day of reckoningblackmoor.mystara.net/mmrpg/s3/dab061_certs.pdf · the squire is detailed in the...
TRANSCRIPT
The above named character has gained access to the following in
Dave Arneson’s Blackmoor: The MMRPG: Episode 61: The Siege
Day of Reckoning
You have chosen to contact your friends and allied across Blackmoor and call out for Aid. By attaching the cert specified below to this cert, you will derive
the benefit listed below. The attached cert will no longer have a benefit for you, as your benefactor will have paid his or her debt.
Friend In Ringlo Hall: Player gains access to Elven Elementalist Prestige
Class
Thanks of the Brothers: Player is given access to Docrae Outl ook Prestige
Class
Favor of Sir Kay Degern: Kay sends a Squire to serve the player during the
episode. The Squire is detailed in the episode and functions as a cohort for this episode (only one may be redeemed per table)
Acceptance of Peshwah na Kurell: Player is given access to Lawgiver of
Raelralataen.
Favor of the Church of Henrin: Player is granted access to Raise Dead at half
price for this episode
Thanks of Sonia: Sonia gives players a scroll of Protection from Energy
crafted at 7th level of use
Wise in Counsel: Sirk na Jota sends you an Irfat warrior to ai d you in the
upcoming battle. The Irfat is detailed in the spisode and functions as your
cohort for this episooe (only one may be redeemed per episode
Donated a Ship to the War Effort: Uther provides you with access to one of
the following and you may purchase and cert the item:
o Bead of Force
o +1 weapon of Afridhi Bane
o Any +2 Stat Increase Item o Any +4 stat increase item
Favor of Zikk the Boater: Zikk will get you to your destination qui ckly. I t
takes you four hours less to get to your point of defense.
Final Outcome: Rescued Rissa Aleford: Rissa sends her champions into the
field with a promise to have them resurrected if they fall.
Hero of Heronport: The people of Heronport have put you in their prayers.
The player receives a one time +5 sacred bonus to any one d20 roll . The bonus may be declared AFTER the die has been rolled. Odir is watching voer
them.
Favor of the King’s Companions: Uther’s companions agree to send what ai d
they can, but als their aid comes too late.. Players are able to purchase any item at this Convention’s marketplace that is under under 9,000 gp in value
at a 25% discount
Any Invitations to join the Silent Guard: Players may redeem n Invitati on
join the Silent Guard to receive intelligence as to the composition of any one wave of enemies they will face in the coming battle. Waves are reveal ed on
order and in sequence and players will need to expend sufficient invitations if they wish to know the composition and number of all waves. DMs will
provide the number of enemies and class and type of opponents in each wave for each favor used in this way.
ATL Played ___
Convention______________ Date_______ GMs Name__________________________ GMs Signature_______________________
The above named character has gained access to the following in
Dave Arneson’s Blackmoor: The MMRPG: Episode 61: The Siege
Day of Reckoning
You have chosen to contact your friends and allied across Blackmoor and call out for Aid. By atta ching the cert specified below to this cert, you will derive
the benefit listed below. The attached cert will no longer have a benefit for you, as your benefactor will have paid his or her debt.
Friend In Ringlo Hall: Player gains access to Elven Elmentalist Prestige Class
Thanks of the Brothers: Player is given access to Docrae Outl ook Prestige
Class
Favor of Sir Kay Degern: Kay sends a Squire to serve the player during the
episode. The Squire is detailed in the episode and functions as a cohort for
this episode (only one may be redeemed per table)
Acceptance of Peshwah na Kurell: Player is given access to Lawgiver of
Raelralataen.
Favor of the Church of Henrin: Player is granted access to Raise Dead at half
price for this episode
Thanks of Sonia: Sonia gives players a scroll of Protection from Energy
crafted at 7th level of use
Wise in Counsel: Sirk na Jota sends you an Irfat warrior to ai d you in the
upcoming battle. The Irfat is detailed in the spisode and functions as your cohort for this episooe (only one may be redeemed per episode
Donated a Ship to the War Effort: Uther provides you with access to one of
the following and you may purchase and cert the item:
o Bead of Force o +1 weapon of Afridhi Bane
o Any +2 Stat Increase Item
o Any +4 stat increase item
Favor of Zikk the Boater: Zikk will get you to your destination qui ckly. I t
takes you four hours less to get to your point of defense.
Final Outcome: Rescued Rissa Aleford: Rissa sends her champions into the
field with a promise to have them resurrected if they fall.
Hero of Heronport: The people of Heronport have put you in their prayers.
The player receives a one time +5 sacred bonus to any one d20 roll . The bonus may be declared AFTER the die has been rolled. Odir is watching voer
them.
Favor of the King’s Companions: Uther’s companions agree to send what ai d
they can, but als their aid comes too late.. Players are able to purchase any item at this Convention’s marketplace that is under under 9,000 gp in value
at a 25% discount
Any Invitations to join the Silent Guard: Players may redeem n Invitati on
join the Silent Guard to receive intelligence as to the composition of any one wave of enemies they will face in the coming battle. Waves are reveal ed on
order and in sequence and players will need to expend sufficient invitations if they wish to know the composition and number of all waves. DMs will
provide the number of enemies and class and type of opponents in each wave for each favor used in this way.
ATL Played ___
Convention______________ Date_______ GMs Name__________________________ GMs Signature_______________________
The above named character has gained access to the following in
Dave Arneson’s Blackmoor: The MMRPG: Episode 61: The Siege
Day of Reckoning
You have chosen to contact your friends and allied across Blackmoor and call out for Aid. By attaching the cert specified below to this cert, you will derive
the benefit listed below. The attached cert will no longer have a benefit for you, as your benefactor will have paid his or her debt.
Friend In Ringlo Hall: Player gains access to Elven Elmentalist Prestige Class
Thanks of the Brothers: Player is given access to Docrae Outl ook Prestige
Class
Favor of Sir Kay Degern: Kay sends a Squire to serve the player during the
episode. The Squire is detailed in the episode and functions as a cohort for
this episode (only one may be redeemed per table)
Acceptance of Peshwah na Kurell: Player is given access to Lawgiver of
Raelralataen.
Favor of the Church of Henrin: Player is granted access to Raise Dead at half
price for this episode
Thanks of Sonia: Sonia gives players a scroll of Protection from Energy
crafted at 7th level of use
Wise in Counsel: Sirk na Jota sends you an Irfat warrior to ai d you in the
upcoming battle. The Irfat is detailed in the spisode and functions as your cohort for this episooe (only one may be redeemed per episode
Donated a Ship to the War Effort: Uther provides you with access to one of
the following and you may purchase and cert the item:
o Bead of Force o +1 weapon of Afridhi Bane
o Any +2 Stat Increase Item
o Any +4 stat increase item
Favor of Zikk the Boater: Zikk will get you to your destination qui ckly. I t
takes you four hours less to get to your point of defense.
Final Outcome: Rescued Rissa Aleford: Rissa sends her champions into the
field with a promise to have them resurrected if they fall.
Hero of Heronport: The people of Heronport have put you in their prayers.
