an experiment to investigate the effect of aging on reaction …...initially the experiment was to...
TRANSCRIPT
Katelyn Biggart Year 9 2015 Page �1
By Katelyn Biggart
Year 9 2015
BOP IT!An experiment to investigate the effect of
aging on reaction times.
TABLE OF CONTENTS
TABLE OF CONTENTS 2......................................................................................................
STATEMENT OF PROBLEM 3..............................................................................................
ABSTRACT 3.........................................................................................................................
INTRODUCTION 4................................................................................................................
Purpose of investigation: 4............................................................................................
Background Research: 4...............................................................................................
Experimental design: 5..................................................................................................
Hypothesis: 7.................................................................................................................
MATERIALS 8........................................................................................................................
METHOD 9............................................................................................................................
RESULTS 10..........................................................................................................................
DISCUSSION 14....................................................................................................................
CONCLUSION 25..................................................................................................................
REFERENCES 26.................................................................................................................
Katelyn Biggart Year 9 2015 Page �2
STATEMENT OF PROBLEM
There is a need to discover whether there is a correlation between increasing age and a
slowing of reaction times. This could be helpful as a diagnostic tool for age related
diseases.
ABSTRACT
This experiment was designed to test the hypothesis that ‘The older you are the less likely
you are able to quickly react to random instructions’. In order to test that hypothesis a
method was devised utilising the participant’s score on a children’s toy, the Bop It extreme
- white edition. This toy was chosen as it had five different instructions for action that could
be randomly asked for by the toy and a uniform colour scheme that wouldn’t confuse the
participant’s eyes.
Initially the experiment was to have tested from age 0 to age 99 in decade age range
brackets, but pre-testing eliminated the possibility of testing on anyone over 79, or younger
than 5 as they were unable to complete the task.
The results obtained showed quite clearly that there was a rapid increase in scores on the
Bop It game up till age 19 and then a slower decrease in scores over the following six
decades.
It was concluded that the original hypothesis needed amendment to take into account the
increase in reaction time from the very young ages up to the late teens.
Testing reaction times can be useful in the diagnosis of some diseases.
Katelyn Biggart Year 9 2015 Page �3
INTRODUCTION
Purpose of investigation:
The purpose of this investigation is to see whether increasing age has a slowing effect on
peoples reaction times.
Background Research:
What is already known about Reaction time?
Research by others has already found that a slower reaction time can be linked to early
death [McNamee, 2014]. The California Training Institute has referenced various studies
that show that sleep deprivation causing fatigue will slow a persons reaction times [Factors
affecting reaction times, 2015]. It has also been shown that reaction times can be used as
a medial diagnostic tool, scientists have found out that people who have dementia have
slower reaction times [Do reaction time measures enhance diagnosis of early stage
dementia of the alzheimer type, 2004]. Studies have also shown that boys have a faster
reaction time than girls[Male vs Female reaction time, 2014].
What have other scientists done?
Scientists use Mental Chronometry to understand Parkinson’s disease [Slowing of reaction
in Parkinson’s disease, 1999], AIDS and Alzheimer’s dementia. Mental Chronometry is the
measurement of response time in perceptual-motor tasks to infer the content, duration,
and temporal sequencing of cognitive operations. Scientists also use physical activity to
see if it affects the cognitive performance in Parkinson’s patients. Scientists also use
continuous reaction times for the diagnosis of MHE, Minimal Hepatic Encephalopathy,
which is intermittently present in up to two-thirds of patients with chronic liver disease
[Lauridsen et.al.2011]. Not only do scientists use reaction times for medical use but they
also use it for other things like the selection and training of elite athletes.
Katelyn Biggart Year 9 2015 Page �4
What factors might affect someones reaction time?
Reaction Time:
Is the speed of a person responding to a situation or stimuli.
Mental Chronometry:
Is the science of measuring and documenting a persons reaction times.
Experimental design:
Positive Control:
‘Part of an experiment the scientists will know there will be a positive outcome to show that
the experiment has succeeded’.
The positive control in this type of experiment is shown when the participant receives a
score from the Bop It.
Negative Control:
‘Part of an experiment the scientists will know there will be a negative outcome to show
that that experiment has failed’.
The negative control in this type of experiment is shown if the participant doesn't receive a
score.
