constructor example

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using System; abstract class Shape { public const double pi = Math.PI; protected double x, y, z; public Shape (double x, double y, double z) { this.x = x; this.y = y; this.z = z; } public abstract double Area(); } class Circle: Shape { public Circle(double radius): base(radius,0,0) { } public override double Area() { return pi*x*x; } } class Cylinder: Circle { public Cylinder(double radius, double height): base(radius) { y = height; } public override double Area() { return 2*(base.Area()) + 2*pi*x*y; } } class TestClass { public static void Main() { double radius = 2.5, height = 3.0; Circle myCircle = new Circle(radius); Cylinder myCylinder = new Cylinder(radius, height);

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DESCRIPTION

Constructor example in C#

TRANSCRIPT

using System;

abstract class Shape { public const double pi = Math.PI; protected double x, y, z;

public Shape (double x, double y, double z) { this.x = x; this.y = y; this.z = z; }

public abstract double Area();}

class Circle: Shape { public Circle(double radius): base(radius,0,0) { } public override double Area() { return pi*x*x; }}

class Cylinder: Circle { public Cylinder(double radius, double height): base(radius) { y = height; }

public override double Area() { return 2*(base.Area()) + 2*pi*x*y; }}class TestClass { public static void Main() { double radius = 2.5, height = 3.0; Circle myCircle = new Circle(radius); Cylinder myCylinder = new Cylinder(radius, height);

Console.WriteLine("Area of the circle = {0:F2}", myCircle.Area()); Console.WriteLine("Area of the cylinder = {0:F2}", myCylinder.Area()); }}

2nd exampleusing System;namespace PolymorphismApplication{ abstract class Shape { public abstract int area(); } class Rectangle: Shape { private int length; private int width; public Rectangle( int a=0, int b=0) { length = a; width = b; } public override int area () { Console.WriteLine("Rectangle class area :"); return (width * length); } }

class RectangleTester { static void Main(string[] args) { Rectangle r = new Rectangle(10, 7); double a = r.area(); Console.WriteLine("Area: {0}",a); Console.ReadKey(); } }}

using System;namespace PolymorphismApplication{ class Shape { protected int width, height; public Shape( int a=0, int b=0) { width = a; height = b; } public virtual int area() { Console.WriteLine("Parent class area :"); return 0; } } class Rectangle: Shape { public Rectangle( int a=0, int b=0): base(a, b) {

} public override int area () { Console.WriteLine("Rectangle class area :"); return (width * height); } } class Triangle: Shape { public Triangle(int a = 0, int b = 0): base(a, b) { } public override int area() { Console.WriteLine("Triangle class area :"); return (width * height / 2); } } class Caller { public void CallArea(Shape sh) { int a; a = sh.area(); Console.WriteLine("Area: {0}", a); } } class Tester { static void Main(string[] args) { Caller c = new Caller(); Rectangle r = new Rectangle(10, 7); Triangle t = new Triangle(10, 5); c.CallArea(r); c.CallArea(t); Console.ReadKey(); } }}