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Bored of War the modern irregular wargame as indecent, critical, subversive object Brian Train Popular Culture Association National Conference March 24, 2016

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Page 1: Bored of War - WordPress.com · 2016. 3. 29. · 64 WARGAME EXAMPLES OF PLAYING PIECES (from various games) Land Units 16 12 (171 6 • Ff5 4-10 Naval Units 61 20 201 7 ECM 9-12 Air

Bored of War the modern irregular wargame as

indecent, critical,

subversive object

Brian Train Popular Culture Association

National Conference

March 24, 2016

Page 2: Bored of War - WordPress.com · 2016. 3. 29. · 64 WARGAME EXAMPLES OF PLAYING PIECES (from various games) Land Units 16 12 (171 6 • Ff5 4-10 Naval Units 61 20 201 7 ECM 9-12 Air
Page 3: Bored of War - WordPress.com · 2016. 3. 29. · 64 WARGAME EXAMPLES OF PLAYING PIECES (from various games) Land Units 16 12 (171 6 • Ff5 4-10 Naval Units 61 20 201 7 ECM 9-12 Air
Page 4: Bored of War - WordPress.com · 2016. 3. 29. · 64 WARGAME EXAMPLES OF PLAYING PIECES (from various games) Land Units 16 12 (171 6 • Ff5 4-10 Naval Units 61 20 201 7 ECM 9-12 Air
Page 5: Bored of War - WordPress.com · 2016. 3. 29. · 64 WARGAME EXAMPLES OF PLAYING PIECES (from various games) Land Units 16 12 (171 6 • Ff5 4-10 Naval Units 61 20 201 7 ECM 9-12 Air
Page 6: Bored of War - WordPress.com · 2016. 3. 29. · 64 WARGAME EXAMPLES OF PLAYING PIECES (from various games) Land Units 16 12 (171 6 • Ff5 4-10 Naval Units 61 20 201 7 ECM 9-12 Air
Page 7: Bored of War - WordPress.com · 2016. 3. 29. · 64 WARGAME EXAMPLES OF PLAYING PIECES (from various games) Land Units 16 12 (171 6 • Ff5 4-10 Naval Units 61 20 201 7 ECM 9-12 Air

Scarcity of games on modern irregular warfare

The “indecency of recency” Critical/subversive of media portrayal of conflicts

Critical/ subversive of “normal” play of wargames

Page 8: Bored of War - WordPress.com · 2016. 3. 29. · 64 WARGAME EXAMPLES OF PLAYING PIECES (from various games) Land Units 16 12 (171 6 • Ff5 4-10 Naval Units 61 20 201 7 ECM 9-12 Air
Page 9: Bored of War - WordPress.com · 2016. 3. 29. · 64 WARGAME EXAMPLES OF PLAYING PIECES (from various games) Land Units 16 12 (171 6 • Ff5 4-10 Naval Units 61 20 201 7 ECM 9-12 Air
Page 10: Bored of War - WordPress.com · 2016. 3. 29. · 64 WARGAME EXAMPLES OF PLAYING PIECES (from various games) Land Units 16 12 (171 6 • Ff5 4-10 Naval Units 61 20 201 7 ECM 9-12 Air
Page 11: Bored of War - WordPress.com · 2016. 3. 29. · 64 WARGAME EXAMPLES OF PLAYING PIECES (from various games) Land Units 16 12 (171 6 • Ff5 4-10 Naval Units 61 20 201 7 ECM 9-12 Air
Page 12: Bored of War - WordPress.com · 2016. 3. 29. · 64 WARGAME EXAMPLES OF PLAYING PIECES (from various games) Land Units 16 12 (171 6 • Ff5 4-10 Naval Units 61 20 201 7 ECM 9-12 Air

Lines of attack “Conventional” wargame vs. “irregular” wargame

•Binary, zero-sum opposition vs. multiple though frictional points of view/ factions

•Ordered situations vs. chaotic and nonlinear game states

•Rigid treatments of time, space and force vs. flexible, malleable scales

•Symmetry of information, methods and objectives vs. asymmetry

Page 13: Bored of War - WordPress.com · 2016. 3. 29. · 64 WARGAME EXAMPLES OF PLAYING PIECES (from various games) Land Units 16 12 (171 6 • Ff5 4-10 Naval Units 61 20 201 7 ECM 9-12 Air
Page 14: Bored of War - WordPress.com · 2016. 3. 29. · 64 WARGAME EXAMPLES OF PLAYING PIECES (from various games) Land Units 16 12 (171 6 • Ff5 4-10 Naval Units 61 20 201 7 ECM 9-12 Air

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