bfa syllabus
TRANSCRIPT
![Page 1: BFA Syllabus](https://reader035.vdocuments.site/reader035/viewer/2022081908/5525bf444a7959c8488b4d19/html5/thumbnails/1.jpg)
Beat Factory
Basics of Sound
1 .How sound works
2. Components of Sound (Fre-quency, Amplitude, Phase)
3. Signal to Noise Ratio.
4. Interconnection of Sound Sources and Signal Flow.
5. Analog and Digital Recording.
6. Analog to Digital and Digital to Analog conversion.
7. Bit Depth , Sample Rate, Peak, Distortion, Tape and Tube.
Apple Logic Studio
Arrange Window Tools pt. 1 Pointer - Selector Tool
Tool Selection - Pencil & Eraser Tools
Text & Scissors Tools Glue Tool
Solo & Mute ToolsArrange Window Tools pt. 2
Zoom Tool Fade - Crossfade Tool
Automation Select & Automation Curve
Marquee Tool Left Click & Command Click
ToolsArrange Window Areas
Track List Working Area
Transport Inspector
Media Lists
Toolbar Bar Ruler & Marquee Stripe
Arrange Window Miscellaneous Folders
Local Menu Snap Mode
Drag Modes
Markers Track Headers Global Tracks
Multiple Arrange Windows
Mixer Channel Strips Intro To Mixer
Mixer Window Basics Channel Types pt. 1
Aux Sends 1 - Effects Aux Sends 2 - Grouping
Aux Sends 3 - Multi Output Input & Output Routing
Inserts Groups
MIDI Editors Event List & Float
Quantizing and T Signature Piano Roll pt. 1
Score Editor pt. 1 Hyper Editor
Importing Groove Templates
Audio Windows Audio Bin pt. 1
Sample Editor pt. 1 Time & Pitch MachineAudio to Score Feature
Strip SilenceScrubbing Audio
Working With Loops The Loop Browser
Audio Loops REX Loops
Stretching Loops with the trim tools
Automation Arrange Automation Mixer Automation
Quick Access Automation Hyper Draw
Recording Internal MIDI
Audio External MIDI
MIDi Clock and Sync Take Folders
Tap Tempo
Logic Assets ES1ES2
EVP 88EXS 24
Ultra Beat
SamplingCreating Drum Patches
Creating Instrument Patches
Multi Velocity LayeringFilters
Modulation
Synthesizer ConstructWaveforms
ADSR EnvelopesRouting Matrix
Mapping Controls
Global TracksTempo Changes
Beat Mapping from AudioBeat Map from MIDI
Video ManagementLoading a flick
SMPTE LockingFoley
Offsetting PictureClick Tracks for Tempo
EnvironmentChord Memorizer
Arpeggiator
Production Finale
![Page 2: BFA Syllabus](https://reader035.vdocuments.site/reader035/viewer/2022081908/5525bf444a7959c8488b4d19/html5/thumbnails/2.jpg)
Sound Recording and Engineering
Compression Basics
ExplanationUses
ParallelSidechainMasteringMultiband
LimitingMaximizers
EQFilter Types
AnalyzerRanges
Boosting/CuttingMastering
Sub Harmonic Exciter
SpacializationWideners
Phase Techniques
Physical ModellingConvolution
ReverbsDelaysChorus
Phaser / FlangerVocoder
Amp SimulationsSynthesis
Mixing Techniques
AcousticsRoom modes
Standing WavesCorrection Equalization
Acoustical InsulationSpeaker Placement
Analog MixingMixer
RoutingSendsInserts
Outboard GearAnalog Vs Digital Summing
Headphone Mix
RecordingTypes of Microphones
Microphone PlacementStereo Mic Techniques
Amp MicVocal Pop Filters
Mic PatternsBussing
Analog CompressionAnalog EQ
Tube vs Solid State
StringsIndian Percussion
Acoustic GuitarVocals
Electric GuitarSarangi
FluteDrums
Mandolin and other Pluck
Concepts of Mastering
Producing BandsSetting Up a Studio
Marketing Your Music
Ableton LiveRewire
Arrange PageMixer
Importing LoopsElastic Modes
EffectsTiming Loops
Automation and Bouncing
Protools 8Introduction
Input OutputSetting up a Project
Recording AudioBussing
MIDIAutomation
PlaylistEditing
Edit ModesElastic Audio
Production Finale