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"Blown to Atoms or Reshaped at Will": Recent Books about ComicsMatters of Gravity: Special Effects and Supermen in the 20th Century by Scott Bukatman;How to Read Superhero Comics and Why by Geoff Klock; The Language of Comics: Word andImage by Robin Varnum; Christina T. Gibbons; Comic Book Nation: The Transformation ofYouth Culture in America by Bradford W. WrightReview by: Stephen BurtCollege Literature, Vol. 32, No. 1 (Winter, 2005), pp. 166-176Published by: College Literature
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"Blown
oAtoms
or
Reshaped
t
Will":
Recent
BooksAboutComics
Stephen Burt
Stephen
Burt
teaches
at
Macalester College. He is the
author
of
Randall
Jarrell
and
His
Age
and
Popular
Music.
Bukatman,
Scott.
2003. Matters
of
Gravity:
Special Effects
and
Supermen
in
the 20th
Century.
Durham:
Duke
University
Press.
$21.95
sc.
xvi
+
279
pp.
Klock,
Geoff
2002. How
to
Read
Superhero
Comics and
Why.
New
York:
Continuum.
$19.95
sc.
204
pp.
Varnum,
Robin
and
Christina
T.
Gibbons,
eds. 2001. The
Language
of
Comics: Word and
Image.
Jackson: University
Press
of
Mississippi.
$12.55
sc.
xix
+
222
pp.
Wright,
Bradford
W 2001. Comic Book
Nation: The
Transformation of
Youth Culture
in
America.
Baltimore:
Johns Hopkins
University.
$34.95
he.
xix
+
336
pp.
Critics
who
cover
established
literary
forms
have
spent
much of
the
last
twen
ty
years
in
flight
from
formalist
and
eval
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Stephen
Burt
167
uative
analyses;
Comics critics
have
spent
much ofthose
years
developing just
such
analyses
for their
medium.
Mike
Catron
and
Gary
Groth co-founded
The Comics
Journal
in
1976
to
"cover
the
comics
medium from
an
arts-first
perspective"
(the
cantankerous Groth remains its
editor);
the
long-revered
comics writer
and
artist
Will
Eisner
opened
the field
to
book-length
criti
cism with
his
Comics &
Sequential
Art
(1985).
Scott
McCloud
s
Understanding
Comics
(1993)
described itself
as
"a
comic
book about
comics,"
"an examina
tion
of the
art-form";
McCloud advanced
hypotheses
about "how
. . .
we
define
comics,
what
are
the basic
elements of
comics,"
and
"how
time
flows
through
comics,"
among
other
topics
(vii).
Because
McCloud
cast
his work
in
comics
form,
his claims could
often
provide
their
own
illustrations.
"To
define comics," McCloud explained, "we must first do a little aesthetic sur
gery
and
separate
form
from
content"
(5). (The
panel
showed
him
lifting
a
gleaming
axe.)
McCloud
sought
to
see
the
medium
as a
medium,
rather than
as a
genre
or a
set
of
already-extant
examples:
he tried
to
describe
not
just
its
past
but
its
potential
and
to
establish
a
flexible
language
for future
criticism,
and he
succeeded.
(His
more
recent
work
involves
comics
on
the
Worldwide
Web.)
After
McCloud,
comics criticism
found itself with three
available
paths.
One
path
led
deeper
into
form,
examining
comics
less
as a
literary
or
narrative
mode than
as a
mode
of visual
art.
Another
path
eschewed
aesthetic evalua
tion and
downplayed
formal
analysis, looking
at
comics
as
part
of
United
States
(or
Japanese
or
Mexican)
history,
and
looking
not at
a
few
best
(or
most
innovative)
comics but
at
what
most
consumers
actually
read.
A
third
path
focused
on
genre,
performing
not
art-historical
but
literary
interpreta
tions focused
on
characters and narrative.
The first three
of
these four informative books
demonstrate,
respective
ly,
those three
approaches.Varnum
and
Gibbons
s
anthology
of
essays
consid
ers comics artists' formal accomplishments (sometimes within heavy theoret
ical
frames),
from
nineteenth-century
French
magazine
strips
to
contempo
rary
United
States
graphic
novels.
(Superheroes
are
pointedly
not
represent
ed,
perhaps
because
their commercial dominance
in
English-speaking
coun
tries
can
obscure the
range
of
styles
and ideas other
genres
contain.)
