Download - Apps and youth for oetc
![Page 1: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/1.jpg)
Apps & Youth
Hayley McEwingBlog: www.librarieslearnlead.blogspot.com
WHY?WHEN?HOW?
![Page 2: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/2.jpg)
Work or Play?
![Page 3: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/3.jpg)
Emotions & LearningAttention
“Remember: Children do not pay attention when they are bored or frustrated, and they do not learn when they are not paying attention (11).”
![Page 4: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/4.jpg)
Emotions & LearningAssimilating/Remembering
“ . . . attuning to our feelings, according to neurological research, helps us find the meaning in data …, Emotions science now tells us, are part of rationality, not opposed to it (42).”
![Page 5: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/5.jpg)
Emotions & LearningImportance of Play
• ECRR = Print Motivation as a building block for reading
• ECRR 2 = Play as a practice for all learning
![Page 6: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/6.jpg)
Access and InterestDrive
Learning“Science of Interest” by Annie Murphy Paul in School Library Journal November 2013 p. 24
![Page 7: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/7.jpg)
Why Apps?
“…every new technology is an opportunity for learning.”
http://pbskids.org/lab
![Page 8: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/8.jpg)
References• American Academy of Pediatrics (AAP):
http://pediatrics.aappublications.org/content/132/5/958.full.pdf• Caring for Our Children: National Health and Safety Performance Standards;
Guidelines for Early Care and Education Settings. (2011) : http://nrckids.org/CFOC3/PDFVersion/list.html (Standard 2.2.0.3: Limiting Screen Time – Media, Computer Time)
• Dr. Patricia Kuhl • http://librarieslearnlead.blogspot.com/2010/07/minds-brains-and-early-learning-how.
html• http://www.ted.com/talks/patricia_kuhl_the_linguistic_genius_of_babies.html
• Fred Rogers Center for Early Learning and Children’s Media: http://www.fredrogerscenter.org/
• Lisa Guernsey, author of Screen Time: http://www.lisaguernsey.com/• National Association for the Education of Young Children (NAEYC):
http://www.naeyc.org/content/technology-and-young-children/infants-and-toddlers• NAEYC + Fred Rogers Center Joint Statement
• http://www.naeyc.org/content/technology-and-young-children• http://www.naeyc.org/files/naeyc/file/positions/KeyMessages_Technology.pdf
• “Young Children and Media” ALSC webinar (2013) with Chip Donahue, Director of Technology in Early Childhood (TEC) Center http://teccenter.erikson.edu/files/NAEYC_Position_Statement_slides_11_12.pdf
![Page 9: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/9.jpg)
Key Practices for Children and Media
• Limits, especially for ages 0 – 3• Joint media engagement – relationship/social-based education • physical closeness • conversation
• Intentional use 3 C’s by Guernsey– content (quality apps)– context (how)– consider the individual child
![Page 10: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/10.jpg)
App Resources• Apps Gone Free by AppAdvice.com
https://itunes.apple.com/us/app/apps-gone-free-best-daily/id470693788?mt=8
• App Lists for Education http://appitic.com/• http://www.hbook.com/category/choosing-books/a
pp-review-of-the-week/#_ • http://www.theiphonemom.com/• https://www.kirkusreviews.com/book-reviews/ipad/
![Page 11: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/11.jpg)
App Resources• http://littleelit.com/ and
http://www.pinterest.com/littleelit/ • http://www.slj.com/category/books-media/
reviews/apps/• http://www.smartappsforkids.com/ – Free App of the Day category
![Page 12: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/12.jpg)
Why Use Apps/iPads in Educational Settings
• To provide access to new technology and the information/learning that comes with it
