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2/21/12 CSE325 - Synchronization 1 Classic Problems of Synchronization Bounded-Buffer Problem Readers-Writers Problem Dining Philosophers Problem Monitors

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Page 1: Bounded-Buffer Problem Readers-Writers Problem Dining ... · Process synchronization is done using condition variables, which represent conditions a process may need to wait for before

2/21/12 CSE325 - Synchronization 1

Classic Problems of Synchronization

n  Bounded-Buffer Problem

n  Readers-Writers Problem

n  Dining Philosophers Problem

n  Monitors

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Readers-Writers Problem

Readers

Writers

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Problem Definition

n  Database to be shared among several concurrent processes

n  Some processes want to read-only

n  Some processes want to read-write

n  Several different versions n  First readers-writers problem

n  Second readers-writers problem

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Readers-Writers Problem (Cont.)

Reader

Shared Resource

Reader Reader Reader Reader Reader Reader Reader

Writer Writer Writer Writer Writer Writer Writer

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Readers-Writers Problem (Cont.)

Reader

Shared Resource

Reader Reader Reader Reader Reader Reader Reader

Writer Writer Writer Writer Writer Writer Writer

Concurrent readers

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Readers-Writers Problem (Cont.)

Reader

Shared Resource

Reader Reader Reader Reader Reader Reader Reader

Writer Writer Writer Writer Writer Writer

Writer

Exclusive writer

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First Solution Reader() { while(TRUE) { wait(mutex); readCount++; if(readCount==1) wait(wrt); signal(mutex);

read(resource);

wait(mutex); readCount--; if(readCount == 0) signal(wrt); signal(mutex); } }

Writer() { while(TRUE) { wait(wrt);

write(resource);

signal(wrt); } }

resourceType *resource; int readCount = 0; semaphore mutex = 1; semaphore wrt = 1;

•  First reader competes with writers •  Last reader signals writers

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First Solution (Cont.) Reader() { while(TRUE) { wait(mutex); readCount++; if(readCount == 1) wait(wrt); signal(mutex);

read(resource);

wait(mutex); readCount--; if(readCount == 0) signal(wrt); signal(mutex); } }

Writer() { while(TRUE) { wait(wrt);

write(resource);

signal(wrt); } }

•  First reader competes with writers •  Last reader signals writers •  Any writer must wait for all readers •  Readers can starve writers •  “Updates” can be delayed forever

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Second Solution: Writer Precedence Reader() { while(TRUE) { wait(rd); wait(mutex1); readCount++; if(readCount == 1) wait(wrt); signal(mutex1); signal(rd);

read(resource);

wait(mutex1); readCount--; if(readCount == 0) signal(wrt); signal(mutex1); } }

writer() { while(TRUE) { wait(mutex2); writeCount++; if(writeCount == 1) wait(rd); signal(mutex2); wait(wrt);

write(resource);

signal(wrt); wait(mutex2) writeCount--; if(writeCount == 0) signal(rd); signal(mutex2); } }

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int readCount = 0, writeCount = 0; semaphore mutex1 = 1, mutex2 = 1; semaphore rd = 1, wrt = 1;

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The Dining Philosophers Problem

n  A classical synchronization problem

n  5 philosophers who only eat and think

n  Each need to use 2 forks for eating

n  There are only 5 forks

n  Illustrates the difficulty of allocating resources among process without deadlock and starvation

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The Dining Philosophers Problem

n  Each philosopher is a process

n  One semaphore per fork:

n  Fork: array[0..4] of semaphores

n  Initialization: fork[i].count:=1 for i:=0..4

n  A first attempt:

•  Deadlock if each philosopher starts by picking his left fork!

Pi() { while(TRUE){ think; wait(fork[i]); wait(fork[i+1 mod 5]); eat; signal(fork[i+1 mod 5]); signal(fork[i]); } }

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The Dining Philosophers Problem

n  Idea: admit only 4 philosophers at a time who try to eat

n  Then, one philosopher can always eat when the other 3 are holding one fork

n  Solution: use another semaphore T to limit at 4 the number of philosophers “sitting at the table”

n  Initialize: T.count:=4

Pi(){ while(TRUE){ think; wait(T); wait(fork[i]); wait(fork[i+1 mod 5]); eat; signal(fork[i+1 mod 5]); signal(fork[i]); signal(T); } }

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Recall: Problems with Semaphores

n  Semaphores are a powerful tool for enforcing mutual exclusion and coordinate processes

n  Problem: wait(S) and signal(S) are scattered among several processes

•  It is difficult to understand their effects

•  Usage must be correct in all processes

•  One bad (or malicious) process can fail the entire collection of processes

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Monitors n  A high-level abstraction that provides a

convenient and effective mechanism for process synchronization

n  Only one process may be active within the monitor at a time

monitor monitor-name { // shared variable declarations procedure P1 (…) { …. } … procedure Pn (…) {……}