Wright
chronicles
only
United
States
comics
and
only
commercially
dominant
gen
res?superheroes,
mostly,
but also
the
crime,
detective
and
romance
comics
popular
from
the
late 1940s
through
1954;
he
reads them
all
as
clues
to
his
tory
and reads
them
well. Of
the
three,
Klock
covers
the
narrowest
range,
with
the
greatest
originality. Examining
superhero
titles from
the
past
two
decades,
Klock
tries
to
show how
literary
ambitions
can
operate
in,
and
on,
superhero
comics
as a
genre.
Each of
these three
approaches
bears
attractive
results:
Klock's should stimulate
(or
provoke)
much
more.
Each, however,
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168
College
Literature
2.1
[Winter
005]
seems
on
its
own
insufficient
to a
medium
defined
by
its
combination
of
sto
ries and
pictures,
typified
by
certain
characters,
and
most
visible
(in
the
United States
at
least)
through
some
of
its
least
sophisticated
examples.
Bukatman devotes
just
a
couple
of
chapters
to comics. Yet those
chapters
make
for
ideal
models?they
acknowledge
both the
exceptional
and
the
typ
ical,
exploring
both
writers'
choices
and
commercial
or
cultural
meanings,
without
neglecting
comics
form.
The
University
Press
of
Mississippi
has taken the lead
for
years
in
pub
lishing
comics
scholarship generally;
Varnum
and
Gibbons'
The
Language
of
Comics
represents
its
most
ambitious,
and
least
unified,
offering.
Most
of
its
essays
apply,
extend,
or
claim
to
quarrel
with
McCloud's
formal
ideas;
some
combine those ideas with comics history. Formalist critics sometimes take a
special
interest
in
wordless
comics;
David Kunzle
appreciates
Adolph
Willette's
early
wordless
strip
Chat
Noir
(1884-1885),
with
its
"symbolist
world,"
while David Beron?
analyzes
four wordless
graphic
novels
(2001,10).
Gene
Kannenberg expertly explores
the
many
"visual elements"
in
the work
of Chris
Ware,
from
panel-to-panel
transitions
to
"text
design
on
the
level of
the
book-object"
(176).
Frank
Cioffi's
chapter
on
modern
graphic
novels
does
particularly
well
in
reading
Ben
Katchor,
whose
gloomy cityscapes
both
show
"the
illusory
nature
of
any
world
in which
images
and
words
match
up
exactly"
and
suggest
"that
everyone
carries
within them
a
great
and
silent
. . .
tragedy"
(108-09).
One
strength
ofVarnum
and Gibbons
s
volume
lies
in
the
diversity
of its
contributors'
fields;
these
include
art
history,
the
history
of
journalism,
rhet
oric
and
communications,
and
a
kind of visual
theory
which
appears
to
exist
only
on
the
Continent,
where
(Jan
Baetens tells
us)
"comics
theory
is
often
much
more
abstract"
(2001,
147).
Objects
of
attention
span
just
as
wide
a
range:
they
include
comic
strips,
comic
books,
graphic
novels,
animated
car
toons, and even the New Yorker gag strip, the subject of Robert C. Harvey's
detailed
history.
Denying
that wordless
comics
present
the medium's ideal
typical examples,
Harvey
shows
us
how
"in
the best
examples
of the
art
form,
words
and
pictures
blend
to
achieve
a
meaning
that neither
conveys
alone"
(76-77).
Some
essays
use
much
space
stating
the
obvious:"Graphic
represen
tation is
a
socialized
act
involving
many
codes
and
constraints"
(Baetens);
"by
being
drawn
a
certain
way,
the
text
is
laden
with
symbolic
meaning"
(Catherine
Khordoc)
(152, 165).The
editors
might
have used
a
far
stronger
hand,
or
a
more
vigorous
red
pencil. (They might
also
have
sought
an
essay
on
comics
from
Japan:
Sharon
Kinsella's Adult
Manga
(2000)
appears
to
be
the first
English-language
academic
book about that
enormous
body
of
nar
rative
work.)
Varnum
and
Gibbons's volume
certainly
does
not
present
an
overall
advance
on
McCloud's
theories,
but there
are
few
reasons
now to
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Stephen
Burt
169
think
one
is
needed:
more
valuable
are
thoughtful
appreciations
(most
notably Kannenberg's)
of
particular
works and
careers.
The
Language
of
Comics
arrives
at
a
time
when
many
readers
already
know that comics, as a medium, can
produce
very
complicated
art:Ware's
graphic
novel
Jimmy
Corrigan (2000)
won
Britain's Guardian
prize
for first
book
of
the
year,
and Art
Spiegelman's
Pulitzer
Prize-winning
MAUS
(1986)
appears
regularly
on
college syllabi.
