application type (1)
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Types of Computer Use in T & L
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CBI
CAI
CMI WBI
CBL
CBT
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Types of application for T & L
Tutor
Tool
Tutee - Taylor (1980)
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Software categories
Word processing
Spreadsheet
Database
Desktop publishing
Graphics
Graphic manipulation
ChartingDrawing/painting
Statistical analysis
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Desktop presentation
Multimedia authoring
Web design anddevelopment
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CBI developed and used in situations wherethe computer is likely to be beneficial
Cost of instruction by other methods is very high(military training)
Safety is a concern (chemistry labs)
The material is hard to teach by other methods(graphing in calculus)
Extensive individual student practice is needed (foreignlanguage class)
Students motivation is typically lacking (ancient worldhistory)
Logistic difficulties with traditional instruction(science experiment that takes a long time)
Alessi & Trollip (1991)
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4 main activities for effective instruction
(Alessi & Trollip, 1991)
Information is delivered orskills are modelled
Students are givenguidance to use theinformation in early stages
Students are given the
opportunity to practice forretention and fluency
Students are evaluated
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Computer-based Instruction
programs Drill and practice
Tutorials
Simulations
Games
Test
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Drill and practice
Used for students tomemorise appropriateresponses to certain
stimulus Eg.mathematical facts,
word spelling, shapes andcolours
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Features
Practice or exercises that isdone at high frequencyand repeatedly
Related to rote-memorylearning
Fulfill the 3rd activity
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Drill and practice
Introductory
section
Question and
ResponseSelect item
Judge ResponseFeedbackClosing
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Tutorial
To present new information
Teaching a new conceptsuch as herbivor
Provide definition
Provide examples and non-examples
Assess understanding
through pictures or definition
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Features
Fulfill first 2 activities
Does not involve long andcontinuous practice and
evaluation
Suitable for learning facts,rules and principles,
concepts and problemsolving strategies (Gagne,Wager & Rojas, 1981)
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Values
Self-paced learning
As an alternative learningstrategy
Allows self-learning
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Tutorial
Introductory
section
Question and
Response
Present
information
Judge ResponseFeedback or
RemediationClosing
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Simulation
Imitate or replicate actualworld phenomena orreality
Eg. Medical students learnto operate on a frog,students watch volcanoerupting, pilots learn to fly
in flight simulator
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Simulation (about)
Type 1- Process
Teaches about something
Not very interactive
Eg. (increase in population,egg hatching)
Can slow down or speed upprocesses
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Simulation (how to)
Type 1- Procedure
Teaches the sequence ofactivities in a procedure
Eg. (experiment, medicaloperation)
There is more than onesequence of activities
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Type 2 -Situation
About human attitude andbehaviour in different
situations Eg. (pilots in flight simulator,
police officers in traininghouse)
The participant has to makedecisions based on thechanges in the situation
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Values
Lower risks than actualhappenings
Lower training cost
Decrease negative effects
Focus on specific aspectsto be trained which
otherwise cannot be donewith the real world
Experience that can berepeated
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Increase motivation level
High transfer of learning the most effective
Highly effective
Conducive environmentfor learning
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Simulation
Introductory
sectionAction required
Present scenario
Student actsSystem updatesClosing
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Educational Games
Similar to simulation
Provide atmosphere thatfacilitates learning or
training of skills
Not necessarily imitatereality
Pose interesting challenges
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Features
It has or provides thefollowings: specific objectives
rules to follow sense of competition
challenges to take up
fantasy
security measures fun
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Types of games
Adventure
Arcade
Board
Card or gambling
Combat
Logic
Psychomotor
Role play
TV Quiz
Word
Problem-solving
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Values
It replaces practices
Promotes cooperation andwork group
As rewards
Increase motivation level very effective
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Games
Introductory
sectionAction requiredPresent scenario
Student acts
System updatesClosing
Opponent reacts
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Problem solving games
Provides settings forstudents to learn andimprove problem solving
processes Either skill or subject-
centred
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Values
Increase self-confidence
Instill sense of self-directed
Increase pool ofknowledge and skills inproblem solving
Increase pool of problemsolving strategies
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Enhance analysis anddecision making skills
Build capacity to face and
manage changes
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Freeware
Copyrighted software givenaway for free by the author.Although it is available for free,
the author retains thecopyright, which means thatyou cannot do anything with itthat is not expressly allowed bythe author. Usually, the author
allows people to use thesoftware, but not sell it.
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Public-domain software
Copyrighted software givenaway for free by the author.Although it is available for free,
the author retains thecopyright, which means thatyou cannot do anything with itthat is not expressly allowed bythe author. Usually, the author
allows people to use thesoftware, but not sell it.