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    Introduction to Digital Film Making has been written solely for use by the

    E. M. Hart Senior Center Class

    By Heman Lee

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    DIGITAL FILM MAKING

    Learn how to create great home videos using a Digital Video Camcorder and

    Microsoft Movie Maker that comes standard with your new Windowss XP

    system. Now you just need the know-how to bring your visions to life. See how

    easy it can be to create, edit, and add special effects to your movies using

    Windows Movie Maker. Add voice-over, music soundtrack, and tiles to make

    your movies more polished with special effects and professional-looking

    transitions between scenes. Share your video over the internet or create a video

    CD or DVD to share with friends and family. They will be amazed on what you

    can do.

    Ten Helpful Tips for Shooting Great Videos

    1. Use manual focus if your camcorder has it.

    2. Set white balance at every location.

    3. When shooting outdoors, keep the sun behind you.

    4. Plan your shoot. Shoot to the plan. USE A SCRIPT.

    5. Use a tripod or other image stabilization device.

    6. Use plenty of light. Learn the basics of 3 point key lighting.

    7. Be sure and get several angles both close up and wide of the same

    sequence, then do cutaways for fill shots.

    8. Move the camcorder only when necessary.

    9. Shoot to edit. In other words, build the house according to the

    architectural drawings.

    10. Keep your average shot length between 5 and 10 seconds.

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    Projects for Video

    Biography

    Events (B-day Party)

    Vacation

    Short Trip

    Wedding

    Holidays

    Hobbies or Interest

    Sports

    Greeting Card

    Insurance Video

    Educational How to

    Technical Information

    News Reporting

    Disaster

    Short Film

    Youtube

    Monologue

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    Beginner Mistakes

    First, avoid the beginner mistakes that nearly everyone makes when they pick up

    a video camera .

    The worst offender is the constant zooming and panning that pervades every

    shot.

    Before you reach for that zoom control, think about why you're doing it. Do you

    really need to get a closer look at your subject? Or are you just playing around

    with that zoom because you can? If you can't think of a really good reason to

    zoom or pan, don't. Keep in mind, some directors like Spielberg and Hitchcock

    have shot entire featurefilms without zooming one single time. Instead of

    zooming, consider stopping tape and moving in closer to your subject. Then, you

    can edit it later. If you must pan (moving from side-to-side, moving up or down is

    called a "tilt"), move slower than your instincts tell you to. Almost every beginner

    video has a pan that is so fast that it elicits laughter among the initiated

    Try not to zoom in or out too much during a scene. But don't lose a shot by

    avoiding zooming altogether. Just do it as gently as possible. And, once you have

    zoomed in or out, hold that view for a few seconds.

    By the way, forget about your camera's digital zoom. Manufacturers love to

    trumpet how a camera has a 200x digital zoom on top of the 10x or 20x opticalzoom. It is hype. The only thing that counts is the optical zoom, which is

    determined by the physical elements of the lens. Most cameras have about the

    same range of optical (physical) zoom lenses.

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    http://videoediting.digitalmedianet.com/articles/viewarticle.jsp?id=32317#%23http://videoediting.digitalmedianet.com/articles/viewarticle.jsp?id=32317#%23
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    Digital Zoom

    Digital zoom is simply a program in the camera that enlarges the image by

    interpolating pixels. It looks horrible. Don't use it.

    Shoot from a variety of angles.

    Vary the scene. Once you know you've gotten the shots you wanted, move

    around. Shoot from the sides, from behind, from on high and down low. Keep the

    camera running while you move around. The video may be useless, but the audio

    could be valuable to us in building the scene to tell the story.

    Pan slowly.

    Panning is the movement of the camera from side to side. Take it slowly. Don't

    jerk back and forth during the pan. If you make a mistake, start all over again.

    Hold the shot steady for a few seconds before you start the pan. Hold it steady for

    another few seconds when you are done.

    Hold shots for about 10 seconds.

