blues clues - blue takes you to school - manual - pc
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SAVING AND LOADINGOnce you start the game and enter you
your progress whenever you complete
To start the game where you last left oIn on page 6), then click on the Play b
WELCOME TO BLUES CLSCHOOLGo to school and play and learn with Broom! Discover all of the things you cathe Water Table, paint a picture to shar
SETUP AND INSTALLATION1. Start Windows 98/Me/2000/XP.
2. Insert the Blues Clues: Blue Takes You to SchoolCD-ROM game disc into your
CD-ROM drive.3. If AutoPlay is enabled, a title screen should appear. Click on the Install button to begin
installation. If AutoPlay is not enabled, or the installation does not start automatically, clickon the Start button on your Windows taskbar, then on Run. Type D:\Setup and click onOK. Note: If your CD-ROM drive is assigned to a letter other than D, substitute that letter.
4. Follow the remainder of the on-screen instructions to finish installing the Blues Clues: BlueTakes You to SchoolCD-ROM game.
5. Once installation is complete, click on the Start button on the Windows taskbar andchoose Programs/Atari/Blues Clues School/Blues Clues School to start the game.
6. Click on the Play! button on the Title screen to begin playing.
Note: You must have the Blues Clues: Blue Takes You to Schoolgame disc in your CD-ROM
drive to play.
Installation of DirectX
The Blues Clues: Blue Takes You to SchoolCD-ROM requires DirectX 9.0 or higher in orderto run. If you do not have DirectX 9.0 or higher installed on your computer, click on Yeswhen asked if you would like to install it.
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Play ButtonOnce youve signed in, click on this but
Recycle Bin
If you want to remove a name, click onParents AreaClick here to go to the Parents Area, wthe Computer activities (see page 8).
StopClick on this button to stop playing and
YES to exit the game, or click on NO to
OTHER THINGS YOULL Level Change ButtonAdjust the level of difficulty
this button, and then selectincult).
Exit ArrowTo exit an activity, click on Click on the blue arrow wh
the Sign-In screen.
Clickable SurprisesSome of the places you visit have clickthe screen when it changes to a white
SIGN IN
CubbiesClick on one of the three cubbies on the right side of thescreen to sign in.
Enter Your NameEnter your name (up to eight letters) by using the computer
keyboard, or by clicking on the letters on the screen. Clickon the left arrow to delete a letter. Click on the rightarrow to add a space.
Choose a FaceThe face you choose will appear on your very own cubbyin the classroom, and on your My Paintings folder(see page 15).
PlayOnce youve chosen a face, click on the Play Button in the bottom-right corner of the screen,and you will return to the Sign-In Screen to start the game.
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Play Button
Recycle Bin
ParentsArea
Stop
Cubbies
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MUSIC TIMESkills Rhythms
Audio Discrimination
Listening
How to PlayIts Music Time and Blues class needs ybandleader. Try to get everyone to play
First, put your mouse cursor over each instrument that each one plays. Then, usame rhythm Blue is playing. Get everyspecial class song and get to play along
ART TIME
Skills Creativity
Giving and Receiving
How to Play
Join Purple Kangaroo to make paintingsto the Painting screen.
PARENTS AREAThe Parents Area has information about the curriculumgoals for each of the activities in Blue Takes You to
School, as well as Beyond the Computer activities thatboth you and your child can do in your own home. Clickon the buttons at the top of the screen to visit theParents Area screen for each activity.
You can print out the Beyond the Computer activity ideasby clicking on the printer icon at the bottom of each
Beyond the Computer activity screen.To return to the Sign-In screen, click on the blue arrow in the top-left corner of the screen.
MISS MARIGOLDS CLASSROOM
Miss Marigold invites you to explore the classroom to find the activities you like. There are somany great things to do! Click on an activity you would like to try.You can come back to theclassroom at any time to try a different activity.
Click on the blue arrow in the top-left corner of the screen to return to the Sign-In screen.
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Back Arrow
Sticker Roll
Coloring Book
Undo
Clear
Give
Back Arrow
Water Table TimeMiss Marigold
Class Pet Playtime
Nature Discovery
GardenMusic Time
Your Cubby
Art Time
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NATURE DISCOVERY GA
Skills Natural Science
How to PlayJoin Miss Marigold and Magenta outsidand other wonders of nature! When Misearch for the object she tells you abourocks) may be out in the open or may
you will see a hand cursor. First, click on
photograph it and add it to your Natur
Nature Discovery BookUse the camera to take photos of objeclected a photo, click on the speaker or about it.
WATER TABLE TIME
Skills Cause and Effect
Logic
Basic Physics
How to PlayJoin Orange Kitten at the Water Table and guide a wind-up boat toward an island, sailingaround rocks, boats and other obstacles.
The dotted line pointing away from the boat shows the direction that the boat will travelwhen you click on it. To change the course of the boat, you will need to float a Turning Blockin the water so that the boat will run into it and turn. To do this, click on a Turning Block atthe bottom of the screen, and then click on a square on the Water Table to place it there. If
you place it in the path of the boat, youll see the dotted line change direction when it runsinto the block. Use Turning Blocks to make the boats path go all the way to the island.Sometimes youll have to steer around obstacles. Once youve set the path, click on the boatto send it to the island!
Note: On Difficulty Levels 2 and 3, there is no dotted line to show the boats path.
