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Creative Strategy: Planning and Development

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Wallas’ View of the Creative Process © 2007 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Incubation Setting Problem Aside Preparation Gathering Information Verification Refining the Idea Incubation Setting Problem Aside Preparation Gathering Information Verification Refining the Idea The Creative Process Illumination Seeing the Solution

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Page 1: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Creative Strategy: Planning and Development

Page 2: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Getting raw material, data, immersing one's self in the problem to get the background.

Immersion

Ruminating on the data acquired, turning it this way and that in the mind.

Digestion

Ceasing analysis and putting the problem out of conscious mind for a time.

Incubation

A sudden inspiration or intuitive revelation about a potential solution.Illumination

Studying the idea, evaluating it, and developing it for practical usefulness.Verification

Getting raw material, data, immersing one's self in the problem to get the background.

Immersion

Ruminating on the data acquired, turning it this way and that in the mind.

Digestion

Ceasing analysis and putting the problem out of conscious mind for a time.

Incubation

A sudden inspiration or intuitive revelation about a potential solution.Illumination

Young's Creative Process

© 2007 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin

Page 3: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Wallas’ View of the Creative Process

© 2007 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin

IncubationSetting Problem

Aside

PreparationGathering

Information

VerificationRefiningthe Idea

IncubationSetting Problem

Aside

PreparationGathering

Information

VerificationRefiningthe Idea

TheCreativeProcess

IlluminationSeeing the

Solution

Page 4: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Sources of Idea Employees

3M 15% rule Goal: 30% of each year’s sales from products

introduced within the previous 4 years. Golden Step Awards: $2 million in U.S. sales or $4

million in worldwide sales within 3 years of introduction. Top management

Akio Morita (Sony) – Walkman; Soichiro Honda (Honda) – coin trays in cars.

Page 5: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Sources of Idea Customers

Heinz’s EZ Squirt, 599印相工坊.

Competitors Samsung & LG study Sharp’s pioneer LCD,

逆向工程(reverse engineering).

Sales representatives and intermediaries

Page 6: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Creativity Techniques Forced relationship

E.g. 珍珠奶茶 , 海尼根綠茶 , Dr. Bronner’s Magic Soaps.

Morphological analysis E.g. iPhone.

Attribute listing E.g. Nokia’s VERTU, 薇閣 .

Page 7: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Case: VERTU 42~72 萬台幣 以手工方式拼裝零件。 機身上鑲嵌了高級珠寶,屏幕採用硬度僅次於鑽石的藍寶石水晶,鍵盤用紅寶石為基材,包裹手機邊緣的皮革則來自勞斯萊斯汽車的皮椅廠。 『全天秘書』的服務

Page 9: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

創意思考的方法

節錄自曾光華「行銷企劃」 p. 119

Page 10: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Joint Strike Fighter (JSF)

Page 11: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

團隊腦力激盪的原則 鼓勵海闊天空的發想,忌諱漫無目的的聊天 盡可能召集背景多元的成員 禁止人身攻擊 可以對他人的意見提出改善的建議,或追加可能性 去蕪存菁 做好記錄

節錄自曾光華「行銷企劃」 p. 124

Page 12: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

The Importance of Consumer Research Phil Dusenberry :洞察不會憑空而降。它們在你開始出聲說明資訊時出現,於公於私皆是如此。 Steve Lance 曾經在某廣告公司的辦公室牆上看到一句格言:「直覺比研究還便宜。」第一次看到時他不僅大笑而且很贊成。但過了十年後,外加歷經五家代理商的磨練,他認為那是在業界裡他所見過最笨的格言。 關於研究最大的謬誤在於:需要花費大把鈔票才能取得, e.g. 英國針對年輕女孩推出的反煙廣告(有害健康、不酷、成本 or 被拒絕親吻?)。

Page 13: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Types of Research Secondary research vs. Primary research Qualitative research vs. Quantitative research

Page 14: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Secondary Research Background research that uses available

published information about a topic Secondary information sources

Government organization Trade association Secondary research suppliers Secondary information on the Internet

Page 15: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Primary Research Information that is collected for the first time

from original sources Primary research suppliers, e.g. A. C.

Nielsen, SMRB, MRI, and 東方線上 .

Page 16: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Qualitative Research Qualitative research provides insight into the

underlying reasons for how consumers behave and why.

It is used early in the process of developing an advertising plan or message strategy for generating insights, as well as questions and hypotheses for additional research.

