digital animation: repercussions of new media on traditional animation concepts

2
X. Zhang et al. (Eds.): Edutainment 2010, LNCS 6249, pp. 561–568, 2010. © Springer-Verlag Berlin Heidelberg 2010 Digital Animation: Repercussions of New Media on Traditional Animation Concepts Filipe Costa Luz MovLab - Universidade Lusófona de Humanidades e Tecnologias Campo Grande, 376, 1749-024, Lisboa, Portugal [email protected] http://movlab.ulusofona.pt/ Abstract. The introduction of digital techniques in film production has revolutionized an entire technical universe and suggests new aesthetics where the image is overlapping the traditional story that is told. A new culture is based upon an emerging phenomenon driven by the dissolution of the boundaries between film captured by a video camera (live action footage) and computer- generated images (CGI), to the point of Manovich suggesting that film is a sub- genre of animation.In this work we seek to reconcile the traditional definition of animation with digital animation and film, seeking characteristics in new technologies to decode digital manipulation’s repercussions upon the animation process. Analyzing examples of Anime , cartoons, motion capture (mocap) and 3D visual effects upon film, we seek to show that animation has contours that must be defined in order to understand where animated film or performance in animation begins. Keywords: Animation; Film, Mocap; Rotoscope; Digital Manipulation. 1 Introduction (for a Definition of Animation) The Animation Society currently is discussing the definition of animation. The way in which the introduction of new techniques interferes with the creative process of traditional animation production calls into question the concept of animation. Rotoscope is considered by many to be a technique that reproduces movement - not pure animation - so Oscar nominations of films such as Happy Feet (Warner Bros, 2006) or Monster House (Sony, 2006) immediately triggered many doubts (Riedman, 2007). The film Polar Express (Robert Zemeckis, 2004) is an example of this point of view, since we do not see an animated character, only the direct representation of the actor Tom Hanks, as well as in Happy Feet, where we fall in love with the fantastic tap dancing of the little penguin, or better stated, the dancing of Savion Glover. Could animators be losing their key role in the film industry due to the excessive allure of visual effects? Has animation been transformed into a computer effect? The introduction of computers brought a “new pencil”, with animation now under the influence of digital manipulation, currently recognizing the fascination with the

Upload: shaahin-pmn

Post on 11-Nov-2015

213 views

Category:

Documents


1 download

DESCRIPTION

Digital Animation: Repercussions of New Media onTraditional Animation Concepts

TRANSCRIPT

  • X. Zhang et al. (Eds.): Edutainment 2010, LNCS 6249, pp. 561568, 2010. Springer-Verlag Berlin Heidelberg 2010

    Digital Animation: Repercussions of New Media on Traditional Animation Concepts

    Filipe Costa Luz

    MovLab - Universidade Lusfona de Humanidades e Tecnologias Campo Grande, 376, 1749-024, Lisboa, Portugal

    [email protected] http://movlab.ulusofona.pt/

    Abstract. The introduction of digital techniques in film production has revolutionized an entire technical universe and suggests new aesthetics where the image is overlapping the traditional story that is told. A new culture is based upon an emerging phenomenon driven by the dissolution of the boundaries between film captured by a video camera (live action footage) and computer-generated images (CGI), to the point of Manovich suggesting that film is a sub-genre of animation.In this work we seek to reconcile the traditional definition of animation with digital animation and film, seeking characteristics in new technologies to decode digital manipulations repercussions upon the animation process. Analyzing examples of Anime , cartoons, motion capture (mocap) and 3D visual effects upon film, we seek to show that animation has contours that must be defined in order to understand where animated film or performance in animation begins.

    Keywords: Animation; Film, Mocap; Rotoscope; Digital Manipulation.

    1 Introduction (for a Definition of Animation) The Animation Society currently is discussing the definition of animation. The way in which the introduction of new techniques interferes with the creative process of traditional animation production calls into question the concept of animation. Rotoscope is considered by many to be a technique that reproduces movement - not pure animation - so Oscar nominations of films such as Happy Feet (Warner Bros, 2006) or Monster House (Sony, 2006) immediately triggered many doubts (Riedman, 2007).

    The film Polar Express (Robert Zemeckis, 2004) is an example of this point of view, since we do not see an animated character, only the direct representation of the actor Tom Hanks, as well as in Happy Feet, where we fall in love with the fantastic tap dancing of the little penguin, or better stated, the dancing of Savion Glover. Could animators be losing their key role in the film industry due to the excessive allure of visual effects? Has animation been transformed into a computer effect?

    The introduction of computers brought a new pencil, with animation now under the influence of digital manipulation, currently recognizing the fascination with the

  • 568 F.C. Luz

    Acknowledgments

    We would like to thank Professor Joo MCS Abrantes and Jos Maria Dinis for their support in terms of time, assistance and knowledge and to the Fundao para a Cin-cia e Tecnologia for supporting Project ADOPT_DTV: Barriers to digital television adoption in the context of the digital switchover (PTDC/CCI-COM/102576/2008).

