bibliography of genetic algorithms in arts and music

49
An Indexed Bibliography of Genetic Algorithms in Arts and Music compiled by Jarmo T. Alander Department of Electrical and Energy Engineering: Automation University of Vaasa P.O. Box 700, FIN-65101 Vaasa, Finland phon e: +358 -6-3 24 8444, fax: +358-6-324 8467 Report Series No. 94-1-ART  (Updated 2014/05/06 11:37  ) available at  http://www.uva.fi/~ TAU/reports/report94 -1/gaARTbib.pdf

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Page 1: Bibliography of Genetic Algorithms in Arts and Music

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An Indexed Bibliography of Genetic

Algorithms in Arts and Musiccompiled by

Jarmo T. Alander

Department of Electrical and Energy Engineering: Automation

University of Vaasa P.O. Box 700, FIN-65101 Vaasa, Finlandphone: +358-6-324 8444, fax: +358-6-324 8467

Report Series No. 94-1-ART   (Updated 2014/05/06 11:37 )

available at  http://www.uva.fi/~TAU/reports/report94-1/gaARTbib.pdf

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Copyright   c 1994-2013 Jarmo T. Alander

Cover image:   c2010 Anssi Jantti, All rights reserved.GP producing graphics [1].

Trademarks

Product and company names listed are trademarks or trade names of their respective companies.

Warning

While this bibliography has been compiled with the utmost care, the editor takes no responsibility forany errors, missing information, the contents or quality of the references, nor for the usefulness and/orthe consequences of their application. The fact that a reference is included in this publication does notimply a recommendation. The use of any of the methods in the references is entirely at the user’s ownresponsibility. Especially the above warning applies to those references that are marked by trailing ’†’ (or’*’), which are the ones that the editor has unfortunately not had the opportunity to read. An abstractwas available of the references marked with ’*’.

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Contents

1   Preface   1

1.1   Your contributions erroneous or missing?   . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.1.1 How to cite this report?   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2

1.2   How to get this report via  Internet?   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.3   Acknowledgement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2

2   Introduction   4

3   Statistical summaries   53.1   Publication type   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53.2   Annual distribution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53.3   Classification   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63.4   Authors   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63.5   Geographical distribution   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83.6   Conclusions and future . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

4   Indexes   9

4.1   Books   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94.2   Journal articles   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94.3   Theses   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10

4.3.1 PhD theses   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10

4.3.2 Master’s theses   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104.4   Report series   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104.5   Patents   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104.6   Authors   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114.7   Subject index   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144.8   Annual index   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174.9   Geographical index   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18

5   Permuted title index   19

Bibliography   29

Appendixes   41

A   Abbreviations   41

B   Bibliography entry formats   42

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ii

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Chapter 1

Preface

“ Living organism are consummate problem solvers. They exhibit a versatilitythat puts the best computer programs to shame. ”

John H. Holland,   [2]

The material of this bibliography has been extracted from the genetic algorithm bibliography  [3], whichwhen this report was compiled (May 6, 2014) contained 22162 items and which has been collected fromseveral sources of genetic algorithm literature including Usenet newsgroup  comp.ai.genetic   and thebibliographies [4, 5, 6, 7]. The following index periodicals and databases have been used systematically

•   A:   International Aerospace Abstracts:   Jan. 1995 – Sep. 1998

•   ACM:  ACM Guide to Computing Literature:  1979 – 1993/4

•   BA:   Biological Abstracts:  July 1996 - Aug. 1998

•   CA:  Computer Abstracts:  Jan. 1993 – Feb. 1995

•   CCA:  Computer & Control Abstracts:  Jan. 1992 – Dec. 1999 (except May -95)

•   ChA:   Chemical Abstracts:   Jan. 1997 - Dec. 2000

•   CTI:   Current Technology Index  Jan./Feb. 1993 – Jan./Feb. 1994

•   DAI:  Dissertation Abstracts International:  Vol. 53 No. 1 – Vol. 56 No. 10 (Apr. 1996)

•   EEA:  Electrical & Electronics Abstracts:   Jan. 1991 – Apr. 1998

•  EI A:  The Engineering Index Annual:  1987 – 1992

•  EI M:  The Engineering Index Monthly:  Jan. 1993 – Apr. 1998 (except May 1997)

•   Esp@cenet  patents  – Apr. 2002

•   IEEE:  IEEE and IEE Journals  – Fall 2002

•   N:   Scientific and Technical Aerospace Reports:  Jan. 1993 - Dec. 1995 (except Oct. 1995)

•   NASA  NASA ADS www bibliography database:  – Dec. 2002

•   P:  Index to Scientific & Technical Proceedings:  Jan. 1986 – Dec 1999 (except Nov. 1994)

•   PA:  Physics Abstracts:  Jan. 1997 – June 1999

•   PubMed:  National Library of Medicine  Jan. 2000 – Oct. 2000

•  SPIE Web  The International Society for Optical Engineering  – June 2002

1

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2   Genetic algorithms in arts and music 

1.1   Your contributions erroneous or missing?

The bibliography database is updated on a regular basis and certainly contains many errors and incon-sistences. The editor would be glad to hear from any reader who notices any errors, missing information,articles etc. In the future a more complete version of this bibliography will be prepared for the geneticalgorithms in arts and music research community and others who are interested in this rapidly growingarea of genetic algorithms.

When submitting updates to the database, paper copies of already published contributions are pre-ferred. Paper copies (or ftp  ones) are needed mainly for indexing. We are also doing reviews of differentaspects and applications of GAs where we need as complete as possible collection of GA papers. Please,do not forget to include complete bibliographical information: copy also proceedings volume title pages,

 journal table of contents pages, etc. Observe that there exists several versions of each subbibliography,therefore  the reference numbers are not unique and should not be used alone in communi-

cation, use the  key  appearing as the last item of the reference entry instead.Complete bibliographical information is really helpful for those who want to find your contribution

in their libraries. If your paper was worth writing and publishing it is certainly worth to be referencedright in a bibliographical database read daily by GA researchers, both newcomers and established ones.

1.1.1 How to cite this report?

You can use the BiBTEX file  GASUB.bib, which is available in our site  lipas.uwasa.fi   in directoryreports/report94-1 and contains records for GA subbibliographies for citing with LATEX/BibTEX.

1.2   How to get this report via   Internet?

Versions of this bibliography are available via  www  from the following site:

media country site directory file  web   Finland   lipas.uwasa.fi ~TAU/reports/report94-1 gaARTbib.pdf

The directory also contains some other indexed GA bibliographies shown in table  B.1.  In case you do

not find a proper one please let us know: it may be easy to tailor a new one.

1.3   Acknowledgement

The editor wants to acknowledge all who have kindly supplied references, papers and other informationon genetic algorithms in arts and music literature. At least the following GA researchers have alreadykindly supplied their complete autobibliographies and/or proofread references to their papers: DanAdler, Patrick Argos, Jarmo T. Alander, James E. Baker, Wolfgang Banzhaf, Helio J. C. Barbosa,Hans-Georg Beyer, Christian Bierwirth, Peter Bober Joachim Born, Ralf Bruns, I. L. Bukatova, ThomasBack, Chhandra Chakraborti, Nirupam Chakraborti, David E. Clark, Carlos A. Coello Coello, YuvalDavidor, Dipankar Dasgupta, Marco Dorigo, J. Wayland Eheart, Bogdan Filipic, Terence C. Fogarty,David B. Fogel, Toshio Fukuda, Hugo de Garis, Robert C. Glen, David E. Goldberg, Martina Gorges-

Schleuter, Hitoshi Hemmi, Vasant Honavar, Jeffrey Horn, Aristides T. Hatjimihail, Heikki HyotyniemiMark J. Jakiela, Richard S. Judson, Bryant A. Julstrom, Charles L. Karr, Akihiko Konagaya, AaronKonstam, John R. Koza, Kristinn Kristinsson, Malay K. Kundu, D. P. Kwok, Jouni Lampinen, JormaLaurikkala, Gregory Levitin, Carlos B. Lucasius, Timo Mantere, Michael de la Maza, John R. McDonnell,J. J. Merelo, Laurence D. Merkle, Zbigniew Michalewics, Melanie Mitchell, David J. Nettleton, VolkerNissen, Ari Nissinen, Tatsuya Niwa, Tomasz Ostrowski, Kihong Park, Jakub Podgorski, Timo Poranen,Nicholas J. Radcliffe, Colin R. Reeves, Gordon Roberts, David Rogers, David Romero, Sam Sandqvist,Ivan Santibanez-Koref, Marc Schoenauer, Markus Schwehm, Hans-Paul Schwefel, Michael T. Semertzidis,Davil L. Shealy, Moshe Sipper, William M. Spears, Donald S. Szarkowicz, El-Ghazali Talbi, MasahiroTanaka, Leigh Tesfatsion, Peter M. Todd, Marco Tomassini, Andrew L. Tuson, Kanji Ueda, Jari Vaario,

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Acknowledgement   3

Gilles Venturini, Hans-Michael Voigt, Roger L. Wainwright, D. Eric Walters, James F. Whidborne, StefanWiegand, Steward W. Wilson, Xin Yao, Xiaodong Yin, and Ljudmila A. Zinchenko.

The editor also wants to acknowledge Elizabeth Heap-Talvela for her kind proofreading of the manuscriptof this bibliography and Tea Ollanketo and Sakari Kauvosaari for updating the database. Prof. TimoSalmi and the Computer Centre of University of Vaasa is acknowledged for providing and managing theonline web site  lipas.uwasa.fi, where these indexed bibliographies are located since Summer 2012.

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Chapter 2

Introduction

“Many scientist, possibly most scientist, just do science without thinking toomuch about it. They run experiments, make observations, show how certaindata conflict with more general views, set out theories, and so on. Periodically,however, some of us—scientists included—step back and look at what is goingon in science.”

David L., Hull,   [8]

The table 2.1 gives the queries that have been used to extract this bibliography. The query system as wellas the indexing tools used to compile this report from the BiBTEX-database [9]  have been implementedby the author mainly as sets of simple  awk  and  gawk  programs [10, 11].

string field class  ,art, ANNOTE   Art,art ANNOTE   Artaesthetics ANNOTE   Aesthetics,architecture ANNOTE   Architecture music ANNOTE   Musicanimation ANNOTE   Cartoons

computer graphics ANNOTE   Computer graphicsAudio JOURNAL   Audio journal

Table 2.1: Queries used to extract this subbibliography from the source database.

You might also find bibliographies [12] containing references to image processing,  [13] ontaining refer-ences to signal processing, and [14] containing references to computer aided design applications interesting.

4

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Chapter 3

Statistical summaries

This chapter gives some general statistical sum-maries of genetic algorithms in arts and music lit-erature. More detailed indexes can be found inthe next chapter.

References to each class (c.f table 2.1) are listed

below:

•   Aesthetics  3 references ([15]-[17])

•   Architecture  12 references ([18]-[29])

•   Art  33 references ([30]-[62])

•   Audio journal  14 references ([63]-[76])

•   Cartoons  16 references ([77]-[92])

•   Computer graphics   60 references ([93]-

[151])

•   Music  34 references ([152]-[185])

Observe that each reference is included (by thecomputer) only to one of the above classes (see thequeries for classification in table   2.1;   the textualorder in the query gives priority for classes).

3.1   Publication type

This bibliography contains published contributions

including reports and patents. All unpublishedmanuscripts have been omitted unless acceptedfor publication. In addition theses, PhD, MScetc., are also included whether or not publishedsomewhere.

Table 3.1  gives the distribution of publicationtype of the whole bibliography. Observe that thenumber of journal articles may also include ar-ticles published or to be published in unknownforums.

type number of items  

book 4section of a book 1part of a collection 1

 journal article 62proceedings article 86report 4PhD thesis 6MSc thesis 2others    7total    173

Table 3.1: Distribution of publication type.

3.2   Annual distribution

Table 3.2  gives the number of genetic algorithmsin arts and music papers published annually. Theannual distribution is also shown in fig.  3.1. Theaverage annual growth of GA papers has been ap-proximately 40 % during late 70’s - early 90’s.

year items year items 

1989 2 1990 31991 7 1992 41993 10 1994 171995 28 1996 201997 18 1998 111999 8 2000 62001 6 2002 10

2003 8 2004 02005 2 2006 42007 4 2008 32009 0 2010 12011 0 2012 1total    173

Table 3.2: Annual distribution of contributions.

5

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Authors    7

 

1

10

100

1000number of papers(log scale)

1960 1970 1980 1990 2000 2010

year

Genetic algorithms in arts and music

2014/05/06

   

   

   

   

   

      

   

      

   

   

   

   

      

   

         

   

         

   

      

      

   

   

   

   

   

   

               

      

   

   

               

      

      

   

   

   

   

   

   

   

   

   

      

      

   

      

   

      

   

Figure 3.1: The number of papers applying   ge-

netic algorithms in arts and music  (•,  N   =174 ) and total GA papers (◦,  N  = 22162 ). Ob-serve that the last few years are most incompletein the database.

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8   Genetic algorithms in arts and music 

3.5   Geographical distribution

Table 3.5 gives the geographical distribution of authors, when the country of the author was known. Over80% of the references of the GA source database are classified by country.