Distraction Physical Fitness
Alcohol Fatigue
Personality Type Left or Right handed
Brain Injury Stimulant drug - Caffeine
Fasting Intelligence
Age Illness
Gender Practice / Error / Emotion (don’t like getting things wrong)
Katelyn Biggart Year 9 2015 Page �5
Random Selection:
‘A sample in which every element in the sample has an equal chance of being selected’.
This experiment attempts to remove bias and ensure a random selection of participants by
incorporating a wide cross section of the community as the base from which participants
were drawn.
Replication:
‘The process of repeating an experiment to collect more accurate results’.
In this experiment there are 10 replications per person in each of the age groups and ten
participants in each of the eight age groups. This ensures that for each age group there
are 100 samples from which to generate the average and therefore 800 samples for the
entire experiment.
Constants:
‘An experiment that doesn't change or vary’.
The constants in this experiment are, the participants use the same Bop It, participants
play the same game format on the Bop It, the number of practice games, the list of
possible instructions within the game, the number of recorded results per person, the
same environment to eliminate distractions and approximately the same time of day.
Independent Variables:
‘Variables in a scientific experiment that are changed’.
The independent variable in this experiment is the different age groups. This allows us to
group the results by age range bracket. Pre-testing was performed with a few participants
that lead to the revision of the high age limit from 99 down to 79 as nobody who pre-tested
over that age limit was able to complete the task.
Katelyn Biggart Year 9 2015 Page �6
Dependent Variables:
‘Variables in a science experiment that are being tested’.
The dependent variables in this experiment are the scores achieved in the Bop It game.
Hypothesis:
The older you are the less likely you are able to quickly react to random instructions.
Katelyn Biggart Year 9 2015 Page �7
MATERIALS
1 x Bop It.
1 x Data entry table per participant.
1 x Pen.
2 x Spare batteries for the Bop It.
10 x Participants from the different age brackets.
1 x Room temperature environment without any distractions.
Katelyn Biggart Year 9 2015 Page �8
Twist It Flick It
Spin It Pull It
Bop It
The Bop It Reaction Time Tester
METHOD
1. Prepare several tables for individual participants to record their test results. Table
should include space for the participants ‘name, age bracket, game 1 - game 10
scores’.
2. Make sure the setting of the Bop It is on solo mode and make sure the batteries are
fresh (change batteries every fifty games, or whenever the audio is too low to hear).
3. Ensure that the environment is controlled with minimal distraction, similar temperature
conditions and time of day to get an accurate result.
4. Ask the participant’s name and let them show you the age bracket they are in and ask
them if they have used a Bop It before.
5. Let the participant have two practice runs of the Bop It so they become familiar with
how it works.
6. Have the participant take ten turns of the game and record their score on the table
under the appropriate game number.
7. Repeat steps 2-6 for all the other participants being tested.
Katelyn Biggart Year 9 2015 Page �9
Sample Data Entry Sheet
RESULTS
Katelyn Biggart Year 9 2015 Page �10
Katelyn Biggart Year 9 2015 Page �11
Age
Rang
e(y
ears
)Pa
rtic
ipan
t 1
Aver
age
Part
icip
ant 2
Av
erag
ePa
rtic
ipan
t 3
Aver
age
Part
icip
ant 4
Av
erag
ePa
rtic
ipan
t 5
Aver
age
Part
icip
ant 6
Av
erag
ePa
rtic
ipan
t 7
Aver
age
Part
icip
ant 8
Av
erag
ePa
rtic
ipan
t 9
Aver
age
Part
icip
ant
10 A
vera
geAg
e Ra
nge
Aver
age
Min
imum
Av
erag
eM
axim
um
Aver
age
0-9
4.3
3.4
3.9
3.8
4.4
3.6
4.7
5.1
5.8
54.
43.
45.
810
-19
18.4
21.5
42.6
44.2
62.5
5861
.741
.847
.453
.145
.12
18.4
62.5
20-2
921
649
.943
.335
.144
.735
.439
.647
.140
36.2
16
49.9
30-3
929
.517
.623
.719
.623
.920
.313
.924
.822
.113
.720
.91
13.7
29.5
40-4
99.
19
96.
210
.913
.211
.711
.913
.216
11.0
26.
216
50-5
98.
710
.88.
87.
88
14.4
10.1
10.2
11.6
11.7
10.2
17.
814
.460
-69
8.8
8.3
9.1
6.5
7.7
8.5
9.4
7.3
9.7
6.3
8.16
6.3
9.7
70-7
93.
65.
64.
75.
