an exploration into typography
DESCRIPTION
YO THIS MY BOOKTRANSCRIPT
Jessica Hische is a Pennsylvania-born, award-winning letterer, illustrator, and
graphic designer. Known for her ‘Daily Drop Cap’ project, ‘Should I Work for
Free’ flowchart, and beautiful type design and lettering skills, Hische is current-
ly based in San Francisco and works alongside friend and designer Erik Mari-
novich. While she’s not in her studio space creating and working on designs, she
can be found traveling the world attending and speaking at conferences, finding
ways to help others do what they love.
Having worked for wonderful clients such as Wes Anderson, American Express,
and Penguin Books, Hische continues to work independently from her studio,
designing for advertising, books, weddings, branding, and companies, while still
finding time to work on fun side projects for herself. One of her biggest proj-
ects included designing book covers for a 26-book classics series with Penguin
Books; each with an elegantly-designed letter that pertained to a classic author,
and another working with Wes Anderson to create film titles for Moonrise King-
dom. Hische is also greatly acclaimed, having been listed in Forbes’ Top 30 Un-
der 30 in art and design twice, nominated as GDUSA’s person to watch in 2011,
and featured in many major design and illustration publications. She is greatly
admired and respected by those in her industry and lettering-aficionados.
Her hand-lettering skills have been carefully practiced and refined for years,
mainly using the pen tool in Adobe Illustrator to develop a general skeleton and
adding decorations and ornamentations later on. While Hische’s work for her
clients is incredibly expansive and ample, her style is a common element in all of
her lettering and illustrations; her work can be described as both whimsical and
sophisticated, as she finds inspiration everywhere she goes and through all the
wonderful people she meets around the world. “Just when you think you figured
it out, you find some better way of doing things. The key is to always keep trying
Jessica HischeWRITTEN BY WINNIE QUAN
to be better.”
In accordance, because of the twentieth century metal type inspiration and the
diverse references to popular cultural imagery, invariably, “retro” is always
brought up when discussing House’s work. Regardless of the indifferent cate-
gorization of House aesthetics being “retro,” as the term is thoughtlessly used to
describe anything that from the past few decades, House designers focus solely
in the craft of everything they do. House Industries finds creating artwork by
traditional means to be more direct and efficient so ultimately, the hands-on ap-
proach preserves the characteristic production techniques while drawing from
personal interests, which gives a unique flavor of making the House Aesthetic
one of a kind.
Herman Zapf is a German type designer who was born in 1918 in Nuremberg
during the German revolution and is still alive today at age 96! He is married to a
fellow typeface designer, Gudrun Zapf von Hesse. Zapf grew up with an interest
in technical subjects; as a kid he experimented with electricity and even built
an alarm set for his house. At a young age, Zapf was already getting involved
with type, inventing cipher-text alphabets to exchange secret messages with his
brother.
He left school in 1933 with the ambition to pursue a career in electrical engi-
neering. However, Zapf was not able to attend the Ohm Technical Institute in
Nuremberg due to the new political regime in Germany at the time, so he took
up an apprenticeship position in lithography where he worked for four years.
During this time, Zapf attended an exhibition in Nuremberg in honor of the late
typographer Rudolf Koch. This exhibition gave him his first interest in lettering
and he began to teach himself calligraphy. In 1938, he designed his first printed
typeface, a fraktur type called Gilgengart.
One year later, Zapf was conscripted into World War II and sent to help reinforce
the defensive line against France. Not used to the hard labor, he developed heart
trouble in a few weeks and was given a desk job, writing camp records and sports
certificates. Due to his heart trouble, Zapf was dismissed early from his unit and
shortly thereafter began training as a cartographer. After his training, he traveled
to Bordeaux and became a staff member in the cartography unit where he drew
maps of Spain. Zapf enjoyed working in the cartography unit. His eyesight was
so excellent that he could write letters 1 millimeter in size without using a mag-
nifying glass – this skill probably prevented him from being commissioned back
into the army.