Initialization code ( ….) { … } }

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Monitors n  Is a software module containing:

•  one or more procedures

•  an initialization sequence

•  local shared data variables

n  Characteristics:

•  Local shared variables accessible only by monitor’s procedures

•  a process enters the monitor by invoking one of it’s procedures

•  only one process can be in the monitor at any one time

n  The monitor ensures mutual exclusion

•  no need to program this constraint explicitly

n  Shared data are protected by placing them in the monitor

•  The monitor locks the shared data on process entry

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Condition Variables

n  Process synchronization is done using condition variables, which represent conditions a process may need to wait for before executing in the monitor

n  condition x, y; n  Local to the monitor (accessible only within the monitor)

n  Can be accessed and changed only by two functions:

•  x.wait(): blocks execution of the calling process on condition x n  the process can resume execution only if another process

executes x.signal() •  x.signal(): resume execution of some process blocked on

condition x. n  If several such process exists: choose any one n  If no such process exists: do nothing

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Monitors

n  Awaiting processes are either in the entrance queue or in a condition queue

n  A process puts itself into condition queue cn by issuing cn.wait()

n  cn.signal() brings into the monitor one process in condition cn queue

n  signal-and-wait and signal-and-continue

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P/C: Finite Circular Buffer of Size k

n  Can consume only when the number full of (consumable) items is at least 1

n  Can produce only when the number empty of empty spaces is at least 1

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Solution of P/C: Finite Circular Buffer of Size k

Initialization: mutex.count:=1; in:=0; full.count:=0; out:=0; empty.count:=k;

Producer: while(TRUE){ produce item; wait(empty); wait(mutex); append(item); signal(mutex); signal(full); }

Consumer: While(TRUE){ wait(full); wait(mutex); item=take(); signal(mutex); signal(empty); consume(item); }

critical sections

append(v): b[in]:=v; in:=(in+1) mod k;

take(): w:=b[out]; out:=(out+1) mod k; return w;

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Producer/Consumer Using Monitors

n  Two types of processes: n  producers n  consumers

n  Synchronization is now confined within the monitor

n  append(.) and take(.) are procedures within the monitor: are the only means by which P/C can access the buffer

n  If these procedures are correct, synchronization will be correct for all participating processes

Producer: while(TRUE){ produce item; append(item); } Consumer: while(TRUE){ item=take(); consume item; }

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Monitor for the Bounded P/C Problem

n  Buffer: n  buffer: array[0..k-1] of items;

n  Buffer pointers and counts: n  nextin: points to next item to be appended

n  nextout: points to next item to be taken

n  count: holds the number of items in the buffer

n  Condition variables:

n  notfull: notfull.signal() indicates that the buffer is not full

n  notempty: notempty.signal() indicates that the buffer is not empty

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Monitor boundedbuffer { Item buffer[k]; integer nextin, nextout, count; condition notfull, notempty; Append(v){ if (count==k) notfull.wait(); buffer[nextin] = v; nextin = (nextin+1) mod k; count++; notempty.signal(); }

initialization_code(){ nextin=0; nextout=0; count=0; } }

Item Take(){ if (count==0)

notempty.wait(); v = buffer[nextout]; nextout =

(nextout+1) mod k; count--; notfull.signal(); return v; }

Monitor for the Bounded P/C Problem

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Windows XP Synchronization

n  Uses interrupt masks to protect access to global resources on uniprocessor systems

n  Uses spinlocks on multiprocessor systems

n  Also provides dispatcher objects which may act as either mutexes and semaphores

n  Dispatcher objects may also provide events

n  An event acts much like a condition variable

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Linux Synchronization

n  Linux: n  Prior to kernel Version 2.6, disables interrupts to

implement short critical sections

n  Version 2.6 and later, fully preemptive

n  Disable kernel preemption on single processors

n  Linux provides: n  semaphores

n  spin locks (mostly on SMP machines)

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Pthreads Synchronization

n  Pthreads API is OS-independent

n  It provides: n  mutex locks

n  condition variables

n  Non-portable extensions include: n  read-write locks

n  spin locks

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Transactional Memory

n  Multi-core systems

n  A memory transaction n  Sequence of memory read-write operations that are atomic

n  If all operations are completed, transaction is committed

n  Otherwise, rolled back

n  As the number of threads increase, the use of traditional locking doesn’t scale well

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