2014/05/06   special comparison all  country    n   %    δ [%] ∆[%]   N    % 

Total    166 100.00 20961 100.00United States 43 25.90   −0.90   −3 5618 26.80United Kingdom 27 16.27 +6.28 +63 2095 9.99Japan 18 10.84   −0.95   −8 2472 11.79Germany 16 9.64 +2.98 +45 1395 6.66Finland 12 7.23 +3.08 +74 870 4.15China 11 6.63 +1.38 +26 1100 5.25Spain 9 5.42 +3.35 +162 434 2.07Canada 5 3.01 +1.40 +87 337 1.61Portugal 4 2.41 +1.89 +363 110 0.52Taiwan 4 2.41 +0.17 +8 470 2.24Australia 3 1.81   −0.63   −26 511 2.44Hungary 3 1.81 +1.53 +546 59 0.28South Korea 3 1.81   −0.40   −18 464 2.21Cuba 2 1.20 +1.17 +3900 7 0.03France 2 1.20   −1.38   −53 541 2.58Austria 1 0.60 +0.00 +0 126 0.60Denmark 1 0.60 +0.31 +107 60 0.29Italy 1 0.60   −2.25   −79 598 2.85New Zealand 1 0.60 +0.45 +300 32 0.15Singapore 1 0.60   −0.21   −26 169 0.81Others    1 0.60 +0.50 +500 21 0.10

Table 3.5: The geographical distribution of the authors working on genetic algorithms in arts and music(n) compared (δ   and ∆) to all authors in the field of GAs (N ). In the   comparison   column:   δ % =%special −%all  and ∆ = (1−   nN Total

NnTotal)× 100%. ∆ is the relative (%) deviation from the expected number

of special papers. Observe that joint papers may have authors from several countries and that not allauthors have been attributed to a country.

3.6   Conclusions and future

The editor believes that this bibliography contains references to most genetic algorithms in arts andmusic contributions upto and including the year 1998 and the editor hopes that this bibliography couldgive some help to those who are working or planning to work in this rapidly growing area of geneticalgorithms.

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Chapter 4

Indexes

4.1   Books

The following list contains all items classified asbooks.

Principia  Evolvica, Simulierte Evolution mit Mathematica,[135]

Evolutionary Art and Computers,   [57]

Evolving images,   [53]

Illustrating Evolutionary Computation with Mathematica,[96]

total 4 books

4.2   Journal articlesThe following list contains the references to every

 journal article included in this bibliography. Thelist is arranged in alphabetical order by the nameof the journal.

ACM SIGAPL APL Quote Quad,   [32]

Appl. Math. Comput. (USA),   [145]

Autom. Constr.,   [26]

Axis (UK),   [88]

Build Environment,   [27]

Communications of the ACM,   [150]Complexity (USA),   [29]

Complexity International,   [172]

Computer Graphics,   [49]

Computer Music Journal,   [156]

Computer Physics Communications,   [147]

Computer-Aided Design,   [36]

Computers in Chemical Engineering,   [142]

Connect. Science,   [39]

Digit. Creat. (UK),   [137]

Engineering Applications of Artificial Intelligence,   [31]

Ethology and Sociobiology,   [95]

Forma,   [111]Graphical Models,   [98]

Helsingin Sanomat,   [59]

IBM asiaa,   [61]

IBM Journal of Research & Development,   [99]

IBM Systems Journal,   [45]

IEEE Transaction on Visualization and Computer Graph-ics,   [103]

IEEE Transactions on Circuits and Systems for Video Tech-nology,   [34]

IEEE Transactions on Speech & Audio Processing,   [75]

IEEE Transactions on Speech and Audio Processing,   [64,

65, 67, 76]

IEEE Transactions on Systems, Man, and Cybernetics,[108]

IEEE Transactions on Systems, Man, and Cybernetics-PartC: Applications and Reviews,   [32]

INFORMS J. Comput.,   [141]

Internet Today,   [129]

J. New Music Res. (Netherlands),   [40]

Journal of Audio Engineers Society,   [63]

Journal of Computers and Graphics,   [116]

Journal of the Audio Engineering Society,   [68, 69, 70, 71,

72, 73, 74]

Journal of Visualization and Computer Animation,   [56, 82]

Kybernetes,   [162]

Laryngoscope,   [15]

Lighting Research and Technology,   [23, 24]

Microcomputers in Civil Engineering,   [16]

Muhely (The Hungarian Journal of Modern Art),   [62]

New Scientist,   [46]

Pattern Recognition,   [97]

Scandinavian Audiology,   [66]

Scientific Computing World,   [139]

9

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10   Genetic algorithms in arts and music 

SIGCSE Bulletin,   [90]

The Journal of the Acoustical Society of America,   [176, 177]

The Visual Computer,   [52, 127]

Transactions of the Institute of Electronics, Information,and Communication Engineers D-II (Japan),   [87,

146]

total 63 articles in 49 series

4.3   Theses

The following two lists contain theses, first PhDtheses and then Master’s etc. theses, arranged inalphabetical order by the name of the school.

4.3.1 PhD theses

Columbia University,   [161]

Eotvos Lorand University,   [104]

Harvard University,   [77]

University of Erlanger-Nurnberg,   [117]

University of Michigan,   [67]

University of Surrey,   [180]

total 6 thesis in 6 schools

4.3.2 Master’s theses

This list includes also “Diplomarbeit”, “Tech. Lic.

Theses”, etc.

Technische Hochschule Darmstadt,   [110]

University of Industrial Arts Helsinki,   [30]

total 2 thesis in 2 schools

4.4   Report series

The following list contains references to all pa-pers published as technical reports. The list isarranged in alphabetical order by the name of the

institute.

IBM,   [54]

Max-Planck Intitut fur Informatik,   [115]

University of Illinois at Urbana-Champaign,   [153]

University of Vaasa,   [43]

total 4 reports in 4 institutes

4.5   Patents

The following list contains the names of thepatents of genetic algorithms in arts and music.The list is arranged in alphabetical order by thename of the patent.

Data structure for system kitchen editing and designing,[20]

House design system using genetic algorithm,   [21]

House design system using genetic algorithm,   [18, 19]

Method and device for generating musical sound waveform,[184]

total 4 patents

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Authors    11

4.6   Authors

The following list contains all genetic algorithms in arts and music authors and references to their knowncontributions.

Agah, Arvin,   [32]

Agui, Takeshi,   [87]

Ahn, Byung-Ha,   [159]

Alander, Jarmo T.,   [1, 43]

Ala-Siuru, Pekka,   [33]

Alfonseca, Manuel,   [99]

Alfonso, Rafael Sanhez,   [158, 160]

Anderson, Peter G.,   [175]

Angeline, Peter J.,   [132]

Aoki, A.,   [146]

Aoki, K.,   [125, 138]

Auramo, Yrjo,   [66]

Ayers, L.,   [170, 176]

Bair, Alethea,   [103]

Baker, Ellie,   [38]

Baluja, Shumeet,   [39]

Baum, Karl G.,   [105]

Beauchamp, James,   [63, 156]

Bersano-Begey, Tommaso F.,   [178]

Beyer, Markus,   [109, 110,112, 115]

Biles, J. A.,   [175]

Biles, John A.,   [167, 177]

Birchfield, David Andrew,   [161]

Blanchet, C.,   [24]

Boccara, M.,   [84]

Branke, Jurgen,   [17]

Brice, A. A.,   [142]

Bucher, Frank,   [17]

Budiarto, Rahmat,   [111]

Burton, A. R.,   [179]

Burton, Anthony Richard,   [180]

Bustillo, Eduardo,   [136]

Buxton, Bernard F.,   [80]

Byrne, J. A.,   [157]

Caldalda, J. J. Romero,   [185]

Chan, San-Kuen,   [72]

Chang, Seok C.,   [159]

Chen, Wen-Pin,   [15]

Chen, Yeong-Chinq,   [97]

Chetverikov, Dmitry,   [101, 102]

Cheung, N.-M.,   [71]

Cho, Sung-Bae,   [31]

Chou, Jyh-Rong,   [36]

Clark, Sean,   [129]

Coley, D. A.,   [27, 29]

Corcione, M.,   [23]

Cotta, Carlos,   [106]

Crabb, J. A.,   [27]

Crochemore, D.,   [84, 86]

Daida, Jason M.,   [178]

Dainghaus, R.,   [122]

Dalhoum, Abdellatif Abu,   [99]

de Vega, Francisco Fernandez,   [163,164]

Dequn, Liang,   [131]

Devcic, Zlatko,   [15]

Ding, Lan,   [28]

Dodgson, N.,   [92]

Dorado, J.,   [185]

dos Reis, Gustavo Miguel Jorge,   [163,164]

Durant, E. A.,   [67]

Durant, Eric A.,   [67]

Eastman, Charles M.,   [26]

Ebner, Marc,   [100]

Ekart, Aniko,   [102]

Fernandez, Francisco,   [165]

Fernandez de Vega, F.,   [106]

Ferreira, Aniıbal,   [165]

Flaig, T.,   [122]

Fontana, L.,   [23]

Fovargue, A.,   [90]

Frade, Miguel,   [106]

Franklin, M.,   [95]

Fujimura, Kikou,   [127]

Fujimura, N.,   [125]

Fukunaga, Alex,   [81]

Furuta, H.,   [16, 120]

Garigliano, Roberto,   [116]

Geigel, Joe,   [78]

Gero, John S.,   [28]

Gervautz, M.,   [130]

Gibson, P. M.,   [157]

Goldberg, David E.,   [152, 153, 154]

Graf, Jeanine,   [119]

Greenwood, Garrison W.,   [75]

Griffiths, S.,   [88]

Gritz, Larry,   [82, 89, 78]

Gustafson, Steven C.,   [148]

Hahn, James K.,   [82, 89]

Hahn, James,   [78]

Haken, Lippold,   [63, 156]

Hall, M. A.,   [171]

Hamer, R. D.,   [88]

Hamid, Mahmoud S.,   [34, 35]

Harvey, Neal R.,   [34]

Helguera, Marıa,   [105]

Herdy, Michael,   [42]

Hirose, A.,   [120]

Ho, Shinn-Ying,   [97]

Hobden, A.,   [123]

Homaifar, Abdollah,   [155]

Horner, Andrew B.,   [170,  40,  68,71, 72, 73,   176,  74,   152, 153, 154,63, 156]

Horner, Andrew,   [64, 76]

Horowitz, Damon,   [166]

House, Donald H.,   [103]

Hughes, P.,   [56]

Hung, Chia-Young,   [37]

Hung, Fei-Kung,   [37]

Hwu, Jiing-Yuan,   [65]

Iba, Hitoshi,   [79]

Itoh, Hidenori,   [111]

Jackson, D.,   [90]

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Authors    13

Traxler, C.,   [130]

Tsai, Hung-Cheng,   [36, 37]

Tsutsumi, Kazutoshi,   [25]

Tuson, Andrew,   [181]

Veitch, J. A.,   [22, 24]

Ventrella, J.,   [41]

Vepsalainen, Marja-Leena,   [61]

Verner, O. V.,   [141]

Viikki, Kati,   [66]

Vladimirova, T.,   [179]

Vucic, Vedran,   [62]

Wainwright, R. L.,   [141]

Wakaki, Hiromi,   [79]

Wakefield, Gregory H.,   [67]

Ware, Colin,   [103]

Watanabe, E.,   [16]

Wiggins, Geraint,   [181, 182]

Williams, R. D.,   [88]

Winters, D.,   [29]

Wong, Brian J. F.,   [15]

Wong, Kit Po,   [91]

Xuan, Yang,   [131]

Yamada, Masashi,   [111]

Yamamoto, Kenji,   [140]

Yang, H. C.,   [151]

Yang, Yee-Hong,   [98]

Yoshida, Toshiya,   [184]

Yu, J. F.,   [151]

Yuen, J.,   [74]

Zhang, Y. G.,   [145]

total 172 articles by 264 differ-ent authors

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14   Genetic algorithms in arts and music 

4.7   Subject index

All subject keywords of the papers given by the editor of this bibliography are shown next.

acoustics,   [176]

double frequency,   [69]

drum,   [172]

aesthetics,   [17, 29]

bridge design,   [16]

agents

communications,   [162]

ecosystems,   [162]

analysing GA

animation,   [90]

animation,   [47,   77, 78,81, 82, 83, 84, 85,  41,  87, 91]

animation

3D characters,   [89]

CAL,   [88]

cloth,   [86]

computer graphics,   [92]

application

computer graphics,   [52, 53]

architecture,   [27, 29, 18,19, 20, 21, 25]

aesthetics,   [28]

CAD,   [26]

illumination design,   [22, 23, 24]

art,   [44, 45, 46,48, 54, 49, 55, 56, 50, 51, 57, 47,52, 53, 59, 58, 60, 61,  62]

art

artificial life,   [30]

bibliography,   [43]

cartoons,   [41]

color design,   [36, 37]

colours,   [42]

computer generated,   [38, 39]

digital,   [32]

fashion,   [31]

movies,   [34, 35]

music,   [40]

review,   [33]

artificial life,   [59, 129]

trees,   [145]

audiosynthesis,   [74]

Avatar,   [79]

bibliography

art,   [43]

music,   [43]

special,   [43]

CAD,   [108, 119, 101]

buildings,   [26]

color design,   [36, 37]

face,   [15]