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Back Arrow
Back Arrow
Back Arrow
Boat
Island
Turning Blocks
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My Paintings Folder
Send your paintings to your friends! Scrthe left and right arrows.When you seefriend to whom you want to send it. If yPrinter Button in the bottom-right corn
Note: To print pictures, you must have a
YOUR CUBBYHave you created pictures at the Painting Easel? You can share your paintings with all of yourfriends, and see the pictures your friends have made for you.
Paintings From Friends Folder
Scroll through the paintings your friends have sent you by clicking on the left and rightarrows. If you want to print any of the paintings, click on the Printer Button in the bottom-right corner of the screen.
Note: To print pictures, you must have a printer installed and attached to your computer.
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Back Arrow
Paintings
Recycle BinBack Arrow
PaintingsRecycle Bin
More Pictures
Your Friends Name
Printer
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ImaginEngine
Kris MoserSenior Project Director/Art Director
Abby PaigeScript WriterAssociate Producer: San Francisco Office
Scott BalabanGame Designer
Randall SanbornTechnical Director
Brian WeedSenior Software Architect
Greg CioffiLead Software Engineer
Dave LittleAssociate Producer: Boston OfficeJunior Software Engineer
Anita DriesebergLead Artist
Temah NelsonArtist
Animation by Electric Dog Multimedia
Daniel KombakovSupervising Animator
Daniel KombakovVladin MitovAnimators
CREDITSAtari
Matthew Sughrue
Elizabeth StringerSenior Producers
Dan DeOreoSenior Game Designer
Stacy Hendrickson
Executive ProducerPaul HellierDirector of Technology
Petrina McPheeDirector of Marketing
Steve MartinDirector of Creative Services
Elizabeth MackneyDirector of Editorial & Documentation Services
Kristine MeierArt Director
Melissa CaccavaroPatrick LoughlinGraphic Designers
Kurt CarlsonRandi KravitzDocumentation Specialists
Norm SchragerCopywriter
Michael GilmartinDirector of Publishing Support
Michael CraigheadDirector of Quality Assurance, North America
Ken FordI.T. Manager/Western Region
Michael Vetsch
Manager of Technical Support
Kurt BoutinRandy LeeBill CarrollQ.A. Testing Managers
Jennifer KaczorLead Tester
Becky MadoreAssistant Lead
Erik JefferyTester
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ATARI WEB SITESTo get the most out of your new game
http://
To send e-cards to your friends, downloFreebies section at:
www.u
If you would like to chat with other gaarea at:
www.a
Kids, check with your parent or guardian before vis
Chat Messages: Atari does not monitor, control, en
strongly encouraged not to give out identity or othe
with your parent or guardian if you are concerned a
Use of Atari web sites is subject to term
www.us.atari
Special ThanksPaige O'Donoghue, Leigh Brown,Will Guy,Stephanie Peczon, and Erin Bradley
Special thanks to our partners atNickelodeon Interactive & Blue's CluesRob LemonSteve YoungwoodAly SylvesterErika "E" OrtizStacey Lane
Erica DavidBrian Bromberg
Jack DaleySarah LandyClaire CurleyKoyalee Chanda
Sarah NoonanThe Entire Blue's Clues Production Crew
Alice Wilder, Ph.DDirector of Research - Blue's Clues &Educational Consultant
Patty Langdon McFaddenEducational Consultant
Voice Recordings & Coordinationby Cataland Films & Cyclops
All Mobile VideoVideo Shoot Studio
Koyalee ChandaVideo Shoot Director
Andreas FrischVideo Shoot Production Manager
Brian DeckerVideo Footage Processing
Donovan PattonJoe
Jennifer Barnaby
Hair and Make-up for Donovan Patton
Koyalee ChandaVoice-Recording Director
Claire CurleyBlue's Clues Voiceover Producer
Blue: Traci Paige JohnsonPeriwinkle: Victoria PontecoroMiss Marigold: Amber AndersonOrange Kitten: Nicole GibsonPurple Kangaroo: Max BehrenMagenta: Koylee Chanda
Green Puppy: Adam PeltzmanGame Voice Actors
Diego MoralesIsabelle Miller
Joe DiFonzoClaire Curley
Joes Friends
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MISCELLANEOUSIf any provision or portion of this EULA is found to be unlawful, void, or for any reason unen-forceable, it will be severed from and in no way affect the validity or enforceability of theremaining provisions of the EULA.
This EULA constitutes the entire agreement between you and the Company regarding theSoftware and its use.
2003 Atari, Inc. All Rights Reserved.All trademarks are the property of their respective owners. 2003 Viacom International Inc. All Rights Reserved. Nickelodeon, Nick Jr., Blues Clues andall related titles, characters and logos are trademarks of Viacom International Inc.
Developed by ImaginEngine, Corp. Fox Libraries Copyright 2003 by Vipah Interactive.Allrights reserved.
Uses Smacker Video Technology. Copyright 1994-2003 by RAD Game Tools, Inc.
Uses Miles Sound System. Copyright 1991-2003 by RAD Game Tools, Inc.
Windows and DirectX are either registered trademarks or trademarks of Microsoft Corporationin the United States and/or other countries.
Pentium is a trademark or registered trademark of Intel Corporation or its subsidiaries in theUnited States and other countries.
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