Herman ZapfWRITTEN BY KEELY VEDANAYAGAM
After the war had ended, Zapf was held by the French as a prisoner of war. He
was treated with respect because of his artwork and, due to his poor health, was
sent home only four weeks after the end of the war. Post-war, Zapf taught callig-
raphy in Nuremberg before taking up a position as artistic head of a print shop.
Later in his career, he spent time developing two famous typefaces, Palatino
and Optima. He then worked for a while in developing computer typography
programs before taking up professorship at the Rochester Institute of Technology
from 1977 to 1987. Today he is known as the artist of several famous typefaces
such as Palatino, Optima, Aldus, Venture, and of course, Zapfino – his most re-
cent typeface which was released in 1998.
Bruce Rogers was an American typographer and type designer that primarily
focused on book designers. Some claim that he was among the greatest book
designers of the twentieth century. He started his career as a political cartoonist
after graduating from Purdue in 1890. Later on, he worked as an artist for the
Indianapolis news which sparked his passion for book design. After falling in
love with Kelmscott Press edition books, Rogers moved to Boston, the center of
publishing at the time, and began his passion by producing fine books.
Rogers created his first typeface in 1901 when he worked for the Riverside Press
in Cambridge, Massachusetts. He started designing advertisements, and created
ornate designs, printed on handmade damped paper. He created the font “Mon-
taigne” which was a Venetian style type face, which was used in the book The
Essays of Montaigne. Rogers had a very clear style, and when the moderdism
trend began to spread across the art world, he continued to focus on his “classi-
cal” designs and avoided modern or sans serif fonts.
In 1912, Rogers then moved to New York City where he began his career as an
independent designer and house designer for the Metorpolitan Museum of Art.
Rogers was asked to design a limited edition of Mauric de Geurin’s The Centaur,
and he created his most popular font “Centaur” at this time. His new typeface
was recognized among the community and admired for its maturity and classic
design. From that point forward, Rogers specifically used Centaur for the rest of
his career.
Rogers became infatuated with book design. Whether he was overseeing other
designs or taking on his own special projects, he was always influencing the pub-
lishing world with his designs. One of his passion projects included a renovation
of the Odyssey. Rogers reprinted the book in Centaur type on gray handmade
Bruce RogersWRITTEN BY RALEIGH WARD
paper and bound it with black Niger leather. He became obsessed with turning
iconic books into not only literary works of art, but design works of art as well.
Soon after, he spend six years producing the Oxford Lectern Bible. However,
this led to Rogers pairing up with Frederic Warde to develop an italic form of
his Centaur font.
Along with his typography and type design, Rogers spent a focus on his ca-
reer designing bookplate designs that showcased his type designs. His designs
usually included small images with ornate borders and his own types. Today,
his bookplates and books designed throughout his career auction at a very high
value. Overall, Roger’s impacted the book design world while finding a current
way to integrate serif and classic designs into the everyday world.
Paul Renner was a world famous German type designer. Renner can be seen as a
bridge between the traditional 19th century and the modern 20th century design.
He attempted to fuse the gothic and the roman typefaces. While he was never di-
rectly affiliated with the Bauhaus movement, he became an advocate of its aims
and principles and became a leading proponent of the “New Typography”. Ren-
ner sought to influence culture by designing, writing and teaching and he spent
most of his life in applied art, trying to bring high cultural standards to material
objects for use – typefaces and books. Although Renner was not associated with
the Bauhaus, he shared many of its idioms and believed that a modern typeface
should express modern models, rather than be a revival of a previous design.