Pros: (1) confirming hunches; (2) ruling out bad approaches and questionable or confusing ideas; (3) giving direction to the message strategy.

Cons: not able to draw conclusion

Page 17: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Quantitative Research Quantitative research delivers numerical data

such as number of users and purchases, their attitudes and knowledge, their exposure to ads, and other market-related information.

Two characteristics: (1) large sample sizes; (2) random sampling.

It is usually designed to either accurately count something, such as sales levels, or to predict something, such as attitudes.

Page 18: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

The Uses of Research Market information Consumer insight research Media research Message development Evaluation research

Page 19: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Market Information Market research is used to gather information about

a particular market – consumers, as well as competitive brands.

Market information includes everything a planner can uncover about consumer perceptions of the brand, product category, and competitors’ brands.

Brand information includes an assessment of the brand’s role and performance in the marketplace.

This research also investigates how people perceived brand personalities and images.

Page 20: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Consumer Insight Know about the people they are trying to reach as much, deep

and detailed as possible Demographic and psychographic information is used to describe

the target audience. Objective: puzzle out a key consumer insight that will help move

the target audience to respond to the message. Identifying the consumer insight is the responsibility of the

account planner. Phil Dusenberry :消費者抱怨時的感覺最誠實與正確。如果你想要從消費者嘴巴裡得到事實,就讓他們暢談對商品的不滿, e.g. 康寶料多濃湯。 Examples: 多力多滋的超濃起司口味 .

Page 21: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Media Research Gather information about all the possible

media and marketing communication tools that might be used in a campaign to deliver a message.

Media researchers then match that information to what is known about the target audience.

Page 22: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

The Use of Research in Message Development The three stages in message development

1. Preparation research (background research)2. Consumer research3. Development research

Page 23: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Background Research Background research is used to familiarize

advertising planners with the market situation. Secondary & primary research Types of background research

The brand experience Competitive analysis An advertising audit Content analysis Semiotic analysis

Page 24: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

The Brand Experience Learn about the brand – going through all the

experiences that a typical consumers has buying and using the product.

It is the first thing the agency team has to do. It’s also a form of commitment. David Ogilvy 宣稱,他從來不接自己不會使用的產品或服務的公司案子。孫大偉製作捷安特廣告

Page 25: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

An Advertising Audit Collect every possible piece of advertising

and other forms of marketing communication by the brand, as well as its competitors’, and other relevant categories that may have lessons for the brand.

It includes a historical collection, as well.

Page 26: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Content Analysis More formal and systematic tabulation of

competitors’ approaches and strategies It provides clues to how competitors are

thinking, and suggests ways to develop new and more effective campaigns.

It helps planners to determine what mental territories or positions are claimed by competitors.

Page 27: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Semiotic Analysis Semiotic analysis is a way to take apart the signs

and symbols in a message to uncover layers and types of meanings.

The objective is to find deeper meanings in the symbolism and meanings, particularly as they relate to different groups of consumers.

Its focus is on determining the meanings, even if they are not obvious or highly symbolic, that might relate to consumer motivations.

Example: GM’ OnStar GPS used a Batman theme, e.g. Alfred, Leap, and Vicky Vale.

Page 28: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

What is the symbolic meaning of this Levi ad?

The Model

The Clothes

The Setting

The Statement

The Tag Line

Page 29: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Consumer Research Ways of contact Survey research In-depth interviews Focus group Observation research Ethnographic research Diaries Other qualitative methods

Page 30: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Ways of Contact Mail: not biased or distorted by interviewers,

simple and clearly worded question, low response rate.

Telephone: quick, interactive, higher response rate than mail.

Personal interview: most versatile, expensive and require more administrative planning and supervision.

Online interview: convenient.

Page 31: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Survey Research Learn about people’s knowledge, beliefs,

preferences, and satisfaction, and to measure these magnitudes in the general population.

Best suited for descriptive research Major advantage – flexibility, e.g. Bissell’s

Steam’n Clean. Limitations – subject’s language, privacy,

incapability, boasting, or cooperation.

Page 32: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

In-Depth Interviews An in-depth interview is a qualitative method

conducted one-on-one using open-ended questions that require the respondents to generate their own answers.

The primary difference between an interview and a survey is the interview’s use of an unstructured questionnaire.

Page 33: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Focus Group Research A focus group is a gathering of 6 to 10 people

who are invited to spend a few hours with a skilled moderator to discuss a product, service, organization, or other marketing entity.

Useful exploratory step Avoid generalizing the reported feelings of the

focus-group participants to the whole market.

