context-aware generation of user interface containers for mobile devices francisco j. martínez ruiz...
TRANSCRIPT
Context-aware Generation of User Interface Containers for
Mobile devices
Francisco J. Martínez Ruiz1,2, Jean Vanderdonckt1 and Jaime Muñoz Arteaga3
1. Université catholique de Louvain (UCL)Information Systems Unit (ISYS) and Belgian Laboratory of Computer-Human Interaction (BCHI)([email protected])2. Universidad Autónoma de Zacatecas - UAZ Jardín Juárez 147 Centro Histórico, C.P. 98000 Zacatecas, México 3. Universidad Autonoma de Aguascalientes - UAA, Centro de Ciencias Básicas. Av. Universidad, Aguascalientes. Mexico.
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Agenda
Introduction Method outline
Defining container structure Applying heuristic rules Applying patterns
Conclusions
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Introduction
The design of User Interfaces involves a process of gathering building blocks. These hierarchies of elements are the representation of the goal pursuit by the application.
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Introduction
The specific features of a context lead designers to take particular design decisions.
For instance, the Mobile World introduces interesting challenges in terms of limited space and computational capacities.
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Method outline
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Defining the Containment StructureRoot node
Anchor node
level
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Defining the Containment Structure
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Container Generation formula
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Defining the Containment Structure (Container division from G(n) and the available layers
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Weighting configurations
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Calculating the weight of configurations
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Result of weighting process
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The selection of the UI Complexity metrics
µ1 = Based on amount of itemsµ2 = Based on weight of itemsµ3 = Based on widget surfacesµ4 = Based on cognitive load
Pool of examples
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Results of analysis of metrics
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Method Outline (2/4)
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Classification of Containers
Adjacent Disposition This feature is the relation of adjacency between tasks. two categories are possible:Contiguous and Non-contiguous.
CapacityThat is the amount of embedded tasks/elements inside a container. (Also it is possible to understand it as the number of children nodes under a parent node i.e. the cardinality).
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Classification of Containers
HR1: Sequential operators could be associated with contiguous configurations since they are obliged to follow N
HR2: the discontinuous configuration should be associated to choice or concurrent operators.
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Method Outline
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Container Patterns 1/2
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Container Patterns 2/2
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Mapping between devices/patterns
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ConclusionsIn this paper, it has been described an iterative method to help UI designers in the process of defining containment structures in the mobile domain.
This method takes into account contextual information (the platform, temporal relationships between tasks and vicinity of the tasks) and the posibility of applying a pattern library (for the containers) to refine the UI.
Finally, A fundamental consideration is the fact that our method for the moment is not looking optimization instead of that, it provides plausible scenarios to the designer.
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Thank you very much for your attention
http://www.usixml.orgUser Interface eXtensible Markup Language
http://www.uaz.edu.mx/Universidad Autonoma de Zacatecas
http://www.uaa.mx/Universidad Autonoma de Aguascalientes
Context-aware Generation of User Interface Containers for
Mobile devices
Francisco J. Martínez Ruiz1,2, Jean Vanderdonckt1 and Jaime Muñoz Arteaga3
1. Université catholique de Louvain (UCL)Information Systems Unit (ISYS) and Belgian Laboratory of Computer-Human Interaction (BCHI)([email protected])2. Universidad Autónoma de Zacatecas - UAZ Jardín Juárez 147 Centro Histórico, C.P. 98000 Zacatecas, México 3. Universidad Autonoma de Aguascalientes - UAA, Centro de Ciencias Básicas. Av. Universidad, Aguascalientes. Mexico.