983155
983116983137983155983156 983106983154983141983137983156hWhen yoursquore dying you catch a glimpse o what lies beyond the Black Gates o
Deathrsquos Kingdom (the GM will describe it) Ten roll (just roll +nothingmdashyeah
Death doesnrsquot care how tough or cool you are) On a 10+ yoursquove cheated deathmdash
oursquore in a bad spot but yoursquore still alive On a 7ndash9 Death will offer you a bargain
ake it and stabilize or reuse and pass beyond the Black Gates into whatever
ate awaits you On a miss your ate is sealed Yoursquore marked as Deathrsquos own and
oursquoll cross the threshold soon Te GM will tell you when
983109983150cu983149983138983154983137983150c983141When you make a move while carrying weight up to or equal to Load yoursquore
ne When you make a move while carrying weight equal to load+1 or load+2ou take -1 When you make a move while carrying weight greater than load+2
ou have a choice drop at least 1 weight and roll at -1 or automatically ail
983117983137983147983141 C983137983149pWhen you settle in to rest consume a ration If yoursquore somewhere dangerous
ecide the watch order as well I you have enough XP you may Level Up When
ou wake rom at least a ew uninterrupted hours o sleep heal damage equal to
al your max HP
983124983137983147983141 983127983137983156chWhen you yoursquore on watch and something approaches the camp roll+983127983145983155 On
10+ yoursquore able to wake the camp and prepare a response the camp takes +1
orward On a 7ndash9 you react just a moment too late the camp is awake but hasnrsquot
ad time to prepare You have weapons and armor but little else On a misswhatever lurks outside the campfirersquos light has the drop on you
U983150d983141983154983156983137983147983141 983137 P983141983154i983148ou983155 Jou983154983150983141983161When you travel through hostile territory choose one member o the party to
ct as trailblazer one to scout ahead and one to be quartermaster (the same
haracter cannot have two jobs) If you donrsquot have enough party members or
hoose not to assign a job treat that job as i it had rolled a 6 Each character
with a job to do rolls+983127983145983155 On a 10+ the quartermaster reduces the number o
ations required by one On a 10+ the trailblazer reduces the amount o time it
akes to reach your destination (the GM will say by how much) On a 10+ the
cout will spot any trouble quick enough to let you get the drop on it On a 7ndash9
ach roles performs their job as expected the normal number of rations are
onsumed the journey takes about as long as expected no one gets the drop onou but you donrsquot get the drop on them either
983116983141983158983141983148 UpWhen you have downtime (hours or days) and XP equal to (or greater than) your
urrent level + 7 subtract your current level +7 rom your XP increase your level
y 1 and choose a new advanced move rom your class I you are the wizard
ou also get to add a new spell to your spellbook
Choose one o your stats and increase it by 1 (this may change your modifier)
Changing your Constitution increases your maximum and current HP Ability
cores canrsquot go higher than 18
983109983150d of 983123983141983155983155io983150When you reach the end of a session choose one your bonds that you f
resolved (completely explored no longer relevant or otherwise) Ask the p
o the character you have the bond with i they agree I they do mark XP
write a new bond with whomever you wish
Once bonds have been updated look at your alignment If you fulfilled
alignment at least once this session mark XP Ten answer these three que
as a group
bull Did we learn something new and important about the world
bull Did we overcome a notable monster or enemy
bull Did we loot a memorable treasure
For each ldquoyesrdquo answer everyone marks XP
C983137983154ou983155983141When you return triumphant and throw a big party spend 100 coin and
extra 100s o coin spent On a 10+ choose 3 On a 7ndash9 choose 1 On a mis
still choose one but things get really out o hand
bull You beriend a useul NPC
bull You hear rumors o an opportunity
bull You gain useul inormation
bull You are not entangled ensorcelled or tricked
983123upp983148983161When you go to buy something with gold on hand if itrsquos something re
available in the settlement yoursquore in you can buy it at market price I itrsquos some
special beyond whatrsquos usually available here or non-mundane roll+983107983144983137
10+ you find what yoursquore looking or at a air price On a 7ndash9 yoursquoll have t
more or settle or something similar
983122983141co983158983141983154 When you do nothing but rest in comort and saety afer a day o rest you re
all your HP Afer three days o rest you remove one debility o your cho
yoursquore under the care o a healer (magical or otherwise) you heal a debili
every two days o rest instead
983122983141c983154ui983156When you put out word that yoursquore looking to hire help roll If you m
knownhellip
bull hellipthat your pay is generous take +1bull hellipwhat yoursquore setting out to do take +1
bull hellipthat theyrsquoll get a share o whatever you find take +1
I you have a useul reputation around these parts take an additional +1 On
yoursquove got your pick o a number o skilled applicants your choice who you
no penalty or not taking them along On a 7ndash9 yoursquoll have to settle or som
close or turn them away On a miss someone influential and ill-suited de
theyrsquod like to come along (a oolhardy youth a loose-cannon or a veiled e
or example) bring them and take the consequences or turn them away
turn away applicants you take -1 orward to Recruit
Ou983156983155983156983137983150di983150983143 983127983137983154983154983137983150983156983155When you return to a civilized place in which yoursquove caused trouble b
roll+983107983144983137 On a hit word has spread o your deeds and everyone recognizeOn a 7ndash9 that and the GM chooses a complication
bull Te local constabulary has a warrant out or your arrest
bull Someone has put a price on your head
bull Someone important to you has been put in a bad spot as a result o your a
983106o983148983155983156983141983154 When you spend your leisure time in study meditation or hard practice
gain preparation I you prepare or a week or two 1 preparation I you pr
for a month or longer 3 preparation When your preparation pays off s
1 preparation or +1 to any roll You can only spend one preparation per
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 330
983106983137983155ic 983117o983158983141983155H983137c983147 983137983150d 983123983148983137983155hWhen you attack an enemy in melee roll+983123983156983154 On a 10+ you deal your damage
o the enemy and avoid their attack At your option you may choose to do +1d6
amage but expose yoursel to the enemyrsquos attack On a 7ndash9 you deal your damage
o the enemy and the enemy makes an attack against you
983126o983148983148983141983161
When you take aim and shoot at an enemy at range roll+983108983141983160 On a 10+ you haveclear shotmdashdeal your damage On a 7ndash9 choose one (whichever you choose
ou deal your damage)
You have to move to get the shot placing you in danger o the GMrsquos choice
You have to take what you can get -1d6 damage
You have to take several shots reducing your ammo by one
D983141f983161 D983137983150983143983141983154 When you act despite an imminent threat or suffer a calamity say how you deal
with it and roll I you do ithellip
hellipby powering through +983123983156983154
hellipby getting out o the way or acting ast +983108983141983160
hellipby enduring +983107983151983150
hellipwith quick thinking +983113983150983156
hellipthrough mental ortitude +983127983145983155
hellipusing charm and social grace +983107983144983137
On a 10+ you do what you set out to the threat doesnrsquot come to bear On a 7ndash9
ou stumble hesitate or flinch the GM will offer you a worse outcome hard
argain or ugly choice
D983141f983141983150dWhen you stand in deense o a person item or location under attack roll+983107983151983150
On a 10+ hold 3 On a 7ndash9 hold 1 So long as you stand in deense when you or
he thing you deend is attacked you may spend hold 1 or 1 to choose an option
Redirect an attack rom the thing you deend to yoursel
Halve the attackrsquos effect or damage
Open up the attacker to an ally giving that ally +1 orward against the attacker
Deal damage to the attacker equal to your level
983123pou983156 983116o983154983141When you consult your accumulated knowledge about something roll
On a 10+ the GM will tell you something interesting and useful abou
subject relevant to your situation On a 7ndash9 the GM will only tell you some
interestingmdashitrsquos on you to make it useul Te GM might ask you ldquoHow d
know thisrdquo ell them the truth now
Di983155c983141983154983150 983122983141983137983148i983156i983141983155When you closely study a situation or person roll+983127983145983155 On a 10+ ask th
3 questions rom the list below On a 7ndash9 ask 1 ake +1 orward when a
on the answers
bull What happened here recently
bull What is about to happen
bull What should I be on the lookout or
bull What here is useul or valuable to me
bull Whorsquos really in control here
bull What here is not what it appears to be
P983137983154983148983141983161When you you have leverage on a GM character and manipulate them roll+
Leverage is something they need or want On a hit they ask you or some
and do it i you make them a promise first On a 7ndash9 they need some con
assurance o your promise right now
983105id o983154 I983150983156983141983154f983141983154983141When you help or hinder someone you have a bond with roll+Bond with
On a 10+ they take +1 or -2 your choice On a 7ndash9 you also expose yours
danger retribution or cost
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 430
983123p983141ci983137983148 983117o983158983141983155
983116983137983155983156 983106983154983141983137983156hWhen yoursquore dying you catch a glimpse o what lies beyond the Black Gates o
Deathrsquos Kingdom (the GM will describe it) Ten roll (just roll +nothingmdashyeah
Death doesnrsquot care how tough or cool you are) On a 10+ yoursquove cheated deathmdash
oursquore in a bad spot but yoursquore still alive On a 7ndash9 Death will offer you a bargain
ake it and stabilize or reuse and pass beyond the Black Gates into whatever
ate awaits you On a miss your ate is sealed Yoursquore marked as Deathrsquos own and
oursquoll cross the threshold soon Te GM will tell you when
983109983150cu983149983138983154983137983150c983141When you make a move while carrying weight up to or equal to Load yoursquore
ne When you make a move while carrying weight equal to load+1 or load+2ou take -1 When you make a move while carrying weight greater than load+2
ou have a choice drop at least 1 weight and roll at -1 or automatically ail
983117983137983147983141 C983137983149pWhen you settle in to rest consume a ration If yoursquore somewhere dangerous
ecide the watch order as well I you have enough XP you may Level Up When
ou wake rom at least a ew uninterrupted hours o sleep heal damage equal to
al your max HP
983124983137983147983141 983127983137983156chWhen you yoursquore on watch and something approaches the camp roll+983127983145983155 On
10+ yoursquore able to wake the camp and prepare a response the camp takes +1
orward On a 7ndash9 you react just a moment too late the camp is awake but hasnrsquot
ad time to prepare You have weapons and armor but little else On a misswhatever lurks outside the campfirersquos light has the drop on you
U983150d983141983154983156983137983147983141 983137 P983141983154i983148ou983155 Jou983154983150983141983161When you travel through hostile territory choose one member o the party to
ct as trailblazer one to scout ahead and one to be quartermaster (the same
haracter cannot have two jobs) If you donrsquot have enough party members or
hoose not to assign a job treat that job as i it had rolled a 6 Each character
with a job to do rolls+983127983145983155 On a 10+ the quartermaster reduces the number o
ations required by one On a 10+ the trailblazer reduces the amount o time it
akes to reach your destination (the GM will say by how much) On a 10+ the
cout will spot any trouble quick enough to let you get the drop on it On a 7ndash9
ach roles performs their job as expected the normal number of rations are
onsumed the journey takes about as long as expected no one gets the drop onou but you donrsquot get the drop on them either
983116983141983158983141983148 UpWhen you have downtime (hours or days) and XP equal to (or greater than) your
urrent level + 7 subtract your current level +7 rom your XP increase your level
y 1 and choose a new advanced move rom your class I you are the wizard
ou also get to add a new spell to your spellbook
Choose one o your stats and increase it by 1 (this may change your modifier)
Changing your Constitution increases your maximum and current HP Ability
cores canrsquot go higher than 18
983109983150d of 983123983141983155983155io983150When you reach the end of a session choose one your bonds that you f
resolved (completely explored no longer relevant or otherwise) Ask the p
o the character you have the bond with i they agree I they do mark XP
write a new bond with whomever you wish
Once bonds have been updated look at your alignment If you fulfilled
alignment at least once this session mark XP Ten answer these three que
as a group
bull Did we learn something new and important about the world
bull Did we overcome a notable monster or enemy
bull Did we loot a memorable treasure
For each ldquoyesrdquo answer everyone marks XP
C983137983154ou983155983141When you return triumphant and throw a big party spend 100 coin and
extra 100s o coin spent On a 10+ choose 3 On a 7ndash9 choose 1 On a mis
still choose one but things get really out o hand
bull You beriend a useul NPC
bull You hear rumors o an opportunity
bull You gain useul inormation
bull You are not entangled ensorcelled or tricked
983123upp983148983161When you go to buy something with gold on hand if itrsquos something re
available in the settlement yoursquore in you can buy it at market price I itrsquos some
special beyond whatrsquos usually available here or non-mundane roll+983107983144983137
10+ you find what yoursquore looking or at a air price On a 7ndash9 yoursquoll have t
more or settle or something similar
983122983141co983158983141983154 When you do nothing but rest in comort and saety afer a day o rest you re
all your HP Afer three days o rest you remove one debility o your cho
yoursquore under the care o a healer (magical or otherwise) you heal a debili
every two days o rest instead
983122983141c983154ui983156When you put out word that yoursquore looking to hire help roll If you m
knownhellip
bull hellipthat your pay is generous take +1bull hellipwhat yoursquore setting out to do take +1
bull hellipthat theyrsquoll get a share o whatever you find take +1
I you have a useul reputation around these parts take an additional +1 On
yoursquove got your pick o a number o skilled applicants your choice who you
no penalty or not taking them along On a 7ndash9 yoursquoll have to settle or som
close or turn them away On a miss someone influential and ill-suited de
theyrsquod like to come along (a oolhardy youth a loose-cannon or a veiled e
or example) bring them and take the consequences or turn them away
turn away applicants you take -1 orward to Recruit
Ou983156983155983156983137983150di983150983143 983127983137983154983154983137983150983156983155When you return to a civilized place in which yoursquove caused trouble b
roll+983107983144983137 On a hit word has spread o your deeds and everyone recognizeOn a 7ndash9 that and the GM chooses a complication
bull Te local constabulary has a warrant out or your arrest
bull Someone has put a price on your head
bull Someone important to you has been put in a bad spot as a result o your a
983106o983148983155983156983141983154 When you spend your leisure time in study meditation or hard practice
gain preparation I you prepare or a week or two 1 preparation I you pr
for a month or longer 3 preparation When your preparation pays off s
1 preparation or +1 to any roll You can only spend one preparation per
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 530983124h983141 983106983137983154983138983137983154i983137983150
Choose one of these to start with
⃞Fu983148983148 P983148983137983156983141 983137983150d P983137c983147i983150983143 983123983156983141983141983148
You ignore the clumsy tag on armor you wear
⃞U983150983141983150cu983149983138983141983154983141d U983150h983137983154983149983141d
So long as you are below your Load and neither wear armor nor carry a shield take +1 a
You also start with all of these
H983141983154cu983148983141983137983150 983105pp983141983156i983156983141983155
Others may content themselves with just a taste o wine or dominion over a servant or tw
you want more Choose two appetites While pursuing one o your appetites i you would r
a move instead o rolling 2d6 you roll 1d6+1d8 I the d6 is the higher die o the pair th
will also introduce a complication or danger that comes about due to your heedless pur
⃞ Pure destruction
⃞ Power over others ⃞ Mortal pleasures
⃞ Conquest
⃞ Riches and property
⃞ Fame and glory
983124h983141 Upp983141983154 H983137983150d
You take +1 ongoing to last breath rolls When you take your last breath on a 7ndash9 you ma
offer to Death in return or your lie I Death accepts he will return you to lie I not yo
983117u983155c983148983141983138ou983150d
While you wield a weapon it gains the orceul and messy tags
983127h983137983156 983105983154983141 983129ou 983127983137i983156i983150983143 Fo983154
When you cry out a challenge to your enemies roll+983107983151983150 On a 10+ they treat you amost obvious threat to be dealt with and ignore your companions take +2 damage on
against them On a 7ndash9 only a ew (the weakest or most oolhardy among them) all
to your taunting
⃞Ch983137o983156ic
schew a convention o the civilized world
⃞983118983141u983156983154983137983148each someone the ways o your people
⃞Ou983156983155id983141983154
You may be el dwar halfling or human but you and your people
re not rom around here At the beginning o each session the GM
will ask you something about your homeland why you lef or what
ou lef behind I you answer them mark XP
ill in the name o one o your companions in at least one
_______________ is puny and oolish but amusing to me
_______________rsquos ways are strange and conusing
_______________ is always getting into troublemdashI must protect
hem rom themselves
_______________ shares my hunger for glory the earth will
remble at our passing
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
ormented eyes Haunted eyes Wild eyes or Shrouded eyes
Mighty thews Long shanks Scrawny body or Supple body
Strange tattoos Unusual jewelry or Unmarred by decoration
Scraps Silks Scavengers outfit or Weather-inappropriate cl
Names Gorm Si-Yi Priscilla Sen Xia Anneira Haepha Lur Shar Korrin Nkosi Fanir
Qua Sacer Vercinrsquogeto Barbozar Clovis Frael Tra-raxes Sillius Sha-Sheena Khamisi
Titles the Glorious the Hungry the Irascible the Undeeated the Gluttonous Foesmasher
onebreaker the Mirthul the Melancholic All-Mighty the Giant the riumphant
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d10
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 630
Your Load is 8+983123983156983154 You carry dungeon rations (5 uses 1 weight) a dagger
hand 1 weight) some token o where yoursquove travelled or where yoursquore
rom and your choice o weapon
⃞ Axe (close 1 weight)
⃞ wo-handed sword (close +1 damage 2 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)
⃞ Chainmail (1 armor 1 weight)
When you gain a level from 2ndash5 choose from these moves
⃞983123983156i983148983148 Hu983150983143983154983161
Choose an additional appetite
⃞ 983105pp983141983156i983156983141 fo983154 D983141983155983156983154uc983156io983150
ake a move rom the fighter bard or thie class list You may not take multiclass
moves rom those classes
⃞ 983117983161 983116o983158983141 Fo983154 983129ou I983155 983116i983147983141 983137 983124983154uc983147When you perorm a eat o strength name someone present whom you have
mpressed and take +1 orward to parley with them
⃞ 983127h983137983156 I983155 983106983141983155983156 I983150 983116if983141
At the end o a session i during this session you have crushed your enemies seen
hem driven beore you or have heard the lamentations o their kinolk mark XP
⃞ 983127id983141-983127983137983150d983141983154983141983154
Yoursquove travelled the wide world over When you arrive someplace ask the GM about
ny important traditions rituals and so on theyrsquoll tell you what you need to know
⃞U983155u983154p983141983154
When you prove yoursel superior to a person in power take +1 orward with
heir ollowers underlings and hangers on
⃞983115h983137983150 of 983115h983137983150983155
Your hirelings always accept the gratuitous ulfillment o one o your appetites
s payment
⃞983123983137983149983155o983150
You may take a debility to immediately break free of any physical or mental
estraint
⃞983123983149983137983155h
When you hack and slash on a 12+ deal your damage and choose something
hysical your target has (a weapon their position a limb) they lose it
⃞I983150d983141983155983156983154uc983156i983138983148983141 Hu983150983143983141983154
When you take damage you can choose to take -1 ongoing until you sate one o
our appetites instead o taking the damage I you already have this penalty you
annot choose this option
⃞983109983161983141 fo983154 983127983141983137983147983150983141983155983155
When you discern realities add What here is weak or vulnerable to the list o
uestions you can ask
⃞O983150 983156h983141 983117o983158983141
When you dey a danger caused by movement (maybe alling off a narrow bridge
r rushing past an armed guard) take +1
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞ 983105 983111ood D983137983161 983156o Di983141
As long as you have less than your 983107983151983150 in current HP (or 1 whichever is hi
take +1 ongoing
⃞983115i983148983148 lsquo983141983149 983105983148983148
Requires Appetite for Destruction
ake another move rom the fighter bard or thie class list You may no
multiclass moves rom those classes
⃞ 983127983137983154 C983154983161
When you enter battle with a show o orce (a shout a rallying cry a battle d
roll+983107983144983137 On a 10+ both on a 7ndash9 one or the other
bull Your allies are rallied and take +1 orward
bull Your enemies eel ear and act accordingly (avoiding you hiding atta
with ear-driven abandon)
⃞ 983117983137983154983147 of 983117i983143h983156
When you take this move and spend some uninterrupted time reflecting on
past glories you may mark yoursel with a symbol o your power (a long
tied with bells ritual scars or tattoos etc) Any intelligent mortal creaturesees this symbol knows instinctively that you are a orce to be reckoned wit
treats you appropriately
⃞ 983117o983154983141 983105983148983159983137983161983155 983117o983154983141
When you satisy an appetite to the extreme (destroying something uniqu
significant gaining enormous ame riches power etc) you may choose to re
it Cross it off the list and mark XP While you may pursue that appetite a
you no longer eel the burning desire you once did In its place choose a
appetite rom the list or write your own
⃞983124h983141 O983150983141 983127ho 983115983150oc983147983155
When you dey danger on a 12+ you turn the danger back on itsel the GM
describe how
⃞H983141983137983148983156h983161 Di983155983156983154u983155983156
Whenever the unclean magic wielded by mortal men causes you to dey da
treat any result o 6- as a 7ndash9
⃞Fo983154 983156h983141 983106983148ood 983111od
You are initiated in the old ways the ways o sacrifice Choose something
gods (or the ancestor spirits or your totem etc) valuemdashgold blood bon
the like When you sacrifice those things as per your rites and rituals roll
On a 10+ the GM will grant you insight into your current trouble or a bo
help you On a 7-9 the sacrifice is not enough and your gods take o your
as well but still grant you some insight or boon On a miss you earn t
o the fickle spirits
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 730
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 830
Your Load is 9+983123983156983154 You have dungeon rations (5 uses 1 weight) Choose one instrument
ll are 0 weight or you
⃞ Your atherrsquos mandolin repaired
⃞ A fine lute a gif rom a noble
⃞ Te pipes with which you courted your first love
⃞ A stolen horn
⃞ A fiddle never beore played
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154 ⃞ A songbook in a orgotten tongue
Choose your clothing
⃞ Leather armor (1 armor 1 weight)
⃞ Ostentatious clothes (0 weight)
Choose your armament
⃞ Dueling rapier (close precise 2 weight)
⃞ Worn bow (near 2 weight) bundle o arrows (3 ammo 1 we
and short sword (close 1 weight)
Choose one
bull Adventuring gear (1 weight)
bull Bandages (0 weight)
bull Halfling pipelea (0 weight)
bull 3 coins
When you gain a level from 2-5 choose from these moves
⃞H983141983137983148i983150983143 983123o983150983143When you heal with arcane art you heal +1d8 damage
⃞ 983126iciou983155 C983137copho983150983161When you grant bonus damage with arcane art you grant an extra +1d4 damage
⃞I983156 983111o983141983155 983124o 983109983148983141983158983141983150When you unleash a crazed performance (a righteous lute solo or mighty brass
last maybe) choose a target who can hear you and roll+983107983144983137 On a 10+ the
arget attacks their nearest ally in range On a 7ndash9 they attack their nearest ally
ut you also draw their attention and ire
⃞ 983117983141983156983137983148 Hu983154983148983137983150983156When you shout with great force or play a shattering note choose a target and
oll+983107983151983150 On a 10+ the target takes 1d10 damage and is deaened or a ewminutes On a 7ndash9 you still damage your target but itrsquos out o control the GM
will choose an additional target nearby
⃞ 983105 983116i983156983156983148983141 H983141983148p F983154o983149 983117983161 F983154i983141983150d983155When you successfully aid someone you take +1 orward as well
⃞983109983148d983154i983156ch 983124o983150983141983155Your arcane art is strong allowing you to choose two effects instead o one
⃞Du983141983148i983155983156rsquo983155 P983137983154983154983161When you hack and slash you take +1 armor orward
⃞983106983137983149983138oo983162983148983141
When you parley with someone on a 7+ you also take +1 orward with them
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141
Get one move rom another class reat your level as one lower or choosing
he move
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞H983141983137983148i983150983143 Cho983154u983155Replaces Healing Song
When you heal with arcane art you heal +2d8 damage
⃞ 983126iciou983155 983106983148983137983155983156Replaces Vicious Cacophony
When you grant bonus damage with arcane art you grant an extra +2d4 da
⃞U983150fo983154983143983141983156983156983137983138983148983141 F983137c983141When you meet someone yoursquove met before (your call) afer some time
you take +1 orward against them
⃞983122983141pu983156983137983156io983150When you first meet someone whorsquos heard songs about you roll+983107983144983137
a 10+ tell the GM two things theyrsquove heard about you On a 7-9 tell theone thing theyrsquove heard and the GM tells you one thing
⃞983109983148d983154i983156ch Cho983154dReplaces Eldritch ones
When you use arcane art you choose two effects You also get to choose o
those effects to double
⃞ 983105983150 983109983137983154 Fo983154 983117983137983143icWhen you hear an enemy cast a spell the GM will tell you the name o the
and its effects ake +1 orward when acting on the answers
⃞D983141983158iou983155
When you use charming and open you may also ask ldquoHow are you vulne
to merdquo Your subject may not ask this question o you
⃞Du983141983148i983155983156rsquo983155 983106983148oc983147Replaces Duelistrsquos Parry
When you hack and slash you take +2 armor orward
⃞Co983150Replaces Bamboozle
When you parley with someone on a 7+ you also take +1 orward with
and get to ask their player one question which they must answer truthull
⃞ 983117u983148983156ic983148983137983155983155 983117983137983155983156983141983154 Get one move rom another class reat your level as one lower or cho
the move
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic
D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a
(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai
⃞983111oodndanger yoursel to heal another
⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god
⃞983109983158i983148Harm another to prove the superiority o your church or god
⃞D983159983137983154fYou are one with stone When you commune you are also granted
special version o Words o the Unspeaking as a rote which only
works on stone
⃞Hu983149983137983150
Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell
ill in the name o one o your companions in at least one
_______________ has insulted my deity I do not trust them
_______________ is a good and aithul person I trust them
mplicitly
_______________ is in constant danger I will keep them sae
I am working on converting _______________ to my aith
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 d6
983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
6+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Kind Eyes Sharp Eyes or Sad Eyes
onsure Strange Hair or Bald
Flowing Robes Habit or Common Garb
Tin Body Knobby Body or Flabby Body
Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya
Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
⃞ Healing and Restoration
⃞ Bloody Conquest
⃞ Civilization
⃞ Knowledge and Hidden Tings
⃞ Te Downtrodden and Forgotten
⃞ What Lies Beneath
Choose one precept o your religion
⃞ Your religion preaches the sanctity o suffering add Petition Suffering
⃞ Your religion is cultish and insular add Petition Gaining Secrets
⃞ Your religion has important sacrificial rites add Petition Offering
⃞ Your religion believes in trial by combat add Petition Personal Victory
Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted
useul knowledge or boon related to your deityrsquos domain Te GM will tell you what
983124u983154983150 U983150d983141983137d
983124u983154983150 U983150d983141983137d
When you hold your holy symbol alof and call on your deity or
rotection roll+983127983145983155 On a 7+ so long as you continue to pray
nd brandish your holy symbol no undead may come within
each o you On a 10+ you also momentarily daze intelligent
ndead and cause mindless undead to flee Aggression breaks
he effects and they are able to act as normal Intelligent undead
may still find ways to harry you rom aar Teyrsquore clever like that
Co983149983149u983150983141
When you spend uninterrupted time (an hour or so) in quiet communion with your deity
bull Lose any spells already granted to you
bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev
and none o which is a higher level than your own level
bull Prepare all o your rotes which never count against your limit
C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp
successully cast and your deity does not revoke the spell so you may cast it again On
the spell is cast but choose one
bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune
bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt
commune and have it granted to you
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1030
Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and
ome symbol o the divine describe it (0 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight)
⃞ Shield (+1 armor 2 weight)
Choose your armament
⃞ Warhammer (close 1 weight)
⃞ Mace (close 1 weight)
⃞ Staff (close two-handed 1 weight) and bandages (0 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)
⃞ Healing potion (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower
⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage
⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h
When someone takes their last breath in your presence they take +1 to the roll
⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells
⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your
mit o granted spells
⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend
hat hold when you or an ally takes damage to call on your deity they intervene
with an appropriate maniestation (a sudden gust o wind a lucky slip a burst
light) and negate the damage
⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage
ignoring armor) I you do take +1 orward to cast a spell
⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9
st I you do you may choose one o these effects as well
Te spellrsquos effects are doubled
Te spellrsquos targets are doubled
⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your
eity tells you what it would have you do I you do it mark experience
⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor
⃞D983141983158o983156983141d H983141983137983148983141983154
When you heal someone else o damage add your level to the amount o damage
ealed
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5
moves
⃞ 983105983150oi983150983156983141dequires Chosen One
Choose one spell in addition to the one you picked or chosen one You are
ranted that spell as i it was one level lower
⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t
this move choose a eature associated with your deity (rending claws win
sapphire eathers an all-seeing third eye etc) When you emerge rom p
you permanently gain that physical eature
⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit
deal with the dead take +1 orward
⃞P983154o983158id983141983150c983141
Replaces Serenity
You ignore the -1 penalty rom two spells you maintain
⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid
Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag
your limit o granted spells
⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention
When you commune you gain 2 hold and lose any hold you already had S
that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu
light) and negates the damage
⃞ 983117983137983154983156983161983154 Replaces Penitent
When you take damage and embrace the pain you may take +1d4 da
(ignoring armor) I you do take +1 orward to cast a spell and add your le
any damage done or healed by the spell
⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection
When you wear no armor or shield you get 3 armor
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower
When you cast a spell on a 10ndash11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho
the move
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155
983122o983156983141983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
very time you commune you gain access to all o your rotes without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983122983151983156983141
An item you touch glows with divine light about as bright as a torch It gives
ff no heat or sound and requires no uel but is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞S983137983150983139983156983145983142983161 983122983151983156983141
Food or water you hold in your hands while you cast this spell is consec
by your deity In addition to now being holy or unholy the affected substa
purified o any mundane spoilage
⃞G983157983145983140983137983150983139983141 983122983151983156983141
Te symbol o your deity appears beore you and gestures towards the direct
course o action your deity would have you take then disappears Te mess
through gesture only your communication through this spell is severely lim
⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Your deity smiles upon a combatant o your choice Tey take +1 ongoing so
ong as battle continues and they stand and fight While this spell is ongoing you
ake -1 to cast a spell
⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089
At your touch wounds scab and bones cease to ache Heal an ally you touch o
d8 damage
⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089
When you cast this spell choose an alignment Good Evil Lawul or Chaotic
One o your senses is briefly able to detect that alignment Te GM will tell you
what here is o that alignment
⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Choose a target you can see and a nearby object Te target is araid o the
bject so long as you maintain the spell Teir reaction is up to them flee panic
eg fight While this spell is ongoing you take -1 to cast a spell You cannot
arget entities with less than animal intelligence (magical constructs undead
utomatons and the like)
⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143
Te weapon you hold while casting does +1d4 damage until you dismis
spell While this spell is ongoing you take -1 to cast a spell
⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089
As you cast this spell you walk the perimeter o an area consecrating it to
deity As long as you stay within that area you are alerted whenever som
acts with malice within the sanctuary (including entering with harmul in
Anyone who receives healing within a sanctuary heals +1d4 HP
⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089
A corpse converses with you briefly It will answer any three questions you p
it to the best o the knowledge it had in lie and the knowledge it gained in d
⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
You invoke a hungry spirit to possess a recently-dead body and serve you Tis
reates a zombie that ollows your orders to the best o its limited abilities reat the
ombie as a character but with access to only the basic moves It has a +1 modifier
or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits
Itrsquos talented Give one stat a +2 modifier
Itrsquos durable It has +2 HP or each level you have
It has a unctioning brain and can complete complex tasks
It does not appear obviously dead at least or a day or two
Te zombie lasts until it is destroyed by taking damage in excess o its HP or
ntil you end the spell While this spell is ongoing you take -1 to cast a spell
⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091
You staunch bleeding and set bones through magic Heal an ally you touch o
d8 damage
⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
Choose an area you can see itrsquos filled with supernatural darkness and shadow
While this spell is ongoing you take -1 to cast a spell
⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091
ell the GM you would like to resurrect a corpse whose soul has not yet
departed this world Resurrection is always possible but the GM will giv
one or more (possibly all) o these conditions to ulfill
bull Itrsquos going to take daysweeksmonths
bull You must get help rom ____
bull It will require a lot o money
bull You must sacrifice ____ to do it
Te GM may depending on the circumstances allow you to resurrec
corpse now with the understanding that the conditions must be met beo
permanent or require you to meet the conditions beore the corpse is resurr
⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091
Choose a person you can see Until you cast a spell or leave their presenc
cannot act except to speak Tis effect ends immediately i the target takes da
rom any source
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fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097
Te mindless undead creature you touch is destroyed and you steal its d
energy to heal yoursel or the next ally you touch Te amount o damage h
is equal to the HP that the creature had remaining beore you destroyed i
⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143
Name a city town encampment or other place where people live As long a
spell is active that place is beset by a plague appropriate to your deityrsquos dom
(locusts death o the first born etc) While this spell is ongoing you take
cast a spell
⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093
Your deity answers your prayers with a moment o perect understanding Te
GM will shed light on the current situation When acting on the inormation
ou take +1 orward
⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093
Heal an ally you touch o 3d8 damage
⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093
Name a person place or thing you want to learn about Your deity grants you
isions o the target as clear as i you were there
⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143
Choose a creature you can see Until you end this spell the target suffers rom
disease o your choice While this spell is ongoing you take -1 to cast a spell
⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093
With a touch you speak to the spirits within things Te non-living objec
touch answers three questions you pose as best it can
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143
Your vision is opened to the true nature o everything you lay your eyes on
pierce illusions and see things that have been hidden Te GM will descri
area beore you ignoring any illusions and alsehoods magical or other
While this spell is ongoing you take -1 to cast a spell
⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley and
effects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095
Choose a word Te first time afer casting this spell that you speak the chosen
word you and any allies touching you when you cast the spell are immediately
eturned to the exact spot where you cast the spell You can only maintain a
ingle location casting Word o Recall again beore speaking the word replaces
he earlier spell
⃞H983141983137983148 983116983141983158983141983148 983095
ouch an ally and you may heal their damage a number o points up to your
maximum HP
⃞H983137983154983149 983116983141983158983141983148 983095
ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor
⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143
Choose an appendage on the target such as an arm tentacle or wing
appendage is magically severed rom their body causing no damag
considerable pain Missing an appendage may or example keep a w
creature rom flying or a bull rom goring you on its horns While this s
ongoing you take -1 to cast a spell
⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095
Choose a creature whose true name you know Tis spell creates permanent
on a target surace that will kill that creature should they read them
⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095
Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days
⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097
Your deity brings the unnatural weather o your choice to pass Rain o blood or
cid clouds o souls wind that can carry away buildings or any other weather
ou can imagine ask and it shall come
⃞R983141983152983137983145983154 983116983141983158983141983148 983097
Choose one event in the targetrsquos past All effects o that event including damage
oison disease and magical effects are ended and repaired HP and diseases are
ealed poisons are neutralized magical effects are ended
⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143
very creature must ask your leave to enter your presence and you must give
ermission aloud or them to enter Any creature without your leave takes an
xtra 1d10 damage whenever they take damage in your presence While this spell
s ongoing you take -1 to cast a spell
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Your Load is 6+983123983156983154 You carry some token o your land describe it
Choose your deenses
⃞ Hide armor (1 armor 1 weight)
⃞ Wooden shield (+1 armor 1 weight)
Choose your armament
⃞ Shillelagh (close 2 weight)
⃞ Staff (close two-handed 1 weight)
⃞ Spear (close thrown near 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Poultices and herbs (2 uses 1 weight)
⃞ Halfling pipelea (0 weight)
⃞ 3 antitoxin (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154
Choose one move rom the ranger class list
⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase
our damage to d8
⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling
n the spirits o the land roll+983127983145983155 You will be granted a vision o significance
o you your allies and the spirits around you On a 10+ the vision will be clear
nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a
miss the vision is upsetting rightening or traumatizing Te GM will describe
ake -1 orward
⃞983106983137983154983147983155983147i983150
o long as your eet touch the ground you have +1 armor
⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that
nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way
⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your
atural orm to negate the damage
⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your
pirit tongue shapeshifing and studied essence to inanimate natural objects
plants and rocks) or creatures made thereo as well as animals Ting-talker
orms can be exact copies or can be mobile vaguely humanoid-shaped entities
⃞Fo983154983149c983154983137f983156983141983154
When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using
hat stat while shifed
⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task
or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss
ome catastrophe occurs as a result o your calling
Te effect you desire comes to pass
You avoid paying naturersquos price
You retain control
⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel
he spirits o lie you may spend balance For each balance spent heal 1d4 HP
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold
⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141
You are able to study the essence o specific individuals to take their exact
including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm
⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw
When you are in an appropriate animal orm (something dangerous) inc
your damage to d10
⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti
spend in an appropriate location you may attune yoursel to a new land Tis
occurs only once and the GM will tell you how long it will take and what cos
must pay From then on you are considered to be born o the soil in both
⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker
You see the patterns that make up the abric o the world You may now
your spirit tongue shapeshifer and studied essence moves to pure elementsmdash
water air and earth
⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154
Choose one move rom the ranger class list
⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer
You may increase your armor by 1 or deal an additional +1d4 damage wh
an animal orm Choose which when you shapeshif
⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff
shapes You may be a bear with the wings o an eagle and the head o a ra
example Each eature will grant you a different move to make Your chi
orm ollows the same rules as shapeshifer otherwise
⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh
weather will be that day ell them whatever you like it comes to pass
983105d983158983137983150c983141d 983117o983158983141983155
Pack Hunters
bull Summon the pack
bull Drag them to the ground
Flying Creatures
bull Escape to the air
bull Pull an enemy alof
Hardy beasts
bull rample them
bull Break through
Poisonous
bull Inflict your poison on them
bull Drive them back
983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1530
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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)
⃞ Scale armor (2 armor 3 weight)
Choose two
⃞ 2 Healing potions (0 weight)
⃞ Shield (+1 armor 2 weight)
⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and
herbs (1 weight)
⃞ 22 coins
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves
⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage
⃞H983141i983154983148oo983149
When you consult the spirits that reside within your signature weapon they will
ive you an insight relating to the current situation and might ask you some
uestions in return roll+CHA On a 10+ the GM will give you good detail
On a 7-9 the GM will give you an impression
⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage
s negated but you must reduce the armor value o your armor or shield (your
hoice) by 1 Te value is reduced each time you make this choice I the reduction
eaves the item with 0 armor it is destroyed
⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon
⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1
⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use
R instead o CHA
⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals
1d4 damage
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞I983154o983150 Hid983141
You gain +1 armor
⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon
nto your signature weapon Tis process destroys the magical weapon Your
ignature weapon gains the magical powers o the destroyed weapon
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞983106983148ood983156hi983154983155983156983161Replaces Merciless
When you deal damage deal +1d8 damage
⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery
When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you
reduce the armor value o your armor or shield (your choice) by 1 Te va
reduced each time you make this choice I the reduction leaves the item w
armor it is destroyed
⃞983109983158i983148 983109983161983141Requires Seeing Red
When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S
your hold to make eye contact with an NPC present who reezes or flinche
canrsquot act until you break it off On a 6- your enemies immediately identi
as their biggest threat
⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood
When you hack and slash an enemy your next attack against that same oe
+1d8 damage
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler
Get one move rom another class reat your level as one lower or cho
the move
⃞983123983156983141983141983148 Hid983141Replaces Iron Hide
You gain +2 armor
⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155
When you go into battle roll+WIS On a 10+ name someone who wi
and someone who will die On a 7-9 name someone who will live or som
who will die Name NPCs not player characters Te GM will make your v
come true i itrsquos even remotely possible On a 6- you see your own deat
consequently take -1 ongoing throughout the battle
⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th
⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack
impress dismay or righten your enemy
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154
Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2430
Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2730
983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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983106983137983155ic 983117o983158983141983155H983137c983147 983137983150d 983123983148983137983155hWhen you attack an enemy in melee roll+983123983156983154 On a 10+ you deal your damage
o the enemy and avoid their attack At your option you may choose to do +1d6
amage but expose yoursel to the enemyrsquos attack On a 7ndash9 you deal your damage
o the enemy and the enemy makes an attack against you
983126o983148983148983141983161
When you take aim and shoot at an enemy at range roll+983108983141983160 On a 10+ you haveclear shotmdashdeal your damage On a 7ndash9 choose one (whichever you choose
ou deal your damage)
You have to move to get the shot placing you in danger o the GMrsquos choice
You have to take what you can get -1d6 damage
You have to take several shots reducing your ammo by one
D983141f983161 D983137983150983143983141983154 When you act despite an imminent threat or suffer a calamity say how you deal
with it and roll I you do ithellip
hellipby powering through +983123983156983154
hellipby getting out o the way or acting ast +983108983141983160
hellipby enduring +983107983151983150
hellipwith quick thinking +983113983150983156
hellipthrough mental ortitude +983127983145983155
hellipusing charm and social grace +983107983144983137
On a 10+ you do what you set out to the threat doesnrsquot come to bear On a 7ndash9
ou stumble hesitate or flinch the GM will offer you a worse outcome hard
argain or ugly choice
D983141f983141983150dWhen you stand in deense o a person item or location under attack roll+983107983151983150
On a 10+ hold 3 On a 7ndash9 hold 1 So long as you stand in deense when you or
he thing you deend is attacked you may spend hold 1 or 1 to choose an option
Redirect an attack rom the thing you deend to yoursel
Halve the attackrsquos effect or damage
Open up the attacker to an ally giving that ally +1 orward against the attacker
Deal damage to the attacker equal to your level
983123pou983156 983116o983154983141When you consult your accumulated knowledge about something roll
On a 10+ the GM will tell you something interesting and useful abou
subject relevant to your situation On a 7ndash9 the GM will only tell you some
interestingmdashitrsquos on you to make it useul Te GM might ask you ldquoHow d
know thisrdquo ell them the truth now
Di983155c983141983154983150 983122983141983137983148i983156i983141983155When you closely study a situation or person roll+983127983145983155 On a 10+ ask th
3 questions rom the list below On a 7ndash9 ask 1 ake +1 orward when a
on the answers
bull What happened here recently
bull What is about to happen
bull What should I be on the lookout or
bull What here is useul or valuable to me
bull Whorsquos really in control here
bull What here is not what it appears to be
P983137983154983148983141983161When you you have leverage on a GM character and manipulate them roll+
Leverage is something they need or want On a hit they ask you or some
and do it i you make them a promise first On a 7ndash9 they need some con
assurance o your promise right now
983105id o983154 I983150983156983141983154f983141983154983141When you help or hinder someone you have a bond with roll+Bond with
On a 10+ they take +1 or -2 your choice On a 7ndash9 you also expose yours
danger retribution or cost
8102019 Dungeon World playbooks
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983123p983141ci983137983148 983117o983158983141983155
983116983137983155983156 983106983154983141983137983156hWhen yoursquore dying you catch a glimpse o what lies beyond the Black Gates o
Deathrsquos Kingdom (the GM will describe it) Ten roll (just roll +nothingmdashyeah
Death doesnrsquot care how tough or cool you are) On a 10+ yoursquove cheated deathmdash
oursquore in a bad spot but yoursquore still alive On a 7ndash9 Death will offer you a bargain
ake it and stabilize or reuse and pass beyond the Black Gates into whatever
ate awaits you On a miss your ate is sealed Yoursquore marked as Deathrsquos own and
oursquoll cross the threshold soon Te GM will tell you when
983109983150cu983149983138983154983137983150c983141When you make a move while carrying weight up to or equal to Load yoursquore
ne When you make a move while carrying weight equal to load+1 or load+2ou take -1 When you make a move while carrying weight greater than load+2
ou have a choice drop at least 1 weight and roll at -1 or automatically ail
983117983137983147983141 C983137983149pWhen you settle in to rest consume a ration If yoursquore somewhere dangerous
ecide the watch order as well I you have enough XP you may Level Up When
ou wake rom at least a ew uninterrupted hours o sleep heal damage equal to
al your max HP
983124983137983147983141 983127983137983156chWhen you yoursquore on watch and something approaches the camp roll+983127983145983155 On
10+ yoursquore able to wake the camp and prepare a response the camp takes +1
orward On a 7ndash9 you react just a moment too late the camp is awake but hasnrsquot
ad time to prepare You have weapons and armor but little else On a misswhatever lurks outside the campfirersquos light has the drop on you
U983150d983141983154983156983137983147983141 983137 P983141983154i983148ou983155 Jou983154983150983141983161When you travel through hostile territory choose one member o the party to
ct as trailblazer one to scout ahead and one to be quartermaster (the same
haracter cannot have two jobs) If you donrsquot have enough party members or
hoose not to assign a job treat that job as i it had rolled a 6 Each character
with a job to do rolls+983127983145983155 On a 10+ the quartermaster reduces the number o
ations required by one On a 10+ the trailblazer reduces the amount o time it
akes to reach your destination (the GM will say by how much) On a 10+ the
cout will spot any trouble quick enough to let you get the drop on it On a 7ndash9
ach roles performs their job as expected the normal number of rations are
onsumed the journey takes about as long as expected no one gets the drop onou but you donrsquot get the drop on them either
983116983141983158983141983148 UpWhen you have downtime (hours or days) and XP equal to (or greater than) your
urrent level + 7 subtract your current level +7 rom your XP increase your level
y 1 and choose a new advanced move rom your class I you are the wizard
ou also get to add a new spell to your spellbook
Choose one o your stats and increase it by 1 (this may change your modifier)
Changing your Constitution increases your maximum and current HP Ability
cores canrsquot go higher than 18
983109983150d of 983123983141983155983155io983150When you reach the end of a session choose one your bonds that you f
resolved (completely explored no longer relevant or otherwise) Ask the p
o the character you have the bond with i they agree I they do mark XP
write a new bond with whomever you wish
Once bonds have been updated look at your alignment If you fulfilled
alignment at least once this session mark XP Ten answer these three que
as a group
bull Did we learn something new and important about the world
bull Did we overcome a notable monster or enemy
bull Did we loot a memorable treasure
For each ldquoyesrdquo answer everyone marks XP
C983137983154ou983155983141When you return triumphant and throw a big party spend 100 coin and
extra 100s o coin spent On a 10+ choose 3 On a 7ndash9 choose 1 On a mis
still choose one but things get really out o hand
bull You beriend a useul NPC
bull You hear rumors o an opportunity
bull You gain useul inormation
bull You are not entangled ensorcelled or tricked
983123upp983148983161When you go to buy something with gold on hand if itrsquos something re
available in the settlement yoursquore in you can buy it at market price I itrsquos some
special beyond whatrsquos usually available here or non-mundane roll+983107983144983137
10+ you find what yoursquore looking or at a air price On a 7ndash9 yoursquoll have t
more or settle or something similar
983122983141co983158983141983154 When you do nothing but rest in comort and saety afer a day o rest you re
all your HP Afer three days o rest you remove one debility o your cho
yoursquore under the care o a healer (magical or otherwise) you heal a debili
every two days o rest instead
983122983141c983154ui983156When you put out word that yoursquore looking to hire help roll If you m
knownhellip
bull hellipthat your pay is generous take +1bull hellipwhat yoursquore setting out to do take +1
bull hellipthat theyrsquoll get a share o whatever you find take +1
I you have a useul reputation around these parts take an additional +1 On
yoursquove got your pick o a number o skilled applicants your choice who you
no penalty or not taking them along On a 7ndash9 yoursquoll have to settle or som
close or turn them away On a miss someone influential and ill-suited de
theyrsquod like to come along (a oolhardy youth a loose-cannon or a veiled e
or example) bring them and take the consequences or turn them away
turn away applicants you take -1 orward to Recruit
Ou983156983155983156983137983150di983150983143 983127983137983154983154983137983150983156983155When you return to a civilized place in which yoursquove caused trouble b
roll+983107983144983137 On a hit word has spread o your deeds and everyone recognizeOn a 7ndash9 that and the GM chooses a complication
bull Te local constabulary has a warrant out or your arrest
bull Someone has put a price on your head
bull Someone important to you has been put in a bad spot as a result o your a
983106o983148983155983156983141983154 When you spend your leisure time in study meditation or hard practice
gain preparation I you prepare or a week or two 1 preparation I you pr
for a month or longer 3 preparation When your preparation pays off s
1 preparation or +1 to any roll You can only spend one preparation per
8102019 Dungeon World playbooks
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Choose one of these to start with
⃞Fu983148983148 P983148983137983156983141 983137983150d P983137c983147i983150983143 983123983156983141983141983148
You ignore the clumsy tag on armor you wear
⃞U983150983141983150cu983149983138983141983154983141d U983150h983137983154983149983141d
So long as you are below your Load and neither wear armor nor carry a shield take +1 a
You also start with all of these
H983141983154cu983148983141983137983150 983105pp983141983156i983156983141983155
Others may content themselves with just a taste o wine or dominion over a servant or tw
you want more Choose two appetites While pursuing one o your appetites i you would r
a move instead o rolling 2d6 you roll 1d6+1d8 I the d6 is the higher die o the pair th
will also introduce a complication or danger that comes about due to your heedless pur
⃞ Pure destruction
⃞ Power over others ⃞ Mortal pleasures
⃞ Conquest
⃞ Riches and property
⃞ Fame and glory
983124h983141 Upp983141983154 H983137983150d
You take +1 ongoing to last breath rolls When you take your last breath on a 7ndash9 you ma
offer to Death in return or your lie I Death accepts he will return you to lie I not yo
983117u983155c983148983141983138ou983150d
While you wield a weapon it gains the orceul and messy tags
983127h983137983156 983105983154983141 983129ou 983127983137i983156i983150983143 Fo983154
When you cry out a challenge to your enemies roll+983107983151983150 On a 10+ they treat you amost obvious threat to be dealt with and ignore your companions take +2 damage on
against them On a 7ndash9 only a ew (the weakest or most oolhardy among them) all
to your taunting
⃞Ch983137o983156ic
schew a convention o the civilized world
⃞983118983141u983156983154983137983148each someone the ways o your people
⃞Ou983156983155id983141983154
You may be el dwar halfling or human but you and your people
re not rom around here At the beginning o each session the GM
will ask you something about your homeland why you lef or what
ou lef behind I you answer them mark XP
ill in the name o one o your companions in at least one
_______________ is puny and oolish but amusing to me
_______________rsquos ways are strange and conusing
_______________ is always getting into troublemdashI must protect
hem rom themselves
_______________ shares my hunger for glory the earth will
remble at our passing
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
ormented eyes Haunted eyes Wild eyes or Shrouded eyes
Mighty thews Long shanks Scrawny body or Supple body
Strange tattoos Unusual jewelry or Unmarred by decoration
Scraps Silks Scavengers outfit or Weather-inappropriate cl
Names Gorm Si-Yi Priscilla Sen Xia Anneira Haepha Lur Shar Korrin Nkosi Fanir
Qua Sacer Vercinrsquogeto Barbozar Clovis Frael Tra-raxes Sillius Sha-Sheena Khamisi
Titles the Glorious the Hungry the Irascible the Undeeated the Gluttonous Foesmasher
onebreaker the Mirthul the Melancholic All-Mighty the Giant the riumphant
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d10
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 630
Your Load is 8+983123983156983154 You carry dungeon rations (5 uses 1 weight) a dagger
hand 1 weight) some token o where yoursquove travelled or where yoursquore
rom and your choice o weapon
⃞ Axe (close 1 weight)
⃞ wo-handed sword (close +1 damage 2 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)
⃞ Chainmail (1 armor 1 weight)
When you gain a level from 2ndash5 choose from these moves
⃞983123983156i983148983148 Hu983150983143983154983161
Choose an additional appetite
⃞ 983105pp983141983156i983156983141 fo983154 D983141983155983156983154uc983156io983150
ake a move rom the fighter bard or thie class list You may not take multiclass
moves rom those classes
⃞ 983117983161 983116o983158983141 Fo983154 983129ou I983155 983116i983147983141 983137 983124983154uc983147When you perorm a eat o strength name someone present whom you have
mpressed and take +1 orward to parley with them
⃞ 983127h983137983156 I983155 983106983141983155983156 I983150 983116if983141
At the end o a session i during this session you have crushed your enemies seen
hem driven beore you or have heard the lamentations o their kinolk mark XP
⃞ 983127id983141-983127983137983150d983141983154983141983154
Yoursquove travelled the wide world over When you arrive someplace ask the GM about
ny important traditions rituals and so on theyrsquoll tell you what you need to know
⃞U983155u983154p983141983154
When you prove yoursel superior to a person in power take +1 orward with
heir ollowers underlings and hangers on
⃞983115h983137983150 of 983115h983137983150983155
Your hirelings always accept the gratuitous ulfillment o one o your appetites
s payment
⃞983123983137983149983155o983150
You may take a debility to immediately break free of any physical or mental
estraint
⃞983123983149983137983155h
When you hack and slash on a 12+ deal your damage and choose something
hysical your target has (a weapon their position a limb) they lose it
⃞I983150d983141983155983156983154uc983156i983138983148983141 Hu983150983143983141983154
When you take damage you can choose to take -1 ongoing until you sate one o
our appetites instead o taking the damage I you already have this penalty you
annot choose this option
⃞983109983161983141 fo983154 983127983141983137983147983150983141983155983155
When you discern realities add What here is weak or vulnerable to the list o
uestions you can ask
⃞O983150 983156h983141 983117o983158983141
When you dey a danger caused by movement (maybe alling off a narrow bridge
r rushing past an armed guard) take +1
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞ 983105 983111ood D983137983161 983156o Di983141
As long as you have less than your 983107983151983150 in current HP (or 1 whichever is hi
take +1 ongoing
⃞983115i983148983148 lsquo983141983149 983105983148983148
Requires Appetite for Destruction
ake another move rom the fighter bard or thie class list You may no
multiclass moves rom those classes
⃞ 983127983137983154 C983154983161
When you enter battle with a show o orce (a shout a rallying cry a battle d
roll+983107983144983137 On a 10+ both on a 7ndash9 one or the other
bull Your allies are rallied and take +1 orward
bull Your enemies eel ear and act accordingly (avoiding you hiding atta
with ear-driven abandon)
⃞ 983117983137983154983147 of 983117i983143h983156
When you take this move and spend some uninterrupted time reflecting on
past glories you may mark yoursel with a symbol o your power (a long
tied with bells ritual scars or tattoos etc) Any intelligent mortal creaturesees this symbol knows instinctively that you are a orce to be reckoned wit
treats you appropriately
⃞ 983117o983154983141 983105983148983159983137983161983155 983117o983154983141
When you satisy an appetite to the extreme (destroying something uniqu
significant gaining enormous ame riches power etc) you may choose to re
it Cross it off the list and mark XP While you may pursue that appetite a
you no longer eel the burning desire you once did In its place choose a
appetite rom the list or write your own
⃞983124h983141 O983150983141 983127ho 983115983150oc983147983155
When you dey danger on a 12+ you turn the danger back on itsel the GM
describe how
⃞H983141983137983148983156h983161 Di983155983156983154u983155983156
Whenever the unclean magic wielded by mortal men causes you to dey da
treat any result o 6- as a 7ndash9
⃞Fo983154 983156h983141 983106983148ood 983111od
You are initiated in the old ways the ways o sacrifice Choose something
gods (or the ancestor spirits or your totem etc) valuemdashgold blood bon
the like When you sacrifice those things as per your rites and rituals roll
On a 10+ the GM will grant you insight into your current trouble or a bo
help you On a 7-9 the sacrifice is not enough and your gods take o your
as well but still grant you some insight or boon On a miss you earn t
o the fickle spirits
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 730
8102019 Dungeon World playbooks
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Your Load is 9+983123983156983154 You have dungeon rations (5 uses 1 weight) Choose one instrument
ll are 0 weight or you
⃞ Your atherrsquos mandolin repaired
⃞ A fine lute a gif rom a noble
⃞ Te pipes with which you courted your first love
⃞ A stolen horn
⃞ A fiddle never beore played
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154 ⃞ A songbook in a orgotten tongue
Choose your clothing
⃞ Leather armor (1 armor 1 weight)
⃞ Ostentatious clothes (0 weight)
Choose your armament
⃞ Dueling rapier (close precise 2 weight)
⃞ Worn bow (near 2 weight) bundle o arrows (3 ammo 1 we
and short sword (close 1 weight)
Choose one
bull Adventuring gear (1 weight)
bull Bandages (0 weight)
bull Halfling pipelea (0 weight)
bull 3 coins
When you gain a level from 2-5 choose from these moves
⃞H983141983137983148i983150983143 983123o983150983143When you heal with arcane art you heal +1d8 damage
⃞ 983126iciou983155 C983137copho983150983161When you grant bonus damage with arcane art you grant an extra +1d4 damage
⃞I983156 983111o983141983155 983124o 983109983148983141983158983141983150When you unleash a crazed performance (a righteous lute solo or mighty brass
last maybe) choose a target who can hear you and roll+983107983144983137 On a 10+ the
arget attacks their nearest ally in range On a 7ndash9 they attack their nearest ally
ut you also draw their attention and ire
⃞ 983117983141983156983137983148 Hu983154983148983137983150983156When you shout with great force or play a shattering note choose a target and
oll+983107983151983150 On a 10+ the target takes 1d10 damage and is deaened or a ewminutes On a 7ndash9 you still damage your target but itrsquos out o control the GM
will choose an additional target nearby
⃞ 983105 983116i983156983156983148983141 H983141983148p F983154o983149 983117983161 F983154i983141983150d983155When you successfully aid someone you take +1 orward as well
⃞983109983148d983154i983156ch 983124o983150983141983155Your arcane art is strong allowing you to choose two effects instead o one
⃞Du983141983148i983155983156rsquo983155 P983137983154983154983161When you hack and slash you take +1 armor orward
⃞983106983137983149983138oo983162983148983141
When you parley with someone on a 7+ you also take +1 orward with them
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141
Get one move rom another class reat your level as one lower or choosing
he move
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞H983141983137983148i983150983143 Cho983154u983155Replaces Healing Song
When you heal with arcane art you heal +2d8 damage
⃞ 983126iciou983155 983106983148983137983155983156Replaces Vicious Cacophony
When you grant bonus damage with arcane art you grant an extra +2d4 da
⃞U983150fo983154983143983141983156983156983137983138983148983141 F983137c983141When you meet someone yoursquove met before (your call) afer some time
you take +1 orward against them
⃞983122983141pu983156983137983156io983150When you first meet someone whorsquos heard songs about you roll+983107983144983137
a 10+ tell the GM two things theyrsquove heard about you On a 7-9 tell theone thing theyrsquove heard and the GM tells you one thing
⃞983109983148d983154i983156ch Cho983154dReplaces Eldritch ones
When you use arcane art you choose two effects You also get to choose o
those effects to double
⃞ 983105983150 983109983137983154 Fo983154 983117983137983143icWhen you hear an enemy cast a spell the GM will tell you the name o the
and its effects ake +1 orward when acting on the answers
⃞D983141983158iou983155
When you use charming and open you may also ask ldquoHow are you vulne
to merdquo Your subject may not ask this question o you
⃞Du983141983148i983155983156rsquo983155 983106983148oc983147Replaces Duelistrsquos Parry
When you hack and slash you take +2 armor orward
⃞Co983150Replaces Bamboozle
When you parley with someone on a 7+ you also take +1 orward with
and get to ask their player one question which they must answer truthull
⃞ 983117u983148983156ic983148983137983155983155 983117983137983155983156983141983154 Get one move rom another class reat your level as one lower or cho
the move
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic
D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a
(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai
⃞983111oodndanger yoursel to heal another
⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god
⃞983109983158i983148Harm another to prove the superiority o your church or god
⃞D983159983137983154fYou are one with stone When you commune you are also granted
special version o Words o the Unspeaking as a rote which only
works on stone
⃞Hu983149983137983150
Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell
ill in the name o one o your companions in at least one
_______________ has insulted my deity I do not trust them
_______________ is a good and aithul person I trust them
mplicitly
_______________ is in constant danger I will keep them sae
I am working on converting _______________ to my aith
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 d6
983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
6+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Kind Eyes Sharp Eyes or Sad Eyes
onsure Strange Hair or Bald
Flowing Robes Habit or Common Garb
Tin Body Knobby Body or Flabby Body
Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya
Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
⃞ Healing and Restoration
⃞ Bloody Conquest
⃞ Civilization
⃞ Knowledge and Hidden Tings
⃞ Te Downtrodden and Forgotten
⃞ What Lies Beneath
Choose one precept o your religion
⃞ Your religion preaches the sanctity o suffering add Petition Suffering
⃞ Your religion is cultish and insular add Petition Gaining Secrets
⃞ Your religion has important sacrificial rites add Petition Offering
⃞ Your religion believes in trial by combat add Petition Personal Victory
Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted
useul knowledge or boon related to your deityrsquos domain Te GM will tell you what
983124u983154983150 U983150d983141983137d
983124u983154983150 U983150d983141983137d
When you hold your holy symbol alof and call on your deity or
rotection roll+983127983145983155 On a 7+ so long as you continue to pray
nd brandish your holy symbol no undead may come within
each o you On a 10+ you also momentarily daze intelligent
ndead and cause mindless undead to flee Aggression breaks
he effects and they are able to act as normal Intelligent undead
may still find ways to harry you rom aar Teyrsquore clever like that
Co983149983149u983150983141
When you spend uninterrupted time (an hour or so) in quiet communion with your deity
bull Lose any spells already granted to you
bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev
and none o which is a higher level than your own level
bull Prepare all o your rotes which never count against your limit
C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp
successully cast and your deity does not revoke the spell so you may cast it again On
the spell is cast but choose one
bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune
bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt
commune and have it granted to you
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1030
Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and
ome symbol o the divine describe it (0 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight)
⃞ Shield (+1 armor 2 weight)
Choose your armament
⃞ Warhammer (close 1 weight)
⃞ Mace (close 1 weight)
⃞ Staff (close two-handed 1 weight) and bandages (0 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)
⃞ Healing potion (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower
⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage
⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h
When someone takes their last breath in your presence they take +1 to the roll
⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells
⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your
mit o granted spells
⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend
hat hold when you or an ally takes damage to call on your deity they intervene
with an appropriate maniestation (a sudden gust o wind a lucky slip a burst
light) and negate the damage
⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage
ignoring armor) I you do take +1 orward to cast a spell
⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9
st I you do you may choose one o these effects as well
Te spellrsquos effects are doubled
Te spellrsquos targets are doubled
⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your
eity tells you what it would have you do I you do it mark experience
⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor
⃞D983141983158o983156983141d H983141983137983148983141983154
When you heal someone else o damage add your level to the amount o damage
ealed
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5
moves
⃞ 983105983150oi983150983156983141dequires Chosen One
Choose one spell in addition to the one you picked or chosen one You are
ranted that spell as i it was one level lower
⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t
this move choose a eature associated with your deity (rending claws win
sapphire eathers an all-seeing third eye etc) When you emerge rom p
you permanently gain that physical eature
⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit
deal with the dead take +1 orward
⃞P983154o983158id983141983150c983141
Replaces Serenity
You ignore the -1 penalty rom two spells you maintain
⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid
Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag
your limit o granted spells
⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention
When you commune you gain 2 hold and lose any hold you already had S
that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu
light) and negates the damage
⃞ 983117983137983154983156983161983154 Replaces Penitent
When you take damage and embrace the pain you may take +1d4 da
(ignoring armor) I you do take +1 orward to cast a spell and add your le
any damage done or healed by the spell
⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection
When you wear no armor or shield you get 3 armor
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower
When you cast a spell on a 10ndash11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho
the move
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155
983122o983156983141983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
very time you commune you gain access to all o your rotes without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983122983151983156983141
An item you touch glows with divine light about as bright as a torch It gives
ff no heat or sound and requires no uel but is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞S983137983150983139983156983145983142983161 983122983151983156983141
Food or water you hold in your hands while you cast this spell is consec
by your deity In addition to now being holy or unholy the affected substa
purified o any mundane spoilage
⃞G983157983145983140983137983150983139983141 983122983151983156983141
Te symbol o your deity appears beore you and gestures towards the direct
course o action your deity would have you take then disappears Te mess
through gesture only your communication through this spell is severely lim
⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Your deity smiles upon a combatant o your choice Tey take +1 ongoing so
ong as battle continues and they stand and fight While this spell is ongoing you
ake -1 to cast a spell
⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089
At your touch wounds scab and bones cease to ache Heal an ally you touch o
d8 damage
⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089
When you cast this spell choose an alignment Good Evil Lawul or Chaotic
One o your senses is briefly able to detect that alignment Te GM will tell you
what here is o that alignment
⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Choose a target you can see and a nearby object Te target is araid o the
bject so long as you maintain the spell Teir reaction is up to them flee panic
eg fight While this spell is ongoing you take -1 to cast a spell You cannot
arget entities with less than animal intelligence (magical constructs undead
utomatons and the like)
⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143
Te weapon you hold while casting does +1d4 damage until you dismis
spell While this spell is ongoing you take -1 to cast a spell
⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089
As you cast this spell you walk the perimeter o an area consecrating it to
deity As long as you stay within that area you are alerted whenever som
acts with malice within the sanctuary (including entering with harmul in
Anyone who receives healing within a sanctuary heals +1d4 HP
⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089
A corpse converses with you briefly It will answer any three questions you p
it to the best o the knowledge it had in lie and the knowledge it gained in d
⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
You invoke a hungry spirit to possess a recently-dead body and serve you Tis
reates a zombie that ollows your orders to the best o its limited abilities reat the
ombie as a character but with access to only the basic moves It has a +1 modifier
or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits
Itrsquos talented Give one stat a +2 modifier
Itrsquos durable It has +2 HP or each level you have
It has a unctioning brain and can complete complex tasks
It does not appear obviously dead at least or a day or two
Te zombie lasts until it is destroyed by taking damage in excess o its HP or
ntil you end the spell While this spell is ongoing you take -1 to cast a spell
⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091
You staunch bleeding and set bones through magic Heal an ally you touch o
d8 damage
⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
Choose an area you can see itrsquos filled with supernatural darkness and shadow
While this spell is ongoing you take -1 to cast a spell
⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091
ell the GM you would like to resurrect a corpse whose soul has not yet
departed this world Resurrection is always possible but the GM will giv
one or more (possibly all) o these conditions to ulfill
bull Itrsquos going to take daysweeksmonths
bull You must get help rom ____
bull It will require a lot o money
bull You must sacrifice ____ to do it
Te GM may depending on the circumstances allow you to resurrec
corpse now with the understanding that the conditions must be met beo
permanent or require you to meet the conditions beore the corpse is resurr
⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091
Choose a person you can see Until you cast a spell or leave their presenc
cannot act except to speak Tis effect ends immediately i the target takes da
rom any source
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1230
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097
Te mindless undead creature you touch is destroyed and you steal its d
energy to heal yoursel or the next ally you touch Te amount o damage h
is equal to the HP that the creature had remaining beore you destroyed i
⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143
Name a city town encampment or other place where people live As long a
spell is active that place is beset by a plague appropriate to your deityrsquos dom
(locusts death o the first born etc) While this spell is ongoing you take
cast a spell
⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093
Your deity answers your prayers with a moment o perect understanding Te
GM will shed light on the current situation When acting on the inormation
ou take +1 orward
⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093
Heal an ally you touch o 3d8 damage
⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093
Name a person place or thing you want to learn about Your deity grants you
isions o the target as clear as i you were there
⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143
Choose a creature you can see Until you end this spell the target suffers rom
disease o your choice While this spell is ongoing you take -1 to cast a spell
⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093
With a touch you speak to the spirits within things Te non-living objec
touch answers three questions you pose as best it can
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143
Your vision is opened to the true nature o everything you lay your eyes on
pierce illusions and see things that have been hidden Te GM will descri
area beore you ignoring any illusions and alsehoods magical or other
While this spell is ongoing you take -1 to cast a spell
⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley and
effects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095
Choose a word Te first time afer casting this spell that you speak the chosen
word you and any allies touching you when you cast the spell are immediately
eturned to the exact spot where you cast the spell You can only maintain a
ingle location casting Word o Recall again beore speaking the word replaces
he earlier spell
⃞H983141983137983148 983116983141983158983141983148 983095
ouch an ally and you may heal their damage a number o points up to your
maximum HP
⃞H983137983154983149 983116983141983158983141983148 983095
ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor
⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143
Choose an appendage on the target such as an arm tentacle or wing
appendage is magically severed rom their body causing no damag
considerable pain Missing an appendage may or example keep a w
creature rom flying or a bull rom goring you on its horns While this s
ongoing you take -1 to cast a spell
⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095
Choose a creature whose true name you know Tis spell creates permanent
on a target surace that will kill that creature should they read them
⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095
Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days
⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097
Your deity brings the unnatural weather o your choice to pass Rain o blood or
cid clouds o souls wind that can carry away buildings or any other weather
ou can imagine ask and it shall come
⃞R983141983152983137983145983154 983116983141983158983141983148 983097
Choose one event in the targetrsquos past All effects o that event including damage
oison disease and magical effects are ended and repaired HP and diseases are
ealed poisons are neutralized magical effects are ended
⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143
very creature must ask your leave to enter your presence and you must give
ermission aloud or them to enter Any creature without your leave takes an
xtra 1d10 damage whenever they take damage in your presence While this spell
s ongoing you take -1 to cast a spell
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1330
8102019 Dungeon World playbooks
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Your Load is 6+983123983156983154 You carry some token o your land describe it
Choose your deenses
⃞ Hide armor (1 armor 1 weight)
⃞ Wooden shield (+1 armor 1 weight)
Choose your armament
⃞ Shillelagh (close 2 weight)
⃞ Staff (close two-handed 1 weight)
⃞ Spear (close thrown near 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Poultices and herbs (2 uses 1 weight)
⃞ Halfling pipelea (0 weight)
⃞ 3 antitoxin (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154
Choose one move rom the ranger class list
⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase
our damage to d8
⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling
n the spirits o the land roll+983127983145983155 You will be granted a vision o significance
o you your allies and the spirits around you On a 10+ the vision will be clear
nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a
miss the vision is upsetting rightening or traumatizing Te GM will describe
ake -1 orward
⃞983106983137983154983147983155983147i983150
o long as your eet touch the ground you have +1 armor
⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that
nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way
⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your
atural orm to negate the damage
⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your
pirit tongue shapeshifing and studied essence to inanimate natural objects
plants and rocks) or creatures made thereo as well as animals Ting-talker
orms can be exact copies or can be mobile vaguely humanoid-shaped entities
⃞Fo983154983149c983154983137f983156983141983154
When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using
hat stat while shifed
⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task
or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss
ome catastrophe occurs as a result o your calling
Te effect you desire comes to pass
You avoid paying naturersquos price
You retain control
⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel
he spirits o lie you may spend balance For each balance spent heal 1d4 HP
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold
⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141
You are able to study the essence o specific individuals to take their exact
including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm
⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw
When you are in an appropriate animal orm (something dangerous) inc
your damage to d10
⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti
spend in an appropriate location you may attune yoursel to a new land Tis
occurs only once and the GM will tell you how long it will take and what cos
must pay From then on you are considered to be born o the soil in both
⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker
You see the patterns that make up the abric o the world You may now
your spirit tongue shapeshifer and studied essence moves to pure elementsmdash
water air and earth
⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154
Choose one move rom the ranger class list
⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer
You may increase your armor by 1 or deal an additional +1d4 damage wh
an animal orm Choose which when you shapeshif
⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff
shapes You may be a bear with the wings o an eagle and the head o a ra
example Each eature will grant you a different move to make Your chi
orm ollows the same rules as shapeshifer otherwise
⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh
weather will be that day ell them whatever you like it comes to pass
983105d983158983137983150c983141d 983117o983158983141983155
Pack Hunters
bull Summon the pack
bull Drag them to the ground
Flying Creatures
bull Escape to the air
bull Pull an enemy alof
Hardy beasts
bull rample them
bull Break through
Poisonous
bull Inflict your poison on them
bull Drive them back
983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155
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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)
⃞ Scale armor (2 armor 3 weight)
Choose two
⃞ 2 Healing potions (0 weight)
⃞ Shield (+1 armor 2 weight)
⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and
herbs (1 weight)
⃞ 22 coins
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves
⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage
⃞H983141i983154983148oo983149
When you consult the spirits that reside within your signature weapon they will
ive you an insight relating to the current situation and might ask you some
uestions in return roll+CHA On a 10+ the GM will give you good detail
On a 7-9 the GM will give you an impression
⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage
s negated but you must reduce the armor value o your armor or shield (your
hoice) by 1 Te value is reduced each time you make this choice I the reduction
eaves the item with 0 armor it is destroyed
⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon
⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1
⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use
R instead o CHA
⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals
1d4 damage
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞I983154o983150 Hid983141
You gain +1 armor
⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon
nto your signature weapon Tis process destroys the magical weapon Your
ignature weapon gains the magical powers o the destroyed weapon
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞983106983148ood983156hi983154983155983156983161Replaces Merciless
When you deal damage deal +1d8 damage
⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery
When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you
reduce the armor value o your armor or shield (your choice) by 1 Te va
reduced each time you make this choice I the reduction leaves the item w
armor it is destroyed
⃞983109983158i983148 983109983161983141Requires Seeing Red
When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S
your hold to make eye contact with an NPC present who reezes or flinche
canrsquot act until you break it off On a 6- your enemies immediately identi
as their biggest threat
⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood
When you hack and slash an enemy your next attack against that same oe
+1d8 damage
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler
Get one move rom another class reat your level as one lower or cho
the move
⃞983123983156983141983141983148 Hid983141Replaces Iron Hide
You gain +2 armor
⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155
When you go into battle roll+WIS On a 10+ name someone who wi
and someone who will die On a 7-9 name someone who will live or som
who will die Name NPCs not player characters Te GM will make your v
come true i itrsquos even remotely possible On a 6- you see your own deat
consequently take -1 ongoing throughout the battle
⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th
⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack
impress dismay or righten your enemy
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154
Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2430
Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
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983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 430
983123p983141ci983137983148 983117o983158983141983155
983116983137983155983156 983106983154983141983137983156hWhen yoursquore dying you catch a glimpse o what lies beyond the Black Gates o
Deathrsquos Kingdom (the GM will describe it) Ten roll (just roll +nothingmdashyeah
Death doesnrsquot care how tough or cool you are) On a 10+ yoursquove cheated deathmdash
oursquore in a bad spot but yoursquore still alive On a 7ndash9 Death will offer you a bargain
ake it and stabilize or reuse and pass beyond the Black Gates into whatever
ate awaits you On a miss your ate is sealed Yoursquore marked as Deathrsquos own and
oursquoll cross the threshold soon Te GM will tell you when
983109983150cu983149983138983154983137983150c983141When you make a move while carrying weight up to or equal to Load yoursquore
ne When you make a move while carrying weight equal to load+1 or load+2ou take -1 When you make a move while carrying weight greater than load+2
ou have a choice drop at least 1 weight and roll at -1 or automatically ail
983117983137983147983141 C983137983149pWhen you settle in to rest consume a ration If yoursquore somewhere dangerous
ecide the watch order as well I you have enough XP you may Level Up When
ou wake rom at least a ew uninterrupted hours o sleep heal damage equal to
al your max HP
983124983137983147983141 983127983137983156chWhen you yoursquore on watch and something approaches the camp roll+983127983145983155 On
10+ yoursquore able to wake the camp and prepare a response the camp takes +1