Renner’s design rejected the approach of previous sans-serif designs, which were
based on the model of traditional serif typefaces and condensed lettering, in fa-
vor of simple geometric forms: near-perfect circles, triangles and squares. It is
based on strokes of near-even weight, which are low in contrast. In relation to
typography, many people know Renner as the creator of Futura, one of the most
successful and most-used typefaces of the 20th century. In some respects, Futura
can be seen to reflect his views on the appropriate style for letterforms designed
in Germany – an alternative solution to the choice of gothic or roman. When cre-
ated in 1927, Futura was based on geometric shapes that became representative
of visual elements of the Bauhaus design style of 1919–33. In designing Futura,
Renner avoided the decorative, eliminating nonessential elements, but used his
knowledge of how people perceive lines and shapes to make subtle departures
from pure geometric designs that allow the letterforms to seem balanced. His
creation of the sans serif typeface Futura marked a revolutionary change in ty-
pography. Futura is still used today because it is so bold and distinctive to ty-
pographers and graphic designers. Paul Renner’s work is a good example of how
Paul RennerWRITTEN BY RAJIV RAMAKABIR
form follows function. Every mark Renner made, he had a reason for making it,
not making any arbitrary marks or decisions just because of the style during the
19th and 20th century. Renner, as one of the most influential type designers of
the 20th century has successfully created a bridge from traditional typography
to modern.
If asked about the functional purpose of this soft covered book you are currently
reading, what would you say is its main advantage compared to a hardcover?
Similarly, reflecting on a time you bought a paperback, what was it that drove
you towards this purchase? If the affordability and portability attracted you, then
you have Aldus Manutius to thank. What he called libelli portatiles, or portable
little books, had soft covers, were small in size and of great use to travelling
scholars at the time, and for the masses today.
Aldus Manutius was born 1449 in Bassiano, Papal States (Italy), and passed
away in Venice, 1515. During this time, typographical art was in its very early
stages of development. Designs and text were crudely etched into wood.
Growing up, literary texts were scarce, and many elementary books were pain-
fully dry and unintelligible. “Doctrinale Alexadri de Villa-Dei,” was a grammar
study that Manutius was said to have despised reading. His future works may
have been influenced by just this.
Manutius became a printer and publisher, whose printing press changed the di-
rection of book formatting and typography at the time. His focused was on print-
ing inexpensive editions of classic texts, Aristotle, Dante, and Homer to name a
few, with the hopes that all may have access to literary works.
The italic type was first used by Manutius to print an edition of Virgil in 1501.
This slanted design was critical for the production of his pocket sized books;
the format allowed letterforms to fit in narrow and compact spaces. Whereas
italics are more contemporarily used to emphasize and/or bring attention to a
certain word and/or phrase, Manuthius had a much more economic intention. By
using italics, smaller pages could hold more words, meaning fewer pages and
decreased production costs.
Aldus ManutiusWRITTEN BY SHIRLEY SUN
This smaller format in book production revolutionized the availability of knowl-
edge, similar to how laptops and smartphones have influenced lives in the twen-
tieth-twenty first century. Aldus Manutius helped mobilize information.
Often when we think if new technology, we automatically think that it will make
our lives better. Sometimes this is true, but in the world of typography new tech-
nologies actually made print quality worse. Typesetting was traditionally per-
formed on printing presses where metal stamps were meticulously and pains-
takingly arranged to achieve the best product. Because the printing press was
labor intensive and required extensive training, publishers were excited about a
new technology, phototypesetting, which drastically reduced the time and skill
required to typeset books.
While the technology was initially limited to low quality publications like news-
papers and magazines, the price eventually forced the new technology into more
premium products like text books. Donald Knuth, a professor of computer sci-
ence at Stanford University, in 1978 received a gallery print of his second edition
textbook. Compared to the original version, he lamented, “The quality of type-
setting was abominable. It was a pain to read. You couldn’t look at this because
they had changed printing technology.” In retaliation, Mr. Knuth decided to cre-
ate a computer program to typeset his new book instead of using the phototype-
setting method he loathed.
Just like any self-respecting typography student would, Mr. Knuth began his
research by tracing out the letters from existing typefaces onto paper. After many
hours of studying the shapes he came to the conclusion that the phototypesetting
system failed because, whereas letters were designed by human beings which
something in mind for them, the typesetting process had no way to capture the
intelligence or intentions of the type designer. Mr. Knuth decided that in order
for a computerized system to produce beautiful text, it must preserve the past tra-
ditions of typesetters instead of throwing them out like current technology had.