A
later Pulitzer
winner,
Michael
Chabon's novel The
Amazing
Adventures
of
Kavalier
and
Clay
(2000),
drew
much of
its
plot
from the
early
days
of the
United
States comic
book indus
try.
The
Comics
Journal,
and those
who follow its
lead,
takes
pains
to
differen
tiate
superhero
comics
from
comics
in
general,
and
from
the
particular,
more
sophisticated comics they admire. Superheroes have, however, had academic
defenders.
Richard
Reynolds's Superheroes
(1992)
appreciated
the
genre
in
Jungian
terms;
Will Brooker's
Batman Unmasked
(2000)
offered
a
cultural
studies
approach
to
Bruce
Wayne
on
page
and
screen.
William
Savage's
Comic
Books and
America 1946-1954
(1990)
used
popular
serials
to
show
how
young
people
viewed?or
were
encouraged
to
view?the
early
Cold
War.
Both
Wright
and
Klock follow earlier
critics'
leads.
Wright expands
and
extends
Savage's
historical
approach;
Klock
(following,
and
improving
on,
Reynolds)
argues
that
some
superhero
comics reward
specifically
literary
readings,
focusing
on
individual
texts,
and
deploying
intellectual
tools
developed
for
use on
poems.
Both
Wright
and Klock
provide?as
their
arguments
require?some
knowledge
of United
States
comic
books'
history.
That
history begins
with
a
"Golden
Age"
of
simple popular
stories,
inaugurated
by Superman
in
1939.
(Comic
strips
such
as
"Krazy
Kat"
or
"Doonesbury"?as
distinguished
from
comic
books?have
a
distinct
and
a
longer history,
which
several
of
Varnum
and Gibbons'
contributors
sketch.)
World
War
II
led
to
a
comic
book
boom,
followed by a decline. Publishers made up for superheroes' sales collapse with
crime,
horror,
and
romance
titles,
aimed
at
slightly
older
readers,
until the
mid-1950s
Comics Code
(analogous
to
Hollywood's
Code,
but
far
stricter)
made
most
of those
genres
untenable.
During
the
early
1960s
Marvel Comics
under
Stan
Lee,
Jack Kirby
and
Steve
Ditko
began
a
"Silver
Age"
of
heroes
with
emotions
and
private
lives,
most
of all
Lee
and
Ditko
s
teenage
Spider
Man.
Marvel also created
a
shared
"universe":
events
in
one
superhero's
life
affected others'
(requiring
one
hero's fans
to
buy
other
heroes'
titles).
Marvel's
fan base extended
to
college students,
who
helped
create
by
the
late
1960s
the
first
comics
"fan culture"
with
newsletters and conventions.
The
same
years
saw
the
rise of
alternative
"comix,"
taboo-breaking
titles
aimed
at
(and
produced
within)
the
new
counterculture,
by
such artists
as
Robert
Crumb.
Those
titles would
eventually inspire
an
international
network of
small-press
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170
College
iterature
2.1
Winter
005]
and creator-owned
comics,
which
thrives
to
this
day,
and
from
which
Spiegelman
and
Ware
emerged.
After
1969,
attempts
at
social
relevance
failed
to stem
mainstream
comics'
declining
readership;
financial
help
came in the
early
1980s with
licensing
money
from
TV
and
movies and
then with the
teenage
mutants,
intricate
plots
and
strong
young
women
of Marvel's
X-Men. As
drugstores
and
newsstands
cut
back
on
their
comics
shelf
space,
specialty
stores
began
to
take their
place;
these
stores
suited
more
devoted
(and
somewhat
older)
read
ers,
who
responded
not
only
to
X-Men
but
to
the
more
complicated
and
pes
simistic
creations
of Frank
Miller,
Neil
Gaiman,
Howard
Chaykin
and Alan
Moore.
Incorporating
science
fiction
and
film
noir
elements,
Miller's
Batman:
The Dark Knight Returns (1986) is probably the first superhero comic that
consistently
rewards
the
methods
of
reading
associated
with
literary
mod
ernism;
imitators
copied
its
grim
violence,
often
without its
psychological
sophistication.
Even
more
complex
(and
with
a
much
larger
cast)
Moore's
Watchmen
(1986)
is
widely
regarded
as
the best
superhero
comic
so
far:
it
also
positions
itself
as
the
last,
pursuing
the
most
disturbing
implications
of
the
"power
fantasies"
(McCloud's
term)
on
which
the
genre
depends.
