constructivism
TRANSCRIPT
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Constructivism
Summary: Constructivism as a paradigm or worldview posits that learning is an active,
constructive process. The learner is an information constructor. People actively construct or
create their own subjective representations of objective reality. New information is linked to to
prior knowledge, thus mental representations are subjective.
Originators and important contributors: Vygotsky, Piaget, Dewey, Vico, Rorty, Bruner
Keywords: Learning as experience, activity and dialogical process; Problem Based Learning
(PBL); Anchored instruction; Vygotsky’s Zone of Proximal Development (ZPD); cognitive
apprenticeship (scaffolding); inquiry and discovery learning.
What is constructivism?
Constructivism is basically a theory -- based on observation and scientific study -- about how
people learn. It says that people construct their own understanding and knowledge of the world,
through experiencing things and reflecting on those experiences. When we encounter something
new, we have to reconcile it with our previous ideas and experience, maybe changing what we
believe, or maybe discarding the new information as irrelevant. In any case, we are active
creators of our own knowledge. To do this, we must ask questions, explore, and assess what we
know.
In the classroom, the constructivist view of learning can point towards a number of different
teaching practices. In the most general sense, it usually means encouraging students to use active
techniques (experiments, real-world problem solving) to create more knowledge and then to
reflect on and talk about what they are doing and how their understanding is changing. The
teacher makes sure she understands the students' preexisting conceptions, and guides the activity
to address them and then build on them.
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Constructivist teachers encourage students to constantly assess how the activity is helping them
gain understanding. By questioning themselves and their strategies, students in the constructivist
classroom ideally become "expert learners." This gives them ever-broadening tools to keep
learning. With a well-planned classroom environment, the students learn HOW TO LEARN.
You might look at it as a spiral. When they continuously reflect on their
experiences, students find their ideas gaining in complexity and power, and
they develop increasingly strong abilities to integrate new information.
One of the teacher's main roles becomes to encourage this learning and
reflection process.
For example: Groups of students in a science class are discussing a problem in physics. Though
the teacher knows the "answer" to the problem, she focuses on helping students restate their
questions in useful ways. She prompts each student to reflect on and examine his or her current
knowledge. When one of the students comes up with the relevant concept, the teacher seizes
upon it, and indicates to the group that this might be a fruitful avenue for them to explore. They
design and perform relevant experiments. Afterward, the students and teacher talk about what
they have learned, and how their observations and experiments helped (or did not help) them to
better understand the concept.
Contrary to criticisms by some (conservative/traditional) educators, constructivism does not
dismiss the active role of the teacher or the value of expert knowledge. Constructivism modifies
that role, so that teachers help students to construct knowledge rather than to reproduce a series
of facts. The constructivist teacher provides tools such as problem-solving and inquiry-based
learning activities with which students formulate and test their ideas, draw conclusions and
inferences, and pool and convey their knowledge in a collaborative learning environment.
Constructivism transforms the student from a passive recipient of information to an active
participant in the learning process. Always guided by the teacher, students construct their
knowledge actively rather than just mechanically ingesting knowledge from the teacher or the
textbook.
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Constructivism is also often misconstrued as a learning theory that compels students to "reinvent
the wheel." In fact, constructivism taps into and triggers the student's innate curiosity about the
world and how things work. Students do not reinvent the wheel but, rather, attempt to understand
how it turns, how it functions. They become engaged by applying their existing knowledge and
real-world experience, learning to hypothesize, testing their theories, and ultimately drawing
conclusions from their findings.
The best way for you to really understand what constructivism is and what it means in your
classroom is by seeing examples of it at work, speaking with others about it, and trying it
yourself. As you progress through each segment of this workshop, keep in mind questions or
ideas to share with your colleagues.