Donald KnuthWRITTEN BY JACOB ROTH
The systems Mr. Knuth developed changed typesetting from a problem with met-
allurgy to a problem of mathematics. In contrast to previous methods, his sys-
tem does not rely on static characters but instead digitally creates each character
based on the parameters given such as point size and weight. The advantage of
using digitally created characters is that each character is a perfect reproduction
of the designer’s intentions whether printed on paper or displayed on a computer
screen. Additionally, because text was represented in an abstract way inside a
computer, Mr. Knuth applied complex algorithms, such as automatic river reduc-
tion, that where time and labor prohibitive on traditional presses.
The typesetting systems that Mr. Knuth developed made great progress towards
digital publishing but the systems were not perfect. Specifically, the system re-
quired many different commands to achieve the desired results. While many ac-
ademics were able to effectively use the system, graphic artist publishers found
the system difficult because they had little computer experience. In the end, Mr.
Knuth’s digital publish system never gained much acceptance outside universi-
ties. All of his work in not in vein, however, because many of the algorithms and
principals he pioneered are now integral parts of the most widely used software
packages.
Erik Spiekermann is a German typographer and designer who started his educa-
tion at Berlin’s Free University studying art history. During his stay at the uni-
versity, he funded himself by running a letterpress printing press in the basement
of his house. He later went on to establish FontShop, in 1988, the first mail-order
distributor for digital fonts, with his wife Joan. This later evolved into many oth-
er companies that strived to publish and distribute fonts to artists and designers
all over the world. During this time, he worked at MetaDesign, a global design
consultancy. He currently holds an honorary professorship at the Academy of
Arts in Bremen as a board member of German Design Council.
As an established designer, he has written many books such as Stop Stealing
Sheep & Find Out How Type Works and redesigned the magazine The Econo-
mist, a publication based in London. Through out his career, he has created many
commercial typefaces such as Berliner Grotest, Lo-Type, ITC Officina Sans, FF
Govan, and FF Meta Serif.
Spiekermann had achieved many milestones in his career, one of them being
a Honorary Doctorship for his contribution to design in April of 2006 from
Art Center College of Design. He later collaborated with designer Christian
Schwartz where they successfully designed the Deutsche Bahn family typeface.
This won them the Gold Medal at the German Federal Design Prize in 2006. The
following year, he was elected into the European Design Awards Hall of Fame.
Erik Spiekermann has the opportunity to participate in First Things First 2000
Manifesto, a collaboration of a group of international graphic designers in 1999
that followed the publication of First Things First Manifesto in 1964. The goal
was to generate discussion about the education and press exposure in the design
profession. Erik Spiekermann was one of the thirty-three designers to sign the
Erik SpiekermannWRITTEN BY SARAH ANNE NAKAMURA
manifesto with the concerns of “free design” and the right to take a stand on who
and what they are designing for.
Spiekermann is currently residing in Germany and runs his own company called
edenspiekermann_.
Fun Facts:
His first love when it comes to typefaces is Reklameschrift Block
He believes FF Info Office is underrated
One of his proudest projects is making the buses and trams in Berlin as well as
designing the German Railways corporate design.
He believes Arial is the most overrated font in the world
Recognized for his unique contributions to the world of design, Herb Lubalin is
one of the most successful and foremost American graphic designers and typog-
raphers of the twentieth century. Although he is colorblind and started working
back in the day when designers utilized drawing boards and workstations, Lub-
alin’s design is still perceived as futuristic and innovative. As the creative mind
behind the culture-shocking magazines of the 20th century, including Eros, Fact,
Avant Garde, and U&IC, the designer introduced a fresh and groundbreaking
style to his audience. In fact, his logotype for Avant Garde magazine was so high
in demand that he later released the complete set of the font called, “ITC Avant
Garde.”