CD-ROM

graphics,   [58]

chemistry

structural,   [77]

chromosomes

polyploid,   [96,  135]

classifier systems,   [92]

clothes

design,   [31]

color

combinations,   [137]

color harmony,   [36, 37]

colors

visualization,   [105]

computational geometry, [100]

shape modeling,   [128]

computer games

graphics,   [106]

computer graphics,   [44,45, 46, 48, 54, 49, 55, 56,   94,   50,57, 93,  47,  107, 108, 109, 111, 113,114, 58,  83,  117, 60,  119, 125, 127,132, 134, 17, 136, 139, 62, 147, 148,150, 151, 96, 97, 135, 32, 104]

computer graphics

animation,   [79, 81]

art,   [129]

color,   [137, 105]

face,   [95]

flowsheet drawing,   [142]fractals,   [116, 130, 131]

GP,   [1]

graphs,   [121, 143]

L-systems,   [124, 149, 99]

labeling,   [141]

lighting,   [146]

Lindenmayer systems,   [144]

photorealism,   [101]

photorealistic,   [102]

ray trace,   [118]

ray tracing,   [110, 112, 115]

redering,   [122]

rendering,   [110, 112, 115]

scene graphs,   [100]

shading,   [128]

stereo,   [103]

superquadrics,   [133, 140]

texture,   [123]

texture generation,   [98]

trees,   [145]

computer graphics?,   [120, 126, 138]control,   [67]

motion,   [82, 87]

design,   [120]

fashion,   [31]

display,   [111]

dress

design,   [31]

engineering

civil,   [26, 16, 27, 25]

structural,   [16]

esthetics

KANSEI,   [25]

evolution

beauty,   [95]

simulation,   [117]

evolution strategies,   [75, 96,  135]

interactive,   [42]

Evolvica,   [96, 135]

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Subject index    15

expert systems,   [66]

faces,   [83]

FEM,   [25]

acoustics,   [172]

films

restoration,   [34, 35]

filter

morphological,   [34, 35]

fitness

aesthetics,   [15]

interactive,   [15]

fitness function

human,   [95]

interactive,   [31]

neural network,   [175, 179]

fractals,   [116, 130]

IFS,   [131, 145]

L-systems,   [99]

fuzzy systems,   [122]

GALAPAGOS,   [94]

genetic programming,   [49, 50, 51,52, 53,  82,   123, 126,  89,   178,   147,96, 135]

genetic programming

computer graphics,   [106, 1]

L-systems,   [107]

music,   [173]

geometry

polygonal approximation,   [97]

grammars

music,   [158, 160]

graphs

drawing,   [121]

layout,   [114]

rendering,   [143]

rrawing,   [17]

hearing aid,   [67]

hybrid

neural networks,   [180]

simulated annealing,  [70]

iamging

stereo,   [103]

illumination

design,   [22, 23, 24]

image processing

color,   [137]

fractals,   [131]

image registration,   [101, 102]

range image,   [140]

registration,   [104]

restoration,   [34, 35]

shading,   [133]

shape,   [128]

synthetic,   [32]

image registration

3D,   [101, 102]

implementation

Connection Machine,   [49]

Mathematica,   [124, 96,  135]

industrial art,   [31]

interactive,   [94]

interactive design,   [125]

interactive GA,   [119]

Internet,   [129]

inverse problems

fractals,   [131]

L-System,   [107]

L-systems,   [93,  117, 126,134, 134, 147]

Latham,   [59,  129]

layout design,   [94,  108]

flowsheet,   [142]

labels in maps,   [141]

lighting,   [125]

Lindenmayer systems,   [96,  135]

machine learning,   [114, 28]

mathematics

integration,   [118]

medical imaging

visualization,   [105]

medicine

neurology,   [66]

plastic surgery,   [15]

sensing,   [67]

modulation

double frequency,   [69]

music,   [168, 169,170, 40,  69,  173, 175,  176, 180]

adaptive synthesis,   [183]

analysis,   [171]

bibliography,   [43]

composing,   [178]

composition,   [155,   174,179, 181, 185,  158, 160, 161]

drum,   [172]

electronic,   [70, 74]

instruments,   [68]

 jazz,   [167, 177]

 jazz melodies,   [182]

rhytms,   [166]

synthesis,   [163, 164]

tones,   [63,  156,  72,72]

transcription,   [165]

wavetables,   [73]

music composition,   [152, 153,154, 157]

music?,   [162]

neural networks,   [157, 87,  136]

fitness,   [179]

training,   [75]

optics

lighting design,   [23]

ray tracing,   [109]

optimization

global,   [77]

parallel GA,   [49]

parameter estimation

texture,   [98]

patent,   [184,  18,  19,20, 21]

pattern recognition,   [65]

music,   [159]

shape representation,   [97]

physics

mechanics,   [41]

placing,   [141]

plants

artificial,   [96, 135]

popular,   [61, 129]

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16   Genetic algorithms in arts and music 

neural networks,   [139]

rendering

sound,   [78]

review

AI in art,   [33]

artificial life,   [30]

selection

interactive,   [42]

sensing

hearing,   [67]

sexual selection,   [95]

shape design

roofs,   [25]

wind turbine,   [100]

signal processing,   [68, 76, 64]

audio,   [71, 73,  176]

modulation,   [70]

music,   [184, 163, 164]

sampling,   [74]

speech,   [65]

tones,   [72]

sound,   [162]

composition,   [78]

superquadrics,   [133, 140]

tomography

MR,   [105]

PET,   [105]

tutorial

animation,   [80]

video tape,   [48]

virtual reality,   [122]

visualisation,   [148]

visualization

palette design,   [105]

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Annual index    17

4.8   Annual index

The following table gives references to the contributions by the year of publishing.

1989,   [44, 45]

1990,   [46, 48, 54]1991,   [152, 153, 154, 157, 49, 55, 56]

1992,   [94, 50, 51, 57]

1993,   [155, 63,  156, 93,  47,  77,  52, 53, 78,  95]

1994,   [38,  81,  166,   107,  167,  108,  168,  109,110, 169,  111, 59, 39, 112, 113, 114, 115]

1995,   [58, 170,  116, 26,  82, 83, 40,  117, 118,84,   60,   85, 41, 61,   16,  119, 120,   68,  86,   171,   87,   121, 122,88, 123, 124,  172, 43]

1996,   [125,   69, 70,  42,  126, 127,   173,  128,129, 174,  130, 131, 132,   175, 133, 134, 71, 72, 73, 176]

1997,   [17, 27,   136,  89,   137,  177,  90,  28,  74,138, 139,  178, 140, 141, 62,   179, 29,  75]

1998,   [142, 76,   180, 143, 144,  181, 182, 183,184, 145, 146]

1999,   [91, 185,  147, 92,  148, 149, 150, 151]

2000,   [64, 65, 18,  30, 31, 19]

2001,   [96, 66,  20,  97,  21,  135]

2002,   [158, 67, 67, 22, 79, 32, 33, 159, 98, 160]

2003,   [99, 80,  161, 162,  100, 23, 34, 35]

2005,   [24, 101]

2006,   [102, 103, 25,  104]

2007,   [163,  36,   164, 37]

2008,   [15, 105, 106]

2010,   [1]

2012,   [165]

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18   Genetic algorithms in arts and music 

4.9   Geographical index

The following table gives references to the contributions by country.

•   Australia:   [28, 9 1,  162]

•   Austria:   [130]

•   Canada:   [150, 9 6, 2 2, 9 8, 2 4]

•   China:   [131, 145, 151, 40,  71, 72, 73,  176,   74, 76, 64]

•   Cuba: [121,  143]

•   Denmark:   [62]

•   Finland:   [78, 168, 59 , 60,  85,  61, 43, 183, 30 , 66,  33,  1]

•   France:   [86,  172]

•   Germany:   [93,   109, 110,   112, 115, 117,   118, 119, 122,124,   42,  134,  17,  147,   135,  100]

•   Hungary:  [101, 102, 104]

•   Italy:   [23]

•   Japan:   [79, 114, 16,  120, 68,  87,  125, 128, 133,  138, 140,184,  146,  18,  19,  20, 21, 25]

•   New Zealand:   [171]

•   Singapore:   [70]

•   South Korea: [83, 3 1,  159]

•   Spain:   [136,  185, 158, 160,  99,  163, 164,  106,  165]

•   Taiwan:   [65,  97,  36, 37]

•   United Kingdom:   [44, 45, 46, 54,   157,   55, 56,   57, 47,116,   88,   123, 129,   27,   137,   90,   139,   179,   29,   142,   180,144,  181, 182, 92 , 80]

•   United States:   [48,   152, 153,   154,   49, 50,   51,   155,   63,156,   77,   52,   53,   95,   38,   81,   166, 167, 169,   39,   113,   58,26,   82,   41,   127,  173, 175, 177, 178,   141,   75,   148, 149,67,  3 2,  161,  34, 3 5, 103, 105]

•   Unknown country:   [111,  170, 6 9,  174,  89, 1 5]

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Chapter 5

Permuted title index

The words of the titles of the articles are shown in the next table arranged in alphabetical order. Themost common words have been excluded. The key word is shown by a disk (•) in the title field with theexception that it is omitted when appearing as the first word of the title after shown keyword. The otherabbreviation used to compress titles are shown in appendix  A.

[97]   accurate   An efficient evol. alg. for   • polygonal approx-imation

[93]   activity   Patterns of cluster formation and evol.   •   inevolving L-syst.

[176]   adaptive   Common tone   •   tuning using GAs[183]   additive   Opt.   •   synthesis parameters with GAs and

self-organizing maps[16]   aesthetic   Appl. of GA to   •  design of bridge structures[29]   –   GA search efficacy in   •   product spaces[15]   aesthetics   Evolving attractive faces using morphing

technology and a GA: A new appr. to determining ideal facial•

[33]   AI   in contemporary (interactive)art[67]   Aid   Hearing   •   Fitting with GAs[105]   algorithm-generated   Evaluation of gen.   •   multivari-

ate color tables for the visualization of multimodal medicalfused data sets

[60]   Alkavatko   taideteoksetkin elaa? [Is art getting life?][64]   amplitudes   Low peak   •   for wavetable synthesis[81]   animated   Automatic cntr. of physically realistic   •   fig-

ures using EP[41]   –   Disney meets Darwin – the evol. of funny   •  figures[78]   –   Using physically-based models and GAs for functional

composition of sound signals, synchronized to   •  motion[91]   Animating   the evol. process of GAs[84]   animation   Building new tools for synthetic image   • by

using evol. techniques[56]   –   Computer sculpture design and   •

[80]   –   Evol. alg. in modeling and   •

[86]   –   Evol. ident. of cloth   •   models[89]   –   Gen. prog. evol. of cntr. for 3-D character   •

[77]   –   Global Opt. for Articulated Figures: Molecular Struc-ture Prediction and Motion Synthesis for   •

[79]   –   Motion design of a 3D-CG avatar that uses humanoid•

[47]   –   The appl. of evol. and biological processes to computer

art and   •

[90]   –   The use of   •  to explain GAs[88]   –   Three-dimensional colour image and   •   modelling for

CAL[70]   annealing   Automated parameter opt. for douple fre-

quency modulation synthesis using the gen.   •  alg.[69]   –   Automatic parameter opt. for double frequency mod-

ulation synthesis using the gen.   •  alg.[174]   application   GeNotator: An environment for investigat-

ing the   •  of GAs in computer assisted composition[156]   –   Machine tongues XVI. GAs and their  •  to FM matching

synthesis[16]   •   of GA to aesthetic design of bridge structures[120]   •   of GA to design of artificial ground

[31]   •   of interactive GA to fashion design[34]   applications   GA opt. of multidimensional grayscale

soft morphological filters with   •   in film archive restoration[47]   –   The   • of evol. and biological processes to computer art

and animation[173]   applied   A grammar based gen. prog. technique   •   to

music generation[180]   –   A hybrid neuro-gen. pattern evol. syst.   •  to musical

composition[1]   Applying   GArphics -   •  GAs for generating graphics[110]   Approximation   der Rendering Equation durch Evol.

are Alg. en[67]   approximations   Efficient model fitting using a GA:

pole-zero   •  of HRTFs[34]   archive   GA opt. of multidimensional grayscale soft

morphological filters with appl. in film   •  restoration[60]   art   Alkavatko taideteoksetkin elaa? [Is   •   getting life?]

[55]   –   Artificial life or surreal   •[57]   –   Evol.   •   and Computers[43]   –   Indexed Bibliography of GAs in   •  and Music[129]   –   Organic   •

[47]   –   The appl. of evol. and biological processes to computer•   and animation

[61]   –   Tietokonetaide on monien ilmioiden leikkauspiste[Computer   •

[159]   ART-1   Music recognition syst. using   •  and GA[82]   articulated   Gen. prog. for   •  figure motion[77]   –   Global Opt. for   •   Figures: Molecular Structure Pre-

diction and Motion Synthesis for Animation[120]   artificial   Appl. of GA to design of   •  ground[30]   –   Geneesys – katsaus kolmiulotteiseen keinoelamaan nyt

 ja hahmotelma tulevaisuudesta [A Review of 3D   •   Life andOutline of its Future]

[124]   –   Gen. L-syst. prog. : breeding and evolving   •  flowerswith Mathematica

[145]   –   Lifelike   • trees based on growth iterated function syst.