orward On a 7ndash9 you react just a moment too late the camp is awake but hasnrsquot
ad time to prepare You have weapons and armor but little else On a misswhatever lurks outside the campfirersquos light has the drop on you
U983150d983141983154983156983137983147983141 983137 P983141983154i983148ou983155 Jou983154983150983141983161When you travel through hostile territory choose one member o the party to
ct as trailblazer one to scout ahead and one to be quartermaster (the same
haracter cannot have two jobs) If you donrsquot have enough party members or
hoose not to assign a job treat that job as i it had rolled a 6 Each character
with a job to do rolls+983127983145983155 On a 10+ the quartermaster reduces the number o
ations required by one On a 10+ the trailblazer reduces the amount o time it
akes to reach your destination (the GM will say by how much) On a 10+ the
cout will spot any trouble quick enough to let you get the drop on it On a 7ndash9
ach roles performs their job as expected the normal number of rations are
onsumed the journey takes about as long as expected no one gets the drop onou but you donrsquot get the drop on them either
983116983141983158983141983148 UpWhen you have downtime (hours or days) and XP equal to (or greater than) your
urrent level + 7 subtract your current level +7 rom your XP increase your level
y 1 and choose a new advanced move rom your class I you are the wizard
ou also get to add a new spell to your spellbook
Choose one o your stats and increase it by 1 (this may change your modifier)
Changing your Constitution increases your maximum and current HP Ability
cores canrsquot go higher than 18
983109983150d of 983123983141983155983155io983150When you reach the end of a session choose one your bonds that you f
resolved (completely explored no longer relevant or otherwise) Ask the p
o the character you have the bond with i they agree I they do mark XP
write a new bond with whomever you wish
Once bonds have been updated look at your alignment If you fulfilled
alignment at least once this session mark XP Ten answer these three que
as a group
bull Did we learn something new and important about the world
bull Did we overcome a notable monster or enemy
bull Did we loot a memorable treasure
For each ldquoyesrdquo answer everyone marks XP
C983137983154ou983155983141When you return triumphant and throw a big party spend 100 coin and
extra 100s o coin spent On a 10+ choose 3 On a 7ndash9 choose 1 On a mis
still choose one but things get really out o hand
bull You beriend a useul NPC
bull You hear rumors o an opportunity
bull You gain useul inormation
bull You are not entangled ensorcelled or tricked
983123upp983148983161When you go to buy something with gold on hand if itrsquos something re
available in the settlement yoursquore in you can buy it at market price I itrsquos some
special beyond whatrsquos usually available here or non-mundane roll+983107983144983137
10+ you find what yoursquore looking or at a air price On a 7ndash9 yoursquoll have t
more or settle or something similar
983122983141co983158983141983154 When you do nothing but rest in comort and saety afer a day o rest you re
all your HP Afer three days o rest you remove one debility o your cho
yoursquore under the care o a healer (magical or otherwise) you heal a debili
every two days o rest instead
983122983141c983154ui983156When you put out word that yoursquore looking to hire help roll If you m
knownhellip
bull hellipthat your pay is generous take +1bull hellipwhat yoursquore setting out to do take +1
bull hellipthat theyrsquoll get a share o whatever you find take +1
I you have a useul reputation around these parts take an additional +1 On
yoursquove got your pick o a number o skilled applicants your choice who you
no penalty or not taking them along On a 7ndash9 yoursquoll have to settle or som
close or turn them away On a miss someone influential and ill-suited de
theyrsquod like to come along (a oolhardy youth a loose-cannon or a veiled e
or example) bring them and take the consequences or turn them away
turn away applicants you take -1 orward to Recruit
Ou983156983155983156983137983150di983150983143 983127983137983154983154983137983150983156983155When you return to a civilized place in which yoursquove caused trouble b
roll+983107983144983137 On a hit word has spread o your deeds and everyone recognizeOn a 7ndash9 that and the GM chooses a complication
bull Te local constabulary has a warrant out or your arrest
bull Someone has put a price on your head
bull Someone important to you has been put in a bad spot as a result o your a
983106o983148983155983156983141983154 When you spend your leisure time in study meditation or hard practice
gain preparation I you prepare or a week or two 1 preparation I you pr
for a month or longer 3 preparation When your preparation pays off s
1 preparation or +1 to any roll You can only spend one preparation per
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 530983124h983141 983106983137983154983138983137983154i983137983150
Choose one of these to start with
⃞Fu983148983148 P983148983137983156983141 983137983150d P983137c983147i983150983143 983123983156983141983141983148
You ignore the clumsy tag on armor you wear
⃞U983150983141983150cu983149983138983141983154983141d U983150h983137983154983149983141d
So long as you are below your Load and neither wear armor nor carry a shield take +1 a
You also start with all of these
H983141983154cu983148983141983137983150 983105pp983141983156i983156983141983155
Others may content themselves with just a taste o wine or dominion over a servant or tw
you want more Choose two appetites While pursuing one o your appetites i you would r
a move instead o rolling 2d6 you roll 1d6+1d8 I the d6 is the higher die o the pair th
will also introduce a complication or danger that comes about due to your heedless pur
⃞ Pure destruction
⃞ Power over others ⃞ Mortal pleasures
⃞ Conquest
⃞ Riches and property
⃞ Fame and glory
983124h983141 Upp983141983154 H983137983150d
You take +1 ongoing to last breath rolls When you take your last breath on a 7ndash9 you ma
offer to Death in return or your lie I Death accepts he will return you to lie I not yo
983117u983155c983148983141983138ou983150d
While you wield a weapon it gains the orceul and messy tags
983127h983137983156 983105983154983141 983129ou 983127983137i983156i983150983143 Fo983154
When you cry out a challenge to your enemies roll+983107983151983150 On a 10+ they treat you amost obvious threat to be dealt with and ignore your companions take +2 damage on
against them On a 7ndash9 only a ew (the weakest or most oolhardy among them) all
to your taunting
⃞Ch983137o983156ic
schew a convention o the civilized world
⃞983118983141u983156983154983137983148each someone the ways o your people
⃞Ou983156983155id983141983154
You may be el dwar halfling or human but you and your people
re not rom around here At the beginning o each session the GM
will ask you something about your homeland why you lef or what
ou lef behind I you answer them mark XP
ill in the name o one o your companions in at least one
_______________ is puny and oolish but amusing to me
_______________rsquos ways are strange and conusing
_______________ is always getting into troublemdashI must protect
hem rom themselves
_______________ shares my hunger for glory the earth will
remble at our passing
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
ormented eyes Haunted eyes Wild eyes or Shrouded eyes
Mighty thews Long shanks Scrawny body or Supple body
Strange tattoos Unusual jewelry or Unmarred by decoration
Scraps Silks Scavengers outfit or Weather-inappropriate cl
Names Gorm Si-Yi Priscilla Sen Xia Anneira Haepha Lur Shar Korrin Nkosi Fanir
Qua Sacer Vercinrsquogeto Barbozar Clovis Frael Tra-raxes Sillius Sha-Sheena Khamisi
Titles the Glorious the Hungry the Irascible the Undeeated the Gluttonous Foesmasher
onebreaker the Mirthul the Melancholic All-Mighty the Giant the riumphant
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d10
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 630
Your Load is 8+983123983156983154 You carry dungeon rations (5 uses 1 weight) a dagger
hand 1 weight) some token o where yoursquove travelled or where yoursquore
rom and your choice o weapon
⃞ Axe (close 1 weight)
⃞ wo-handed sword (close +1 damage 2 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)
⃞ Chainmail (1 armor 1 weight)
When you gain a level from 2ndash5 choose from these moves
⃞983123983156i983148983148 Hu983150983143983154983161
Choose an additional appetite
⃞ 983105pp983141983156i983156983141 fo983154 D983141983155983156983154uc983156io983150
ake a move rom the fighter bard or thie class list You may not take multiclass
moves rom those classes
⃞ 983117983161 983116o983158983141 Fo983154 983129ou I983155 983116i983147983141 983137 983124983154uc983147When you perorm a eat o strength name someone present whom you have
mpressed and take +1 orward to parley with them
⃞ 983127h983137983156 I983155 983106983141983155983156 I983150 983116if983141
At the end o a session i during this session you have crushed your enemies seen
hem driven beore you or have heard the lamentations o their kinolk mark XP
⃞ 983127id983141-983127983137983150d983141983154983141983154
Yoursquove travelled the wide world over When you arrive someplace ask the GM about
ny important traditions rituals and so on theyrsquoll tell you what you need to know
⃞U983155u983154p983141983154
When you prove yoursel superior to a person in power take +1 orward with
heir ollowers underlings and hangers on
⃞983115h983137983150 of 983115h983137983150983155
Your hirelings always accept the gratuitous ulfillment o one o your appetites
s payment
⃞983123983137983149983155o983150
You may take a debility to immediately break free of any physical or mental
estraint
⃞983123983149983137983155h
When you hack and slash on a 12+ deal your damage and choose something
hysical your target has (a weapon their position a limb) they lose it
⃞I983150d983141983155983156983154uc983156i983138983148983141 Hu983150983143983141983154
When you take damage you can choose to take -1 ongoing until you sate one o
our appetites instead o taking the damage I you already have this penalty you
annot choose this option
⃞983109983161983141 fo983154 983127983141983137983147983150983141983155983155
When you discern realities add What here is weak or vulnerable to the list o
uestions you can ask
⃞O983150 983156h983141 983117o983158983141
When you dey a danger caused by movement (maybe alling off a narrow bridge
r rushing past an armed guard) take +1
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞ 983105 983111ood D983137983161 983156o Di983141
As long as you have less than your 983107983151983150 in current HP (or 1 whichever is hi
take +1 ongoing
⃞983115i983148983148 lsquo983141983149 983105983148983148
Requires Appetite for Destruction
ake another move rom the fighter bard or thie class list You may no
multiclass moves rom those classes
⃞ 983127983137983154 C983154983161
When you enter battle with a show o orce (a shout a rallying cry a battle d
roll+983107983144983137 On a 10+ both on a 7ndash9 one or the other
bull Your allies are rallied and take +1 orward
bull Your enemies eel ear and act accordingly (avoiding you hiding atta
with ear-driven abandon)
⃞ 983117983137983154983147 of 983117i983143h983156
When you take this move and spend some uninterrupted time reflecting on
past glories you may mark yoursel with a symbol o your power (a long
tied with bells ritual scars or tattoos etc) Any intelligent mortal creaturesees this symbol knows instinctively that you are a orce to be reckoned wit
treats you appropriately
⃞ 983117o983154983141 983105983148983159983137983161983155 983117o983154983141
When you satisy an appetite to the extreme (destroying something uniqu
significant gaining enormous ame riches power etc) you may choose to re
it Cross it off the list and mark XP While you may pursue that appetite a
you no longer eel the burning desire you once did In its place choose a
appetite rom the list or write your own
⃞983124h983141 O983150983141 983127ho 983115983150oc983147983155
When you dey danger on a 12+ you turn the danger back on itsel the GM
describe how
⃞H983141983137983148983156h983161 Di983155983156983154u983155983156
Whenever the unclean magic wielded by mortal men causes you to dey da
treat any result o 6- as a 7ndash9
⃞Fo983154 983156h983141 983106983148ood 983111od
You are initiated in the old ways the ways o sacrifice Choose something
gods (or the ancestor spirits or your totem etc) valuemdashgold blood bon
the like When you sacrifice those things as per your rites and rituals roll
On a 10+ the GM will grant you insight into your current trouble or a bo
help you On a 7-9 the sacrifice is not enough and your gods take o your
as well but still grant you some insight or boon On a miss you earn t
o the fickle spirits
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 730
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 830
Your Load is 9+983123983156983154 You have dungeon rations (5 uses 1 weight) Choose one instrument
ll are 0 weight or you
⃞ Your atherrsquos mandolin repaired
⃞ A fine lute a gif rom a noble
⃞ Te pipes with which you courted your first love
⃞ A stolen horn
⃞ A fiddle never beore played
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154 ⃞ A songbook in a orgotten tongue
Choose your clothing
⃞ Leather armor (1 armor 1 weight)
⃞ Ostentatious clothes (0 weight)
Choose your armament
⃞ Dueling rapier (close precise 2 weight)
⃞ Worn bow (near 2 weight) bundle o arrows (3 ammo 1 we
and short sword (close 1 weight)
Choose one
bull Adventuring gear (1 weight)
bull Bandages (0 weight)
bull Halfling pipelea (0 weight)
bull 3 coins
When you gain a level from 2-5 choose from these moves
⃞H983141983137983148i983150983143 983123o983150983143When you heal with arcane art you heal +1d8 damage
⃞ 983126iciou983155 C983137copho983150983161When you grant bonus damage with arcane art you grant an extra +1d4 damage
⃞I983156 983111o983141983155 983124o 983109983148983141983158983141983150When you unleash a crazed performance (a righteous lute solo or mighty brass
last maybe) choose a target who can hear you and roll+983107983144983137 On a 10+ the
arget attacks their nearest ally in range On a 7ndash9 they attack their nearest ally
ut you also draw their attention and ire
⃞ 983117983141983156983137983148 Hu983154983148983137983150983156When you shout with great force or play a shattering note choose a target and
oll+983107983151983150 On a 10+ the target takes 1d10 damage and is deaened or a ewminutes On a 7ndash9 you still damage your target but itrsquos out o control the GM
will choose an additional target nearby
⃞ 983105 983116i983156983156983148983141 H983141983148p F983154o983149 983117983161 F983154i983141983150d983155When you successfully aid someone you take +1 orward as well
⃞983109983148d983154i983156ch 983124o983150983141983155Your arcane art is strong allowing you to choose two effects instead o one
⃞Du983141983148i983155983156rsquo983155 P983137983154983154983161When you hack and slash you take +1 armor orward
⃞983106983137983149983138oo983162983148983141
When you parley with someone on a 7+ you also take +1 orward with them
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141
Get one move rom another class reat your level as one lower or choosing
he move
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞H983141983137983148i983150983143 Cho983154u983155Replaces Healing Song
When you heal with arcane art you heal +2d8 damage
⃞ 983126iciou983155 983106983148983137983155983156Replaces Vicious Cacophony
When you grant bonus damage with arcane art you grant an extra +2d4 da
⃞U983150fo983154983143983141983156983156983137983138983148983141 F983137c983141When you meet someone yoursquove met before (your call) afer some time
you take +1 orward against them
⃞983122983141pu983156983137983156io983150When you first meet someone whorsquos heard songs about you roll+983107983144983137
a 10+ tell the GM two things theyrsquove heard about you On a 7-9 tell theone thing theyrsquove heard and the GM tells you one thing
⃞983109983148d983154i983156ch Cho983154dReplaces Eldritch ones
When you use arcane art you choose two effects You also get to choose o
those effects to double
⃞ 983105983150 983109983137983154 Fo983154 983117983137983143icWhen you hear an enemy cast a spell the GM will tell you the name o the
and its effects ake +1 orward when acting on the answers
⃞D983141983158iou983155
When you use charming and open you may also ask ldquoHow are you vulne
to merdquo Your subject may not ask this question o you
⃞Du983141983148i983155983156rsquo983155 983106983148oc983147Replaces Duelistrsquos Parry
When you hack and slash you take +2 armor orward
⃞Co983150Replaces Bamboozle
When you parley with someone on a 7+ you also take +1 orward with
and get to ask their player one question which they must answer truthull
⃞ 983117u983148983156ic983148983137983155983155 983117983137983155983156983141983154 Get one move rom another class reat your level as one lower or cho
the move
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic
D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a
(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai
⃞983111oodndanger yoursel to heal another
⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god
⃞983109983158i983148Harm another to prove the superiority o your church or god
⃞D983159983137983154fYou are one with stone When you commune you are also granted
special version o Words o the Unspeaking as a rote which only
works on stone
⃞Hu983149983137983150
Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell
ill in the name o one o your companions in at least one
_______________ has insulted my deity I do not trust them
_______________ is a good and aithul person I trust them
mplicitly
_______________ is in constant danger I will keep them sae
I am working on converting _______________ to my aith
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 d6
983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
6+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Kind Eyes Sharp Eyes or Sad Eyes
onsure Strange Hair or Bald
Flowing Robes Habit or Common Garb
Tin Body Knobby Body or Flabby Body
Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya
Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
⃞ Healing and Restoration
⃞ Bloody Conquest
⃞ Civilization
⃞ Knowledge and Hidden Tings
⃞ Te Downtrodden and Forgotten
⃞ What Lies Beneath
Choose one precept o your religion
⃞ Your religion preaches the sanctity o suffering add Petition Suffering
⃞ Your religion is cultish and insular add Petition Gaining Secrets
⃞ Your religion has important sacrificial rites add Petition Offering
⃞ Your religion believes in trial by combat add Petition Personal Victory
Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted
useul knowledge or boon related to your deityrsquos domain Te GM will tell you what
983124u983154983150 U983150d983141983137d
983124u983154983150 U983150d983141983137d
When you hold your holy symbol alof and call on your deity or
rotection roll+983127983145983155 On a 7+ so long as you continue to pray
nd brandish your holy symbol no undead may come within
each o you On a 10+ you also momentarily daze intelligent
ndead and cause mindless undead to flee Aggression breaks
he effects and they are able to act as normal Intelligent undead
may still find ways to harry you rom aar Teyrsquore clever like that
Co983149983149u983150983141
When you spend uninterrupted time (an hour or so) in quiet communion with your deity
bull Lose any spells already granted to you
bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev
and none o which is a higher level than your own level
bull Prepare all o your rotes which never count against your limit
C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp
successully cast and your deity does not revoke the spell so you may cast it again On
the spell is cast but choose one
bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune
bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt
commune and have it granted to you
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1030
Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and
ome symbol o the divine describe it (0 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight)
⃞ Shield (+1 armor 2 weight)
Choose your armament
⃞ Warhammer (close 1 weight)
⃞ Mace (close 1 weight)
⃞ Staff (close two-handed 1 weight) and bandages (0 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)
⃞ Healing potion (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower
⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage
⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h
When someone takes their last breath in your presence they take +1 to the roll
⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells
⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your
mit o granted spells
⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend
hat hold when you or an ally takes damage to call on your deity they intervene
with an appropriate maniestation (a sudden gust o wind a lucky slip a burst
light) and negate the damage
⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage
ignoring armor) I you do take +1 orward to cast a spell
⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9
st I you do you may choose one o these effects as well
Te spellrsquos effects are doubled
Te spellrsquos targets are doubled
⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your
eity tells you what it would have you do I you do it mark experience
⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor
⃞D983141983158o983156983141d H983141983137983148983141983154
When you heal someone else o damage add your level to the amount o damage
ealed
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5
moves
⃞ 983105983150oi983150983156983141dequires Chosen One
Choose one spell in addition to the one you picked or chosen one You are
ranted that spell as i it was one level lower
⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t
this move choose a eature associated with your deity (rending claws win
sapphire eathers an all-seeing third eye etc) When you emerge rom p
you permanently gain that physical eature
⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit
deal with the dead take +1 orward
⃞P983154o983158id983141983150c983141
Replaces Serenity
You ignore the -1 penalty rom two spells you maintain
⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid
Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag
your limit o granted spells
⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention
When you commune you gain 2 hold and lose any hold you already had S
that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu
light) and negates the damage
⃞ 983117983137983154983156983161983154 Replaces Penitent
When you take damage and embrace the pain you may take +1d4 da
(ignoring armor) I you do take +1 orward to cast a spell and add your le
any damage done or healed by the spell
⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection
When you wear no armor or shield you get 3 armor
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower
When you cast a spell on a 10ndash11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho
the move
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155
983122o983156983141983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
very time you commune you gain access to all o your rotes without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983122983151983156983141
An item you touch glows with divine light about as bright as a torch It gives
ff no heat or sound and requires no uel but is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞S983137983150983139983156983145983142983161 983122983151983156983141
Food or water you hold in your hands while you cast this spell is consec
by your deity In addition to now being holy or unholy the affected substa
purified o any mundane spoilage
⃞G983157983145983140983137983150983139983141 983122983151983156983141
Te symbol o your deity appears beore you and gestures towards the direct
course o action your deity would have you take then disappears Te mess
through gesture only your communication through this spell is severely lim
⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Your deity smiles upon a combatant o your choice Tey take +1 ongoing so
ong as battle continues and they stand and fight While this spell is ongoing you
ake -1 to cast a spell
⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089
At your touch wounds scab and bones cease to ache Heal an ally you touch o
d8 damage
⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089
When you cast this spell choose an alignment Good Evil Lawul or Chaotic
One o your senses is briefly able to detect that alignment Te GM will tell you
what here is o that alignment
⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Choose a target you can see and a nearby object Te target is araid o the
bject so long as you maintain the spell Teir reaction is up to them flee panic
eg fight While this spell is ongoing you take -1 to cast a spell You cannot
arget entities with less than animal intelligence (magical constructs undead
utomatons and the like)
⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143
Te weapon you hold while casting does +1d4 damage until you dismis
spell While this spell is ongoing you take -1 to cast a spell
⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089
As you cast this spell you walk the perimeter o an area consecrating it to
deity As long as you stay within that area you are alerted whenever som
acts with malice within the sanctuary (including entering with harmul in
Anyone who receives healing within a sanctuary heals +1d4 HP
⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089
A corpse converses with you briefly It will answer any three questions you p
it to the best o the knowledge it had in lie and the knowledge it gained in d
⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
You invoke a hungry spirit to possess a recently-dead body and serve you Tis
reates a zombie that ollows your orders to the best o its limited abilities reat the
ombie as a character but with access to only the basic moves It has a +1 modifier
or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits
Itrsquos talented Give one stat a +2 modifier
Itrsquos durable It has +2 HP or each level you have
It has a unctioning brain and can complete complex tasks
It does not appear obviously dead at least or a day or two
Te zombie lasts until it is destroyed by taking damage in excess o its HP or
ntil you end the spell While this spell is ongoing you take -1 to cast a spell
⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091
You staunch bleeding and set bones through magic Heal an ally you touch o
d8 damage
⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
Choose an area you can see itrsquos filled with supernatural darkness and shadow
While this spell is ongoing you take -1 to cast a spell
⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091
ell the GM you would like to resurrect a corpse whose soul has not yet
departed this world Resurrection is always possible but the GM will giv
one or more (possibly all) o these conditions to ulfill
bull Itrsquos going to take daysweeksmonths
bull You must get help rom ____
bull It will require a lot o money
bull You must sacrifice ____ to do it
Te GM may depending on the circumstances allow you to resurrec
corpse now with the understanding that the conditions must be met beo
permanent or require you to meet the conditions beore the corpse is resurr
⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091
Choose a person you can see Until you cast a spell or leave their presenc
cannot act except to speak Tis effect ends immediately i the target takes da
rom any source
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1230
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097
Te mindless undead creature you touch is destroyed and you steal its d
energy to heal yoursel or the next ally you touch Te amount o damage h
is equal to the HP that the creature had remaining beore you destroyed i
⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143
Name a city town encampment or other place where people live As long a
spell is active that place is beset by a plague appropriate to your deityrsquos dom
(locusts death o the first born etc) While this spell is ongoing you take
cast a spell
⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093
Your deity answers your prayers with a moment o perect understanding Te
GM will shed light on the current situation When acting on the inormation
ou take +1 orward
⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093
Heal an ally you touch o 3d8 damage
⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093
Name a person place or thing you want to learn about Your deity grants you
isions o the target as clear as i you were there
⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143
Choose a creature you can see Until you end this spell the target suffers rom
disease o your choice While this spell is ongoing you take -1 to cast a spell
⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093
With a touch you speak to the spirits within things Te non-living objec
touch answers three questions you pose as best it can
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143
Your vision is opened to the true nature o everything you lay your eyes on
pierce illusions and see things that have been hidden Te GM will descri
area beore you ignoring any illusions and alsehoods magical or other
While this spell is ongoing you take -1 to cast a spell
⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley and
effects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095
Choose a word Te first time afer casting this spell that you speak the chosen
word you and any allies touching you when you cast the spell are immediately
eturned to the exact spot where you cast the spell You can only maintain a
ingle location casting Word o Recall again beore speaking the word replaces
he earlier spell
⃞H983141983137983148 983116983141983158983141983148 983095
ouch an ally and you may heal their damage a number o points up to your
maximum HP
⃞H983137983154983149 983116983141983158983141983148 983095
ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor
⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143
Choose an appendage on the target such as an arm tentacle or wing
appendage is magically severed rom their body causing no damag
considerable pain Missing an appendage may or example keep a w
creature rom flying or a bull rom goring you on its horns While this s
ongoing you take -1 to cast a spell
⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095
Choose a creature whose true name you know Tis spell creates permanent
on a target surace that will kill that creature should they read them
⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095
Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days
⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097
Your deity brings the unnatural weather o your choice to pass Rain o blood or
cid clouds o souls wind that can carry away buildings or any other weather
ou can imagine ask and it shall come
⃞R983141983152983137983145983154 983116983141983158983141983148 983097
Choose one event in the targetrsquos past All effects o that event including damage
oison disease and magical effects are ended and repaired HP and diseases are
ealed poisons are neutralized magical effects are ended
⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143
very creature must ask your leave to enter your presence and you must give
ermission aloud or them to enter Any creature without your leave takes an
xtra 1d10 damage whenever they take damage in your presence While this spell
s ongoing you take -1 to cast a spell
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Your Load is 6+983123983156983154 You carry some token o your land describe it
Choose your deenses
⃞ Hide armor (1 armor 1 weight)
⃞ Wooden shield (+1 armor 1 weight)
Choose your armament
⃞ Shillelagh (close 2 weight)
⃞ Staff (close two-handed 1 weight)
⃞ Spear (close thrown near 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Poultices and herbs (2 uses 1 weight)
⃞ Halfling pipelea (0 weight)
⃞ 3 antitoxin (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154
Choose one move rom the ranger class list
⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase
our damage to d8
⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling
n the spirits o the land roll+983127983145983155 You will be granted a vision o significance
o you your allies and the spirits around you On a 10+ the vision will be clear
nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a
miss the vision is upsetting rightening or traumatizing Te GM will describe
ake -1 orward
⃞983106983137983154983147983155983147i983150
o long as your eet touch the ground you have +1 armor
⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that
nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way
⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your
atural orm to negate the damage
⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your
pirit tongue shapeshifing and studied essence to inanimate natural objects
plants and rocks) or creatures made thereo as well as animals Ting-talker
orms can be exact copies or can be mobile vaguely humanoid-shaped entities
⃞Fo983154983149c983154983137f983156983141983154
When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using
hat stat while shifed
⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task
or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss
ome catastrophe occurs as a result o your calling
Te effect you desire comes to pass
You avoid paying naturersquos price
You retain control
⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel
he spirits o lie you may spend balance For each balance spent heal 1d4 HP
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold
⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141
You are able to study the essence o specific individuals to take their exact
including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm
⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw
When you are in an appropriate animal orm (something dangerous) inc
your damage to d10
⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti
spend in an appropriate location you may attune yoursel to a new land Tis
occurs only once and the GM will tell you how long it will take and what cos
must pay From then on you are considered to be born o the soil in both
⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker
You see the patterns that make up the abric o the world You may now
your spirit tongue shapeshifer and studied essence moves to pure elementsmdash
water air and earth
⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154
Choose one move rom the ranger class list
⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer
You may increase your armor by 1 or deal an additional +1d4 damage wh
an animal orm Choose which when you shapeshif
⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff
shapes You may be a bear with the wings o an eagle and the head o a ra
example Each eature will grant you a different move to make Your chi
orm ollows the same rules as shapeshifer otherwise
⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh
weather will be that day ell them whatever you like it comes to pass
983105d983158983137983150c983141d 983117o983158983141983155
Pack Hunters
bull Summon the pack
bull Drag them to the ground
Flying Creatures
bull Escape to the air
bull Pull an enemy alof
Hardy beasts
bull rample them
bull Break through
Poisonous
bull Inflict your poison on them
bull Drive them back
983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155
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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)
⃞ Scale armor (2 armor 3 weight)
Choose two
⃞ 2 Healing potions (0 weight)
⃞ Shield (+1 armor 2 weight)
⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and
herbs (1 weight)
⃞ 22 coins
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves
⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage
⃞H983141i983154983148oo983149
When you consult the spirits that reside within your signature weapon they will
ive you an insight relating to the current situation and might ask you some
uestions in return roll+CHA On a 10+ the GM will give you good detail
On a 7-9 the GM will give you an impression
⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage
s negated but you must reduce the armor value o your armor or shield (your
hoice) by 1 Te value is reduced each time you make this choice I the reduction
eaves the item with 0 armor it is destroyed
⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon
⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1
⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use
R instead o CHA
⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals
1d4 damage
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞I983154o983150 Hid983141
You gain +1 armor
⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon
nto your signature weapon Tis process destroys the magical weapon Your
ignature weapon gains the magical powers o the destroyed weapon
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞983106983148ood983156hi983154983155983156983161Replaces Merciless
When you deal damage deal +1d8 damage
⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery
When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you
reduce the armor value o your armor or shield (your choice) by 1 Te va
reduced each time you make this choice I the reduction leaves the item w
armor it is destroyed
⃞983109983158i983148 983109983161983141Requires Seeing Red
When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S
your hold to make eye contact with an NPC present who reezes or flinche
canrsquot act until you break it off On a 6- your enemies immediately identi
as their biggest threat
⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood
When you hack and slash an enemy your next attack against that same oe
+1d8 damage
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler
Get one move rom another class reat your level as one lower or cho
the move
⃞983123983156983141983141983148 Hid983141Replaces Iron Hide
You gain +2 armor
⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155
When you go into battle roll+WIS On a 10+ name someone who wi
and someone who will die On a 7-9 name someone who will live or som
who will die Name NPCs not player characters Te GM will make your v
come true i itrsquos even remotely possible On a 6- you see your own deat
consequently take -1 ongoing throughout the battle
⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th
⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack
impress dismay or righten your enemy
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154
Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2030
Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2230
Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
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Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2730
983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2830
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 530983124h983141 983106983137983154983138983137983154i983137983150
Choose one of these to start with
⃞Fu983148983148 P983148983137983156983141 983137983150d P983137c983147i983150983143 983123983156983141983141983148
You ignore the clumsy tag on armor you wear
⃞U983150983141983150cu983149983138983141983154983141d U983150h983137983154983149983141d
So long as you are below your Load and neither wear armor nor carry a shield take +1 a
You also start with all of these
H983141983154cu983148983141983137983150 983105pp983141983156i983156983141983155
Others may content themselves with just a taste o wine or dominion over a servant or tw
you want more Choose two appetites While pursuing one o your appetites i you would r
a move instead o rolling 2d6 you roll 1d6+1d8 I the d6 is the higher die o the pair th
will also introduce a complication or danger that comes about due to your heedless pur
⃞ Pure destruction
⃞ Power over others ⃞ Mortal pleasures
⃞ Conquest
⃞ Riches and property
⃞ Fame and glory
983124h983141 Upp983141983154 H983137983150d
You take +1 ongoing to last breath rolls When you take your last breath on a 7ndash9 you ma
offer to Death in return or your lie I Death accepts he will return you to lie I not yo
983117u983155c983148983141983138ou983150d
While you wield a weapon it gains the orceul and messy tags
983127h983137983156 983105983154983141 983129ou 983127983137i983156i983150983143 Fo983154
When you cry out a challenge to your enemies roll+983107983151983150 On a 10+ they treat you amost obvious threat to be dealt with and ignore your companions take +2 damage on
against them On a 7ndash9 only a ew (the weakest or most oolhardy among them) all
to your taunting
⃞Ch983137o983156ic
schew a convention o the civilized world
⃞983118983141u983156983154983137983148each someone the ways o your people
⃞Ou983156983155id983141983154
You may be el dwar halfling or human but you and your people
re not rom around here At the beginning o each session the GM
will ask you something about your homeland why you lef or what
ou lef behind I you answer them mark XP
ill in the name o one o your companions in at least one
_______________ is puny and oolish but amusing to me
_______________rsquos ways are strange and conusing
_______________ is always getting into troublemdashI must protect
hem rom themselves
_______________ shares my hunger for glory the earth will
remble at our passing
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
ormented eyes Haunted eyes Wild eyes or Shrouded eyes
Mighty thews Long shanks Scrawny body or Supple body
Strange tattoos Unusual jewelry or Unmarred by decoration
Scraps Silks Scavengers outfit or Weather-inappropriate cl
Names Gorm Si-Yi Priscilla Sen Xia Anneira Haepha Lur Shar Korrin Nkosi Fanir
Qua Sacer Vercinrsquogeto Barbozar Clovis Frael Tra-raxes Sillius Sha-Sheena Khamisi
Titles the Glorious the Hungry the Irascible the Undeeated the Gluttonous Foesmasher
onebreaker the Mirthul the Melancholic All-Mighty the Giant the riumphant
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d10
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 630
Your Load is 8+983123983156983154 You carry dungeon rations (5 uses 1 weight) a dagger
hand 1 weight) some token o where yoursquove travelled or where yoursquore
rom and your choice o weapon
⃞ Axe (close 1 weight)
⃞ wo-handed sword (close +1 damage 2 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)
⃞ Chainmail (1 armor 1 weight)
When you gain a level from 2ndash5 choose from these moves
⃞983123983156i983148983148 Hu983150983143983154983161
Choose an additional appetite
⃞ 983105pp983141983156i983156983141 fo983154 D983141983155983156983154uc983156io983150
ake a move rom the fighter bard or thie class list You may not take multiclass
moves rom those classes
⃞ 983117983161 983116o983158983141 Fo983154 983129ou I983155 983116i983147983141 983137 983124983154uc983147When you perorm a eat o strength name someone present whom you have
mpressed and take +1 orward to parley with them
⃞ 983127h983137983156 I983155 983106983141983155983156 I983150 983116if983141
At the end o a session i during this session you have crushed your enemies seen
hem driven beore you or have heard the lamentations o their kinolk mark XP
⃞ 983127id983141-983127983137983150d983141983154983141983154
Yoursquove travelled the wide world over When you arrive someplace ask the GM about
ny important traditions rituals and so on theyrsquoll tell you what you need to know
⃞U983155u983154p983141983154
When you prove yoursel superior to a person in power take +1 orward with
heir ollowers underlings and hangers on
⃞983115h983137983150 of 983115h983137983150983155
Your hirelings always accept the gratuitous ulfillment o one o your appetites
s payment
⃞983123983137983149983155o983150
You may take a debility to immediately break free of any physical or mental
estraint
⃞983123983149983137983155h
When you hack and slash on a 12+ deal your damage and choose something
hysical your target has (a weapon their position a limb) they lose it
⃞I983150d983141983155983156983154uc983156i983138983148983141 Hu983150983143983141983154
When you take damage you can choose to take -1 ongoing until you sate one o
our appetites instead o taking the damage I you already have this penalty you
annot choose this option
⃞983109983161983141 fo983154 983127983141983137983147983150983141983155983155
When you discern realities add What here is weak or vulnerable to the list o
uestions you can ask
⃞O983150 983156h983141 983117o983158983141
When you dey a danger caused by movement (maybe alling off a narrow bridge
r rushing past an armed guard) take +1
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞ 983105 983111ood D983137983161 983156o Di983141
As long as you have less than your 983107983151983150 in current HP (or 1 whichever is hi
take +1 ongoing
⃞983115i983148983148 lsquo983141983149 983105983148983148
Requires Appetite for Destruction
ake another move rom the fighter bard or thie class list You may no
multiclass moves rom those classes
⃞ 983127983137983154 C983154983161
When you enter battle with a show o orce (a shout a rallying cry a battle d
roll+983107983144983137 On a 10+ both on a 7ndash9 one or the other
bull Your allies are rallied and take +1 orward
bull Your enemies eel ear and act accordingly (avoiding you hiding atta
with ear-driven abandon)
⃞ 983117983137983154983147 of 983117i983143h983156
When you take this move and spend some uninterrupted time reflecting on
past glories you may mark yoursel with a symbol o your power (a long
tied with bells ritual scars or tattoos etc) Any intelligent mortal creaturesees this symbol knows instinctively that you are a orce to be reckoned wit
treats you appropriately
⃞ 983117o983154983141 983105983148983159983137983161983155 983117o983154983141
When you satisy an appetite to the extreme (destroying something uniqu
significant gaining enormous ame riches power etc) you may choose to re
it Cross it off the list and mark XP While you may pursue that appetite a
you no longer eel the burning desire you once did In its place choose a
appetite rom the list or write your own
⃞983124h983141 O983150983141 983127ho 983115983150oc983147983155
When you dey danger on a 12+ you turn the danger back on itsel the GM
describe how
⃞H983141983137983148983156h983161 Di983155983156983154u983155983156
Whenever the unclean magic wielded by mortal men causes you to dey da
treat any result o 6- as a 7ndash9
⃞Fo983154 983156h983141 983106983148ood 983111od
You are initiated in the old ways the ways o sacrifice Choose something
gods (or the ancestor spirits or your totem etc) valuemdashgold blood bon
the like When you sacrifice those things as per your rites and rituals roll
On a 10+ the GM will grant you insight into your current trouble or a bo
help you On a 7-9 the sacrifice is not enough and your gods take o your
as well but still grant you some insight or boon On a miss you earn t
o the fickle spirits
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 730
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 830
Your Load is 9+983123983156983154 You have dungeon rations (5 uses 1 weight) Choose one instrument
ll are 0 weight or you
⃞ Your atherrsquos mandolin repaired
⃞ A fine lute a gif rom a noble
⃞ Te pipes with which you courted your first love
⃞ A stolen horn
⃞ A fiddle never beore played
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154 ⃞ A songbook in a orgotten tongue
Choose your clothing
⃞ Leather armor (1 armor 1 weight)
⃞ Ostentatious clothes (0 weight)
Choose your armament
⃞ Dueling rapier (close precise 2 weight)
⃞ Worn bow (near 2 weight) bundle o arrows (3 ammo 1 we
and short sword (close 1 weight)
Choose one
bull Adventuring gear (1 weight)