The player receives a one time +5 sacred bonus to any one d20 roll . The bonus may be declared AFTER the die has been rolled. Odir is watching over
them.
Favor of the King’s Companions: Uther’s companions agree to send what ai d
they can, but alas their aid comes too late.. Players are able to purchase any item at this Convention’s marketplace that is under 9,000 gp in value at a
25% discount
Any Invitations to join the Silent Guard: Players may redeem n Invitati on
join the Silent Guard to receive intelligence as to the composition of any one wave of enemies they will face in the coming battle. Waves are reveal ed on
order and in sequence and players will need to expend sufficient invitations if they wish to know the composition and number of all waves. DMs will
provide the number of enemies and class and type of opponents in each wave for each favor used in this way.
ATL Played ___
Convention______________ Date_______ GMs Name__________________________ GMs Signature_______________________
The above named character has gained access to the following in
Dave Arneson’s Blackmoor: The MMRPG: Episode 61: The Siege
Day of Reckoning
You have chosen to contact your friends and allied across Blackmoor and call out for Aid. By attaching the cert specified below to this cert, you will derive
the benefit listed below. The attached cert will no longer have a benefit for you, as your benefactor will have paid his or her debt.
Friend In Ringlo Hall: Player gains access to Elven Elmentalist Prestige Class
Thanks of the Brothers: Player is given access to Docrae Outl ook Prestige
Class
Favor of Sir Kay Degern: Kay sends a Squire to serve the player during the
episode. The Squire is detailed in the episode and functions as a cohort for
this episode (only one may be redeemed per table)
Acceptance of Peshwah na Kurell: Player is given access to Lawgiver of
Raelralataen.
Favor of the Church of Henrin: Player is granted access to Raise Dead at half
price for this episode
Thanks of Sonia: Sonia gives players a scroll of Protection from Energy
crafted at 7th level of use
Wise in Counsel: Sirk na Jota sends you an Irfat warrior to ai d you in the
upcoming battle. The Irfat is detailed in the spisode and functions as your cohort for this episooe (only one may be redeemed per episode
Donated a Ship to the War Effort: Uther provides you with access to one of
the following and you may purchase and cert the item:
o Bead of Force o +1 weapon of Afridhi Bane
o Any +2 Stat Increase Item
o Any +4 stat increase item
Favor of Zikk the Boater: Zikk will get you to your destination qui ckly. I t
takes you four hours less to get to your point of defense.
Final Outcome: Rescued Rissa Aleford: Rissa sends her champions into the
field with a promise to have them resurrected if they fall.
Hero of Heronport: The people of Heronport have put you in their prayers.
The player receives a one time +5 sacred bonus to any one d20 roll . The bonus may be declared AFTER the die has been rolled. Odir is watching voer
them.
Favor of the King’s Companions: Uther’s companions agree to send what ai d
they can, but als their aid comes too late.. Players are able to purchase any item at this Convention’s marketplace that is under under 9,000 gp in value
at a 25% discount
Any Invitations to join the Silent Guard: Players may redeem n Invitati on
join the Silent Guard to receive intelligence as to the composition of any one wave of enemies they will face in the coming battle. Waves are reveal ed on
order and in sequence and players will need to expend sufficient invitations if they wish to know the composition and number of all waves. DMs will
provide the number of enemies and class and type of opponents in each wave for each favor used in this way.
ATL Played ___
Convention______________ Date_______ GMs Name__________________________ GMs Signature_______________________
The above named character has gained access to the following in
Dave Arneson’s Blackmoor: The MMRPG: Episode 61: The Siege
Day of Reckoning
You have chosen to contact your friends and allied across Blackmoor and call out for Aid. By attaching the cert specified below to this cert, you will derive
the benefit listed below. The attached cert will no longer have a benefit for you, as your benefactor will have paid his or her debt.
Friend In Ringlo Hall: Player gains access to Elven Elmentalist Prestige Class
Thanks of the Brothers: Player is given access to Docrae Outl ook Prestige
Class
Favor of Sir Kay Degern: Kay sends a Squire to serve the player during the
episode. The Squire is detailed in the episode and functions as a cohort for
this episode (only one may be redeemed per table)
Acceptance of Peshwah na Kurell: Player is given access to Lawgiver of
Raelralataen.
Favor of the Church of Henrin: Player is granted access to Raise Dead at half
price for this episode
Thanks of Sonia: Sonia gives players a scroll of Protection from Energy
crafted at 7th level of use
Wise in Counsel: Sirk na Jota sends you an Irfat warrior to ai d you in the
upcoming battle. The Irfat is detailed in the spisode and functions as your cohort for this episooe (only one may be redeemed per episode
Donated a Ship to the War Effort: Uther provides you with access to one of
the following and you may purchase and cert the item:
o Bead of Force o +1 weapon of Afridhi Bane
o Any +2 Stat Increase Item
o Any +4 stat increase item
Favor of Zikk the Boater: Zikk will get you to your destination qui ckly. I t
takes you four hours less to get to your point of defense.
Final Outcome: Rescued Rissa Aleford: Rissa sends her champions into the
field with a promise to have them resurrected if they fall.
Hero of Heronport: The people of Heronport have put you in their prayers.
The player receives a one time +5 sacred bonus to any one d20 roll . The bonus may be declared AFTER the die has been rolled. Odir is watching voer
them.
Favor of the King’s Companions: Uther’s companions agree to send what ai d
they can, but als their aid comes too late.. Players are able to purchase any item at this Convention’s marketplace that is under under 9,000 gp in value
at a 25% discount
Any Invitations to join the Silent Guard: Players may redeem n Invitati on
join the Silent Guard to receive intelligence as to the composition of any one wave of enemies they will face in the coming battle. Waves are reveal ed on
order and in sequence and players will need to expend sufficient invitations if they wish to know the composition and number of all waves. DMs will
provide the number of enemies and class and type of opponents in each wave for each favor used in this way.
ATL Played ___
Convention______________ Date_______ GMs Name__________________________ GMs Signature_______________________
The above named character has gained access to the following in
Dave Arneson’s Blackmoor: The MMRPG: Episode 61: The Siege
Day of Reckoning
You have chosen to contact your friends and allied across Blackmoor and call out for Aid. By attaching the cert specified below to this cert, you w ill derive
the benefit listed below. The attached cert will no longer have a benefit for you, as your benefactor will have paid his or her debt.
Friend In Ringlo Hall: Player gains access to Elven Elmentalist Prestige Class
Thanks of the Brothers: Player is given access to Docrae Outl ook Prestige
Class
Favor of Sir Kay Degern: Kay sends a Squire to serve the player during the
episode. The Squire is detailed in the episode and functions as a cohort for
this episode (only one may be redeemed per table)
Acceptance of Peshwah na Kurell: Player is given access to Lawgiver of
Raelralataen.
Favor of the Church of Henrin: Player is granted access to Raise Dead at half
price for this episode
Thanks of Sonia: Sonia gives players a scroll of Protection from Energy
crafted at 7th level of use
Wise in Counsel: Sirk na Jota sends you an Irfat warrior to ai d you in the
upcoming battle. The Irfat is detailed in the spisode and functions as your cohort for this episooe (only one may be redeemed per episode
Donated a Ship to the War Effort: Uther provides you with access to one of
the following and you may purchase and cert the item:
o Bead of Force o +1 weapon of Afridhi Bane
o Any +2 Stat Increase Item
o Any +4 stat increase item
Favor of Zikk the Boater: Zikk will get you to your destination qui ckly. I t
takes you four hours less to get to your point of defense.