    This is particularly important for scenic or vacation shooting. If you've got a great

    shot of the Eiffel Tower, count to ten while you are recording it. Remember that

    you're not taking a snapshot. Once you've got it, Shoot it again from another

    angle. Get a closeup. Get a wide angle. Variety is a key ingredient to movie-

    making.

    Get "establishing" shots.

    Establishing shots are scenes that tell viewers where they are. So, if you are

    taping on a family vacation to Disney World, get a few shots of the entrance or of

    Mickey Mouse greeting people when they arrive. If you forget to get them on the

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    way in, get them on the way out. Any number of images can work to establish a

    scene. Signs work well, but it is also fun to be a bit creative.

    Beware of backlighting.

    A backlit scene is one where there is a bright light behind the main action. Picturea bride and groom standing on a stairway in front of a large window on a bright

    sunny day. Uncorrected, your camera's light meter will probably try to expose the

    scene so that you can see what is outside the window. As a result, it will darken

    the whole image, leaving the bride and groom lost in shadow.

    Some cameras have a prominent built-in backlight correction button conveniently

    located in the controls. When you activate it, you are telling the camera to

    overexpose the scene so you can see, in this case, the bride and groom (there will

    be no detail in the window). This is a very useful feature.

    If your camera lacks this feature, you may want to learn from the manual how to

    do it by hand. Video cameras are pretty easy to operate. Most people don't read

    the manuals. Usually, you don't need to. In this one case, it may be a good idea.

    Use a Storyboard

    Once a concept or script is written for a film

    or animation, the next step is to make a

    storyboard. A storyboard visually tells the

    story of an animation panel by panel, kind of

    like a comic book. A good shoryboard then

    become the blueprint for the film making

    process.

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    Camera Angles

    The shot angle is the level from which you look at your subject through the

    camera.

    Eye-level angle - One of the most commonly used shots is the eye-level shot.

    Why? Because it's the perspective most familiar to us - we usually see things

    from our own eye-level. This angle also causes the least discomfort because we're

    used to it. If you're shooting a person, and you want to make it an eye-level shot,

    make sure you shoot at their eye-level, not yours.

    Low Angle - In this shot the camera looks up at the subject, making it seemimportant, powerful, or perhaps larger than it is to the viewer. For example, you

    might be sitting on the ground looking up at someone who is standing.

    High Angle - In this shot the camera looks down on the subject, decreasing its

    importance. The subject looks smaller. It often gives the audience a sense of

    power, or makes the subject seem helpless. In this case, you'd be higher than the

    other person (maybe they're sitting, or maybe you're standing on a desk) looking

    down on that person.

    Basic Camera Movement

    Pan - A shot taken moving on a horizontal plane (from left to right, right to). If

    you want to show a frisbee flying across a field, you might use this shot to follow

    the frisbee from one person to another.

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    Tilt - Camera movement in a vertical plane. (up or down) If you want to show a

    tall building but you can't get it all in your shot, you might start at the bottom of

    the building and go up to the top.

    Zoom - This shot moves you closer to the subject, into a Medium Shot or CloseShot. If you are looking at the Golden Gate Bridge, and you want to see

    individual people walking across it, you might zoom in.

    Reverse Zoom - This shot moves you farther away into a Medium Shot or a Wide

    Shot. If you have a close up shot of a flower, and want to see the entire field that

    the flower is in, you will reverse zoom.

    Composition and Framing Your Shots

    There are many ways to compose a shot, depending on your goals. You want to

    be aware of what is in the shot and what isn't. Ask yourself, can I clearly see what

    I intend for the viewer to see?

    Rule of Thirds - this classic rule suggests that the center of the camera's attention

    is one-third of the way down from the top of the shot.

    Headroom - A term used with shots of people. This refers to the space above thesubject's head. You'll see different amounts of headroom left, depending on the

    intent of the creator of the video. In general, if you're standing right in front of

    someone, you'll see that they have space all around them - they aren't cut off by a

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    frame. By leaving headroom, or space beside them, you are imitating what you

    see in real life.

