cuts 'n' bruises vol.1 iss.1

32
july 2010 vol. 1 iss.1

Upload: rick-quemado

Post on 22-Mar-2016

240 views

Category:

Documents


3 download

DESCRIPTION

A sketch zine showcasing talent coming out of Las Vegas. Artists contained in this issue include Arnel Baluyot, Michael Scala, Brandon Lin, and Rick Quemado. Zine design and layout by Carlos Giron.

TRANSCRIPT

Page 1: Cuts 'n' Bruises vol.1 iss.1

july 2010 vol. 1 iss.1

Page 2: Cuts 'n' Bruises vol.1 iss.1
Page 3: Cuts 'n' Bruises vol.1 iss.1

july 2010

Page 4: Cuts 'n' Bruises vol.1 iss.1

vol. 1 iss.1contents

6

12 24

18

michael scala rick quemado

arnel baluyot brandon lin

Page 5: Cuts 'n' Bruises vol.1 iss.1

Life has no meaning unless one lives it with a will, at least to the limit of one’s will. Virtue, good, evil are nothing but words, unless one takes them apart in order to build something with them; they do not win their true meaning until one knows how to apply them.

-Paul Gauguin

Page 6: Cuts 'n' Bruises vol.1 iss.1

6

1.

Page 7: Cuts 'n' Bruises vol.1 iss.1

july 2010

arnel baluyotWhat are some of your favorite media?Watercolor, gouache, ballpoint pen & pencil.

What’s your process when coming up with ideas?It usually depends on the project. Sometimes I will do a number of thumbnails for projects and other times, I will have an instinctual gut reaction to what I want in a piece and will just go straight into the final piece.

How do you go about tackling personal projects?When dealing with personal work, I liken it to grasping for straws. I’ll usually just start drawing an image in my mind and see where I go from there.

What’s the most important thing for you when creating work?Emotional resonance.

What was your theme (if there was one) for this month’s content?There was no particular theme for this month. Up until recently, I have always considered my sketchbooks as practice. In my more recent Moleskine sketchbooks , I find myself experimenting more with themes and mediums.

What were you thinking when you created them?Ultimately, I’m worrying about the aesthetic quality of the image.

How can people find your work? www.abpositivedesign.com twitter: @arnelbaluyot

Page 8: Cuts 'n' Bruises vol.1 iss.1

8

2. 3.

Page 9: Cuts 'n' Bruises vol.1 iss.1

july 2010

4.

Page 10: Cuts 'n' Bruises vol.1 iss.1

10

5a.

5b.

5c.

Page 11: Cuts 'n' Bruises vol.1 iss.1

july 2010

5e.

5d.

Page 12: Cuts 'n' Bruises vol.1 iss.1

12

1.

Page 13: Cuts 'n' Bruises vol.1 iss.1

july 2010

michael scalaWhat are some of your favorite media? Photoshop, Corel Painter & Alchemy.

What’s your process for coming up with ideas?I like to take a look at my favorite artists and see what they do, and how they solve problems when it comes to creating something dynamic, and most of all interesting and fun to look at. The most important thing for me however when coming up with an idea is, “Would I want to be there? Is this place worthy of me wanting to travel to and visit?” If the answer is yes, then I did my job as an artist.

How do you go about tackling personal projects?My entire portfolio is built around conceptart.org and their environment of the week competitions. The amount of time and work I have put into them has helped me with where I am today. The community is amazing, and the whole point of the site is to get help and receive critiques, both positive and negative. But for the most part, CA.org has helped me immensely, offering great topics weekly.

What’s the most important thing for you when creating work?An important thing for me when creating art is, “Am I having a great time making this? Whatever it is?” If I’m not having a great time creating a piece, it shows with the end result. How is somebody else going to enjoy it, if I am not enjoying it.

What was your theme for this months content? Well, considering my dream is to be an environment artist in the video game industry. You sort of have to be well rounded in everything. So in that regard, I don’t really work off of a theme, but my go-to style is working with silhouettes and creating environments based off shapes. I think it makes creating depth easier.

What were you thinking when you created them?I was thinking, “This is some cool shit”.

Where can people find your work?www.artofscala.com.

Page 14: Cuts 'n' Bruises vol.1 iss.1

14

2.