A
boom,
and
then
bust,
in
collectible
comics
during
the
early
1990s
left Marvel
strug
gling
until
movies
revived
its
finances; meanwhile,
smaller
companies
and
creators
gained
increasing
attention,
and
sometimes
sales,
via
autobiography
(Harvey
Pekar's
American
Splendor),
science
fiction
(Carla
McNeill's
Filnder),
reportage
(Joe
Saceos
Palestine)
or
realistic
tales of
teen
woe
(Adrian
Tomine,
Dan
Clowes).
As
"one of the first entertainment
products
marketed
directly
to
children
and
adolescents,"
Bradford
Wright
declares,
mainstream
comic
books
can
say
a
lot about how
youth
in
the United States
saw
their
culture
and themselves
(2001, xvi).
His
methods
are
those of
previous
historians
who
have focused
on popular texts: he makes no aesthetic claim for (nor against) them, taking
texts
instead
as
symptomatic
or
diagnostic.
Often
Wright
simply
gives,
in reli
able
detail,
the
consensus
history
of the comics
industry
(Superman,
Golden
Age,
slump;
Silver
Age,
older
readers;
X-Men, boom,
bust).
Yet
his research
makes
for
some
surprising readings.
Early
superheroes (Superman
included)
"repeatedly
sounded the
warning
that business
dealings
free of
public
scruti
ny
and
government
regulation
.
. .
led
to
. . .
crime"
(24).
"By pointing
out
the
failings
of
local
government
and
the
dangers
of
provincial
demagogues,"
Wright argues,
"these
comics
books
.
.
.
tacitly
stressed
a
common
interest
between
public
welfare and
a
strong
federal
government"; "superheroes
assumed
the role of
super-New
Dealers"
(24).
Most comics
creators
(and
companies)
worked
in
New
York,
and
many
were
Jewish; superhero
comics
flaunted
anti-Nazi themes
even
before
Pearl Harbor.
(Chabon
describes
these
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Stephen
Burt
171
works
in
great
detail.)
During
the
war,Wright
confirms,
superheroes
pursued
patriotic
fights
on
all
fronts,
while
"paternalistic, imperialist
and racist"
"jun
gle"
comics
showed
savages
in
need of
Anglo-American
rule
(42).
After the war,
Wright
notes, "adolescents constituted an
emerging
con
sumer
group
with
tastes
that
ran
more
to
the
adult,"
and
publishers
served
them
with the
new
genres?romance,
horror,
war
("adventures
of
regular
American
servicemen"),
and
especially
true
crime
(2001,58,114).
Romance
comics
"encouraged
women
to
marry
young
and
grow
up
quickly
from
schoolgirl
to
housewife"
(132).
Neither
the
A-Bomb
nor
the Korean
War
lent
themselves
to
simple patriotic
themes
(publishers
tried
them,
but read
ers
stayed
away);
superhero
comics
championed
containment
abroad
and
tol
erance at
home. William Gaines'
EC
comics
offered
both
the
most
ambitious
stories,
(depicting,
Wright
says,
evil "without
.
. .
resolution"
and
attacking
"established
authority")
and the
most
grisly, shocking
images:
a
moral
panic
ensued,
led
by
the
otherwise
liberal
psychiatrist
Fredric
Wertham. Senate
hearings
in
1954 vilified
Gaines,
destroyed
the EC line
(and
crime
and hor
ror
comics
generally),
and
led
to
the
"extremely
restrictive"
Comics
Code,
the
industry's
effort
at
self-censorship:
"Never
again
would the
comic
book
industry
enjoy
the
. . .
mass
circulation
and
readership
that
it
had"
(179).
Wright
sees
Silver
Age
comics
partly
as
a
response
to
changing
youth
culture,
in
which adults
gave
more
credit
to
"teenage
rebellion,"
and
partly
through
the lens
of
his
own
interest in
politics
(2001, 200).
Creators
initial
ly
supported
the
Vietnam War
and then turned
against
it,
as
their readers did:
Marvel's Iron
Man,
once an
ardent
anti-Communist,
"underwent
a
dramatic
political
conversion
after
1968"
(241).
Despite
their
own
tendency
to
solve
problems
with
punches,
"superheroes
. . .
endorsed liberal
solutions
to
social
problems
while
rejecting
the
extreme
and violent
responses
of
both the left
and the
right"
(235).
Some
creators
showed
more
interest in
social
issues
than
young readers did (or perhaps could): Neal Adams' and Denny O'Neill's
Green Lantern/ Green Arrow
(1970-71)
tackled
"racism,
poverty,
political
cor
ruption,"
"pollution, overpopulation
and
religious
cults" with
didactic
vigor,
and "mainstream media"
celebrated,
but
the title sold
poorly
(227).