bull Bandages (0 weight)
bull Halfling pipelea (0 weight)
bull 3 coins
When you gain a level from 2-5 choose from these moves
⃞H983141983137983148i983150983143 983123o983150983143When you heal with arcane art you heal +1d8 damage
⃞ 983126iciou983155 C983137copho983150983161When you grant bonus damage with arcane art you grant an extra +1d4 damage
⃞I983156 983111o983141983155 983124o 983109983148983141983158983141983150When you unleash a crazed performance (a righteous lute solo or mighty brass
last maybe) choose a target who can hear you and roll+983107983144983137 On a 10+ the
arget attacks their nearest ally in range On a 7ndash9 they attack their nearest ally
ut you also draw their attention and ire
⃞ 983117983141983156983137983148 Hu983154983148983137983150983156When you shout with great force or play a shattering note choose a target and
oll+983107983151983150 On a 10+ the target takes 1d10 damage and is deaened or a ewminutes On a 7ndash9 you still damage your target but itrsquos out o control the GM
will choose an additional target nearby
⃞ 983105 983116i983156983156983148983141 H983141983148p F983154o983149 983117983161 F983154i983141983150d983155When you successfully aid someone you take +1 orward as well
⃞983109983148d983154i983156ch 983124o983150983141983155Your arcane art is strong allowing you to choose two effects instead o one
⃞Du983141983148i983155983156rsquo983155 P983137983154983154983161When you hack and slash you take +1 armor orward
⃞983106983137983149983138oo983162983148983141
When you parley with someone on a 7+ you also take +1 orward with them
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141
Get one move rom another class reat your level as one lower or choosing
he move
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞H983141983137983148i983150983143 Cho983154u983155Replaces Healing Song
When you heal with arcane art you heal +2d8 damage
⃞ 983126iciou983155 983106983148983137983155983156Replaces Vicious Cacophony
When you grant bonus damage with arcane art you grant an extra +2d4 da
⃞U983150fo983154983143983141983156983156983137983138983148983141 F983137c983141When you meet someone yoursquove met before (your call) afer some time
you take +1 orward against them
⃞983122983141pu983156983137983156io983150When you first meet someone whorsquos heard songs about you roll+983107983144983137
a 10+ tell the GM two things theyrsquove heard about you On a 7-9 tell theone thing theyrsquove heard and the GM tells you one thing
⃞983109983148d983154i983156ch Cho983154dReplaces Eldritch ones
When you use arcane art you choose two effects You also get to choose o
those effects to double
⃞ 983105983150 983109983137983154 Fo983154 983117983137983143icWhen you hear an enemy cast a spell the GM will tell you the name o the
and its effects ake +1 orward when acting on the answers
⃞D983141983158iou983155
When you use charming and open you may also ask ldquoHow are you vulne
to merdquo Your subject may not ask this question o you
⃞Du983141983148i983155983156rsquo983155 983106983148oc983147Replaces Duelistrsquos Parry
When you hack and slash you take +2 armor orward
⃞Co983150Replaces Bamboozle
When you parley with someone on a 7+ you also take +1 orward with
and get to ask their player one question which they must answer truthull
⃞ 983117u983148983156ic983148983137983155983155 983117983137983155983156983141983154 Get one move rom another class reat your level as one lower or cho
the move
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic
D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a
(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai
⃞983111oodndanger yoursel to heal another
⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god
⃞983109983158i983148Harm another to prove the superiority o your church or god
⃞D983159983137983154fYou are one with stone When you commune you are also granted
special version o Words o the Unspeaking as a rote which only
works on stone
⃞Hu983149983137983150
Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell
ill in the name o one o your companions in at least one
_______________ has insulted my deity I do not trust them
_______________ is a good and aithul person I trust them
mplicitly
_______________ is in constant danger I will keep them sae
I am working on converting _______________ to my aith
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 d6
983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
6+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Kind Eyes Sharp Eyes or Sad Eyes
onsure Strange Hair or Bald
Flowing Robes Habit or Common Garb
Tin Body Knobby Body or Flabby Body
Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya
Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
⃞ Healing and Restoration
⃞ Bloody Conquest
⃞ Civilization
⃞ Knowledge and Hidden Tings
⃞ Te Downtrodden and Forgotten
⃞ What Lies Beneath
Choose one precept o your religion
⃞ Your religion preaches the sanctity o suffering add Petition Suffering
⃞ Your religion is cultish and insular add Petition Gaining Secrets
⃞ Your religion has important sacrificial rites add Petition Offering
⃞ Your religion believes in trial by combat add Petition Personal Victory
Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted
useul knowledge or boon related to your deityrsquos domain Te GM will tell you what
983124u983154983150 U983150d983141983137d
983124u983154983150 U983150d983141983137d
When you hold your holy symbol alof and call on your deity or
rotection roll+983127983145983155 On a 7+ so long as you continue to pray
nd brandish your holy symbol no undead may come within
each o you On a 10+ you also momentarily daze intelligent
ndead and cause mindless undead to flee Aggression breaks
he effects and they are able to act as normal Intelligent undead
may still find ways to harry you rom aar Teyrsquore clever like that
Co983149983149u983150983141
When you spend uninterrupted time (an hour or so) in quiet communion with your deity
bull Lose any spells already granted to you
bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev
and none o which is a higher level than your own level
bull Prepare all o your rotes which never count against your limit
C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp
successully cast and your deity does not revoke the spell so you may cast it again On
the spell is cast but choose one
bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune
bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt
commune and have it granted to you
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1030
Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and
ome symbol o the divine describe it (0 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight)
⃞ Shield (+1 armor 2 weight)
Choose your armament
⃞ Warhammer (close 1 weight)
⃞ Mace (close 1 weight)
⃞ Staff (close two-handed 1 weight) and bandages (0 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)
⃞ Healing potion (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower
⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage
⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h
When someone takes their last breath in your presence they take +1 to the roll
⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells
⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your
mit o granted spells
⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend
hat hold when you or an ally takes damage to call on your deity they intervene
with an appropriate maniestation (a sudden gust o wind a lucky slip a burst
light) and negate the damage
⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage
ignoring armor) I you do take +1 orward to cast a spell
⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9
st I you do you may choose one o these effects as well
Te spellrsquos effects are doubled
Te spellrsquos targets are doubled
⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your
eity tells you what it would have you do I you do it mark experience
⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor
⃞D983141983158o983156983141d H983141983137983148983141983154
When you heal someone else o damage add your level to the amount o damage
ealed
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5
moves
⃞ 983105983150oi983150983156983141dequires Chosen One
Choose one spell in addition to the one you picked or chosen one You are
ranted that spell as i it was one level lower
⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t
this move choose a eature associated with your deity (rending claws win
sapphire eathers an all-seeing third eye etc) When you emerge rom p
you permanently gain that physical eature
⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit
deal with the dead take +1 orward
⃞P983154o983158id983141983150c983141
Replaces Serenity
You ignore the -1 penalty rom two spells you maintain
⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid
Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag
your limit o granted spells
⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention
When you commune you gain 2 hold and lose any hold you already had S
that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu
light) and negates the damage
⃞ 983117983137983154983156983161983154 Replaces Penitent
When you take damage and embrace the pain you may take +1d4 da
(ignoring armor) I you do take +1 orward to cast a spell and add your le
any damage done or healed by the spell
⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection
When you wear no armor or shield you get 3 armor
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower
When you cast a spell on a 10ndash11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho
the move
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155
983122o983156983141983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
very time you commune you gain access to all o your rotes without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983122983151983156983141
An item you touch glows with divine light about as bright as a torch It gives
ff no heat or sound and requires no uel but is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞S983137983150983139983156983145983142983161 983122983151983156983141
Food or water you hold in your hands while you cast this spell is consec
by your deity In addition to now being holy or unholy the affected substa
purified o any mundane spoilage
⃞G983157983145983140983137983150983139983141 983122983151983156983141
Te symbol o your deity appears beore you and gestures towards the direct
course o action your deity would have you take then disappears Te mess
through gesture only your communication through this spell is severely lim
⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Your deity smiles upon a combatant o your choice Tey take +1 ongoing so
ong as battle continues and they stand and fight While this spell is ongoing you
ake -1 to cast a spell
⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089
At your touch wounds scab and bones cease to ache Heal an ally you touch o
d8 damage
⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089
When you cast this spell choose an alignment Good Evil Lawul or Chaotic
One o your senses is briefly able to detect that alignment Te GM will tell you
what here is o that alignment
⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Choose a target you can see and a nearby object Te target is araid o the
bject so long as you maintain the spell Teir reaction is up to them flee panic
eg fight While this spell is ongoing you take -1 to cast a spell You cannot
arget entities with less than animal intelligence (magical constructs undead
utomatons and the like)
⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143
Te weapon you hold while casting does +1d4 damage until you dismis
spell While this spell is ongoing you take -1 to cast a spell
⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089
As you cast this spell you walk the perimeter o an area consecrating it to
deity As long as you stay within that area you are alerted whenever som
acts with malice within the sanctuary (including entering with harmul in
Anyone who receives healing within a sanctuary heals +1d4 HP
⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089
A corpse converses with you briefly It will answer any three questions you p
it to the best o the knowledge it had in lie and the knowledge it gained in d
⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
You invoke a hungry spirit to possess a recently-dead body and serve you Tis
reates a zombie that ollows your orders to the best o its limited abilities reat the
ombie as a character but with access to only the basic moves It has a +1 modifier
or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits
Itrsquos talented Give one stat a +2 modifier
Itrsquos durable It has +2 HP or each level you have
It has a unctioning brain and can complete complex tasks
It does not appear obviously dead at least or a day or two
Te zombie lasts until it is destroyed by taking damage in excess o its HP or
ntil you end the spell While this spell is ongoing you take -1 to cast a spell
⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091
You staunch bleeding and set bones through magic Heal an ally you touch o
d8 damage
⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
Choose an area you can see itrsquos filled with supernatural darkness and shadow
While this spell is ongoing you take -1 to cast a spell
⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091
ell the GM you would like to resurrect a corpse whose soul has not yet
departed this world Resurrection is always possible but the GM will giv
one or more (possibly all) o these conditions to ulfill
bull Itrsquos going to take daysweeksmonths
bull You must get help rom ____
bull It will require a lot o money
bull You must sacrifice ____ to do it
Te GM may depending on the circumstances allow you to resurrec
corpse now with the understanding that the conditions must be met beo
permanent or require you to meet the conditions beore the corpse is resurr
⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091
Choose a person you can see Until you cast a spell or leave their presenc
cannot act except to speak Tis effect ends immediately i the target takes da
rom any source
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1230
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097
Te mindless undead creature you touch is destroyed and you steal its d
energy to heal yoursel or the next ally you touch Te amount o damage h
is equal to the HP that the creature had remaining beore you destroyed i
⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143
Name a city town encampment or other place where people live As long a
spell is active that place is beset by a plague appropriate to your deityrsquos dom
(locusts death o the first born etc) While this spell is ongoing you take
cast a spell
⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093
Your deity answers your prayers with a moment o perect understanding Te
GM will shed light on the current situation When acting on the inormation
ou take +1 orward
⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093
Heal an ally you touch o 3d8 damage
⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093
Name a person place or thing you want to learn about Your deity grants you
isions o the target as clear as i you were there
⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143
Choose a creature you can see Until you end this spell the target suffers rom
disease o your choice While this spell is ongoing you take -1 to cast a spell
⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093
With a touch you speak to the spirits within things Te non-living objec
touch answers three questions you pose as best it can
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143
Your vision is opened to the true nature o everything you lay your eyes on
pierce illusions and see things that have been hidden Te GM will descri
area beore you ignoring any illusions and alsehoods magical or other
While this spell is ongoing you take -1 to cast a spell
⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley and
effects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095
Choose a word Te first time afer casting this spell that you speak the chosen
word you and any allies touching you when you cast the spell are immediately
eturned to the exact spot where you cast the spell You can only maintain a
ingle location casting Word o Recall again beore speaking the word replaces
he earlier spell
⃞H983141983137983148 983116983141983158983141983148 983095
ouch an ally and you may heal their damage a number o points up to your
maximum HP
⃞H983137983154983149 983116983141983158983141983148 983095
ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor
⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143
Choose an appendage on the target such as an arm tentacle or wing
appendage is magically severed rom their body causing no damag
considerable pain Missing an appendage may or example keep a w
creature rom flying or a bull rom goring you on its horns While this s
ongoing you take -1 to cast a spell
⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095
Choose a creature whose true name you know Tis spell creates permanent
on a target surace that will kill that creature should they read them
⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095
Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days
⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097
Your deity brings the unnatural weather o your choice to pass Rain o blood or
cid clouds o souls wind that can carry away buildings or any other weather
ou can imagine ask and it shall come
⃞R983141983152983137983145983154 983116983141983158983141983148 983097
Choose one event in the targetrsquos past All effects o that event including damage
oison disease and magical effects are ended and repaired HP and diseases are
ealed poisons are neutralized magical effects are ended
⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143
very creature must ask your leave to enter your presence and you must give
ermission aloud or them to enter Any creature without your leave takes an
xtra 1d10 damage whenever they take damage in your presence While this spell
s ongoing you take -1 to cast a spell
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Your Load is 6+983123983156983154 You carry some token o your land describe it
Choose your deenses
⃞ Hide armor (1 armor 1 weight)
⃞ Wooden shield (+1 armor 1 weight)
Choose your armament
⃞ Shillelagh (close 2 weight)
⃞ Staff (close two-handed 1 weight)
⃞ Spear (close thrown near 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Poultices and herbs (2 uses 1 weight)
⃞ Halfling pipelea (0 weight)
⃞ 3 antitoxin (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154
Choose one move rom the ranger class list
⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase
our damage to d8
⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling
n the spirits o the land roll+983127983145983155 You will be granted a vision o significance
o you your allies and the spirits around you On a 10+ the vision will be clear
nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a
miss the vision is upsetting rightening or traumatizing Te GM will describe
ake -1 orward
⃞983106983137983154983147983155983147i983150
o long as your eet touch the ground you have +1 armor
⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that
nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way
⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your
atural orm to negate the damage
⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your
pirit tongue shapeshifing and studied essence to inanimate natural objects
plants and rocks) or creatures made thereo as well as animals Ting-talker
orms can be exact copies or can be mobile vaguely humanoid-shaped entities
⃞Fo983154983149c983154983137f983156983141983154
When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using
hat stat while shifed
⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task
or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss
ome catastrophe occurs as a result o your calling
Te effect you desire comes to pass
You avoid paying naturersquos price
You retain control
⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel
he spirits o lie you may spend balance For each balance spent heal 1d4 HP
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold
⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141
You are able to study the essence o specific individuals to take their exact
including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm
⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw
When you are in an appropriate animal orm (something dangerous) inc
your damage to d10
⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti
spend in an appropriate location you may attune yoursel to a new land Tis
occurs only once and the GM will tell you how long it will take and what cos
must pay From then on you are considered to be born o the soil in both
⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker
You see the patterns that make up the abric o the world You may now
your spirit tongue shapeshifer and studied essence moves to pure elementsmdash
water air and earth
⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154
Choose one move rom the ranger class list
⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer
You may increase your armor by 1 or deal an additional +1d4 damage wh
an animal orm Choose which when you shapeshif
⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff
shapes You may be a bear with the wings o an eagle and the head o a ra
example Each eature will grant you a different move to make Your chi
orm ollows the same rules as shapeshifer otherwise
⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh
weather will be that day ell them whatever you like it comes to pass
983105d983158983137983150c983141d 983117o983158983141983155
Pack Hunters
bull Summon the pack
bull Drag them to the ground
Flying Creatures
bull Escape to the air
bull Pull an enemy alof
Hardy beasts
bull rample them
bull Break through
Poisonous
bull Inflict your poison on them
bull Drive them back
983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155
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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)
⃞ Scale armor (2 armor 3 weight)
Choose two
⃞ 2 Healing potions (0 weight)
⃞ Shield (+1 armor 2 weight)
⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and
herbs (1 weight)
⃞ 22 coins
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves
⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage
⃞H983141i983154983148oo983149
When you consult the spirits that reside within your signature weapon they will
ive you an insight relating to the current situation and might ask you some
uestions in return roll+CHA On a 10+ the GM will give you good detail
On a 7-9 the GM will give you an impression
⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage
s negated but you must reduce the armor value o your armor or shield (your
hoice) by 1 Te value is reduced each time you make this choice I the reduction
eaves the item with 0 armor it is destroyed
⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon
⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1
⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use
R instead o CHA
⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals
1d4 damage
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞I983154o983150 Hid983141
You gain +1 armor
⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon
nto your signature weapon Tis process destroys the magical weapon Your
ignature weapon gains the magical powers o the destroyed weapon
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞983106983148ood983156hi983154983155983156983161Replaces Merciless
When you deal damage deal +1d8 damage
⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery
When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you
reduce the armor value o your armor or shield (your choice) by 1 Te va
reduced each time you make this choice I the reduction leaves the item w
armor it is destroyed
⃞983109983158i983148 983109983161983141Requires Seeing Red
When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S
your hold to make eye contact with an NPC present who reezes or flinche
canrsquot act until you break it off On a 6- your enemies immediately identi
as their biggest threat
⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood
When you hack and slash an enemy your next attack against that same oe
+1d8 damage
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler
Get one move rom another class reat your level as one lower or cho
the move
⃞983123983156983141983141983148 Hid983141Replaces Iron Hide
You gain +2 armor
⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155
When you go into battle roll+WIS On a 10+ name someone who wi
and someone who will die On a 7-9 name someone who will live or som
who will die Name NPCs not player characters Te GM will make your v
come true i itrsquos even remotely possible On a 6- you see your own deat
consequently take -1 ongoing throughout the battle
⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th
⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack
impress dismay or righten your enemy
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8102019 Dungeon World playbooks
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154
Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2030
Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2230
Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2430
Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2730
983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2830
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 630
Your Load is 8+983123983156983154 You carry dungeon rations (5 uses 1 weight) a dagger
hand 1 weight) some token o where yoursquove travelled or where yoursquore
rom and your choice o weapon
⃞ Axe (close 1 weight)
⃞ wo-handed sword (close +1 damage 2 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)
⃞ Chainmail (1 armor 1 weight)
When you gain a level from 2ndash5 choose from these moves
⃞983123983156i983148983148 Hu983150983143983154983161
Choose an additional appetite
⃞ 983105pp983141983156i983156983141 fo983154 D983141983155983156983154uc983156io983150
ake a move rom the fighter bard or thie class list You may not take multiclass
moves rom those classes
⃞ 983117983161 983116o983158983141 Fo983154 983129ou I983155 983116i983147983141 983137 983124983154uc983147When you perorm a eat o strength name someone present whom you have
mpressed and take +1 orward to parley with them
⃞ 983127h983137983156 I983155 983106983141983155983156 I983150 983116if983141
At the end o a session i during this session you have crushed your enemies seen
hem driven beore you or have heard the lamentations o their kinolk mark XP
⃞ 983127id983141-983127983137983150d983141983154983141983154
Yoursquove travelled the wide world over When you arrive someplace ask the GM about
ny important traditions rituals and so on theyrsquoll tell you what you need to know
⃞U983155u983154p983141983154
When you prove yoursel superior to a person in power take +1 orward with
heir ollowers underlings and hangers on
⃞983115h983137983150 of 983115h983137983150983155
Your hirelings always accept the gratuitous ulfillment o one o your appetites
s payment
⃞983123983137983149983155o983150
You may take a debility to immediately break free of any physical or mental
estraint
⃞983123983149983137983155h
When you hack and slash on a 12+ deal your damage and choose something
hysical your target has (a weapon their position a limb) they lose it
⃞I983150d983141983155983156983154uc983156i983138983148983141 Hu983150983143983141983154
When you take damage you can choose to take -1 ongoing until you sate one o
our appetites instead o taking the damage I you already have this penalty you
annot choose this option
⃞983109983161983141 fo983154 983127983141983137983147983150983141983155983155
When you discern realities add What here is weak or vulnerable to the list o
uestions you can ask
⃞O983150 983156h983141 983117o983158983141
When you dey a danger caused by movement (maybe alling off a narrow bridge
r rushing past an armed guard) take +1
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞ 983105 983111ood D983137983161 983156o Di983141
As long as you have less than your 983107983151983150 in current HP (or 1 whichever is hi
take +1 ongoing
⃞983115i983148983148 lsquo983141983149 983105983148983148
Requires Appetite for Destruction
ake another move rom the fighter bard or thie class list You may no
multiclass moves rom those classes
⃞ 983127983137983154 C983154983161
When you enter battle with a show o orce (a shout a rallying cry a battle d
roll+983107983144983137 On a 10+ both on a 7ndash9 one or the other
bull Your allies are rallied and take +1 orward
bull Your enemies eel ear and act accordingly (avoiding you hiding atta
with ear-driven abandon)
⃞ 983117983137983154983147 of 983117i983143h983156
When you take this move and spend some uninterrupted time reflecting on
past glories you may mark yoursel with a symbol o your power (a long
tied with bells ritual scars or tattoos etc) Any intelligent mortal creaturesees this symbol knows instinctively that you are a orce to be reckoned wit
treats you appropriately
⃞ 983117o983154983141 983105983148983159983137983161983155 983117o983154983141
When you satisy an appetite to the extreme (destroying something uniqu
significant gaining enormous ame riches power etc) you may choose to re
it Cross it off the list and mark XP While you may pursue that appetite a
you no longer eel the burning desire you once did In its place choose a
appetite rom the list or write your own
⃞983124h983141 O983150983141 983127ho 983115983150oc983147983155
When you dey danger on a 12+ you turn the danger back on itsel the GM
describe how
⃞H983141983137983148983156h983161 Di983155983156983154u983155983156
Whenever the unclean magic wielded by mortal men causes you to dey da
treat any result o 6- as a 7ndash9
⃞Fo983154 983156h983141 983106983148ood 983111od
You are initiated in the old ways the ways o sacrifice Choose something
gods (or the ancestor spirits or your totem etc) valuemdashgold blood bon
the like When you sacrifice those things as per your rites and rituals roll
On a 10+ the GM will grant you insight into your current trouble or a bo
help you On a 7-9 the sacrifice is not enough and your gods take o your
as well but still grant you some insight or boon On a miss you earn t
o the fickle spirits
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
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Your Load is 9+983123983156983154 You have dungeon rations (5 uses 1 weight) Choose one instrument
ll are 0 weight or you
⃞ Your atherrsquos mandolin repaired
⃞ A fine lute a gif rom a noble
⃞ Te pipes with which you courted your first love
⃞ A stolen horn
⃞ A fiddle never beore played
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154 ⃞ A songbook in a orgotten tongue
Choose your clothing
⃞ Leather armor (1 armor 1 weight)
⃞ Ostentatious clothes (0 weight)
Choose your armament
⃞ Dueling rapier (close precise 2 weight)
⃞ Worn bow (near 2 weight) bundle o arrows (3 ammo 1 we
and short sword (close 1 weight)
Choose one
bull Adventuring gear (1 weight)
bull Bandages (0 weight)
bull Halfling pipelea (0 weight)
bull 3 coins
When you gain a level from 2-5 choose from these moves
⃞H983141983137983148i983150983143 983123o983150983143When you heal with arcane art you heal +1d8 damage
⃞ 983126iciou983155 C983137copho983150983161When you grant bonus damage with arcane art you grant an extra +1d4 damage
⃞I983156 983111o983141983155 983124o 983109983148983141983158983141983150When you unleash a crazed performance (a righteous lute solo or mighty brass
last maybe) choose a target who can hear you and roll+983107983144983137 On a 10+ the
arget attacks their nearest ally in range On a 7ndash9 they attack their nearest ally
ut you also draw their attention and ire
⃞ 983117983141983156983137983148 Hu983154983148983137983150983156When you shout with great force or play a shattering note choose a target and
oll+983107983151983150 On a 10+ the target takes 1d10 damage and is deaened or a ewminutes On a 7ndash9 you still damage your target but itrsquos out o control the GM
will choose an additional target nearby
⃞ 983105 983116i983156983156983148983141 H983141983148p F983154o983149 983117983161 F983154i983141983150d983155When you successfully aid someone you take +1 orward as well
⃞983109983148d983154i983156ch 983124o983150983141983155Your arcane art is strong allowing you to choose two effects instead o one
⃞Du983141983148i983155983156rsquo983155 P983137983154983154983161When you hack and slash you take +1 armor orward
⃞983106983137983149983138oo983162983148983141
When you parley with someone on a 7+ you also take +1 orward with them
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141
Get one move rom another class reat your level as one lower or choosing
he move
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞H983141983137983148i983150983143 Cho983154u983155Replaces Healing Song
When you heal with arcane art you heal +2d8 damage
⃞ 983126iciou983155 983106983148983137983155983156Replaces Vicious Cacophony
When you grant bonus damage with arcane art you grant an extra +2d4 da
⃞U983150fo983154983143983141983156983156983137983138983148983141 F983137c983141When you meet someone yoursquove met before (your call) afer some time
you take +1 orward against them
⃞983122983141pu983156983137983156io983150When you first meet someone whorsquos heard songs about you roll+983107983144983137
a 10+ tell the GM two things theyrsquove heard about you On a 7-9 tell theone thing theyrsquove heard and the GM tells you one thing
⃞983109983148d983154i983156ch Cho983154dReplaces Eldritch ones
When you use arcane art you choose two effects You also get to choose o
those effects to double
⃞ 983105983150 983109983137983154 Fo983154 983117983137983143icWhen you hear an enemy cast a spell the GM will tell you the name o the
and its effects ake +1 orward when acting on the answers
⃞D983141983158iou983155
When you use charming and open you may also ask ldquoHow are you vulne
to merdquo Your subject may not ask this question o you
⃞Du983141983148i983155983156rsquo983155 983106983148oc983147Replaces Duelistrsquos Parry
When you hack and slash you take +2 armor orward
⃞Co983150Replaces Bamboozle
When you parley with someone on a 7+ you also take +1 orward with
and get to ask their player one question which they must answer truthull
⃞ 983117u983148983156ic983148983137983155983155 983117983137983155983156983141983154 Get one move rom another class reat your level as one lower or cho
the move
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic
D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a
(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai
⃞983111oodndanger yoursel to heal another
⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god
⃞983109983158i983148Harm another to prove the superiority o your church or god
⃞D983159983137983154fYou are one with stone When you commune you are also granted
special version o Words o the Unspeaking as a rote which only
works on stone
⃞Hu983149983137983150
Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell
ill in the name o one o your companions in at least one
_______________ has insulted my deity I do not trust them
_______________ is a good and aithul person I trust them
mplicitly
_______________ is in constant danger I will keep them sae
I am working on converting _______________ to my aith
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 d6
983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
6+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Kind Eyes Sharp Eyes or Sad Eyes
onsure Strange Hair or Bald
Flowing Robes Habit or Common Garb
Tin Body Knobby Body or Flabby Body
Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya
Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
⃞ Healing and Restoration
⃞ Bloody Conquest
⃞ Civilization
⃞ Knowledge and Hidden Tings
⃞ Te Downtrodden and Forgotten
⃞ What Lies Beneath
Choose one precept o your religion
⃞ Your religion preaches the sanctity o suffering add Petition Suffering
⃞ Your religion is cultish and insular add Petition Gaining Secrets
⃞ Your religion has important sacrificial rites add Petition Offering
⃞ Your religion believes in trial by combat add Petition Personal Victory
Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted
useul knowledge or boon related to your deityrsquos domain Te GM will tell you what
983124u983154983150 U983150d983141983137d
983124u983154983150 U983150d983141983137d
When you hold your holy symbol alof and call on your deity or
rotection roll+983127983145983155 On a 7+ so long as you continue to pray
nd brandish your holy symbol no undead may come within
each o you On a 10+ you also momentarily daze intelligent
ndead and cause mindless undead to flee Aggression breaks
he effects and they are able to act as normal Intelligent undead
may still find ways to harry you rom aar Teyrsquore clever like that
Co983149983149u983150983141
When you spend uninterrupted time (an hour or so) in quiet communion with your deity
bull Lose any spells already granted to you
bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev
and none o which is a higher level than your own level
bull Prepare all o your rotes which never count against your limit
C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp
successully cast and your deity does not revoke the spell so you may cast it again On
the spell is cast but choose one
bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune
bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt
commune and have it granted to you
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1030
Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and
ome symbol o the divine describe it (0 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight)
⃞ Shield (+1 armor 2 weight)
Choose your armament
⃞ Warhammer (close 1 weight)
⃞ Mace (close 1 weight)
⃞ Staff (close two-handed 1 weight) and bandages (0 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)
⃞ Healing potion (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower
⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage
⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h
When someone takes their last breath in your presence they take +1 to the roll
⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells
⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your
mit o granted spells
⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend
hat hold when you or an ally takes damage to call on your deity they intervene
with an appropriate maniestation (a sudden gust o wind a lucky slip a burst
light) and negate the damage
⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage
ignoring armor) I you do take +1 orward to cast a spell
⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9
st I you do you may choose one o these effects as well
Te spellrsquos effects are doubled
Te spellrsquos targets are doubled
⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your
eity tells you what it would have you do I you do it mark experience
⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor
⃞D983141983158o983156983141d H983141983137983148983141983154
When you heal someone else o damage add your level to the amount o damage
ealed
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5
moves
⃞ 983105983150oi983150983156983141dequires Chosen One
Choose one spell in addition to the one you picked or chosen one You are
ranted that spell as i it was one level lower
⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t
this move choose a eature associated with your deity (rending claws win
sapphire eathers an all-seeing third eye etc) When you emerge rom p
you permanently gain that physical eature
⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit
deal with the dead take +1 orward
⃞P983154o983158id983141983150c983141
Replaces Serenity
You ignore the -1 penalty rom two spells you maintain
⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid
Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag
your limit o granted spells
⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention
When you commune you gain 2 hold and lose any hold you already had S
that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu
light) and negates the damage
⃞ 983117983137983154983156983161983154 Replaces Penitent
When you take damage and embrace the pain you may take +1d4 da
(ignoring armor) I you do take +1 orward to cast a spell and add your le
any damage done or healed by the spell
⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection
When you wear no armor or shield you get 3 armor
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower
When you cast a spell on a 10ndash11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho
the move
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155
983122o983156983141983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
very time you commune you gain access to all o your rotes without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983122983151983156983141
An item you touch glows with divine light about as bright as a torch It gives
ff no heat or sound and requires no uel but is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞S983137983150983139983156983145983142983161 983122983151983156983141
Food or water you hold in your hands while you cast this spell is consec
by your deity In addition to now being holy or unholy the affected substa
purified o any mundane spoilage
⃞G983157983145983140983137983150983139983141 983122983151983156983141
Te symbol o your deity appears beore you and gestures towards the direct
course o action your deity would have you take then disappears Te mess
through gesture only your communication through this spell is severely lim
⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Your deity smiles upon a combatant o your choice Tey take +1 ongoing so
ong as battle continues and they stand and fight While this spell is ongoing you
ake -1 to cast a spell
⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089
At your touch wounds scab and bones cease to ache Heal an ally you touch o
d8 damage
⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089
When you cast this spell choose an alignment Good Evil Lawul or Chaotic
One o your senses is briefly able to detect that alignment Te GM will tell you
what here is o that alignment
⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Choose a target you can see and a nearby object Te target is araid o the
bject so long as you maintain the spell Teir reaction is up to them flee panic
eg fight While this spell is ongoing you take -1 to cast a spell You cannot
arget entities with less than animal intelligence (magical constructs undead
utomatons and the like)
⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143
Te weapon you hold while casting does +1d4 damage until you dismis
spell While this spell is ongoing you take -1 to cast a spell
⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089
As you cast this spell you walk the perimeter o an area consecrating it to
deity As long as you stay within that area you are alerted whenever som
acts with malice within the sanctuary (including entering with harmul in
Anyone who receives healing within a sanctuary heals +1d4 HP
⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089
A corpse converses with you briefly It will answer any three questions you p
it to the best o the knowledge it had in lie and the knowledge it gained in d
⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
You invoke a hungry spirit to possess a recently-dead body and serve you Tis
reates a zombie that ollows your orders to the best o its limited abilities reat the
ombie as a character but with access to only the basic moves It has a +1 modifier
or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits
Itrsquos talented Give one stat a +2 modifier
Itrsquos durable It has +2 HP or each level you have
It has a unctioning brain and can complete complex tasks
It does not appear obviously dead at least or a day or two
Te zombie lasts until it is destroyed by taking damage in excess o its HP or
ntil you end the spell While this spell is ongoing you take -1 to cast a spell
⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091
You staunch bleeding and set bones through magic Heal an ally you touch o
d8 damage
⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
Choose an area you can see itrsquos filled with supernatural darkness and shadow
While this spell is ongoing you take -1 to cast a spell
⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091
ell the GM you would like to resurrect a corpse whose soul has not yet
departed this world Resurrection is always possible but the GM will giv
one or more (possibly all) o these conditions to ulfill
bull Itrsquos going to take daysweeksmonths
bull You must get help rom ____
bull It will require a lot o money
bull You must sacrifice ____ to do it
Te GM may depending on the circumstances allow you to resurrec
corpse now with the understanding that the conditions must be met beo
permanent or require you to meet the conditions beore the corpse is resurr
⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091
Choose a person you can see Until you cast a spell or leave their presenc
cannot act except to speak Tis effect ends immediately i the target takes da
rom any source
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1230
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097
Te mindless undead creature you touch is destroyed and you steal its d
energy to heal yoursel or the next ally you touch Te amount o damage h
is equal to the HP that the creature had remaining beore you destroyed i
⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143
Name a city town encampment or other place where people live As long a
spell is active that place is beset by a plague appropriate to your deityrsquos dom
(locusts death o the first born etc) While this spell is ongoing you take
cast a spell
⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093
Your deity answers your prayers with a moment o perect understanding Te
GM will shed light on the current situation When acting on the inormation
ou take +1 orward
⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093
Heal an ally you touch o 3d8 damage
⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093
Name a person place or thing you want to learn about Your deity grants you
isions o the target as clear as i you were there
⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143
Choose a creature you can see Until you end this spell the target suffers rom
disease o your choice While this spell is ongoing you take -1 to cast a spell
⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093
With a touch you speak to the spirits within things Te non-living objec
touch answers three questions you pose as best it can
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143
Your vision is opened to the true nature o everything you lay your eyes on
pierce illusions and see things that have been hidden Te GM will descri
area beore you ignoring any illusions and alsehoods magical or other
While this spell is ongoing you take -1 to cast a spell
⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley and
effects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095
Choose a word Te first time afer casting this spell that you speak the chosen
word you and any allies touching you when you cast the spell are immediately
eturned to the exact spot where you cast the spell You can only maintain a
ingle location casting Word o Recall again beore speaking the word replaces
he earlier spell
⃞H983141983137983148 983116983141983158983141983148 983095
ouch an ally and you may heal their damage a number o points up to your