    References

    1. Blair, P.: Cartoon Animation. Walter Foster, California (1994) 2. Bolter, J., Grusin, R.: Remediation: Understanding New media. The MIT Press,

    Cambridge (2000) 3. Borshukov, G., et al.: Universal Capture Image-Based Facial Animation. In: The Matrix

    Reloaded. SIGGRAPH 2003 Sketches and Applications Program (2003) 4. http://www.virtualcinematography.org/publications/acrobat/

    UCap-s2003.pdf (referenced March 2, 2008) 5. Darley, A.: Visual Digital Culture: Surface, Play and Spectacle. In: New Media Genres.

    Routledge, London (2000) 6. Denslow, P.: What is animation and who needs to know? an essay on definitions. In: Pill-

    ing, J. (ed.) A Reader in Animation Studies. John Libbey, Sydney (1997) 7. Faber, L., Walters, H.: Animation unlimited: Innovative Short Films Since 1940. Laurence

    King, London (2004) 8. Lamarre, T.: New Media Worlds. In: Buchan, S. (ed.) Animated Worlds, pp. 131150.

    John Libbey, Eastleigh (2006) 9. Manovich, L.: The Language of New Media. The MIT Press, Cambridge (2001)

    10. Manovich, L.: Image Future. Animation 1(1), 2544 (2006) 11. Ruddel, C.: From the cinematic to the Anime -ic: Issues of Movement in Anime. Anima-

    tion: an interdisciplinary journal 3(2) (July 2008) 12. Routt, W.: De Anime. In: Cholodenko, A. (ed.) The Illusion of Life II: More essays on

    Animation. Power Publications, Sidney (2007) 13. Strzyz, K.: Art Babbitt. In: Ghez, D. (ed.) Walts People, vol. 3. Xlibris, Philadelphia

    (2006) 14. Thomas, F., Johnston, O.: The Illusions of Life: Disney Animation, Disney edn., New

    York (1981) 15. Ward, P.: Some Thoughts on Practice-Theory Relationships. Animation Studies. Anima-

    tion Journal 2, 229245 (2006) 16. Wells, P.: The Fundamentals of Animation. AVA Publishing, Lausane (2006) 17. Wells, P.: Understanding Animation. Routledge, London (1998)

    /ColorImageDict > /JPEG2000ColorACSImageDict > /JPEG2000ColorImageDict > /AntiAliasGrayImages false /CropGrayImages true /GrayImageMinResolution 290 /GrayImageMinResolutionPolicy /Warning /DownsampleGrayImages true /GrayImageDownsampleType /Bicubic /GrayImageResolution 600 /GrayImageDepth -1 /GrayImageMinDownsampleDepth 2 /GrayImageDownsampleThreshold 2.03333 /EncodeGrayImages true /GrayImageFilter /DCTEncode /AutoFilterGrayImages true /GrayImageAutoFilterStrategy /JPEG /GrayACSImageDict > /GrayImageDict > /JPEG2000GrayACSImageDict > /JPEG2000GrayImageDict > /AntiAliasMonoImages false /CropMonoImages true /MonoImageMinResolution 800 /MonoImageMinResolutionPolicy /Warning /DownsampleMonoImages true /MonoImageDownsampleType /Bicubic /MonoImageResolution 2400 /MonoImageDepth -1 /MonoImageDownsampleThreshold 1.50000 /EncodeMonoImages true /MonoImageFilter /CCITTFaxEncode /MonoImageDict > /AllowPSXObjects false /CheckCompliance [ /None ] /PDFX1aCheck false /PDFX3Check false /PDFXCompliantPDFOnly false /PDFXNoTrimBoxError true /PDFXTrimBoxToMediaBoxOffset [ 0.00000 0.00000 0.00000 0.00000 ] /PDFXSetBleedBoxToMediaBox true /PDFXBleedBoxToTrimBoxOffset [ 0.00000 0.00000 0.00000 0.00000 ] /PDFXOutputIntentProfile (None) /PDFXOutputConditionIdentifier () /PDFXOutputCondition () /PDFXRegistryName () /PDFXTrapped /False

    /Description > /Namespace [ (Adobe) (Common) (1.0) ] /OtherNamespaces [ > /FormElements false /GenerateStructure true /IncludeBookmarks false /IncludeHyperlinks false /IncludeInteractive false /IncludeLayers false /IncludeProfiles true /MultimediaHandling /UseObjectSettings /Namespace [ (Adobe) (CreativeSuite) (2.0) ] /PDFXOutputIntentProfileSelector /NA /PreserveEditing true /UntaggedCMYKHandling /LeaveUntagged /UntaggedRGBHandling /LeaveUntagged /UseDocumentBleed false >> ]>> setdistillerparams> setpagedevice