• To demonstrate best practices on using the technology (e.g. joint engagement)
• To extend and support all learning, digital literacy included– Fox in Socks by Oceanhouse Media
• To motivate/make positive emotional connections… to learning, to others, to oneself– Singing Fingers by Beginner’s Mind
![Page 13: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/13.jpg)
• Projection with an adapter and VGA extension cord– Extra visuals, e.g. lyrics or photographs– Glow Draw by Indigo Penguin Limited
• Involve kids, e.g. special needs / multiple intelligences– Where Do Balloons Go? by Auryn Inc.– Rah, Rah Radishes pics & rhythm sticks
• Can’t have the real thing (e.g. cost, practicality, safety)– Live Butterfly Garden by Questsphere– Star Walk by Vito Technology Inc ($)
When to Use Apps/iPadsin Educational Settings
![Page 14: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/14.jpg)
• Incorporated with other activities– Wee Willie Winkie rhyme with toy clock and
sunset backdrop– My First Wood Puzzles: Dinosaurs by Alexandre
Minard as one of the toy choices during playtime after program Sound Touch Lite app for sibling
• With a partner – Jelly Doodle by Shoe the Goose –Print Awareness!– iPad Play program – adult and kid focusing on an a
subject specific app
How to Use Apps/iPads in Educational Settings
![Page 15: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/15.jpg)
Literacy• Alphabet– Alphabet Tracing by Oncilla Technologies Inc– Stumpy's Alphabet Dinner by Roo Roo
• Phonics/Sound– ABC Alphabet Phonics - Preschool Kids Game Free
Lite by GrasshopperApps.com– Phonics Fun 1 by Innovative Net Learning Limited– Phonics Genius by Innovative Mobile Apps– Rhyming Words by GrasshopperApps.com– Sound Touch Lite by SoundTouch– Touch the Sound by Innovative Mobile Apps
![Page 16: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/16.jpg)
Literacy• Sight Words/Reading
− Eggy 100 by Blake eLearning− Endless Reader by Originator Inc.– Futaba by INKids - can program with own word lists– Sight Words 2 : 140+ learn to read flashcards and games
app for kids. Play word bingo! by eFlashApps, LLC• Vocabulary– Touch and Learn Emotions by Innovative Mobile AppsEndless Alphabet by Callaway Digital Arts
![Page 17: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/17.jpg)
Literacy• Tell Stories/Narrative Skills– AutoRap by Smule– Dr. PetPlay Free by Pretendasaurus– Felt Board by Software Smoothie ($)– Felt Board – Mother Goose on the Loose by
Software Smoothie– Pepi Doctor by Pepi Play− Story Wheel by EverAge− Toca Kitchen Monsters by Toca Boca AB− Toontastic by Launchpad Toys
![Page 18: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/18.jpg)
Science− Audubon Guide apps ($)− Dynastid Beetle by CJ Educations ($)– Human Body by Tinybop ($)– I Love Mountains by Forest Giant Inc– Kids Discover apps ($)Live Butterfly Garden by Questsphere– Noisy Bug Sing Along by Dawn Publications ($)– Science Reading Comprehension by Abitalk
Incorporated– Soundrop by Develoe LLCStar Walk by Vito Technology Inc ($)– Weird but True by National Geographic Society
![Page 19: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/19.jpg)
Math & Money– Amazing Coin by Joy Preschool Game– Chicken Coop Fractions Game by Lumpty Learning– Cosmic Reactor Math by Fingerprint ($)– Counting Money by King’s Apps– Counting and Skip Counting by Ikidspad LLC– Kids Connect the Dots lite by Intellijoy– Motion Math Hungry Fish by Motion Math ($)– Motion Math Wings by Motion Math– QuickMaths+ by Shiny Things ($)– Tiny Chicken Learns Currency by TaptoLearn Software– Todo K-2 Math Practice by Locomotive Labs
![Page 20: Apps and youth for oetc](https://reader036.vdocuments.site/reader036/viewer/2022081518/5453c325b1af9f95228b473c/html5/thumbnails/20.jpg)
Apps & Youth
Hayley McEwingBlog: www.librarieslearnlead.blogspot.com
WHY?WHEN?HOW?