maximum HP
⃞H983137983154983149 983116983141983158983141983148 983095
ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor
⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143
Choose an appendage on the target such as an arm tentacle or wing
appendage is magically severed rom their body causing no damag
considerable pain Missing an appendage may or example keep a w
creature rom flying or a bull rom goring you on its horns While this s
ongoing you take -1 to cast a spell
⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095
Choose a creature whose true name you know Tis spell creates permanent
on a target surace that will kill that creature should they read them
⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095
Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days
⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097
Your deity brings the unnatural weather o your choice to pass Rain o blood or
cid clouds o souls wind that can carry away buildings or any other weather
ou can imagine ask and it shall come
⃞R983141983152983137983145983154 983116983141983158983141983148 983097
Choose one event in the targetrsquos past All effects o that event including damage
oison disease and magical effects are ended and repaired HP and diseases are
ealed poisons are neutralized magical effects are ended
⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143
very creature must ask your leave to enter your presence and you must give
ermission aloud or them to enter Any creature without your leave takes an
xtra 1d10 damage whenever they take damage in your presence While this spell
s ongoing you take -1 to cast a spell
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1330
8102019 Dungeon World playbooks
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Your Load is 6+983123983156983154 You carry some token o your land describe it
Choose your deenses
⃞ Hide armor (1 armor 1 weight)
⃞ Wooden shield (+1 armor 1 weight)
Choose your armament
⃞ Shillelagh (close 2 weight)
⃞ Staff (close two-handed 1 weight)
⃞ Spear (close thrown near 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Poultices and herbs (2 uses 1 weight)
⃞ Halfling pipelea (0 weight)
⃞ 3 antitoxin (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154
Choose one move rom the ranger class list
⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase
our damage to d8
⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling
n the spirits o the land roll+983127983145983155 You will be granted a vision o significance
o you your allies and the spirits around you On a 10+ the vision will be clear
nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a
miss the vision is upsetting rightening or traumatizing Te GM will describe
ake -1 orward
⃞983106983137983154983147983155983147i983150
o long as your eet touch the ground you have +1 armor
⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that
nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way
⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your
atural orm to negate the damage
⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your
pirit tongue shapeshifing and studied essence to inanimate natural objects
plants and rocks) or creatures made thereo as well as animals Ting-talker
orms can be exact copies or can be mobile vaguely humanoid-shaped entities
⃞Fo983154983149c983154983137f983156983141983154
When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using
hat stat while shifed
⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task
or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss
ome catastrophe occurs as a result o your calling
Te effect you desire comes to pass
You avoid paying naturersquos price
You retain control
⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel
he spirits o lie you may spend balance For each balance spent heal 1d4 HP
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold
⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141
You are able to study the essence o specific individuals to take their exact
including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm
⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw
When you are in an appropriate animal orm (something dangerous) inc
your damage to d10
⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti
spend in an appropriate location you may attune yoursel to a new land Tis
occurs only once and the GM will tell you how long it will take and what cos
must pay From then on you are considered to be born o the soil in both
⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker
You see the patterns that make up the abric o the world You may now
your spirit tongue shapeshifer and studied essence moves to pure elementsmdash
water air and earth
⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154
Choose one move rom the ranger class list
⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer
You may increase your armor by 1 or deal an additional +1d4 damage wh
an animal orm Choose which when you shapeshif
⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff
shapes You may be a bear with the wings o an eagle and the head o a ra
example Each eature will grant you a different move to make Your chi
orm ollows the same rules as shapeshifer otherwise
⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh
weather will be that day ell them whatever you like it comes to pass
983105d983158983137983150c983141d 983117o983158983141983155
Pack Hunters
bull Summon the pack
bull Drag them to the ground
Flying Creatures
bull Escape to the air
bull Pull an enemy alof
Hardy beasts
bull rample them
bull Break through
Poisonous
bull Inflict your poison on them
bull Drive them back
983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155
8102019 Dungeon World playbooks
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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)
⃞ Scale armor (2 armor 3 weight)
Choose two
⃞ 2 Healing potions (0 weight)
⃞ Shield (+1 armor 2 weight)
⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and
herbs (1 weight)
⃞ 22 coins
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves
⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage
⃞H983141i983154983148oo983149
When you consult the spirits that reside within your signature weapon they will
ive you an insight relating to the current situation and might ask you some
uestions in return roll+CHA On a 10+ the GM will give you good detail
On a 7-9 the GM will give you an impression
⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage
s negated but you must reduce the armor value o your armor or shield (your
hoice) by 1 Te value is reduced each time you make this choice I the reduction
eaves the item with 0 armor it is destroyed
⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon
⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1
⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use
R instead o CHA
⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals
1d4 damage
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞I983154o983150 Hid983141
You gain +1 armor
⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon
nto your signature weapon Tis process destroys the magical weapon Your
ignature weapon gains the magical powers o the destroyed weapon
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞983106983148ood983156hi983154983155983156983161Replaces Merciless
When you deal damage deal +1d8 damage
⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery
When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you
reduce the armor value o your armor or shield (your choice) by 1 Te va
reduced each time you make this choice I the reduction leaves the item w
armor it is destroyed
⃞983109983158i983148 983109983161983141Requires Seeing Red
When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S
your hold to make eye contact with an NPC present who reezes or flinche
canrsquot act until you break it off On a 6- your enemies immediately identi
as their biggest threat
⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood
When you hack and slash an enemy your next attack against that same oe
+1d8 damage
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler
Get one move rom another class reat your level as one lower or cho
the move
⃞983123983156983141983141983148 Hid983141Replaces Iron Hide
You gain +2 armor
⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155
When you go into battle roll+WIS On a 10+ name someone who wi
and someone who will die On a 7-9 name someone who will live or som
who will die Name NPCs not player characters Te GM will make your v
come true i itrsquos even remotely possible On a 6- you see your own deat
consequently take -1 ongoing throughout the battle
⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th
⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack
impress dismay or righten your enemy
8102019 Dungeon World playbooks
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154
Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2430
Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2730
983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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Your Load is 9+983123983156983154 You have dungeon rations (5 uses 1 weight) Choose one instrument
ll are 0 weight or you
⃞ Your atherrsquos mandolin repaired
⃞ A fine lute a gif rom a noble
⃞ Te pipes with which you courted your first love
⃞ A stolen horn
⃞ A fiddle never beore played
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154 ⃞ A songbook in a orgotten tongue
Choose your clothing
⃞ Leather armor (1 armor 1 weight)
⃞ Ostentatious clothes (0 weight)
Choose your armament
⃞ Dueling rapier (close precise 2 weight)
⃞ Worn bow (near 2 weight) bundle o arrows (3 ammo 1 we
and short sword (close 1 weight)
Choose one
bull Adventuring gear (1 weight)
bull Bandages (0 weight)
bull Halfling pipelea (0 weight)
bull 3 coins
When you gain a level from 2-5 choose from these moves
⃞H983141983137983148i983150983143 983123o983150983143When you heal with arcane art you heal +1d8 damage
⃞ 983126iciou983155 C983137copho983150983161When you grant bonus damage with arcane art you grant an extra +1d4 damage
⃞I983156 983111o983141983155 983124o 983109983148983141983158983141983150When you unleash a crazed performance (a righteous lute solo or mighty brass
last maybe) choose a target who can hear you and roll+983107983144983137 On a 10+ the
arget attacks their nearest ally in range On a 7ndash9 they attack their nearest ally
ut you also draw their attention and ire
⃞ 983117983141983156983137983148 Hu983154983148983137983150983156When you shout with great force or play a shattering note choose a target and
oll+983107983151983150 On a 10+ the target takes 1d10 damage and is deaened or a ewminutes On a 7ndash9 you still damage your target but itrsquos out o control the GM
will choose an additional target nearby
⃞ 983105 983116i983156983156983148983141 H983141983148p F983154o983149 983117983161 F983154i983141983150d983155When you successfully aid someone you take +1 orward as well
⃞983109983148d983154i983156ch 983124o983150983141983155Your arcane art is strong allowing you to choose two effects instead o one
⃞Du983141983148i983155983156rsquo983155 P983137983154983154983161When you hack and slash you take +1 armor orward
⃞983106983137983149983138oo983162983148983141
When you parley with someone on a 7+ you also take +1 orward with them
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141
Get one move rom another class reat your level as one lower or choosing
he move
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞H983141983137983148i983150983143 Cho983154u983155Replaces Healing Song
When you heal with arcane art you heal +2d8 damage
⃞ 983126iciou983155 983106983148983137983155983156Replaces Vicious Cacophony
When you grant bonus damage with arcane art you grant an extra +2d4 da
⃞U983150fo983154983143983141983156983156983137983138983148983141 F983137c983141When you meet someone yoursquove met before (your call) afer some time
you take +1 orward against them
⃞983122983141pu983156983137983156io983150When you first meet someone whorsquos heard songs about you roll+983107983144983137
a 10+ tell the GM two things theyrsquove heard about you On a 7-9 tell theone thing theyrsquove heard and the GM tells you one thing
⃞983109983148d983154i983156ch Cho983154dReplaces Eldritch ones
When you use arcane art you choose two effects You also get to choose o
those effects to double
⃞ 983105983150 983109983137983154 Fo983154 983117983137983143icWhen you hear an enemy cast a spell the GM will tell you the name o the
and its effects ake +1 orward when acting on the answers
⃞D983141983158iou983155
When you use charming and open you may also ask ldquoHow are you vulne
to merdquo Your subject may not ask this question o you
⃞Du983141983148i983155983156rsquo983155 983106983148oc983147Replaces Duelistrsquos Parry
When you hack and slash you take +2 armor orward
⃞Co983150Replaces Bamboozle
When you parley with someone on a 7+ you also take +1 orward with
and get to ask their player one question which they must answer truthull
⃞ 983117u983148983156ic983148983137983155983155 983117983137983155983156983141983154 Get one move rom another class reat your level as one lower or cho
the move
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic
D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a
(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai
⃞983111oodndanger yoursel to heal another
⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god
⃞983109983158i983148Harm another to prove the superiority o your church or god
⃞D983159983137983154fYou are one with stone When you commune you are also granted
special version o Words o the Unspeaking as a rote which only
works on stone
⃞Hu983149983137983150
Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell
ill in the name o one o your companions in at least one
_______________ has insulted my deity I do not trust them
_______________ is a good and aithul person I trust them
mplicitly
_______________ is in constant danger I will keep them sae
I am working on converting _______________ to my aith
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 d6
983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
6+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Kind Eyes Sharp Eyes or Sad Eyes
onsure Strange Hair or Bald
Flowing Robes Habit or Common Garb
Tin Body Knobby Body or Flabby Body
Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya
Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
⃞ Healing and Restoration
⃞ Bloody Conquest
⃞ Civilization
⃞ Knowledge and Hidden Tings
⃞ Te Downtrodden and Forgotten
⃞ What Lies Beneath
Choose one precept o your religion
⃞ Your religion preaches the sanctity o suffering add Petition Suffering
⃞ Your religion is cultish and insular add Petition Gaining Secrets
⃞ Your religion has important sacrificial rites add Petition Offering
⃞ Your religion believes in trial by combat add Petition Personal Victory
Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted
useul knowledge or boon related to your deityrsquos domain Te GM will tell you what
983124u983154983150 U983150d983141983137d
983124u983154983150 U983150d983141983137d
When you hold your holy symbol alof and call on your deity or
rotection roll+983127983145983155 On a 7+ so long as you continue to pray
nd brandish your holy symbol no undead may come within
each o you On a 10+ you also momentarily daze intelligent
ndead and cause mindless undead to flee Aggression breaks
he effects and they are able to act as normal Intelligent undead
may still find ways to harry you rom aar Teyrsquore clever like that
Co983149983149u983150983141
When you spend uninterrupted time (an hour or so) in quiet communion with your deity
bull Lose any spells already granted to you
bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev
and none o which is a higher level than your own level
bull Prepare all o your rotes which never count against your limit
C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp
successully cast and your deity does not revoke the spell so you may cast it again On
the spell is cast but choose one
bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune
bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt
commune and have it granted to you
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
8102019 Dungeon World playbooks
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Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and
ome symbol o the divine describe it (0 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight)
⃞ Shield (+1 armor 2 weight)
Choose your armament
⃞ Warhammer (close 1 weight)
⃞ Mace (close 1 weight)
⃞ Staff (close two-handed 1 weight) and bandages (0 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)
⃞ Healing potion (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower
⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage
⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h
When someone takes their last breath in your presence they take +1 to the roll
⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells
⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your
mit o granted spells
⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend
hat hold when you or an ally takes damage to call on your deity they intervene
with an appropriate maniestation (a sudden gust o wind a lucky slip a burst
light) and negate the damage
⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage
ignoring armor) I you do take +1 orward to cast a spell
⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9
st I you do you may choose one o these effects as well
Te spellrsquos effects are doubled
Te spellrsquos targets are doubled
⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your
eity tells you what it would have you do I you do it mark experience
⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor
⃞D983141983158o983156983141d H983141983137983148983141983154
When you heal someone else o damage add your level to the amount o damage
ealed
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5
moves
⃞ 983105983150oi983150983156983141dequires Chosen One
Choose one spell in addition to the one you picked or chosen one You are
ranted that spell as i it was one level lower
⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t
this move choose a eature associated with your deity (rending claws win
sapphire eathers an all-seeing third eye etc) When you emerge rom p
you permanently gain that physical eature
⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit
deal with the dead take +1 orward
⃞P983154o983158id983141983150c983141
Replaces Serenity
You ignore the -1 penalty rom two spells you maintain
⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid
Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag
your limit o granted spells
⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention
When you commune you gain 2 hold and lose any hold you already had S
that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu
light) and negates the damage
⃞ 983117983137983154983156983161983154 Replaces Penitent
When you take damage and embrace the pain you may take +1d4 da
(ignoring armor) I you do take +1 orward to cast a spell and add your le
any damage done or healed by the spell
⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection
When you wear no armor or shield you get 3 armor
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower
When you cast a spell on a 10ndash11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho
the move
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155
983122o983156983141983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
very time you commune you gain access to all o your rotes without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983122983151983156983141
An item you touch glows with divine light about as bright as a torch It gives
ff no heat or sound and requires no uel but is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞S983137983150983139983156983145983142983161 983122983151983156983141
Food or water you hold in your hands while you cast this spell is consec
by your deity In addition to now being holy or unholy the affected substa
purified o any mundane spoilage
⃞G983157983145983140983137983150983139983141 983122983151983156983141
Te symbol o your deity appears beore you and gestures towards the direct
course o action your deity would have you take then disappears Te mess
through gesture only your communication through this spell is severely lim
⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Your deity smiles upon a combatant o your choice Tey take +1 ongoing so
ong as battle continues and they stand and fight While this spell is ongoing you
ake -1 to cast a spell
⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089
At your touch wounds scab and bones cease to ache Heal an ally you touch o
d8 damage
⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089
When you cast this spell choose an alignment Good Evil Lawul or Chaotic
One o your senses is briefly able to detect that alignment Te GM will tell you
what here is o that alignment
⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Choose a target you can see and a nearby object Te target is araid o the
bject so long as you maintain the spell Teir reaction is up to them flee panic
eg fight While this spell is ongoing you take -1 to cast a spell You cannot
arget entities with less than animal intelligence (magical constructs undead
utomatons and the like)
⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143
Te weapon you hold while casting does +1d4 damage until you dismis
spell While this spell is ongoing you take -1 to cast a spell
⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089
As you cast this spell you walk the perimeter o an area consecrating it to
deity As long as you stay within that area you are alerted whenever som
acts with malice within the sanctuary (including entering with harmul in
Anyone who receives healing within a sanctuary heals +1d4 HP
⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089
A corpse converses with you briefly It will answer any three questions you p
it to the best o the knowledge it had in lie and the knowledge it gained in d
⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
You invoke a hungry spirit to possess a recently-dead body and serve you Tis
reates a zombie that ollows your orders to the best o its limited abilities reat the
ombie as a character but with access to only the basic moves It has a +1 modifier
or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits
Itrsquos talented Give one stat a +2 modifier
Itrsquos durable It has +2 HP or each level you have
It has a unctioning brain and can complete complex tasks
It does not appear obviously dead at least or a day or two
Te zombie lasts until it is destroyed by taking damage in excess o its HP or
ntil you end the spell While this spell is ongoing you take -1 to cast a spell
⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091
You staunch bleeding and set bones through magic Heal an ally you touch o
d8 damage
⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
Choose an area you can see itrsquos filled with supernatural darkness and shadow
While this spell is ongoing you take -1 to cast a spell
⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091
ell the GM you would like to resurrect a corpse whose soul has not yet
departed this world Resurrection is always possible but the GM will giv
one or more (possibly all) o these conditions to ulfill
bull Itrsquos going to take daysweeksmonths
bull You must get help rom ____
bull It will require a lot o money
bull You must sacrifice ____ to do it
Te GM may depending on the circumstances allow you to resurrec
corpse now with the understanding that the conditions must be met beo
permanent or require you to meet the conditions beore the corpse is resurr
⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091
Choose a person you can see Until you cast a spell or leave their presenc
cannot act except to speak Tis effect ends immediately i the target takes da
rom any source
8102019 Dungeon World playbooks
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fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097
Te mindless undead creature you touch is destroyed and you steal its d
energy to heal yoursel or the next ally you touch Te amount o damage h
is equal to the HP that the creature had remaining beore you destroyed i
⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143
Name a city town encampment or other place where people live As long a
spell is active that place is beset by a plague appropriate to your deityrsquos dom
(locusts death o the first born etc) While this spell is ongoing you take
cast a spell
⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093
Your deity answers your prayers with a moment o perect understanding Te
GM will shed light on the current situation When acting on the inormation
ou take +1 orward
⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093
Heal an ally you touch o 3d8 damage
⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093
Name a person place or thing you want to learn about Your deity grants you
isions o the target as clear as i you were there
⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143
Choose a creature you can see Until you end this spell the target suffers rom
disease o your choice While this spell is ongoing you take -1 to cast a spell
⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093
With a touch you speak to the spirits within things Te non-living objec
touch answers three questions you pose as best it can
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143
Your vision is opened to the true nature o everything you lay your eyes on
pierce illusions and see things that have been hidden Te GM will descri
area beore you ignoring any illusions and alsehoods magical or other
While this spell is ongoing you take -1 to cast a spell
⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley and
effects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095
Choose a word Te first time afer casting this spell that you speak the chosen
word you and any allies touching you when you cast the spell are immediately
eturned to the exact spot where you cast the spell You can only maintain a
ingle location casting Word o Recall again beore speaking the word replaces
he earlier spell
⃞H983141983137983148 983116983141983158983141983148 983095
ouch an ally and you may heal their damage a number o points up to your
maximum HP
⃞H983137983154983149 983116983141983158983141983148 983095
ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor
⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143
Choose an appendage on the target such as an arm tentacle or wing
appendage is magically severed rom their body causing no damag
considerable pain Missing an appendage may or example keep a w
creature rom flying or a bull rom goring you on its horns While this s
ongoing you take -1 to cast a spell
⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095
Choose a creature whose true name you know Tis spell creates permanent
on a target surace that will kill that creature should they read them
⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095
Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days
⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097
Your deity brings the unnatural weather o your choice to pass Rain o blood or
cid clouds o souls wind that can carry away buildings or any other weather
ou can imagine ask and it shall come
⃞R983141983152983137983145983154 983116983141983158983141983148 983097
Choose one event in the targetrsquos past All effects o that event including damage
oison disease and magical effects are ended and repaired HP and diseases are
ealed poisons are neutralized magical effects are ended
⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143
very creature must ask your leave to enter your presence and you must give
ermission aloud or them to enter Any creature without your leave takes an
xtra 1d10 damage whenever they take damage in your presence While this spell
s ongoing you take -1 to cast a spell
8102019 Dungeon World playbooks
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Your Load is 6+983123983156983154 You carry some token o your land describe it
Choose your deenses
⃞ Hide armor (1 armor 1 weight)
⃞ Wooden shield (+1 armor 1 weight)
Choose your armament
⃞ Shillelagh (close 2 weight)
⃞ Staff (close two-handed 1 weight)
⃞ Spear (close thrown near 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Poultices and herbs (2 uses 1 weight)
⃞ Halfling pipelea (0 weight)
⃞ 3 antitoxin (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154
Choose one move rom the ranger class list
⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase
our damage to d8
⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling
n the spirits o the land roll+983127983145983155 You will be granted a vision o significance
o you your allies and the spirits around you On a 10+ the vision will be clear
nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a
miss the vision is upsetting rightening or traumatizing Te GM will describe
ake -1 orward
⃞983106983137983154983147983155983147i983150
o long as your eet touch the ground you have +1 armor
⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that
nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way
⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your
atural orm to negate the damage
⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your
pirit tongue shapeshifing and studied essence to inanimate natural objects
plants and rocks) or creatures made thereo as well as animals Ting-talker
orms can be exact copies or can be mobile vaguely humanoid-shaped entities
⃞Fo983154983149c983154983137f983156983141983154
When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using
hat stat while shifed
⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task
or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss
ome catastrophe occurs as a result o your calling
Te effect you desire comes to pass
You avoid paying naturersquos price
You retain control
⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel
he spirits o lie you may spend balance For each balance spent heal 1d4 HP
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold
⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141
You are able to study the essence o specific individuals to take their exact
including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm
⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw
When you are in an appropriate animal orm (something dangerous) inc
your damage to d10
⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti
spend in an appropriate location you may attune yoursel to a new land Tis
occurs only once and the GM will tell you how long it will take and what cos
must pay From then on you are considered to be born o the soil in both
⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker
You see the patterns that make up the abric o the world You may now
your spirit tongue shapeshifer and studied essence moves to pure elementsmdash
water air and earth
⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154
Choose one move rom the ranger class list
⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer
You may increase your armor by 1 or deal an additional +1d4 damage wh
an animal orm Choose which when you shapeshif
⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff
shapes You may be a bear with the wings o an eagle and the head o a ra
example Each eature will grant you a different move to make Your chi
orm ollows the same rules as shapeshifer otherwise
⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh
weather will be that day ell them whatever you like it comes to pass
983105d983158983137983150c983141d 983117o983158983141983155
Pack Hunters
bull Summon the pack
bull Drag them to the ground
Flying Creatures
bull Escape to the air
bull Pull an enemy alof
Hardy beasts
bull rample them
bull Break through
Poisonous
bull Inflict your poison on them
bull Drive them back
983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155
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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)
⃞ Scale armor (2 armor 3 weight)
Choose two
⃞ 2 Healing potions (0 weight)
⃞ Shield (+1 armor 2 weight)
⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and
herbs (1 weight)
⃞ 22 coins
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves
⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage
⃞H983141i983154983148oo983149
When you consult the spirits that reside within your signature weapon they will
ive you an insight relating to the current situation and might ask you some
uestions in return roll+CHA On a 10+ the GM will give you good detail
On a 7-9 the GM will give you an impression
⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage
s negated but you must reduce the armor value o your armor or shield (your
hoice) by 1 Te value is reduced each time you make this choice I the reduction
eaves the item with 0 armor it is destroyed
⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon
⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1
⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use
R instead o CHA
⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals
1d4 damage
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞I983154o983150 Hid983141
You gain +1 armor
⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon
nto your signature weapon Tis process destroys the magical weapon Your
ignature weapon gains the magical powers o the destroyed weapon
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞983106983148ood983156hi983154983155983156983161Replaces Merciless
When you deal damage deal +1d8 damage
⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery
When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you
reduce the armor value o your armor or shield (your choice) by 1 Te va
reduced each time you make this choice I the reduction leaves the item w
armor it is destroyed
⃞983109983158i983148 983109983161983141Requires Seeing Red
When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S
your hold to make eye contact with an NPC present who reezes or flinche
canrsquot act until you break it off On a 6- your enemies immediately identi
as their biggest threat
⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood
When you hack and slash an enemy your next attack against that same oe
+1d8 damage
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler
Get one move rom another class reat your level as one lower or cho
the move
⃞983123983156983141983141983148 Hid983141Replaces Iron Hide
You gain +2 armor
⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155
When you go into battle roll+WIS On a 10+ name someone who wi
and someone who will die On a 7-9 name someone who will live or som
who will die Name NPCs not player characters Te GM will make your v
come true i itrsquos even remotely possible On a 6- you see your own deat
consequently take -1 ongoing throughout the battle
⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th
⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack
impress dismay or righten your enemy
8102019 Dungeon World playbooks
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154
Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2230
Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2430
Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2730
983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2830
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 830
Your Load is 9+983123983156983154 You have dungeon rations (5 uses 1 weight) Choose one instrument
ll are 0 weight or you
⃞ Your atherrsquos mandolin repaired
⃞ A fine lute a gif rom a noble
⃞ Te pipes with which you courted your first love
⃞ A stolen horn
⃞ A fiddle never beore played
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154 ⃞ A songbook in a orgotten tongue
Choose your clothing
⃞ Leather armor (1 armor 1 weight)
⃞ Ostentatious clothes (0 weight)
Choose your armament
⃞ Dueling rapier (close precise 2 weight)
⃞ Worn bow (near 2 weight) bundle o arrows (3 ammo 1 we
and short sword (close 1 weight)
Choose one
bull Adventuring gear (1 weight)
bull Bandages (0 weight)
bull Halfling pipelea (0 weight)
bull 3 coins
When you gain a level from 2-5 choose from these moves
⃞H983141983137983148i983150983143 983123o983150983143When you heal with arcane art you heal +1d8 damage
⃞ 983126iciou983155 C983137copho983150983161When you grant bonus damage with arcane art you grant an extra +1d4 damage
⃞I983156 983111o983141983155 983124o 983109983148983141983158983141983150When you unleash a crazed performance (a righteous lute solo or mighty brass
last maybe) choose a target who can hear you and roll+983107983144983137 On a 10+ the
arget attacks their nearest ally in range On a 7ndash9 they attack their nearest ally
ut you also draw their attention and ire
⃞ 983117983141983156983137983148 Hu983154983148983137983150983156When you shout with great force or play a shattering note choose a target and
oll+983107983151983150 On a 10+ the target takes 1d10 damage and is deaened or a ewminutes On a 7ndash9 you still damage your target but itrsquos out o control the GM
will choose an additional target nearby
⃞ 983105 983116i983156983156983148983141 H983141983148p F983154o983149 983117983161 F983154i983141983150d983155When you successfully aid someone you take +1 orward as well
⃞983109983148d983154i983156ch 983124o983150983141983155Your arcane art is strong allowing you to choose two effects instead o one
⃞Du983141983148i983155983156rsquo983155 P983137983154983154983161When you hack and slash you take +1 armor orward
⃞983106983137983149983138oo983162983148983141
When you parley with someone on a 7+ you also take +1 orward with them
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141
Get one move rom another class reat your level as one lower or choosing
he move
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞H983141983137983148i983150983143 Cho983154u983155Replaces Healing Song
When you heal with arcane art you heal +2d8 damage
⃞ 983126iciou983155 983106983148983137983155983156Replaces Vicious Cacophony
When you grant bonus damage with arcane art you grant an extra +2d4 da
⃞U983150fo983154983143983141983156983156983137983138983148983141 F983137c983141When you meet someone yoursquove met before (your call) afer some time
you take +1 orward against them
⃞983122983141pu983156983137983156io983150When you first meet someone whorsquos heard songs about you roll+983107983144983137
a 10+ tell the GM two things theyrsquove heard about you On a 7-9 tell theone thing theyrsquove heard and the GM tells you one thing
⃞983109983148d983154i983156ch Cho983154dReplaces Eldritch ones
When you use arcane art you choose two effects You also get to choose o
those effects to double
⃞ 983105983150 983109983137983154 Fo983154 983117983137983143icWhen you hear an enemy cast a spell the GM will tell you the name o the
and its effects ake +1 orward when acting on the answers
⃞D983141983158iou983155
When you use charming and open you may also ask ldquoHow are you vulne
to merdquo Your subject may not ask this question o you
⃞Du983141983148i983155983156rsquo983155 983106983148oc983147Replaces Duelistrsquos Parry
When you hack and slash you take +2 armor orward
⃞Co983150Replaces Bamboozle
When you parley with someone on a 7+ you also take +1 orward with
and get to ask their player one question which they must answer truthull
⃞ 983117u983148983156ic983148983137983155983155 983117983137983155983156983141983154 Get one move rom another class reat your level as one lower or cho
the move
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic
D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a
(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai
⃞983111oodndanger yoursel to heal another
⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god
⃞983109983158i983148Harm another to prove the superiority o your church or god
⃞D983159983137983154fYou are one with stone When you commune you are also granted
special version o Words o the Unspeaking as a rote which only
works on stone
⃞Hu983149983137983150
Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell
ill in the name o one o your companions in at least one
_______________ has insulted my deity I do not trust them
_______________ is a good and aithul person I trust them
mplicitly
_______________ is in constant danger I will keep them sae
I am working on converting _______________ to my aith
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 d6
983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
6+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Kind Eyes Sharp Eyes or Sad Eyes
onsure Strange Hair or Bald
Flowing Robes Habit or Common Garb
Tin Body Knobby Body or Flabby Body
Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya
Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
⃞ Healing and Restoration
⃞ Bloody Conquest
⃞ Civilization
⃞ Knowledge and Hidden Tings
⃞ Te Downtrodden and Forgotten
⃞ What Lies Beneath
Choose one precept o your religion
⃞ Your religion preaches the sanctity o suffering add Petition Suffering
⃞ Your religion is cultish and insular add Petition Gaining Secrets
⃞ Your religion has important sacrificial rites add Petition Offering
⃞ Your religion believes in trial by combat add Petition Personal Victory
Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted
useul knowledge or boon related to your deityrsquos domain Te GM will tell you what
983124u983154983150 U983150d983141983137d
983124u983154983150 U983150d983141983137d
When you hold your holy symbol alof and call on your deity or
rotection roll+983127983145983155 On a 7+ so long as you continue to pray
nd brandish your holy symbol no undead may come within
each o you On a 10+ you also momentarily daze intelligent
ndead and cause mindless undead to flee Aggression breaks
he effects and they are able to act as normal Intelligent undead
may still find ways to harry you rom aar Teyrsquore clever like that
Co983149983149u983150983141
When you spend uninterrupted time (an hour or so) in quiet communion with your deity
bull Lose any spells already granted to you
bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev
and none o which is a higher level than your own level
bull Prepare all o your rotes which never count against your limit
C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp
successully cast and your deity does not revoke the spell so you may cast it again On
the spell is cast but choose one
bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune
bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt
commune and have it granted to you
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1030
Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and
ome symbol o the divine describe it (0 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight)
⃞ Shield (+1 armor 2 weight)
Choose your armament
⃞ Warhammer (close 1 weight)
⃞ Mace (close 1 weight)
⃞ Staff (close two-handed 1 weight) and bandages (0 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)
⃞ Healing potion (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower
⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage
⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h
When someone takes their last breath in your presence they take +1 to the roll
⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells
⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your
mit o granted spells
⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend
hat hold when you or an ally takes damage to call on your deity they intervene
with an appropriate maniestation (a sudden gust o wind a lucky slip a burst
light) and negate the damage
⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage
ignoring armor) I you do take +1 orward to cast a spell
⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9
st I you do you may choose one o these effects as well
Te spellrsquos effects are doubled
Te spellrsquos targets are doubled
⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your
eity tells you what it would have you do I you do it mark experience
⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor
⃞D983141983158o983156983141d H983141983137983148983141983154
When you heal someone else o damage add your level to the amount o damage
ealed
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5
moves
⃞ 983105983150oi983150983156983141dequires Chosen One
Choose one spell in addition to the one you picked or chosen one You are
ranted that spell as i it was one level lower
⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t
this move choose a eature associated with your deity (rending claws win
sapphire eathers an all-seeing third eye etc) When you emerge rom p
you permanently gain that physical eature
⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit
deal with the dead take +1 orward
⃞P983154o983158id983141983150c983141
Replaces Serenity
You ignore the -1 penalty rom two spells you maintain
⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid
Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag
your limit o granted spells
⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention
When you commune you gain 2 hold and lose any hold you already had S
that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu
light) and negates the damage
⃞ 983117983137983154983156983161983154 Replaces Penitent
When you take damage and embrace the pain you may take +1d4 da
(ignoring armor) I you do take +1 orward to cast a spell and add your le
any damage done or healed by the spell
⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection
When you wear no armor or shield you get 3 armor
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower
When you cast a spell on a 10ndash11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho
the move
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155
983122o983156983141983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
very time you commune you gain access to all o your rotes without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983122983151983156983141
An item you touch glows with divine light about as bright as a torch It gives
ff no heat or sound and requires no uel but is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞S983137983150983139983156983145983142983161 983122983151983156983141
Food or water you hold in your hands while you cast this spell is consec
by your deity In addition to now being holy or unholy the affected substa
purified o any mundane spoilage
⃞G983157983145983140983137983150983139983141 983122983151983156983141
Te symbol o your deity appears beore you and gestures towards the direct
course o action your deity would have you take then disappears Te mess
through gesture only your communication through this spell is severely lim
⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Your deity smiles upon a combatant o your choice Tey take +1 ongoing so
ong as battle continues and they stand and fight While this spell is ongoing you
ake -1 to cast a spell
⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089
At your touch wounds scab and bones cease to ache Heal an ally you touch o
d8 damage
⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089
When you cast this spell choose an alignment Good Evil Lawul or Chaotic
One o your senses is briefly able to detect that alignment Te GM will tell you
what here is o that alignment
⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Choose a target you can see and a nearby object Te target is araid o the
bject so long as you maintain the spell Teir reaction is up to them flee panic
eg fight While this spell is ongoing you take -1 to cast a spell You cannot
arget entities with less than animal intelligence (magical constructs undead
utomatons and the like)
⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143