    Talking/Walking Room - If you are interviewing someone or have video of

    someone talking, you generally do not want them looking directly at the camera

    (again, depends on your goals - certain situations may call for that). Generallyyou want the person to be looking off to the left or right of the camera a bit,

    towards where the interviewer is sitting. When you do this, frame your shot so

    that there is some talking room. That is, you want to leave some extra space to the

    side of their face as if you were going to draw a dialogue box in for them. This

    space is "talking room." If the person is talking to another person on camera, this

    is shown as space between them. Walking room, if the person in motion, gives

    them space to walk to. It leaves space in the shot for the action, whether it be

    words or walking.

    Tripod Use

    To use a Tripod, or not to use a Tripod? that is the question

    And the answer depends on what you are trying to do. If you're chasing your

    subject or want to imitate an earthquake you probably won't use a tripod because

    you need to be moving. Or if you want to give the viewer the impression of

    walking or running, then you may not want to use a tripod.

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    Basically, if you want a stable, smooth shot, use a tripod whenever possible. If

    you do not have a tripod, invent one. Your body is a natural tripod. You can also

    lean up against a tree or a wall or sit on a chair for stability.

    Proper set up - use a wide "footprint." You and I have two legs. Tripods have

    three. When our legs are several feet apart, creating a wide "footprint" you and I

    are more stable, harder to push over. It's the same for a tripod. The farther apart

    the legs are, the more stable it will be.

    Tripod Motion - when you use a tripod, you securely attach the camera to the top

    of it. The camera can now be moved in two ways - pan (side to side movement)

    or tilt (up and down). See the Camera Movement sheet for more information on

    pans and tilts.

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    Equipment

    DVD RAM

    Instead of writing to a video tape, this type of

    camcorder uses a Mini DVD-R disk. The

    advantage is that you can transfer the video to your

    home computer simply by taking the DVD out of

    the camera and inserting it into your computers

    DVD drive. Note: Most DVD drives will accept the Mini-DVD-R disk.

    MiniDV

    This is the most common format for most Digital camcorders still use videotape

    (most use a format called MiniDV)

    Hard Drive or DVD RAM

    The type has a built-in hard drive just like a computer. The advantage is speed

    and capacity which can range from 10 120GB. Also, n o tape or disk to buy.

    However, you must use USB or Firewire in order to interface with your home

    computer.

    HD

    The new High Definition format gives you enhance picture quality that can be

    displayed on your new HD TV. The problem with this format is the lack

    standardization for HD video format (HDV, XDCAM, AVCHD). I would wait a

    few more years before deciding to buy this type of camcorder.

    Flash Memory

    The faster growing type of camcorder is the Flash Memory

    type. This type of camcorder is small, usually the size of an

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    Apple Ipod or compact digital camera. This type is good for short quick videos

    to send via Email or upload to Youtube. The disadvantage of this type is that the

    video quality will be less than a full size camcorder.

    Analog

    VHS, VHSC, 8mm/Hi8/Digital 8 - More inexpensive than DV camcorders, 8mm

    camcorders record at a high resolution and can usually record up to 2 hours of

    quality recording on each tape. Sony introduced the Digital 8 series of camcorders

    which records data digitally onto Hi8 tapes. This type will require additional

    hardware to convert analog video to digital format, so it can be edited by digital

    editing software. See Other Hardware list below for list of analog converted.

    Converters can be iinternal (PCI adapter) or external box that can be connected

    via standard USB 2 cable. Most internal capture device also has TV tuner input.

    Camcorder Type Cable Additional

    Hardware

    Additiona

    Software

    Analog Tape RCA/S-Video Yes USB Driver

    Digital Tape 1394, USB Yes USB Driver

    Hard Drive 1394 or USB No NoMini DVD USB No No

    Flash Memory USB No No

    Your Camcorder may come with additional software and drivers to facilitate

    the transfer process. If you have Windows XP or higher, with standard

    USB 2.0 support, no addition hardware or software is required for most

    Flash or HD memory type camcorders.

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    CONNECTING YOUR DIGITAL CAMCORDER TO YOUR PC

    The digital camcorder is one of the most popular home products of all times.