Page 34: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Focus group research in progress

Page 35: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Outline of Focus Group Interview

Page 36: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Friendship Focus Group Friendship focus group is used in a

comfortable setting, usually people’s homes, where the participants have been recruited by the host.

This approach is designed to break down barriers and save time in getting to more in-depth responses.

A self-constructed friendship group was easier to assemble and yielded more honest and candid response.

Page 37: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Observation Research Observation research takes researchers into

natural settings where they note the behavior of consumers using video, audio, and disposable cameras to record consumers’ behavior at home (with consumer consent), in stores, or wherever people buy and use their products.

A market will often use observation in the aisles of grocery, drug, and discount stores to watch people making their product selection.

Page 38: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Examples of Observation Research Shoppers often zip through the snack aisle,

spending only 42.7 seconds there, whereas they spend more than twice that in the coffee aisle.

Only 34% of shoppers who don’t have baskets actually purchase something, while 75% of shoppers with baskets buy some items.

A woman who shops with another woman spends twice as much time in the store than if she shops with a man.

Basha’s Market’s greeting cards – 18% → 62% and sales↑40%.

Page 39: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Observational Research

Fisher-Price set up an observation lab in which it could observe the reactions of little tots to new toys.

Page 40: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Ethnographic Research Ethnographic research involves the researcher in

living the lives of the people being studied. Observe consumers in their “natural environments.” Examples: Sunbeam’s Coleman Grill; OnceFamous.

Page 41: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

OnceFamous A unique ethnographic laboratory for studying

consumer behavior in a natural setting. Some interesting results: man (e.g. Brookstone,

Sharper Image) vs. woman (e.g. Pottery Barn); cool colors vs. warm colors; turn left vs. turn right.

Page 42: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Diaries Consumers are asked to record their activities

through the use of diaries. Pros: (1) catch the consumer in a more realistic,

normal life pattern; (2) lead to re-creation of a day in the life of a consumer.

It is valuable in media research because they tell media planners exactly what programs and ads the consumers watch.

Beeper diaries are used as a way to randomize the recording of activities.

Page 43: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Other Qualitative Methods Cognitive psychologist have learned that human

beings think more in images than words. Researchers try through pictures to uncover mental

processes that guide consumer behavior. Some scholars believe that the conventional wisdom

about consumer research, such as using interviews and focus groups that rely on talking to people and grilling them about their tastes and buying habits, is only good for getting back predictable answers.

Page 44: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Other Qualitative Methods Methods:

Fill-in-the-Blanks (填空 ) Purpose-driven Games ( 目的導向的遊戲 ) Story elicitation ( 說故事 ) Artifact creation (居家事物的描繪 ), e.g. life collages (生活拼湊 ), day mapping ( 一天生活描述 ), and construction of

instruction books (指導手冊的建構 ). Photo elicitation ( 看圖說故事 ) Photo sorts (照片分類 ) Metaphors (隱喻 )

Page 45: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Photo Sort 照片歸類法是由美國最大的廣告代理公司-環球 BBDO 公司

(BBDO Worldwide) 開發出來的一種已經註冊成商標的技術。 在測試中,受試者通過研究人員特殊安排的一組照片來表述他們對品牌的感受。 例如, BBDO與啤酒市場上的 100名目標消費者進行了面談,這些人是男性,年齡在 21 ~ 29歲之間,每週至少喝 6瓶啤酒。使用照片歸類法,調查人員向每一位受測試者出示了 98張照片,要求他們將每張照片上的人與其可能選擇的啤酒品牌對應起來。結果,受訪者認為喝巴德 (Bud)啤酒的人看起來是粗魯暴躁的藍領工人。相比之下,喝米勒啤酒的人是有教養而且和善的高級藍領工人。 讓一周至少喝 6瓶啤酒的人歸類,哪些人喝什麼啤酒,這樣很容易給商品定位。

Page 46: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Validity & Reliability Validity means that the research actually

measures what it says it measures. Reliability means that you can run the same

test again and get the same answer.