Final Outcome: Rescued Rissa Aleford: Rissa sends her champions into the
field with a promise to have them resurrected if they fall.
Hero of Heronport: The people of Heronport have put you in their prayers.
The player receives a one time +5 sacred bonus to any one d20 roll . The bonus may be declared AFTER the die has been rolled. Odir is watching voer
them.
Favor of the King’s Companions: Uther’s companions agree to send what ai d
they can, but als their aid comes too late.. Players are able to purchase any item at this Convention’s marketplace that is under under 9,000 gp in value
at a 25% discount
Any Invitations to join the Silent Guard: Players may redeem n Invitati on
join the Silent Guard to receive intelligence as to the composition of any one wave of enemies they will face in the coming battle. Waves are reveal ed on
order and in sequence and players will need to expend sufficient invitations if they wish to know the composition and number of all waves. DMs will
provide the number of enemies and class and type of opponents in each wave for each favor used in this way.
ATL Played ___
Convention______________ Date_______ GMs Name__________________________ GMs Signature_______________________
The above named character has gained access to the following magical item in the Dave Arneson’s Blackmoor: The MMRPG event: : Episode61: The Siege
Shopping Certificate: The Wizard’s Cabal
The Cabal recognizes the import of what the players are doing ,and provides access and support to the player’s war effort.
One arcane scroll of 1st level: Scroll name: _____ Scroll Value _____gp One arcane scroll of 2nd level: Scroll name: _____ Scroll Value _____gp At a cost of one Wizards’ Cabal favor this player gains access to one of the following:
One arcane scroll of 3rd level: Scroll name: _____ Scroll Value _____gp Amulet of Health +2 (4,00gp)
Wand of a 2nd level arcane spell____: Value _____
00000 00000 00000 00000 00000 00000 00000 00000 00000 00000
Headband of Intellect +2 (4,000gp)
At a cost of Three Wizards’ Cabal favors this player gains access to one of the following: One arcane scroll of 4th level: Scroll name: _____ Scroll Value _____gp
Wand of a 3rd level arcane spell____: Value____
00000 00000 00000 00000 00000 00000 00000 00000 00000 00000
Ring of Counterspells (4,000gp)
Upgrade any +1 weapon to Bane, Aberration.
At a cost of eight Wizards’ Cabal favors, this player gains access to one the following: One arcane scroll of 5th level: Scroll name: _____ Scroll Value _____gp
+4 Amulet of Endurance (16,000 gp) +4 Headband of Intellect (16,000 gp)
+4 Gloved of Dexterity (16,000 gp)
+4 Belt of Giant Strength (16,000 gp) +4 Periapt of Wisdom (16,000 gp)
Upgrade a weapon to +3 (player pays difference in value between original item and the new one) Craft a Weapon from adamantine, if the wielder has adamantine
Commendations may be used in lieu of favors. Circle the items purchased.
Total value: _______gp ATL Played ___
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical item in the Dave Arneson’s Blackmoor: The MMRPG event: : Episode61: The Siege
Shopping Certificate: The Wizard’s Cabal
The Cabal recognizes the import of what the players are doing ,and provides access and support to the player’s war effort.
One arcane scroll of 1st level: Scroll name: _____ Scroll Value _____gp One arcane scroll of 2nd level: Scroll name: _____ Scroll Value _____gp At a cost of one Wizards’ Cabal favor this player gains access to one of the following:
One arcane scroll of 3rd level: Scroll name: _____ Scroll Value _____gp Amulet of Health +2 (4,00gp)
Wand of a 2nd level arcane spell____: Value _____
00000 00000 00000 00000 00000 00000 00000 00000 00000 00000
Headband of Intellect +2 (4,000gp)
At a cost of Three Wizards’ Cabal favors this player gains access to one of the following: One arcane scroll of 4th level: Scroll name: _____ Scroll Value _____gp
Wand of a 3rd level arcane spell____: Value____
00000 00000 00000 00000 00000 00000 00000 00000 00000 00000
Ring of Counterspells (4,000gp)
Upgrade any +1 weapon to Bane, Aberration.
At a cost of eight Wizards’ Cabal favors, this player gains access to one the following: One arcane scroll of 5th level: Scroll name: _____ Scroll Value _____gp
+4 Amulet of Endurance (16,000 gp) +4 Headband of Intellect (16,000 gp)
+4 Gloved of Dexterity (16,000 gp)
+4 Belt of Giant Strength (16,000 gp) +4 Periapt of Wisdom (16,000 gp)
Upgrade a weapon to +3 (player pays difference in value between original item and the new one) Craft a Weapon from adamantine, if the wielder has adamantine
Commendations may be used in lieu of favors. Circle the items purchased.
Total value: _______gp ATL Played ___
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical item in the Dave Arneson’s Blackmoor: The MMRPG event: : Episode61: The Siege
Shopping Certificate: The Wizard’s Cabal
The Cabal recognizes the import of what the players are doing ,and provides access and support to the player’s war effort.
One arcane scroll of 1st level: Scroll name: _____ Scroll Value _____gp One arcane scroll of 2nd level: Scroll name: _____ Scroll Value _____gp At a cost of one Wizards’ Cabal favor this player gains access to one of the following:
One arcane scroll of 3rd level: Scroll name: _____ Scroll Value _____gp Amulet of Health +2 (4,00gp)
Wand of a 2nd level arcane spell____: Value _____
00000 00000 00000 00000 00000 00000 00000 00000 00000 00000
Headband of Intellect +2 (4,000gp)
At a cost of Three Wizards’ Cabal favors this player gains access to one of the following: One arcane scroll of 4th level: Scroll name: _____ Scroll Value _____gp
Wand of a 3rd level arcane spell____: Value____
00000 00000 00000 00000 00000 00000 00000 00000 00000 00000
Ring of Counterspells (4,000gp)
Upgrade any +1 weapon to Bane, Aberration.
At a cost of eight Wizards’ Cabal favors, this player gains access to one the following: One arcane scroll of 5th level: Scroll name: _____ Scroll Value _____gp
+4 Amulet of Endurance (16,000 gp) +4 Headband of Intellect (16,000 gp)
+4 Gloved of Dexterity (16,000 gp)
+4 Belt of Giant Strength (16,000 gp) +4 Periapt of Wisdom (16,000 gp)
Upgrade a weapon to +3 (player pays difference in value between original item and the new one) Craft a Weapon from adamantine, if the wielder has adamantine
Commendations may be used in lieu of favors. Circle the items purchased.
Total value: _______gp ATL Played ___
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical item in the Dave Arneson’s Blackmoor: The MMRPG event: : Episode61: The Siege
Shopping Certificate: The Wizard’s Cabal
The Cabal recognizes the import of what the players are doing ,and provides access and support to the player’s war effort.
