bfa syllabus

2
Beat Factory Basics of Sound 1 .How sound works 2. Components of Sound (Fre- quency, Amplitude, Phase) 3. Signal to Noise Ratio. 4. Interconnection of Sound Sources and Signal Flow. 5. Analog and Digital Recording. 6. Analog to Digital and Digital to Analog conversion. 7. Bit Depth , Sample Rate, Peak, Distortion, Tape and Tube. Apple Logic Studio Arrange Window Tools pt. 1 Pointer - Selector Tool Tool Selection - Pencil & Eraser Tools Text & Scissors Tools Glue Tool Solo & Mute Tools Arrange Window Tools pt. 2 Zoom Tool Fade - Crossfade Tool Automation Select & Automation Curve Marquee Tool Left Click & Command Click Tools Arrange Window Areas Track List Working Area Transport Inspector Media Lists Toolbar Bar Ruler & Marquee Stripe Arrange Window Miscellaneous Folders Local Menu Snap Mode Drag Modes Markers Track Headers Global Tracks Multiple Arrange Windows Mixer Channel Strips Intro To Mixer Mixer Window Basics Channel Types pt. 1 Aux Sends 1 - Effects Aux Sends 2 - Grouping Aux Sends 3 - Multi Output Input & Output Routing Inserts Groups MIDI Editors Event List & Float Quantizing and T Signature Piano Roll pt. 1 Score Editor pt. 1 Hyper Editor Importing Groove Templates Audio Windows Audio Bin pt. 1 Sample Editor pt. 1 Time & Pitch Machine Audio to Score Feature Strip Silence Scrubbing Audio Working With Loops The Loop Browser Audio Loops REX Loops Stretching Loops with the trim tools Automation Arrange Automation Mixer Automation Quick Access Automation Hyper Draw Recording Internal MIDI Audio External MIDI MIDi Clock and Sync Take Folders Tap Tempo Logic Assets ES1 ES2 EVP 88 EXS 24 Ultra Beat Sampling Creating Drum Patches Creating Instrument Patches Multi Velocity Layering Filters Modulation Synthesizer Construct Waveforms ADSR Envelopes Routing Matrix Mapping Controls Global Tracks Tempo Changes Beat Mapping from Audio Beat Map from MIDI Video Management Loading a flick SMPTE Locking Foley Offsetting Picture Click Tracks for Tempo Environment Chord Memorizer Arpeggiator Production Finale

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Page 1: BFA Syllabus

Beat Factory

Basics of Sound

1 .How sound works

2. Components of Sound (Fre-quency, Amplitude, Phase)

3. Signal to Noise Ratio.

4. Interconnection of Sound Sources and Signal Flow.

5. Analog and Digital Recording.

6. Analog to Digital and Digital to Analog conversion.

7. Bit Depth , Sample Rate, Peak, Distortion, Tape and Tube.

Apple Logic Studio

Arrange Window Tools pt. 1 Pointer - Selector Tool

Tool Selection - Pencil & Eraser Tools

Text & Scissors Tools Glue Tool

Solo & Mute ToolsArrange Window Tools pt. 2

Zoom Tool Fade - Crossfade Tool

Automation Select & Automation Curve

Marquee Tool Left Click & Command Click

ToolsArrange Window Areas

Track List Working Area

Transport Inspector

Media Lists

Toolbar Bar Ruler & Marquee Stripe

Arrange Window Miscellaneous Folders

Local Menu Snap Mode

Drag Modes

Markers Track Headers Global Tracks

Multiple Arrange Windows

Mixer Channel Strips Intro To Mixer

Mixer Window Basics Channel Types pt. 1

Aux Sends 1 - Effects Aux Sends 2 - Grouping

Aux Sends 3 - Multi Output Input & Output Routing

Inserts Groups

MIDI Editors Event List & Float

Quantizing and T Signature Piano Roll pt. 1

Score Editor pt. 1 Hyper Editor

Importing Groove Templates

Audio Windows Audio Bin pt. 1

Sample Editor pt. 1 Time & Pitch MachineAudio to Score Feature

Strip SilenceScrubbing Audio

Working With Loops The Loop Browser

Audio Loops REX Loops

Stretching Loops with the trim tools

Automation Arrange Automation Mixer Automation

Quick Access Automation Hyper Draw

Recording Internal MIDI

Audio External MIDI

MIDi Clock and Sync Take Folders

Tap Tempo

Logic Assets ES1ES2

EVP 88EXS 24

Ultra Beat

SamplingCreating Drum Patches

Creating Instrument Patches

Multi Velocity LayeringFilters

Modulation

Synthesizer ConstructWaveforms

ADSR EnvelopesRouting Matrix

Mapping Controls

Global TracksTempo Changes

Beat Mapping from AudioBeat Map from MIDI

Video ManagementLoading a flick

SMPTE LockingFoley

Offsetting PictureClick Tracks for Tempo

EnvironmentChord Memorizer

Arpeggiator

Production Finale

Page 2: BFA Syllabus

Sound Recording and Engineering

Compression Basics

ExplanationUses

ParallelSidechainMasteringMultiband

LimitingMaximizers

EQFilter Types

AnalyzerRanges

Boosting/CuttingMastering

Sub Harmonic Exciter

SpacializationWideners

Phase Techniques

Physical ModellingConvolution

ReverbsDelaysChorus

Phaser / FlangerVocoder

Amp SimulationsSynthesis

Mixing Techniques

AcousticsRoom modes

Standing WavesCorrection Equalization

Acoustical InsulationSpeaker Placement

Analog MixingMixer

RoutingSendsInserts

Outboard GearAnalog Vs Digital Summing

Headphone Mix

RecordingTypes of Microphones

Microphone PlacementStereo Mic Techniques

Amp MicVocal Pop Filters

Mic PatternsBussing

Analog CompressionAnalog EQ

Tube vs Solid State

StringsIndian Percussion

Acoustic GuitarVocals

Electric GuitarSarangi

FluteDrums

Mandolin and other Pluck

Concepts of Mastering

Producing BandsSetting Up a Studio

Marketing Your Music

Ableton LiveRewire

Arrange PageMixer

Importing LoopsElastic Modes

EffectsTiming Loops

Automation and Bouncing

Protools 8Introduction

Input OutputSetting up a Project

Recording AudioBussing

MIDIAutomation

PlaylistEditing

Edit ModesElastic Audio

Production Finale