[49]   •   evol. for computer graphics[39]   –   Towards automated  •   evol. for computer-generated im-

ages[27]   Artificial intelligence   appr. to the prediction of nat.

lighting levels[85]   Artificial life   Keinoelamaa virtuaalitodellisuudessa –

hyttysia ja muita otokoita   •   in virtual reality – Gnats andother little creatures]

[150]   Artificial life   for computer graphics[55]   •   or surreal art?[59]   artist   Kaarmemaiset sykkyrat pyorivat, hajoavat ja

kulkevat itsensa lapi, Tietokonetaiteilija William Latham luoolioitaan evoluution saantojen avulla [Refers to works of com-puter   •   William Latham]

19

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20   Genetic algorithms in arts and music 

[62]   arts   Self-evolving   •   Organisms versus fetishes[174]   assisted   GeNotator: An environment for investigating

the appl. of GAs in computer   •  composition[36]   association   Automatic design support and image eval-

uation of two-coloured products using colour  •  and colour har-mony scales and GA

[15]   attractive   Evolving   •   faces using morphing technologyand a GA: A new appr. to determining ideal facial aesthetics

[171]   attributed   Sel. of   •   for modeling Bach chorales by aGA

[70]   Automated   parameter opt. for douple frequency mod-ulation synthesis using the gen. annealing alg.

[39]   –   Towards   •   artificial evol. for computer-generated im-ages

[163]   automatic   A novel appr. to  •  music transcription usingelectronic synthesis and GAs

[87]   –   An  •  GA-based construction of neural networks for mo-tion cntr. of virtual life

[164]   –   Electronic synthesis using GAs for   •   music transcrip-tion

[165]   –   Evol. alg. and   •  transcription of music[158, 160]   •   composition of music by means of grammatical

evol.[81]   •   cntr. of physically realistic animated figures using EP[36]   •   design support and image evaluation of two-coloured

products using colour association and colour harmony scalesand GA

[121]   •   graph drawing by gen. search[69]   •   parameter opt. for double frequency modulation syn-

thesis using the gen. annealing alg.[37]   •   product color design using gen. searching[108]   Automating   the layout of network diagrams with spec-

ified visual organization[79]   avatar   Motion design of a 3D-CG   • that uses humanoid

animation[59]   avulla   Kaarmemaiset sykkyrat pyorivat, hajoavat ja

kulkevat itsensa lapi, Tietokonetaiteilija William Latham luoolioitaan evoluution saantojen   •  [Refers to works of computerartist William Latham]

[169]   Bach   in a box: The evol. of four part baroque harmonyusing the GA

[171]   Bach   Sel. of attributed for modeling   • chorales by a GA[169]   baroque   Bach in a box: The evol. of four part   •   har-

mony using the GA[95]   beauty   Is   •  in the eye of the beholder[95]   beholder   Is beauty in the eye of the   •

[43]   Bibliography   Indexed   •  of GAs in Art and Music[47]   biological   The appl. of evol. and   •   processes to com-

puter art and animation[92]   blending   Motion   •  using a CS[169]   box   Bach in a   • The evol. of four part baroque harmony

using the GA[124]   breeding   Gen. L-syst. prog. :   •   and evolving artificial

flowers with Mathematica[16]   bridge   Appl. of GA to aesthetic design of   •  structures[25]   buildings   Roof shape generation method for   •   using

KANSEI evaluation rules[88]   CAL   Three-dimensional colour image and animation

modelling for   •

[111]   cat’s   A  •  cradle string diagram display method based ona GA

[65]   cepstrum   GA-based noisy speech recognition usingtwo-dimensional   •

[138]   CG   3-D   •   lighting with an interactive GA[89]   character   Gen. prog. evol. of cntr. for 3-D   •   anima-

tion[171]   chorales   Sel. of attributed for modeling Bach   •   by a

GA[92]   classifier   Motion blending using a   •  syst.[86]   cloth   Evol. ident. of   •  animation models[93]   cluster   Patterns of   •   formation and evol. activity in

evolving L-syst.[147]   coevolution   Evol. and   •   of developmental prog.[37]   color design   Automatic product  •   using gen. searching[105]   color tables   Evaluation of GA-generated multivariate

•  for the visualization of multimodal medical fused data sets[137]   colour   A two-stage evol. model for the computer-aided

design of   •  combinations[36]   –   Automatic design support and image evaluation of two-

coloured products using   •   association and colour harmonyscales and GA

[36]   colour harmony   Automatic design support and imageevaluation of two-coloured products using colour associationand   •  scales and GA

[88]   colour image   Three-dimensional  •  and animation mod-elling for CAL

[137]   combinations   A two-stage evol. model for thecomputer-aided design of colour   •

[103]   complex   An appr. to the perceptual opt. of   •   visual-izations

[44]   –   FormSynth: The rule-based evol. of   •   forms from geo-metric primitives

[155]   composes   GA   • music[178]   composing   Musica ex machina:   •   16th-century coun-

terpoint with gen. prog. and symbiosis[180]   composition   A hybrid neuro-gen. pattern evol. syst.

appl. to musical   •[158, 160]   –   Automatic   •   of music by means of grammatical

evol.[181]   –   Evol. methods for musical   •[179]   –   GA utilising neural network fitness evaluation for mu-

sical   •[152, 153, 154]   –   GAs and computer-assisted music   •

[174]   –   GeNotator: An environment for investigating the appl.of GAs in computer assisted   •

[157]   –   Neurogen, music   •  using GAs and cooperating neuralnetworks

[78]   –   Using physically-based models and GAs for functional•  of sound signals, synchronized to animated motion

[185]   compositor   Gen. music   •

[96]   Computation   Illustrating Evol.   •   with Mathematica[73]   •   and memory tradeoffs with multiple wavetable inter-

polation[137]   computer-aided   A two-stage evol. model for the  •  de-

sign of colour combinations[152, 153, 154]   computer-assisted   GAs and   •  music compo-

sition[39]   computer-generated   Towards automated artificial

evol. for   •   images[151]   connection   Optimized   •   of rational surface-based on

GAs[114]   constraints   Evol. learning of graph layout   •   from ex-

amples[87]   construction   An automatic GA-based   •  of neural net-

works for motion cntr. of virtual life[33]   contemporary   AI in   •  (interactive)art[87]   control   An automatic GA-based construction of neural

networks for motion   •  of virtual life[81]   –   Automatic  •  of physically realistic animated figures us-

ing EP[122]   controlled   A fuzzy   •  rendering syst. for virtual reality

syst. optimised by GAs[89]   controllers   Gen. prog. evol. of   •   for 3-D character

animation[157]   cooperating   Neurogen, music composition using GAs

and   •  neural networks[178]   counterpoint   Musica ex machina: composing 16th-

century   •   with gen. prog. and symbiosis[111]   cradle   A cat’s   •   string diagram display method based

on a GA[102]   Creating   photorealistic models by data fusion with GAs[113]   creatures   Evolving virtual   •[85]   –   Keinoelamaa virtuaalitodellisuudessa – hyttysia ja

muita otokoita [Artificial life in virtual reality – Gnats andother little   •

[130]   CSG-PL-systems   Using GAs to improve the visualquality of fractal plants generated with   •

[99]   curves   Grammatical evol. to design fractal   •   with a

given dimension[41]   Darwin   Disney meets   •   – the evol. of funny animated

figures[58]   delights   In the infinity of computer space there is a gar-

den of unearthly   •

[137]   design   A two-stage evol. model for the computer-aided•   of colour combinations

[16]   –   Appl. of GA to aesthetic   •   of bridge structures[120]   –   Appl. of GA to   •  of artificial ground[31]   –   Appl. of interactive GA to fashion   •

[36]   –   Automatic   •   support and image evaluation of two-coloured products using colour association and colour harmonyscales and GA

[56]   –   Computer sculpture   •  and animation

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Permuted title index    21

[100]   –   Evol.   • of objects using scene graphs[35]   –   FPGA realisation of the GA for the  •  of gray-scale soft

morphological filters[99]   –   Grammatical evol. to   •  fractal curves with a given di-

mension[21]   –   House   •  syst. using GA[119]   –   Interactive evol. alg. in   •

[146]   –   Interactive GA-based   •   support syst. for lighting   •   in3-D computer graphics

[125]   –   Interactive GA-based   •   support syst. for lighting   •   incomputer graphics

[79]   –   Motion   •   of a 3D-CG avatar that uses humanoid ani-mation

[23]   –   Opt.   • of outdoor lighting syst. by GAs[20]   designing   Data structure for syst. kitchen editing and

[15]   determining   Evolving attractive faces using morphingtechnology and a GA: A new appr. to   •   ideal facial aesthetics

[147]   developmental   Evol. and coevol. of   •  prog.[184]   device   Method and   •   for generating musical sound

waveform[111]   diagram   A cat’s cradle string   •  display method based

on a GA[108]   diagrams   Automating the layout of network   •   with

specified visual organization[141]   –   Placing text labels on maps and   •   using GAs with

masking[32]   digital   Evol. of   •   images[99]   dimension   Grammatical evol. to design fractal curves

with a given   •

[72]   Discrete   summation synthesis of musical instrumenttones using GAs

[41]   Disney   meets Darwin – the evol. of funny animated fig-ures

[111]   display   A cat’s cradle string diagram   •   method basedon a GA

[70]   douple   Automated parameter opt. for  •  frequency mod-ulation synthesis using the gen. annealing alg.

[17]   drawing   A GA for   •  undirected graphs[121]   –   Automatic graph   •  by gen. search[143]   –   Gen. graph   •

[142]   –   Opt. of flowsheet   •  layout using a GA[172]   drum   A   •   shape opt. by GAs[68]   dynamic   Wavetable matching synthesis of    •   instru-

ments with GAs[50]   dynamical   Interactive evol. of   •  syst.[162]   ecosystems   Evolving sonic   •

[20]   editing   Data structure for syst. kitchen  •  and designing[29]   efficacy   GA search   •  in aesthetic product spaces[97]   efficient   An   • evol. alg. for accurate polygonal approx-

imation[67]   •   model fitting using a GA: pole-zero approximations of 

HRTFs[60]   elaa   Alkavatko taideteoksetkin   •  [Is art getting life?][163]   electronic   A novel appr. to automatic music transcrip-

tion using   •  synthesis and GAs[164]   •   synthesis using GAs for automatic music transcription[28]   emergent   Learning   •  style using an evol. appr.[117]   Entwicklungsprogrammen   MathEvolvica    –

Simulierte Evol. von   •   der Natur[40]   Envelope matching   with GAs[174]   environment   GeNotator: An   •   for investigating the

appl. of GAs in computer assisted composition[110]   Equation   Approximation der Rendering   •   durch Evol.

are Alg. en[51, 52]   equations   Interactive evol. of  •   for procedural models[98]   Estimating   parameters for procedural texturing by

GAs[36]   evaluation   Automatic design support and image   •   of 

two-coloured products using colour association and colour har-mony scales and GA

[179]   –   GA utilising neural network fitness   •  for musical com-position

[105]   •   of GA-generated multivariate color tables for the vi-sualization of multimodal medical fused data sets

[25]   –   Roof shape generation method for buildings usingKANSEI   •  rules

[180]   evolution   A hybrid neuro-gen. pattern   •   syst. appl. tomusical composition

[118]   –   An   •   model for integration problems[91]   –   Animating the   • process of GAs

[49]   –   Artificial   •   for computer graphics[158, 160]   –   Automatic composition of music by means of gram-

matical   •[169]   –   Bach in a box: The   •   of four part baroque harmony

using the GA[41]   –   Disney meets Darwin – the   • of funny animated figures[117]   –   MathEvolvica   – Simulierte   •   von Entwicklungsprog.

men der Natur[135]   –   Principia  Evolvica, Simulierte   •   mit Mathematica[126]   –   Evolving   •   prog. : Gen. prog. and L-syst.[44]   –   FormSynth: The rule-based   •   of complex forms from

geometric primitives[89]   –   Gen. prog.   • of cntr. for 3-D character animation[99]   –   Grammatical   •   to design fractal curves with a given

dimension[50]   –   Interactive   • of dynamical syst.[51, 52]   –   Interactive   •  of equations for procedural models[54]   –   Mutator, a subjective human interface for   •   of com-

puter sculptures[147]   •   and coevol. of developmental prog.[32]   •   of digital images[134]   •   prog. evolved[22]   –   Preferred surface luminances in offices, by   •   a pilot

study[39]   –   Towards automated artificial   •  for computer-generated

images[42]   Evolution strategies   with subjective sel.[110]   Evolutionare   Approximation der Rendering Equation

durch   •   Alg. en[137]   evolutionary   A two-stage   •   model for the computer-

aided design of colour combinations[97]   –   An efficient   •   alg. for accurate polygonal approxima-

tion[81]   –   Automatic cntr. of physically realistic animated figures

using   • prog.[84]   –   Building new tools for synthetic image animation by

using   • techniques[96]   –   Illustrating   •   Computation with Mathematica[119]   –   Interactive   •  alg. in design[28]   –   Learning emergent style using an   •  appr.[165]   •   alg. and automatic transcription of music[80]   •   alg. in modeling and animation[57]   •   Art and Computers[148]   •   data visualization[100]   •   design of objects using scene graphs[86]   •   ident. of cloth animation models[114]   •   learning of graph layout constraints from examples[181]   •   methods for musical composition[93]   –   Patterns of cluster formation and   • activity in evolving

