computer aided designjamalt/mmj1543/lec4 foundation in cad.pdf · marks) lecture 3 11 cartesian...
TRANSCRIPT
Lecture 3 1
Lecture 4
Foundation in CAD
Lecture 3 2
What we cover
Coordinate System
Principle governing the position of CS axis, type of CS
World CS and Local CS
Why WCS and LCS, the number of CS required to model
Basic Part Modeling
Sketches, extrude, swept and loft bodies
How to model
Modeling approaches
Lecture 3 3
What we need to know?
Coordinate System (CS)
Rule governs the standard convention
Type of CS
World CS (WCS) and Local CS (LCS)
Lecture 3 4
Axis
Right Hand Rule:
Lecture 3 5
Axis of rotation
+ve angle
Lecture 3 6
2D & 3D Coordinate Systems
Foundation in CAD software: to label certain entities in space for the purpose of movement, position and orientation
Absolute and Relative Cartesian and Polar Coordinate System.
Lecture 3 7
Absolute Cartesian CS
Using the usual (x, y) for 2D and (x, y, z) for 3D.
Lecture 3 8
Relative Cartesian Coordinate System
Similar to absolute Cartesian Coordinate System.
The coordinates is referred to a local origin point
The relationship between origin of absolute CS and local one must be known.
Lecture 3 9
Polar Coordinate System
Cylindrical CS
2D: ( R , q) x = R cos q, y = R
sin q
3D: (R , q , z) x = R cos q, y =
R sin q, z = z
* cylindrical
Spherical CS
3D: ( r, j, q)
x = r sin j cos q, y = r sin j sin q, z
= R cos j
L
q
Lecture 3 10
Why?
Fill in the blanks below to complete the Cartesian -Cylindrical Polar Coordinates Conversion Table. (10 marks)
Lecture 3 11
Cartesian Coordinate Cylindrical Polar Coordinate
( 1 , 1) (1.414, 450)
( 10, -4) (a)
(b) (30, 2700)
(-6, -5, 10) (c)
(d) (6, 2000, 7)
(e) (3, ___ ) (f) (5, ____)
Lecture 3 12
Right Hand Rule ( 1& 2)
To maintain the position of x, y and z axis.
Lecture 3 13
Right Hand Rule ( 1& 2)
To determine whether the rotation is positive or negative, e.g why ccw for moment is positive???
14
CS in CAD software
Employ various CSs to ease the process modelingie: plane independent/dependent entities
Not all entities can use one reference World CS (WCS): circle, ellipse
CIRCLE Layer: "0"Space: Model spaceHandle = 216center point, X=2199.2165 Y= 0.0000 Z=-
1378.7312radius 302.0956Extrusion direction relative to UCS:
X= 0.0000 Y= 1.0000 Z= 0.0000
circumference 1898.1224area 286707.1852
CIRCLE Layer: "0"Space: Model spaceHandle = 217center point, X=3558.5155 Y=1688.3192 Z=
0.0000radius 210.5250
circumference 1322.7674area 139237.7886
Lecture 3 15
Why we need multiple CSs
Not all entities are CS independent i.e circle, arc and ellipse
Information we have to draw require multiple CSs
Lecture 3 16
Indicate the missing principle axes (X, Y, Z) on theCoordinate System shown in Figure 1a(i) and (ii).
Ans: 1. A 2. D 3. A 4. B
Lecture 3 20
Determine the axis and angle rotation required to transform
model in (I) to new position in (II) for Figure 1b and 1c.
The answer must in sequence