One arcane scroll of 1st level: Scroll name: _____ Scroll Value _____gp One arcane scroll of 2nd level: Scroll name: _____ Scroll Value _____gp At a cost of one Wizards’ Cabal favor this player gains access to one of the following:
One arcane scroll of 3rd level: Scroll name: _____ Scroll Value _____gp Amulet of Health +2 (4,00gp)
Wand of a 2nd level arcane spell____: Value _____
00000 00000 00000 00000 00000 00000 00000 00000 00000 00000
Headband of Intellect +2 (4,000gp)
At a cost of Three Wizards’ Cabal favors this player gains access to one of the following: One arcane scroll of 4th level: Scroll name: _____ Scroll Value _____gp
Wand of a 3rd level arcane spell____: Value____
00000 00000 00000 00000 00000 00000 00000 00000 00000 00000
Ring of Counterspells (4,000gp)
Upgrade any +1 weapon to Bane, Aberration.
At a cost of eight Wizards’ Cabal favors, this player gains access to one the following: One arcane scroll of 5th level: Scroll name: _____ Scroll Value _____gp
+4 Amulet of Endurance (16,000 gp) +4 Headband of Intellect (16,000 gp)
+4 Gloved of Dexterity (16,000 gp)
+4 Belt of Giant Strength (16,000 gp)
+4 Periapt of Wisdom (16,000 gp) Upgrade a weapon to +3 (player pays difference in value between original item and the new one) Craft a Weapon from adamantine, if the wielder has adamantine
Commendations may be used in lieu of favors. Circle the items purchased.
Total value: _______gp ATL Played ___
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical item in the Dave Arneson’s Blackmoor: The MMRPG event: : Episode61: The Siege
Shopping Certificate: The Wizard’s Cabal
The Cabal recognizes the import of what the players are doing ,and provides access and support to the player’s war effort.
One arcane scroll of 1st level: Scroll name: _____ Scroll Value _____gp One arcane scroll of 2nd level: Scroll name: _____ Scroll Value _____gp At a cost of one Wizards’ Cabal favor this player gains access to one of the following:
One arcane scroll of 3rd level: Scroll name: _____ Scroll Value _____gp Amulet of Health +2 (4,00gp)
Wand of a 2nd level arcane spell____: Value _____
00000 00000 00000 00000 00000 00000 00000 00000 00000 00000
Headband of Intellect +2 (4,000gp)
At a cost of Three Wizards’ Cabal favors this player gains access to one of the following: One arcane scroll of 4th level: Scroll name: _____ Scroll Value _____gp
Wand of a 3rd level arcane spell____: Value____
00000 00000 00000 00000 00000 00000 00000 00000 00000 00000
Ring of Counterspells (4,000gp)
Upgrade any +1 weapon to Bane, Aberration.
At a cost of eight Wizards’ Cabal favors, this player gains access to one the following: One arcane scroll of 5th level: Scroll name: _____ Scroll Value _____gp
+4 Amulet of Endurance (16,000 gp) +4 Headband of Intellect (16,000 gp)
+4 Gloved of Dexterity (16,000 gp)
+4 Belt of Giant Strength (16,000 gp) +4 Periapt of Wisdom (16,000 gp)
Upgrade a weapon to +3 (player pays difference in value between original item and the new one) Craft a Weapon from adamantine, if the wielder has adamantine
Commendations may be used in lieu of favors. Circle the items purchased.
Total value: _______gp ATL Played ___
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical item in the Dave Arneson’s Blackmoor: The MMRPG event: : Episode61: The Siege
Shopping Certificate: The Wizard’s Cabal
The Cabal recognizes the import of what the players are doing ,and provides access and support to the player’s war effort.
One arcane scroll of 1st level: Scroll name: _____ Scroll Value _____gp One arcane scroll of 2nd level: Scroll name: _____ Scroll Value _____gp At a cost of one Wizards’ Cabal favor this player gains access to one of the following:
One arcane scroll of 3rd level: Scroll name: _____ Scroll Value _____gp Amulet of Health +2 (4,00gp)
Wand of a 2nd level arcane spell____: Value _____
00000 00000 00000 00000 00000 00000 00000 00000 00000 00000
Headband of Intellect +2 (4,000gp)
At a cost of Three Wizards’ Cabal favors this player gains access to one of the following: One arcane scroll of 4th level: Scroll name: _____ Scroll Value _____gp
Wand of a 3rd level arcane spell____: Value____
00000 00000 00000 00000 00000 00000 00000 00000 00000 00000
Ring of Counterspells (4,000gp)
Upgrade any +1 weapon to Bane, Aberration.
At a cost of eight Wizards’ Cabal favors, this player gains access to one the following: One arcane scroll of 5th level: Scroll name: _____ Scroll Value _____gp
+4 Amulet of Endurance (16,000 gp) +4 Headband of Intellect (16,000 gp)
+4 Gloved of Dexterity (16,000 gp)
+4 Belt of Giant Strength (16,000 gp) +4 Periapt of Wisdom (16,000 gp)
Upgrade a weapon to +3 (player pays difference in value between original item and the new one) Craft a Weapon from adamantine, if the wielder has adamantine
Commendations may be used in lieu of favors. Circle the items purchased.
Total value: _______gp ATL Played ___
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the Dave Arneson’s Blackmoor: The MMRPG event:
Episode 61: The Siege!
The Barony of the Lakes Holds You in High Regard
Due to your actions defending the frontier from assault by the Afridhi, Baroness Lyssa Aleford has asked that you join her command.
Making this decision should not be made lightly. You may only belong to one command. During the w ar you will receive war records and commendations. You may collect these together to gain rank in one command. Once you’ve begun
earning ranks in one command you may transfer to another at one rank low er than your current position and you may never return to the command you have left.
3 records or commendations – Sheriff – You may declare that you are in service of Lyssa Aleford and the King w hen on business and may be offered supplies as they are available. You receive a +2 on all checks involving social interaction w ith citizens of Uther’s lands. You are required to donate
at least 5,000 gp in magic and masterw ork items in support of the w ar to achieve this rank. 5 records or commendations – Swamp Warden – you are given command of a detachment of infantry. You must have at least one rank in
survival. You are responsible for equipping your detachment. You are required to give 10,000 gp in magic and masterw ork items to equip individuals w ithin your unit. You may are assumed to have a +5 bonus on all survival checks and all Know ledge (nature) or Knowledge (Blackmoor)
checks involving the sw amp as you are able to consult w ith individuals in your command.
At this level you are a respected member of the Army and as such you w ill be brought back from the dead if your remains can be secured. Note that the Lyssa Aleford will alw ays regain your remains unless they are totally destroyed. She w ill pay half the cost of your Raise Dead if you die w hile on
off icial business of the army. If necessary, the Navy w ill arrange a Resurrection.
Higher levels of this command will be revealed in the future ATL Played ___
The Cert Must not be Traded or Sold
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the Dave Arneson’s Blackmoor: The MMRPG event:
Episode 61: The Siege!
The Barony of the Lakes Holds You in High Regard
Due to your actions defending the frontier from assault by the Afridhi, Baroness Lyssa Aleford has asked that you join her command.