Constructivism
A reaction to didactic approaches such as behaviorism and programmed instruction,
constructivism states that learning is an active, contextualized process of constructing knowledge
rather than acquiring it. Knowledge is constructed based on personal experiences and hypotheses
of the environment. Learners continuously test these hypotheses through social negotiation. Each
person has a different interpretation and construction of knowledge process. The learner is not a
blank slate (tabula rasa) but brings past experiences and cultural factors to a situation.
NOTE: A common misunderstanding regarding constructivism is that instructors should never
tell students anything directly but, instead, should always allow them to construct knowledge for
themselves. This is actually confusing a theory of pedagogy (teaching) with a theory of knowing.
Constructivism assumes that all knowledge is constructed from the learner’s previous
knowledge, regardless of how one is taught. Thus, even listening to a lecture involves active
attempts to construct new knowledge.
Vygotsky’s social development theory is one of the foundations for constructivism.
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Cognitive Apprenticeship (Collins et al.)
Summary: Cognitive Apprenticeship is a theory that attempts to bring tacit processes out in the
open. It assumes that people learn from one another, through observation, imitation and
modeling.
Originator: Collins, Brown and Newman
Key Terms: Modeling, coaching, scaffolding, articulation, reflection
Cognitive Apprenticeship
Around 1987, Collins, Brown, and Newman developed six teaching methods — modeling,
coaching, scaffolding, articulation, reflection and exploration. These methods enable students to
cognitive and metacognitive strategies for “using, managing, and discovering knowledge”
Modeling
Experts (usually teachers or mentors) demonstrate a task explicitly. New students or novices
build a conceptual model of the task at hand. For example, a math teacher might write out
explicit steps and work through a problem aloud, demonstrating her heuristics and procedural
knowledge.
Coaching
During Coaching, the expert gives feedback and hints to the novice.
Scaffolding
Scaffolding the process of supporting students in their learning. Support structures are put into
place. In some instances, the expert may have to help with aspects of the task that the student
cannot do yet.
Articulation
McLellan describes articulation as (1) separating component knowledge and skills to learn them
more effectively and, (2) more common verbalizing or demonstrating knowledge and thinking
processes in order to expose and clarify them.
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This process gets students to articulate their knowledge, reasoning, or problem-solving process in
a domain” (p. 482). This may include inquiry teaching (Collins & Stevens, 1982), in which
teachers ask students a series of questions that allows them to refine and restate their learned
knowledge and to form explicit conceptual models. Thinking aloud requires students to articulate
their thoughts while solving problems. Students assuming a critical role monitor others in
cooperative activities and draw conclusions based on the problem-solving activities.
Reflection
Reflection allows students to “compare their own problem-solving processes with those of an
expert, another student, and ultimately, an internal cognitive model of expertise” (p. 483). A
technique for reflection could be to examine the past performances of both expert and novice and
to highlight similarities and differences. The goal of reflection is for students to look back and
analyze their performances with a desire for understanding and improvement towards the
behavior of an expert.
Exploration
Exploration involves giving students room to problem solve on their own and teaching students
exploration strategies. The former requires the teacher to slowly withdraw the use of supports
and scaffolds not only in problem solving methods, but problem setting methods as well. The
latter requires the teacher to show students how to explore, research, and develop hypotheses.
Exploration allows the student to frame interesting problems within the domain for themselves
and then take the initiative to solve these problems.
For more information, see:
Collins, A., Brown, J. S., & Newman, S. E. (1987). Cognitive apprenticeship: Teaching the
craft of reading, writing and mathematics (Technical Report No. 403). BBN Laboratories,
Cambridge, MA. Centre for the Study of Reading, University of Illinois. January, 1987.
Communities of Practice (Lave and Wenger)
Summary: Etienne Wenger summarizes Communities of Practice (CoP) as “groups of people
who share a concern or a passion for something they do and learn how to do it better as they
interact regularly.” This learning that takes place is not necessarily intentional. Three
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components are required in order to be a CoP: (1) the domain, (2) the community, and (3) the
practice.