Page 15: Cuts 'n' Bruises vol.1 iss.1

july 2010

3. 4.

5.

6a.

6b.

Page 16: Cuts 'n' Bruises vol.1 iss.1

16

7.

Page 17: Cuts 'n' Bruises vol.1 iss.1

july 2010

Page 18: Cuts 'n' Bruises vol.1 iss.1

18

1.

Page 19: Cuts 'n' Bruises vol.1 iss.1

july 2010

brandon linWhat are some of your favorite media?Acrylic and digital painting.

What’s your process when coming up with ideas?A wide range of methods. One strong recommendation, having a pen and folded index cards.

How do you go about tackling personal projects?Writing down a “To-do” list with descriptions of every step or phase.

What’s the most important thing for you when creating work?Once you get a good foundation going, take everything else with a grain of salt.

What was your theme (if there was one) for this month’s pieces?Robots.

What were you thinking when you created them? Getting them out of my head and on to paper.

Where can people find your work? poorlyrunalias.blogspot.comkaronno.deviantart.comhttp://www.facebook.com/brandon.lin8

Page 20: Cuts 'n' Bruises vol.1 iss.1

20

2.

Page 21: Cuts 'n' Bruises vol.1 iss.1

july 2010

Page 22: Cuts 'n' Bruises vol.1 iss.1

22

3.

Page 23: Cuts 'n' Bruises vol.1 iss.1

july 2010

Page 24: Cuts 'n' Bruises vol.1 iss.1

24

1.

Page 25: Cuts 'n' Bruises vol.1 iss.1

july 2010

rick quemadoWhat are some of your favorite media? I’m a huge fan of ink and watercolor.

What’s your process when coming up with ideas? I don’t necessarily have a way of coming up with ideas. I’ve heard of people using mind mapping techniques or working with random shapes but my mind is pretty blank until I read or see something interesting. After that ideas start to flow. On a side note, my best ideas come while I’m in the shower. I can’t explain that one.

How do you go about tackling personal projects? I usually don’t have a set method for tackling personal work. I mean, it’s not like I have any other techniques besides making thumbnails in my sketchbook and then developing the one I like best. Personal projects usually depend on how I’m feeling and what medium I want to play with.

What’s the most important thing for you when creating work? Being in animation, I learned that without story, there is no life. Without story, I don’t think any amount of polish can bring a dead piece to life. So yea, it’s all about story when it comes to creating pieces.

What was your theme (if there was one) for this month’s content? The drawings come from a sketchbook I keep near my bed when I can’t sleep.

What were you thinking when you created them? I just try to work fast and not worry about details. I just try to keep my lines expressive and my tones kind of general.

How can people find your work? goodideasgonebad.blogspot.com

Page 26: Cuts 'n' Bruises vol.1 iss.1

26

2a. 2b.

Page 27: Cuts 'n' Bruises vol.1 iss.1

july 2010

2c. 2d.

Page 28: Cuts 'n' Bruises vol.1 iss.1

28

4a.

4b.

Page 29: Cuts 'n' Bruises vol.1 iss.1

july 2010

4c.

4d.

Page 30: Cuts 'n' Bruises vol.1 iss.1

30

Rick QuemadoCarlos Giron

Arnel Baluyot1. Untitled - Mixed media.2. Untitled - Graphite pencil.3. Untitled - Pen4. Untitled - Mixed media. 5. Untitled - Mixed media.

Brandon Lin1. Geisha - Pen and watercolor.2. Dream Guardians Assemble - Pen & colored pencil.3. Night Life Tango - Pen, colored pencil & watercolor.

Michael Scala1. Ruins - Photoshop.2. Mystic water - Photoshop.3. Sketchbook - Photoshop.4. Sketchbook - Photoshop.5. Sketchbook - Photoshop.6. Sketchbook - Photoshop.7. Solstice temple - Photoshop.

Rick Quemado1. Sketchbook - Watercolor, pencil & ink.2. People - Graphite, color pencil & white-out.3. Frogs - Ink & acrylic.

CreatorDesginer

Contributors

Page 31: Cuts 'n' Bruises vol.1 iss.1
Page 32: Cuts 'n' Bruises vol.1 iss.1