35
4.5
5.7
4.8
4.8
4.4
4.84
3.6
5.7
Age
Grou
p Av
erag
es
010203040506070
0-9
10-1
920
-29
30-3
940
-49
50-5
960
-69
70-7
9
Bop It Score
Age
Rang
e (y
ears
)
Aver
age
Bop
It Sc
ore
by A
ge R
ange
Age
Rang
e Av
erag
e
Min
imum
Ave
rage
Max
imum
Ave
rage
Lege
nd
Katelyn Biggart Year 9 2015 Page �12
Part
icip
ant
Nam
eAg
e-Ra
nge
Age
Gro
upTu
rn 1
Sc
ore
Turn
2
Scor
eTu
rn 3
Sc
ore
Turn
4
Scor
eTu
rn 5
Sc
ore
Turn
6
Scor
eTu
rn 7
Sc
ore
Turn
8
Scor
eTu
rn 9
Sc
ore
Turn
10
Scor
eAv
erag
e Sc
ore
Min
Sc
ore
Max
Sc
ore
1Ja
cob
0-9
11
75
26
58
43
24.
31
82
Jord
an0-
91
21
54
43
35
34
3.4
15
3O
scar
0-9
15
77
14
36
22
23.
91
74
Man
ny0-
91
11
76
21
77
24
3.8
17
5El
lie0-
91
78
21
71
12
78
4.4
18
6La
uchl
an0-
91
22
13
37
39
24
3.6
19
7Ja
smin
e0-
91
74
35
67
61
26
4.7
17
8M
ia0-
91
65
81
51
67
66
5.1
18
9So
fie0-
91
58
83
36
105
82
5.8
210
10Jo
ey0-
91
45
54
67
35
65
53
7
Bop
It Re
sults
for a
ge ra
nge
0-9
year
s
024681012
12
34
56
78
910
Bop It Score
Part
icip
ant
Aver
age
Scor
e by
Par
ticip
ant
Aver
age
Scor
e
Turn
1 S
core
Turn
2 S
core
Turn
3 S
core
Turn
4 S
core
Turn
5 S
core
Turn
6 S
core
Turn
7 S
core
Turn
8 S
core
Turn
9 S
core
Turn
10
Scor
e
Lege
nd
Katelyn Biggart Year 9 2015 Page �13
Part
icip
ant
Nam
eAg
e-Ra
nge
Age
Gro
upTu
rn 1
Sc
ore
Turn
2
Scor
eTu
rn 3
Sc
ore
Turn
4
Scor
eTu
rn 5
Sc
ore
Turn
6
Scor
eTu
rn 7
Sc
ore
Turn
8
Scor
eTu
rn 9
Sc
ore
Turn
10
Scor
eAv
erag
e Sc
ore
Min
Sc
ore
Max
Sc
ore
1C
od
ie1
0-1
92
11
12
32
30
10
32
19
19
81
11
8.4
83
2
2Ja
mie
10
-19
21
76
83
06
32
31
35
40
10
21
.56
40
3M
itch
ell
10
-19
27
02
81
13
62
09
36
95
80
41
42
.69
95
4C
ha
rle
s1
0-1
92
27
74
95
34
35
19
77
32
76
44
.27
97
5S
am
10
-19
27
59
18
09
15
86
58
81
58
18
62
.58
91
6C
lare
10
-19
28
39
97
66
60
30
59
74
16
86
58
99
7
7E
liza
be
th1
0-1
92
87
88
66
96
42
28
18
56
71
65
61
.71
89
6
8Ju
lia
n1
0-1
92
28
66
12
50
83
61
12
60
16
30
41
.81
28
3
9P
atr
ick
10
-19
25
46
54
29
60
53
80
19
22
97
47
.46
97
10
Em
ily
10
-19
26
57
77
04
43
71
35
03
76
96
95
3.1
13
77
Bop
It Re
sults
for A
ge R
ange
10-
19 Y
ears
0
20
40
60
80
10
0
12
0
12
34
56
78
91
0
Bop It Score
Part
icip
ant
Aver
age
Scor
e by
Par
ticip
ant
Av
era
ge
Sco
re
Tu
rn 1
Sco
re
Tu
rn 2
Sco
re
Tu
rn 3
Sco
re
Tu
rn 4
Sco
re
Tu
rn 5
Sco
re
Tu
rn 6
Sco
re
Tu
rn 7
Sco
re
Tu
rn 8
Sco
re
Tu
rn 9
Sco
re
Tu
rn 1
0 S
co
re
Le
ge
nd
Katelyn Biggart Year 9 2015 Page �14