Originators: Jean Lave and Etienne Wenger in 1991 and further elaborated in 1998.
Key Terms: domain, community, practice, identity, learning
Communities of Practice
The term was first used in 1991 by theorists Jean Lave and Etienne Wenger who
discussed the notion of legitimate peripheral participation. In 1998, the theorist Etienne Wenger
extended the concept and applied it to other domains, such as organizations. With the flourishing
of online communities on the Internet, as well as the increasing need for improved knowledge
management, there has been much more interest as of late in communities of practice. People see
them as ways of promoting innovation, developing social capital, facilitating and spreading
knowledge within a group, spreading existing tacit knowledge, etc.
Communities of Practice can be defined, in part, as a process of social learning that occurs when
people who have a common interest in a subject or area collaborate over an extended period of
time, sharing ideas and strategies, determine solutions, and build innovations. Wenger gives a
simple definition: “Communities of practice are groups of people who share a concern or a
passion for something they do and learn how to do it better as they interact regularly.” Note that
this allows for, but does not require intentionality. Learning can be, and often is, an incidental
outcome that accompanies these social processes.
One needs to distinguish between what is a CoP and what is not. There are three required
components of CoPs:
1. There needs to be a domain. A CoP has an identity defined by a shared domain of interest
(e.g. radiologists, Star Trek fans, middle school history teachers, Seahawks football fans,
etc.); it’s not just a network of people or club of friends. Membership implies a
commitment to the domain.
2. There needs to be a community. A necessary component is that members of a specific
domain interact and engage in shared activities, help each other, and share information
with each other. They build relationships that enable them to learn from each other. In this
way, merely sharing the same job does not necessitate a CoP. A static website on hunting
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in itself is not a community of practice. There needs to be people who interact and learn
together in order for a CoP to be formed. Note that members do not necessarily work
together daily, however. Wenger points to the example of Impressionist painters who
sometimes met in cafes to discuss their painting styles. He indicates that even though these
men normally painted alone, these kinds of interactions were essential to making them a
CoP.
3. There needs to be a practice: A CoP is not just people who have an interest in something
(e.g. sports or agriculture practices). The third requirement for a CoP is that the members
are practitioners. They develop a shared repertoire of resources which can include stories,
helpful tools, experiences, stories, ways of handling typical problems, etc. This kind of
interaction needs to be developed over time. A conversation with a random stranger who
happens to be an expert on a subject matter that interests you does not in itself make a
CoP. Informal conversations held by people of the same profession (e.g. office assistants
or graduate students) help people share and develop a set of cases and stories that can
become a shared repertoire for their practice, whether they realize it or not.
Communities develop their practice through a variety of methods, including: problem solving,
requests for information, seeking the experiences of others, reusing assets, coordination and
synergy, discussing developments, visiting other members, mapping knowledge and identifying
gaps.
For Etienne Wenger, learning is central to human identity. A primary focus is learning as social
participation – that is, an individual as an active participant in the practices of social
communities, and in the construction of his or her identity through these communities. People
continuously create their shared identity through engaging in and contributing to the practices of
their communities. The motivation to become a more central participant in a community of
practice can provide a powerful incentive for learning. Students will have a desire to develop
skills (e.g. literacy skills) if the people they admire have the same skills. That is, they want to
join the “literacy club” and will work towards becoming a a member.
For more information, see:
Etienne Wenger’s introduction to Communities of Practice.
Lave, J., & Wenger, E. (1998). Communities of Practice: Learning, Meaning, and Identity:
Cambridge University Press.
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Discovery Learning (Bruner)
Summary: Discovery Learning is a method of inquiry-based instruction, discovery learning
believes that it is best for learners to discover facts and relationships for themselves.