Once
tacit
New
Dealers,
caped
heroes
now
arguably
represented
the
Great
Society,
and
ran
into
trouble
as
it
did:
after
Watergate,
Captain
America for
a
time
"dropped
his
patriotic
name
and called
himself'Nomad,
the
man
without
a
country'"
(245).
Wright stops
almost
exactly
where Klock
begins,
with Miller
and
Moore's
Reagan-era
disillusion,
and the boom and bust that followed. After
Watchmen
and Dark
Knight, superhero
comics had
ambitious,
and
clearly
self
conscious,
precedents
in
their
own
genre,
to
which
later
creators
might
(mar
kets
permitting)
respond.
Klock
examines,
and
appreciates,
those
responses
in
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172
College
Literature2.1
[Winter005]
a
vocabulary
drawn
from
Harold Bloom's
1970s
poetry
criticism,
with its val
orization of
"misreading,"
its
struggles
for
poetic "priority,"
and its revision
ary
ratios.
"Superhero
comics,"
Klock
suggests,
"are
an
especially
good
place
to witness the structure of
misprision,"
being
"serial narrative
[s]
...
running
for
more
than
sixty years"
(2002, 13).
Like
literary
history
generally,
but
unlike
individual novels
and
poems,
"comic
books
are
open-ended
and
can
never
be
definitively
completed";
even
the
strongest
writer
assigned
to
Batman "cannot
come to
the
character
fresh"
(27,
28).
Each
new
creative
team
on
Batman?or
on a
book
or
hero
indebted
to
Batman?must
create
its
own
Batman-figure,
at
once
unlike
and
compatible
with
readers'
sense
of
the
already-extant
hero;
the
"strongest"
creators'
version
of
Batman "is
retroactively constituted" by fans "as always already true" (31). (In the same
sense,
according
to
Bloom,
Wallace
Stevens
s
reading
of
John
Keats,
or
John
Ashbery's
reading
of
Wallace
Stevens,
become
our
Keats
and
our
Stevens
in
proportion
as
Stevens
and
Ashbery
subject
us
to
their
respective
strong
visions.)
Klock
sees
in Dark
Knight
and
Watchmen
"the
birth
of
self-consciousness
in
the
superhero
narrative,"
when
"tradition becomes
anxiety"
and "the
superhero
narrative
becomes
literature"
(2002, 3).
Because
superheroes
very
literally
struggle
over
who has
more
power,
and because their
writers
inher
it
not
only
ideas
but
characters
in
a
shared
"universe,"
superheroes
and
the
comics
which
feature
them
not
only
exemplify
Bloomian
literary
relations
(as
any
literary
genre
might)
but
also
show
a
unique
capacity
to
allegorize
those
relations,
depicting
them
through struggles
within their
stories.
"Revisionary"
comics
become
literary
when
they
take
self-conscious advan
tage
of
this
always-available
allegory:
their
choices about
character and
nar
rative
are
always
also
readings
of the
medium
(comics),
genre
(superhero
comics),
predecessors,
and
characters
involved.
Even readers who cannot
accept
self-consciousness and
"power"
as the
defining
features
of
"the
literary"
will
benefit from
Klock's
demonstration
that
superhero
comics reward
such
a
reading.
(So,
by
the
way,
do
the
tales
of
premodern
heroes that
have
been told and
retold?King
Arthur,
King
David.)
That
reading,
in
turn,
provides
context
and
impetus
for
Klock's
other
observations
about the
genre's
conventions,
which
gifted
writers
can
high
light
or
break.
"Large-scale
social
changes,"
for
example,
"are
a
supervillain
signature":
revisionary
narratives
therefore
ask
what
would
happen
if
super
heroes tried
to
govern the
world
(2002,39).Where "earlier superheroes
were
an
ethical
power
fantasy
that concealed
[readers']
fear
of
powerlessness,"
Miller's
Batman,
Moore's
Watchmen,
and
Warren
Ellis' later
superheroes
dis
cover
"no
stable
point
from
which
to
pass
judgment,
no
standard
other
than
the
strength
of
the vision"
by
which
a
hero
(or
author)
can
know
what
to
do
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Stephen
Burt
173
(138,
49).
Grant
Morrison
takes
this conundrum
even
farther,
as
his heroes
reject
"traditional moral constraints"
altogether
in
favor of "the
'enjoyment
of
power'";
citing
Slavoj
Zizek,
Klock
suggests
that
Morrison's The
Authority
(2002)
"exposes
unconstrained
enjoyment
to conceal the true horror that
unconstrained
enjoyment
exists nowhere"
(138-39).
