celebrating social connection · 2019-10-18 · a marketing-led solution a strong visual device...
TRANSCRIPT
K E N O B R A N D C A M P A I G N
CELEBRATING SOCIAL CONNECTION
IN A MARKET FULL OF IN-VENUE GAMBLING ENTERTAINMENT OPTIONS, KENO IS LOSING RELEVANCE.
Keno is generally a third-tier choice, often
forgotten at the back of the venue. Its ability to
compete for attention, share of wallet and new
players has become significantly challenged.
Both Retail performance and Brand
metrics are indicating that something
different needs to be done.
A MARKETING-LED SOLUTION
A strong visual device will
connect the upper funnel comms
with in-venue assets to not only
ensure that Keno gets noticed,
but remembered and acted upon.
Our latest campaign will activate
infrequent players and get them
to re-engage with the game.
…to target the
infrequent player,
delivering entertaining
branded content
across new media
channels and formats.
A BOLD NEW advertising
campaign has
been created…
I N T R O D U C I N G T H E K E N O
A LOVEABLE EYE-CATCHING CHARACTER
THAT BRINGS EVERYBODY TOGETHER FOR A GAME OF KENO
Our new Keno ambassador
is the personification of
our Keno social organizer.
The person in every group
who takes responsibility
for initiating game play,
collecting everybody’s
numbers and money,
filling out the card.
Our Keno Kraken is
well spoken, likeable
and charismatic. No
matter who he is with,
he fits in and is the life
of the party. He is the
ultimate social
connector.
WITH HIGH SPENDING CATEGORY COMPETITORS, WE NEEDED
AN IDEA THAT WOULD PUNCH ABOVE ITS WEIGHT
WHAT IT IS
A marketing campaign designed to get
the attention of infrequent Keno players
A content campaign intentionally
designed to create conversation
A comms vehicle to deliver multiple
messages for Keno under a single
identifiable brand asset
A motivational spur to encourage a
change of behaviour
A reminder that for Keno, the fun is in
playing not winning
WHAT IT ISN’T
Not a brand relaunch
Brand essence remains
‘Good times great’
Tagline remains ‘Let’s Play’
Not a TV campaign. Content has been
made specifically for the small screen.
Ie Digital video, pre-roll
A BOLD CAMPAIGN GROUNDED IN
ADVERTISING THEORY
Built on a motivational spur of
Modelling, we have developed
a campaign that shows players
the behaviours we
want them to imitate
during their venue visit
The fun in
picking numbers
Money in
the middle
Playing whilst
waiting for food
Playing whilst
watching sport
MO
TIV
AT
ION
EASE
THAT DELIVERS TO EVERY ELEMENT
OF OUR CREATIVE CHECKSLIST
Distinctive visual
Entertaining
Brings to life connection/
social
Works for both
audience segments
Long-term potential Stretch
across occasion
Strongly branded
Online video, OOH and Digital Display allow us to
speak to both segments, whilst at the same time
deliver customised messages based on
playing motivations.
THE CAMPAIGN USES NEW MEDIA
TO DELIVER ENTERTAINING AND MEMORABLE CONTENT
TV, Video and
OOH connect both
audiences as engaged
awareness channels
Engaged Awareness Channels
Spontaneous Occasionals
Television
Online Video
Search
Display
Retail Outdoor
In-Store
YouTube
Mobile
Engaged Awareness Channels
Win Chasers
Television
Search
Display
Bar/Pub Advetising
Online Video
YouTube
Mobile
Retail Outdoor
A STRONG VISUAL DEVICE
CONNECTS UPPER FUNNEL AND IN-VENUE COMMS
AND IS EXECUTABLE
ACROSS ALL OUR KENO TOUCH POINTS
IN VENUE
KDS
15 sec
animations Keno Touch
Epos, N’Life
3x executions
Printed POS
A6 tent + large items
Keno.com
Microsite
BackstoryVideos x 5How to play
Social
Facebook + Insta stories
Catch up TV
15 sec pre-roll
Web based PPV
15 sec pre-roll
YouTube
15’ pre-roll6’ bumpers
VDX UNIT
OWNED ASSETS
DIGITAL VIDEO
Launch email
Meet Ken + videos
CRM
Launch email
Meet Ken, key messages + videos
TRADE COMMS
Banners In Skin
DIGITAL DISPLAY
Maxi BusLarge Format Outdoor
Bus SidesStreet Furniture
OOH
15’ pre-roll
Snapchat
15’ video
PAID SOCIAL
The campaign
has three key
objectives
and success will be
measured by
both financial
and brand
health metrics
Increase spontaneous
Awareness from 33% to 40+%
Increase the participation of
Infrequent Keno players as
measured by an increase in retail
ticket count from 104.8m to 106m
Arrest the decline
in Retail turnover
B E T T E R G E T