The expressive typography of “ITC Avant Garde” is reflective of Herb Lubalin’s
vision in his design. The form of the tight, all-majuscule, and sans-serif typog-
raphy is slanted to the right, as if headed towards the future and embracing the
futuristic context of its existence. By giving the letterforms the shape and voice
of the meaning of the word “Avant Garde” itself, Lubalin manipulated the form
into an inseparable part of the word’s meaning.
Herb Lubalin was a designer who constantly sought for ways to create typo-
graphic innovations. His wildly illustrative typography is a result of his imagi-
nation and insight, combined with his talent. His inventive typographic designs
go beyond the twenty-six alphabet characters; by bringing a new aesthetic that
emphasizes the shock of meaning to the world of design, publishing and adver-
tisement, Lubalin has changed the course and constraints of design for those who
were to follow. Lubalin’s typography is significant because it is a representation
of how an idea is conveyed from one to another—how meaning is communicated
through its form. The designer’s ability to incorporate sensitivity and meaning
into his typography has profoundly influenced young designers and continues to
Herb Lubalin: Meaning MattersWRITTEN BY DAWN LEE
Ed Fella was born in 1938. He grew up in Detroit Michigan and studied at Cass
Technical High School where he studied hand lettering, illustration, and com-
mercial art. After that he went into the graphic design industry where he did a lot
of work for automobiles. He then went back to school and studied at Cranbrook
Academy of Art where he was able to experiment and explore art and design
together.
Today, he is an extremely well recognized graphic designer, artist, illustrator and
educator. His work is very different from what we usually expect from graph-
ic design in our time, which is expected to be clean and structural. His work
breaks the rules. He deconstructs and distorts letterforms, using various different
shapes, forms, spaces, and thicknesses. His hand lettering is an outburst of fun
movement and combinations of aspects belonging to different categories. Al-
though at first glance his work may look disorganized or too free, each part of it
is done extremely skillfully.
He combines serifs with san serifs, dingbats, scripts and much more. Since he
pushes so many boundaries of people’s common perceptions of design, he is
known as a controversial designer. Nevertheless, his design has a great influence
in the industry, is extremely well received, and is followed by many people.
His way of mixing and matching, creating work that looks perhaps crazy, very
quirky, and extremely eccentric really changed how the current generation of
designers think and work today. In a world where the definition, methods, and
role of design are continuously changing with the transformation of society and
culture; his work helps us to once again question what exactly defines good de-
sign by pushing the boundaries of innovation and creativity, yet still creating
work which communicates and gives purpose.
Ed FellaWRITTEN BY VICTORIA HORNG
Neville Brody is perhaps one of the most popular graphic designers of his gen-
eration. He studied graphic design at the London College of Printing and first
worked on record cover and magazine designs, establishing his reputation as one
of the world’s leading graphic designers. In particular, his innovative artistic con-
tribution to The Face brought his artistry to another level. Brody also won much
public acclaim through his ideas on incorporating and combining typefaces into
design. Later on he took this a step further and began designing his own typefac-
es, thus opening the way for the advent of digital type design.
He was one of the founding members of FontShop in London and over time has
designed 24 font families. A distinctly notable font is the updated font Times
Modern for the Times newspaper. In addition to pouring himself into design, he
was also partly responsible for starting the FUSE project, holding conferences
to bring together speakers from design, architecture, sound, film and interactive
design, and web.
What resonated with me more than his multiple decades of provoking design and
typographic work are his views on creativity and the future of innovation. Brody
believes that designers should take more risks and help draw attention to social
issues. He advises that with regards to politics, young designers have to find
their own platform. The point he makes is that it’s more about being a conscious
designer than anything else. Some designers don’t think about the consequence
of their work, they are just motivated by money and making things look ‘nice’.
Then there’re others who are only interested in designing for other designers. He
hopes to teach by giving context and getting students to engage with the idea that
everything they do will somehow affect the society that they live in.