    Camcorders have made shooting videos simple, quick and fun. You can make

    your home videos even more enjoyable by copying them to your PC, editing

    them, adding titles and removing those unwanted scenes. Video editing software

    like Video Edit Magic can help you edit your home movies to make your memories

    last forever. You can also convert the edited videos to an appropriate format and

    create a DVD or upload them to an Internet server and share your memories with

    family and friends.

    Checklist for connecting a Camcorder to your PC

    To connect your camcorder to your Windows PC, you require:

    A FireWire 1394 or USB Port on your PC.

    Microsoft DirectX version 9.0c or higher.

    Appropriate connecting cables (usually bundled with the camcorder).

    FireWire Port and USB 2.0 Connection

    A Fire Wire Port (also known as IEEE 1394 or Sony i.Link) allows users to

    connect digital video camcorders and other peripheral devices to their PCs, and

    transfer videos or other data at high speeds. Most digital camcorders also have a

    USB 2.0 connection and this USB connection can be used to capture the video as

    well as the photo snaps taken by the camcorder. Be sure your PC has a USB 2.0.

    While a USB 2.0 device can transfer data using a USB 1.1 connection, the

    transfer rate will be dramatically lower, and video capture may not be successful

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    Most new PCs have a FireWire port or a USB 2.0 connection available. If your

    PC does not include these ports, you will need to purchase a FireWire expansion

    card at any computer store.

    Connecting Cables

    There are are two types of FireWire

    connectors 4 pin (left) and 6 pin(right).

    The FireWire port on the PC usually has 6

    pins, while FireWire port on a laptop

    computer usually has a 4 pin port. Two

    pins are for providing power to FireWire devices like printers, scanners orexternal memory. A digital camcorders FireWire port (usually called DV out or

    i.Link) usually has 4 pins as the camera does not need to power other devices.

    This means that in most cases you would need a FireWire connecting cable with 4

    pins (for DV out of camcorder) on one end and 6 pins at the other end (for your

    PC) So when you are shopping for a FireWire cable, look for either 4 pin to 4

    pin or 4 pin to 6 pin.

    FireWire 800

    FireWire 800 cables use a 9-pin configuration. Six of those pins are the same as

    the six pins in the 1394a connector (shown above). Two of the added pins provide

    a "grounded shield" to protect the other wires from interference, and the third

    added pin does nothing at this time [ref].

    Because FireWire 800 is backward-compatible with FireWire 400, there are a

    variety of adapters available to facilitate the combination of both standards on the

    same bus. There are also two types of FireWire 800 ports available: a "bilingual"

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    port accommodates both FireWire standards, while a b-only port accepts only a

    FireWire 800 connector.

    Physically connecting your camcorder to your Windows PC using a FireWire portis easy. Plug the IEEE 1394 connecting cable into the PC and the camcorder.

    We recommend making the connection before turning on the camcorder. When

    you turn on the camcorder, it should be automatically detected by Windows XP.

    TROUBLE SHOOTING

    Many camcorder users have faced problem connecting a camcorder to their PC.One of the most common problems is nothing happens after connecting the

    camcorder to the PC. The New Hardware Wizard does not run and Windows

    fails to detect the camcorder.

    This can mean one of the two things: Either the DV port on the camcorder (or

    computer) is not working or the FireWire cable is faulty. Try a different FireWire

    cable. If the camera is still not detected by the PC, try connecting it to a different

    PC. If the Camcorder is still not detected, then your camera's DV port is most

    likely at fault

    Confirming that the FireWire Port on you PC is working fine

    You can check the status of the FireWire port with the Device Manager. To open

    the Device Manager, right-click on My Computer and then click on Properties.

    Select the Hardware tab and click on Device Manager. If you cannot see the

    FireWire controller (probably listed under "IEEE1394 Bus host controllers") in

    the list, then it is not properly installed. If you see a yellow exclamation mark,

    then you need to install the drivers, which are usually on a CD that comes with

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    the FireWire card. (These instructions are for Windows XP. They will vary

    slightly for other versions of Windows.

