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PHASE 1 _ DATA COLLECTION

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PHASE 1 _ DATA COLLECTION

Plaza Lesseps

Plaza Lesseps

1 Plaza Lesseps

Plaza Lesseps is located in Barcelona, in between Gracia and Sarrià-Sant Gervasi districts.

Historically, Plaza Lesseps has been amended on numerous occasions, now resulting in an urban space that fails to materialize divided between WKH�KXPDQ��XUEDQ�DQG�%DUFHORQD·V�PHWURSROLWDQ�scale.

The lack of urban quality we attribute, in part, to the surrounding buildings. Specifically the walls and facades that are in an unfinished condition.

unbuilt volume

blind facade

blind wall

2 The UnfinishedUndefined walls that build the urban environment.Each wall is defined by its position, height, width and by its area and/ or volume.

Unfinished walls

Sourroundings buildings that defines the Plaza Unfinished walls in the sourroundings

3 Transferring analog to digital data

After mapping all the blind walls of the surroundings, to quantify them, they were digitally processed to treat them as objects of information.

One Unfinished wall = One DataPoint

Conversion of the Unfinished walls in DataPoints.

Sphere:x, y, z = space coordinatesdiameter = wall square meters

C

L01

B

C

D

A B

Unfinished wall

Height = Surface

Diameter = Surface

In orther to structure the unfinished walls information, the following rules were created:

- Each unfinished wall will be representing as a point in its site position. - The X,Y will be in the center and the Z coordinate in the highest position.- The diameter will be the surface square meters value.

Highest density

Highest density

Unfinished walls area visualization

The image below shows the total amount of all the unfinished walls areas. The intensity of the color tells us the area with the highest amount of unfinished surface, this followed as toanalyze the internal space of the plaza, this basic visualization was made in Processing.

Diameter = Unfinished wall view amount

Height = Unfinished wall view amount

EAST

WESTSOUTH

NORTH

In order to undestand the incidence of the Unfinished square meters on the Plaza, this has been divided in a grid of 300 points (new dataPoints), and the Unfinished walls have been organized per orientation (North, South, East and West). After this, we calculated how many square meters per orientation are incident in each datapoint.

This process was made with Ecotect Visualization Analisys, where a spreadsheet with the points and values data was exported to Processing.

4 Visual Analysis

NORTH

NORTH SOUTH

EAST WEST

NORTH FACADE SOUTH FACADE

EAST FACADE WEST FACADE

Highest valuesHighest

values

Highest values

Highest values

In order to categorize, organize and clean the values, a process to generate what is defined as Nodes was done based in the following rules:

- Each Unfinished wall point generates, per orientation, a 50 meters ratio.- Each Unfinished wall point connects with a DataPoint that has at least one other connection with other Unfinished wall point.- The DataPoints with an area less than 2 are not considered (The squared meters of each DataPoints where previously Remaped from 1 to 8).- The Height of each DataPoint is the addition of the square meters incidence per orientation.

Data = >2 stroke

Data Height = North + South + East + West

11 2 2 2

Data = >2 stroke

Data = >2 stroke

11 2 2 2

Data = >2 stroke

Data Height = North + South + East + West

11 2 2 2

Unfinished wall point / 50 meters radious/ DataPoint conections

Height = Norht + South + East + West square meters

5 Unfinished wall position + Visual Analysis

Connectin with points with 2 or more connections

APPLYED RULES THAT GENERATES THE NODES

High density of unfinished wall

Medium density of unfinished wall

Low density density of unfinished wall

zero value

NODES DATASCAPE

NODES

PHASE 2 _ ARCHITECTURAL PROGRAM

Municipal Library

Bus Stop

Primary Education

Parking

Restaurant

FarmacyVocational Training

Metro L3

Public uses Semi-Public uses Private uses

Public programs distributed around the Plaza

To buid a relationship between the given architectural program* and Plaza Lesseps programatic context, the Plaza was analyzed in three different program types:- Public- Semi- Public- Private

* architectural program given by the Studio

1 Plaza Lesseps equipments and uses

private uses

semi-public uses

public uses

The relationship of the actual public uses of Plaza Lesseps with the Nodes DataScape, creates a tendency of wich are the areas that might have a tendency for being densified.