Making this decision should not be made lightly. You may only belong to one command. During the w ar you will receive war records and commendations. You may collect these together to gain rank in one command. Once you’ve begun
earning ranks in one command you may transfer to another at one rank low er than your current position and you may never return to the command you have left.
3 records or commendations – Sheriff – You may declare that you are in service of Lyssa Aleford and the King w hen on business and may be offered supplies as they are available. You receive a +2 on all checks involving social interaction w ith citizens of Uther’s lands. You are required to donate
at least 5,000 gp in magic and masterw ork items in support of the w ar to achieve this rank. 5 records or commendations – Swamp Warden – you are given command of a detachment of infantry. You must have at least one rank in
survival. You are responsible for equipping your detachment. You are required to give 10,000 gp in magic and masterw ork items to equip individuals w ithin your unit. You may are assumed to have a +5 bonus on all survival checks and all Know ledge (nature) or Knowledge (Blackmoor)
checks involving the sw amp as you are able to consult w ith individuals in your command.
At this level you are a respected member of the Army and as such you w ill be brought back from the dead if your remains can be secured. Note that the Lyssa Aleford will alw ays regain your remains unless they are totally destroyed. She w ill pay half the cost of your Raise Dead if you die w hile on
off icial business of the army. If necessary, the Navy w ill arrange a Resurrection.
Higher levels of this command will be revealed in the future ATL Played ___
The Cert Must not be Traded or Sold
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the Dave Arneson’s Blackmoor: The MMRPG event:
Episode 61: The Siege!
The Barony of the Lakes Holds You in High Regard
Due to your actions defending the frontier from assault by the Afridhi, Baroness Lyssa Aleford has asked that you join her command.
Making this decision should not be made lightly. You may only belong to one command. During the w ar you will receive war records and commendations. You may collect these together to gain rank in one command. Once you’ve begun
earning ranks in one command you may transfer to another at one rank low er than your current position and you may never return to the command you have left.
3 records or commendations – Sheriff – You may declare that you are in service of Lyssa Aleford and the King w hen on business and may be offered supplies as they are available. You receive a +2 on all checks involving social interaction w ith citizens of Uther’s lands. You are required to donate
at least 5,000 gp in magic and masterw ork items in support of the w ar to achieve this rank. 5 records or commendations – Swamp Warden – you are given command of a detachment of infantry. You must have at least one rank in
survival. You are responsible for equipping your detachment. You are required to give 10,000 gp in magic and masterw ork items to equip individuals w ithin your unit. You may are assumed to have a +5 bonus on all survival checks and all Know ledge (nature) or Knowledge (Blackmoor)
checks involving the sw amp as you are able to consult w ith individuals in your command.
At this level you are a respected member of the Army and as such you w ill be brought back from the dead if your remains can be secured. Note that the Lyssa Aleford will alw ays regain your remains unless they are totally destroyed. She w ill pay half the cost of your Raise Dead if you die w hile on
off icial business of the army. If necessary, the Navy w ill arrange a Resurrection.
Higher levels of this command will be revealed in the future ATL Played ___
The Cert Must not be Traded or Sold
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the Dave Arneson’s Blackmoor: The MMRPG event:
Episode 61: The Siege!
The Barony of the Lakes Holds You in High Regard
Due to your actions defending the frontier from assault by the Afridhi, Baroness Lyssa Aleford has asked that you join her command.
Making this decision should not be made lightly. You may only belong to one command. During the w ar you will receive war records and commendations. You may collect these together to gain rank in one command. Once you’ve begun
earning ranks in one command you may transfer to another at one rank low er than your current position and you may never return to the command you have left.
3 records or commendations – Sheriff – You may declare that you are in service of Lyssa Aleford and the King w hen on business and may be offered supplies as they are available. You receive a +2 on all checks involving social interaction w ith citizens of Uther’s lands. You are required to donate
at least 5,000 gp in magic and masterw ork items in support of the w ar to achieve this rank. 5 records or commendations – Swamp Warden – you are given command of a detachment of infantry. You must have at least one rank in
survival. You are responsible for equipping your detachment. You are required to give 10,000 gp in magic and masterw ork items to equip individuals w ithin your unit. You may are assumed to have a +5 bonus on all survival checks and all Know ledge (nature) or Knowledge (Blackmoor)
checks involving the sw amp as you are able to consult w ith individuals in your command.
At this level you are a respected member of the Army and as such you w ill be brought back from the dead if your remains can be secured. Note that the Lyssa Aleford will alw ays regain your remains unless they are totally destroyed. She w ill pay half the cost of your Raise Dead if you die w hile on
off icial business of the army. If necessary, the Navy w ill arrange a Resurrection.
Higher levels of this command will be revealed in the future ATL Played ___
The Cert Must not be Traded or Sold
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the Dave Arneson’s Blackmoor: The MMRPG event:
Episode 61: The Siege!
The Barony of the Lakes Holds You in High Regard
Due to your actions defending the frontier from assault by the Afridhi, Baroness Lyssa Aleford has asked that you join her command.
Making this decision should not be made lightly. You may only belong to one command. During the w ar you will receive war records and commendations. You may collect these together to gain rank in one command. Once you’ve begun
earning ranks in one command you may transfer to another at one rank low er than your current position and you may never return to the command you have left.
3 records or commendations – Sheriff – You may declare that you are in service of Lyssa Aleford and the King w hen on business and may be offered supplies as they are available. You receive a +2 on all checks involving social interaction w ith citizens of Uther’s lands. You are required to donate
at least 5,000 gp in magic and masterw ork items in support of the w ar to achieve this rank. 5 records or commendations – Swamp Warden – you are given command of a detachment of infantry. You must have at least one rank in
survival. You are responsible for equipping your detachment. You are required to give 10,000 gp in magic and masterw ork items to equip individuals w ithin your unit. You may are assumed to have a +5 bonus on all survival checks and all Know ledge (nature) or Knowledge (Blackmoor)
checks involving the sw amp as you are able to consult w ith individuals in your command.
At this level you are a respected member of the Army and as such you w ill be brought back from the dead if your remains can be secured. Note that the Lyssa Aleford will alw ays regain your remains unless they are totally destroyed. She w ill pay half the cost of your Raise Dead if you die w hile on
off icial business of the army. If necessary, the Navy w ill arrange a Resurrection.
Higher levels of this command will be revealed in the future ATL Played ___
The Cert Must not be Traded or Sold
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the Dave Arneson’s Blackmoor: The MMRPG event:
Episode 61: The Siege!
The Barony of the Lakes Holds You in High Regard
Due to your actions defending the frontier from assault by the Afridhi, Baroness Lyssa Aleford has asked that you join her command.
Making this decision should not be made lightly. You may only belong to one command. During the w ar you will receive war records and commendations. You may collect these together to gain rank in one command. Once you’ve begun
earning ranks in one command you may transfer to another at one rank low er than your current position and you may never return to the command you have left.