Klock
might
have
made
clearer
his
use
of the
fraught
word
"power,"
which
can
mean
superheroes'
super-powers;
social
and
political
power; power
in
the
sense
of
emotional
force;
and
aesthetic
or
creative
power.
Which rela
tions
among
these
many
senses
of
"power"
does Klock take
as
metaphorical,
which
as
causal,
and
which
as
relations
of
identity?
Like Bloom
(and
like
Clement
Greenberg)
Klock
propounds
criteria
at
once
definitional
(what
superhero comics essentially or basically are) and evaluative (the best ones
fulfill
these criteria
most
fully,
or
engage
them
most
deeply). Just
as
Bloom's
methods of
reading
prove
more
appropriate
to
Stevens than
to
Alexander
Pope,
Klock's
methods
prove
more
appropriate
to
some
comics than
to
oth
ers.
Klock,
and
Bloom,
favor
obviously
ambitious, self-conscious,
"dark"
or
"tragic"
works
with both
religious
and
Freudian
overtones,
concerned
both
with the
history
of
their
genre
and with
the
exercise
of
great
(nearly
unlim
ited)
"powers."
Trying
to
fit
Kurt
Busiek's
"more
playful"
Astro
City
(1995
present)
into
his
superhero
canon,
Klock
concentrates
on
its
intertextual
efforts,
scanting
Busiek's
attempts
at
psychological
realism and his
interest in
urban
history
(2002,
91).
He writes
provocatively,
on
the other
hand,
about
Moore's Tom
Strong,
which for
Klock
"remind[s]
even
the
most
skeptical
and
intelligent
reader
[of
superhero
comics]
how
primed
she is
for
fascist
propa
ganda"
(107).
Klock
depends
(as
he
acknowledges)
both
on
well-known
academic the
orists
and
on
the
enormous
body
of
nonacademic
criticism
by
fans
(some
of
it
increasingly
on
the
Web).
His
focus
on
how comics
depict
their
own
his
tory may seem partial, or excessive. As Douglas W?lk has also noted, con
temporary
mainstream
comics,
with their
shared
"universes"
and
overlapping
plots,
posit
a
"superreader"
who
has been
purchasing
many
titles for
years;
Klock's
"macro-reading"
assumes
such readers
as
well
(his
detailed
bibliogra
phy
may
help
create
more
of
them) (2002,
125).
One of
his favorite
recent
achievements involves
a
multi-company
crossover,
a
"story
that
can never
be
retold"
(hence
"cannot be
brought
into
the
symbolic order")
for
"reasons
of
copyright"
(150-151).
Such
a
story
may
well
be
original
in
its
particular
recuperation
of
extradiegetic
elements for artistic
purposes;
it
may
even
bear
the
Lacanian
freight
Klock
gives
it.
And
yet
that
accomplishment
seems
unlikely
to
win
superheroes
new
friends.
We
can,
moreover,
find
self-con
scious,
"revisionary"
comics,
whose
strong
stories double
as
arguments
about
comics'
history,
among
independent
comics
far from Klock's
chosen realm.
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174
College
Literature2.1
[Winter005]
Dylan
Horrocks's Hicksville
(1998)
imagines
a
New
Zealand
village
where
comics have
a
power,
and
an
anticommercial
purity,
the
rest
of the world
can
not
know: it
makes
a
superb
centerpiece,
or
culmination,
for
any
college
course about comics as a
literary
art.
Nor
is
Klock's
take
on
superhero
comics
the
only
one
from which
an
interpreter might begin.
United
States
"comic books thrived"
in
the twenti
eth
century,
according
to
Wright,
"as
a
uniquely
exaggerated
.
.
.
expression
of
adolescent sensibilities"
(2001,284).
In
looking
at
superheroes'
power
fan
tasies
as a
series of
meditations about
literary
(and
sometimes
political)
power,
Klock
largely
ignores superhero
comics'
relation
to
adolescence:
his
objects
of close
analysis,
from
Moore
to
Ellis,
largely
ignore
it
too.
A
similar
book in an alternate universe?comics readers might call itKlock-2?could
see
adolescence
as
central
to
the
genre.
Klock-2 would look
at
superhero
comics
as
culturally revealing
(from
the
outset),
increasingly sophisticated
(at
their
best)
explorations
of the
risks and rewards of
adolescence,
of
the
pow
ers
young
people
assume,
and
the
dangers
they
face,
as
they
become adults.
Klock-2 could include
chapters
on
Spider-Man,
on
the
X-Men and
their
imitators,
and
on
McCloud's
own
Zotl
(1985-2001).