Originator: Jerome Bruner (1915-)
Keywords: Inquiry-based learning, constructivism
Discovery Learning (Bruner)
Discovery learning is an inquiry-based, constructivist learning theory that takes place in problem
solving situations where the learner draws on his or her own past experience and existing
knowledge to discover facts and relationships and new truths to be learned. Students interact
with the world by exploring and manipulating objects, wrestling with questions and
controversies, or performing experiments. As a result, students may be more more likely to
remember concepts and knowledge discovered on their own (in contrast to a transmissionist
model). Models that are based upon discovery learning model include: guided discovery,
problem-based learning, simulation-based learning, case-based learning, incidental learning,
among others.
Proponents of this theory believe that discovery learning has many advantages, including:
encourages active engagement
promotes motivation
promotes autonomy, responsibility, independence
the development of creativity and problem solving skills.
a tailored learning experience
Critics have sometimes cited disadvantages including:
creation of cognitive overload
potential misconceptions
teachers may fail to detect problems and misconceptions
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The theory is closely related to work by Jean Piaget and Seymour Papert.
For more information, see:
Bruner, J.S. (1967). On knowing: Essays for the left hand. Cambridge, Mass: Harvard
University Press.
Social Development Theory (Vygotsky)
Summary: Social Development Theory argues that social interaction precedes development;
consciousness and cognition are the end product of socialization and social behavior.
Originator: Lev Vygotsky (1896-1934).
Key terms: Zone of Proximal Development (ZPD), More Knowledgeable Other (MKO
Vygotsky’s Social Development Theory
Vygotsky’s Social Development Theory is the work of Russian psychologist Lev
Vygotsky (1896-1934), who lived during Russian Revolution. Vygotsky’s work was largely
unkown to the West until it was published in 1962.
Vygotsky’s theory is one of the foundations of constructivism. It asserts three major themes:
Major themes:
1. Social interaction plays a fundamental role in the process of cognitive development. In
contrast to Jean Piaget’s understanding of child development (in which development
necessarily precedes learning), Vygotsky felt social learning precedes development. He
states: “Every function in the child’s cultural development appears twice: first, on the
social level, and later, on the individual level; first, between people (interpsychological)
and then inside the child (intrapsychological).” (Vygotsky, 1978).
2. The More Knowledgeable Other (MKO). The MKO refers to anyone who has a better
understanding or a higher ability level than the learner, with respect to a particular task,
process, or concept. The MKO is normally thought of as being a teacher, coach, or older
adult, but the MKO could also be peers, a younger person, or even computers.
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3. The Zone of Proximal Development (ZPD). The ZPD is the distance between a student’s
ability to perform a task under adult guidance and/or with peer collaboration and the
student’s ability solving the problem independently. According to Vygotsky, learning
occurred in this zone.
Vygotsky focused on the connections between people and the sociocultural context in which they
act and interact in shared experiences (Crawford, 1996). According to Vygotsky, humans use
tools that develop from a culture, such as speech and writing, to mediate their social
environments. Initially children develop these tools to serve solely as social functions, ways to
communicate needs. Vygotsky believed that the internalization of these tools led to higher
thinking skills.
Applications of the Vygotsky’s Social Development Theory
Many schools have traditionally held a transmissionist or instructionist model in which a teacher
or lecturer ‘transmits’ information to students. In contrast, Vygotsky’s theory promotes learning
contexts in which students play an active role in learning. Roles of the teacher and student are
therefore shifted, as a teacher should collaborate with his or her students in order to help
facilitate meaning construction in students. Learning therefore becomes a reciprocal experience
for the students and teacher.
For more information, see:
Driscoll, M. P. (1994). Psychology of Learning for Instruction. Needham, MA: Allyn &
Bacon.
Crawford, K. (1996) Vygotskian approaches to human development in the information era.
Educational Studies in Mathematics. (31) 43-62.
Vygotsky, L.S. (1978). Mind and society: The development of higher mental processes.
Cambridge, MA: Harvard University Press.
Wertsch, James V. Sohmer, Richard. (1995). Vygotsky on learning and development.
