Download - Building a Heart
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BUILDING A HEARTIn Second Life
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ATRIUM/VENTRICLE
1) In the Build menu on the top navigation bar, select Build or Ctrl + B.
2) On the pop-up window, select Create (Note: wand icon, as show in Figure 2.1).
3) Select Hemisphere.
Figure 2.1
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ATRIUM/VENTRICLE
4) Click on the ground with the Wand tool (Note: The hemisphere you selected now appears).
5) Under the General tab, change the name to Left Atrium/Ventricle.
6) Select the Object tab; change the properties according to Figure 2.2 except for its position.
Figure 2.2
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ATRIUM/VENTRICLE
7) Repeat steps 2 through 5 and change the hemisphere’s name into Right Atrium/Ventricle.
BeforeAfter
Figure 2.3
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ATRIUM/VENTRICLE
8) For the second hemisphere, select the Object tab and change its properties according to Figure 2.4 except for its position.
Figure 2.4Figure 2.5Before
After
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ATRIUM/VENTRICLE
9) Adjust the position of both the Left and Right Atrium/Ventricle to make a heart shape as shown in Figure 2.6.
10) Hold the Shift key and left click on both Left and Right Atrium/Ventricle. Press Ctrl + L to link these two parts. Figure 2.6
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ATRIUM/VENTRICLE
11) Create a sphere and change the properties according to Figure 2.7 except for its position.
Figure 2.7
Before
After
Figure 2.8
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ATRIUM/VENTRICLE
12)Put this separator in the middle of the heart shape as shown in Figure 2.9.
13)Link the separator with the heart shape by holding Shift and clicking them and then press Ctrl + L.
Figure 2.9
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ATRIUM/VENTRICLE
14) Create four Toruses (Note: two for Left Atrium/Ventricle, two for Right Atrium/Ventricle)
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ATRIUM/VENTRICLE
14-1) Left Atrium/Ventricle (Create two toruses and change its properties according to Figure 2.10 except for its position).
Figure 2.10
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ATRIUM/VENTRICLE
14-2) Position of the two toruses as shown in Figure 2.11 and link them to the Left Atrium/Ventricle.
Figure 2.11
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ATRIUM/VENTRICLE
14-3) Right Atrium/Ventricle (Create two toruses and change its properties according to Figure 2.12 except for its position).
Figure 2.12
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ATRIUM/VENTRICLE
14-4) Position of the two toruses as shown in Figure 2.13 and link them to the Left Atrium/Ventricle.
Figure 2.13
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SUPERIOR VENA CAVA
1) Create a tube and change its Object properties according to Figure 2.14 except for its position.
Figure 2.14
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SUPERIOR VENA CAVA
2) Change the tube’s Texture properties according to Figure 2.15.
Figure 2.15Figure 2.16
BeforeAfter
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SUPERIOR VENA CAVA
3) Create a second tube and change its Object properties according to Figure 2.17 except for its position.
Figure 2.17
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SUPERIOR VENA CAVA
4) Change the second tube’s Texture properties according to Figure 2.18.
Figure 2.18Before
AfterFigure 2.19
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SUPERIOR VENA CAVA
5) Position the two tubes to the heart as show in Figure 2.20.
6) Link these two tubes to the heart by holding the Shift key, and left click each part and then click Ctrl + L. Figure 2.20
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ARCH OF AORTA
1) Create a torus and change its Object Properties according to Figure 2.21 except for its position.
Figure 2.21
Before
AfterFigure 2.22
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ARCH OF AORTA
2) Position the torus on the heart as shown in Figure 2.23.
Figure 2.23
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ARCH OF AORTA
3) Create another torus and change its Object properties according to Figure 2.24 except for its position.
Figure 2.24
Before AfterFigure 2.25
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ARCH OF AORTA
5) Position the torus to the heart as shown in Figure 2.26.
Figure 2.26
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ARCH OF AORTA
6) Create three tubes and change its Object properties as shown in Figure 2.27. Name them as A1, A2, and A3 (Do not copy its position).
A1Figure 2.27
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ARCH OF AORTA
A2 A 3 Figure 2.27
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ARCH OF AORTA
A1 A2 A3
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ARCH OF AORTA
7) Position A1, A2, and A3 as shown in Figure 2.29.
8) Link all the parts created in Arch of Aorta to the heart by holding Shift and clicking each piece. Then, press Ctrl + L.
A1 A2 A3
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PULMONARY ARTERY
1) Create a torus and change its Object properties shown in Figure 2.30. Do not change its position.
Figure 2.30
Before
AfterFigure 2.31
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PULMONARY ARTERY
2) Create another torus; change the Object properties shown in Figure 2.32. Ignore its position.
Figure 2.32
BeforeAfter
Figure 2.33
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PULMONARY ARTERY
3) Position the two toruses to the heart shown in Figure 2.34.
4) Hold the Shift key and left click on the two toruses and the heart. Then, press Ctrl + L.
SecondTorus
FirstTorus Figure 2.34
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PULMONARY ARTERY
5) Change the texture of the pulmonary artery to “Blank” and change the color according to Figure 2.35.
Figure 2.35
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HEART TEXTURE
1) Upload the texture shown in Figure 2.36 that can be obtained from http://partnersah.vet.cornell.edu/avianatlas/sites/agilestaging.library.cornell.edu.avian-atlas/files/avian_atlas_assets/38a_kidney_texture%20x750.jpg into your inventory on Second Life.
Figure 2.36
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HEART TEXTURE
2) Select the heart and go to the Texture tab. Click on the box above Texture and select My Inventory> Textures and then select “heartTexture”.
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HEART MODEL