L-syst.[109]   –   Rayvolution: an   • ray tracing alg.[112]   –   Rayvolution: An   • ray tracing alg.[115]   –   Simulation of Global Illumination: An   •  Appr.[47]   –   The appl. of   • and biological processes to computer art

and animation[75]   evolutionary strategies   Training partially recurrent

neural networks using   •

[59]   evoluution   Kaarmemaiset sykkyrat pyorivat, hajoavat ja kulkevat itsensa lapi, Tietokonetaiteilija William Lathamluo olioitaan   •   saantojen avulla [Refers to works of computerartist William Latham]

[134]   evolved   Evol. prog.   •

[135]   Evolvica    Principia   •   Simulierte Evol. mit Mathemat-

ica 

[124]   evolving   Gen. L-syst. prog. : breeding and   •  artificialflowers with Mathematica

[15]   •   attractive faces using morphing technology and a GA:

A new appr. to determining ideal facial aesthetics[126]   •   evol. prog. : Gen. prog. and L-syst.[132]   •   fractal movies[116]   •   fractals[53]   •   images[161]   •   intelligent musical materials[38]   •   line drawings[162]   •   sonic ecosyst.[113]   •   virtual creatures[93]   –   Patterns of cluster formation and evol. activity in   •

L-syst.[178]   ex   Musica   •   machina: composing 16th-century counter-

point with gen. prog. and symbiosis[66]   Experiances   of otoneurological expert syst. for vertigo

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22   Genetic algorithms in arts and music 

[106]   experience   Modelling video games’ landscapes bymeans of gen. terrain prog. - A new appr. for improvingusers’   •

[66]   expert   Experiances of otoneurological   •   syst. for ver-tigo

[90]   explain   The use of animation to   •  GAs[83]   expression   Searching for facial   • by GA[95]   eye   Is beauty in the   •  of the beholder[15]   faces   Evolving attractive   •  using morphing technology

and a GA: A new appr. to determining ideal facial aesthetics[15]   facial   Evolving attractive faces using morphing technol-

ogy and a GA: A new appr. to determining ideal   •  aesthetics[83]   –   Searching for   •   expression by GA[31]   fashion   Appl. of interactive GA to   • design[76]   feedback   Nested modulator and   •   FM matching of in-

strument tones[62]   fetishes   Self-evolving arts— Organisms versus   •

[82]   figure   Gen. prog. for articulated   •  motion[81]   figures   Automatic cntr. of physically realistic animated

•  using EP[41]   –   Disney meets Darwin – the evol. of funny animated   •

[77]   –   Global Opt. for Articulated  •  Molecular Structure Pre-diction and Motion Synthesis for Animation

[34]   film   GA opt. of multidimensional grayscale soft morpho-logical filters with appl. in   •   archive restoration

[35]   filters   FPGA realisation of the GA for the design of gray-scale soft morphological   •

[34]   –   GA opt. of multidimensional grayscale soft morpholog-ical   •  with appl. in film archive restoration

[139]   fish   Where to   •  for neural nets[179]   fitness   GA utilising neural network  •  evaluation for mu-

sical composition[175]   fitness functions   Neural network   •  for a musical IGA[67]   fitting   Efficient model   • using a GA: pole-zero approxi-

mations of HRTFs[67]   –   Hearing Aid   •  with GAs[124]   flowers   Gen. L-syst. prog. : breeding and evolving

artificial   •   with Mathematica[142]   flowsheet   Opt. of   •  drawing layout using a GA[156]   FM   Machine tongues XVI. GAs and their appl. to   •

matching synthesis[76]   –   Nested modulator and feedback   •  matching of instru-

ment tones[93]   formation   Patterns of cluster   •   and evol. activity in

evolving L-syst.[44]   forms   FormSynth: The rule-based evol. of complex   •

from geometric primitives[44]   FormSynth   The rule-based evol. of complex forms

from geometric primitives[35]   FPGA   realisation of the GA for the design of gray-scale

soft morphological filters[132]   fractal   Evolving   • movies[99]   –   Grammatical evol. to design   •  curves with a given di-

mension[130]   –   Using GAs to improve the visual quality of   •   plants

generated with CSG-PL-syst.[131]   fractal image   An improved GA of solving IFS code of 

[116]   fractals   Evolving   •

[70]   frequency   Automated parameter opt. for douple   •

modulation synthesis using the gen. annealing alg.[69]   –   Automatic parameter opt. for double   •   modulation

synthesis using the gen. annealing alg.[78]   functional   Using physically-based models and GAs for

•  composition of sound signals, synchronized to animated mo-tion

[41]   funny   Disney meets Darwin – the evol. of   •   animatedfigures

[105]   fused   Evaluation of GA-generated multivariate color ta-bles for the visualization of multimodal medical   •  data sets

[30]   Future   Geneesys – katsaus kolmiulotteiseen kei-noelamaan nyt ja hahmotelma tulevaisuudesta [A Review of 3D AL and Outline of its   •

[122]   fuzzy   A   •   cntr. rendering syst. for virtual reality syst.optimised by GAs

[87]   GA-based   An automatic   •  construction of neural net-works for motion cntr. of virtual life

[146]   –   Interactive   • design support syst. for lighting design in3-D computer graphics

[125]   –   Interactive   • design support syst. for lighting design incomputer graphics

[65]   •   noisy speech recognition using two-dimensional cep-strum

[58]   garden   In the infinity of computer space there is a   •  of unearthly delights

[1]   GArphics   - Applying GAs for generating graphics[30]   Geneesys   – katsaus kolmiulotteiseen keinoelamaan nyt

 ja hahmotelma tulevaisuudesta [A Review of 3D AL and Out-line of its Future]

[130]   generated   Using GAs to improve the visual quality of fractal plants   •   with CSG-PL-syst.

[1]   generating   GArphics - Applying GAs for   • graphics[167]   –   GenJam: A GA for   • jazz solos[184]   –   Method and device for   •  musical sound waveform[166]   •   rhytms with GAs[182]   generation   A GA for the   •  of jazz melodies[173]   –   A grammar based gen. prog. technique appl. to music

[168]   –   GAs in musical style oriented   •

[123]   –   Gen. prog. for easy 3D texture   •

[25]   –   Roof shape  •  method for buildings using KANSEI eval-uation rules

[26]   Generic   building product model incorporating buildingtype info

[167]   GenJam   A GA for generating jazz solos[177]   GenJam   An interactive GA jazz improviser[174]   GeNotator   An environment for investigating the appl.

of GAs in computer assisted composition[44]   geometric primitives   FormSynth: The rule-based

evol. of complex forms from   •

[60]   getting   Alkavatko taideteoksetkin elaa? [Is art   •  life?][136]   global   A neuro-evol. unbiased   •  illumination alg.[77]   •   Opt. for Articulated Figures: Molecular Structure

Prediction and Motion Synthesis for Animation[115]   –   Simulation of   •  Illumination: An Evol. Appr.[85]   Gnats   Keinoelamaa virtuaalitodellisuudessa – hyttysia

 ja muita otokoita [Artificial life in virtual reality –   • and otherlittle creatures]

[173]   grammar   A   •   based gen. prog. technique appl. tomusic generation

[158, 160]   grammatical   Automatic composition of music bymeans of   •  evol.

[99]   •   evol. to design fractal curves with a given dimension[121]   graph   Automatic   •  drawing by gen. search[114]   –   Evol. learning of   •  layout constraints from examples[143]   –   Gen.   •  drawing[94]   Graphic   object layout with interactive GAs[49]   graphics   Artificial evol. for computer   •[1]   –   GArphics - Applying GAs for generating   •

[125]   –   Interactive GA-based design support syst. for lightingdesign in computer   •

[17]   graphs   A GA for drawing undirected   •

[35]   gray-scale   FPGA realisation of the GA for the designof   •   soft morphological filters

[34]   grayscale   GA opt. of multidimensional   •  soft morpho-logical filters with appl. in film archive restoration

[120]   ground   Appl. of GA to design of artificial   •[71]   Group   synthesis with GAs[145]   growth   Lifelike artificial trees based on   •  iterated func-

tion syst.[30]   hahmotelma   Geneesys – katsaus kolmiulotteiseen kei-

noelamaan nyt ja   •  tulevaisuudesta [A Review of 3D AL andOutline of its Future]

[59]   hajoavat   Kaarmemaiset sykkyrat pyorivat,   •   ja kulke-vat itsensa lapi, Tietokonetaiteilija William Latham luoolioitaan evoluution saantojen avulla [Refers to works of com-puter artist William Latham]

[170]   Harmonisation   of musical progression with GAs

[169]   harmony   Bach in a box: The evol. of four part baroque•  using the GA

[67]   Hearing   Aid Fitting with GAs[21]   House   design syst. using GA[18, 19 ]   House design   syst. using GA[67]   HRTFs   Efficient model fitting using a GA: pole-zero ap-

proximations of   •[54]   human   Mutator, a subjective   •   interface for evol. of 

computer sculptures[79]   humanoid   Motion design of a 3D-CG avatar that uses

•  animation[180]   hybrid   A   •   neuro-gen. pattern evol. syst. appl. to

musical composition[74]   •   sampling-wavetable synthesis with GAs

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Permuted title index    23

[85]   hyttysia   Keinoelamaa virtuaalitodellisuudessa –   •   jamuita otokoita [Artificial life in virtual reality – Gnats andother little creatures]

[15]   ideal   Evolving attractive faces using morphing technol-ogy and a GA: A new appr. to determining   •   facial aesthetics

[86]   identification   Evol.   •  of cloth animation models[131]   IFS code   An improved GA of solving   • of fractal image[175]   IGA   Neural network fitness functions for a musical   •[136]   illumination   A neuro-evol. unbiased global   •  alg.[115]   –   Simulation of Global   •  An Evol. Appr.[96]   Illustrating   Evol. Computation with Mathematica[61]   ilmioiden   Tietokonetaide on monien   •   leikkauspiste

[Computer art][36]   image   Automatic design support and   •   evaluation of 

two-coloured products using colour association and colour har-mony scales and GA

[84]   –   Building new tools for synthetic   •   animation by usingevol. techniques

[140]   –   Recovery of superquadric primitives from a range   • us-ing GA

[32]   images   Evol. of digital   •[53]   –   Evolving   •

[24]   –   Lighting quality research using rendered   • of offices[128]   –   Shape modeling of multiple objects from shading   • us-

ing GAs[133]   –   Superquadrics modeling of multiple objects from shad-

ing   •   using GAs[39]   –   Towards automated artificial evol. for computer-

generated   •

[177]   improviser   GenJam: An interactive GA jazz   •

[58]   infinity   In the   •  of computer space there is a garden of unearthly delights

[26]   information   Generic building product model incorpo-rating building type   •

[63]   instrument   Methods for multiple wavetable synthesisof musical   • tones

[76]   –   Nested modulator and feedback FM matching of    •tones

[68]   instruments   Wavetable matching synthesis of dynamic•   with GAs

[118]   integration   An evol. model for   • problems[161]   intelligent   Evolving   •  musical materials[138]   interactive   3-D CG lighting with an   • GA[31]   –   Appl. of   •  GA to fashion design[177]   –   GenJam: An   •   GA jazz improviser[94]   –   Graphic object layout with   •  GAs[50]   •   evol. of dynamical syst.[51, 52]   •   evol. of equations for procedural models[119]   •   evol. alg. in design[146]   •   GA-based design support syst. for lighting design in

3-D computer graphics[125]   •   GA-based design support syst. for lighting design in

computer graphics[33]   interactive)art   AI in contemporary   •

[54]   interface   Mutator, a subjective human   •   for evol. of computer sculptures

[73]   interpolation   Computation and memory tradeoffs withmultiple wavetable   •

[174]   investigating   GeNotator: An environment for   •   theappl. of GAs in computer assisted composition

[145]   iterated function system   Lifelike artificial treesbased on growth   •

[59]   itsensa   Kaarmemaiset sykkyrat pyorivat, hajoavat jakulkevat   •   lapi, Tietokonetaiteilija William Latham luoolioitaan evoluution saantojen avulla [Refers to works of com-puter artist William Latham]

[182]   jazz   A GA for the generation of   •   melodies[167]   –   GenJam: A GA for generating   •  solos[177]   –   GenJam: An interactive GA   •  improviser[25]   KANSEI   Roof shape generation method for buildings

using   •  evaluation rules[30]   katsaus   Geneesys –   •   kolmiulotteiseen keinoelamaan

nyt ja hahmotelma tulevaisuudesta [A Review of 3D AL andOutline of its Future]

[85]   Keinoelamaa   virtuaalitodellisuudessa – hyttysia jamuita otokoita [Artificial life in virtual reality – Gnats andother little creatures]

[30]   keinoelamaan   Geneesys – katsaus kolmiulotteiseen   •

nyt ja hahmotelma tulevaisuudesta [A Review of 3D AL andOutline of its Future]