Human Development. (38 ) 332-37.
Problem-Based Learning (PBL)
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Summary: Problem-Based Learning (PBL) is an instructional method of hands-on, active
learning centered on the investigation and resolution of messy, real-world problems.
Originators: Late 1960s at the medical school at McMaster University in Canada.
Key Terms: open-ended problems, self-directed learners, teacher as facilitator, student as
problem solver
Problem-Based Learning (PBL)
Problem-Based Learning (PBL) is a pedagogical approach and curriculum design
methodology often used in higher education and K-12 settings.
The following are some of the defining characteristics of PBL:
Learning is driven by challenging, open-ended problems with no one “right” answer
Problems/cases are context specific
Students work as self-directed, active investigators and problem-solvers in small
collaborative groups (typically of about five students)
A key problem is identified and a solution is agreed upon and implemented
Teachers adopt the role as facilitators of learning, guiding the learning process and
promoting an environment of inquiry
Rather than having a teacher provide facts and then testing students ability to recall these facts
via memorization, PBL attempts to get students to apply knowledge to new situations. Students
are faced with contextualized, ill-structured problems and are asked to investigate and discover
meaningful solutions.
Proponents of PBL believe that, as a strategy, it:
develops critical thinking and creative skills
improves problem-solving skills
increases motivation
helps students learn to transfer knowledge to new situations
History
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PBL’s more recent influence can be traced to the late 1960s at the medical school at McMaster
University in Canada. Shortly thereafter, three other medical schools — the University of
Limburg at Maastricht (the Netherlands), the University of Newcastle (Australia), and the
University of New Mexico (United States) took on the McMaster model of problem-based
learning. Various adaptations were made and the model soon found its way to various other
disciplines — business, dentistry, health sciences, law, engineering, education, and so on.
Criticisms
One common criticism of PBL is that students cannot really know what might be important for
them to learn, especially in areas which they have no prior experience. Therefore teachers, as
faciliators, must be careful to assess and account for the prior knowledge that students bring to
the classroom.
Another criticism is that a teacher adopting a PBL approach may not be able to cover as much
material as a conventional lecture-based course. PBL can be very challenging to implement, as it
requires a lot of planning and hard work for the teacher. It can be difficult at first for the teacher
to “relinquish control” and become a facilitator, encouraging the students to ask the right
questions rather than handing them solutions.
For more information, see:
Interdisciplinary Journal of Problem Based Learning
Barrows, H. S. & Tamblyn, R. M. (1980). Problem-based learning: An approach to
medical education. New York: Springer.
Hmelo-Silver, C. E. (2004). Problem-based learning: What and how do students learn?
Educational Psychology Review, 16, 235-266.
Hmelo-Silver, C. E. & Barrows, H. S. (2006). Goals and strategies of a problem-based
learning facilitator. Interdisciplinary Journal of Problem-based Learning, 1. 21-39.
Savery, J. R., and Duffy, T. M. (1995). Problem based learning: An instructional model
and its constructivist framework. Educational Technology, 35, 31-38.
Schmidt HG: Foundations of problem-based learning: some explanatory notes. Medical
Education 27:422-432, 1993.
Situated Learning Theory (Lave)
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Summary: Situated Learning Theory posits that learning is unintentional and situated within
authentic activity, context, and culture.
Originator: Jean Lave
Key Terms: Legitimate Peripheral Participation (LPP), Cognitive Apprenticeship
Situated Learning Theory (Lave)
In contrast with most classroom learning activities that involve abstract knowledge
which is and out of context, Lave argues that learning is situated; that is, as it normally occurs,
learning is embedded within activity, context and culture. It is also usually unintentional rather
than deliberate. Lave and Wenger (1991) call this a process of “legitimate peripheral
participation.”