Te weapon you hold while casting does +1d4 damage until you dismis
spell While this spell is ongoing you take -1 to cast a spell
⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089
As you cast this spell you walk the perimeter o an area consecrating it to
deity As long as you stay within that area you are alerted whenever som
acts with malice within the sanctuary (including entering with harmul in
Anyone who receives healing within a sanctuary heals +1d4 HP
⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089
A corpse converses with you briefly It will answer any three questions you p
it to the best o the knowledge it had in lie and the knowledge it gained in d
⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
You invoke a hungry spirit to possess a recently-dead body and serve you Tis
reates a zombie that ollows your orders to the best o its limited abilities reat the
ombie as a character but with access to only the basic moves It has a +1 modifier
or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits
Itrsquos talented Give one stat a +2 modifier
Itrsquos durable It has +2 HP or each level you have
It has a unctioning brain and can complete complex tasks
It does not appear obviously dead at least or a day or two
Te zombie lasts until it is destroyed by taking damage in excess o its HP or
ntil you end the spell While this spell is ongoing you take -1 to cast a spell
⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091
You staunch bleeding and set bones through magic Heal an ally you touch o
d8 damage
⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
Choose an area you can see itrsquos filled with supernatural darkness and shadow
While this spell is ongoing you take -1 to cast a spell
⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091
ell the GM you would like to resurrect a corpse whose soul has not yet
departed this world Resurrection is always possible but the GM will giv
one or more (possibly all) o these conditions to ulfill
bull Itrsquos going to take daysweeksmonths
bull You must get help rom ____
bull It will require a lot o money
bull You must sacrifice ____ to do it
Te GM may depending on the circumstances allow you to resurrec
corpse now with the understanding that the conditions must be met beo
permanent or require you to meet the conditions beore the corpse is resurr
⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091
Choose a person you can see Until you cast a spell or leave their presenc
cannot act except to speak Tis effect ends immediately i the target takes da
rom any source
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1230
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097
Te mindless undead creature you touch is destroyed and you steal its d
energy to heal yoursel or the next ally you touch Te amount o damage h
is equal to the HP that the creature had remaining beore you destroyed i
⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143
Name a city town encampment or other place where people live As long a
spell is active that place is beset by a plague appropriate to your deityrsquos dom
(locusts death o the first born etc) While this spell is ongoing you take
cast a spell
⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093
Your deity answers your prayers with a moment o perect understanding Te
GM will shed light on the current situation When acting on the inormation
ou take +1 orward
⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093
Heal an ally you touch o 3d8 damage
⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093
Name a person place or thing you want to learn about Your deity grants you
isions o the target as clear as i you were there
⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143
Choose a creature you can see Until you end this spell the target suffers rom
disease o your choice While this spell is ongoing you take -1 to cast a spell
⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093
With a touch you speak to the spirits within things Te non-living objec
touch answers three questions you pose as best it can
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143
Your vision is opened to the true nature o everything you lay your eyes on
pierce illusions and see things that have been hidden Te GM will descri
area beore you ignoring any illusions and alsehoods magical or other
While this spell is ongoing you take -1 to cast a spell
⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley and
effects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095
Choose a word Te first time afer casting this spell that you speak the chosen
word you and any allies touching you when you cast the spell are immediately
eturned to the exact spot where you cast the spell You can only maintain a
ingle location casting Word o Recall again beore speaking the word replaces
he earlier spell
⃞H983141983137983148 983116983141983158983141983148 983095
ouch an ally and you may heal their damage a number o points up to your
maximum HP
⃞H983137983154983149 983116983141983158983141983148 983095
ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor
⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143
Choose an appendage on the target such as an arm tentacle or wing
appendage is magically severed rom their body causing no damag
considerable pain Missing an appendage may or example keep a w
creature rom flying or a bull rom goring you on its horns While this s
ongoing you take -1 to cast a spell
⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095
Choose a creature whose true name you know Tis spell creates permanent
on a target surace that will kill that creature should they read them
⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095
Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days
⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097
Your deity brings the unnatural weather o your choice to pass Rain o blood or
cid clouds o souls wind that can carry away buildings or any other weather
ou can imagine ask and it shall come
⃞R983141983152983137983145983154 983116983141983158983141983148 983097
Choose one event in the targetrsquos past All effects o that event including damage
oison disease and magical effects are ended and repaired HP and diseases are
ealed poisons are neutralized magical effects are ended
⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143
very creature must ask your leave to enter your presence and you must give
ermission aloud or them to enter Any creature without your leave takes an
xtra 1d10 damage whenever they take damage in your presence While this spell
s ongoing you take -1 to cast a spell
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1330
8102019 Dungeon World playbooks
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Your Load is 6+983123983156983154 You carry some token o your land describe it
Choose your deenses
⃞ Hide armor (1 armor 1 weight)
⃞ Wooden shield (+1 armor 1 weight)
Choose your armament
⃞ Shillelagh (close 2 weight)
⃞ Staff (close two-handed 1 weight)
⃞ Spear (close thrown near 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Poultices and herbs (2 uses 1 weight)
⃞ Halfling pipelea (0 weight)
⃞ 3 antitoxin (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154
Choose one move rom the ranger class list
⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase
our damage to d8
⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling
n the spirits o the land roll+983127983145983155 You will be granted a vision o significance
o you your allies and the spirits around you On a 10+ the vision will be clear
nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a
miss the vision is upsetting rightening or traumatizing Te GM will describe
ake -1 orward
⃞983106983137983154983147983155983147i983150
o long as your eet touch the ground you have +1 armor
⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that
nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way
⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your
atural orm to negate the damage
⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your
pirit tongue shapeshifing and studied essence to inanimate natural objects
plants and rocks) or creatures made thereo as well as animals Ting-talker
orms can be exact copies or can be mobile vaguely humanoid-shaped entities
⃞Fo983154983149c983154983137f983156983141983154
When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using
hat stat while shifed
⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task
or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss
ome catastrophe occurs as a result o your calling
Te effect you desire comes to pass
You avoid paying naturersquos price
You retain control
⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel
he spirits o lie you may spend balance For each balance spent heal 1d4 HP
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold
⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141
You are able to study the essence o specific individuals to take their exact
including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm
⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw
When you are in an appropriate animal orm (something dangerous) inc
your damage to d10
⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti
spend in an appropriate location you may attune yoursel to a new land Tis
occurs only once and the GM will tell you how long it will take and what cos
must pay From then on you are considered to be born o the soil in both
⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker
You see the patterns that make up the abric o the world You may now
your spirit tongue shapeshifer and studied essence moves to pure elementsmdash
water air and earth
⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154
Choose one move rom the ranger class list
⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer
You may increase your armor by 1 or deal an additional +1d4 damage wh
an animal orm Choose which when you shapeshif
⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff
shapes You may be a bear with the wings o an eagle and the head o a ra
example Each eature will grant you a different move to make Your chi
orm ollows the same rules as shapeshifer otherwise
⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh
weather will be that day ell them whatever you like it comes to pass
983105d983158983137983150c983141d 983117o983158983141983155
Pack Hunters
bull Summon the pack
bull Drag them to the ground
Flying Creatures
bull Escape to the air
bull Pull an enemy alof
Hardy beasts
bull rample them
bull Break through
Poisonous
bull Inflict your poison on them
bull Drive them back
983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155
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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)
⃞ Scale armor (2 armor 3 weight)
Choose two
⃞ 2 Healing potions (0 weight)
⃞ Shield (+1 armor 2 weight)
⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and
herbs (1 weight)
⃞ 22 coins
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves
⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage
⃞H983141i983154983148oo983149
When you consult the spirits that reside within your signature weapon they will
ive you an insight relating to the current situation and might ask you some
uestions in return roll+CHA On a 10+ the GM will give you good detail
On a 7-9 the GM will give you an impression
⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage
s negated but you must reduce the armor value o your armor or shield (your
hoice) by 1 Te value is reduced each time you make this choice I the reduction
eaves the item with 0 armor it is destroyed
⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon
⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1
⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use
R instead o CHA
⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals
1d4 damage
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞I983154o983150 Hid983141
You gain +1 armor
⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon
nto your signature weapon Tis process destroys the magical weapon Your
ignature weapon gains the magical powers o the destroyed weapon
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞983106983148ood983156hi983154983155983156983161Replaces Merciless
When you deal damage deal +1d8 damage
⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery
When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you
reduce the armor value o your armor or shield (your choice) by 1 Te va
reduced each time you make this choice I the reduction leaves the item w
armor it is destroyed
⃞983109983158i983148 983109983161983141Requires Seeing Red
When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S
your hold to make eye contact with an NPC present who reezes or flinche
canrsquot act until you break it off On a 6- your enemies immediately identi
as their biggest threat
⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood
When you hack and slash an enemy your next attack against that same oe
+1d8 damage
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler
Get one move rom another class reat your level as one lower or cho
the move
⃞983123983156983141983141983148 Hid983141Replaces Iron Hide
You gain +2 armor
⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155
When you go into battle roll+WIS On a 10+ name someone who wi
and someone who will die On a 7-9 name someone who will live or som
who will die Name NPCs not player characters Te GM will make your v
come true i itrsquos even remotely possible On a 6- you see your own deat
consequently take -1 ongoing throughout the battle
⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th
⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack
impress dismay or righten your enemy
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154
Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2430
Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2730
983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a
(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai
⃞983111oodndanger yoursel to heal another
⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god
⃞983109983158i983148Harm another to prove the superiority o your church or god
⃞D983159983137983154fYou are one with stone When you commune you are also granted
special version o Words o the Unspeaking as a rote which only
works on stone
⃞Hu983149983137983150
Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell
ill in the name o one o your companions in at least one
_______________ has insulted my deity I do not trust them
_______________ is a good and aithul person I trust them
mplicitly
_______________ is in constant danger I will keep them sae
I am working on converting _______________ to my aith
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 d6
983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
6+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Kind Eyes Sharp Eyes or Sad Eyes
onsure Strange Hair or Bald
Flowing Robes Habit or Common Garb
Tin Body Knobby Body or Flabby Body
Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya
Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
⃞ Healing and Restoration
⃞ Bloody Conquest
⃞ Civilization
⃞ Knowledge and Hidden Tings
⃞ Te Downtrodden and Forgotten
⃞ What Lies Beneath
Choose one precept o your religion
⃞ Your religion preaches the sanctity o suffering add Petition Suffering
⃞ Your religion is cultish and insular add Petition Gaining Secrets
⃞ Your religion has important sacrificial rites add Petition Offering
⃞ Your religion believes in trial by combat add Petition Personal Victory
Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted
useul knowledge or boon related to your deityrsquos domain Te GM will tell you what
983124u983154983150 U983150d983141983137d
983124u983154983150 U983150d983141983137d
When you hold your holy symbol alof and call on your deity or
rotection roll+983127983145983155 On a 7+ so long as you continue to pray
nd brandish your holy symbol no undead may come within
each o you On a 10+ you also momentarily daze intelligent
ndead and cause mindless undead to flee Aggression breaks
he effects and they are able to act as normal Intelligent undead
may still find ways to harry you rom aar Teyrsquore clever like that
Co983149983149u983150983141
When you spend uninterrupted time (an hour or so) in quiet communion with your deity
bull Lose any spells already granted to you
bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev
and none o which is a higher level than your own level
bull Prepare all o your rotes which never count against your limit
C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp
successully cast and your deity does not revoke the spell so you may cast it again On
the spell is cast but choose one
bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune
bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt
commune and have it granted to you
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
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Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and
ome symbol o the divine describe it (0 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight)
⃞ Shield (+1 armor 2 weight)
Choose your armament
⃞ Warhammer (close 1 weight)
⃞ Mace (close 1 weight)
⃞ Staff (close two-handed 1 weight) and bandages (0 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)
⃞ Healing potion (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower
⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage
⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h
When someone takes their last breath in your presence they take +1 to the roll
⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells
⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your
mit o granted spells
⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend
hat hold when you or an ally takes damage to call on your deity they intervene
with an appropriate maniestation (a sudden gust o wind a lucky slip a burst
light) and negate the damage
⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage
ignoring armor) I you do take +1 orward to cast a spell
⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9
st I you do you may choose one o these effects as well
Te spellrsquos effects are doubled
Te spellrsquos targets are doubled
⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your
eity tells you what it would have you do I you do it mark experience
⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor
⃞D983141983158o983156983141d H983141983137983148983141983154
When you heal someone else o damage add your level to the amount o damage
ealed
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5
moves
⃞ 983105983150oi983150983156983141dequires Chosen One
Choose one spell in addition to the one you picked or chosen one You are
ranted that spell as i it was one level lower
⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t
this move choose a eature associated with your deity (rending claws win
sapphire eathers an all-seeing third eye etc) When you emerge rom p
you permanently gain that physical eature
⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit
deal with the dead take +1 orward
⃞P983154o983158id983141983150c983141
Replaces Serenity
You ignore the -1 penalty rom two spells you maintain
⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid
Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag
your limit o granted spells
⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention
When you commune you gain 2 hold and lose any hold you already had S
that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu
light) and negates the damage
⃞ 983117983137983154983156983161983154 Replaces Penitent
When you take damage and embrace the pain you may take +1d4 da
(ignoring armor) I you do take +1 orward to cast a spell and add your le
any damage done or healed by the spell
⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection
When you wear no armor or shield you get 3 armor
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower
When you cast a spell on a 10ndash11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho
the move
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
8102019 Dungeon World playbooks
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983122o983156983141983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
very time you commune you gain access to all o your rotes without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983122983151983156983141
An item you touch glows with divine light about as bright as a torch It gives
ff no heat or sound and requires no uel but is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞S983137983150983139983156983145983142983161 983122983151983156983141
Food or water you hold in your hands while you cast this spell is consec
by your deity In addition to now being holy or unholy the affected substa
purified o any mundane spoilage
⃞G983157983145983140983137983150983139983141 983122983151983156983141
Te symbol o your deity appears beore you and gestures towards the direct
course o action your deity would have you take then disappears Te mess
through gesture only your communication through this spell is severely lim
⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Your deity smiles upon a combatant o your choice Tey take +1 ongoing so
ong as battle continues and they stand and fight While this spell is ongoing you
ake -1 to cast a spell
⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089
At your touch wounds scab and bones cease to ache Heal an ally you touch o
d8 damage
⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089
When you cast this spell choose an alignment Good Evil Lawul or Chaotic
One o your senses is briefly able to detect that alignment Te GM will tell you
what here is o that alignment
⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Choose a target you can see and a nearby object Te target is araid o the
bject so long as you maintain the spell Teir reaction is up to them flee panic
eg fight While this spell is ongoing you take -1 to cast a spell You cannot
arget entities with less than animal intelligence (magical constructs undead
utomatons and the like)
⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143
Te weapon you hold while casting does +1d4 damage until you dismis
spell While this spell is ongoing you take -1 to cast a spell
⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089
As you cast this spell you walk the perimeter o an area consecrating it to
deity As long as you stay within that area you are alerted whenever som
acts with malice within the sanctuary (including entering with harmul in
Anyone who receives healing within a sanctuary heals +1d4 HP
⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089
A corpse converses with you briefly It will answer any three questions you p
it to the best o the knowledge it had in lie and the knowledge it gained in d
⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
You invoke a hungry spirit to possess a recently-dead body and serve you Tis
reates a zombie that ollows your orders to the best o its limited abilities reat the
ombie as a character but with access to only the basic moves It has a +1 modifier
or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits
Itrsquos talented Give one stat a +2 modifier
Itrsquos durable It has +2 HP or each level you have
It has a unctioning brain and can complete complex tasks
It does not appear obviously dead at least or a day or two
Te zombie lasts until it is destroyed by taking damage in excess o its HP or
ntil you end the spell While this spell is ongoing you take -1 to cast a spell
⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091
You staunch bleeding and set bones through magic Heal an ally you touch o
d8 damage
⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
Choose an area you can see itrsquos filled with supernatural darkness and shadow
While this spell is ongoing you take -1 to cast a spell
⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091
ell the GM you would like to resurrect a corpse whose soul has not yet
departed this world Resurrection is always possible but the GM will giv
one or more (possibly all) o these conditions to ulfill
bull Itrsquos going to take daysweeksmonths
bull You must get help rom ____
bull It will require a lot o money
bull You must sacrifice ____ to do it
Te GM may depending on the circumstances allow you to resurrec
corpse now with the understanding that the conditions must be met beo
permanent or require you to meet the conditions beore the corpse is resurr
⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091
Choose a person you can see Until you cast a spell or leave their presenc
cannot act except to speak Tis effect ends immediately i the target takes da
rom any source
8102019 Dungeon World playbooks
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fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097
Te mindless undead creature you touch is destroyed and you steal its d
energy to heal yoursel or the next ally you touch Te amount o damage h
is equal to the HP that the creature had remaining beore you destroyed i
⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143
Name a city town encampment or other place where people live As long a
spell is active that place is beset by a plague appropriate to your deityrsquos dom
(locusts death o the first born etc) While this spell is ongoing you take
cast a spell
⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093
Your deity answers your prayers with a moment o perect understanding Te
GM will shed light on the current situation When acting on the inormation
ou take +1 orward
⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093
Heal an ally you touch o 3d8 damage
⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093
Name a person place or thing you want to learn about Your deity grants you
isions o the target as clear as i you were there
⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143
Choose a creature you can see Until you end this spell the target suffers rom
disease o your choice While this spell is ongoing you take -1 to cast a spell
⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093
With a touch you speak to the spirits within things Te non-living objec
touch answers three questions you pose as best it can
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143
Your vision is opened to the true nature o everything you lay your eyes on
pierce illusions and see things that have been hidden Te GM will descri
area beore you ignoring any illusions and alsehoods magical or other
While this spell is ongoing you take -1 to cast a spell
⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley and
effects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095
Choose a word Te first time afer casting this spell that you speak the chosen
word you and any allies touching you when you cast the spell are immediately
eturned to the exact spot where you cast the spell You can only maintain a
ingle location casting Word o Recall again beore speaking the word replaces
he earlier spell
⃞H983141983137983148 983116983141983158983141983148 983095
ouch an ally and you may heal their damage a number o points up to your
maximum HP
⃞H983137983154983149 983116983141983158983141983148 983095
ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor
⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143
Choose an appendage on the target such as an arm tentacle or wing
appendage is magically severed rom their body causing no damag
considerable pain Missing an appendage may or example keep a w
creature rom flying or a bull rom goring you on its horns While this s
ongoing you take -1 to cast a spell
⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095
Choose a creature whose true name you know Tis spell creates permanent
on a target surace that will kill that creature should they read them
⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095
Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days
⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097
Your deity brings the unnatural weather o your choice to pass Rain o blood or
cid clouds o souls wind that can carry away buildings or any other weather
ou can imagine ask and it shall come
⃞R983141983152983137983145983154 983116983141983158983141983148 983097
Choose one event in the targetrsquos past All effects o that event including damage
oison disease and magical effects are ended and repaired HP and diseases are
ealed poisons are neutralized magical effects are ended
⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143
very creature must ask your leave to enter your presence and you must give
ermission aloud or them to enter Any creature without your leave takes an
xtra 1d10 damage whenever they take damage in your presence While this spell
s ongoing you take -1 to cast a spell
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Your Load is 6+983123983156983154 You carry some token o your land describe it
Choose your deenses
⃞ Hide armor (1 armor 1 weight)
⃞ Wooden shield (+1 armor 1 weight)
Choose your armament
⃞ Shillelagh (close 2 weight)
⃞ Staff (close two-handed 1 weight)
⃞ Spear (close thrown near 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Poultices and herbs (2 uses 1 weight)
⃞ Halfling pipelea (0 weight)
⃞ 3 antitoxin (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154
Choose one move rom the ranger class list
⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase
our damage to d8
⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling
n the spirits o the land roll+983127983145983155 You will be granted a vision o significance
o you your allies and the spirits around you On a 10+ the vision will be clear
nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a
miss the vision is upsetting rightening or traumatizing Te GM will describe
ake -1 orward
⃞983106983137983154983147983155983147i983150
o long as your eet touch the ground you have +1 armor
⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that
nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way
⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your
atural orm to negate the damage
⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your
pirit tongue shapeshifing and studied essence to inanimate natural objects
plants and rocks) or creatures made thereo as well as animals Ting-talker
orms can be exact copies or can be mobile vaguely humanoid-shaped entities
⃞Fo983154983149c983154983137f983156983141983154
When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using
hat stat while shifed
⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task
or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss
ome catastrophe occurs as a result o your calling
Te effect you desire comes to pass
You avoid paying naturersquos price
You retain control
⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel
he spirits o lie you may spend balance For each balance spent heal 1d4 HP
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold
⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141
You are able to study the essence o specific individuals to take their exact
including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm
⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw
When you are in an appropriate animal orm (something dangerous) inc
your damage to d10
⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti
spend in an appropriate location you may attune yoursel to a new land Tis
occurs only once and the GM will tell you how long it will take and what cos
must pay From then on you are considered to be born o the soil in both
⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker
You see the patterns that make up the abric o the world You may now
your spirit tongue shapeshifer and studied essence moves to pure elementsmdash
water air and earth
⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154
Choose one move rom the ranger class list
⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer
You may increase your armor by 1 or deal an additional +1d4 damage wh
an animal orm Choose which when you shapeshif
⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff
shapes You may be a bear with the wings o an eagle and the head o a ra
example Each eature will grant you a different move to make Your chi
orm ollows the same rules as shapeshifer otherwise
⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh
weather will be that day ell them whatever you like it comes to pass
983105d983158983137983150c983141d 983117o983158983141983155
Pack Hunters
bull Summon the pack
bull Drag them to the ground
Flying Creatures
bull Escape to the air
bull Pull an enemy alof
Hardy beasts
bull rample them
bull Break through
Poisonous
bull Inflict your poison on them
bull Drive them back
983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155
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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)
⃞ Scale armor (2 armor 3 weight)
Choose two
⃞ 2 Healing potions (0 weight)
⃞ Shield (+1 armor 2 weight)
⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and
herbs (1 weight)
⃞ 22 coins
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves
⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage
⃞H983141i983154983148oo983149
When you consult the spirits that reside within your signature weapon they will
ive you an insight relating to the current situation and might ask you some
uestions in return roll+CHA On a 10+ the GM will give you good detail
On a 7-9 the GM will give you an impression
⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage
s negated but you must reduce the armor value o your armor or shield (your
hoice) by 1 Te value is reduced each time you make this choice I the reduction
eaves the item with 0 armor it is destroyed
⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon
⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1
⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use
R instead o CHA
⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals
1d4 damage
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞I983154o983150 Hid983141
You gain +1 armor
⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon
nto your signature weapon Tis process destroys the magical weapon Your
ignature weapon gains the magical powers o the destroyed weapon
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞983106983148ood983156hi983154983155983156983161Replaces Merciless
When you deal damage deal +1d8 damage
⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery
When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you
reduce the armor value o your armor or shield (your choice) by 1 Te va
reduced each time you make this choice I the reduction leaves the item w
armor it is destroyed
⃞983109983158i983148 983109983161983141Requires Seeing Red
When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S
your hold to make eye contact with an NPC present who reezes or flinche
canrsquot act until you break it off On a 6- your enemies immediately identi
as their biggest threat
⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood
When you hack and slash an enemy your next attack against that same oe
+1d8 damage
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler
Get one move rom another class reat your level as one lower or cho
the move
⃞983123983156983141983141983148 Hid983141Replaces Iron Hide
You gain +2 armor
⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155
When you go into battle roll+WIS On a 10+ name someone who wi
and someone who will die On a 7-9 name someone who will live or som
who will die Name NPCs not player characters Te GM will make your v
come true i itrsquos even remotely possible On a 6- you see your own deat
consequently take -1 ongoing throughout the battle
⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th
⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack
impress dismay or righten your enemy
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154
Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2030
Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2230
Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
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Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
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983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2830
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and
ome symbol o the divine describe it (0 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight)
⃞ Shield (+1 armor 2 weight)
Choose your armament
⃞ Warhammer (close 1 weight)
⃞ Mace (close 1 weight)
⃞ Staff (close two-handed 1 weight) and bandages (0 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)
⃞ Healing potion (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower
⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage
⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h
When someone takes their last breath in your presence they take +1 to the roll
⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells
⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your
mit o granted spells
⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend
hat hold when you or an ally takes damage to call on your deity they intervene
with an appropriate maniestation (a sudden gust o wind a lucky slip a burst
light) and negate the damage
⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage
ignoring armor) I you do take +1 orward to cast a spell
⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9
st I you do you may choose one o these effects as well
Te spellrsquos effects are doubled
Te spellrsquos targets are doubled
⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your
eity tells you what it would have you do I you do it mark experience
⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor
⃞D983141983158o983156983141d H983141983137983148983141983154
When you heal someone else o damage add your level to the amount o damage
ealed
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5
moves
⃞ 983105983150oi983150983156983141dequires Chosen One
Choose one spell in addition to the one you picked or chosen one You are
ranted that spell as i it was one level lower
⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t
this move choose a eature associated with your deity (rending claws win
sapphire eathers an all-seeing third eye etc) When you emerge rom p
you permanently gain that physical eature
⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit
deal with the dead take +1 orward
⃞P983154o983158id983141983150c983141
Replaces Serenity
You ignore the -1 penalty rom two spells you maintain
⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid
Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag
your limit o granted spells
⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention
When you commune you gain 2 hold and lose any hold you already had S
that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu
light) and negates the damage
⃞ 983117983137983154983156983161983154 Replaces Penitent
When you take damage and embrace the pain you may take +1d4 da
(ignoring armor) I you do take +1 orward to cast a spell and add your le
any damage done or healed by the spell
⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection
When you wear no armor or shield you get 3 armor
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower
When you cast a spell on a 10ndash11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho
the move
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155
983122o983156983141983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
very time you commune you gain access to all o your rotes without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983122983151983156983141
An item you touch glows with divine light about as bright as a torch It gives
ff no heat or sound and requires no uel but is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞S983137983150983139983156983145983142983161 983122983151983156983141
Food or water you hold in your hands while you cast this spell is consec
by your deity In addition to now being holy or unholy the affected substa
purified o any mundane spoilage
⃞G983157983145983140983137983150983139983141 983122983151983156983141
Te symbol o your deity appears beore you and gestures towards the direct
course o action your deity would have you take then disappears Te mess
through gesture only your communication through this spell is severely lim
⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Your deity smiles upon a combatant o your choice Tey take +1 ongoing so
ong as battle continues and they stand and fight While this spell is ongoing you
ake -1 to cast a spell
⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089
At your touch wounds scab and bones cease to ache Heal an ally you touch o
d8 damage
⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089
When you cast this spell choose an alignment Good Evil Lawul or Chaotic
One o your senses is briefly able to detect that alignment Te GM will tell you
what here is o that alignment
⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Choose a target you can see and a nearby object Te target is araid o the
bject so long as you maintain the spell Teir reaction is up to them flee panic
eg fight While this spell is ongoing you take -1 to cast a spell You cannot
arget entities with less than animal intelligence (magical constructs undead
utomatons and the like)
⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143
Te weapon you hold while casting does +1d4 damage until you dismis
spell While this spell is ongoing you take -1 to cast a spell
⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089
As you cast this spell you walk the perimeter o an area consecrating it to
deity As long as you stay within that area you are alerted whenever som
acts with malice within the sanctuary (including entering with harmul in
Anyone who receives healing within a sanctuary heals +1d4 HP
⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089
A corpse converses with you briefly It will answer any three questions you p
it to the best o the knowledge it had in lie and the knowledge it gained in d
⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
You invoke a hungry spirit to possess a recently-dead body and serve you Tis
reates a zombie that ollows your orders to the best o its limited abilities reat the
ombie as a character but with access to only the basic moves It has a +1 modifier
or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits
Itrsquos talented Give one stat a +2 modifier
Itrsquos durable It has +2 HP or each level you have
It has a unctioning brain and can complete complex tasks
It does not appear obviously dead at least or a day or two
Te zombie lasts until it is destroyed by taking damage in excess o its HP or
ntil you end the spell While this spell is ongoing you take -1 to cast a spell
⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091
You staunch bleeding and set bones through magic Heal an ally you touch o
d8 damage
⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
Choose an area you can see itrsquos filled with supernatural darkness and shadow
While this spell is ongoing you take -1 to cast a spell
⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091
ell the GM you would like to resurrect a corpse whose soul has not yet
departed this world Resurrection is always possible but the GM will giv
one or more (possibly all) o these conditions to ulfill
bull Itrsquos going to take daysweeksmonths
bull You must get help rom ____
bull It will require a lot o money
bull You must sacrifice ____ to do it
Te GM may depending on the circumstances allow you to resurrec
corpse now with the understanding that the conditions must be met beo
permanent or require you to meet the conditions beore the corpse is resurr
⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091
Choose a person you can see Until you cast a spell or leave their presenc
cannot act except to speak Tis effect ends immediately i the target takes da
rom any source
8102019 Dungeon World playbooks
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fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097
Te mindless undead creature you touch is destroyed and you steal its d
energy to heal yoursel or the next ally you touch Te amount o damage h
is equal to the HP that the creature had remaining beore you destroyed i
⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143
Name a city town encampment or other place where people live As long a
spell is active that place is beset by a plague appropriate to your deityrsquos dom
(locusts death o the first born etc) While this spell is ongoing you take
cast a spell
⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093
Your deity answers your prayers with a moment o perect understanding Te
GM will shed light on the current situation When acting on the inormation
ou take +1 orward
⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093
Heal an ally you touch o 3d8 damage
⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093
Name a person place or thing you want to learn about Your deity grants you
isions o the target as clear as i you were there
⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143
Choose a creature you can see Until you end this spell the target suffers rom
disease o your choice While this spell is ongoing you take -1 to cast a spell
⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093
With a touch you speak to the spirits within things Te non-living objec
touch answers three questions you pose as best it can
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143
Your vision is opened to the true nature o everything you lay your eyes on
pierce illusions and see things that have been hidden Te GM will descri
area beore you ignoring any illusions and alsehoods magical or other
While this spell is ongoing you take -1 to cast a spell
⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley and
effects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095
Choose a word Te first time afer casting this spell that you speak the chosen
word you and any allies touching you when you cast the spell are immediately
eturned to the exact spot where you cast the spell You can only maintain a
ingle location casting Word o Recall again beore speaking the word replaces
he earlier spell
⃞H983141983137983148 983116983141983158983141983148 983095
ouch an ally and you may heal their damage a number o points up to your
maximum HP
⃞H983137983154983149 983116983141983158983141983148 983095
ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor
⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143
Choose an appendage on the target such as an arm tentacle or wing
appendage is magically severed rom their body causing no damag
considerable pain Missing an appendage may or example keep a w
creature rom flying or a bull rom goring you on its horns While this s
ongoing you take -1 to cast a spell
⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095
Choose a creature whose true name you know Tis spell creates permanent
on a target surace that will kill that creature should they read them
⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095
Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days
⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097
Your deity brings the unnatural weather o your choice to pass Rain o blood or
cid clouds o souls wind that can carry away buildings or any other weather
ou can imagine ask and it shall come
⃞R983141983152983137983145983154 983116983141983158983141983148 983097
Choose one event in the targetrsquos past All effects o that event including damage
oison disease and magical effects are ended and repaired HP and diseases are
ealed poisons are neutralized magical effects are ended
⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143
very creature must ask your leave to enter your presence and you must give