[20]   kitchen   Data structure for syst.   • editing and designing

[30]   kolmiulotteiseen   Geneesys – katsaus   •   keinoelamaannyt ja hahmotelma tulevaisuudesta [A Review of 3D AL andOutline of its Future]

[59]   kulkevat   Kaarmemaiset sykkyrat pyorivat, hajoavat ja   •   itsensa lapi, Tietokonetaiteilija William Latham luoolioitaan evoluution saantojen avulla [Refers to works of com-puter artist William Latham]

[141]   labels   Placing text   •  on maps and diagrams using GAswith masking

[106]   landscapes   Modelling video games’   •  by means of gen.terrain prog. - A new appr. for improving users’ experience

[59]   Latham   Kaarmemaiset sykkyrat pyorivat, hajoavat jakulkevat itsensa lapi, Tietokonetaiteilija William Latham luoolioitaan evoluution saantojen avulla [Refers to works of com-puter artist William   •

[59]   –   Kaarmemaiset sykkyrat pyorivat, hajoavat ja kulke-vat itsensa lapi, Tietokonetaiteilija William   •   luo olioitaanevoluution saantojen avulla [Refers to works of computer artistWilliam Latham]

[108]   layout   Automating the  •  of network diagrams with spec-ified visual organization

[114]   –   Evol. learning of graph   •  constraints from examples[94]   –   Graphic object   •   with interactive GAs[142]   –   Opt. of flowsheet drawing   •  using a GA[114]   learning   Evol.   •   of graph layout constraints from ex-

amples[28]   •   emergent style using an evol. appr.[61]   leikkauspiste   Tietokonetaide on monien ilmioiden   •

[Computer art][27]   levels   Artificial intelligence appr. to the prediction of 

nat. lighting   •

[60]   life   Alkavatko taideteoksetkin elaa? [Is art getting   •

[87]   –   An automatic GA-based construction of neural net-works for motion cntr. of virtual   •

[30]   –   Geneesys – katsaus kolmiulotteiseen keinoelamaan nyt ja hahmotelma tulevaisuudesta [A Review of 3D Artificial   •

and Outline of its Future][145]   Lifelike   artificial trees based on growth iterated func-

tion syst.[138]   lighting   3-D CG   •   with an interactive GA[27]   –   Artificial intelligence appr. to the prediction of nat.   •

levels[146]   –   Interactive GA-based design support syst. for   • design

in 3-D computer graphics[125]   –   Interactive GA-based design support syst. for   • design

in computer graphics[24]   •   quality research using rendered images of offices[23]   –   Opt. design of outdoor   •  syst. by GAs[144]   Lindenmayer   On GAs and   •  syst.[38]   line drawings   Evolving   •

[124]   L-system   Gen.   •   prog. : breeding and evolving artifi-cial flowers with Mathematica

[107]   –   Gen.   •  prog.[149]   L-system   Morphogenesis of path plan sequences

through gen. synthesis of   •  productions[126]   L-systems   Evolving evol. prog. : Gen. prog. and   •

[93]   –   Patterns of cluster formation and evol. activity inevolving   •

[22]   luminances   Preferred surface   •   in offices, by evol. : apilot study

[59]   luo   Kaarmemaiset sykkyrat pyorivat, hajoavat ja kulke-vat itsensa lapi, Tietokonetaiteilija William Latham   •

olioitaan evoluution saantojen avulla [Refers to works of com-puter artist William Latham]

[178]   machina   Musica ex   •   composing 16th-century counter-point with gen. prog. and symbiosis

[156]   Machine   tongues XVI. GAs and their appl. to FM

matching synthesis[141]   maps   Placing text labels on   •  and diagrams using GAs

with masking[141]   masking   Placing text labels on maps and diagrams us-

ing GAs with   •

[156]   matching   Machine tongues XVI. GAs and their appl.to FM   •  synthesis

[76]   –   Nested modulator and feedback FM   •   of instrumenttones

[68]   –   Wavetable   •   synthesis of dynamic instruments withGAs

[161]   materials   Evolving intelligent musical   •[135]   Mathematica   Principia    Evolvica, Simulierte Evol.

mit   •

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24   Genetic algorithms in arts and music 

[124]   Mathematica   Gen. L-syst. prog. : breeding andevolving artificial flowers with   •

[96]   Mathematica   Illustrating Evol. Computation with   •

[117]   MathEvolvica    – Simulierte Evol. von Entwick-lungsprog. men der Natur

[105]   medical   Evaluation of GA-generated multivariate colortables for the visualization of multimodal   •  fused data sets

[41]   meets   Disney   •   Darwin – the evol. of funny animatedfigures

[182]   melodies   A GA for the generation of jazz   •

[73]   memory   Computation and   •   tradeoffs with multiplewavetable interpolation

[137]   model   A two-stage evol.   •   for the computer-aided de-sign of colour combinations

[118]   –   An evol.   •   for integration problems[67]   –   Efficient  •  fitting using a GA: pole-zero approximations

of HRTFs[80]   modeling   Evol. alg. in   •   and animation[171]   –   Sel. of attributed for   • Bach chorales by a GA[128]   –   Shape   • of multiple objects from shading images using

GAs[133]   –   Superquadrics   •   of multiple objects from shading im-

ages using GAs[106]   Modelling   video games’ landscapes by means of gen.

terrain prog. - A new appr. for improving users’ experience[88]   –   Three-dimensional colour image and animation   •   for

CAL[101]   models   Building photorealistic   • using data fusion[102]   –   Creating photorealistic   •  by data fusion with GAs[86]   –   Evol. ident. of cloth animation   •

[51, 52]   –   Interactive evol. of equations for procedural   •[104]   –   Photorealistic 3D   •   of Real-World Objects[78]   –   Using physically-based   •  and GAs for functional com-

position of sound signals, synchronized to animated motion[70]   modulation   Automated parameter opt. for douple fre-

quency   •  synthesis using the gen. annealing alg.[69]   –   Automatic parameter opt. for double frequency   •  syn-

thesis using the gen. annealing alg.[76]   modulator   Nested   •  and feedback FM matching of in-

strument tones[77]   Molecular   Global Opt. for Articulated Figures:   •

Structure Prediction and Motion Synthesis for Animation[61]   monien   Tietokonetaide on   •   ilmioiden leikkauspiste

[Computer art][15]   morphing   Evolving attractive faces using   • technology

and a GA: A new appr. to determining ideal facial aesthetics[149]   Morphogenesis   of path plan sequences through gen.

synthesis of L-syst. productions[35]   morphological   FPGA realisation of the GA for the de-

sign of gray-scale soft   • filters[34]   –   GA opt. of multidimensional grayscale soft   •   filters

with appl. in film archive restoration[87]   motion   An automatic GA-based construction of neural

networks for   •  cntr. of virtual life[82]   –   Gen. prog. for articulated figure   •

[77]   –   Global Opt. for Articulated Figures: Molecular Struc-ture Prediction and   •  Synthesis for Animation

[92]   •   blending using a CS[79]   •   design of a 3D-CG avatar that uses humanoid anima-

tion[78]   –   Using physically-based models and GAs for functional

composition of sound signals, synchronized to animated   •

[132]   movies   Evolving fractal   •[85]   muita   Keinoelamaa virtuaalitodellisuudessa – hyttysia

 ja  •  otokoita [Artificial life in virtual reality – Gnats and otherlittle creatures]

[34]   multidimensional   GA opt. of   •   grayscale soft mor-phological filters with appl. in film archive restoration

[105]   multimodal   Evaluation of GA-generated multivariatecolor tables for the visualization of   •  medical fused data sets

[105]   multivariate   Evaluation of GA-generated  •  color tablesfor the visualization of multimodal medical fused data sets

[173]   music   A grammar based gen. prog. technique appl. to•  generation

[163]   –   A novel appr. to automatic   •   transcription using elec-tronic synthesis and GAs

[158, 160]   –   Automatic composition of   • by means of grammat-ical evol.

[164]   –   Electronic synthesis using GAs for automatic   •   tran-scription

[165]   –   Evol. alg. and automatic transcription of   •

[155]   –   GA composes   •

[152, 153, 154]   –   GAs and computer-assisted   •  composition[185]   –   Gen.   •   compositor[43]   –   Indexed Bibliography of GAs in Art and   •

[159]   •   recognition syst. using ART-1 and GA[157]   –   Neurogen,   •   composition using GAs and cooperating

neural networks[178]   Musica   ex machina: composing 16th-century counter-

point with gen. prog. and symbiosis[180]   musical   A hybrid neuro-gen. pattern evol. syst. appl.

to   •   composition[181]   –   Evol. methods for   •   composition[161]   –   Evolving intelligent   •  materials[179]   –   GA utilising neural network fitness evaluation for   •

composition[170]   –   Harmonisation of   •   progression with GAs[184]   –   Method and device for generating   •  sound waveform[63]   –   Methods for multiple wavetable synthesis of   •   instru-

ment tones[175]   –   Neural network fitness functions for a   •  IGA[72]   musical instrument   Discrete summation synthesis of 

•  tones using GAs[168]   musical style   GAs in   •  oriented generation[54]   Mutator   a subjective human interface for evol. of com-

puter sculptures[117]   Natur   MathEvolvica   – Simulierte Evol. von Entwick-

lungsprog. men der   •

[27]   natural   Artificial intelligence appr. to the prediction of •  lighting levels

[76]   Nested   modulator and feedback FM matching of instru-ment tones

[108]   network   Automating the layout of    •   diagrams withspecified visual organization

[139]   neural nets   Where to fish for   •

[179]   neural network   GA utilising   •   fitness evaluation formusical composition

[175]   •   fitness functions for a musical IGA[87]   neural networks   An automatic GA-based construc-

tion of   •   for motion cntr. of virtual life[157]   –   Neurogen, music composition using GAs and cooper-

ating   •

[75]   –   Training partially recurrent   •  using evol. strategies[136]   neuro-evolutionary   A   •   unbiased global illumination

alg.[157]   Neurogen   music composition using GAs and cooperat-

ing neural networks[180]   neuro-genetic   A hybrid   •   pattern evol. syst. appl. to

musical composition[65]   noisy   GA-based   •   speech recognition using two-

dimensional cepstrum[30]   nyt   Geneesys – katsaus kolmiulotteiseen keinoelamaan   •

 ja hahmotelma tulevaisuudesta [A Review of 3D AL and Out-line of its Future]

[94]   object   Graphic   •   layout with interactive GAs[100]   objects   Evol. design of   •  using scene graphs[104]   –   Photorealistic 3D Models of Real-World   •

[128]   –   Shape modeling of multiple   •  from shading images us-ing GAs

[133]   –   Superquadrics modeling of multiple   •  from shading im-ages using GAs

[24]   offices   Lighting quality research using rendered imagesof   •

[22]   –   Preferred surface luminances in   •   by evol. : a pilotstudy

[59]   olioitaan   Kaarmemaiset sykkyrat pyorivat, hajoavat jakulkevat itsensa lapi, Tietokonetaiteilija William Latham luo•   evoluution saantojen avulla [Refers to works of computer

artist William Latham][23]   Optimal   design of outdoor lighting syst. by GAs[122]   optimised   A fuzzy cntr. rendering syst. for virtual re-

ality syst.   •  by GAs[151]   Optimized   connection of rational surface-based on GAs[183]   Optimizing   additive synthesis parameters with GAs

and self-organizing maps[129]   Organic   art[62]   Organisms   Self-evolving arts—   •   versus fetishes[108]   organization   Automating the layout of network dia-

grams with specified visual   •

[168]   oriented   GAs in musical style   •  generation[66]   otoneurological   Experiances of   •  expert syst. for ver-

tigo

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Permuted title index    25

[23]   outdoor   Opt. design of   •  lighting syst. by GAs[48]   Panspermia[70]   parameter   Automated   •   opt. for douple frequency

modulation synthesis using the gen. annealing alg.[69]   –   Automatic  •  opt. for double frequency modulation syn-

thesis using the gen. annealing alg.[98]   parameters   Estimating   •   for procedural texturing by

GAs[183]   –   Opt. additive synthesis  •  with GAs and self-organizing

maps[75]   partially   Training   •   recurrent neural networks using

evol. strategies[149]   path   Morphogenesis of    •   plan sequences through gen.

synthesis of L-syst. productions[180]   pattern   A hybrid neuro-gen.   •   evol. syst. appl. to

musical composition[93]   Patterns   of cluster formation and evol. activity in

evolving L-syst.[64]   peak   Low   •   amplitudes for wavetable synthesis[103]   perceptual   An appr. to the   •   opt. of complex visual-

izations[101]   photorealistic   Building   •  models using data fusion[102]   –   Creating   • models by data fusion with GAs[104]   •   3D Models of Real-World Objects[81]   physically   Automatic cntr. of   •  realistic animated fig-

ures using EP[78]   physically-based   Using   •   models and GAs for func-

tional composition of sound signals, synchronized to animatedmotion

[22]   pilot   Preferred surface luminances in offices, by evol. :a   •  study

[141]   Placing   text labels on maps and diagrams using GAswith masking

[149]   plan   Morphogenesis of path   •   sequences through gen.synthesis of L-syst. productions

[130]   plants   Using GAs to improve the visual quality of frac-tal   •   generated with CSG-PL-syst.