3 records or commendations – Sheriff – You may declare that you are in service of Lyssa Aleford and the King w hen on business and may be offered supplies as they are available. You receive a +2 on all checks involving social interaction w ith citizens of Uther’s lands. You are required to donate
at least 5,000 gp in magic and masterw ork items in support of the w ar to achieve this rank. 5 records or commendations – Swamp Warden – you are given command of a detachment of infantry. You must have at least one rank in
survival. You are responsible for equipping your detachment. You are required to give 10,000 gp in magic and masterw ork items to equip individuals w ithin your unit. You may are assumed to have a +5 bonus on all survival checks and all Know ledge (nature) or Knowledge (Blackmoor)
checks involving the sw amp as you are able to consult w ith individuals in your command.
At this level you are a respected member of the Army and as such you w ill be brought back from the dead if your remains can be secured. Note that the Lyssa Aleford will alw ays regain your remains unless they are totally destroyed. She w ill pay half the cost of your Raise Dead if you die w hile on
off icial business of the army. If necessary, the Navy w ill arrange a Resurrection.
Higher levels of this command will be revealed in the future ATL Played ___
The Cert Must not be Traded or Sold
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained the
following when participating in the Dave Arneson’s Blackmoor: MMRPG event:
Episode 61: The Siege
SSuuppppoorrtt ffrroomm tthhee EEllddrriittcchh
UUnnddeerrggrroouunndd
The Eldritch Underground is willing to
support your efforts if you have developed a reputation with them. For
each commendation or favor you
redeem, you gain the access to the following:
Hat of Disguise Value 1,800 gp. Cloak of Charisma +2 Value 4,000 gp
Circlet of Persuasion Value: 4,500 gp Access to the spell Lion’s Pounce
Access to the spell Rhino’s Charge
Access to the feat Energy Substitution Access to the feat Improved Familiar
Value: ______ gp May not be sold or traded as these items do
not bear the mark of the Cabal
The above named character has gained the following when participating in the Dave
Arneson’s Blackmoor: MMRPG event: Episode 61: The Siege
SSuuppppoorrtt ffrroomm tthhee EEllddrriittcchh
UUnnddeerrggrroouunndd
The Eldritch Underground is willing to
support your efforts if you have developed a reputation with them. For
each commendation or favor you
redeem, you gain the access to the following:
Hat of Disguise Value 1,800 gp. Cloak of Charisma +2 Value 4,000 gp
Circlet of Persuasion Value: 4,500 gp Access to the spell Lion’s Pounce
Access to the spell Rhino’s Charge
Access to the feat Energy Substitution Access to the feat Improved Familiar
Value: ______ gp May not be sold or traded as these items
do not bear the mark of the Cabal
The above named character has gained the following when participating in the Dave
Arneson’s Blackmoor: MMRPG event: Episode 61: The Siege
SSuuppppoorrtt ffrroomm tthhee
EEllddrriittcchh UUnnddeerrggrroouunndd
The Eldritch Underground is willing to
support your efforts if you have developed a reputation with them. For
each commendation or favor you
redeem, you gain the access to the following:
Hat of Disguise Value 1,800 gp. Cloak of Charisma +2 Value 4,000 gp
Circlet of Persuasion Value: 4,500 gp Access to the spell Lion’s Pounce
Access to the spell Rhino’s Charge
Access to the feat Energy Substitution Access to the feat Improved Familiar (
Value: ______ gp May not be sold or traded as these items do
not bear the mark of the Cabal
ATL Played ___
ATL Played ___
ATL Played ___
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained the
following when participating in the Dave Arneson’s Blackmoor: MMRPG event:
Episode 61: The Siege
SSuuppppoorrtt ffrroomm tthhee EEllddrriittcchh
UUnnddeerrggrroouunndd
The Eldritch Underground is willing to
support your efforts if you have developed a reputation with them. For
each commendation or favor you
redeem, you gain the access to the following:
Hat of Disguise Value 1,800 gp. Cloak of Charisma +2 Value 4,000 gp
Circlet of Persuasion Value: 4,500 gp Access to the spell Lion’s Pounce
Access to the spell Rhino’s Charge
Access to the feat Energy Substitution Access to the feat Improved Familiar (
Value: ______ gp May not be sold or traded as these items do
not bear the mark of the Cabal
The above named character has gained the following when participating in the Dave
Arneson’s Blackmoor: MMRPG event: Episode 61: The Siege
SSuuppppoorrtt ffrroomm tthhee EEllddrriittcchh
UUnnddeerrggrroouunndd
The Eldritch Underground is willing to
support your efforts if you have developed a reputation with them. For
each commendation or favor you
redeem, you gain the access to the following:
Hat of Disguise Value 1,800 gp. Cloak of Charisma +2 Value 4,000 gp
Circlet of Persuasion Value: 4,500 gp Access to the spell Lion’s Pounce
Access to the spell Rhino’s Charge
Access to the feat Energy Substitution Access to the feat Improved Familiar (
Value: ______ gp May not be sold or traded as these items
do not bear the mark of the Cabal
The above named character has gained the following when participating in the Dave
Arneson’s Blackmoor: MMRPG event: Episode 61: The Siege
SSuuppppoorrtt ffrroomm tthhee
EEllddrriittcchh UUnnddeerrggrroouunndd
The Eldritch Underground is willing to
support your efforts if you have developed a reputation with them. For
each commendation or favor you
redeem, you gain the access to the following:
Hat of Disguise Value 1,800 gp. Cloak of Charisma +2 Value 4,000 gp
Circlet of Persuasion Value: 4,500 gp Access to the spell Lion’s Pounce
Access to the spell Rhino’s Charge
Access to the feat Energy Substitution Access to the feat Improved Familiar (
Value: ______ gp May not be sold or traded as these items do
not bear the mark of the Cabal
ATL Played ___
ATL Played ___
ATL Played ___
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Victory certs
The above named character has gained the
following when participating in the Dave Arneson’s Blackmoor: MMRPG event:
Episode 61: The Siege
PPaatteenntt ooff NNoobbiilliittyy
Because of your Deeds in defense of the
realm, you are recognized as a
champion of Blackmoor. This cert awards a noble point.
Further if you currently have five or more noble points, you are Knighted
and my henceforth go by the title Sir or Lady in the Lands of Blackmoor. If you
do not have five nobility points, you may chose to be Knighted when you
accumulate that total.
Finally you are given a writ of land in occupied Ten. When Ten is liberated,
you will be eligible for a Fief of Freeman’s Holding.
Value: Priceless May not be sold or traded
The above named character has gained the following when participating in the Dave
Arneson’s Blackmoor: MMRPG event: Episode 61: The Siege
PPaatteenntt ooff NNoobbiilliittyy
Because of your Deeds in defense of the
realm, you are recognized as a
champion of Blackmoor. This cert awards a noble point.
Further if you currently have five or more noble points, you are Knighted
and my henceforth go by the title Sir or Lady in the Lands of Blackmoor. If you
do not have five nobility points, you may chose to be Knighted when you
accumulate that total.
Finally you are given a writ of land in occupied Ten. When Ten is liberated,
you will be eligible for a Fief of Freeman’s Holding.
