assessment task 3: the peasants year board...
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Assessment Task 3: The Peasants Year Board GameSee the information and instructions on Page 43 of your Medieval Realms textbook.
Your task, with a group of 3, is to create a board game about a peasant’s life. The aim of the game will be to survive a year as a peasant, so you will need to identify the four seasons on the game
(one season per side) and the important working months for a peasant (see page 42). Certain squares of the game should be associated with the benefits and challenges associated with
peasant life. You can find two examples on Page 43 in the Medieval Reals textbook.
Choose your criteria: A- Knowledge
B- Concepts: Place and SpaceC- Skills: Technical Skills
D- Organization and Presentation
You have now been
marked on all four Criteria; for this task, choose the two criteria you would like to be marked on It is advisable to choose two of your lowest marked criteria in order to
improve them before mid-term!
Note! You will have to
mark the board game of one of your peer
groups; so make you are familiar with all Criteria
before next week!
AutumnWinter
Spring
Summer
Peasant’sYear!
Ex: Lord insists you
do two extra days of work for all of March.
Go back two spaces!
What you will have to do . . .
Knowledge- Demonstrate knowledge of the life of a Medieval peasant by including important challenges and triumphs of a peasant’s year in your board game.
Concepts: Place and Space- Demonstrate that you understand the opportunities and limitations that peasants had in Medieval Europe by making space on your game which reflect the daily work life of such peasants.
Skills: Technical Skills- Use pictures and 3-D features to make your board game more interesting and interactive.
Organization and Presentation- Create an organized and attractive board game which accurately communicates information about the peasant’s year.
Choose Two!
Achievement Level
Descriptor
0 I do not reach a standard described by any of the descriptors given below.
1-2I do not usually understand or use correctly vocabulary related to peasant life. I do not identify challenges and triumphs from the peasant’s year.
3-4 I sometimes understand and use somewhat correctly vocabulary related to peasant life. I identify some challenges and triumphs from the peasant’s year.
5-6 I usually understand and use mostly correctly vocabulary related to peasant life. I identify challenges and triumphs from the peasant’s year.
7-8 I completely understand and use correctly vocabulary related to peasant life. I correctly identify several challenges and triumphs from the peasant’s year.
9-10 I completely understand and use correctly vocabulary related to peasant life. I correctly identify a range of challenges and triumphs from the peasant’s year.
Knowledge- Demonstrate knowledge of the life of a Medieval peasant by including important challenges and triumphs of a peasant’s year
in your board game.
Achievement Level Descriptor
0 I do reach a standard described by any of the descriptors given below.
1-2 My application of Place and Space is incorrect or missing. I do not discuss opportunities and limitations of Medieval peasants.
3-4 My application of Place and Space is basic, and sometimes weak. I show basic awareness and understanding of opportunities and limitations of Medieval peasants by recognizing some basic aspects of their daily work.
5-6 My application of Place and Space is usually correct. I show satisfactory awareness and understanding of opportunities and limitations of Medieval peasants by recognizing aspects of their daily work.
7-8 My application of Place and Space is correct and shows some depth. I show awareness and understanding of opportunities and limitations of Medieval peasants by describing their daily work.
9-10 My application of Place and Space is correct and appropriate. I show awareness and understanding of opportunities and limitations of Medieval peasants by describing their daily work in detail.
Concepts: Place and Space- Demonstrate that you understand the opportunities and limitations that peasants had in Medieval Europe by making space on
your game which reflect the daily work life of such peasants.
Achievement Level Descriptor
0 I do not reach a standard described by any of the descriptors given below.
1-2 I do not use tools to create an effective board game.
3-4 I use a some basic tools to create a basic board game.
5-6 I use a satisfactory range tools to create an interactive board game.
7-8 I use a variety of tools to create an interactive and inventive board game.
9-10 I use a variety of effective tools to create an interactive and inventive board game.
Skills: Technical Skills - Use pictures and 3-D features to make your board game more interesting and interactive.
Achievement level Level descriptor
0 I do not reach a standard described by any of the descriptors given below.
1-2 My game is unclear and disorganized. My information is not accurate. I do not communicates information about the peasant’s year.
3-4 My game is sometimes unclear. My information is somewhat accurate. It communicates some information about the peasant’s year.
5-6 My game is clear. My information is accurate. It communicates information about the peasant’s year effectively.
7-8 My game is clear and specific. My information is accurate and attractive. It communicates information about the peasant’s year very effectively.
Organization and Presentation- Create an organized and attractive board game which accurately communicates information about the peasant’s year.