cultures of prototyping by michael schrage presented by roy campbell
Post on 20-Dec-2015
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TRANSCRIPT
The Author, Michael Schrage
Co-director of the MIT Media Lab'sE-Markets Initiative.Senior adviser toMIT¹s Security Studies Program.Advises organizations onthe economics of innovation through rapid experimentation, simulation and digital design.
Introductionby Terry Winograd
Schrage describes the role and conduct of prototyping in industries such as autos and consumer electronics. In order to gather information, he interviewed design-firm managers.
Background of Paper
Paper is partly based upon IDEO which is a firm built around a prototyping philosophy. IDEO is a design consultancy doing industrial design and engineering based in Palo Alto.
Claims
Winograd claims that the culture fosters creativity and innovative design.Prototypes serve as “backtalk” to designers.
Aspects of Prototyping Cultures
Specifications MediaStylesOrganizational structures.Tacit understanding and practices.
Prototypes and Specifications
Prototypes reveal good or bad design.Specs & prototypes can concur or be enemies.Some cultures spec driven. Some are prototype driven.Small companies prototype driven.Big companies spec driven.
Move to Prototype-driven Specs
Quotes David Kelley as arguing that organizations intending to be innovative need to movefrom specification-driven prototypesto prototype-driven specifications.
Questions that aPrototype Can Answer
Different questions require different media.In software, different questions may lead to the use of different representations or even different languages.Prototyping may generate new vocabulary such as “suckback” for toothpaste tubes.
Prototyping Cycle
Rapid prototyping has come to the forefront due to management wisdom that insists that speed to market is the key ingredient for competitiveness.In some companies, prototype isend product of thought, as opposed to development simultaneous with functional specification.
Players in thePrototyping Culture
Some hesitant to show prototypes to executives.How long does it take from initial development of a prototype until first shown to upper management.
Ownership of the Prototype
Should be community property.There sometimes is an internal politics of prototypes.In software industry, successful PC software is tested with alpha and beta version prototypes, or so the author says. For example, Intuit’s Quicken had
extensive customer feedback from prototypes.
Changing a Company’s Prototyping Culture
Stuctured innovation process drives prototype developmentSequences of prototypes drive the innovation process.Innovative teams generate innovative prototypesinnovative prototypes are the focus for generating innovative teams.
The innovating team
Physical objects that help to bridge disciplinary and functional boundaries become more important.Prototyping affects organization Prototyping innovation changes
org charts. Avoid departmental turf wars that
cripple prototypes.
Conclusions: organizations
Revise dialog between specs and prototypes.Pick prototyping media with desirable characteristics.Manage scheduling of prototypes.Change prototyping culture.
Conclusions: How to Prototype
No right answer.Strategies are varied.Develop a mix that serves company’s markets and its products.
HyperCard
Bill Atkinson and his team developed HyperCard at Apple Computer in 1987. Scriptable interface builderDirect manipulation set up of interfaces based upon standard graphical user interface elementsHyperTalk uses Englishlike constructions.
Macromedia Director Sophisticated multimedia developers Animations Metaphor is that of a score and a cast of characters.Language is called Lingo.Usage examples: Kiosk Polished appearance prototype of an
application
Visual Basic
Competent programmers but not user interface wizardsBasic language with a directly manipulatable interface builderLess a prototyping language and more a development language
Choosing a Prototyping Medium
System For whom? HyperCard amateurs Director artist-designers Visual Basic software engineers