    Other Software

    Windows Movie Maker 2 (Version 6 on Vista) .is only one of

    many software available for the home video editing market.

    Here are a few to look at:

    Pinnacle Studio Ultimate 12 (Highly Recommend)

    Cyberlink PowerDirector 7 Ultra

    Adobe Premiere Elements 4

    Corel Video Studio 11

    Corel DVD Movie Factory 6

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    Hardware Analog Video Converters

    Dazzle Video Creator Plus (External)

    Pinnacle Movie Box Plus (External) $150

    ADS Video Express $50

    ADS DVD Express X2D - $89

    Hauppauge Win-TV GO PCI - $190

    Laptop: 4 pin to 4 pin PC: 4 pin to 6 pin

    FireWire Diagram

    6-pin layout 4-pin layout

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    Using your DV Camcorder to Capture Analog Tape

    You can use transfer your old VHS tape to your PC if you have the DV Pass-

    Through feature on your camcorder. You will probably have to put your

    camcorder into VCR mode, and record pause mode.

    The first step in capturing video by using DV pass-through is to connect the

    analog and DV camera. Then connect the DV camera to the computer by using an

    IEEE 1394 port. The following diagram show several different configurations you

    might depending on the available connections on your analog video camera to

    your DV camera. The connection type you use is determined by whether you're

    using an analog video camera or a VCR and by what type of jacks exist on theanalog device.

    There are two way to connect the analog input, either S-Video for RCA input.

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    Video Formats

    QuickTime

    Apple originally developed the QuickTime Movie (.MOV) video file format for

    the Macintosh, but then extended it into a cross-platform video data format that

    also can be used on the PC. As a result, QuickTime has been widely adopted as a

    portable format for cross-platform applications; an application can be shipped on

    one CD-ROM and contain a single set of video files which will play on both Mac

    and PC. The QuickTime format is also commonly used for posting video files on

    the Web for downloading. The QuickTime file format also has been selected as

    the basis for MPEG-4, the next-generation audio/video standard.

    AVI

    Audio Video Interleave (.AVI) format is Microsoft's counter to Apple's

    QuickTime. AVI is the file format used by Microsoft's first video system, Video

    for Windows (VfW), and now used by its successor architectures, ActiveMovie

    and DirectShow. The big advantage to AVI on the PC is that it is built in to

    Windows. To use QuickTime on the PC, you need to first install it, which

    requires an additional step when you install a new application that uses

    QuickTime, or a rather large download from the Internet. QuickTime 4 makes

    this easier by allowing you to download it in smaller components.

    Theoretically, AVI should mean an end to file format worries for PC users: If you

    create AVI files using the built-in compression formats, you can be sure that any

    other Windows user can play the file. However, this only works if you stick to the

    built-in compression formats. Once you start using newer, better compression

    algorithms to get higher quality or smaller file sizes, the file will not play on other

    machines unless you provide the corresponding codec to be installed along with

    the file.

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    MPEG

    Meanwhile, the MPEG (Motion Picture Experts Group) standard is becoming

    more popular, especially for high-end video applications. Support for the first

    version of MPEG, the MPEG-1 format, is now built in to Windows and

    QuickTime. MPEG video is typically stored in its own common MPEG file

    format (.MPG). The second version of MPEG, the MPEG-2 format, provides

    better quality and smaller file sizes, and is starting to be supported in some video

    tools. As a result, in order to play a "MPEG" file, you may need to check further

    to see if it contains MPEG-1 or MPEG-2 format video.

    WMV

    Windows Media Video (WMV) is a compressed video file format for several

    proprietary codecs developed by Microsoft. The original codec, known as WMV,

    was originally designed for Internet streaming applications, as a competitor to

    RealVideo. Windows Media Video (WMV) is the most recognized codec within

    the WMV family. Usage of the term WMV often refers to this codec only. Its

    main competitors are MPEG-4 AVC, RealVideo, DivX, and Xvid

    Capturing Video

    If you have an analog or digital video (DV) tape camcorder, you need to do a

    process called Capturing in order the transfer the video to your PC. Transferring

    video from a digital camcorder and capturing it onto your hard-drive can be

    difficult. Thats because digital video creates enormous file sizes that can be

    difficult to save onto your computers hard drive. Until recently, video capture

    was the hardest step for the home video maker as it was fraught with hardware

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    conflicts, system crashes, and dropped frames and tended to progress toward

    splitting headaches.