Part
icip
ant
Nam
eAg
e-Ra
nge
Age
Gro
upTu
rn 1
Sc
ore
Turn
2
Scor
eTu
rn 3
Sc
ore
Turn
4
Scor
eTu
rn 5
Sc
ore
Turn
6
Scor
eTu
rn 7
Sc
ore
Turn
8
Scor
eTu
rn 9
Sc
ore
Turn
10
Scor
eAv
erag
e Sc
ore
Min
Sc
ore
Max
Sc
ore
1Em
ma
20-2
93
105
226
164
321
7044
211
702
Dane
20-2
93
16
143
51
24
816
61
163
Fred
20-2
93
6541
1547
4745
6671
3864
49.9
1571
4M
att
20-2
93
2846
6425
496
4061
6450
43.3
664
5Ca
trio
na20
-29
333
1139
3952
2125
2756
4835
.111
566
Mar
ia20
-29
377
4716
6848
3679
5420
244
.72
797
Andr
ew20
-29
328
102
5558
2868
5715
3335
.42
688
Dariu
s20
-29
376
4921
831
1570
5920
4739
.68
769
Jane
20-2
93
5256
947
6073
2136
4077
47.1
977
10Sa
sha
20-2
93
4913
5848
1439
4156
5428
4013
58
Bop
It Re
sults
for a
ge ra
nge
20-2
9 ye
ars
0102030405060708090
12
34
56
78
910
Bop It Score
Part
icip
ant
Aver
age
Scor
e by
Par
ticip
ant
Aver
age
Scor
e
Turn
1 S
core
Turn
2 S
core
Turn
3 S
core
Turn
4 S
core
Turn
5 S
core
Turn
6 S
core
Turn
7 S
core
Turn
8 S
core
Turn
9 S
core
Turn
10
Scor
e
Lege
nd
Katelyn Biggart Year 9 2015 Page �15
Part
icip
ant
Nam
eAg
e-Ra
nge
Age
Gro
upTu
rn 1
Sc
ore
Turn
2
Scor
eTu
rn 3
Sc
ore
Turn
4
Scor
eTu
rn 5
Sc
ore
Turn
6
Scor
eTu
rn 7
Sc
ore
Turn
8
Scor
eTu
rn 9
Sc
ore
Turn
10
Scor
eAv
erag
e Sc
ore
Min
Sc
ore
Max
Sc
ore
1Gl
enn
30-3
94
3121
3533
4140
1021
3924
29.5
142
2Si
mon
30-3
94
312
733
730
2035
83
17.6
235
3Ja
mie
30-3
94
3224
3920
396
2314
319
23.7
639
4Ty
rone
30-3
94
381
1815
255
2839
126
19.6
139
5Er
in30
-39
437
389
308
206
4112
3823
.96
416
Josh
ua30
-39
420
2317
2919
2117
421
1420
.31
427
Geor
gie
30-3
94
3014
321
310
317
65
13.9
132
8Jo
hn30
-39
412
1641
3542
1624
303
2924
.83
429
Sean
30-3
94
385
3423
735
2220
1027
22.1
538
10M
eliss
a30
-39
46
1025
311
831
433
613
.73
33
Bop
It Re
sults
for a
ge ra
nge
30-3
9 ye
ars
051015202530354045
12
34
56
78
910
Bop It Score
Part
icip
ant
Aver
age
Scor
e by
Par
ticip
ant
Aver
age
Scor
e
Turn
1 S
core
Turn
2 S
core
Turn
3 S
core
Turn
4 S
core
Turn
5 S
core
Turn
6 S
core
Turn
7 S
core
Turn
8 S
core
Turn
9 S
core
Turn
10
Scor
e
Lege
nd
Katelyn Biggart Year 9 2015 Page �16
Part
icip
ant
Nam
eAg
e-Ra
nge
Age
Gro
upTu
rn 1
Sc
ore
Turn
2
Scor
eTu
rn 3
Sc
ore
Turn
4
Scor
eTu
rn 5
Sc
ore
Turn
6
Scor
eTu
rn 7
Sc
ore
Turn
8
Scor
eTu
rn 9
Sc
ore
Turn
10
Scor
eAv
erag
e Sc
ore
Min
Sc
ore
Max
Sc
ore
1Ra
y40
-49
511
99
18
89
66
249.
