心得分享@cocoaheads, fake till you make it / wwdc session 223
DESCRIPTION
Intro WWDC14 session 223 @ Cocoaheads Taipei. Share how the session solve our problem in project. --- 簡單推薦 WWDC14 session 223 @ Cocoaheads Taipei 分享這個 Session 所提供的 solution 如何解決我們在專案進行上所遇到的問題TRANSCRIPT
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Prototyping: Fake it till you make itFramework | Session 223
⼼心得分享
Cloud from PIXNET
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Prototyping: Fake it till you make itFramework | Session 223
⼼心得分享
Cloud Sung
![Page 3: 心得分享@Cocoaheads, Fake till you make it / WWDC Session 223](https://reader036.vdocuments.site/reader036/viewer/2022081716/53fa32c48d7f7253318b5294/html5/thumbnails/3.jpg)
Make a idea to real App
• Money • Time • People • Sleep • Typing • Heartache
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Reason to prototype
• Test Idea • Get New Idea
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How to do prototype (Repeat over and over again make app great)
• Make fake app • Show people • Learn from their feedback
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Make
ShowLearn
idea —> prototype —> prototype —> prototype —> App Fake ————————————————-————>More Real
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Summary
• Make sure who is your Target. • Make sure where will they use it. • Make sure they know how to use it.
Picture ——> Animation ——> Interactionkeynote keynote Core Animation
In Apple Inc. Process step :
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How we use in PIXNET
• PM 重新定義 Prototype 在專案中的重要度 • 訂定 Prototype 需要被製作的情況
• 當要確定平⾯面無法確定的動畫時 • 當有無法釐清或會造成困擾的使⽤用者動線時
• 最重要的是 • 技術部⾨門產出的無效 code 變少了 • PM 和 UI 部⾨門有更多有效的討論
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Prototyping: Fake it till you make itFramework | Session 223