analysis of play: second life
TRANSCRIPT
![Page 1: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/1.jpg)
![Page 2: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/2.jpg)
Quick History Lesson
In March of 2002, the first resident came to Second Life. In October of that year, the public beta started.
Second Life opened to the public at large in 2003.
For eleven years people have “lived” in Second Life.
![Page 3: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/3.jpg)
A couple impressive avatars
![Page 4: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/4.jpg)
![Page 5: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/5.jpg)
![Page 6: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/6.jpg)
Let’s watch some video…
![Page 7: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/7.jpg)
So what it is…• Second Life is a sandbox, where you can build things
out of “prims.” • You can buy stuff. And wear it/use it.• You can, of course, sell stuff you make.• You can interact socially. • You can exchange real money for “Lindens” to
spend in the game world.
![Page 8: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/8.jpg)
Can we “play” there?
![Page 9: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/9.jpg)
Playing…• We could role-play in Second Life. Lots of people do.• We could find a pre-made game or make/make up a
game.• We could likewise make a game of “messing” with
the expectations of the software.• We have the free will to do a number of things we
might want to.
![Page 10: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/10.jpg)
But is it a… game?
![Page 11: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/11.jpg)
I’m going to assert…• …that Second Life is not, strictly speaking, a game.• Because of the lack of a defined rule set that would
form any sort of competition,• The lack of any really centralized goals,• And perhaps most importantly, something we haven’t
stressed in our definitions, but there’s no real reward for skill (beyond being able to make money). How do you “get better” at Second Life? How do you become elite?
![Page 12: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/12.jpg)
Let’s try the key points from your definitions.
![Page 13: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/13.jpg)
Does it have goals?
![Page 14: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/14.jpg)
Is it immersive?
![Page 15: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/15.jpg)
Is it participatory?
![Page 16: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/16.jpg)
Is it organized?
![Page 17: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/17.jpg)
Is it intuitive?
![Page 18: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/18.jpg)
Are there obstacles to overcome?
![Page 19: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/19.jpg)
Is it about the journey, not the end?
![Page 20: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/20.jpg)
Are there boundaries?
![Page 21: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/21.jpg)
Is it relaxing?
![Page 22: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/22.jpg)
Is it an “experience” to undertake?
![Page 23: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/23.jpg)
Is it voluntary?
![Page 24: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/24.jpg)
Is there a feedback system?
![Page 25: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/25.jpg)
Is it enjoyable/fun?
![Page 26: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/26.jpg)
Is it engaging?
![Page 27: Analysis of Play: Second Life](https://reader036.vdocuments.site/reader036/viewer/2022062405/55515f32b4c9059f768b4d05/html5/thumbnails/27.jpg)
Next class: we will spend some time in Second Life, tooling around and seeing what we can see. Come ready. Be ready. Fight the power!