    Another problem with capturing, it the time it takes. Capturing is the real-time

    process. For example, if you have a 2 hour tape, it take the same time tocapturing it into you PC assuming to other conversion need to be done.

    Encoding is the process to converting your DV file to one of the many video

    format available (AVI, MPEG, WMV). However, before you capture video in

    Movie Maker 2, you have to answer an important question:

    What format do you want to capture into?

    You see, Movie Maker lets you capture in both the traditional DV-AVI format,

    and also in its own WMV format. Each has its own merits, so Id like to tell you

    more about each of these formats so you can make an informed decision.

    The DV-AVI format

    The first format you capture into is DV-AVI. This format, also known as DV or

    digital video is the video compression format that your camcorder captures onto

    tape. Thus, when you film a video, your camcorder saves the video information

    onto magnetic tape as a series of 0s and 1s in the DV-AVI format. This digital

    format is great, as the video is saved at an outstanding resolution of 720x480

    pixels running at 30 frames per second. In other words, you are getting video that

    is potentially higher quality than a commercial DVD. DV-AVI is the capture and

    editing format of choice for all other video software programs and any video-

    related software will recognize and work with this format.

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    Importing Video

    If you have one of the latest Hard Drive or Flash Drive video camcorder, you DO

    NOT need to go through the complicated Capturing process.

    Like many digital camera on the market, you just usa the standard USB 2.0 cable

    in order to connect your camcorder to the PC. Window XP/Vista operating

    system will have the built-in program will to allow you to access the device as a

    external hard drive or removable disk.

    That is because the camera already has encoded your video in to one of the

    common format we discussed above.

    CODEC FORMAT

    Format Extension` Quality File Size Comment

    DV .avi Very High Very

    Large

    Native format on DV

    camcorder.

    MPEG-2 .mpg or m2p High Large Good to video CD format

    MPEG-1I .mpg or mpeg

    Medium MediumVHS quality

    WMV .wmv Low to High Small to

    Medium

    Good for uploading to

    Youtube.com or emailing

    DixX .divx Low to High Small to

    Medium

    Good for streaming movies

    QuickTime .mov Medium to

    High

    Small to

    Medium

    Apple movie standard

    DVD .vob High Very

    Large

    Good for making DVD video,

    but long encoding process.

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    Film Talk

    CLOSE-UP SHOT: A close range of distance between the camera and the

    subject.

    DISSOVLE: A transition between two shots, where one shot fades away and

    simultaneously another shot fades in.

    FADE - A transition from a shot to black where the image gradually becomes

    darker is a Fade Out; or from black where the image gradually becomes brighter

    is a Fade In.

    HIGH CAMERA ANGLE: A camera angle which looks down on its subject

    making it look small, weak or unimportant.

    JUMP CUT: A rapid, jerky transition from one frame to the next, either

    disrupting the flow of time or movement within a scene or making an abrupt

    transition from one scene to another.

    LEVEL CAMERA ANGLE: A camera angle which is even with the subject; it

    may be used as a neutral shot.

    LONG SHOT: A long range of distance between the camera and the subject,

    often providing a broader range of the setting.

    LOW CAMERA ANGLE: A camera angle which looks up at its subject; it

    makes the subject seem important and powerful.

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    PAN: A steady, sweeping movement from one point in a scene to another.

    POV (point of view shot): A shot which is understood to be seen from the point

    of view of a character within the scene.

    REACTION SHOT- 1.: A shot of someone looking off screen. 2.: A reaction

    shot can also be a shot of someone in a conversation where they are not given a

    line of dialogue but are just listening to the other person speak.

    TILT: Using a camera on a tripod, the camera moves up or down to follow the

    action.

    ZOOM: Use of the camera lens to move closely towards the subject.