11
242
Jenn
ifer
40-4
95
814
126
1010
45
516
94
163
Karr
ie40
-49
511
64
83
157
114
219
321
4Ad
am40
-49
513
45
47
127
33
46.
23
135
Cam
eron
40-4
95
317
53
126
1812
924
10.9
324
6St
uart
40-4
95
1519
223
416
611
1719
13.2
322
7Be
linda
40-4
95
221
1018
2211
158
91
11.7
122
8Ge
orgi
e40
-49
519
213
1723
214
513
211
.92
239
Jam
in40
-49
51
1810
49
1723
1412
2413
.21
2410
Mat
40-4
95
148
1322
161
2124
2021
161
24
Bop
It Re
sults
for a
ge ra
nge
40-4
9 ye
ars
051015202530
12
34
56
78
910
Score
Part
icip
ant
Aver
age
Scor
e by
Par
ticip
ant
Aver
age
Scor
e
Turn
1 S
core
Turn
2 S
core
Turn
3 S
core
Turn
4 S
core
Turn
5 S
core
Turn
6 S
core
Turn
7 S
core
Turn
8 S
core
Turn
9 S
core
Turn
10
Scor
e
Lege
nd
Katelyn Biggart Year 9 2015 Page �17
Part
icip
ant
Nam
eAg
e-Ra
nge
Age
Gro
upTu
rn 1
Sc
ore
Turn
2
Scor
eTu
rn 3
Sc
ore
Turn
4
Scor
eTu
rn 5
Sc
ore
Turn
6
Scor
eTu
rn 7
Sc
ore
Turn
8
Scor
eTu
rn 9
Sc
ore
Turn
10
Scor
eAv
erag
e Sc
ore
Min
Sc
ore
Max
Sc
ore
1Pa
tric
ia50
-59
65
54
712
1215
183
68.
72
182
Ian
50-5
96
811
1516
617
134
612
10.8
417
3An
drew
50-5
96
45
814
128
75
1411
8.8
414
4Su
san
50-5
96
1013
64
143
416
26
7.8
216
5W
ade
50-5
96
92
35
95
1115
147
82
156
Mar
gare
t50
-59
617
1410
1114
1816
1913
1214
.410
197
Dick
50-5
96
611
105
913
1412
1110
10.1
514
8M
iche
lle50
-59
618
712
316
123
312
1610
.23
189
Paul
50-5
96
518
139
85
1116
1318
11.6
518
10Li
nda
50-5
96
177
1818
318
718
83
11.7
318
Bop
It Re
sults
for a
ge ra
nge
50-5
9 ye
ars
02468101214161820
12
34
56
78
910
Bop It Score
Part
icip
ant
Aver
age
Scor
e by
Par
ticip
ant
Aver
age
Scor
e
Turn
1 S
core
Turn
2 S
core
Turn
3 S
core
Turn
4 S
core
Turn
5 S
core
Turn
6 S
core
Turn
7 S
core
Turn
8 S
core
Turn
9 S
core
Turn
10
Scor
e
Lege
nd
Katelyn Biggart Year 9 2015 Page �18
Part
icip
ant
Nam
eAg
e-Ra
nge
Age
Gro
upTu
rn 1
Sc
ore
Turn
2
Scor
eTu
rn 3
Sc
ore
Turn
4
Scor
eTu
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Katelyn Biggart Year 9 2015 Page �19
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Katelyn Biggart Year 9 2015 Page �20
0
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Bop
It Sc
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Age Range (years)
Age Range Average Bop It Score
Age Range Average
Katelyn Biggart Year 9 2015 Page �21
Score Totals
Age Range(years)
Age Range Average
Age Range Percentage
0-9 4.4 3.12%10-19 45.12 32.03%20-29 36.21 25.70%30-39 20.91 14.84%40-49 11.02 7.82%50-59 10.21 7.25%60-69 8.16 5.79%70-79 4.84 3.44%Total Score 140.87
0-9 3%
10-19 32%
20-29 26%
30-39 15%
40-49 8%
50-59 7%
60-69 6%
70-79 3%
Percentage of Total Average Score Achieved by Each Age Range
0-9
10-19
20-29
30-39
40-49
50-59
60-69
70-79
Legend
DISCUSSION
The data collected shows a clear trend related to the average Bop It scores for each age
group. It is immediately obvious that in the decade between age 9 and 19 there is an
extremely rapid increase in the score achieved in the Bop It game. It is also clear that this
increase is almost entirely reversed over the following three decades to age 49 and has
been almost completely eliminated in the three decades following that to age 79. From the
data expressed in the pie chart we can see that the 0-9 year age group score the same
percentage of the total average score over the 800 repetitions as the 70-79 year age group
(3%).