[67]   pole-zero   Efficient model fitting using a GA:   • approx-imations of HRTFs

[97]   polygonal approximation   An efficient evol. alg. foraccurate   •

[27]   prediction   Artificial intelligence appr. to the   •  of nat.lighting levels

[77]   –   Global Opt. for Articulated Figures: Molecular Struc-ture   •   and Motion Synthesis for Animation

[22]   Preferred   surface luminances in offices, by evol. : apilot study

[140]   primitives   Recovery of superquadric  •  from a range im-age using GA

[135]   Principia    Evolvica, Simulierte Evol. mit Mathematica 

[98]   procedural   Estimating parameters for   •  texturing byGAs

[51, 52]   –   Interactive evol. of equations for   •   models[91]   process   Animating the evol.   •  of GAs[47]   processes   The appl. of evol. and biological   •   to com-

puter art and animation[37]   product   Automatic   • color design using gen. searching[29]   –   GA search efficacy in aesthetic   •  spaces[26]   product model   Generic building   •   incorporating

building type info[149]   productions   Morphogenesis of path plan sequences

through gen. synthesis of L-syst.   •[36]   products   Automatic design support and image evalu-

ation of two-coloured   •   using colour association and colourharmony scales and GA

[81]   programming   Automatic cntr. of physically realisticanimated figures using evol.   •

[124]   –   Gen. L-syst.   •   breeding and evolving artificial flowerswith Mathematica

[107]   –   Gen. L-syst.   •

[106]   –   Modelling video games’ landscapes by means of gen.terrain   •  - A new appr. for improving users’ experience

[170]   progression   Harmonisation of musical   •   with GAs[59]   pyorivat   Kaarmemaiset sykkyrat  •  hajoavat ja kulkevat

itsensa lapi, Tietokonetaiteilija William Latham luo olioitaanevoluution saantojen avulla [Refers to works of computer artistWilliam Latham]

[24]   quality   Lighting   •  research using rendered images of of-fices

[130]   –   Using GAs to improve the visual   •   of fractal plantsgenerated with CSG-PL-syst.

[140]   range   Recovery of superquadric primitives from a   •  im-age using GA

[151]   rational   Optimized connection of    •   surface-based onGAs

[109]   ray tracing   Rayvolution: an evol.   •  alg.[112]   –   Rayvolution: An evol.   •  alg.[109]   Rayvolution   an evol. ray tracing alg.[112]   •   An evol. ray tracing alg.[35]   realisation   FPGA   •  of the GA for the design of gray-

scale soft morphological filters[81]   realistic   Automatic cntr. of physically   •  animated fig-

ures using EP[85]   reality   Keinoelamaa virtuaalitodellisuudessa – hyttysia

 ja muita otokoita [Artificial life in virtual   • – Gnats and otherlittle creatures]

[104]   Real-World   Photorealistic 3D Models of   •  Objects[65]   recognition   GA-based noisy speech   •   using two-

dimensional cepstrum[159]   –   Music   •  syst. using ART-1 and GA[140]   Recovery   of superquadric primitives from a range im-

age using GA[75]   recurrent   Training partially   •   neural networks using

evol. strategies[59]   Refers   Kaarmemaiset sykkyrat pyorivat, hajoavat ja

kulkevat itsensa lapi, Tietokonetaiteilija William Latham luoolioitaan evoluution saantojen avulla   •   to works of computerartist William Latham]

[24]   rendered   Lighting quality research using   •   images of offices

[122]   rendering   A fuzzy cntr.   • syst. for virtual reality syst.optimised by GAs

[110]   –   Approximation der   • Equation durch Evol. are Alg. en[24]   research   Lighting quality  •  using rendered images of of-

fices[34]   restoration   GA opt. of multidimensional grayscale soft

morphological filters with appl. in film archive   •

[30]   Review   Geneesys – katsaus kolmiulotteiseen kei-noelamaan nyt ja hahmotelma tulevaisuudesta [A   • of 3D ALand Outline of its Future]

[166]   rhytms   Generating   •   with GAs[25]   Roof    shape generation method for buildings using KAN-

SEI evaluation rules[44]   rule-based   FormSynth: The   •   evol. of complex forms

from geometric primitives[25]   rules   Roof shape generation method for buildings using

KANSEI evaluation   •

[74]   sampling-wavetable   Hybrid   •   synthesis with GAs[36]   scales   Automatic design support and image evaluation

of two-coloured products using colour association and colourharmony   •  and GA

[100]   scene graphs   Evol. design of objects using   •

[56]   sculpture   Computer   •   design and animation[54]   sculptures   Mutator, a subjective human interface for

evol. of computer   •

[45, 46]   •   in the void[121]   search   Automatic graph drawing by gen.   •[29]   –   GA   •  efficacy in aesthetic product spaces[37]   searching   Automatic product color design using gen.   •[83]   •   for facial expression by GA[42]   selection   Evol. strategies with subjective   •

[171]   •   of attributed for modeling Bach chorales by a GA[62]   Self-evolving   arts— Organisms versus fetishes[183]   self-organizing maps   Opt. additive synthesis param-

eters with GAs and   •

[149]   sequences   Morphogenesis of path plan   •   through gen.synthesis of L-syst. productions

[105]   sets   Evaluation of GA-generated multivariate color ta-bles for the visualization of multimodal medical fused data   •

[128]   shading   Shape modeling of multiple objects from   •  im-ages using GAs

[133]   –   Superquadrics modeling of multiple objects from   • im-ages using GAs

[172]   shape   A drum   •  opt. by GAs[128]   •   modeling of multiple objects from shading images us-

ing GAs[127]   •   transformation in space-time[25]   –   Roof   •  generation method for buildings using KANSEI

evaluation rules[78]   signals   Using physically-based models and GAs for

functional composition of sound   •  synchronized to animatedmotion

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26   Genetic algorithms in arts and music 

[115]   Simulation   of Global Illumination: An Evol. Appr.[117]   Simulierte   MathEvolvica    –   •   Evol. von Entwick-

lungsprog. men der Natur[135]   –   Principia  Evolvica,   • Evol. mit Mathematica[35]   soft   FPGA realisation of the GA for the design of gray-

scale   •   morphological filters[34]   –   GA opt. of multidimensional grayscale  •  morphological

filters with appl. in film archive restoration[167]   solos   GenJam: A GA for generating jazz   •

[162]   sonic   Evolving   •   ecosyst.[184]   sound   Method and device for generating musical  •  wave-

form[78]   –   Using physically-based models and GAs for functional

composition of   •   signals, synchronized to animated motion[58]   space   In the infinity of computer   •   there is a garden of 

unearthly delights[29]   spaces   GA search efficacy in aesthetic product   •

[127]   space-time   Shape transformation in   •

[108]   specified   Automating the layout of network diagramswith   •  visual organization

[65]   speech   GA-based noisy   •   recognition using two-dimensional cepstrum

[111]   string   A cat’s cradle   •   diagram display method basedon a GA

[20]   structure   Data   •   for syst. kitchen editing and design-ing

[77]   –   Global Opt. for Articulated Figures: Molecular   •  Pre-diction and Motion Synthesis for Animation

[16]   structures   Appl. of GA to aesthetic design of bridge   •

[28]   style   Learning emergent   •  using an evol. appr.[42]   subjective   Evol. strategies with   •  sel.[54]   –   Mutator, a   •   human interface for evol. of computer

sculptures[72]   summation   Discrete   •   synthesis of musical instrument

tones using GAs[140]   superquadric   Recovery of   •   primitives from a range

image using GA[133]   Superquadrics   modeling of multiple objects from

shading images using GAs[36]   support   Automatic design   •   and image evaluation of 

two-coloured products using colour association and colour har-mony scales and GA

[146]   –   Interactive GA-based design   • syst. for lighting designin 3-D computer graphics

[125]   –   Interactive GA-based design   • syst. for lighting designin computer graphics

[22]   surface   Preferred   •   luminances in offices, by evol. : apilot study

[151]   surface-based   Optimized connection of rational   •   onGAs

[55]   surreal   Artificial life or   •  art?[59]   sykkyrat   Kaarmemaiset   •   pyorivat, hajoavat ja kulke-

vat itsensa lapi, Tietokonetaiteilija William Latham luoolioitaan evoluution saantojen avulla [Refers to works of com-puter artist William Latham]

[178]   symbiosis   Musica ex machina: composing 16th-centurycounterpoint with gen. prog. and   •

[78]   synchronized   Using physically-based models and GAsfor functional composition of sound signals,   • to animated mo-tion

[163]   synthesis   A novel appr. to automatic music transcrip-tion using electronic   •  and GAs

[70]   –   Automated parameter opt. for douple frequency mod-ulation   •  using the gen. annealing alg.

[69]   –   Automatic parameter opt. for double frequency mod-ulation   •  using the gen. annealing alg.

[72]   –   Discrete summation   •  of musical instrument tones us-

ing GAs[164]   –   Electronic   •  using GAs for automatic music transcrip-

tion[77]   –   Global Opt. for Articulated Figures: Molecular Struc-

ture Prediction and Motion   •   for Animation[71]   –   Group   •   with GAs[74]   –   Hybrid sampling-wavetable   •  with GAs[64]   –   Low peak amplitudes for wavetable   •

[156]   –   Machine tongues XVI. GAs and their appl. to FMmatching   •

[63]   –   Methods for multiple wavetable  •  of musical instrumenttones

[149]   –   Morphogenesis of path plan sequences through gen.   •

of L-syst. productions

[183]   –   Opt. additive   •   parameters with GAs and self-organizing maps

[68]   –   Wavetable matching   •   of dynamic instruments withGAs

[84]   synthetic   Building new tools for   •  image animation byusing evol. techniques

[60]   taideteoksetkin   Alkavatko  •  elaa? [Is art getting life?][84]   techniques   Building new tools for synthetic image an-

imation by using evol.   •

[15]   technology   Evolving attractive faces using morphing  •

and a GA: A new appr. to determining ideal facial aesthetics[106]   terrain   Modelling video games’ landscapes by means of 

gen.   •  prog. - A new appr. for improving users’ experience[141]   text   Placing   •   labels on maps and diagrams using GAs

with masking[123]   texture   Gen. prog. for easy 3D   •  generation[98]   texturing   Estimating parameters for procedural   •   by

GAs[88]   Three-dimensional   colour image and animation mod-

elling for CAL[61]   Tietokonetaide   on monien ilmioiden leikkauspiste

[Computer art][59]   Tietokonetaiteilija   Kaarmemaiset sykkyrat pyorivat,

hajoavat ja kulkevat itsensa lapi,   •   William Latham luoolioitaan evoluution saantojen avulla [Refers to works of com-puter artist William Latham]

[176]   tone   Common   •  adaptive tuning using GAs[72]   tones   Discrete summation synthesis of musical instru-

ment   •   using GAs[63]   –   Methods for multiple wavetable synthesis of musical in-

strument   •

[76]   –   Nested modulator and feedback FM matching of instru-ment   •

[156]   tongues   Machine   •   XVI. GAs and their appl. to FMmatching synthesis

[84]   tools   Building new   •   for synthetic image animation byusing evol. techniques

[73]   tradeoffs   Computation and memory   •   with multiplewavetable interpolation

[75]   Training   partially recurrent neural networks using evol.strategies

[163]   transcription   A novel appr. to automatic music   •   us-ing electronic synthesis and GAs

[164]   –   Electronic synthesis using GAs for automatic music   •

[165]   –   Evol. alg. and automatic   •  of music[127]   transformation   Shape   •   in space-time

[145]   trees   Lifelike artificial  •

 based on growth iterated func-tion syst.[30]   tulevaisuudesta   Geneesys – katsaus kolmiulotteiseen

keinoelamaan nyt ja hahmotelma   •   [A Review of 3D AL andOutline of its Future]

[176]   tuning   Common tone adaptive   •   using GAs[36]   two-coloured   Automatic design support and image

evaluation of   •   products using colour association and colourharmony scales and GA

[65]   two-dimensional   GA-based noisy speech recognitionusing   • cepstrum

[137]   two-stage   A   •   evol. model for the computer-aided de-sign of colour combinations

[26]   type   Generic building product model incorporatingbuilding   •  info

[136]   unbiased   A neuro-evol.   •   global illumination alg.[17]   undirected   A GA for drawing   •  graphs[58]   unearthly   In the infinity of computer space there is a

garden of   •  delights

[106]   users   Modelling video games’ landscapes by means of gen. terrain prog. - A new appr. for improving   •  experience

[179]   utilising   GA  •  neural network fitness evaluation for mu-sical composition

[66]   vertigo   Experiances of otoneurological expert syst. for•

[106]   video games   Modelling   • landscapes by means of gen.terrain prog. - A new appr. for improving users’ experience

[85]   virtuaalitodellisuudessa   Keinoelamaa   •   – hyttysia ja muita otokoita [Artificial life in virtual reality – Gnats andother little creatures]

[87]   virtual   An automatic GA-based construction of neuralnetworks for motion cntr. of   •  life

[113]   –   Evolving   •  creatures

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Bibliography

[1] Anssi Jantti and Jarmo T. Alander. GArphics - applying genetic algorithms for generating graphics. InTapio Pahikkala, Jaakko Vayrynen, Jukka Kortela, and Antti Airola, editors, Proceedings of the 14th Finnish Artificial Intelligence Conference STeP 2010 , pages 39–45, Espoo (Finland), 17.-18. August 2010. FinnishArtificial Intelligence Society.  ga10aAnssiJantti  ⇒  http://www.stes.fi/step2010/program.html.