Page 47: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Creative Strategy Development Advertising campaigns Copy platform (文案大綱、文案規範 ) The search for the major selling idea

Unique selling proposition Creating a brand image Finding the inherent drama Positioning

Page 48: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Advertising Campaigns

Integrated

Interrelated Coordinated

In Different Media Over a Time Period

Integrated

Interrelated Coordinated

In Different Media

Marketing Communication

Activities

Centered on a Theme or Idea

Page 49: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Advertising Campaigns

“ The ultimate driving machine”

BMW

“ Marlboro country”

MillerLite

“ The breakfast of champions”

General Mills, WheatiesBMWPhilip Morris

The central message that will be communicated

in all of the various IMC activities

Page 50: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Case: 全聯福利中心 2006 – 我們省下錢,給你更便宜的價格

找不到篇 豪華旗艦店篇

2007 – 便宜一樣有好貨 便宜背後的真相 面紙篇 洗髮精篇 米果篇

Page 51: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Top 10 Advertising Slogans of the Century

© 2007 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin

1. De Beers Diamonds are forever

2. Nike Just do it!

3. Coca Cola The pause that refreshes

4. Miller Lite Tastes great, less filling

5. Avis We try harder

6. Maxwell House Good to the last drop

7. Wheaties Breakfast of champions

8. Clairol Does she . . . or doesn’t she?

9. Morton Salt When it rains it pours

10. Wendy’s Where’s the beef?

Company or BrandCompany or Brand Campaign ThemeCampaign Theme

Page 52: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Copy Platform The written copy platform specifies the basic

elements of the creative strategy. Different agencies may call this document a

creative platform, work plan, creative brief, creative blueprint, or creative contract.

Page 53: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Copy Platform6. Supporting information and requirements

5. Creative strategy statement

4. Selling idea or key benefits to communicate

3. Specify target audience

2. Advertising and communications objectives

1. Basic problem advertising must address

5. Creative strategy statement

4. Selling idea or key benefits to communicate

3. Specify target audience

2. Advertising and communications objectives

1. Basic problem advertising must address

Page 54: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Major Selling Ideas

Positioning the Brand

Use a UniqueSelling Position

Create the Brand ImagePositioning Find the Inherent Drama

Create a Brand Image

Use a UniqueSelling Proposition

Seeking the Major Idea

Page 55: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Perspectives of Great Ad Men on the Major Selling Idea

Brand image or personality is particularly important when brands are similar

“Every ad must contribute to the complex symbol that is the brand image.”

Brand image or personality is particularly important when brands are similar

David Ogilvy

Find the inherent drama or characteristic of the product that makes consumers buy it

“(Inherent drama) is often hard to find but it is always there, and once found it is the most interesting and believable of all advertising appeals.”

Leo Burnett

Page 56: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Creating a Brand Image

Often used for products such as soft drinks, perfume, liquor, clothing, airlines

The creativity sales strategy is based on a strong, memorable brand identity through image advertisingimage advertising

Used when competing brands are so similar it is difficult to find or create a unique attribute

The creativity sales strategy is based on a strong, memorable brand identity through image advertisingimage advertising

Used when competing brands are so similar it is difficult to find or create a unique attribute

Page 57: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Reebok Uses Image Advertising

Page 58: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Finding Inherent Drama

Inherent Drama

Messages generally presented in a warm, emotional way Hallmark, Maytag, Kellogg

Focus on consumer benefits with an emphasis on the dramatic element in expressing them, e.g. Order, Samsonite, Christmas.

Messages generally presented in a warm, emotional way McDonald’s, Maytag, Kellogg

Page 59: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Unique Selling Proposition

Buy this product or service and you will benefit this way or enjoy this reward

Must be unique to this brand or claim; something rivals can't or don't offer

UniqueBenefit UniqueBenefit

Unique Selling Proposition

The promise must be strong enough or attractive enough to move people

Potent

Page 60: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Case: Holiday Inn Express Target: about 40 million men, ages 25-45,

who travel a lot – three or more nights per month on business.

They don’t care about chocolate mints or their pillow.

They do want: (1) clean rooms, (2) a good breakfast, and (3) a decent shower.

“Stay Smart” campaign: You Do Your Best Thinking in the Shower.

Page 61: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Positioning

Establish a particular place in the customer’s mind for the product or service

Establish a particular place in the customer’s mind for the product or service

Positioning

Based on product attributes/ benefits, price/quality, use or application, type of user, problem solved, e.g. Pennzoil – 1, 2.

Page 62: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

品牌定位逆向操作 , e.g., IKEA, Google.跨界演出 , e.g., 太陽劇團 , Swatch.敵意挑釁 , e.g., Mini Cooper, 勃肯鞋 .

節錄自「哈佛最受歡迎的行銷課」

Page 63: Creative Strategy: Planning and Development. Getting raw material, data, immersing one's self in the problem to get the background. Immersion Ruminating

Case: Sonic Vox vs. I Am T-Pain

Sonic Vox I Am T-Pain