defining and delivering large complex games and simulation projects boundaries and challenges

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Defining and Delivering Large Complex Games and Simulation Projects Boundaries and Challenges SimTecT 2013 17 September 2013 Presented by Shane Norenbergs

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Defining and Delivering Large Complex Games and Simulation Projects Boundaries and Challenges. SimTecT 2013 17 September 2013 Presented by Shane Norenbergs. Introduction. Large and complex projects Virtual environment solutions eCollege solution Boundaries & challenges - PowerPoint PPT Presentation

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Page 1: Defining and Delivering  Large  Complex Games and Simulation Projects Boundaries and Challenges

Defining and Delivering Large Complex Games and Simulation Projects

Boundaries and Challenges

SimTecT 2013

17 September 2013Presented by Shane Norenbergs

Page 2: Defining and Delivering  Large  Complex Games and Simulation Projects Boundaries and Challenges

Large and complex projects Virtual environment solutions eCollege solution

Boundaries & challenges Approaches & outcomes

Introduction

Page 3: Defining and Delivering  Large  Complex Games and Simulation Projects Boundaries and Challenges
Page 4: Defining and Delivering  Large  Complex Games and Simulation Projects Boundaries and Challenges

Fact Sheet – VAST (2004)

Virtual Avionics Systems Trainer 250 hours eLearning (SCORM

compliant) Procedural-based systems

training Real-time, high fidelity 3D

models Blended solution component

Page 5: Defining and Delivering  Large  Complex Games and Simulation Projects Boundaries and Challenges

VAST – Boundaries & Challenges

Boundaries Internal & External

Risks Requirements Transition into service

Change management

Page 6: Defining and Delivering  Large  Complex Games and Simulation Projects Boundaries and Challenges

Wider ADF

ContractingAuthority

ProjectManagement

Multimedia

InstructionalDesign

Technical

VAST – Boundaries & Challenges

Client - directCorporate

- National

Corporate - Global

Project OfficeProject

Office ILS

Single ServiceEntityEnd Users

Unidentified Stakeholder

Unidentified Stakeholder

Unidentified Stakeholder

Page 7: Defining and Delivering  Large  Complex Games and Simulation Projects Boundaries and Challenges

Fact Sheet – VST (2006)

Virtual Systems Trainer

Operational checks and fault diagnosis

Instructional Design Tool

Blended solution component

Page 8: Defining and Delivering  Large  Complex Games and Simulation Projects Boundaries and Challenges

VST – Boundaries & Challenges

Boundaries Internal & External

Risks Technology Data Contracted requirements Transition into service

Change management

Page 9: Defining and Delivering  Large  Complex Games and Simulation Projects Boundaries and Challenges

Fact Sheet – LHD Ship Virtual Trainer (2011)

Ship Walkthrough Computer Model (SWCM) Immersive real-time 3D environment Virtual Training Framework Familiarisation training Crytek - CryEngine® 3

Page 10: Defining and Delivering  Large  Complex Games and Simulation Projects Boundaries and Challenges

LHD Ship – Boundaries & Challenges

Internal External Risks Stakeholder

management Unintended applications Opportunities?

Page 11: Defining and Delivering  Large  Complex Games and Simulation Projects Boundaries and Challenges

Identify and manage stakeholders Engagement levels (desired – current) Professional relationship Recruit, train and retain SME

Consult Be seen as a ‘change agent’ Respond as requirements evolve Instructional design tool Online storyboard review

Meet all requirements Ensure outcomes remain relevant Efficient and flexible delivery

Defining and Delivering

Page 12: Defining and Delivering  Large  Complex Games and Simulation Projects Boundaries and Challenges

Factsheet – Gorgon eCollege (2009 ongoing)

Kellogg Joint Venture Gorgon (KJVG) Australia's largest single resource project Blended eLearning solution International target learner group (20,000 +)

Page 13: Defining and Delivering  Large  Complex Games and Simulation Projects Boundaries and Challenges

Subject matter expert input

Multilingual content 24/7 delivery

Quarantine Environmental Health & safety Permit to work Short term workers Visitors

Gorgon – Boundaries & Challenges

Page 14: Defining and Delivering  Large  Complex Games and Simulation Projects Boundaries and Challenges

Gorgon - Defining and Delivering

Standard KBR systems Risk Management System Common IT Infrastructure, toolset and software

Stakeholder management - collaboration eLearning component - an innovation in LNG

construction projects globally Significantly reduced training time and costs

Page 15: Defining and Delivering  Large  Complex Games and Simulation Projects Boundaries and Challenges

Summary – Define and Deliver

Identify, understand & manage stakeholders Interests Boundaries

Collaborate at every opportunity Shared understanding = shared benefits

Propagate team continuity Meet all requirements

Evolve to ensure outcomes remain relevant

Page 16: Defining and Delivering  Large  Complex Games and Simulation Projects Boundaries and Challenges