The densification is divided in three categories depending on the type of program.

2 Plaza Lesseps and DataScape analysis

high density position

medium density position

low density position

1_ Work Studios

2_ Workshops

3_ Music room

4_ Exhibition area

5_ Meeting rooms

1_ Studio single

2_ Sheltered housing

3_ Two Bedroom

4_ Three Bedroom

5_ Loft

1_ Studio single

2_ Sheltered housing

3_ Two Bedroom

4_ Three Bedroom

5_ Loft

1_ Work Studios

2_ Workshops

3_ Music room

4_ Exhibition area

5_ Meeting rooms

1_ Multipurpose room 1_ Multipurpose room

2_ Bar

3_ Hall

2_ Bar

3_ Hall

4_ Kindergaten 4_ Kindergaten

5_ Auditorium 5_ Auditorium

HOUSING(4,000 m2)

POLIVALENT(2,700 m2)

COMMUNITY(2,600)

SPECIFIC PROGRAMGiven from Studio

PROGRAM RELATIONSHIP (DIRECT & INDIRECT)

LAYER 1(PUBLIC 1,900 m2)

LAYER 2(SEMIPUBLIC 3,900 m2)

LAYER 3(PRIVATE 3,500 m2)

The given architectural program was divided in three layers:- Private- Semi- Public- Public.

3 Architectural program re-organization

SURFACE LAYER 3 (4,300 M2) SURFACE LAYER 2 (4,800 M2) SURFACE LAYER 1(2,900 M2)

(500 m2) Studio single(500 m2) Sheltered housing (1000 m2) Two Bedroom(1000 m2) Three Bedroom(1000 m2) Loft(800 m2) Support Program

(900 m2) Support Program

(1000 m2) Support Program

(1000 m2) Work Studios(1000 m2) Workshops(300 m2) Music room

(300 m2) Exhibition area

(100 m2) Meeting rooms

(1000 m2) Multipurpose room(200 m2) Bar(100 m2) Hall(300 m2) Kindergaten

(1000 m2) Auditorium

SUPPORT

PROGRAM

PUBLIC SERVICE(Bathroom, Mobility..)

CAR ACCESS(Parking lots...)

CAR ACCESS(Parking lots...)

CLOSE SPACES(Cellars, storage room...)

PEDESTRIAN ACCESS(Hall, entries, pedestian path...)

OPEN SPACES(Garden, Free spaces, terraces...)

RECREATION(Coffee, Restaurant, stores...)

SUPPORT

PROGRAM

SUPPORT

PROGRAM

SUPPORT

PROGRAM

CLOSE SPACES(Cellars, storage room...)

PEDESTRIAN ACCESS(Hall, entries, pedestian path...)

OPEN SPACES(Garden, Free spaces, terraces...)

RECREATION(Coffee, Restaurant, stores...)

SUPPORT

PROGRAM

CLOSE SPACES(Cellars, storage room...)

PEDESTRIAN ACCESS(Hall, entries, pedestian path...)

OPEN SPACES(Garden, Free spaces, terraces...)

RECREATION(Coffee, Restaurant, stores...)

PRIVATE USESSEMI-PUBLIC USESPUBLIC USES LOW DENSITY POSITION

MEDIUM DENSITY POSITIONHIGH DENSITY POSITION

In order to relate the programs in terms of functions and with Plaza Lesseps context, they were reorganized through the creation of new and support program relationships .

PHASE 3 _ POPULATION

After the site uses in relation with the Nodes DataScape and the new program relationships and square meteres analysis, in order to intervening the site for further development to achieve volumetric and spatial morphologies, three population rules were created in a generative process with Processing to generate Point Clouds over the Nodes DataScape.