Such
a
book
might
begin
with the Golden
Age Captain
Marvel,
whose
secret
identity
was a
boy
himself,
and
whose
lighthearted exploits
made
him
seem,
Wright
says,
"like
a
bumbling
overgrown
child"
(19).Where
Klock ends
by discussing
the film
Unbreakable?which
sees
comics
history
very
much
as
he does?Klock-2
might
end
on
Chabon's
novel,
or
with the
TV
show
Buffy
the
Vampire Slayer,
already
the
subject
of
an enormous
academic literature
(see
the
bibliography
at
www.slayage.tv).
Buffy
s
creator
Joss
Whedon
has
scripted
comics
himself,
and
his
characters'
dialogue
invokes them: when
one
character
turns
evil,
another
says
she has
"gone
all
Dark
Phoenix."
Scott
Bukatman's
Matters
of
Gravity
is
not
Klock-2,
nor
does it
try
to
be?and yet it hints at what Klock-2 might do. Matters collects essays about
"bodies that
morph,
that
sing,
that
fly,"
in
movies, comics,
novels,
music
videos,
and theme
parks;
these
bodies' unusual
powers,
Bukatman
contends,
"literalize
. . .
the
American
mythology
of
remaking
the self"
(2003,
7).
He
finds
such
bodies
not
only
in
superhero
comics
but
in
Disneyworld,
in
type
writers,
in "the
cosmic
effects
of science
fiction
cinema,"
in
a
Michael
Jackson
video,
and
in
movie
musicals about
New
York.
These
chapters
show
the
strengths
and
weakness of
a
writer
whose "home
disciplines"
are
film
studies, theory (Jameson, Baudrillard)
and visual culture
(Jonathan Crary,
Susan
Buck-Morss);
the
models
can
overwhelm
the
material,
as
anxiously
abstract,
hyperprofessional
prose
alternates with
its
hypercolloquial
opposite:
"The
sublime
came to
prominence
in
response
to
the
increasing
secular
rationalization
of
modern
life
and
was
later
co-opted
as
a
mode
of
accom
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Stephen
Burt
175
modation
to
the
power
of industrial
technology
....
But
there's
something
else
going
on"
(106).
Bukatman's
two
chapters
focused
on
comics
stay
clos
er
to
their
subjects;
they
include
some
of the best academic
work
so
far
on
superheroes,
even on
narrative comics
generally.
Those
chapters
sketch
separate arguments.
The first
(written
in
1994)
compares
the
hypermasculine,
combat-happy
superheroes
of the
company
Image
Comics
(then
enjoying
a
boom)
with the
X-Men
(in
their
pre-movie
heyday). "Superhero
comics,"
this
chapter
contends,
"embody
social
anxiety,
especially regarding
the
adolescent
body
and
its
status
within
adult
culture"
(2003, 49).
In
superhero
comics
bodies
can
be
"enlarged
and
diminished,
turned
invisible
or
made
of
stone,
blown
to atoms
or
reshaped
at
will";
their
changeability might represent both the physical changes of puberty and the
larger
uncertainties faced
by
adolescents,
whose
status
and futures
are
by
def
inition
unfixed.
Even
by
contrast
with
previous
superheroes,
Bukatman
argues,
the
Image
supermen?and
superwomen?"simply
incarnate
. . .
painfully
reductive
definitions
of
masculine
power,"
as
if
to
assuage
those
uncertainties
(51).
Image
artists
"turn
each
page
into
a
stiffly
posed pinup"
reminiscent of
bodybuilding magazines
and
of
the
German
soldiers'
memoirs
studied
by
Klaus
Theleweit
(59).
By
contrast,
the
X-Men
work
against
those
reductive
definitions;
endangered
because
of their
genetic
inheritance,
driv
en
to
work
together
for
self-protection,
and
constantly
embroiled
in
romance
subplots,
these "Most Unusual
Teen-Agers
of All
Time "
(as
an
early
issue
billed
them)
are
not
just
a
"battle
unit"
but
"an
idealized,
alternative
society
...
in
which all
members,
and therefore
no
members,
are
outcasts"
(69,
73).
Bukatman's
concluding
chapter?more
recent
(2000),
more
detailed,
and
more
confident?reads
superheroes
not
as
adolescents but
as
urbanit?s,
who
"encapsulated
and embodied the
same
Utopian
aspirations
of
modernity
as
the cities
themselves"
(2003, 185).
Superman,
both
"immigrant
Kryptonian
orphan
and rural American," becomes "a
skyscraper,"
"a monument," a
"per
fect citizen"
(197-198);
his nemesis
Lex
Luthor recalls
Robert
Moses,"a
cor
porate
city
planner
discontented
with this
unpredictable
individualist
sailing
through
his skies"
(202).
