authentic learning activities for enterprise education- heeg 2010

32
Bridging the reality gap between simulation and authentic experience Alternate Reality Games for Enterprise Education Simon Brookes Portsmouth Centre for Enterprise A Project partly funded by HEEG Image modified from http://abduzeedo.com/surrealist-drawings-reality-must-die

Upload: pompeysie

Post on 25-May-2015

1.222 views

Category:

Education


2 download

DESCRIPTION

A short talk I gave at a recent HEEG conference

TRANSCRIPT

Page 1: Authentic Learning Activities for Enterprise Education- HEEG 2010

Bridging the reality gap between simulation

and authentic experience

Alternate Reality Gamesfor Enterprise Education

Simon BrookesPortsmouth Centre for EnterpriseA Project partly funded by HEEG

Image modified from http://abduzeedo.com/surrealist-drawings-reality-must-die

Page 2: Authentic Learning Activities for Enterprise Education- HEEG 2010

Assumption 1:

As enterprise educators we

should be trying to develop

students’ entrepreneurial

mindsets

Page 3: Authentic Learning Activities for Enterprise Education- HEEG 2010

The Entrepreneurial

Mindset?http://www.dreamstime.com/head-silhouette-with-gears-image4232711

http://swearercenter.brown.edu/old-site/Projects/PSO/Lessons/BrainHandout.jpg

Domain KnowledgeBusiness FinanceMarketingSalesBusiness Management

SkillsCommunicationLeadershipTeam workingNetworking

Values/Beliefs/Attributes BehavioursProactivityRisk takingImplementingOpportunity spottingAdaptability

Self efficacyDeterminationEnthusiasm/motivationChallenging

Page 4: Authentic Learning Activities for Enterprise Education- HEEG 2010

Assumption 2:

The best way to develop an

entrepreneurial mindset is

through practice (Authentic

Experience)

Page 5: Authentic Learning Activities for Enterprise Education- HEEG 2010

AuthenticExperience

Fidelity of realism

Au

thenti

city

of

Experi

ence

Lecture

Case Study

Role Play

Simulation

REALITY GAP

Learning Opportunities

AUTH

ENTIC LEARN

ING ACTIVITIES (ALA)

Page 6: Authentic Learning Activities for Enterprise Education- HEEG 2010

Alternate Reality

GamesTrans-media story telling

Alternate Reality Gaming (ARG) is an experience that encourages players (you!) to interact with a fictional world using the real world to do it.http://www.giantmice.com/features/arg-quickstart/

Mobile phones in cakes Emails from characters

Magazine adverts TV adverts

Projections on buildings

Websites and blogs

Hidden Packages Solve problems

Page 7: Authentic Learning Activities for Enterprise Education- HEEG 2010

Alternate Reality

Game Features

Every effort invested in making the fictional world

seem real

Page 8: Authentic Learning Activities for Enterprise Education- HEEG 2010

Alternate Reality

Game Features

Blur the boundary between fiction and

reality

Page 9: Authentic Learning Activities for Enterprise Education- HEEG 2010

Alternate Reality

Game Features

Deep levels of engagement with, and

immersion into, the fictional (simulated) game

world

Page 10: Authentic Learning Activities for Enterprise Education- HEEG 2010

Enterprise in Context (ALA)

• Level one, 20 Credit unit• 12 week, “thickly authentic

simulation”1

• Work in small groups• Role-play employees of a turn-around

company • Task is to revive a failing company• Basic marketing, business finance

and personnel issues1Shaffer, D. (2005) Epistemic Games. Retrieved 31st August 2010, from http://innovateonline.info/pdf/vol1_issue6/Epistemic_Games.pdf

Page 11: Authentic Learning Activities for Enterprise Education- HEEG 2010
Page 12: Authentic Learning Activities for Enterprise Education- HEEG 2010
Page 13: Authentic Learning Activities for Enterprise Education- HEEG 2010
Page 14: Authentic Learning Activities for Enterprise Education- HEEG 2010
Page 15: Authentic Learning Activities for Enterprise Education- HEEG 2010
Page 16: Authentic Learning Activities for Enterprise Education- HEEG 2010
Page 17: Authentic Learning Activities for Enterprise Education- HEEG 2010
Page 18: Authentic Learning Activities for Enterprise Education- HEEG 2010
Page 19: Authentic Learning Activities for Enterprise Education- HEEG 2010

Phoenix UK

Ltd

The Cast and Interactions

Simon BrookesManaging Director

[email protected]

Page 20: Authentic Learning Activities for Enterprise Education- HEEG 2010

Phoenix UK

Ltd

The Cast and Interactions

Simon Brookes (MD)[email protected]

Mike summers (Finance Director) [email protected]

Marie-Anne James (Marketing Director) [email protected]

Page 21: Authentic Learning Activities for Enterprise Education- HEEG 2010

Salter & Son

The Cast and Interactions

Craig Salter (MD)craig.salter@salter&son.co.uk

Christine Parker

(Marketing)

c.parker@salter&son.co.uk

Barry Scott (finance)b.scott@salter&son.co.uk

Page 22: Authentic Learning Activities for Enterprise Education- HEEG 2010

Others

The Cast and Interactions

Mike Winters

Previous ClientTeresa Dale

Market Research Consultant

Page 23: Authentic Learning Activities for Enterprise Education- HEEG 2010

Leaderboard

Page 24: Authentic Learning Activities for Enterprise Education- HEEG 2010

Leaderboard

Page 25: Authentic Learning Activities for Enterprise Education- HEEG 2010

Leaderboard

Page 26: Authentic Learning Activities for Enterprise Education- HEEG 2010

Leaderboard

What do points mean?

Page 27: Authentic Learning Activities for Enterprise Education- HEEG 2010

Evaluation

Page 28: Authentic Learning Activities for Enterprise Education- HEEG 2010

What are your feelings for Salter & Son?

“We cared about them – they mattered to us”

When you were communicating with the

characters, how did you feel?

They were client - sympathy for redundancy -

angry with Craig - Barry was too stupid

(disagreement in group) - felt need to be

sensitive about accusations – some students

were defending the characters as if they were

real people!

Focus Group

Page 29: Authentic Learning Activities for Enterprise Education- HEEG 2010

Unit Assessment

Page 30: Authentic Learning Activities for Enterprise Education- HEEG 2010

Omid Liked

it!

Page 31: Authentic Learning Activities for Enterprise Education- HEEG 2010
Page 32: Authentic Learning Activities for Enterprise Education- HEEG 2010

Image m

odified from htt

p://abduzeedo.com/surrealist-draw

ings-reality-must-die

Twitter: @pompeysie

Blog: simonbrookes.wordpress.com

Email: [email protected]

Contact me