ermission aloud or them to enter Any creature without your leave takes an
xtra 1d10 damage whenever they take damage in your presence While this spell
s ongoing you take -1 to cast a spell
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Your Load is 6+983123983156983154 You carry some token o your land describe it
Choose your deenses
⃞ Hide armor (1 armor 1 weight)
⃞ Wooden shield (+1 armor 1 weight)
Choose your armament
⃞ Shillelagh (close 2 weight)
⃞ Staff (close two-handed 1 weight)
⃞ Spear (close thrown near 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Poultices and herbs (2 uses 1 weight)
⃞ Halfling pipelea (0 weight)
⃞ 3 antitoxin (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154
Choose one move rom the ranger class list
⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase
our damage to d8
⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling
n the spirits o the land roll+983127983145983155 You will be granted a vision o significance
o you your allies and the spirits around you On a 10+ the vision will be clear
nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a
miss the vision is upsetting rightening or traumatizing Te GM will describe
ake -1 orward
⃞983106983137983154983147983155983147i983150
o long as your eet touch the ground you have +1 armor
⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that
nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way
⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your
atural orm to negate the damage
⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your
pirit tongue shapeshifing and studied essence to inanimate natural objects
plants and rocks) or creatures made thereo as well as animals Ting-talker
orms can be exact copies or can be mobile vaguely humanoid-shaped entities
⃞Fo983154983149c983154983137f983156983141983154
When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using
hat stat while shifed
⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task
or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss
ome catastrophe occurs as a result o your calling
Te effect you desire comes to pass
You avoid paying naturersquos price
You retain control
⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel
he spirits o lie you may spend balance For each balance spent heal 1d4 HP
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold
⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141
You are able to study the essence o specific individuals to take their exact
including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm
⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw
When you are in an appropriate animal orm (something dangerous) inc
your damage to d10
⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti
spend in an appropriate location you may attune yoursel to a new land Tis
occurs only once and the GM will tell you how long it will take and what cos
must pay From then on you are considered to be born o the soil in both
⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker
You see the patterns that make up the abric o the world You may now
your spirit tongue shapeshifer and studied essence moves to pure elementsmdash
water air and earth
⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154
Choose one move rom the ranger class list
⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer
You may increase your armor by 1 or deal an additional +1d4 damage wh
an animal orm Choose which when you shapeshif
⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff
shapes You may be a bear with the wings o an eagle and the head o a ra
example Each eature will grant you a different move to make Your chi
orm ollows the same rules as shapeshifer otherwise
⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh
weather will be that day ell them whatever you like it comes to pass
983105d983158983137983150c983141d 983117o983158983141983155
Pack Hunters
bull Summon the pack
bull Drag them to the ground
Flying Creatures
bull Escape to the air
bull Pull an enemy alof
Hardy beasts
bull rample them
bull Break through
Poisonous
bull Inflict your poison on them
bull Drive them back
983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155
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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)
⃞ Scale armor (2 armor 3 weight)
Choose two
⃞ 2 Healing potions (0 weight)
⃞ Shield (+1 armor 2 weight)
⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and
herbs (1 weight)
⃞ 22 coins
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves
⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage
⃞H983141i983154983148oo983149
When you consult the spirits that reside within your signature weapon they will
ive you an insight relating to the current situation and might ask you some
uestions in return roll+CHA On a 10+ the GM will give you good detail
On a 7-9 the GM will give you an impression
⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage
s negated but you must reduce the armor value o your armor or shield (your
hoice) by 1 Te value is reduced each time you make this choice I the reduction
eaves the item with 0 armor it is destroyed
⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon
⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1
⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use
R instead o CHA
⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals
1d4 damage
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞I983154o983150 Hid983141
You gain +1 armor
⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon
nto your signature weapon Tis process destroys the magical weapon Your
ignature weapon gains the magical powers o the destroyed weapon
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞983106983148ood983156hi983154983155983156983161Replaces Merciless
When you deal damage deal +1d8 damage
⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery
When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you
reduce the armor value o your armor or shield (your choice) by 1 Te va
reduced each time you make this choice I the reduction leaves the item w
armor it is destroyed
⃞983109983158i983148 983109983161983141Requires Seeing Red
When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S
your hold to make eye contact with an NPC present who reezes or flinche
canrsquot act until you break it off On a 6- your enemies immediately identi
as their biggest threat
⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood
When you hack and slash an enemy your next attack against that same oe
+1d8 damage
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler
Get one move rom another class reat your level as one lower or cho
the move
⃞983123983156983141983141983148 Hid983141Replaces Iron Hide
You gain +2 armor
⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155
When you go into battle roll+WIS On a 10+ name someone who wi
and someone who will die On a 7-9 name someone who will live or som
who will die Name NPCs not player characters Te GM will make your v
come true i itrsquos even remotely possible On a 6- you see your own deat
consequently take -1 ongoing throughout the battle
⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th
⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack
impress dismay or righten your enemy
8102019 Dungeon World playbooks
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154
Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
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983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2430
Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
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fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2730
983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2830
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155
983122o983156983141983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
very time you commune you gain access to all o your rotes without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983122983151983156983141
An item you touch glows with divine light about as bright as a torch It gives
ff no heat or sound and requires no uel but is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞S983137983150983139983156983145983142983161 983122983151983156983141
Food or water you hold in your hands while you cast this spell is consec
by your deity In addition to now being holy or unholy the affected substa
purified o any mundane spoilage
⃞G983157983145983140983137983150983139983141 983122983151983156983141
Te symbol o your deity appears beore you and gestures towards the direct
course o action your deity would have you take then disappears Te mess
through gesture only your communication through this spell is severely lim
⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Your deity smiles upon a combatant o your choice Tey take +1 ongoing so
ong as battle continues and they stand and fight While this spell is ongoing you
ake -1 to cast a spell
⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089
At your touch wounds scab and bones cease to ache Heal an ally you touch o
d8 damage
⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089
When you cast this spell choose an alignment Good Evil Lawul or Chaotic
One o your senses is briefly able to detect that alignment Te GM will tell you
what here is o that alignment
⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143
Choose a target you can see and a nearby object Te target is araid o the
bject so long as you maintain the spell Teir reaction is up to them flee panic
eg fight While this spell is ongoing you take -1 to cast a spell You cannot
arget entities with less than animal intelligence (magical constructs undead
utomatons and the like)
⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143
Te weapon you hold while casting does +1d4 damage until you dismis
spell While this spell is ongoing you take -1 to cast a spell
⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089
As you cast this spell you walk the perimeter o an area consecrating it to
deity As long as you stay within that area you are alerted whenever som
acts with malice within the sanctuary (including entering with harmul in
Anyone who receives healing within a sanctuary heals +1d4 HP
⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089
A corpse converses with you briefly It will answer any three questions you p
it to the best o the knowledge it had in lie and the knowledge it gained in d
⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
You invoke a hungry spirit to possess a recently-dead body and serve you Tis
reates a zombie that ollows your orders to the best o its limited abilities reat the
ombie as a character but with access to only the basic moves It has a +1 modifier
or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits
Itrsquos talented Give one stat a +2 modifier
Itrsquos durable It has +2 HP or each level you have
It has a unctioning brain and can complete complex tasks
It does not appear obviously dead at least or a day or two
Te zombie lasts until it is destroyed by taking damage in excess o its HP or
ntil you end the spell While this spell is ongoing you take -1 to cast a spell
⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091
You staunch bleeding and set bones through magic Heal an ally you touch o
d8 damage
⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143
Choose an area you can see itrsquos filled with supernatural darkness and shadow
While this spell is ongoing you take -1 to cast a spell
⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091
ell the GM you would like to resurrect a corpse whose soul has not yet
departed this world Resurrection is always possible but the GM will giv
one or more (possibly all) o these conditions to ulfill
bull Itrsquos going to take daysweeksmonths
bull You must get help rom ____
bull It will require a lot o money
bull You must sacrifice ____ to do it
Te GM may depending on the circumstances allow you to resurrec
corpse now with the understanding that the conditions must be met beo
permanent or require you to meet the conditions beore the corpse is resurr
⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091
Choose a person you can see Until you cast a spell or leave their presenc
cannot act except to speak Tis effect ends immediately i the target takes da
rom any source
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1230
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097
Te mindless undead creature you touch is destroyed and you steal its d
energy to heal yoursel or the next ally you touch Te amount o damage h
is equal to the HP that the creature had remaining beore you destroyed i
⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143
Name a city town encampment or other place where people live As long a
spell is active that place is beset by a plague appropriate to your deityrsquos dom
(locusts death o the first born etc) While this spell is ongoing you take
cast a spell
⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093
Your deity answers your prayers with a moment o perect understanding Te
GM will shed light on the current situation When acting on the inormation
ou take +1 orward
⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093
Heal an ally you touch o 3d8 damage
⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093
Name a person place or thing you want to learn about Your deity grants you
isions o the target as clear as i you were there
⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143
Choose a creature you can see Until you end this spell the target suffers rom
disease o your choice While this spell is ongoing you take -1 to cast a spell
⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093
With a touch you speak to the spirits within things Te non-living objec
touch answers three questions you pose as best it can
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143
Your vision is opened to the true nature o everything you lay your eyes on
pierce illusions and see things that have been hidden Te GM will descri
area beore you ignoring any illusions and alsehoods magical or other
While this spell is ongoing you take -1 to cast a spell
⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley and
effects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095
Choose a word Te first time afer casting this spell that you speak the chosen
word you and any allies touching you when you cast the spell are immediately
eturned to the exact spot where you cast the spell You can only maintain a
ingle location casting Word o Recall again beore speaking the word replaces
he earlier spell
⃞H983141983137983148 983116983141983158983141983148 983095
ouch an ally and you may heal their damage a number o points up to your
maximum HP
⃞H983137983154983149 983116983141983158983141983148 983095
ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor
⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143
Choose an appendage on the target such as an arm tentacle or wing
appendage is magically severed rom their body causing no damag
considerable pain Missing an appendage may or example keep a w
creature rom flying or a bull rom goring you on its horns While this s
ongoing you take -1 to cast a spell
⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095
Choose a creature whose true name you know Tis spell creates permanent
on a target surace that will kill that creature should they read them
⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095
Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days
⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097
Your deity brings the unnatural weather o your choice to pass Rain o blood or
cid clouds o souls wind that can carry away buildings or any other weather
ou can imagine ask and it shall come
⃞R983141983152983137983145983154 983116983141983158983141983148 983097
Choose one event in the targetrsquos past All effects o that event including damage
oison disease and magical effects are ended and repaired HP and diseases are
ealed poisons are neutralized magical effects are ended
⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143
very creature must ask your leave to enter your presence and you must give
ermission aloud or them to enter Any creature without your leave takes an
xtra 1d10 damage whenever they take damage in your presence While this spell
s ongoing you take -1 to cast a spell
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Your Load is 6+983123983156983154 You carry some token o your land describe it
Choose your deenses
⃞ Hide armor (1 armor 1 weight)
⃞ Wooden shield (+1 armor 1 weight)
Choose your armament
⃞ Shillelagh (close 2 weight)
⃞ Staff (close two-handed 1 weight)
⃞ Spear (close thrown near 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Poultices and herbs (2 uses 1 weight)
⃞ Halfling pipelea (0 weight)
⃞ 3 antitoxin (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154
Choose one move rom the ranger class list
⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase
our damage to d8
⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling
n the spirits o the land roll+983127983145983155 You will be granted a vision o significance
o you your allies and the spirits around you On a 10+ the vision will be clear
nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a
miss the vision is upsetting rightening or traumatizing Te GM will describe
ake -1 orward
⃞983106983137983154983147983155983147i983150
o long as your eet touch the ground you have +1 armor
⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that
nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way
⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your
atural orm to negate the damage
⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your
pirit tongue shapeshifing and studied essence to inanimate natural objects
plants and rocks) or creatures made thereo as well as animals Ting-talker
orms can be exact copies or can be mobile vaguely humanoid-shaped entities
⃞Fo983154983149c983154983137f983156983141983154
When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using
hat stat while shifed
⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task
or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss
ome catastrophe occurs as a result o your calling
Te effect you desire comes to pass
You avoid paying naturersquos price
You retain control
⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel
he spirits o lie you may spend balance For each balance spent heal 1d4 HP
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold
⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141
You are able to study the essence o specific individuals to take their exact
including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm
⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw
When you are in an appropriate animal orm (something dangerous) inc
your damage to d10
⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti
spend in an appropriate location you may attune yoursel to a new land Tis
occurs only once and the GM will tell you how long it will take and what cos
must pay From then on you are considered to be born o the soil in both
⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker
You see the patterns that make up the abric o the world You may now
your spirit tongue shapeshifer and studied essence moves to pure elementsmdash
water air and earth
⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154
Choose one move rom the ranger class list
⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer
You may increase your armor by 1 or deal an additional +1d4 damage wh
an animal orm Choose which when you shapeshif
⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff
shapes You may be a bear with the wings o an eagle and the head o a ra
example Each eature will grant you a different move to make Your chi
orm ollows the same rules as shapeshifer otherwise
⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh
weather will be that day ell them whatever you like it comes to pass
983105d983158983137983150c983141d 983117o983158983141983155
Pack Hunters
bull Summon the pack
bull Drag them to the ground
Flying Creatures
bull Escape to the air
bull Pull an enemy alof
Hardy beasts
bull rample them
bull Break through
Poisonous
bull Inflict your poison on them
bull Drive them back
983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155
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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)
⃞ Scale armor (2 armor 3 weight)
Choose two
⃞ 2 Healing potions (0 weight)
⃞ Shield (+1 armor 2 weight)
⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and
herbs (1 weight)
⃞ 22 coins
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves
⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage
⃞H983141i983154983148oo983149
When you consult the spirits that reside within your signature weapon they will
ive you an insight relating to the current situation and might ask you some
uestions in return roll+CHA On a 10+ the GM will give you good detail
On a 7-9 the GM will give you an impression
⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage
s negated but you must reduce the armor value o your armor or shield (your
hoice) by 1 Te value is reduced each time you make this choice I the reduction
eaves the item with 0 armor it is destroyed
⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon
⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1
⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use
R instead o CHA
⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals
1d4 damage
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞I983154o983150 Hid983141
You gain +1 armor
⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon
nto your signature weapon Tis process destroys the magical weapon Your
ignature weapon gains the magical powers o the destroyed weapon
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞983106983148ood983156hi983154983155983156983161Replaces Merciless
When you deal damage deal +1d8 damage
⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery
When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you
reduce the armor value o your armor or shield (your choice) by 1 Te va
reduced each time you make this choice I the reduction leaves the item w
armor it is destroyed
⃞983109983158i983148 983109983161983141Requires Seeing Red
When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S
your hold to make eye contact with an NPC present who reezes or flinche
canrsquot act until you break it off On a 6- your enemies immediately identi
as their biggest threat
⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood
When you hack and slash an enemy your next attack against that same oe
+1d8 damage
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler
Get one move rom another class reat your level as one lower or cho
the move
⃞983123983156983141983141983148 Hid983141Replaces Iron Hide
You gain +2 armor
⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155
When you go into battle roll+WIS On a 10+ name someone who wi
and someone who will die On a 7-9 name someone who will live or som
who will die Name NPCs not player characters Te GM will make your v
come true i itrsquos even remotely possible On a 6- you see your own deat
consequently take -1 ongoing throughout the battle
⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th
⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack
impress dismay or righten your enemy
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154
Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2030
Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2230
Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
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Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
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fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2730
983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2830
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httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1230
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097
Te mindless undead creature you touch is destroyed and you steal its d
energy to heal yoursel or the next ally you touch Te amount o damage h
is equal to the HP that the creature had remaining beore you destroyed i
⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143
Name a city town encampment or other place where people live As long a
spell is active that place is beset by a plague appropriate to your deityrsquos dom
(locusts death o the first born etc) While this spell is ongoing you take
cast a spell
⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093
Your deity answers your prayers with a moment o perect understanding Te
GM will shed light on the current situation When acting on the inormation
ou take +1 orward
⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093
Heal an ally you touch o 3d8 damage
⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093
Name a person place or thing you want to learn about Your deity grants you
isions o the target as clear as i you were there
⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143
Choose a creature you can see Until you end this spell the target suffers rom
disease o your choice While this spell is ongoing you take -1 to cast a spell
⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093
With a touch you speak to the spirits within things Te non-living objec
touch answers three questions you pose as best it can
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143
Your vision is opened to the true nature o everything you lay your eyes on
pierce illusions and see things that have been hidden Te GM will descri
area beore you ignoring any illusions and alsehoods magical or other
While this spell is ongoing you take -1 to cast a spell
⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley and
effects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095
Choose a word Te first time afer casting this spell that you speak the chosen
word you and any allies touching you when you cast the spell are immediately
eturned to the exact spot where you cast the spell You can only maintain a
ingle location casting Word o Recall again beore speaking the word replaces
he earlier spell
⃞H983141983137983148 983116983141983158983141983148 983095
ouch an ally and you may heal their damage a number o points up to your
maximum HP
⃞H983137983154983149 983116983141983158983141983148 983095
ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor
⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143
Choose an appendage on the target such as an arm tentacle or wing
appendage is magically severed rom their body causing no damag
considerable pain Missing an appendage may or example keep a w
creature rom flying or a bull rom goring you on its horns While this s
ongoing you take -1 to cast a spell
⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095
Choose a creature whose true name you know Tis spell creates permanent
on a target surace that will kill that creature should they read them
⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095
Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days
⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097
Your deity brings the unnatural weather o your choice to pass Rain o blood or
cid clouds o souls wind that can carry away buildings or any other weather
ou can imagine ask and it shall come
⃞R983141983152983137983145983154 983116983141983158983141983148 983097
Choose one event in the targetrsquos past All effects o that event including damage
oison disease and magical effects are ended and repaired HP and diseases are
ealed poisons are neutralized magical effects are ended
⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143
very creature must ask your leave to enter your presence and you must give
ermission aloud or them to enter Any creature without your leave takes an
xtra 1d10 damage whenever they take damage in your presence While this spell
s ongoing you take -1 to cast a spell
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1330
8102019 Dungeon World playbooks
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Your Load is 6+983123983156983154 You carry some token o your land describe it
Choose your deenses
⃞ Hide armor (1 armor 1 weight)
⃞ Wooden shield (+1 armor 1 weight)
Choose your armament
⃞ Shillelagh (close 2 weight)
⃞ Staff (close two-handed 1 weight)
⃞ Spear (close thrown near 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Poultices and herbs (2 uses 1 weight)
⃞ Halfling pipelea (0 weight)
⃞ 3 antitoxin (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154
Choose one move rom the ranger class list
⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase
our damage to d8
⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling
n the spirits o the land roll+983127983145983155 You will be granted a vision o significance
o you your allies and the spirits around you On a 10+ the vision will be clear
nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a
miss the vision is upsetting rightening or traumatizing Te GM will describe
ake -1 orward
⃞983106983137983154983147983155983147i983150
o long as your eet touch the ground you have +1 armor
⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that
nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way
⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your
atural orm to negate the damage
⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your
pirit tongue shapeshifing and studied essence to inanimate natural objects
plants and rocks) or creatures made thereo as well as animals Ting-talker
orms can be exact copies or can be mobile vaguely humanoid-shaped entities
⃞Fo983154983149c983154983137f983156983141983154
When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using
hat stat while shifed
⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task
or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss
ome catastrophe occurs as a result o your calling
Te effect you desire comes to pass
You avoid paying naturersquos price
You retain control
⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel
he spirits o lie you may spend balance For each balance spent heal 1d4 HP
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold
⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141
You are able to study the essence o specific individuals to take their exact
including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm
⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw
When you are in an appropriate animal orm (something dangerous) inc
your damage to d10
⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti
spend in an appropriate location you may attune yoursel to a new land Tis
occurs only once and the GM will tell you how long it will take and what cos
must pay From then on you are considered to be born o the soil in both
⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker
You see the patterns that make up the abric o the world You may now
your spirit tongue shapeshifer and studied essence moves to pure elementsmdash
water air and earth
⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154
Choose one move rom the ranger class list
⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer
You may increase your armor by 1 or deal an additional +1d4 damage wh
an animal orm Choose which when you shapeshif
⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff
shapes You may be a bear with the wings o an eagle and the head o a ra
example Each eature will grant you a different move to make Your chi
orm ollows the same rules as shapeshifer otherwise
⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh
weather will be that day ell them whatever you like it comes to pass
983105d983158983137983150c983141d 983117o983158983141983155
Pack Hunters
bull Summon the pack
bull Drag them to the ground
Flying Creatures
bull Escape to the air
bull Pull an enemy alof
Hardy beasts
bull rample them
bull Break through
Poisonous
bull Inflict your poison on them
bull Drive them back
983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155
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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)
⃞ Scale armor (2 armor 3 weight)
Choose two
⃞ 2 Healing potions (0 weight)
⃞ Shield (+1 armor 2 weight)
⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and
herbs (1 weight)
⃞ 22 coins
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves
⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage
⃞H983141i983154983148oo983149
When you consult the spirits that reside within your signature weapon they will
ive you an insight relating to the current situation and might ask you some
uestions in return roll+CHA On a 10+ the GM will give you good detail
On a 7-9 the GM will give you an impression
⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage
s negated but you must reduce the armor value o your armor or shield (your
hoice) by 1 Te value is reduced each time you make this choice I the reduction
eaves the item with 0 armor it is destroyed
⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon
⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1
⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use
R instead o CHA
⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals
1d4 damage
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞I983154o983150 Hid983141
You gain +1 armor
⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon
nto your signature weapon Tis process destroys the magical weapon Your
ignature weapon gains the magical powers o the destroyed weapon
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞983106983148ood983156hi983154983155983156983161Replaces Merciless
When you deal damage deal +1d8 damage
⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery
When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you
reduce the armor value o your armor or shield (your choice) by 1 Te va
reduced each time you make this choice I the reduction leaves the item w
armor it is destroyed
⃞983109983158i983148 983109983161983141Requires Seeing Red
When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S
your hold to make eye contact with an NPC present who reezes or flinche
canrsquot act until you break it off On a 6- your enemies immediately identi
as their biggest threat
⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood
When you hack and slash an enemy your next attack against that same oe
+1d8 damage
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler
Get one move rom another class reat your level as one lower or cho
the move
⃞983123983156983141983141983148 Hid983141Replaces Iron Hide
You gain +2 armor
⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155
When you go into battle roll+WIS On a 10+ name someone who wi
and someone who will die On a 7-9 name someone who will live or som
who will die Name NPCs not player characters Te GM will make your v
come true i itrsquos even remotely possible On a 6- you see your own deat
consequently take -1 ongoing throughout the battle
⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th
⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack
impress dismay or righten your enemy
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
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Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2430
Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2730
983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
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Your Load is 6+983123983156983154 You carry some token o your land describe it
Choose your deenses
⃞ Hide armor (1 armor 1 weight)
⃞ Wooden shield (+1 armor 1 weight)
Choose your armament
⃞ Shillelagh (close 2 weight)
⃞ Staff (close two-handed 1 weight)
⃞ Spear (close thrown near 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Poultices and herbs (2 uses 1 weight)
⃞ Halfling pipelea (0 weight)
⃞ 3 antitoxin (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154
Choose one move rom the ranger class list
⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase
our damage to d8
⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling
n the spirits o the land roll+983127983145983155 You will be granted a vision o significance
o you your allies and the spirits around you On a 10+ the vision will be clear
nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a
miss the vision is upsetting rightening or traumatizing Te GM will describe
ake -1 orward
⃞983106983137983154983147983155983147i983150
o long as your eet touch the ground you have +1 armor
⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that
nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way
⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your
atural orm to negate the damage
⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your
pirit tongue shapeshifing and studied essence to inanimate natural objects
plants and rocks) or creatures made thereo as well as animals Ting-talker
orms can be exact copies or can be mobile vaguely humanoid-shaped entities
⃞Fo983154983149c983154983137f983156983141983154
When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using
hat stat while shifed
⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task
or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss
ome catastrophe occurs as a result o your calling
Te effect you desire comes to pass
You avoid paying naturersquos price
You retain control
⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel
he spirits o lie you may spend balance For each balance spent heal 1d4 HP
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold
⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141
You are able to study the essence o specific individuals to take their exact
including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm
⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw
When you are in an appropriate animal orm (something dangerous) inc
your damage to d10
⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti
spend in an appropriate location you may attune yoursel to a new land Tis
occurs only once and the GM will tell you how long it will take and what cos
must pay From then on you are considered to be born o the soil in both
⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker
You see the patterns that make up the abric o the world You may now
your spirit tongue shapeshifer and studied essence moves to pure elementsmdash
water air and earth
⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154
Choose one move rom the ranger class list
⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer
You may increase your armor by 1 or deal an additional +1d4 damage wh
an animal orm Choose which when you shapeshif
⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff
shapes You may be a bear with the wings o an eagle and the head o a ra
example Each eature will grant you a different move to make Your chi
orm ollows the same rules as shapeshifer otherwise
⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh
weather will be that day ell them whatever you like it comes to pass
983105d983158983137983150c983141d 983117o983158983141983155
Pack Hunters
bull Summon the pack
bull Drag them to the ground
Flying Creatures
bull Escape to the air
bull Pull an enemy alof
Hardy beasts
bull rample them
bull Break through
Poisonous
bull Inflict your poison on them
bull Drive them back
983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)
⃞ Scale armor (2 armor 3 weight)
Choose two
⃞ 2 Healing potions (0 weight)
⃞ Shield (+1 armor 2 weight)
⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and
herbs (1 weight)
⃞ 22 coins
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves
⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage
⃞H983141i983154983148oo983149
When you consult the spirits that reside within your signature weapon they will
ive you an insight relating to the current situation and might ask you some
uestions in return roll+CHA On a 10+ the GM will give you good detail
On a 7-9 the GM will give you an impression
⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage
s negated but you must reduce the armor value o your armor or shield (your
hoice) by 1 Te value is reduced each time you make this choice I the reduction
eaves the item with 0 armor it is destroyed
⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon
⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1
⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use
R instead o CHA
⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals
1d4 damage
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞I983154o983150 Hid983141
You gain +1 armor
⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon
nto your signature weapon Tis process destroys the magical weapon Your
ignature weapon gains the magical powers o the destroyed weapon
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞983106983148ood983156hi983154983155983156983161Replaces Merciless
When you deal damage deal +1d8 damage
⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery
When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you
reduce the armor value o your armor or shield (your choice) by 1 Te va
reduced each time you make this choice I the reduction leaves the item w
armor it is destroyed
⃞983109983158i983148 983109983161983141Requires Seeing Red
When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S
your hold to make eye contact with an NPC present who reezes or flinche
canrsquot act until you break it off On a 6- your enemies immediately identi
as their biggest threat
⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood
When you hack and slash an enemy your next attack against that same oe
+1d8 damage
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler
Get one move rom another class reat your level as one lower or cho
the move
⃞983123983156983141983141983148 Hid983141Replaces Iron Hide
You gain +2 armor
⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155
When you go into battle roll+WIS On a 10+ name someone who wi
and someone who will die On a 7-9 name someone who will live or som
who will die Name NPCs not player characters Te GM will make your v
come true i itrsquos even remotely possible On a 6- you see your own deat
consequently take -1 ongoing throughout the battle
⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th
⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack
impress dismay or righten your enemy
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1730
8102019 Dungeon World playbooks
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154
Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2230
Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2430
Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2730
983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2830
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1430
Your Load is 6+983123983156983154 You carry some token o your land describe it
Choose your deenses
⃞ Hide armor (1 armor 1 weight)
⃞ Wooden shield (+1 armor 1 weight)
Choose your armament
⃞ Shillelagh (close 2 weight)
⃞ Staff (close two-handed 1 weight)
⃞ Spear (close thrown near 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Poultices and herbs (2 uses 1 weight)
⃞ Halfling pipelea (0 weight)
⃞ 3 antitoxin (0 weight)
When you gain a level from 2ndash5 choose from these moves
⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154
Choose one move rom the ranger class list
⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase
our damage to d8
⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling
n the spirits o the land roll+983127983145983155 You will be granted a vision o significance
o you your allies and the spirits around you On a 10+ the vision will be clear
nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a
miss the vision is upsetting rightening or traumatizing Te GM will describe
ake -1 orward
⃞983106983137983154983147983155983147i983150
o long as your eet touch the ground you have +1 armor
⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that
nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way
⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your
atural orm to negate the damage
⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your
pirit tongue shapeshifing and studied essence to inanimate natural objects
plants and rocks) or creatures made thereo as well as animals Ting-talker
orms can be exact copies or can be mobile vaguely humanoid-shaped entities
⃞Fo983154983149c983154983137f983156983141983154
When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using
hat stat while shifed
⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task
or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss
ome catastrophe occurs as a result o your calling
Te effect you desire comes to pass
You avoid paying naturersquos price
You retain control
⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel
he spirits o lie you may spend balance For each balance spent heal 1d4 HP
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold
⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141
You are able to study the essence o specific individuals to take their exact
including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm
⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw
When you are in an appropriate animal orm (something dangerous) inc
your damage to d10
⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti
spend in an appropriate location you may attune yoursel to a new land Tis
occurs only once and the GM will tell you how long it will take and what cos
must pay From then on you are considered to be born o the soil in both
⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker
You see the patterns that make up the abric o the world You may now
your spirit tongue shapeshifer and studied essence moves to pure elementsmdash
water air and earth
⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154
Choose one move rom the ranger class list
⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer
You may increase your armor by 1 or deal an additional +1d4 damage wh
an animal orm Choose which when you shapeshif
⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff
shapes You may be a bear with the wings o an eagle and the head o a ra
example Each eature will grant you a different move to make Your chi
orm ollows the same rules as shapeshifer otherwise
⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh
weather will be that day ell them whatever you like it comes to pass
983105d983158983137983150c983141d 983117o983158983141983155
Pack Hunters
bull Summon the pack
bull Drag them to the ground
Flying Creatures
bull Escape to the air
bull Pull an enemy alof
Hardy beasts
bull rample them
bull Break through
Poisonous
bull Inflict your poison on them
bull Drive them back
983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155
8102019 Dungeon World playbooks
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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)
⃞ Scale armor (2 armor 3 weight)
Choose two
⃞ 2 Healing potions (0 weight)
⃞ Shield (+1 armor 2 weight)
⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and
herbs (1 weight)
⃞ 22 coins
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves
⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage
⃞H983141i983154983148oo983149
When you consult the spirits that reside within your signature weapon they will
ive you an insight relating to the current situation and might ask you some
uestions in return roll+CHA On a 10+ the GM will give you good detail
On a 7-9 the GM will give you an impression
⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage
s negated but you must reduce the armor value o your armor or shield (your
hoice) by 1 Te value is reduced each time you make this choice I the reduction
eaves the item with 0 armor it is destroyed
⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon
⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1
⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use
R instead o CHA
⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals
1d4 damage
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞I983154o983150 Hid983141
You gain +1 armor
⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon
nto your signature weapon Tis process destroys the magical weapon Your
ignature weapon gains the magical powers o the destroyed weapon
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞983106983148ood983156hi983154983155983156983161Replaces Merciless
When you deal damage deal +1d8 damage
⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery
When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you
reduce the armor value o your armor or shield (your choice) by 1 Te va
reduced each time you make this choice I the reduction leaves the item w
armor it is destroyed
⃞983109983158i983148 983109983161983141Requires Seeing Red
When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S
your hold to make eye contact with an NPC present who reezes or flinche
canrsquot act until you break it off On a 6- your enemies immediately identi
as their biggest threat
⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood
When you hack and slash an enemy your next attack against that same oe
+1d8 damage
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler
Get one move rom another class reat your level as one lower or cho
the move
⃞983123983156983141983141983148 Hid983141Replaces Iron Hide
You gain +2 armor
⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155
When you go into battle roll+WIS On a 10+ name someone who wi
and someone who will die On a 7-9 name someone who will live or som
who will die Name NPCs not player characters Te GM will make your v
come true i itrsquos even remotely possible On a 6- you see your own deat
consequently take -1 ongoing throughout the battle
⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th
⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack
impress dismay or righten your enemy
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154
Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
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983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2430
Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2730
983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
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8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)
⃞ Scale armor (2 armor 3 weight)
Choose two
⃞ 2 Healing potions (0 weight)
⃞ Shield (+1 armor 2 weight)
⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and
herbs (1 weight)
⃞ 22 coins
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves
⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage
⃞H983141i983154983148oo983149
When you consult the spirits that reside within your signature weapon they will
ive you an insight relating to the current situation and might ask you some
uestions in return roll+CHA On a 10+ the GM will give you good detail
On a 7-9 the GM will give you an impression
⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage
s negated but you must reduce the armor value o your armor or shield (your
hoice) by 1 Te value is reduced each time you make this choice I the reduction
eaves the item with 0 armor it is destroyed
⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon
⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1
⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use
R instead o CHA
⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals
1d4 damage
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞I983154o983150 Hid983141
You gain +1 armor
⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon
nto your signature weapon Tis process destroys the magical weapon Your
ignature weapon gains the magical powers o the destroyed weapon
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞983106983148ood983156hi983154983155983156983161Replaces Merciless
When you deal damage deal +1d8 damage
⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery
When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you
reduce the armor value o your armor or shield (your choice) by 1 Te va
reduced each time you make this choice I the reduction leaves the item w
armor it is destroyed
⃞983109983158i983148 983109983161983141Requires Seeing Red
When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S
your hold to make eye contact with an NPC present who reezes or flinche
canrsquot act until you break it off On a 6- your enemies immediately identi
as their biggest threat
⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood
When you hack and slash an enemy your next attack against that same oe
+1d8 damage
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler
Get one move rom another class reat your level as one lower or cho
the move
⃞983123983156983141983141983148 Hid983141Replaces Iron Hide
You gain +2 armor
⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155
When you go into battle roll+WIS On a 10+ name someone who wi
and someone who will die On a 7-9 name someone who will live or som
who will die Name NPCs not player characters Te GM will make your v
come true i itrsquos even remotely possible On a 6- you see your own deat
consequently take -1 ongoing throughout the battle
⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th
⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack
impress dismay or righten your enemy
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
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Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2430
Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
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983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)
⃞ Scale armor (2 armor 3 weight)
Choose two
⃞ 2 Healing potions (0 weight)
⃞ Shield (+1 armor 2 weight)
⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and
herbs (1 weight)
⃞ 22 coins
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves
⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage
⃞H983141i983154983148oo983149
When you consult the spirits that reside within your signature weapon they will
ive you an insight relating to the current situation and might ask you some
uestions in return roll+CHA On a 10+ the GM will give you good detail
On a 7-9 the GM will give you an impression
⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage
s negated but you must reduce the armor value o your armor or shield (your
hoice) by 1 Te value is reduced each time you make this choice I the reduction
eaves the item with 0 armor it is destroyed
⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon
⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1
⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use
R instead o CHA
⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals
1d4 damage
⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154
Get one move rom another class reat your level as one lower or choosing
he move
⃞I983154o983150 Hid983141
You gain +1 armor
⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon
nto your signature weapon Tis process destroys the magical weapon Your
ignature weapon gains the magical powers o the destroyed weapon
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞983106983148ood983156hi983154983155983156983161Replaces Merciless
When you deal damage deal +1d8 damage
⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery
When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you
reduce the armor value o your armor or shield (your choice) by 1 Te va
reduced each time you make this choice I the reduction leaves the item w
armor it is destroyed
⃞983109983158i983148 983109983161983141Requires Seeing Red
When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S
your hold to make eye contact with an NPC present who reezes or flinche
canrsquot act until you break it off On a 6- your enemies immediately identi
as their biggest threat
⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood
When you hack and slash an enemy your next attack against that same oe
+1d8 damage
⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler
Get one move rom another class reat your level as one lower or cho
the move
⃞983123983156983141983141983148 Hid983141Replaces Iron Hide
You gain +2 armor
⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155
When you go into battle roll+WIS On a 10+ name someone who wi
and someone who will die On a 7-9 name someone who will live or som
who will die Name NPCs not player characters Te GM will make your v
come true i itrsquos even remotely possible On a 6- you see your own deat
consequently take -1 ongoing throughout the battle
⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th
⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack
impress dismay or righten your enemy
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
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Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2230
Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2430
Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
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fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
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983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154
Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
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983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
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Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
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fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
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983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)
cale armor (2 armor 3 weight) and some mark o aith describe it (0
weight) Choose your weapon
⃞ Halberd (reach +1 damage two-handed 2 weight)
⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2
weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Dungeon rations (1 weight) and healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞983106983148ood983161 983105983141983143i983155
When you take damage you can grit your teeth and accept the blow I you do
ou take no damage but instead suffer a debility o your choice I you already
ave all six debilities you canrsquot use this move
⃞983123983149i983156983141While on a quest you deal +1d4 damage
⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage
gainst that enemy and -4 damage against anyone else Tis effect lasts until the
nemy is deeated I you ail to deeat the enemy or give up the fight you can
dmit your ailure but the effect continues until you find a way to redeem yoursel
⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward
⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-
⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target
oes +1d4 damage
⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest
⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings
⃞Ho983155pi983156983137983148983148983141983154
When you heal an ally you heal +1d8 damage
When you gain a level from 6ndash10 choose from these moves or the leve
moves
⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor
When you see divine magic as it happens you can ask the GM which deity gr
the spell and its effects ake +1 when acting on the answers
⃞Ho983148983161 983123983149i983156983141Replaces Smite
While on a quest you deal +1d8 damage
⃞983109983158983141983154 O983150983159983137983154dReplaces Charge
When you lead the charge into combat those you lead take +1 orward a
armor orward
⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender
When you deend you always get +1 hold even on a 6- When you get a 1
deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it
⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike
When you hack and slash choose an ally Teir next attack against your
does +1d4 damage and they take +1 orward against them
⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection
You get +2 armor while on a quest
⃞Di983158i983150983141 983105u983156ho983154i983156983161
Replaces Voice o Authority
ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv
or efficiency
⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller
When you heal an ally you heal +2d8 damage
⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag
whatever caused it
⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154
Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
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Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2730
983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2830
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154
Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)
When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+
ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t
On a 10+ you also choose 1
bull Gain a useul bit o inormation about your quarry the GM will tell you what
bull Determine what caused the trail to end
C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal
damage or name your target and roll+DEX
bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool
ew moments
bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding
bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving
983105983150i983149983137983148 Co983149p983137983150io983150
You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species
Wol cougar bear eagle dog hawk cat owl pigeon rat mule
Choose a base
bull Ferocity +2 Cunning +1 1 Armor Instinct +1
bull Ferocity +2 Cunning +2 0 Armor Instinct +1
bull Ferocity +1 Cunning +2 1 Armor Instinct +1
bull Ferocity +3 Cunning +1 1 Armor Instinct +2
Choose as many strengths as its erocity
Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid
keen senses stealthy
Your animal companion is trained to fight humanoids Choose as many additional tra
as its cunning
Hunt search scout guard fight monsters perorm labor travel
Choose as many weaknesses as its instinct
Flighty savage slow broken rightening orgetul stubborn lame
⃞Ch983137o983156icree someone rom literal or figurative bonds
⃞983111oodndanger yoursel to combat an unnatural threat
⃞983118983141u983156983154983137983148Help an animal or spirit o the wild
⃞983109983148fWhen you undertake a perilous journey through wilderness
whatever job you take you succeed as i you rolled a 10+
⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to
onsume a ration
ill in the name o one o your companions in at least one
I have guided _______________ beore and they owe me or it
_______________ is a riend o nature so I will be their riend
s well
_______________ has no respect or nature so I have no respect
or them
_______________ does not understand lie in the wild so I will
each them
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
8+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Wild Eyes Sharp Eyes or Animal Eyes
Hooded Head Wild Hair or Bald
Cape Camouflage or raveling Clothes
Lithe Body Wild Body or Sharp Body
l Trondir Elrosine Aranwe Celion Dambrath Lanethe
Human Jonah Halek Brandon Emory Shrike Nora Diana
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d8
Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos
rained inhellip
hellipand you attack the same target add its erocity to your damage
hellipand you track add its cunning to your roll
hellipand you take damage add its armor to your armor
hellipand you discern realities add its cunning to your roll
hellipand you parley add its cunning to your roll
hellipand someone intereres with you add its instinct to their roll
8102019 Dungeon World playbooks
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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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8102019 Dungeon World playbooks
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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
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Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
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C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
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983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
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httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1
weight) Choose your armament
⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)
⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)
Choose one
⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)
⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
You may take this move only if it is your first advancement
⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence
You gain the el starting move i you took the human one at character creation
r vice versa
When you gain a level from 2-5 choose from these moves
⃞ 983127i983148d 983109983149p983137983156h983161
You can speak with and understand animals
⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN
⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141
When you strike an enemy with two weapons at once add an extra 1d4 damage
or your off-hand strike
⃞C983137983149ouf983148983137983143983141
When you keep still in natural surroundings enemies never spot you until youmake a movement
⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you
he damage is negated and your animal companionrsquos erocity becomes 0 I its
erocity is already 0 you canrsquot use this ability When you have a ew hours o rest
with your animal companion its erocity returns to normal
⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o
mmo spent you may choose an extra target Roll once and apply damage to all
argets
⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion
⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been
stablished) You gain the commune and cast a spell cleric moves When you
elect this move treat yoursel as a cleric o level 1 or using spells Every time
ou gain a level thereafer increase your effective cleric level by 1
⃞Fo983148983148o983159 983117983141
When you undertake a perilous journey you can take two roles You make a
eparate roll or each
⃞ 983105 983123983137f983141 P983148983137c983141
When you set the watch or the night everyone takes +1 to take watch
When you gain a level from 6-10 choose from these moves or the lev
moves
⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy
You can speak with and understand any non-magical non-planar creatur
⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey
When you spout lore about a monster you use WIS instead o IN On a
in addition to the normal effects you get to ask the GM any one question
the subject
⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike
When you strike an enemy with two weapons at once add an extra 1d8 da
or your off-hand strike
⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing
⃞983123983156983154id983141983154 Replaces Follow Me
When you undertake a perilous journey you can take two roles Roll twic
use the better result or both roles
⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place
When you set the watch or the night everyone takes +1 to take watch A
night in camp when you set the watch everyone takes +1 orward
⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou
creature you are tracking rom the discern realities list or ree
⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a
companion you have access to that move
⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give
erocity and +1 instinct plus a new training
8102019 Dungeon World playbooks
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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
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983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2430
Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2730
983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
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983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
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Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
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983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2830
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2230
Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)
eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10
oins Choose your arms
⃞ Dagger (hand 1 weight) and short sword (close 1 weight)
⃞ Rapier (close precise 1 weight)
Choose a ranged weapon
⃞ 3 throwing daggers (thrown near 0 weight)
⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)
Choose one
⃞ Adventuring gear (1 weight)
⃞ Healing potion (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2ndash5 choose from these moves
⃞Ch983141983137p 983123ho983156
When using a precise or hand weapon your backstab deals an extra +1d6 damage
⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-
⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141
When you make a show o flashing around your most valuable possession choose
omeone present Tey will do anything they can to obtain your item or one like it
⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you
ou get to act first instead
⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use
⃞983109983150983158983141983150o983149
You can apply even complex poisons with a pinprick When you apply a poison
hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied
⃞983106983154983141983159983141983154
When you have time to gather materials and a sae place to brew you can create
hree doses o any one poison yoursquove used beore
⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor
⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want
r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll
ave to settle or something close or it comes with strings attached your call
When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves
⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot
When using a precise or hand weapon your backstab deals an extra +1d8 damage
nd all other attacks deal +1d4 damage
⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious
When you use trap expert you always get +1 hold even on a 6- On a 12+ you get
hold and the next time you come near a trap the GM will immediately tell you
what it does what triggers it who set it and how you can use it to your advantage
⃞ 983105983148ch983141983149i983155983156Replaces Brewer
When you have you have time to gather materials and a sae place to brew
can create three doses o any poison yoursquove used beore Alternately yo
describe the effects o a poison yoursquod like to create Te GM will tell you tha
can create it but with one or more caveats
bull It will only work under specific circumstancesbull Te best you can manage is a weaker version
bull Itrsquoll take a while to take effect
bull Itrsquoll have obvious side effects
⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog
You have +1 armor When yoursquore outnumbered you have +2 armor instea
⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on
what you set out to but the GM will offer you a better outcome true beau
a moment o grace
⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap
gone you can never choose to reduce ammo on a 7ndash9
⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout
roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y
it costs you leave something behind or take something with you the GM
tell you what
⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an
into thinking yoursquore another creature o about the same size and shape
actions can give you away but your appearance wonrsquot
⃞H983141i983155983156
When you take time to make a plan to steal something name the thing you
to steal and ask the GM these questions When acting on the answers yo
your allies take +1 orward
bull Who will notice itrsquos missing
bull Whatrsquos its most powerul deense
bull Who will come afer it
bull Who else wants it
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d
983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2430
Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2730
983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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983123p983141983148983148983138oo983147
You have mastered several spells and inscribed them in your spellbook You start out with
first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight
P983154983141p983137983154983141 983123p983141983148983148983155
When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell
you
bull Lose any spells you already have prepared
bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed
own level+1
bull Prepare your cantrips which never count against your limit
C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull
and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas
choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how
bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un
next time you Prepare Spells
bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s
Note that maintaining spells with ongoing effects will sometimes cause a penalty to you
to cast a spell
983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d
an oncoming attack Te spell ends and you subtract its level rom the damage done to
983122i983156u983137983148
When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o
ollowing conditions
bull Itrsquos going to take daysweeksmonths
bull First you must ____
bull Yoursquoll need help rom ____
bull It will require a lot o money
bull Te best you can do is a lesser version unreliable and limited
bull You and your allies will risk danger rom ____
bull Yoursquoll have to disenchant ____ to do it
⃞983111oodUse magic to directly aid another
⃞983118983141u983156983154983137983148Discover something about a magical mystery
⃞983109983158i983148Use magic to cause terror and ear
⃞983109983148f
Magic is as natural as breath to you Detect Magic is a cantrip or you
⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell
ill in the name o one o your companions in at least one
_______________ will play an important role in the events to
ome I have oreseen it
_______________ is keeping an important secret rom me
_______________ is woeully misinormed about the world I
will teach them all that I can
983105983148i983143983150983149983141983150983156
D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128
983129ou983154 983117983137983160 HP
4+Co983150983155983156i983156u983156io
983123983156983154983141983150983143983156h
983123983124983122
-1 983127983109983105983115
D983141983160983156983141983154i983156983161
D983109983128
-1983123H983105983115983129
Co983150983155983156i983156u983156io983150
CO983118
-1983123IC983115
I983150983156983141983148983148i983143983141983150c983141
I983118983124
-1983123983124U983118983118983109D
983127i983155do983149
983127I983123
-1CO983118FU983123983109D
Ch983137983154i983155983149983137
CH983105
-983123C983105983122983122983109D
Haunted Eyes Sharp Eyes or Crazy Eyes
Styled Hair Wild Hair or Pointed Hat
Worn Robes Stylish Robes or Strange Robes
Pudgy Body Creepy Body or Tin Body
l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr
Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri
983123983156983137983154983156i983150983143 983117o983158983141983155
Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)
983116983141983158983141983148
983128P
983118983137983149983141 983116oo983147
983122983137c983141
983106o983150d983155
d4
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Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
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C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
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983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2830
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
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Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon
ations (5 uses 1 weight) Choose your deenses
⃞ Leather armor (1 armor 1 weight)
⃞ Bag o books (5 uses 2 weight) and 3 healing potions
Choose your weapon
⃞ Dagger (Hand 1 weight)
⃞ Staff (Close two-handed 1 weight)
Choose one
⃞ Healing potion (0 weight)
⃞ 3 antitoxins (0 weight)
983105d983158983137983150c983141d 983117o983158983141983155
983111983141983137983154
When you gain a level from 2-5 choose from these moves You also add a new
pell to your spellbook at each level
⃞P983154odi983143983161
Choose a spell You prepare that spell as i it were one level lower
⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9
st I you do you may choose one o these as well
Te spellrsquos effects are maximized
Te spellrsquos targets are doubled
⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1
⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what
ou think is best they get +1 orward when ollowing your advice and you mark
xperience i they do
⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147
Add a new spell rom the spell list o any class to your spellbook
⃞983109983150ch983137983150983156983141983154
When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully
⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern
ealities with IN instead o WIS
⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have
2 armor
⃞Cou983150983156983141983154983155p983141983148983148
When you attempt to counter an arcane spell that will otherwise affect you stake
ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is
ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered
pell has other targets they get its effects
⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell
nd its effects You take +1 when acting on the answers
When you gain a level from 6-10 choose from these moves or the level 2-5
moves
⃞ 983117983137983155983156983141983154 equires Prodigy
Choose one spell in addition to the one you picked or prodigy You prepare that
pell as i it were one level lower
⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic
When you cast a spell on a 10-11 you have the option o choosing rom th
list I you do you may choose one o these effects as well On a 12+ you
choose one o these effects or ree
bull Te spellrsquos effects are doubled
bull Te spellrsquos targets are doubled
⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148
Requires Enchanter When you have time and saety with a magic item in a place o power yo
empower that item so that the next time you use it its effects are amplifie
GM will tell you exactly how
⃞Hi983143h983148983161 983116o983143ic983137983148
Replaces Logical
When you use strict deduction to analyze your surroundings you can d
realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any
questions not limited by the list
⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward
As long as you have at least one prepared spell o first level or higher you
+4 armor
⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154
Requires Counterspell
When an ally within sight o you is affected by an arcane spell you can co
it as i it affected you I the spell affects multiple allies you must count
each ally separately
⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth
tether with them You perceive what they perceive and can discern realities
someone tethered to you or their surroundings no matter the distance Som
willingly tethered to you can communicate with you over the tether as i
were in the room with them
⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155
When you use magic to control a personrsquos actions they have no memory o
you had them do and bear you no ill will
⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash
one o your ongoing spells and add the spellrsquos level to the damage dealt
⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create
own place o power Describe to the GM what kind o power it is and how y
binding it to this place the GM will tell you one kind o creature that wil
an interest in your workings
8102019 Dungeon World playbooks
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C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
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983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2830
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155
C983137983150983156983154ip983155
Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155
983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155
You prepare all o your cantrips every time you prepare spells without having to
elect them or count them toward your allotment o spells
⃞L983145983143983144983156 983107983137983150983156983154983145983152
An item you touch glows with arcane light about as bright as a torch It gives off
o heat or sound and requires no uel but it is otherwise like a mundane torch
You have complete control o the color o the flame Te spell lasts as long as it
s in your presence
⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152
You conjure a simple invisible construct that can do nothing but carry ite
has Load 3 and carries anything you hand to it It cannot pick up items on it
and can only carry those you give to it Items carried by an unseen servant a
to float in the air a ew paces behind you An unseen servant that takes da
or leaves your presence is immediately dispelled dropping any items it ca
⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152
You perorm minor tricks o true magic I you touch an item as part o the c
you can make cosmetic changes to it clean it soil it cool it warm it flavor
change its color I you cast the spell without touching an item you can in
create minor illusions no bigger than yoursel Prestidigitation illusions are
and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th
⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143
Name the spirit you wish to contact (or leave it to the GM) You pull that creature
hrough the planes just close enough to speak to you It is bound to answer any
ne question you ask to the best o its ability
⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150
One o your senses is briefly attuned to magic Te GM will tell you what here
s magical
⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You orm a telepathic bond with a single person you touch enabling you to
onverse with that person through your thoughts You can only have one telepathic
ond at a time
⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143
Te person (not beast or monster) you touch while casting this spell coun
as a riend until they take damage or you prove otherwise
⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143
ouch an ally nobody can see them Teyrsquore invisible Te spell persists
the target attacks or you dismiss the effect While the spell is ongoing you
cast a spell
⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137
Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t
⃞A983148983137983154983149 983116983141983158983141983148 983089
Walk a wide circle as you cast this spell Until you prepare spells again your
will alert you i a creature crosses that circle Even i you are asleep the spe
shake you rom your slumber
⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091
Choose a spell or magic effect in your presence this spell rips it apart Lesser spells
re ended powerul magic is just reduced or dampened so long as you are nearby
⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150
Cast this spell and gaze into a reflective surace to see into the depths o time
Te GM will reveal the details o a grim portent to youmdasha bleak event that will
ome to pass without your intervention Teyrsquoll tell you something useul about
ow you can interere with the grim portentrsquos dark outcomes Rare is the portent
hat claims ldquoYoursquoll live happily ever aferrdquo Sorry
⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150
You evoke a mighty ball o flame that envelops your target and everyone nearby
nflicting 2d6 damage which ignores armor
⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143
You take the orm o someone you touch while casting this spell Your ph
characteristics match theirs exactly but your behavior may not Tis ch
persists until you take damage or choose to return to your own orm Whi
spell is ongoing you lose access to all your wizard moves
⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148
You create an illusory image o yoursel When you are attacked roll a d6
a 4 5 or 6 the attack hits the illusion instead the image then dissipates an
spell ends
⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156
1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa
sleeping are affected Tey awake as normal loud noises jolts pain
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2730
983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2830
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2630
fif983156h 983116983141983158983141983148 983123p983141983148983148983155
983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155
983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155
⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143
Te target is held in a cage o magical orce Nothing can get in or out o the
age Te cage remains until you cast another spell or dismiss it While the spell
s ongoing the caged creature can hear your thoughts and you cannot leave
ight o the cage
⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150
You send a request to another plane Speciy who or what yoursquod like to contact
y location type o creature name or title You open a two-way communication
with that creature Your communication can be cut off at any time by you or the
reature you contacted
⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156
Your touch reshapes a creature entirely they stay in the orm you craf until
ou cast a spell Describe the new shape you craf including any stat changes
ignificant adaptations or major weaknesses Te GM will then tell you one or
more o these
Te orm will be unstable and temporary
Te creaturersquos mind will be altered as well
Te orm has an unintended benefit or weakness
⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143
A monster appears and aids you as best it can reat it as your characte
with access to only the basic moves It has +1 modifier or all stats 1 HP
uses your damage dice Te monster also gets your choice o 1d6 o these
bull It has +2 instead o +1 to one stat
bull Itrsquos not reckless
bull It does 1d8 damage
bull Its bond to your plane is strong +2 HP or each level you have
bull It has some useul adaptation
Te GM will tell you the type o monster you get based on the traits you s
Te creature remains on this plane until it dies or you dismiss it While the
is ongoing you take -1 to cast a spell
⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one
old to make the target take one o these actions
Speak a ew words o your choice
Give you something they hold
Make a concerted attack on a target o your choice
ruthully answer one question
you run out o hold the spell ends I the target takes damage you lose 1 hold
While the spell is ongoing you cannot cast a spell
⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143
You see all things as they truly are Tis effect persists until you tell a lie or dismiss
he spell While this spell is ongoing you take -1 to cast a spell
⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150
Te shadows you target with this spell become a portal or you and your allies
Name a location describing it with a number o words up to your level Stepping
hrough the portal deposits you and any allies present when you cast the spell
t the location you described Te portal may only be used once by each ally
⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137
Choose a 5th level or lower spell you know Describe a trigger condition u
number o words equal to your level Te chosen spell is held until you cho
unleash it or the trigger condition is met whichever happens first You donrsquo
to roll or the held spell it just takes effect You may only have a single conti
spell held at a time i you cast Contingency while you have a held spell th
held spell replaces the old one
⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143
A cloud o og drifs into this realm rom beyond the Black Gates o Death
the immediate area Whenever a creature in the area takes damage it tak
additional separate 1d6 damage which ignores armor Tis spell persists so
as you can see the affected area or until you dismiss it
⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143
Choose a target and describe a type o creature or an alignment Creatures o the
pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately
ees Tis effect continues until you leave the targetrsquos presence or you dismiss
he spell While the spell is ongoing you take -1 to cast a spell
⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150
Describe an event Te GM will tell you when that event occurs no matter where
ou are or how ar away the event is I you choose you can view the location
the event as though you were there in person You can only have one Alert
ctive at a time
⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097
You trap the soul o a dying creature within a gem Te trapped creature is
o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s
any time but it can never be recaptured once reed
⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143
You create a structure out o pure magical power It can be as large as a cas
as small as a hut but is impervious to all non-magical damage Te stru
endures until you leave it or you end the spell
⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151
You teleport a creature to your presence Name a creature or give a
description o a type o creature I you named a creature that creature ap
beore you I you described a type o creature a creature o that type ap
beore you
8102019 Dungeon World playbooks
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983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155
983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2830
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
F983154o983150983156C983137983155983156 983123983156983137983147983141983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
D983137983150983143983141983154
983124983161p983141
I983149p983141983150di983150983143 Doo983149
983111983154i983149 Po983154983156983141983150983156983155
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8102019 Dungeon World playbooks
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983124h983141 983111983117
Draw maps leave blanks
Address the characters not the players
Embrace the antasticMake a move that ollows
Never speak the name o your move
Give every monster lie
Name every person
Ask questions and use the answers
Be a an o the characters
Tink dangerous
Begin and end with the fiction
Tink offscreen too
Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141
P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155
bull Use a monster danger or location move
bull Reveal an unwelcome truth
bull
Show signs o an approaching threatbull Deal damage
bull Use up their resources
bull urn their move back on them
bull Separate them
bull Give an opportunity that fits a classrsquo abilities
bull Show a downside to their class race or equipment
bull Offer an opportunity with or without cost
bull Put someone in a spot
bull ell them the requirements or consequences and
ask
bull Change the environment
bull Point to a looming threat
bull
Introduce a new action or type o creaturebull Use a threat rom an existing action or typ
creature
bull Make them backtrack
bull Present riches at a price
bull Present a challenge to one o the characters
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does
983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action
983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP
In small groups about 2ndash5 group d8 damage 6 HP
All by its lonesome solitary d10 damage 12 HP
983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage
Halfling-esque small close
About human size close
As big as a cart large close reach +4 HP +1 damage
Much larger than a cart huge reach +8 HP +3 damage
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor
Leathers or thick hide 1 armor
Mail or scales 2 armor
Plate or bone 3 armor
Permanent magical protection 4 armor magical
983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul
Skill in offense roll damage twice and take the better roll
Skill in deense +1 armor
Def strikes +1 piercing
Uncanny endurance +4 HP
Deceit and trickery stealthy write a move about dirty tricks
A useul adaptation like being amphibious or having wings add a special
quality or the adaptation
Te avor o the gods divine +2 damage or +2 HP or both (your call)
Spells and magic magical write a move about its spells
983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we
claws a specific spell Ten answer these questions about it
bull Its armaments are vicious and obvious +2 damage
bull It lets the monster keep others at bay reach
bull Its armaments are small and weak reduce its damage die size by one
bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i
just tear metal apart
bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A
bull It usually attacks at range (with arrows spells or other projectiles) near or
both (your call)
983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de
reduce its damage die size by one write a move about why itrsquos dangerous
bull It organizes into larger groups that it can call on or support organized write a
about calling on others or help
bull Itrsquos as smart as a human or thereabouts intelligent
bull It actively deends itsel with a shield or similar cautious +1 armor
bull It collects trinkets that humans would consider valuable (gold gems secrets) ho
bull Itrsquos rom beyond this world planar write a move about using its otherwo
knowledge and power
bull Itrsquos kept alive by something beyond simple biology +4 HP
bull It was made by someone construct give it a special quality or two abo
construction or purpose
bull Its appearance is disturbing terrible or horrible terriying write a special q
about why itrsquos so horrendous
bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP
bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da
die size by one
bull It abhors violence roll damage twice and take the worst result
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983117o983150983155983156983141983154983155
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2830
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
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8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
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I983149p983141983150di983150983143 Doo983149
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8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2830
8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
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I983149p983141983150di983150983143 Doo983149
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8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
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D983137983150983143983141983154
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I983149p983141983150di983150983143 Doo983149
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8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 2930
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8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
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D983137983150983143983141983154
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I983149p983141983150di983150983143 Doo983149
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8102019 Dungeon World playbooks
httpslidepdfcomreaderfulldungeon-world-playbooks 3030
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D983137983150983143983141983154
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