ann ware. a simulation of movement or the perception of motion created by displaying a series of...
TRANSCRIPT
AnimationA simulation of movement
or the perception of motion created by displaying a
series of pictures or frames
The creation of moving pictures in a two-dimensional environment, such as those created with computerized animation software.
Objects move along a horizontal axis (x-axis) for simulating forward and backward movement
Objects move along a vertical axis (y-axis) for up and down movement
2D Animation
The creation of moving pictures in a three-dimensional environment; objects can be rotated and moved like real objects.
In addition to moving along the X-Y axis, objects can also move closer or farther away by moving along the z-axis.
3D Animation
Objects in 2D animation are flat, like a painting or photograph.
In 3D animations, objects are like sculptures—they have a front, back, top and bottom.
2D vs 3D
A computer animation technique that creates movement one frame at a time; the illusion of movement is created by displaying objects in slightly different poses or positions, one frame after another in rapid succession
Frame Animation
Animation is obviously a key component in special effects
The application of computer graphics (specifically 3D animation) to special effects is known as computer generated imagery (CGI)
Special Effects
Frame – An individual picture in a sequence of images
Frames per second (fps) or frame rate: The number of frames per second at which an animation or video is intended to be viewed
Looping – Playing a sequence of frames over and over
Key Terms
Tweening – Short for in-betweening, an animation technique that, based on starting and ending shapes, creates the necessary “in-between” frames
Key frame – A frame in an animated sequence of frames which is drawn or otherwise constructed directly by the user rather than generated by the software
Key Terms