brian tran - resume

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Trung Van Tran (Brian) #9718 – 117 B Street, Surrey, BC, V3V4A9 (778) 788 4938 | [email protected] PROFILE Computer Programming knowledge of PASCAL, Java, C and Python Maya hard surface modeling /lighting/texturing and UV Maya modular props/environmental modeling, tiling UV and texture Map/level design, planning and blocking layout in game engine (Unity/Unreal) SKILLS Maya Unity Game Engine 4 Mud Box Photoshop Adobe After Effect Crazy Bump Unreal Engine 3 & 4 Adobe Premier RPG maker & Constructed 2 EDUCATION Visual College of Art and Design (VCAD) Vancouver, BC Game Design and Development 2014-2015 George Brown College Toronto, ON Game Programming (T163) 2012-2013 Ryerson University Toronto, ON Computer Engineering 2010-2012 STUDENT EXPERIENCE Demo Reel (Environment Scene, Unity Game Engine) Designed and developed and environment scene with mood and atmosphere in order to showcase quality of work. Created model and textures base on real model references and alter it to fit the theme. Created and edited footage to assure the best quality video was produced. First Person Shooter Level (Environment Scene, Unreal Development Kit) Third Person RPG Level (Environment Scene, Unreal Game Engine) Platform RPG Game (Sprite/Environment Designer, Constructed 2)

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Page 1: Brian Tran - Resume

Trung Van Tran (Brian) #9718 – 117 B Street, Surrey, BC, V3V4A9

(778) 788 4938 | [email protected]

PROFILE

Computer Programming knowledge of PASCAL, Java, C and Python

Maya hard surface modeling /lighting/texturing and UV

Maya modular props/environmental modeling, tiling UV and texture

Map/level design, planning and blocking layout in game engine (Unity/Unreal)

SKILLS

Maya Unity Game Engine 4 Mud Box

Photoshop Adobe After Effect Crazy Bump

Unreal Engine 3 & 4 Adobe Premier RPG maker & Constructed 2

EDUCATION

Visual College of Art and Design (VCAD) Vancouver, BC

Game Design and Development 2014-2015

George Brown College Toronto, ON

Game Programming (T163) 2012-2013

Ryerson University Toronto, ON

Computer Engineering 2010-2012

STUDENT EXPERIENCE

Demo Reel (Environment Scene, Unity Game Engine)

Designed and developed and environment scene with mood and atmosphere in order to showcase quality of work. Created model and textures base on real model references and alter it to fit the theme. Created and edited footage to assure the best quality video was produced.

First Person Shooter Level (Environment Scene, Unreal Development Kit)

Third Person RPG Level (Environment Scene, Unreal Game Engine)

Platform RPG Game (Sprite/Environment Designer, Constructed 2)

Page 2: Brian Tran - Resume

WORK EXPERIENCE

XY2Pi Inc. Surrey, BC

Graphic and Web Designer 2014 – 2015

Drawing up detailed website specifications;

Designing sample page layouts, graphics, animations and manipulating digital photographs

Registering web domain name and search engine optimization

Xtreme Mobility Toronto, ON

App Development 2011-2011

Programing and testing app, secure online transaction via smart phone

Testing app on different OS and Smart phone device

Testing app on different browser to ensure stability

ProStar Painting and Restoration Vancouver, BC

Painter 2013-2014

Apply paint, vinyl and wallpaper including special papers and fabrics to wall, furniture and structures

Ryerson University Toronto, ON

Note Taker 2010-2010

Helping disable student taking note, upload my lecture notes on a weekly basis, as well as my past notes from courses completed in the last semester

ACTIVITIES & INTERES T:

Sports: Badminton, Tennis, Soccer

Hobbies: Cooking, Musicals, Gaming

Interests: Classical painting, Travel, Technology, Camping