Download - Arcane Legions Cheat Sheet
© Wells Expeditions. Sheet by Dave Nicholls (2009)
Setting Up & Basic RulesSetting Up & Basic RulesSetting Up & Basic RulesSetting Up & Basic Rules…………
The CodexThe CodexThe CodexThe Codex & Bases… & Bases… & Bases… & Bases…
‘Sortie’ Base‘Sortie’ Base‘Sortie’ Base‘Sortie’ Base
‘‘‘‘FormationFormationFormationFormation’ ’ ’ ’
BaseBaseBaseBase ---- Foot Foot Foot Foot
‘Formation’ ‘Formation’ ‘Formation’ ‘Formation’
Base Base Base Base ---- Cavalry Cavalry Cavalry Cavalry
Ref:
pg 10
Ref:
pg 22
Ref:
pg 9
Ref:
pg 10
© Wells Expeditions. Sheet by Dave Nicholls (2009)
Unit type Action
Formation Sortie
Move 2 1
Close Attack 2 1
Range Attack 2 1
Special Order 1 1
Regroup 1 1
Obstacle Range Penalty
Other unit -1 die
Hindering terrain -1 die
Blocking terrain Blocked
Target unit Blocked
Firing into melee -1 die
Accomplishment Victory Points
Kill Formation Unit 2
Kill Sortie Unit 1
Down Commander 1
Control Terrain 3 per turn
OrdersOrdersOrdersOrders & Movement& Movement& Movement& Movement…………
CombatCombatCombatCombat & Victory Points & Victory Points & Victory Points & Victory Points…………
Victory PointsVictory PointsVictory PointsVictory Points…………
In a standard game…
• Players take alternate turns
• Player have 8 order points
Game setup
• First turn is decided by a 2D6 roll off – highest goes
first (Player going first gets an ‘Ambush turn’ – 1/2
order points)
• Deployment MUST touch base edge, and be no
more than 1 ‘Formation’ base length onto table
• Alternate deployment of units
Units can be ‘pushed’ once per turn to repeat the same
(non ‘Special’) action twice (p.16)
NB: If a unit is pushed – it loses one figure as a casualty
REMEMBER TO MOVE & MEASURE
‘NOTCH TO NOTCH’
Missile range – 3 Formation base lengths...
‘Phantom’ Die Roll – Base of 2
SORTIES DO NOT
DRAW BREAKAWAY
ATTACKS (p.21)
IF MOVE OUT OF
COMBAT –
OPPONENT GETS FREE
BREAKAWAY ATTACK
(P.21)
SNAP & SLIDE - ‘NOTCH TO NOTCH’
MISSILE FIREMISSILE FIREMISSILE FIREMISSILE FIRE MODIFIERS MODIFIERS MODIFIERS MODIFIERS
Ref:
pg 24
Ref:
pg 19
Ref:
pg 27
Ref:
pg 23
Ref:
pg 15
Ref:
pg 17
REGROUPING
For 1 order point
Change units facing
AND
Move figures on base
subject to rules…
Moving figure must
conform to OUTLINE
COLOUR, FOOTPAD
SIZE and PEG COUNT
Ref:
pg 11
Ref:
pg 16