Value: Priceless May not be sold or traded
The above named character has gained the following when participating in the Dave
Arneson’s Blackmoor: MMRPG event: Episode 61: The Siege
PPaatteenntt ooff NNoobbiilliittyy
Because of your Deeds in defense of the
realm, you are recognized as a
champion of Blackmoor. This cert awards a noble point.
Further if you currently have five or more noble points, you are Knighted
and my henceforth go by the title Sir or Lady in the Lands of Blackmoor. If you
do not have five nobility points, you may chose to be Knighted when you
accumulate that total.
Finally you are given a writ of land in occupied Ten. When Ten is liberated,
you will be eligible for a Fief of Freeman’s Holding.
Value: Priceless May not be sold or traded
ATL Played ___
ATL Played ___
ATL Played ___
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained the
following when participating in the Dave Arneson’s Blackmoor: MMRPG event:
Episode 61: The Siege
PPaatteenntt ooff NNoobbiilliittyy
Because of your Deeds in defense of the
realm, you are recognized as a
champion of Blackmoor. This cert awards a noble point.
Further if you currently have five or more noble points, you are Knighted
and my henceforth go by the title Sir or Lady in the Lands of Blackmoor. If you
do not have five nobility points, you may chose to be Knighted when you
accumulate that total.
Finally you are given a writ of land in occupied Ten. When Ten is liberated,
you will be eligible for a Fief of Freeman’s Holding.
Value: Priceless May not be sold or traded
The above named character has gained the following when participating in the Dave
Arneson’s Blackmoor: MMRPG event: Episode 61: The Siege
PPaatteenntt ooff NNoobbiilliittyy
Because of your Deeds in defense of the
realm, you are recognized as a
champion of Blackmoor. This cert awards a noble point.
Further if you currently have five or more noble points, you are Knighted
and my henceforth go by the title Sir or Lady in the Lands of Blackmoor. If you
do not have five nobility points, you may chose to be Knighted when you
accumulate that total.
Finally you are given a writ of land in occupied Ten. When Ten is liberated,
you will be eligible for a Fief of Freeman’s Holding.
Value: Priceless May not be sold or traded
The above named character has gained the following when participating in the Dave
Arneson’s Blackmoor: MMRPG event: Episode 61: The Siege
PPaatteenntt ooff NNoobbiilliittyy
Because of your Deeds in defense of the
realm, you are recognized as a
champion of Blackmoor. This cert awards a noble point.
Further if you currently have five or more noble points, you are Knighted
and my henceforth go by the title Sir or Lady in the Lands of Blackmoor. If you
do not have five nobility points, you may chose to be Knighted when you
accumulate that total.
Finally you are given a writ of land in occupied Ten. When Ten is liberated,
you will be eligible for a Fief of Freeman’s Holding.
Value: Priceless May not be sold or traded
ATL Played ___
ATL Played ___
ATL Played ___
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained the
following when participating in the Dave Arneson’s Blackmoor: MMRPG event:
Episode 61: The Siege
RReessuullttss ooff tthhee SSiieeggee
Record of Distinction: Your
defense of the realm was notable. You
endured the full onslaught of the Afridhi and stood you ground. This
counts as two commendations and will have further benefits in the future
Commendation: You stood your
ground for as long as possible against tremendous odds. Your service has
been recognized.
War Record: Your service in the
Dismal Swamp has been noted. Carry
on. Value: Priceless
May not be sold or traded
The above named character has gained the following when participating in the Dave
Arneson’s Blackmoor: MMRPG event: Episode 61: The Siege
RReessuullttss ooff tthhee SSiieeggee
Record of Distinction: Your
defense of the realm was notable. You
endured the full onslaught of the Afridhi and stood you ground. This
counts as two commendations and will have further benefits in the future
Commendation: You stood your
ground for as long as possible against tremendous odds. Your service has
been recognized.
War Record: Your service in the
Dismal Swamp has been noted. Carry
on. Value: Priceless
May not be sold or traded
The above named character has gained the following when participating in the Dave
Arneson’s Blackmoor: MMRPG event: Episode 61: The Siege
RReessuullttss ooff tthhee SSiieeggee
Record of Distinction: Your
defense of the realm was notable. You
endured the full onslaught of the Afridhi and stood you ground. This
counts as two commendations and will have further benefits in the future
Commendation: You stood your
ground for as long as possible against tremendous odds. Your service has
been recognized.
War Record: Your service in the
Dismal Swamp has been noted. Carry
on. Value: Priceless
May not be sold or traded
ATL Played: ___
ATL Played: ___
ATL Played: ___
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained the
following when participating in the Dave Arneson’s Blackmoor: MMRPG event:
Episode 61: The Siege
RReessuullttss ooff tthhee SSiieeggee
Record of Distinction: Your
defense of the realm was notable. You
endured the full onslaught of the Afridhi and stood you ground. This
counts as two commendations and will have further benefits in the future
Commendation: You stood your
ground for as long as possible against tremendous odds. Your service has
been recognized.
War Record: Your service in the
Dismal Swamp has been noted. Carry
on. Value: Priceless
May not be sold or traded
The above named character has gained the following when participating in the Dave
Arneson’s Blackmoor: MMRPG event: Episode 61: The Siege
PPaatteenntt ooff NNoobbiilliittyy
Because of your Deeds in defense of the
realm, you are recognized as a
champion of Blackmoor. This cert awards a noble point.
Further if you currently have five or more noble points, you are Knighted
and my henceforth go by the title Sir or Lady in the Lands of Blackmoor. If you
do not have five nobility points, you may chose to be Knighted when you
accumulate that total.
Finally you are given a writ of land in occupied Ten. When Ten is liberated,
you will be eligible for a Fief of Freeman’s Holding.
Value: Priceless May not be sold or traded
The above named character has gained the following when participating in the Dave
Arneson’s Blackmoor: MMRPG event: Episode 61: The Siege
SSuuppppoorrtt ffrroomm tthhee
EEllddrriittcchh UUnnddeerrggrroouunndd
The Eldritch Underground is willing to
support your efforts if you have developed a reputation with them. For
each commendation or favor you
redeem, you gain the access to the following:
Hat of Disguise Value 1,800 gp. Cloak of Charisma +2 Value 4,000 gp
Circlet of Persuasion Value: 4,500 gp Access to the spell Lion’s Pounce
Access to the spell Rhino’s Charge
Access to the feat Energy Substitution Access to the feat Improved Familiar (
Value: ______ gp May not be sold or traded as these
items do not bear the mark of the Cabal
ATL Played: ___
ATL Played ___
ATL Played ___
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The following pages
should only be printed
for 7 man tables
The above named character has gained the
following when participating in the Dave Arneson’s Blackmoor: MMRPG event:
Episode 61: The Siege
RReessuullttss ooff tthhee SSiieeggee
Record of Distinction: Your
defense of the realm was notable. You
endured the full onslaught of the Afridhi and stood you ground. This
counts as two commendations and will have further benefits in the future
Commendation: You stood your
ground for as long as possible against tremendous odds. Your service has
been recognized.