Knowledge needs to be presented in authentic contexts — settings and situations that would
normally involve that knowledge. Social interaction and collaboration are essential components
of situated learning — learners become involved in a “community of practice” which embodies
certain beliefs and behaviors to be acquired. As the beginner or novice moves from the periphery
of a community to its center, he or she becomes more active and engaged within the culture and
eventually assumes the role of an expert.
Other researchers have further developed Situated Learning theory. Brown, Collins & Duguid
(1989) emphasize the idea of cognitive apprenticeship: “Cognitive apprenticeship supports
learning in a domain by enabling students to acquire, develop and use cognitive tools in authentic
domain activity. Learning, both outside and inside school, advances through collaborative social
interaction and the social construction of knowledge.”
Situated learning is related to Vygotsky’s notion of learning through social development.
For more information, see:
Brown, J.S., Collins, A. & Duguid, S. (1989). Situated cognition and the culture of
learning. Educational Researcher, 18(1), 32-42.
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Lave, J. (1988). Cognition in Practice: Mind, mathematics, and culture in everyday life.
Cambridge, UK: Cambridge University Press.
Lave, J., & Wenger, E. (1990). Situated Learning: Legitimate Periperal Participation.
Cambridge, UK: Cambridge University Press.
Teaching with the Constructivist Learning Theory
What is the best method of teaching to use?
One of the first things a teacher must do when considering how to teach students is to
acknowledge that each student does not learn in the same way. This means that if the teacher
chooses just one style of teaching (direct instruction, collaborative learning, inquiry learning,
etc.), the students will not be maximizing their learning potential. Obviously, a teacher can not
reach every student on the same level during one lesson, but implementing a variety of learning
styles throughout the course allows all the students will have the chance to learn in at least one
way that matches their learning style.
Much of the material used to educate students at grade levels beyond primary school is largely
text and lecture based, which have significant limitations. While reading is a very important
learning mode, not all students learn effectively from reading. Some students respond better to
visual and audio stimuli of lecture but often get lost in the material or lose interest in the
presentation. In this type of a learning environment, students have limited opportunity to ask
questions or may be uncomfortable asking a question in front of the class. It is well known that
many questions go unasked.
How do students learn best?
Before we answer this question, ask yourself, "How do I learn best?" For example, do you learn
better when someone tells you exactly how to do something, or do you learn better by doing it
yourself? Many people are right in the middle of those two scenarios. This has led many
educators to believe that the best way to learn is by having students construct their own
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knowledge instead of having someone construct it for them. This belief is explained by the
Constructivist Learning Theory. This theory states that learning is an active process of creating
meaning from different experiences. In other words, students will learn best by by trying to make
sense of something on their own with the teacher as a guide to help them along the way.
Since all sensory input is organized by the person receiving the stimuli, it cannot always be
directly transferred from the teacher to the student. This means that a teacher cannot "pour"
information into a student's brain and always expect them to process it and apply it correctly
later. For example, think of a time when you were taught something in a lecture-type class. Then
contrast that against a time when you had to prepare to teach someone else something. You will
probably agree that you learned the material better when you were preparing to teach the
material. This is because you constructed the knowledge for yourself.
Below is a list of different methods of learning. The percentages listed represent the average
amount of information that is retained through that particular learning method. Note what
method produces the highest retention rate.
1. Lecture = 5%
2. Reading = 10%
3. Audiovisual = 20%
4. Demonstration = 30%
5. Discussion Group = 50%
6. Practice by doing = 75%
7. Teach others / immediate use of learning = 90%
It should also be recognized that a person's prior knowledge may help or hurt the construction of
meaning. People's prior knowledge comes from their past experiences, culture, and their
environment. Generally prior knowledge is good, but sometimes misconceptions and wrong
information can be a hindrance. Sometimes time must be spent correcting prior knowledge
before new learning can occur.
Suggestions for Teaching with the Constructivist Learning Theory
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Encourage and accept student autonomy and initiative.
