background the campaign - branded mini-games...· distribution channels: twitter, facebook ·...
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![Page 1: Background The Campaign - Branded Mini-Games...· Distribution Channels: Twitter, Facebook · Call-to-Action: Visit KFC Hot Bucket Challenge Website The Results · 39% replay the game,](https://reader033.vdocuments.site/reader033/viewer/2022053115/6091fa8e27342b18d05eefc7/html5/thumbnails/1.jpg)
39%Game Replays
BackgroundKFC wants a mobile marketing
campaign to generate buzz and awareness of the
“Hot Bucket Challenge” to get users to virtually
participate in the event through gamification,
across multiple screens.
Goals· Generate awareness about the in-store
‘Hot Bucket Challenge’ advergame competition
· Acquire contact information of users
for future KFC promotions
The CampaignThe game encourages users to feed the KFC colonel by
tapping on the bucket within a limited time period.
· Duration: 2 weeks
· Distribution Channels: Twitter, Facebook
· Call-to-Action: Visit KFC Hot Bucket Challenge Website
The Results · 39% replay the game, with an average of 10 times per person
· 65% complete the game
· 36% of users submit their information within the game
· 11% of users click-through to visit the website
11%Call-to-action
36%Leads Generation
65% 39% 36% 11%
Completions Replays Call-to-actionLeads generation
www.brandedminigames.com