He admits that for a time graphic design had lost its relevance with many design-
Neville BrodyWRITTEN BY KATHERINE VUONG
The Story Behind the Typeface You Probably Hate The Most
Comic Sans MS is one of the most polarizing typefaces in the design commu-
nity. Even people who aren’t designers have learned to dislike the typeface. It’s
almost a force of habit for most to despise Comic Sans. While the typeface itself
is relatively known by many, neither the man behind the it nor the story of Comic
Sans have been brought to light. The history behind Comic Sans and its designer
provides interesting insight about the typeface and can perhaps enlighten many
on a typeface that they have grown to dislike.
Vincent Connare designed Comic Sans when he was working for Microsoft in
1995. Connare is also the designer behind Trebuchet MS as well as one of the
designers behind Webdings. He began working on Comic Sans in 1994 after see-
ing a beta version of Microsoft Bob, a personal assistant software being devel-
oped by Microsoft in the ‘90s to appeal to younger users. The software featured
cartoon characters with word balloons and messages set in Times New Roman.
Connare found the typeface to be inappropriate for the given context of the soft-
ware, so he started to design Comic Sans. As implied in the name, the typeface
was based on the lettering style in comic books that Connare had in his office,
namely The Dark Knight Returns and Watchmen. He was careful not to copy
the lettering used, but instead pay close attention to the shapes the letters made
considering that comic letterforms were usually manually written at the time.
Comic Sans wasn’t actually completed in time for the launch of Microsoft Bob.
A rough copy was made when Microsoft Bob was finished, but the typeface
was larger than Times New Roman, so it interfered with the metrics of the pro-
gram. While it was too late for Microsoft Bob, the programmers of Microsoft 3D
Movie Maker--which also used cartoon characters and speech bubbles--began
Vincent ConnareWRITTEN BY BRANDON SINGH
to use the font in their software. Comic Sans was later included in the Windows
95 Plus! Pack and then became a standard font for Windows 95. The typeface
eventually became one of the default fonts for Microsoft Publisher and Microsoft
Internet Explorer.
Interestingly enough, such inclusion of the typeface in other programs was not
what Connare had intended. Connare designed Comic Sans for applications that
were primarily targeted toward children, which was what Microsoft Bob was at
the time. It was the widespread inclusion of the typeface in so many programs
that allowed it to gain popularity among people of all ages. Connare believes that
people liked the font because it was fun and simple. Apple even used Comic Sans
as the default font for Apple iCards when they were first released. Ironically,
this lead to wider use of the typeface, perhaps overuse of it in appropriate situa-
tions, similar to the situation that lead to Comic Sans being created. According to
Connare, the main designer of Twitter said that the most server space is used by
complaints about airlines, Comic Sans, and Justin Bieber--in that order.
And sometimes we designers just hate popular things, especially design related
stuff that are mindlessly used by “the average people”. When some fonts are
used too much, they are perceived emotionally different in the social context.
Comic Sans would imply “bad taste” and everyone knows immediately that you
are not are well-trained designer. Helvetica, on the other hand, means “tasteless”
‘’boring” and “playing safe”. Partially due to these implications, Comic Sans and
Helvetica are generally not favored as much by contemporary designers.
Interestly, there is a revival of Comic Sans going on right now. The Comic Sans
Project includes some very impressive examples to use Comic Sans the “right”
way, which really emphasize its playfulness and try to avoid some technical is-
sues it may have. Overall, the conversation around type showcases the awareness
not only from within the design community but also the general public, which is
an achievement by itself.
“Like oratory, music, dance, calligraphy - like anything that lends its grace to language - typography is an art that can be deliberately misused. It is a craft by which the meanings of a text, or its absence or meaning, can be clarified, honored and shared, or knowingly disguised. This book exists to honor clarity”- Robert Bringhurst
“A classic in its field” - Library Journal
DESIGN THEORYRoski Design PressISBN 0-38105-332-3
$39.95 US / $49.95 Canada