Looking at the results for the individual age groups it becomes apparent that within the 0-9
age group results while there were some high individual scores, participant 9 scored 10,
the average was reasonably low (4.4) but also consistent between participants with none
scoring an average of more than 6 or less than 3.4 (+-1.6 from the average).
The 10-19 year age group saw a marked improvement from the 0-9 year group in the size
of the score with the average for the group jumping up to 45.12 however the first two
participants in the group scored almost half of the group average while participants 5, 6
and 7 scored almost 50% higher than the average. With the exception of the first two
participants the others were within 20 points of each other in their scores.
The first two participants in the 20-29 age group also have obviously lower scores than
their cohort and the difference is even more marked and obvious on the graph than the
previous group. This could be due to the participants having a genuinely slower reaction
time than other participants in their age group, or it could be due to other variables outside
the scope of the experiment such as a hearing problem that would have rendered the test
more difficult to complete. We can see from the ‘Average Bop It Score by Age Range’
graph that the minimum average for the 20-29 year age group dips significantly lower than
you would expect and the second participants result accounts for this.
Katelyn Biggart Year 9 2015 Page �22
There is no obvious stand-out in the 30-39 year age group and all the results seem fairly
homogenous however we can see from the ‘Average Bop It Score by Age Range’ graph
that by this age group they are two thirds of the way back towards the final average in the
70-79 age group.
By 40-49 the average score is 11.02 and it remains around that level for the 50-59 year
age group as well. The average for the 50-59 year age group is possibly kept high by
participant 6 who scored an average of 4 points higher than the group average or 50%
better. Participant 6 was asked about the score and suggested it may have been because
she regularly played ‘brain exercise games’ and took yoga classes.
The 60-69 and 70-79 year age groups showed a slow decline down to the final average
score of 4.84 and the graphs of those age groups show a fairly constant average between
participants.
An observation to make here is that the test had little difficulty attracting participants as it
was based around playing with a toy to get the results and participants engaged with the
challenge of the toy to try and achieve or better their previous score.
It’s interesting to note that reaction time testing is used in many areas of the community
from predicting the success of elite athletes to being used as a diagnostic tool in the study
of medical conditions such as Parkinsons.
There is always room for improvement though and some things that could improve this
experiment may be to make the age ranges smaller to maximise the accuracy of the
results as there was a significant difference noticed in the ability of those between 5 and
10 who needed to sit to perform the task and the skyrocketing scores between the ages of
9 and 19. It would have perhaps benefited the test to break the age groups into 2 or 5 year
divisions rather than decades in order to see which ages had more rapid increases in
score
Katelyn Biggart Year 9 2015 Page �23
Future experiments might want to consider other factors rather than simply the age of
participants but also look at recording visual or auditory issues participants had in order to
account for those variables in the results.
Future experiments may also want to standardise on how the Bop It was held as the game
was played, various participants in this experiment held the Bop It in different ways and
this may have affected their scores. Some of the younger participants didn’t have the
strength to both hold and operate the toy and had help from a third party to hold it while
they operated it.
Katelyn Biggart Year 9 2015 Page �24
Some held it in one hand Some held it with two hands
Some had it held for them Some sat it on their lap
CONCLUSION
The experiment hypothesis states “The older you are the less likely you are able to quickly
react to random instructions”
In this experiment the score achieved by a participant was used as the yardstick to
measure whether the participant was able to rapidly react to random instructions. A higher
score indicated a more successful ‘turn’ of the game and therefore it could be inferred that
this meant the participant had a faster reaction time.
We can clearly see from the average scores of the various age groups in the ‘Average Bop
It Score by Age Range’ graph that the data does not entirely support the hypothesis. From
ages 0 to 19 the older the participant was the more likely they were to react quickly to the
random game instructions and therefore achieve a higher score. It was only in the groups
over 19 that the scores diminished, and therefore the less likely the participant was to be
able to quickly react to the instructions with increasing age.
Perhaps a more accurate hypothesis for the experiment would have been that “As you get
older you are more able to react quickly to random instructions until you reach a turning
point and your ability to react then decreases with increasing age.”
Katelyn Biggart Year 9 2015 Page �25
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Katelyn Biggart Year 9 2015 Page �27