1 Generative process: Population rules

value 10

value 5

value 0

10 mts

40 m

ts

10 mts

bonus= 300 + 100 + 100

bonus= 100 + 100

bonus= 300 + 100Rule 1Population for Private uses.

With this rules, the agents will locate in the highest areas of the DataScape.

value 10

value 5

value 0

10 mts

40 m

ts

10 mts

bonus= 100 + 100

bonus= 300+ 100 + 100

bonus= 300 + 100

value 2

value 7

Rule 2Population for Semi Public uses.

With this rules, the agents will locate in the medium areas of the DataScape.

value 10

value 5

value 0

10 mts

40 m

ts

10 mts

bonus= 100 + 100

bonus= 300 + 100 + 100

bonus= 100Rule 3Population for Private uses.

With this rules, the agents will locate in the lowest areas of the DataScape.

POPULATION 2200 random points over the site300 bonus to points between values 7 and 2 of the Nodes100 bonus to points with a 20 mts distance100 bonus to points with a 10 mts distance from the sourroundings100 bonus to points with a 10 mts distance from the sourroundingsKeep the best 25 Points

Best population for Semi Public uses

Best population for Public uses

POPULATION 3200 random points over the site300 bonus to points below value 5 of the Nodes100 bonus to points with a 20 mts distance100 bonus to points with a 10 mts distance from the sourroundings100 bonus to points with a 10 mts distance from the sourroundingsKeep the best 25 Points

Best population for Private uses

POPULATION 1200 random points over the site300 bonus to points between values 10 (top) and 5 of the Nodes100 bonus to points with a 20 mts distance between them100 bonus to points with a 10 mts distance from the sourroundingsKeep the best 25 Points

,Q�RUGHU�WR�ILQG�WKH�¶EHVW·�SRSXODWLRQ��VHYHUDO�SRSXODWLRQV�KDYH�EHHQ�PDGH�PDLQWDLQLQJ�WKH�PDLQ�parameters but changing their values.

Populations catalog

Final Point Clouds

Private program Semi- Public program

Public program

The resulting population points are exported to Rhino. This process is not linear, is a back foward process between Processing and Rhinoceros, where all the clouds are tested with several ways of connecting the points and evaluate them in square meters in orden to accomplish the program requirements.

PHASE 4 _ DIGITAL TECTONICS

POINTS SELECTION POLYSTRUCTURE

1

2

3

4

1- height_ total points / 4 levels2- boundaries_ exterior points per side3- edges_ vertical organization of exterior point per level4- ground points_ vertical proyection to level 0 of the !rst level points5- structure_ delanunay edges

1- height_ total points / 4 levels2- boundaries_ 2 exterior points per side3- edges_ vertical organization of exterior point per level4- ground points_ vertical proyection to level 0 of the first level points5- structure_ vertical edges

1- height_ 4 levels: 0 to 5 / 5 to 10 / 10 to 15 / 25 to 202- boundaries_ 2 exterior closets points per side3- edges_ vertical organization of exterior point per level4- ground points_ vertical proyection to level 0 of the first level points5- structure_ delanay vertical edges

1- height_ 4 levels: 0 to 5 / 5 to 10 / 10 to 15 / 25 to 202- boundaries_ all exterior points3- edges_ closest points between horizontal - vertical boundaries4- ground points_ vertical proyection to level 0 of the first level points5- structure_ vertical edges

After evaluating the previous generated points, 5 rules of how to connect this points were created in order to define Polystructures.Per Polystructure, nine different tectonics were created, each one was evaluated in terms of program requierements and spatial conditions.