War Record: Your service in the
Dismal Swamp has been noted. Carry
on. Value: Priceless
May not be sold or traded
The above named character has gained the following when participating in the Dave
Arneson’s Blackmoor: MMRPG event: Episode 61: The Siege
RReessuullttss ooff tthhee SSiieeggee
Record of Distinction: Your
defense of the realm was notable. You
endured the full onslaught of the Afridhi and stood you ground. This
counts as two commendations and will have further benefits in the future
Commendation: You stood your
ground for as long as possible against tremendous odds. Your service has
been recognized.
War Record: Your service in the
Dismal Swamp has been noted. Carry
on. Value: Priceless
May not be sold or traded
The above named character has gained the following when participating in the Dave
Arneson’s Blackmoor: MMRPG event: Episode 61: The Siege
RReessuullttss ooff tthhee SSiieeggee
Record of Distinction: Your
defense of the realm was notable. You
endured the full onslaught of the Afridhi and stood you ground. This
counts as two commendations and will have further benefits in the future
Commendation: You stood your
ground for as long as possible against tremendous odds. Your service has
been recognized.
War Record: Your service in the
Dismal Swamp has been noted. Carry
on. Value: Priceless
May not be sold or traded
ATL Played: ___
ATL Played: ___
ATL Played: ___
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the Dave Arneson’s Blackmoor: The MMRPG event:
Episode 61: The Siege!
The Barony of the Lakes Holds You in High Regard
Due to your actions defending the frontier from assault by the Afridhi, Baroness Lyssa Aleford has asked that you join her command.
Making this decision should not be made lightly. You may only belong to one command. During the w ar you will receive war records and commendations. You may collect these together to gain rank in one command. Once you’ve begun
earning ranks in one command you may transfer to another at one rank low er than your current position and you may never return to the command you have left.
3 records or commendations – Sheriff – You may declare that you are in service of Lyssa Aleford and the King w hen on business and may be offered supplies as they are available. You receive a +2 on all checks involving social interaction w ith citizens of Uther’s lands. You are required to donate
at least 5,000 gp in magic and masterw ork items in support of the w ar to achieve this rank. 5 records or commendations – Swamp Warden – you are given command of a detachment of infantry. You must have at least one rank in
survival. You are responsible for equipping your detachment. You are required to give 10,000 gp in magic and masterw ork items to equip individuals w ithin your unit. You may are assumed to have a +5 bonus on all survival checks and all Know ledge (nature) or Knowledge (Blackmoor)
checks involving the sw amp as you are able to consult w ith individuals in your command.
At this level you are a respected member of the Army and as such you w ill be brought back from the dead if your remains can be secured. Note that the Lyssa Aleford will alw ays regain your remains unless they are totally destroyed. She w ill pay half the cost of your Raise Dead if you die w hile on
off icial business of the army. If necessary, the Navy w ill arrange a Resurrection.
Higher levels of this command will be revealed in the future ATL Played ___
The Cert Must not be Traded or Sold
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical item in the Dave Arneson’s Blackmoor: The MMRPG event: : Episode61: The Siege
Shopping Certificate: The Wizard’s Cabal
The Cabal recognizes the import of what the players are doing ,and provides access and support to the player’s war effort.
One arcane scroll of 1st level: Scroll name: _____ Scroll Value _____gp One arcane scroll of 2nd level: Scroll name: _____ Scroll Value _____gp At a cost of one Wizards’ Cabal favor this player gains access to one of the following:
One arcane scroll of 3rd level: Scroll name: _____ Scroll Value _____gp Amulet of Health +2 (4,00gp)
Wand of a 2nd level arcane spell____: Value _____
00000 00000 00000 00000 00000 00000 00000 00000 00000 00000
Headband of Intellect +2 (4,000gp)
At a cost of Three Wizards’ Cabal favors this player gains access to one of the following: One arcane scroll of 4th level: Scroll name: _____ Scroll Value _____gp
Wand of a 3rd level arcane spell____: Value____
00000 00000 00000 00000 00000 00000 00000 00000 00000 00000
Ring of Counterspells (4,000gp)
Upgrade any +1 weapon to Bane, Aberration.
At a cost of eight Wizards’ Cabal favors, this player gains access to one the following: One arcane scroll of 5th level: Scroll name: _____ Scroll Value _____gp
+4 Amulet of Endurance (16,000 gp) +4 Headband of Intellect (16,000 gp)
+4 Gloved of Dexterity (16,000 gp)
+4 Belt of Giant Strength (16,000 gp) +4 Periapt of Wisdom (16,000 gp)
Upgrade a weapon to +3 (player pays difference in value between original item and the new one) Craft a Weapon from adamantine, if the wielder has adamantine
Commendations may be used in lieu of favors. Circle the items purchased.
Total value: _______gp ATL Played ___
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following in
Dave Arneson’s Blackmoor: The MMRPG: Episode 61: The Siege
Day of Reckoning
You have chosen to contact your friends and allied across Blackmoor and call out for Aid. By attaching the cert specified below to this cert, you will derive
the benefit listed below. The attached cert will no longer have a benefit for you, as your benefactor will have paid his or her debt.
Friend In Ringlo Hall: Player gains access to Elven Elmentalist Prestige Class
Thanks of the Brothers: Player is given access to Docrae Outl ook Prestige
Class
Favor of Sir Kay Degern: Kay sends a Squire to serve the player during the
episode. The Squire is detailed in the episode and functions as a cohort for
this episode (only one may be redeemed per table)
Acceptance of Peshwah na Kurell: Player is given access to Lawgiver of
Raelralataen.
Favor of the Church of Henrin: Player is granted access to Raise Dead at half
price for this episode
Thanks of Sonia: Sonia gives players a scroll of Protection from Energy
crafted at 7th level of use
Wise in Counsel: Sirk na Jota sends you an Irfat warrior to ai d you in the
upcoming battle. The Irfat is detailed in the spisode and functions as your cohort for this episooe (only one may be redeemed per episode
Donated a Ship to the War Effort: Uther provides you with access to one of
the following and you may purchase and cert the item:
o Bead of Force o +1 weapon of Afridhi Bane
o Any +2 Stat Increase Item
o Any +4 stat increase item
Favor of Zikk the Boater: Zikk will get you to your destination qui ckly. I t
takes you four hours less to get to your point of defense.
Final Outcome: Rescued Rissa Aleford: Rissa sends her champions into the
field with a promise to have them resurrected if they fall.
Hero of Heronport: The people of Heronport have put you in their prayer s.
The player receives a one time +5 sacred bonus to any one d20 roll . The bonus may be declared AFTER the die has been rolled. Odir is watching voer
them.
Favor of the King’s Companions: Uther’s companions agree to send what ai d
they can, but als their aid comes too late.. Players are able to purchase any item at this Convention’s marketplace that is under under 9,000 gp in value
at a 25% discount
Any Invitations to join the Silent Guard: Players may redeem n Invitati on
join the Silent Guard to receive intelligence as to the composition of any one wave of enemies they will face in the coming battle. Waves are reveal ed on
order and in sequence and players will need to expend sufficient invitations if they wish to know the composition and number of all w aves. DMs will
provide the number of enemies and class and type of opponents in each wave for each favor used in this way.
ATL Played ___
Convention______________ Date_______ GMs Name__________________________ GMs Signature_______________________