[2] John H. Holland. Genetic algorithms.   Scientific American , 267(1):44–50, 1992.  ga:Holland92a.

[3] Jarmo T. Alander. An indexed bibliography of genetic algorithms: Years 1957-1993 . Art of CAD Ltd., Vaasa(Finland), 1994. (over 3000 GA references).

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Notations

†(ref) = the bibliography item does not belong to my collection of genetic papers.(ref) = citation source code. ACM = ACM Guide to Computing Literature, EEA = Electrical & Elec-tronics Abstracts, BA = Biological Abstracts, CCA = Computers & Control Abstracts, CTI = CurrentTechnology Index, EI = The Engineering Index (A = Annual, M = Monthly), DAI = Dissertation Ab-stracts International, P = Index to Scientific & Technical Proceedings, PA = Physics Abstracts, PubMed= National Library of Medicine, BackBib = Thomas Back’s unpublished bibliography, Fogel/Bib = DavidFogel’s EA bibliography, etc* = only abstract seen.? = data of this field is missing (BiBTeX-format).

The last field in each reference item in  Teletype font is the BiBTEXkey of the corresponding reference.

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40   Genetic algorithms in arts and music 

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Appendix A

Abbreviations

The following other abbreviations were used to compress the titles of articles in the permutation titleindex:

AI = Artificial Intelligence

Alg. = Algorithm(s)AL = Artificial LifeANN(s) = Artificial Neural Net(work)(s)Appl. = Application(s), AppliedAppr. = Approach(es)Cntr. = Control, Controlled,

= Controlling, Controller(s)Coll. = ColloquiumComb. = CombinatorialConf. = ConferenceCS(s) = Classifier System(s)Distr. = DistributedEng. = EngineeringEP = Evolutionary Programming

ES = Evolutionsstrategie(n),= Evolution(ary) strategies

Evol. = Evolution, EvolutionaryExS(s) = Expert System(s)FF(s) = Fitness Function(s)GA(s) = Genetic Algorithm(s)Gen. = Genetic(s), Genetical(ly)GP = Genetic ProgrammingIdent. = IdentificationImpl. = Implementation(s)

Int. = International

ImPr = Image ProcessingJSS = Job Shop SchedulingML = Machine LearningNat. = NaturalNN(s) = Neural Net(work)(s)Opt. = Optimization, Optimal,

= Optimizer(s), OptimierungOR = Operation(s) ResearchPar. = Parallel, ParallelismPerf. = PerformancePop. = Population(s), Populational(ly)Proc. = ProceedingsProg. = Programming, Program(s), ProgrammedProb. = Problem(s)

QAP = Quadratic Assignment ProblemRep. = Representation(s), Representational(ly)SA = Simulated AnnealingSch. = Scheduling, Schedule(s)Sel. = Selection, SelectionismSymp. = SymposiumSyst. = System(s)Tech. = Technical, TechnologyTSP = Travel(l)ing Salesman Problem

41

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Appendix B

Bibliography entry formats

This documentation was prepared with LATEX and reproduced from camera-ready copy supplied by the editor. The oneswho are familiar with   BibTeX   may have noticed that the references are printed using  abbrv   bibliography style and haveno difficulties in interpreting the entries. For those not so familiar with   BibTeX   are given the following formats of themost common entry types. The optional fields are enclosed by ”[ ]” in the format description. Unknown fields are shownby ”?”.   †  after the entry means that neither the article nor the abstract of the article was available for reviewing and sothe reference entry and/or its indexing may be more or less incomplete.

Book: Author(s),  Title , Publisher, Publisher’s address, year.

Example

John H. Holland.   Adaptation in Natural and Artificial Systems . The University of Michigan Press,Ann Arbor, 1975.

Journal article: Author(s), Title,  Journal , volume(number): first page – last page, [month,] year.

Example

David E. Goldberg. Computer-aided gas pipeline operation using genetic algorithms and rule learning.Part I: Genetic algorithms in pipeline optimization.  Engineering with Computers , 3(?):35–45, 1987.†  .

Note:  the number of the journal unknown, the article has not been seen.Proceedings article: Author(s), Title, editor(s) of the proceedings,   Title of Proceedings, [volume,] pages, location of theconference, date of the conference, publisher of the proceedings, publisher’s address.

ExampleJohn R. Koza. Hierarchical genetic algorithms operating on populations of computer programs. InN. S. Sridharan, editor, Eleventh International Joint Conference on Artificial Intelligence (IJCAI-89),pages 768–774, Detroit, MI, 20.-25. August 1989. Morgan Kaufmann, Palo Alto, CA.   †  .

Technical report: Author(s), Title, type and number, institute, year.

Example

Thomas Back, Frank Hoffmeister, and Hans-Paul Schwefel. Applications of evolutionary algorithms.Technical Report SYS-2/92, University of Dortmund, Department of Computer Science, 1992.

42

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Vaasa GA Bibliography    43

Vaasa Genetic Algorithm Bibliography

Search & Optimise

Main features:

•   Over 20,000 references to published papers

•  by over 20,000 researchers.

•   Available as over 70 special bibliographies online:

http://lipas.uwasa.fi/~TAU/reports/report94-1/ga*bib.pdf   files.

•   Covers all sciences and engineering fields, from basic theory to applica-

tions.

•  Several indexes and statistical summaries.

•   See what problems evolution can solve for you!

Global optimisation and search heuristics called genetic algorithm mimics evolution in nature usingrecombination and selection from a set of solution trials called population. One of the most prominentattractive features of genetic algorithms from the practical point of view of software techniques is theirsimplicity, which makes them easy to implement and tailor to solve practical search and optimisationproblems.

In spite of the seemingly simple processing, the genetic algorithms are good at solving some problemsthat are known to be hard. The simplicity, generality, flexibility, parallelism, and the good problem solvingcapability have made genetic algorithm very popular among various disciplines desperately searchingmethods to solve difficult optimisation problems.

—————Observe that our server has also a selection of our papers on genetic algorithms and other compuationaltopics. See our bibliographies or file  ftp.uwasa.fi/cs/README for further details.

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44   Vaasa GA Bibliography 

 file    # refs   updated contents

ga90bib.ps.Z   GA in 1990...

.

.....

.

..ga02bib.ps.Z   557 GA in 2002gaACOUSTICSbib.pdf   190 2009/08/17 GA in acousticsgaAIbib.pdf   2566 2013/06/14 GA in artificial intelligence

gaAERObib.pdf   911 2014/05/06 GA in aerospacegaAGRObib.pdf   405 2012/08/01 GA in agriculturegaALIFEbib.pdf   184 2014/05/06 GA in artificial lifegaARTbib.pdf   174 2014/05/06 GA in art and musicgaAUSbib.pdf   720 2013/05/14 GA in Australia and New ZealandgaBASICSbib.pdf   1177 2014/04/28 Basics of GAgaBIObib.pdf   1635 2014/05/06 GA in biosciences including medicinegaCADbib.pdf   1407 2012/07/30 GA in Computer Aided DesigngaCHEMbib.pdf   938 2009/07/24 GA in chemical sciences ; previously in  gaCHEMPHYSbib.ps.ZgaCHEMPHYSbib.ps.Z   2277 GA in chemistry and physics; divided into   gaCHEMbib.ps.Z  and   gaPHYSbib.ps.Z  gaCIVILbib.pdf   1068 2009/01/07 GA in civil, structural, and mechanical engineeringgaCODEbib.pdf   377 2008/03/20 GA codinggaCOEVObib.pdf   232 2008/09/18 co- and differential evolution GAgaCONTROLbib.pdf   1881 2012/08/08 GA in control and process engineeringgaCSbib.pdf   1453 2008/03/20 GA in comp. sci. (incl. databases, /mining, software testing and GP)gaEARLYbib.pdf   723 2014/04/28 GA in early years (upto 1989)

gaEAST-EURObib.ps.Z   679 2003/07/09 GA in the Eastern EuropegaECObib.pdf   1569 2012/07/16 GA in economics and financegaECOLbib.pdf   177 2012/07/16 GA in ecology and biodiversitygaELMAbib.pdf   574 2012/07/20 GA in electromagneticsgaESbib.pdf   464 2008/08/13 Evolution strategiesgaFAR-EASTbib.ps.Z   1556 2011/12/29 GA in the Far East (excl. Japan)gaFEMbib.pdf   90 2014/05/06 GA & FEMgaFINbib.pdf   891 2013/05/22 GA in FinlandgaFPGAbib.pdf   435 2013/11/18 GA & FPGAgaFRAbib.ps.Z   540 2011/12/29 GA in FrancegaFTPbib.ps.Z   1353 2003/07/09 GA papers available via web (ftp and www)gaFUZZYbib.pdf   1521 2012/09/21 GA and fuzzy logicgaGAMEbib.pdf   140 2014/05/06 GA and gamesgaGEObib.pdf   458 2014/05/06 GA in geosciencesgaGERbib.ps.Z   1586 2004/09/22 GA in Germany, Austria, and SwitzerlandgaGPbib.pdf   1006 2012/07/30 genetic programming

gaIMPLEbib.pdf   1500 2012/07/30 implementations of GAgaINDIAbib.ps.Z   276 2003/05/23 GA in IndiagaINVERSEbib.pdf   291 2010/01/08 GA in inverse problemsgaIREGbib.pdf   204 2013/10/28 image registrationgaISbib.pdf   87 2009/08/17 immune systemsgaJAPANbib.ps.Z   2475 2013/05/14 GA in JapangaLCSbib.pdf   211 2012/08/08 Learning Classifier SystemsgaLASERbib.pdf   58 2009/07/31 GA and lasersgaLATINbib.ps.Z   649 2003/07/09 GA in Latin America, Portugal & SpaingaLOGISTICSbib.pdf   741 2014/05/06 GA in logistics (incl. TSP)gaMANUbib.pdf   GA in manufacturinggaMATHbib.pdf   846 2009/07/27 GA in mathematicsgaMEDICINEbib.pdf   739 2012/08/01 GA in medicinegaMEDITERbib.ps.Z   1810 2003/07/09 GA in the MediterraneangaMICRObib.pdf   83 2008/03/31 GA in microscopy & microsystemsgaMILbib.pdf   113 2009/08/17 GA in military applicationsgaMLbib.pdf   1231 2012/08/08 GA in machine learninggaMSEbib.pdf   575 2013/08/15 GA in materialsgaNANObib.pdf   117 2012/07/17 GA in nanotechnologygaNIRbib.pdf   267 2013/11/18 GA in NIRS (spectroscopy)gaNNbib.pdf   1883 2012/06/28 GA in neural networksgaNORDICbib.pdf   1125 2013/11/18 GA in Nordic countriesgaOPTICSbib.pdf   2168 2014/04/28 GA in optics and image processinggaOPTIMIbib.pdf   923 2003/07/09 GA and optimization (only a few refs)gaORbib.pdf   1704 2012/07/30 GA in operations research

...table continues on the next page...

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Vaasa GA Bibliography    45

 file    # refs   updated contents

gaPARAbib.pdf   833 2012/07/30 Parallel and distributed GAgaPARETObib.pdf   469 2009/03/24 Pareto optimizationgaPATENTbib.pdf   462 2009/07/27 GA patentsgaPATTERNbib.pdf   1654 2012/09/21 GA in pattern recognition incl. LCS

gaPHYSbib.pdf   2313 2008/04/07 GA in physical sciences ; previously in   gaCHEMPHYSbib.ps.ZgaPIEZObib.pdf   57 2012/07/18 GA & piezogaPOWERbib.pdf   976 2012/06/28 GA in power engineeringgaPROTEINbib.pdf   491 2008/03/12 GA in protein researchgaPSObib.pdf   92 2013/08/15 Particle Swarm OptimisationgaQCbib.pdf   547 2011/03/09 quantum computinggaREMOTEbib.pdf   302 2012/07/20 GA in remote sensinggaROBOTbib.pdf   775 2009/07/27 GA in roboticsgaSAbib.pdf   331 2009/07/24 GA and simulated annealinggaSCHEDULINGbib.pdf   862 2011/12/29 GA in schedulinggaSELECTIONbib.ps.Z   295 2009/07/27 Selection in GAsgaSIGNALbib.pdf   2587 2012/07/27 GA in signal and image processinggaSIMULAbib.pdf   1037 2009/07/24 GA in simulationgaTELEbib.pdf   840 2009/07/27 GA in telecomgaTHEORYbib.pdf   2654 2012/09/17 Theory and analysis of GAgaTHESESbib.pdf   578 2009/01/07 PhD etc theses

gaVAASAbib.pdf   284 2010/08/17 GA in VaasagaVLSIbib.pdf   799 2012/07/16 GA in electronics, VLSI design and testinggaUKbib.ps.Z   1998 2008/05/22 GA in United KingdomgaXbib.ps.Z   129 2013/08/15 GA & X-rays

Table B.1: Indexed genetic algorithm special bibliographies available online in directoryhttp://lipas.uwasa.fi/~TAU/reports/report94-1. New updates only as  .pdf files.