Batman's
Gotham
City,
of
course,
derives
its
gloomi
er
New
York from "the urban detective
story,"
with
its
"hidden
spaces,
cor
ners,
traps"
(203).
Spider-Man
(as
his
creators
certainly
intended)
becomes
a
representative
New
Yorker,
neither
flying
nor
driving,
but
crawling
and
swinging, climbing
up
walls,
"making
his
own
path
across
the
spaces
con
trolled
by
others"
(207).
Not
only
these
comics'
milieus
but their
visual ele
ments?panels
sometimes
compressed
and
rectilinear,
sometimes
opening
on
the
unexpected
freedom
of
a
full-page
spread?invoke
the
topography
of the
modern
city,
"founded
on
the
relationship
between
grids
and
grace"
(187).
Bukatman
concludes with
a
flurry
of additional
claims,
none
pursued
at
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176
College
iterature2.1
Winter
005]
length,
each
plausible
enough
for
an
essay,
or even
a
book,
on
its
own.
"Superheroes
are
acrobats,"
their
powers
and
costumes
derived from
"circus
performers"
(215).
"Superheroes
are
all about
multiple
identities and
so
embody
the
slippery
sense
of
self
that
living
in
the
city
either
imposes
or
per
mits"
(211)."Superheroes
don't
wear
costumes
...
to
fight
crime;
they fight
crime in
order
to
wear
the costumes"
(216). (Some
of
the
heroes in
Watchmen
admit
just
that.)
The Comics
fournal
crowd
is
surely
right
to
insist
that
1960s
comix,
strip
comics,
and
graphic
novels
can
be
analyzed
and
appreciated
without refer
ence to
Spider-Man
and his like:
a
medium
is
not
a
genre.
At
the
same
time,
it
might
be worth
asking
(Bukatman
could
help)
why
many
graphic-novel
authors and
artists
acknowledge
the
superheroes
they
refuse
to
create:
see,
for
example,
the masks in Clowes' Ghost World, or the
pathetic
Superman
cos
tumes
and
deluded would-be
heroes
in
Ware.
Bukatman
seems aware
that
his
essays
call
for
more,
and
more
detailed,
criticism
than
we
can soon
expect:
"The
challenge
in
writing
about comic
books,"
he
concludes,
"lies
in both
the dearth
of
scholarship
and
the
inaccessibility
of
the
actual
objects"
(2003,
219).
The first
of
these
problems
is
a
challenge
for
critics,
though
(as
Klock
argues
and
Bukatman
notes),
such
writers
as
Horrocks,
Morrison
and Moore
build
criticism,
even
scholarship,
into their
imaginative
creations.The second
problem?where does
one
get the books??dogs
most
critics who write
on
contemporary
work,
or on
the
"popular
culture"
of the
past;
it
requires
insti
tutional
solutions.
Michigan
State
University
holds
a
comprehensive
comics
collection
already
(described,
with links
to
other
archives,
at
http://vvrww.lib.rnsu.edu/coll/niain/spec_col/nye/cornic/index.htni):
other
universities
and archives
(among
them
Brown,
Indiana,
Iowa
State,
and
the
National
Library
of
Australia)
have
happily
begun
to
follow
that
lead.
Works
Cited
Chabon,
Michael. 2000. The
Amazing
Adventures
of
Kavalier &
Clay.
New York:
Random House.
Clowes,
Dan. 2001. Ghost
World.
New
York:
Fantagraphics.
Eisner,Will.
1985.
Comics
and
Sequentialyir?.Tamarac,
Fla.: Poorhouse.
Horrocks,
Dylan.
2001.
Hicksville. Montreal:
Drawn
&
Quarterly.
Kinsella,
Sharon.
2000. Adult
Manga.
Manoa:
University
of Hawai'i
Press.
McCloud,
Scott.
1993.
Understanding
Comics.
New
York: Kitchen Sink/
HarperCollins.
Miller,
Frank. 1986. Batman:The
Dark
Knight
Returns.
New
York: DC Comics.
Moore,
Alan,
and
Dave
Gibbons. 1987. Watchmen.
New
York:
DC
Comics.
Reynolds,
Richard. 1992.
Superheroes:
A
Modern
Mythology.
London:
Batsford,
Savage,
William.
1990. Comic
Books and
America
?946-1954. Norman:
University
of
Oklahoma
Press.
Spiegelman,
Art. 1986. MAUS:
A Survivor's
Tale.
New York:
Pantheon,
1993.
Ware,
Chris.
2000.
fimmy
Corrigan:The
Smartest Kid
on
Earth.
New
York:
Pantheon.