Try to use raw data and primary sources, in addition to manipulative, interactive, and
physical materials.
When assigning tasks to the students, use cognitive terminology such as "classify,"
"analyze," "predict," and "create."
Build off and use student responses when making "on-the-spot" decisions about teacher
behaviors, instructional strategies, activities, and content to be taught.
Search out students' understanding and prior experiences about a concept before teaching
it to them.
Encourage communication between the teacher and the students and also between the
students.
Encourage student critical thinking and inquiry by asking them thoughtful, open-ended
questions, and encourage them to ask questions to each other.
Ask follow up questions and seek elaboration after a student's initial response.
Put students in situations that might challenge their previous conceptions and that will
create contradictions that will encourage discussion.
Make sure to wait long enough after posing a question so that the students have time to
think about their answers and be able to respond thoughtfully.
Provide enough time for students to construct their own meaning when learning
something new.
(Ref: Brooks, J. and Brooks, M. (1993). In Search of Understanding: The Case for Constructivist
Classrooms, ASCD)
CONSTRUCTIVISM
(J. Bruner)
Overview:
A major theme in the theoretical framework of Bruner is that learning is an active process in
which learners construct new ideas or concepts based upon their current/past knowledge. The
learner selects and transforms information, constructs hypotheses, and makes decisions, relying
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on a cognitive structure to do so. Cognitive structure (i.e., schema, mental models) provides
meaning and organization to experiences and allows the individual to "go beyond the
information given".
As far as instruction is concerned, the instructor should try and encourage students to discover
principles by themselves. The instructor and student should engage in an active dialog (i.e.,
socratic learning). The task of the instructor is to translate information to be learned into a format
appropriate to the learner's current state of understanding. Curriculum should be organized in a
spiral manner so that the student continually builds upon what they have already learned.
Bruner (1966) states that a theory of instruction should address four major aspects: (1)
predisposition towards learning, (2) the ways in which a body of knowledge can be structured so
that it can be most readily grasped by the learner, (3) the most effective sequences in which to
present material, and (4) the nature and pacing of rewards and punishments. Good methods for
structuring knowledge should result in simplifying, generating new propositions, and increasing
the manipulation of information.
In his more recent work, Bruner (1986, 1990, 1996) has expanded his theoretical framework to
encompass the social and cultural aspects of learning as well as the practice of law.
Scope/Application:
Bruner's constructivist theory is a general framework for instruction based upon the study of
cognition. Much of the theory is linked to child development research (especially Piaget ). The
ideas outlined in Bruner (1960) originated from a conference focused on science and math
learning. Bruner illustrated his theory in the context of mathematics and social science programs
for young children (see Bruner, 1973). The original development of the framework for reasoning
processes is described in Bruner, Goodnow & Austin (1951). Bruner (1983) focuses on language
learning in young children.
Note that Constructivism is a very broad conceptual framework in philosophy and science and
Bruner's theory represents one particular perspective. For an overview of other Constructivist
frameworks, seehttp://carbon.cudenver.edu/~mryder/itc_data/constructivism.html.
Example:
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This example is taken from Bruner (1973):
"The concept of prime numbers appears to be more readily grasped when the child, through
construction, discovers that certain handfuls of beans cannot be laid out in completed rows and
columns. Such quantities have either to be laid out in a single file or in an incomplete row-
column design in which there is always one extra or one too few to fill the pattern. These
patterns, the child learns, happen to be called prime. It is easy for the child to go from this step to
the recognition that a multiple table , so called, is a record sheet of quantities in completed
mutiple rows and columns. Here is factoring, multiplication and primes in a construction that can
be visualized."
Principles:
1. Instruction must be concerned with the experiences and contexts that make the student willing
and able to learn (readiness).
2. Instruction must be structured so that it can be easily grasped by the student (spiral
organization).
3. Instruction should be designed to facilitate extrapolation and or fill in the gaps (going beyond
the information given).