1 Generative process: Population rules

TECTONIC

height_ total points / 4 levelsboundaries_ exterior points per sideedges_ vertical organization of exterior point per levelground points_ vertical proyection to level 0 of the first level pointsstructure_ delanunay edges

TOPOLOGY1 2 3

PORO

SITY

90

%

50%

10%

OPTION 1

POINTS SELECTION RULES POLYSTRUCTURE

height_ total points / 4 levelsboundaries_ 2 exterior points per sideedges_ vertical organization of exterior point per levelground points_ vertical proyection to level 0 of the first level pointsstructure_ vertical edges

OPTION 2

POINTS SELECTION RULES POLYSTRUCTURE

TOPOLOGY1 2 3

PORO

SITY

90

%

50%

10%

TOPOLOGY1 2 3

PORO

SITY

90

%

50%

10%

OPTION 3

POINTS SELECTION RULES POLYSTRUCTURE

height_ 4 levels: 0 to 5 / 5 to 10 / 10 to 15 / 25 to 20boundaries_ 2 exterior closets points per sideedges_ vertical organization of exterior point per levelground points_ vertical proyection to level 0 of the first level pointsstructure_ delanay vertical edges

TOPOLOGY1 2 3

PORO

SITY

90

%

50%

10%

OPTION 4

POINTS SELECTION RULES POLYSTRUCTURE

height_ 4 levels: 0 to 5 / 5 to 10 / 10 to 15 / 25 to 20boundaries_ all exterior pointsedges_ closest points between horizontal - vertical boundariesground points_ vertical proyection to level 0 of the first level pointsstructure_ vertical edges

PHASE 5 _ RULES APPLICATION

PLACEMENT

From the previous catalog, the rules 3.3 were selectected. In order to understand the global context of the Plaza in relation with a further morphological development, the rules were applyed to all the PointClouds.As each PointCloud have their own boundaries, the parametric process is adapted in order to work properly.

RULES 3.3height_ 4 levels: 0 to 5 / 5 to 10 / 10 to 15 / 25 to 20boundaries_ 2 exterior closets points per sideedges_ vertical organization of exterior point per levelground points_ vertical proyection to level 0 of the first level pointsstructure_ delanay vertical edges

Selection_one volume to work with

level 1

level 2

level 3

1_ Points Cloud_processing agents_levels organization

2_ Points selection_2 exterior points per level

3_ Polystructure_points triangulation between edges

4_ Surface_delanunay surface between edges points

5_ Structure/ Skin_porosity in the surface without triangulated tension_first level points projected to z= 0 coordinate

6_ Final Volume

Sections

structural stars as connection between nodes diagonal slabs

change to horizontal

geometric slabs difference generates different interior spatial conditions4,5 mts height ~

height_ total points /3 levelsboundaries_ 2 exterior closets points per sideedges_ vertical organization of exterior point per levelground points_ vertical proyection to level 0 of the first level pointsprofile_ from clouds higest point to level perimeterdivision_ of the profile depending on the distance to a unfinished wallprojection_ of the profiles division pointsstructure_ triangulation between prjected and edges division pointsporosity_ mesh between triangulation

Rules modification

After evaluating the previous morphology, the spatial quality, capacity of create interior spaces and the porosity of the volume had to be revised.In order to increase the complexity, some rules should be eliminated, modified and created.

Level 0

Level 1

Level 2

Level 3

1_ Point Cloud_from Processing

2_ Points Selection_closest points to cloud perimeter per level

Higest Point

3_ ProfileBIURP�FORXG·V�KLJHVW�SRLQW�WR�OHYHO�SHULPHWHU��ORZHVWV�SRLQWV�SURMHFWHG�WR���OHYHO�

4_ Division_profiles divided in relation with the proximity to unfinished walls

5_ Points projection_division points projected to 0 level

6_ Triangulation_between projected points with division points

7_ Smooth_mesh triangulation

8_ Morpholohy

PHASE 6 _ LANDSCAPE Rules definitions

2_ Blind walls_center point position

1_ Perimeter_ Plaza definition

3_ Projection_blind walls points to perimeter

4_ Axis projection_ from buildings

5_ Subdivision_ axis

6_ Triangulation_ from blind walls to subdivided points

7_ Paths

8_ Surface_ final Landscape